Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:01:45 Player: Morphaana Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (2566) 2566 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (449) 449 TOTAL SCORE: 7700 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 87 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 355/850 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Cool (3) Movement Flying (35) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (8) ------ Power Amplifier Machine Analyzer Advanced ECM Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Proton Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Power Amplifier Machine Analyzer Advanced ECM Suite Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Proton Missile Launcher Power Sword > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 6 | . . . . . 3 1 2 . Weapon . | . . . . . . . . . Parts Attached 104 | 7 9 4 2 2 23 34 5 18 Power 14 | 1 1 1 . . 3 5 . 3 Engine 9 | 1 1 1 . . 3 2 . 1 Core 5 | . . . . . . 3 . 2 Reactor . | . . . . . . . . . Propulsion 26 | 2 1 . . 1 3 12 1 6 Treads 7 | 2 1 . . 1 3 . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 19 | . . . . . . 12 1 6 Utility 32 | 1 2 1 1 1 7 10 4 5 Device 14 | . 1 1 . . 3 4 2 3 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 8 | . . . . . . 5 1 2 Protection 6 | . . . . 1 4 1 . . Artifact . | . . . . . . . . . Weapon 32 | 3 5 2 1 . 10 7 . 4 Energy Gun 10 | 1 3 1 . . 5 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 6 | 2 1 . 1 . 2 . . . Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 1 1 . . 2 6 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 52 | . 1 1 . 1 16 12 . 21 Power 9 | . . 1 . . 2 2 . 4 Propulsion 17 | . 1 . . 1 3 3 . 9 Utility 19 | . . . . . 7 4 . 8 Weapon 7 | . . . . . 4 3 . . Highest Loss Streak 12 | . 1 1 . 1 12 8 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 92 99 93 84 82 79 90 75 Engine 9 | . 14 13 14 14 9 . . 1 Core 1 | . . . . . . 6 6 3 Treads 20 | . 27 28 28 27 25 . . . Flight 6 | . . . . . . 28 26 19 Device 8 | . 7 14 8 . 7 9 15 13 Storage 9 | . 14 14 14 14 9 . . . Hackware 4 | . . . . . . 16 25 23 Protection 5 | . . . . 13 17 3 6 1 Energy Gun 9 | . 14 28 16 . 6 . . . Ballistic Gun 6 | . 13 . 5 14 5 . . . Slashing Weapon 1 | . . . . . . 6 6 4 Naked Turns . | . . . . . . . . . Heaviest Build 64 | 13 30 31 35 42 64 17 16 17 Greatest Support 60 | 40 40 40 40 40 60 24 20 18 Greatest Overweight (x) 1 | . 1 . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 Average Capacity 11 | 6 12 15 15 15 15 5 5 5 Most Carried 15 | . 10 15 14 15 15 9 5 5 Average Carried 8 | . 4 12 14 13 12 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 14 | . 10 14 14 14 9 4 5 2 Class Distribution -------------------- 67% | Mutant 15% | Hacker-Sprinter 9% | Scavenger-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Ninja | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1455 | 191 338 60 . 40 164 212 164 286 Remotely . | . . . . . . . . . Salvage Created 3584 | . 551 336 . 164 1403 332 164 634 Parts 197 | . 39 20 . 9 74 27 9 19 Haulers Intercepted 7 | . 2 . . . 1 . 1 3 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 68 | . 14 9 . 8 26 8 . 3 Melee 6 | . . . . . . 3 . 3 Guns 43 | . 14 5 . 8 16 . . . Cannons 3 | . . . . . 3 . . . AOE 14 | . . 3 . . 6 5 . . Classes Destroyed 16 | . 4 1 . 1 7 3 . . Worker 10 | . . 2 . . 7 1 . . Builder 5 | . . . . . 4 . 1 . Tunneler 1 | . . . . . 1 . . . Hauler 7 | . 2 . . . 1 . 1 3 Recycler 3 | . . . . . 1 1 . 1 Mechanic 1 | . . . . . 1 . . . Operator 4 | . . . . . . 2 2 . Drone 1 | . . . . . . 1 . . Watcher 11 | . 3 . . . 4 2 . 2 Swarmer 26 | . 6 3 . 2 6 6 . 3 Grunt 30 | . 8 6 . 2 14 . . . Sentry 3 | . . . . . 3 . . . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . Best Kill Streak 11 | . 6 5 . 3 11 4 1 2 Combat Bots Only 7 | . 6 5 . 3 7 3 . 