Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 07:57:30 Player: Annull999 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1117) 1117 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2912 Bonus ------- None Cogmind --------- Core Integrity 217/550 Matter 7/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Particle Gun Heavy Particle Gun Assault Rifle Minigun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg Wheel Small Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Medium Laser Particle Gun Heavy Particle Gun Assault Rifle Minigun Light Cannon Light Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 20 | . 2 . 18 Power 1 | . . . 1 Engine 1 | . . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | . 1 . 7 Treads 5 | . . . 5 Leg 1 | . . . 1 Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 4 | . 1 . 3 Device 2 | . . . 2 Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 7 | . . . 7 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 4 | . . . 4 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . . 2 18 Power 2 | . . . 2 Propulsion 7 | . . 2 5 Utility 3 | . . . 3 Weapon 8 | . . . 8 Highest Loss Streak 10 | . . 2 10 To Critical Strikes 1 | . . . 1 Average Backups 14 | . 9 15 16 Power 1 | . 1 1 2 Propulsion 3 | . 4 4 2 Utility 3 | . 1 2 3 Weapon 7 | . 3 6 8 Tool/Special . | . . . . Unused Backups 14 | . . . 14 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 6 | . . . 6 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 77 | . 85 64 79 Engine 9 | . 14 11 6 Treads 15 | . . . 26 Leg 8 | . 20 10 3 Wheel 4 | . 7 10 . Device 5 | . . . 9 Storage 10 | . 14 11 9 Protection 3 | . . . 6 Energy Gun 6 | . 14 11 1 Ballistic Gun 6 | . 14 11 2 Ballistic Cannon 7 | . . . 12 Peak Build Rating 22 | . 7 8 22 Average Rating 12 | . 6 7 16 On Entrance 6 | 6 6 7 6 Avg Prop Armor Cover (%) 7 | . 9 9 4 Naked Turns . | . . . . Heaviest Build 59 | 13 48 48 59 Greatest Support 83 | 20 20 10 83 Greatest Overweight (x) 15 | . 4 15 4 Average Overweight (x) 1 | . 1 4 . Largest Inventory Capacity 20 | . 20 20 20 Average Capacity 18 | . 14 20 20 Most Carried 20 | . 13 17 20 Average Carried 15 | . 9 15 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 6 13 17 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 567 | 200 24 19 324 Remotely . | . . . . Salvage Created 933 | . 87 279 567 Parts 69 | . 4 22 43 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 2 10 22 Guns 11 | . 2 8 1 Cannons 13 | . . . 13 AOE 10 | . . 2 8 Classes Destroyed 7 | . 1 3 3 Builder 4 | . . 1 3 Recycler 1 | . . . 1 Swarmer 13 | . . 7 6 Grunt 15 | . 2 2 11 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 3 | . . 1 2 Best Kill Streak 10 | . 2 5 10 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 285 | . 4 44 237 Missed 86 | . 3 10 73 Hits 199 | . 1 34 164 Melee 2 | . . . 2 Projectile 197 | . 1 34 162 Critical Strikes 6 | . . . 6 Damage Taken 2779 | . 12 368 2399 Core 411 | . . 78 333 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 100 80 . Volleys Fired 98 | . 4 19 75 Largest 2 | . 2 2 2 Hottest 80 | . 60 60 80 Shots Fired 186 | . 8 38 140 Gun 70 | . 8 38 24 Cannon 111 | . . . 111 Launcher 5 | . . . 5 Special . | . . . . Kinetic 152 | . 4 19 129 Thermal 2 | . . . 2 Explosive 5 | . . . 5 Electromagnetic 27 | . 4 19 4 Robot Hit Streak 14 | . 4 12 14 Robot Miss Streak 4 | . 1 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 124 | . 5 28 91 Core Hits 64 | . 3 14 47 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . . 4 Burn 1 | . . . 1 Blast 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3139 | . 67 362 2710 Guns 489 | . 67 260 162 Cannons 1321 | . . . 1321 Explosions 1329 | . . 