Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 13:48:10 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3856) 3856 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1820) 1820 TOTAL SCORE: 11426 Bonus ------- High Alert Combat Kills 520 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 987/1000 Matter 260/300 Energy 154/240 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Neutrino Core Light Neutrino Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Enhanced Scrap Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY (15) --- Light Neutrino Core Light Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array Authchip [Device] High-powered Tractor Beam Magnetic Acceleration Cannon Guided EMP Blaster Improved Remote Datajack CPS Tube (2) CPS Tube (2) Power Sword Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Kinecellerator Improved Medium Armor Plating Enhanced Scrap Shield A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Light Neutrino Core Light Neutrino Core Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array Authchip [Device] High-powered Tractor Beam Magnetic Acceleration Cannon Guided EMP Blaster Improved Remote Datajack CPS Tube CPS Tube Power Sword [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Enhanced Scrap Shield Weapon Advanced Assault Cannon Energy Gun Overtuned Beamcaster Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . 8 . . . . 2 . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . . . 5 . . . . 1 . Weapon 1 | . . . . . . . . . 1 . Parts Attached 84 | 7 4 2 11 52 1 1 . . 6 . Power 16 | 1 1 . 2 10 . . . . 2 . Engine 10 | 1 1 . 1 7 . . . . . . Core 5 | . . . 1 2 . . . . 2 . Reactor 1 | . . . . 1 . . . . . . Propulsion 18 | 2 . . 2 13 . . . . 1 . Treads 8 | 2 . . 2 4 . . . . . . Leg 7 | . . . . 6 . . . . 1 . Wheel 2 | . . . . 2 . . . . . . Hover 1 | . . . . 1 . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 1 2 3 20 1 . . . 3 . Device 18 | 1 . . 1 14 . . . . 2 . Storage 2 | 1 1 . . . . . . . . . Processor 5 | . . . 1 4 . . . . . . Hackware . | . . . . . . . . . . . Protection 7 | . . 2 1 2 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 18 | 2 2 . 4 9 . 1 . . . . Energy Gun 2 | 1 . . . 1 . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 4 | 1 . . . 3 . . . . . . Ballistic Cannon 6 | . 1 . 2 3 . . . . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 21 | . . . . 21 . . . . . . Power 4 | . . . . 4 . . . . . . Propulsion 7 | . . . . 7 . . . . . . Utility 6 | . . . . 6 . . . . . . Weapon 4 | . . . . 4 . . . . . . Highest Loss Streak 5 | . . . . 5 . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 4 5 9 9 13 14 14 14 13 14 Power . | . 1 . . . . . . . 1 2 Propulsion 1 | . . 1 1 1 3 3 3 3 2 2 Utility 3 | . 1 2 3 3 4 5 5 5 4 4 Weapon 2 | . 1 1 3 2 4 4 4 4 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . . 5 7 3 1 . . . . 9 Power 3 | . . 1 . . . . . . . 2 Propulsion 6 | . . 1 1 2 . . . . . 2 Utility 8 | . . 2 3 . 1 . . . . 2 Weapon 5 | . . 1 3 1 . . . . . . Tool/Special 3 | . . . . . . . . . . 3 Average Slot Usage (%) 90 | . 100 92 95 84 95 93 93 93 93 94 Engine 7 | . 14 14 4 8 13 13 13 13 1 . Core 3 | . . . 9 . . . . . 9 11 Treads 14 | . 28 28 28 10 . . . . . . Leg 7 | . . . . 5 26 26 26 26 22 23 Wheel 1 | . . . . 4 . . . . . . Device 11 | . 14 5 6 16 11 6 6 6 11 11 Storage 8 | . 14 7 12 6 6 6 6 6 5 5 Processor 10 | . . . 3 13 20 20 20 20 13 11 Protection 3 | . . 8 3 2 3 6 6 6 7 11 Energy Cannon 1 | . . . 5 . . . . . . . Ballistic Gun 4 | . 13 10 . 2 6 6 6 6 11 11 Ballistic Cannon 8 | . 13 14 18 6 . . . . . . Launcher 1 | . . . . . . 