Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 22:17:21 Player: JoshKwa Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1152) 1152 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (129) 129 TOTAL SCORE: 2871 Bonus ------- High Alert Combat Kills 129 Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 99/100 System Corruption 8% Temperature Cool (15) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Sensor Array Signal Interpreter System Shield > --- WEAPON ----------- Field Laser Improved Grenade Launcher > --- INVENTORY -------- Ion Engine [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Hackware System Shield Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 5 7 7 14 10 Power 10 | 1 2 2 4 1 Engine 10 | 1 2 2 4 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 2 4 3 Treads 4 | . 2 . 2 . Leg 2 | . . . 2 . Wheel 7 | 2 . 2 . 3 Hover . | . . . . . Flight . | . . . . . Utility 10 | . 2 1 4 3 Device 4 | . 2 . 2 . Storage . | . . . . . Processor 2 | . . . 1 1 Hackware 1 | . . 1 . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 10 | 2 1 2 2 3 Energy Gun 3 | . 1 1 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 2 . Parts Lost 22 | . 2 . 7 13 Power 4 | . . . 2 2 Propulsion 5 | . 1 . 2 2 Utility 8 | . 1 . 2 5 Weapon 5 | . . . 1 4 Highest Loss Streak 11 | . 1 . 7 11 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 87 | . 86 91 90 83 Engine 15 | . 13 13 16 18 Treads 10 | . 21 . 8 1 Leg 1 | . . . 5 . Wheel 12 | . 5 27 6 20 Device 11 | . 15 14 13 3 Processor 4 | . . . 7 11 Hackware 3 | . . 11 11 . Protection 2 | . . . . 10 Energy Gun 9 | . 10 13 11 6 Ballistic Gun 9 | . 17 12 3 3 Launcher 4 | . . . 7 8 Naked Turns . | . . . . . Heaviest Build 32 | 5 8 12 27 32 Greatest Support 40 | 20 40 26 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 4 4 5 5 Average Carried 2 | 1 1 3 1 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 3 2 4 4 1 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 887 | 247 118 70 180 272 Remotely . | . . . . . Salvage Created 1049 | . 308 . 426 315 Parts 57 | . 10 . 28 19 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 26 | . 7 . 11 8 Guns 11 | . 7 . 2 2 AOE 15 | . . . 9 6 Classes Destroyed 8 | . 1 . 6 1 Worker 1 | . . . 1 . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 1 | . . . . 1 Watcher 3 | . . . 1 2 Grunt 17 | . 7 . 8 2 Duelist 1 | . . . 1 . Sentry 8 | . . . 2 6 Best Kill Streak 7 | . 3 . 7 3 Combat Bots Only 6 | . 3 . 6 3 Max Kills in Single Turn 2 | . 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2545 | . 688 . 645 1212 Core 641 | . 234 . 73 334 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . . . 39 Core Remaining (%) 53 | 100 . 6 . . Volleys Fired 100 | . 39 . 28 33 Largest 2 | . 2 . 2 2 Hottest 99 | . 70 . 99 81 Shots Fired 174 | . 78 . 52 44 Gun 143 | . 78 . 39 26 Cannon . | . . . . . Launcher 31 | . . . 13 18 Special . | . . . . . Kinetic 83 | . 55 . 12 16 Thermal 46 | . 23 . 23 . Explosive 31 | . . . 13 18 Electromagnetic 14 | . . . 4 10 Robot Hit Streak 12 | . 12 . 8 9 Robot Miss Streak 3 | . 3 . 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 102 | . 52 . 29 21 Core Hits 71 | . 17 . 30 24 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 3 . . . Burn 2 | . 2 . . . Destroy 1 | . 1 . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3142 | . 500 . 1228 1414 Guns 1166 | . 500 . 450 216 Cannons . | . . . . . Explosions 1934 | . . . 770 1164 Melee . | . . . . . Ramming 42 | . . . 8 34 Kinetic 617 | . 287 . 238 92 Thermal 414 | . 213 . 154 47 Explosive 1887 | . . . 770 1117 Electromagnetic 182 | . . . 58 124 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . . . 50 37 Projectiles . | . . . . . Explosions 75 | . . . 50 25 Melee 12 | . . . . 12 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 181 | . . . . 181 Shots 3 | . . . . 3 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . 1 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 471 | . 371 . 471 132 Average Temperature 129 | . 160 . 170 41 Received Heat Transfer 1158 | . 381 . 258 519 Effects 10 | . 3 . 7 . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Matter Decay 2 | . . . 2 . Damage (major) 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1160 | . 777 . 333 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 1068 | . 110 15 575 1068 Initial 242 | . . 15 5 242 Average 255 | . 36 15 289 663 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 58 | 100 100 100 33 . Level 1 10 | . . . 23 19 Level 2 19 | . . . 43 35 Level 3 11 | . . . . 