Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.04 @ 12:26:55 Player: kiiro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2476) 2476 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 5476 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/700 Matter 95/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Light Armor Plating > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Light Armor Plating Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Heat Sink Light Armor Plating Hardened Medium Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Minigun Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Heat Sink Storage High-capacity Battery Processor Improved Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . . 1 Weapon 2 | . . . . 2 . Parts Attached 54 | 5 14 4 17 6 8 Power 10 | 1 3 1 2 2 1 Engine 9 | 1 3 1 2 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 14 | 2 4 . 7 . 1 Treads 7 | . . . 6 . 1 Leg . | . . . . . . Wheel 5 | 2 2 . 1 . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 16 | . 4 3 4 1 4 Device 6 | . 2 1 1 . 2 Storage 1 | . 1 . . . . Processor 4 | . . 2 1 . 1 Hackware . | . . . . . . Protection 5 | . 1 . 2 1 1 Artifact . | . . . . . . Weapon 14 | 2 3 . 4 3 2 Energy Gun 1 | . 1 . . . . Energy Cannon 7 | . 2 . 3 2 . Ballistic Gun 5 | 2 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . 3 2 2 . 9 Power 5 | . 2 . 1 . 2 Propulsion 5 | . . 2 . . 3 Utility 3 | . 1 . . . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 9 | . 2 1 1 . 9 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 4 4 4 4 Power . | . . . . 1 . Propulsion . | . . . . . . Utility 1 | . 1 2 1 1 1 Weapon 1 | . . . 1 2 2 Tool/Special . | . . . . . . Unused Backups 3 | . 1 . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 96 84 90 88 97 Engine 8 | . 13 11 7 6 8 Core 1 | . . . . 2 5 Treads 21 | . . . 28 27 22 Wheel 4 | . 26 18 . . . Device 10 | . 9 11 11 9 9 Processor 10 | . . 21 13 9 5 Protection 9 | . 10 . 8 9 14 Energy Cannon 17 | . 16 22 17 22 15 Ballistic Gun 3 | . 6 . . 2 13 Launcher 1 | . . . 3 . . Peak Build Rating 39 | 5 7 9 20 26 39 Average Rating 16 | 3 6 8 12 21 34 On Entrance 10 | . 5 7 6 20 23 Naked Turns . | . . . . . . Heaviest Build 52 | 5 14 15 19 27 52 Greatest Support 74 | 20 20 20 69 69 74 Greatest Overweight (x) 7 | . 2 4 4 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 4 4 Class Distribution -------------------- 39% | Scavenger-Mutant 37% | Mutant 14% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1579 | 258 234 50 731 123 183 Remotely . | . . . . . . Salvage Created 2752 | 17 382 312 1240 297 504 Parts 163 | . 33 21 76 12 21 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 68 | . 14 8 27 8 11 Guns 10 | . 4 . . . 6 Cannons 47 | . 10 8 17 7 5 AOE 9 | . . . 9 . . Classes Destroyed 11 | 1 3 1 4 1 1 Worker 2 | 1 . . 1 . . Builder 3 | . . . 3 . . Hauler 1 | . . . 1 . . Recycler 3 | . . . 3 . . Watcher 8 | . 2 1 2 1 2 Swarmer 23 | . 9 3 4 4 3 Grunt 25 | . 5 2 10 2 6 Brawler 1 | . . . 1 . . Duelist 1 | . . . . 1 . Sentry 17 | . . 3 12 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 6 | 1 3 5 6 4 4 Combat Bots Only 5 | . 3 5 4 3 3 Max Kills in Single Turn 3 | 1 2 1 3 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 307 | . 62 38 83 27 97 Missed 85 | . 14 10 33 10 18 Hits 222 | . 48 28 50 17 79 Melee 2 | . . . . 2 . Projectile 220 | . 48 28 50 15 79 Critical Strikes 4 | . . . 1 2 1 Damage Taken 3307 | . 445 298 860 221 1483 Core 1131 | . 66 72 231 61 701 Absorbed by Shields 300 | . . . 6 . 294 Redirected to Shielding 13 | . 13 . . . . Regen/Repaired (Parts) 309 | . 96 17 196 . . Core Remaining (%) 71 | 100 73 . 24 88 . Volleys Fired 199 | 4 34 17 96 17 31 Largest 4 | 2 2 2 2 4 4 Hottest 272 | 40 120 120 136 272 189 Shots Fired 388 | 8 66 33 139 50 92 Gun 92 | 8 35 . . 8 41 Cannon 250 | . 31 33 93 42 51 Launcher 46 | . . . 