5 6 6 5 5 Peak Build Rating 99 | 7 7 9 34 80 75 75 75 75 97 99 Average Rating 52 | 5 7 8 23 67 74 75 75 75 93 97 On Entrance 47 | . 7 7 9 34 73 75 75 75 75 97 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 12 31 33 46 80 57 62 62 62 81 81 Greatest Support 83 | 40 40 40 46 82 80 80 80 80 83 83 Greatest Overweight (x) 5 | . . . . 5 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 9 14 15 15 15 15 15 15 15 Most Carried 15 | 2 7 12 15 15 15 15 15 15 15 15 Average Carried 11 | 1 4 6 11 11 14 15 15 15 14 15 Final Capacity 15 | 8 15 5 15 15 15 15 15 15 15 15 Final Carried 15 | 2 7 5 15 15 15 15 15 15 15 15 Class Distribution -------------------- 69% | Mutant 11% | Scavenger-Mutant 10% | Scrapper 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Matter Collected 3343 | 227 138 60 190 2366 55 79 . 64 164 . Remotely . | . . . . . . . . . . . Salvage Created 4267 | 42 134 59 . 3266 . 336 . 12 353 65 Parts 215 | 6 16 7 . 151 . 17 . . 17 1 Haulers Intercepted 3 | . 1 . . 2 . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 7 . 2 . . Prevented 4 | . . . . . 2 2 . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 75 | . 4 2 . 55 . 7 . 1 5 1 Melee 4 | . . . . 4 . . . . . . Guns 23 | . 2 1 . 18 . 1 . . 1 . Cannons 35 | . 2 1 . 32 . . . . . . AOE 13 | . . . . 1 . 6 . 1 4 1 Classes Destroyed 18 | 1 6 1 . 9 . . . 1 . . Worker 5 | . 1 . . 3 . . . . 1 . Builder 8 | . 1 . . 6 . . . . 1 . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 3 | . 1 . . 2 . . . . . . Recycler 5 | . . . . 4 . . . . 1 . Mechanic 1 | . . . . 1 . . . . . . Drone 1 | . . . . . . . . 1 . . Watcher 2 | . 1 . . 1 . . . . . . Swarmer 16 | . 3 . . 8 . 4 . . 1 . Saboteur 1 | . . . . 1 . . . . . . Grunt 40 | . 1 . . 31 . 3 . . 4 1 Brawler 2 | . . . . 2 . . . . . . Duelist 2 | . . . . 2 . . . . . . Sentry 2 | . . . . 2 . . . . . . Specialist 2 | . . . . 2 . . . . . . Hunter 2 | . . . . 2 . . . . . . Programmer 5 | . . . . 5 . . . . . . Subdweller 2 | . . 2 . . . . . . . . Best Kill Streak 11 | 1 4 2 . 11 . 7 . 1 6 1 Combat Bots Only 9 | . 4 2 . 9 . 7 . 1 4 1 Max Kills in Single Turn 4 | 1 1 1 . 2 . 2 . 1 4 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 3 | . . . . 1 . 2 . 1 3 1 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 552 | . 10 7 . 470 . 11 . . 47 7 Missed 162 | . 2 3 . 124 . 5 . . 27 1 Hits 390 | . 8 4 . 346 . 6 . . 20 6 Projectile 390 | . 8 4 . 346 . 6 . . 20 6 Critical Strikes 18 | . . . . 17 . . . . . 1 Damage Taken 6615 | . 63 85 . 5757 . 205 . . 357 148 Core 651 | . 18 42 . 555 . 23 . . 13 . Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 245 | . . . . 140 . . . . 105 . Core Remaining (%) 69 | 100 . . 76 . . . . 32 . . Volleys Fired 255 | 10 19 13 . 189 . 6 . 3 11 4 Largest 2 | 2 2 2 . 2 . 2 . 2 2 1 Hottest 132 | 60 100 100 . 132 . 73 . 73 60 43 Shots Fired 457 | 20 31 17 . 355 1 7 . 4 18 4 Gun 167 | 20 12 4 . 113 1 1 . 2 14 . Cannon 257 | . 14 8 . 235 . . . . . . Launcher 23 | . . . . 7 . 6 . 2 4 4 Special 10 | . 5 5 . . . . . . . . Kinetic 371 | 10 26 12 . 305 1 1 . 2 14 . Thermal 63 | 10 5 5 . 43 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 23 | . . . . 7 . 6 . 2 4 4 Robot Hit Streak 13 | 4 9 5 . 13 . 5 . 1 7 3 Robot Miss Streak 5 | 3 2 1 . 5 . 1 . 2 2 3 Penetration Max 2 | . . . . 2 . . . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 281 | 11 17 6 . 228 . 5 . 1 10 3 Core Hits 165 | 2 9 4 . 123 . 12 . 1 12 2 Critical Kills 2 | . . . . 2 . . . . . . Critical Parts Destroyed 4 | . . . . 3 . . . . 1 . Critical Strikes 20 | . . . . 19 . . . . 1 . Burn 4 | . . . . 4 . . . . . . Destroy 6 | . . . . 5 . . . . 1 . Blast 5 | . . . . 5 . . . . . . Sever 5 | . . . . 5 . . . . . . Melee Attacks 32 | . . . . 31 1 . . . . . Impact . | . . . . . . . . . . . Slashing 32 | . . . . 