2 Max Kills in Single Turn 7 | . 1 2 . 1 7 3 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 2 . . 4 3 . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 610 | . 59 27 . 15 244 112 27 126 Missed 235 | . 16 7 . 4 75 57 16 60 Damage Taken 5368 | . 435 267 . 141 2407 797 158 1163 Core 1025 | . 45 61 . . 184 240 6 489 Absorbed by Shields 4 | . . . . . . 4 . . Ignored by Resistances 90 | . . . . . 90 . . . Regen/Repaired (Parts) 47 | . . . . . . 47 . . Core Remaining (%) 72 | 100 . . . 57 66 65 . . Volleys Fired 170 | . 57 21 . . 84 6 . 2 Largest 2 | . 2 2 . . 2 1 . 1 Hottest 150 | . 100 100 . . 150 36 . 39 Shots Fired 392 | . 113 40 . 34 197 6 . 2 Gun 345 | . 112 38 . 34 161 . . . Cannon 28 | . . . . . 28 . . . Launcher 19 | . 1 2 . . 8 6 . 2 Special . | . . . . . . . . . Kinetic 175 | . 82 . . 34 59 . . . Thermal 198 | . 30 38 . . 130 . . . Explosive 17 | . 1 2 . . 8 6 . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 14 | . 10 10 . 13 14 1 . . Robot Miss Streak 6 | . 4 3 . 3 4 6 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Autonomous 75 | . . . . 34 41 . . . Shots Hit Robots 287 | . 64 29 . 27 126 16 8 17 Core Hits 159 | . 32 18 . 9 72 17 1 10 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 2 2 . . 6 1 . 2 Burn 9 | . 2 2 . . 5 . . . Meltdown 1 | . . . . . 1 . . . Sever 3 | . . . . . . 1 . 2 Melee Attacks 107 | . . . . . . 55 21 31 Impact . | . . . . . . . . . Slashing 107 | . . . . . . 55 21 31 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . 5 3 4 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8437 | . 766 615 . 777 3502 1426 427 924 Guns 4257 | . 766 383 . 768 2340 . . . Cannons 431 | . . . . . 431 . . . Explosions 1623 | . . 209 . . 698 621 . 95 Melee 2061 | . . . . . . 805 427 829 Ramming 65 | . . 23 . 9 33 . . . Kinetic 2409 | . 493 . . 768 1148 . . . Thermal 2279 | . 273 383 . . 1623 . . . Explosive 1528 | . . 209 . . 698 621 . . Electromagnetic 95 | . . . . . . . . 95 Impact . | . . . . . . . . . Slashing 2061 | . . . . . . 805 427 829 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . 5 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . Data Loss (major) 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 433 | . . 74 . . 16 176 122 45 Projectiles . | . . . . . . . . . Explosions 115 | . . 74 . . 16 25 . . Melee 318 | . . . . . . 151 122 45 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 6 | . . 3 . 2 1 . . . Targets Rammed 7 | . . 3 . 2 2 . . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 354 | . 39 93 . . 354 216 . . Average Temperature 70 | . 13 32 . . 95 99 . . Received Heat Transfer 1701 | . 162 135 . 39 1197 54 24 90 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 8 | . . 2 . . 4 2 . . Heat Transferred 5723 | . 913 1258 . . 3552 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Peak Influence 660 | . 247 161 . 111 487 660 460 319 Initial 323 | . . 3 . . . 212 323 225 Average 165 | . 80 61 . 36 200 394 377 260 Maximum Alert Level 2 | . 1 . . . 2 2 2 1 Low Security (%) 64 | 100 90 100 . 100 56 . . . Level 1 22 | . 9 . . . 29 43 65 100 Level 2 13 | . . . . . 13 56 34 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 . . . 8 7 3 2 Investigation 11 | . 3 . . . 3 4 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 9 | . . . . . 3 2 2 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 8 | . 2 . . . 2 3 . 1 Communications Jammed 33 | . . . . . . 8 . 25 Distress Signals 30 | . . . . . . 5 . 25 Times Spotted 147 | . 19 15 . 9 32 44 7 21 Peak Tracking Total 10 | . 5 3 . 3 10 8 4 10 Tactical Retreats 20 | . . 1 . 1 1 15 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 6 | . 1 . . . 2 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 4 | . . . . . 2 2 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 33 | . 10 . 1 . 4 11 6 1 Terminals 22 | . 8 . . . 3 5 5 1 Fabricators 3 | . . . . . . 