46 . . Special . | . . . . . . Kinetic 86 | 8 29 . . 8 41 Thermal 256 | . 37 33 93 42 51 Explosive 46 | . . . 46 . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 6 16 12 9 9 Robot Miss Streak 7 | 2 2 3 7 1 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 223 | 4 39 21 78 28 53 Core Hits 139 | 2 23 12 59 12 31 Critical Kills 4 | . . . 1 2 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 1 2 1 Meltdown 4 | . . . 1 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5152 | 33 500 388 2369 528 1334 Guns 697 | 33 185 . . 33 446 Cannons 3055 | . 315 388 1242 495 615 Explosions 1400 | . . . 1127 . 273 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 655 | 33 143 . . 33 446 Thermal 3097 | . 357 388 1242 495 615 Explosive 1400 | . . . 1127 . 273 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 71 | . 5 . . 3 63 Projectiles 14 | . 5 . . 3 6 Explosions 57 | . . . . . 57 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . . 62 . 92 Shots 4 | . . . 3 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 794 | . 170 430 273 600 794 Average Temperature 178 | . 51 149 50 163 357 Received Heat Transfer 802 | . 81 99 218 81 323 Effects 99 | . . 7 . 9 83 Shutdowns 24 | . . 1 . 2 21 Energy Bleed 7 | . . . . 1 6 Interference 13 | . . 2 . . 11 Matter Decay 12 | . . . . . 12 Short Circuit 5 | . . . . 2 3 Damage (minor) 8 | . . . . 1 7 Damage (major) 24 | . . 4 . 3 17 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . 1 2 1 Combat Hostiles 2 | . . . 1 1 . Parts Melted 19 | . 2 2 5 6 4 Heat Transferred 6094 | . 766 814 2553 888 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 62 | 100 100 100 27 81 100 Level 1 32 | . . . 61 18 . Level 2 5 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 434 | 5 164 108 434 221 195 Initial 160 | . . 5 27 160 71 Average 181 | . 80 49 288 161 44 Influence Increases 2285 | 5 415 215 1034 244 372 Destroy 0b10 Robot/C 1360 | . 280 160 540 160 220 Destroy 0b10 Robot/NC 85 | 5 10 5 50 5 10 Destroy Leader 368 | . 54 42 186 32 54 Successful Hack 53 | . 8 7 26 . 12 Disable Machine 135 | . 30 . 75 15 15 Destroy Structure 149 | . 3 1 127 2 16 Partial Spotted 30 | . 15 . 15 . . Lose Combat Pursuer 105 | . 15 . 15 30 45 Influence Decreases 2168 | 5 402 163 718 467 413 Entered New Map 354 | . . 8 38 221 87 Time Decay 1566 | 5 284 135 660 246 236 Lost Part 160 | . 30 20 20 . 90 Purge Threat 88 | . 88 . . . . Squads Dispatched 9 | . 1 . 4 . 4 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 2 . 2 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 18 16 32 12 20 Peak Tracking Total 5 | . 3 5 4 5 4 Tactical Retreats 8 | . 1 3 1 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . 4 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 9 | . 2 . 5 1 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 27 | . 8 3 13 1 2 Terminals 16 | . 5 2 8 1 . Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 1 2 . 1 Recycling Units 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 67 | . 22 8 31 3 3 Successful 39 | . 10 6 20 1 2 Failed 28 | . 12 2 11 2 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . 1 1 . . Terminals 36 | . 13 6 14 3 . Fabricators 1 | . . . . . 1 Repair Stations 20 | . 5 2 11 . 2 Recycling Units 9 | . 4 . 5 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 18 | . 4 4 9 1 . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . . 1 . . Open Door 3 | . . . 3 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Disarm Traps 1 | . . . 1 . . Dispatch Records 3 | . . 1 2 . . Maintenance Status 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 15 | . 4 2 8 . 1 Scan Component 8 | . 2 1 4 . 1 Repair 7 | . 2 1 4 . . Recycling Unit Hacks 4 | . 2 . 2 . . Retrieve Components 4 | . 2 . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 5 2 8 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 7 | . 2 1 4 . . Time 194 | . 52 26 116 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 22 | . 