31 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10447 | 130 294 86 . 7978 . 565 . 100 1117 177 Guns 3079 | 130 125 48 . 2503 . 21 . . 252 . Cannons 4488 | . 145 38 . 4305 . . . . . . Explosions 1967 | . . . . 281 . 544 . 100 865 177 Melee 889 | . . . . 889 . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6605 | 75 270 86 . 5901 . 21 . . 252 . Thermal 1622 | 55 24 . . 907 . 162 . . 474 . Explosive . | . . . . . . . . . . . Electromagnetic 1331 | . . . . 281 . 382 . 100 391 177 Impact . | . . . . . . . . . . . Slashing 889 | . . . . 889 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 8 5 5 5 5 . . Average Corruption 4 | . . . . 4 5 5 5 5 . . Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 73 | . . . . 43 12 6 2 10 . . Message Errors 14 | . . . . 10 1 1 . 2 . . Matter Fused 29 | . . . . 14 6 3 . 6 . . Heat Flow Errors 9 | . . . . 8 1 . . . . . Energy Discharges 6 | . . . . 2 1 1 1 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . 5 2 1 . 1 . . Misfires 4 | . . . . 3 1 . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 121 | . . . . 41 . 29 . 6 45 . Projectiles 41 | . . . . 41 . . . . . . Explosions 80 | . . . . . . 29 . 6 45 . Melee . | . . . . . . . . . . . Knockbacks 42 | . . 1 . 41 . . . . . . Impact . | . . . . . . . . . . . Kinetic 36 | . . 1 . 35 . . . . . . Secondary 6 | . . . . 6 . . . . . . Self-Inflicted Damage 186 | . . . . . . 101 . . 49 36 Shots 9 | . . . . . . 6 . . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 432 | . 62 . . 432 180 5 . 5 52 18 Average Temperature 86 | . 29 . . 96 84 3 . 5 18 18 Received Heat Transfer 2179 | . . 24 . 2038 . 9 . . 36 72 Effects 2 | . . . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . Heat Transferred 2575 | 125 50 . . 2000 . 100 . . 300 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Maximum Alert Level 3 | . . . . 3 . . . . 1 1 Low Security (%) 32 | 100 100 . . 18 . . . . 40 . Level 1 31 | . . . . 30 . . . . 59 100 Level 2 19 | . . . . 27 . . . . . . Level 3 16 | . . . . 23 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1046 | 5 105 . . 1046 . . . . 312 244 Initial 300 | . . . . . . . . . 300 214 Average 376 | 1 31 . . 479 . . . . 203 217 Influence Increases 3115 | 10 139 . . 2144 . 160 . 11 621 30 Destroy 0b10 Robot/C 1440 | . 80 . . 1100 . 140 . . 100 20 Destroy 0b10 Robot/NC 145 | 10 20 . . 90 . . . 10 15 . Destroy Leader 280 | . 24 . . 226 . 20 . . 10 . Allied During Kill 8 | . . . . 7 . . . 1 . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . Successful Hack 59 | . . . . 16 . . . . 43 . Disable Machine 210 | . 15 . . 165 . . . . 30 . Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 138 | . . . . 80 . . . . 48 10 Advance Influence 300 | . . . . . . . . . 300 . Lose Combat Pursuer 375 | . . . . 300 . . . . 75 . Influence Decreases 2871 | 10 139 . . 1099 578 229 398 11 314 93 Entered New Map 968 | . . . . . 388 89 398 . . 93 Time Decay 1473 | 10 139 . . 689 190 140 . 11 294 . Lost Part 210 | . . . . 210 . . . . . . Lost Ally 70 | . . . . 50 . . . . 20 . Purge Threat 150 | . . . . 150 . . . . . . Squads Dispatched 33 | . 2 . . 25 . . . . 6 . Investigation 9 | . 1 . . 7 . . . . 1 . Extermination 7 | . . . . 6 . . . . 1 . Reinforcement 11 | . 1 . . 6 . . . . 4 . Assault 3 | . . . . 3 . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . 2 . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Distress Signals 5 | . . . . 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 124 | . 8 2 . 89 . 8 . 2 11 4 Peak Tracking Total 8 | . 3 2 . 8 . 7 . 1 7 2 Tactical Retreats 12 | . . . . 10 . . . . 2 . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Traps Triggered 8 | . 