2 1 . Repair Stations 2 | . . . . . . 2 . . Recycling Units 4 | . 2 . . . . 2 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 91 | . 35 . 1 . 11 29 7 8 Successful 54 | . 19 . 1 . 6 17 6 5 Failed 37 | . 16 . . . 5 12 1 3 Catastrophic 6 | . 1 . . . . 3 1 1 Database Lockouts . | . . . . . . . . . Manual 54 | . 25 . 1 . 8 11 4 5 Terminals 65 | . 29 . . . 9 14 5 8 Fabricators 8 | . . . . . . 6 2 . Repair Stations 4 | . . . . . . 4 . . Recycling Units 11 | . 6 . . . . 5 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 9 . 1 . 3 4 2 4 Part Schematic 3 | . 1 . . . . . . 2 Robot Analysis 2 | . 1 . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . 1 Locate Traps 3 | . 2 . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . Recall Investigation 3 | . 1 . . . 1 . 1 . Hauler Manifests 3 | . 1 . . . 1 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . 5 2 . Load Schematic 4 | . . . . . . 3 1 . Build 3 | . . . . . . 2 1 . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 6 | . 2 . . . . 4 . . Process 1 | . . . . . . 1 . . Report Inventory 4 | . 2 . . . . 2 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 8 . . . 1 1 2 1 Terminals 13 | . 8 . . . 1 1 2 1 Assimilate 6 | . 2 . . . . 1 2 1 Botnet 7 | . 6 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 23 | . 9 . . . 3 8 2 1 Full Trace Events 12 | . 6 . . . 1 4 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 1 . . 2 Parts Built 4 | . . . . . . 2 2 . Authchips . | . . . . . . . . . Time 171 | . . . . . . 146 25 . Total Part Build Rating 8 | . . . . . . 6 2 . Parts Repaired 1 | . . . . . . 1 . . Time 32 | . . . . . . 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter 5 | . . . . . . 5 . . Retrieved Matter 5 | . . . . . . 5 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies 4 | . . 1 . 2 . . . 1 Largest Group 2 | . . 1 . 2 . . . 1 Highest-Rated Group 51 | . . 31 . 51 . . . 10 Highest-Rated Ally 31 | . . 31 . 31 . . . 10 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . 13 . 5 . . . . Total Damage 252 | . . 188 . 64 . . . . Kills 5 | . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total 2 | . 1 . . . 1 . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 6481 | 65 1594 990 390 845 993 981 322 301 Spaces Moved 5648 | 36 851 556 242 338 398 2014 700 513 Core 9 | 2 . . . . . . . 7 Treads 2419 | 34 851 556 242 338 398 . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3220 | . . . . . . 2014 700 506 Fastest Speed 27 | 50 160 160 160 160 160 28 28 27 Average Speed 91 | 153 161 160 160 238 165 29 30 33 Slowest Speed 250 | 160 240 160 160 240 250 117 32 106 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . 5 1 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 3 98 98 61 78 39 37 14 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug 39 | . . . . . . 32 7 . Terrain Destroyed 174 | . 7 10 . 21 86 43 7 . Melee 35 | . . . . . . 28 7 . Projectile 56 | . . . . 21 35 . . . AOE 83 | . 7 10 . . 51 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 6464 | 43 965 614 245 375 576 2296 767 583 Wait 312 | . 38 22 . 30 52 124 35 11 Move 5626 | 35 850 555 241 337 397 2003 697 511 Hop 7 | . . . . . . 5 1 1 Pick Up 53 | . 9 6 . 3 11 14 4 6 Fast Attach 35 | 7 3 1 1 . 4 11 3 5 Attach 42 | . 1 . . 1 13 15 1 11 Detach 4 | . 1 . . . 1 . . 2 Swap 27 | . 5 3 1 1 6 8 1 2 Drop 34 | 1 1 3 2 1 6 15 4 1 Fire 170 | . 57 21 . . 84 6 . 2 Melee 107 | . . . . . . 55 21 31 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . . 3 . 2 2 . . . Escape Stasis 40 | . . . . . . 