102 1227 Melee . | . . . . Ramming . | . . . . Kinetic 1522 | . 9 97 1416 Thermal 128 | . . 102 26 Explosive 1227 | . . . 1227 Electromagnetic 262 | . 58 163 41 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 190 | . . 1 189 Projectiles 28 | . . . 28 Explosions 162 | . . 1 161 Melee . | . . . . Knockbacks 21 | . . . 21 Impact . | . . . . Kinetic 15 | . . . 15 Secondary 6 | . . . 6 Self-Inflicted Damage 134 | . . . 134 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 69 | . 46 37 69 Average Temperature 22 | . 29 12 26 Received Heat Transfer 924 | . 6 81 837 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 248 | . . 100 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 91 | . 100 87 89 Level 1 8 | . . 12 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 366 | . 40 219 366 Initial 75 | . . 16 75 Average 88 | . 4 100 116 Influence Increases 1014 | . 50 269 695 Destroy 0b10 Robot/C 680 | . 40 200 440 Destroy 0b10 Robot/NC 25 | . . 5 20 Destroy Leader 130 | . 10 30 90 Disable Machine 60 | . . 15 45 Destroy Structure 59 | . . 4 55 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 686 | . 10 130 546 Entered New Map 128 | . . 24 104 Time Decay 358 | . 10 86 262 Lost Part 200 | . . 20 180 Squads Dispatched 5 | . 1 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 4 15 28 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 4 1 1 Successful 1 | . 1 . . Failed 5 | . 3 1 1 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 264 | . . . 264 Sensors 264 | . . . 264 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 980 | . 218 202 560 Spaces Moved 438 | 1 148 99 190 Core 2 | . . 2 . Treads 174 | . . . 174 Legs 79 | 1 78 . . Wheels 183 | . 70 97 16 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 140 140 Average Speed 148 | 120 129 153 161 Slowest Speed 800 | 120 140 800 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 2 30 18 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 3 68 Melee . | . . . . Projectile 2 | . . . 2 AOE 69 | . . 3 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 595 | . 166 122 307 Wait 13 | . 6 1 6 Move 435 | . 147 98 190 Hop . | . . . . Pick Up 27 | . 7 4 16 Fast Attach . | . . . . Attach 17 | . . . 17 Detach . | . . . . Swap 3 | . 2 . 1 Drop 2 | . . . 2 Fire 98 | . 4 19 75 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 395 | -9/Materials | Discovered new exit (range 13) 421 | -9/Materials | Entered another Materials area 421 | -8/Materials | Evolved 2 slots: Propulsion x2 588 | -8/Materials | Lost 3 parts (1p2w) 780 | -8/Materials | Garrison activated, responded to threat 893 | -8/Materials | Lost 5 parts (1p2n1u1w) 955 | -8/Materials | Core integrity fell below 50% 981 | -8/Materials | Self-destructed Last Messages --------------- 00955_ Destroyed Lgt. Ion Engine. 00955_ S-10 Pest destroyed. 00955_ Destroyed Flight Unit. 00955_ S-10 Pest destroyed. 00956_ Critical hit (Burn: +37). 00956_ Slug penetrates Wall. 00959_ The unstable cave ceiling collapses. 00960_ Slug penetrates Wall. 00961_ S-10 Pest destroyed. 00963_ H-55 Commando knocked back. 00965_ Imp. Sensor Array destroyed. 00968_ Penetrated by Slug. 00968_ Imp. Grenade Launcher destroyed. 00972_ Penetrated by Slug. 00975_ H-55 Commando suffers critical hit (Burn). 00976_ The unstable cave ceiling collapses. 00978_ Penetrated by Slug. 00978_ Critical hit (Destroy). 00978_ Med. Laser destroyed. 00980_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????? ??????????????? ??????????? | | ????????????????? ??????????????? ??????????? | | ?????????????????" ????????????## ??????????? | | ????????????? 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