1 . . 7 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . Triggered 1 | . . . . 1 . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Machines Disabled 15 | . 1 . . 12 . . . . 2 . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Machines Accessed 38 | . 3 . 8 17 . . 4 . 6 . Terminals 10 | . 1 . . 6 . . . . 3 . Fabricators 3 | . . . . 2 . . . . 1 . Repair Stations 3 | . 1 . . 1 . . . . 1 . Recycling Units 6 | . 1 . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . 1 . Total Hacks 132 | . 5 . 44 38 . . 33 . 12 . Successful 101 | . 3 . 44 15 . . 33 . 6 . Failed 31 | . 2 . . 23 . . . . 6 . Catastrophic 10 | . . . . 8 . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 4 . . 24 . . . . 5 . Terminals 27 | . 3 . . 18 . . . . 6 . Fabricators 5 | . . . . 3 . . . . 2 . Repair Stations 6 | . 1 . . 2 . . . . 3 . Recycling Units 10 | . 1 . . 9 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . 6 . . . . 1 . Terminal Hacks 80 | . . . 44 3 . . 33 . . . Record 49 | . . . 38 . . . 11 . . . Part Schematic 11 | . . . . . . . 11 . . . Robot Schematic 8 | . . . . . . . 8 . . . Robot Analysis 5 | . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 . Network Status 1 | . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . 2 . . . . 2 . Scan Component 2 | . . . . 1 . . . . 1 . Repair 2 | . . . . 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 14 | . 3 . . 9 . . . . 2 . Terminals 8 | . 2 . . 5 . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . Botnet 5 | . 1 . . 3 . . . . 1 . Operators 2 | . 1 . . 1 . . . . . . Fabricators 1 | . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . Fedlink 4 | . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 3 . . 14 . . . . 5 . Full Trace Events 3 | . . . . 3 . . . . . . Feedback Events 2 | . . . . 2 . . . . . . Corruption 2 | . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . 1 . Time 69 | . . . . 44 . . . . 25 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Total Allies 4 | . . . . 3 . . . 1 . . Largest Group 1 | . . . . 1 . . . 1 1 . Highest-Rated Group 96 | . . . . 47 . . . 96 96 . Highest-Rated Ally 96 | . . . . 47 . . . 96 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 3 5 . Total Damage 168 | . . . . . . . . 46 122 . Kills 1 | . . . . . . . . 1 . . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 5811 | 15 485 89 1054 2343 382 299 90 387 644 23 Sensors 3600 | . . . . 1775 382 299 90 387 644 23 IFF 1622 | . . . 1054 568 . . . . . . Seismic 589 | 15 485 89 . . . . . . . . Robot Analysis Total 5 | . . . 5 . . . . . . . Derelict Logs Recovered 6 | . . . 1 . 3 . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Turns Passed 8007 | 111 485 239 2168 3166 382 299 90 387 644 36 Spaces Moved 4653 | 43 255 112 1324 1543 312 237 76 306 426 19 Core 4 | 4 . . . . . . . . . . Treads 2218 | 39 255 112 1324 488 . . . . . . Legs 1537 | . . . . 161 312 237 76 306 426 19 Wheels 894 | . . . . 894 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 120 120 120 120 120 120 Average Speed 143 | 149 160 160 160 145 120 120 120 120 120 120 Slowest Speed 200 | 160 160 160 160 200 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 56 11 92 41 49 40 68 58 15 5 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 1 . 1 . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 14 | . . . 8 . 1 1 . 4 . . Spaces Dug 13 | . . . . 10 1 . . . 2 . Terrain Destroyed 126 | . . . . 89 1 13 . . 23 . Melee 6 | . . . . 5 1 . . . . . Projectile 89 | . . . . 84 . . . . 5 . AOE 31 | . . . . . . 13 . . 18 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Low Low Dat Pro Fac Gar Total 5525 | 66 291 151 1380 2110 320 243 75 321 542 26 Wait 345 | 5 6 2 2 230 . . . 