45 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 6 1 1 . Investigation 5 | . 4 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . 1 . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 11 3 18 18 Peak Tracking Total 8 | . 4 2 8 7 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 9 | . . . 1 8 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 9 | . 3 1 1 4 Terminals 7 | . 3 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 21 | . 9 1 2 9 Successful 16 | . 6 1 2 7 Failed 5 | . 3 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 19 | . 9 . 2 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 15 | . 6 1 2 6 Part Schematic 1 | . . . . 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . . . . 2 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 7 | . 3 . 1 3 Full Trace Events 3 | . 2 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1373 | 38 519 134 327 355 Spaces Moved 811 | 37 282 81 168 243 Core 14 | 14 . . . . Treads 267 | . 203 . 58 6 Legs 50 | . . . 50 . Wheels 480 | 23 79 81 60 237 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 95 Average Speed 116 | 68 137 90 124 103 Slowest Speed 160 | 80 160 90 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 47 17 20 70 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 240 | . . . 93 147 Melee . | . . . . . Projectile . | . . . . . AOE 240 | . . . 93 147 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1087 | 49 350 146 238 304 Wait 49 | . 8 41 . . Move 807 | 36 281 80 167 243 Hop . | . . . . . Pick Up 48 | 8 7 8 17 8 Fast Attach . | . . . . . Attach 38 | 5 6 6 13 8 Detach 13 | . 3 5 4 1 Swap 5 | . 1 1 1 2 Drop 22 | . 5 5 7 5 Fire 100 | . 39 . 28 33 Melee 2 | . . . . 2 Ram 2 | . . . . 2 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 4) 308 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Core integrity fell below 20% 558 | -10/Materials | Entered Mines 565 | -10/Mines | Met a Derelict shopkeep closing up shop 607 | -10/Mines | Assembled infested the area 612 | -10/Mines | Assisted by a Guerilla fighting off Assembled 680 | -10/Mines | Discovered new exit (range 10) 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 822 | -9/Materials | Lost 7 parts (2p2n2u1w) 962 | -9/Materials | Discovered new exit (range 14) 1007 | -9/Materials | Discovered new exit (range 15) 1007 | -9/Materials | Identified exit to Storage 1019 | -9/Materials | Entered Storage 1077 | -9/Storage | Identified exit to Recycling 1281 | -9/Storage | Core integrity fell below 50% 1366 | -9/Storage | Core integrity fell below 20% 1374 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01324_ The unstable cave ceiling collapses. 01324_ U-05 Engineer lays Concrete. 01333_ U-05 Engineer builds a Wall. 01338_ U-05 Engineer lays Concrete. 01340_ U-05 Engineer builds a Wall. 01348_ Hvy. Ion Engine destroyed. 01356_ Connecting with Door Terminal... 01363_ Jacked B-36 Bruiser... >>parse_system Reading system data... 01368_ Arm. Wheel destroyed. 01368_ Critical hit (Burn: +37). 01371_ Com. Wheel destroyed. 01371_ Datajack destroyed. 01372_ Critical hit (Smash). 01372_ Signal Interpreter destroyed. 01372_ Lgt. Armor Plating destroyed. 01372_ System corrupted by crushing effect (+3). 01372_ System corrupted by crushing effect (+5). 01373_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????# # * # #? """ | | ??????????????# + #? """ | | ??????????????### # # """ | | ?????????????## # | | ?????????????# # / | | ????????????### #### # # | | ????????????# = # # ###+# | | ????????????# # | | ????????????# + | | ????????????# # | | ????????????## # | | ?????????????## ##### | | ??????????????#########???# | | ????????????????# ????????# ###"T"#### | | ????????????????# ????? ??# #??####??? | | ????????????????# ???? ??# #????????? | | ????????????????# ""? ?#?# #????????? | | ????????????????# #?# #????????? | | ????????????????# """ #?# #????????? | | ????????????????# """ #?# #????????? | | ????????????????# """ #?# #????????? | | ???????????????? ??# +????????? | | ????????????????? ???# #????????? | | ????????????????? ????## ##???????? | | ?????????????"####/####### #### ##?? | | ?????????????"@bg g a | | ???????????>?"gY g g T #### | | ?????????????"#T########## ###+##??? | | ??????????????###????????######???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Med. Reflective Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneResetShifter Manual? 0 Play Time 00:20:00 Cumulative 13.9 hours Start 2022.12.05 @ 21:58:26 End 2022.12.05 @ 22:17:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 552712b5-8813-4f61-ac48-b28e235ca148