40 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 369 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Discovered new exit (range 9) 1660 | -10/Materials | Entered Mines 1683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1684 | -10/Mines | Discovered new exit (range 5) 1707 | -10/Mines | Discovered new exit (range 3) 1970 | -10/Mines | Learned 4 Materials zone layouts 1992 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2139 | -10/Mines | Escorted by a lone wolf Derelict 2240 | -10/Mines | Learned Materials stockpile data 2415 | -10/Mines | Discovered new exit (range 6) 2650 | -10/Mines | Entered Exiles 2650 | -10/Exiles | Accompanied by 1 ally 2694 | -10/Exiles | Met 8R-AWN 2722 | -10/Exiles | Met EX-HEX 2782 | -10/Exiles | Met EX-BIN 2801 | -10/Exiles | Aligned with FarCom system 2802 | -10/Exiles | Given EX-Vault access code 2871 | -10/Exiles | Opened EX-Vault 2885 | -10/Exiles | Found AWS/Gauss 2920 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2965 | -10/Exiles | Met EX-DEC 3021 | -10/Exiles | Discovered new exit (range 14) 3040 | -10/Exiles | Left Exiles lab with AWS/Gauss 3040 | -10/Exiles | Entered Mines 3041 | -9/Mines | Assembled infested the area 3046 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3204 | -9/Mines | Learned Materials non-interactive machine intel 3749 | -9/Mines | Learned Materials security intel 3754 | -9/Mines | Identified exit to Materials 3804 | -9/Mines | Discovered exit to Materials (range 9) 3885 | -9/Mines | Entered Materials 3885 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3886 | -8/Materials | Identified exit to Factory 3889 | -8/Materials | Loaded intel: 41 non-interactive machine locations 4664 | -8/Materials | Build established: Scavenger-Mutant 4699 | -8/Materials | Garrison activated, responded to threat 4764 | -8/Materials | Destroyed 7 combat bots 4878 | -8/Materials | Entered Factory 4878 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4907 | -7/Factory | Lost 12 parts (1p3n4u4w) 5012 | -7/Factory | Repaired Rocket Launcher 5339 | -7/Factory | Lost 8 parts (2p2n3u1w) 5355 | -7/Factory | Fabricated Hacking Suite? 5373 | -7/Factory | Identified exit to Factory 5533 | -7/Factory | Fabricated Hacking Suite? 5675 | -7/Factory | Build established: Hacker-Sprinter 5859 | -7/Factory | Entered another Factory area 5859 | -6/Factory | Evolved 2 slots: Utility x2 5932 | -6/Factory | Fabricated Structural Scanner (x2) 6126 | -6/Factory | Discovered new exit (range 5) 6181 | -6/Factory | Entered Extension 6273 | -6/Extension | Lost 4 parts (1p2n1u) 6357 | -6/Extension | Lost 7 parts (1p2n4u) 6431 | -6/Extension | Disrupted transfer network 6448 | -6/Extension | Spotted B-75 Beast 6467 | -6/Extension | Spotted B-75 Beast 6471 | -6/Extension | Core integrity fell below 50% 6482 | -6/Extension | Self-destructed Last Messages --------------- Knocked back. U-05 Engineer lays Concrete. Acquired 3 matter. VTOL Module destroyed. U-05 Engineer destroyed. R-10 Processor collects Terrain Scanner. >> Machine Analyzer network decryption results: Terminal x1 U-05 Engineer lays Concrete. R-10 Processor collects Welding Torch. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. P-60 Hacker resets K-01 Serf, system corruption cleaned. P-60 Hacker resets R-10 Processor, system corruption cleaned. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. VTOL Module destroyed. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###################################???????????? | | % s ????????? | | @ * ss% ????????? | | % R s ????????? | | ????????? | | =% tR tu p R ?????????? | | = #####################################?????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Armor Coverage 675 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Extension | Hacked Imp. Hacking Suite | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Structural Scanner | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed SalvageFortressPropulsion Manual? 0 Play Time 01:39:59 Cumulative 7.7 hours Start 2024.04.19 @ 12:53:20 End 2024.04.19 @ 21:01:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 9a020ea2-03e6-4666-a9e5-541eb942eac1