13 85 2 Move 4644 | 42 254 111 1323 1542 311 236 75 305 426 19 Hop . | . . . . . . . . . . . Pick Up 67 | 2 5 7 20 26 3 . . . 4 . Fast Attach 55 | 7 1 1 8 33 . . . . 5 . Attach 24 | . . 1 1 19 1 . . . 2 . Detach 12 | . . 2 3 6 . . . . 1 . Swap 18 | . 3 2 3 7 . 1 . . 1 1 Drop 71 | . 3 11 20 26 4 . . . 7 . Fire 255 | 10 19 13 . 189 . 6 . 3 11 4 Melee 32 | . . . . 31 1 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . 1 . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Discovered new exit (range 2) 597 | -10/Materials | Entered Subcaves 598 | -10/Subcaves | Approached by a straggling Scientist 820 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 836 | -10/Subcaves | Entered Scraptown 980 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1201 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1206 | -8/Scraptown | Learned Research stockpile data 1228 | -8/Scraptown | Discovered new exit (range 7) 1354 | -8/Scraptown | Visited The Evicted 1380 | -8/Scraptown | Visited Bundlers 1542 | -8/Scraptown | Visited CPS Storage 1587 | -8/Scraptown | Visited TADAMA 1640 | -8/Scraptown | Visited IN-MT5's Study 1673 | -8/Scraptown | Visited Comm Corps 1728 | -8/Scraptown | Visited Awakened 1787 | -8/Scraptown | Visited UFD Registry 1787 | -8/Scraptown | Registered with UFD as "Gunparser" 2057 | -8/Scraptown | Visited Abandonware Association 2068 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2075 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2110 | -8/Scraptown | Visited Science Guys 2167 | -8/Scraptown | Visited Chapter 10 2226 | -8/Scraptown | Delivered Scrap Shield to a Scientist 2365 | -8/Scraptown | Visited Junk Repository 2417 | -8/Scraptown | Visited Scrapoid Pod Storage 2460 | -8/Scraptown | Visited Analyses Database 2487 | -8/Scraptown | Visited A0-MCA Data Center 2497 | -8/Scraptown | Given a B+ rating by A0-MCA 2504 | -8/Scraptown | Found A0-MCA's Component Scanner 2566 | -8/Scraptown | Found Scrap Suit 2655 | -8/Scraptown | Visited Botcube Research 2669 | -8/Scraptown | Found Lrg. Botcube 2726 | -8/Scraptown | Visited Modified Component R&D 2898 | -8/Scraptown | Met Optimus 2898 | -8/Scraptown | Accepted into 0bPrime 3001 | -8/Scraptown | Discovered new exit (range 3) 3004 | -8/Scraptown | Entered Factory 3004 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 3048 | -6/Factory | Loaded intel: 8 recycling unit locations 3078 | -6/Factory | Garrison activated, responded to threat 3479 | -6/Factory | Build established: Scrapper 3918 | -6/Factory | Lrg. Botcube activated 3930 | -6/Factory | Lrg. Botcube completed mutation into legged form (unarmed). 3944 | -6/Factory | Destroyed 9 combat bots 4167 | -6/Factory | Found Lrg. Botcube 4204 | -6/Factory | Discovered new exit (range 10) 4236 | -6/Factory | Identified exit to Factory 4366 | -6/Factory | Build established: Mutant 4412 | -6/Factory | Repaired Rnf. Deuterium Engine 4481 | -6/Factory | Learned location of Protoforge (-2) 4875 | -6/Factory | Lrg. Botcube activated 4885 | -6/Factory | Lrg. Botcube completed mutation into legged form (unarmed). 