3 . 19 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 595 | . 95 260 240 . . Sensors 95 | . 95 . . . . ECM 500 | . . 260 240 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 5033 | 90 653 352 2485 524 929 Spaces Moved 2634 | 100 517 138 1242 262 375 Core 96 | 26 1 14 44 . 11 Treads 1801 | . . . 1175 262 364 Legs . | . . . . . . Wheels 735 | 74 514 124 23 . . Hover . | . . . . . . Flight 2 | . 2 . . . . Fastest Speed 37 | 50 37 80 80 160 160 Average Speed 139 | 72 80 100 161 160 168 Slowest Speed 400 | 80 150 250 250 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 8 71 15 95 27 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 200 | . . . 188 . 12 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 199 | . . . 187 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3655 | 108 697 322 1578 334 616 Wait 660 | . 97 156 181 38 188 Move 2629 | 99 516 137 1241 261 375 Hop . | . . . . . . Pick Up 19 | . 9 2 7 . 1 Fast Attach 33 | 5 11 . 11 2 4 Attach 22 | . 5 4 4 5 4 Detach 23 | . 8 3 4 4 4 Swap 23 | . 6 1 9 3 4 Drop 33 | . 11 2 11 4 5 Fire 199 | 4 34 17 96 17 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . 14 . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Discovered new exit (range 5) 318 | -10/Materials | Build established: Mutant 321 | -10/Materials | Repaired Wheel 349 | -10/Materials | Repaired Beam Cannon 501 | -10/Materials | Discovered new exit (range 10) 521 | -10/Materials | Discovered new exit (range 6) 592 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 794 | -9/Materials | Repaired Ion Engine 848 | -9/Materials | Discovered new exit (range 9) 1096 | -9/Materials | Entered Storage 1335 | -9/Storage | Repaired Beam Cannon 1370 | -9/Storage | Repaired Imp. Ion Engine 1459 | -9/Storage | Core integrity fell below 50% 1531 | -9/Storage | Repaired Imp. Ion Engine 1559 | -9/Storage | Repaired Lgt. Treads 1870 | -9/Storage | Build established: Scavenger-Mutant 3511 | -9/Storage | Discovered new exit (range 16) 3581 | -9/Storage | Entered Materials 3581 | -8/Materials | Evolved 2 slots: Weapon x2 3983 | -8/Materials | Discovered new exit (range 15) 4105 | -8/Materials | Entered Factory 4105 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4401 | -7/Factory | Fabricated Imp. Hardlight Generator (x2) 4403 | -7/Factory | Build established: Scavenger-Tank 4938 | -7/Factory | Core integrity fell below 50% 4961 | -7/Factory | Core integrity fell below 20% 5034 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04972_ Overheating: Matter decay (-2). 04980_ Imp. Ion Engine destroyed. 04986_ Overheating: Matter decay (-3). 04986_ Imp. Treads destroyed. 04987_ Overheating: Imp. Hardlight Generator damaged (-10). 04987_ Overheating: Imp. Treads damaged (-3). 04987_ Overheating: Broken Minigun damaged (-2). 04988_ Power failure, Imp. Deuterium Engine shutdown. 04988_ Flak Gun destroyed. 04990_ Imp. Treads destroyed. 04991_ G-47 Trooper heat short circuits Aluminum Leg. 04992_ Imp. Deuterium Engine destroyed. 04994_ Imp. Heat Sink melted. 04994_ G-47 Trooper destroyed. 04996_ Acquired 49 matter. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05017_ Broken Minigun destroyed. 05028_ Broken Med. Treads destroyed. 05030_ Imp. Hardlight Generator destroyed. 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Hardlight Generator | x2 | -7/Factory | Preloaded Repaired ---------- Wheel | 12% | -10/Materials Beam Cannon | 39% | -10/Materials Ion Engine | 71% | -9/Materials Beam Cannon | 22% | -9/Storage Imp. Ion Engine | 32% | -9/Storage Imp. Ion Engine | 60% | -9/Storage Lgt. Treads | 69% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCoolingSlayer Manual? 0 Play Time 01:10:58 Cumulative 11.3 hours Start 2025.09.04 @ 11:13:50 End 2025.09.04 @ 12:26:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f585b805-2958-4218-9bbf-9c49dd5fef84