5115 | -6/Factory | Discovered exit to Factory (range 13) 5214 | -6/Factory | Build established: Scavenger-Mutant 5366 | -6/Factory | Destroyed 7 combat bots 5663 | -6/Factory | Build established: Mutant 5804 | -6/Factory | Found Launcher Loader 5855 | -6/Factory | Core integrity fell below 50% 5899 | -6/Factory | Lost 5 parts (2p2n1u) 6133 | -6/Factory | Discovered new exit (range 5) 6154 | -6/Factory | First assault squad dispatched 6154 | -6/Factory | Identified exit to Lower Caves 6170 | -6/Factory | Entered Lower Caves 6172 | -6/Lower Caves | UFD Scientist delivered a prototype 6174 | -6/Lower Caves | Found Enh. Scrap Shield 6194 | -6/Lower Caves | Build established: Scavenger-Mutant 6264 | -6/Lower Caves | Learned Factory trap positions 6404 | -6/Lower Caves | Encountered a Warlord checkpoint 6472 | -6/Lower Caves | Learned Factory emergency access door positions 6539 | -6/Lower Caves | Discovered new exit (range 11) 6550 | -6/Lower Caves | Identified exit to Lower Caves 6552 | -6/Lower Caves | Entered another Lower Caves area 6618 | -6/Lower Caves | Destroyed 7 combat bots 6625 | -6/Lower Caves | Build established: Mutant 6833 | -6/Lower Caves | Discovered new exit (range 4) 6837 | -6/Lower Caves | Identified exit to Data Miner 6851 | -6/Lower Caves | Entered Data Miner 6851 | -6/Data Miner | Discovered new exit (range 6) 6857 | -6/Data Miner | Identified exit to Proximity Caves 6874 | -6/Data Miner | Met Data Miner 6895 | -6/Data Miner | Learned location of Section 7 (-2) 6895 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6914 | -6/Data Miner | Received God Mode back door access code from Data Miner 6941 | -6/Data Miner | Entered Proximity Caves 7036 | -5/Proximity Caves | Escorted by Enhanced Grunt 7115 | -5/Proximity Caves | Learned Factory terminal intel 7126 | -5/Proximity Caves | Learned location of 2 exits from Factory 7190 | -5/Proximity Caves | Spotter reported a threat 7219 | -5/Proximity Caves | Spotter reported a threat 7311 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7328 | -5/Proximity Caves | Entered Factory 7328 | -5/Factory | Accompanied by 1 ally 7328 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7329 | -5/Factory | Identified exit to Factory 7330 | -5/Factory | Loaded intel: 98 trap records 7332 | -5/Factory | Loaded intel: 26 terminal locations 7491 | -5/Factory | Repaired Flexi-carbon Leg 7737 | -5/Factory | Build established: Skirmisher 7972 | -5/Factory | Identified exit to Garrison 7972 | -5/Factory | Entered Garrison 7996 | -5/Garrison | Triggered checkpoint 8008 | -5/Garrison | Self-destructed Last Messages --------------- 07931_ R-10 Processor collects Wheel. 07932_ K-01 Serf collects debris. 07932_ Penetrated by Slug. 07942_ M-28 Smith repairs S-27 Virus VTOL Module. 07958_ W-25 Informer sends out distress signal. 07972_ Connecting with Garrison Access... >>Unlock Access door unlocked. 07972_ EXIT=UNLOCKED: GARRISON 07972_ Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE 07996_ Beams of light sweep through the air. An alarm sounds. 08003_ Critical hit (Burn: +37). 08005_ Adv. Heat Sink fried. 08005_ G-50 Soldier destroyed. 08006_ ALERT: Dispatching investigation squad to Factory. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ###??????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????############## #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ?????????????########### ####????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ### [%###???????????????? | | ???????????????????????# @ g ????????? | | ???????????????????????#g#########???????????????? | | ???????????????????????#g????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1025 Evasion (%) 70 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Rnf. Deuterium Engine | 46% | -6/Factory Flexi-carbon Leg | 22% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokTowerPit Manual? 0 Play Time 01:16:54 Cumulative 396.1 hours Start 2025.05.10 @ 13:55:37 End 2025.05.12 @ 13:48:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 391 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 79 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf5dab7e-e8af-4bc1-8ff9-b5f8e2afb613