Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 13:32:10 Player: Bolche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (295) 295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 2678 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (27) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Subdweller Power Source Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Subdweller Optics Sensor Array Makeshift Light Armor Plating Makeshift Thermal Plating > --- WEAPON ----------- Autogun Subdweller Machine Gun Remote Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Subdweller Power Source [Rating: 34] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Special Weapon Remote Datajack Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 30 | 5 6 12 . 7 Power 7 | 1 . 4 . 2 Engine 7 | 1 . 4 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 1 2 3 . 1 Treads . | . . . . . Leg 7 | 1 2 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 4 . 1 Device 2 | . 1 1 . . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 3 | . . 2 . 1 Artifact . | . . . . . Weapon 8 | 2 2 1 . 3 Energy Gun 3 | 1 . . . 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Backups 6 | 3 7 6 7 3 Power 1 | . 1 1 2 2 Propulsion 1 | 1 2 2 2 . Utility 1 | . 1 1 3 . Weapon . | . 2 . . . Tool/Special . | . . . . . Unused Backups 11 | . 6 5 . . Power 2 | . . 2 . . Propulsion 3 | . 3 . . . Utility 1 | . . 1 . . Weapon 5 | . 3 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 87 94 100 66 Engine 12 | . 14 14 14 5 Leg 25 | . 22 28 28 19 Device 4 | . 4 7 . 9 Storage 11 | . 14 9 14 7 Protection 9 | . . 6 14 10 Energy Gun 1 | . 5 . . 3 Ballistic Gun 23 | . 21 27 28 8 Peak Build Rating 34 | 5 13 20 20 34 Average Rating 17 | 3 9 14 20 22 On Entrance 11 | . 5 12 20 20 Naked Turns . | . . . . . Heaviest Build 32 | 14 17 29 25 32 Greatest Support 54 | 10 26 28 28 54 Greatest Overweight (x) 8 | 1 1 1 . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 6 8 8 Most Carried 8 | 5 8 8 8 7 Average Carried 6 | 3 7 6 7 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 7 8 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 697 | 250 56 272 119 . Remotely . | . . . . . Salvage Created 299 | . 56 91 152 . Parts 24 | . 7 7 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 19 | . . 19 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 10 | . 3 4 3 . Guns 10 | . 3 4 3 . Classes Destroyed 4 | . 1 2 1 . Turret 2 | . . 2 . . Swarmer 6 | . 3 3 . . Sentry 3 | . . . 3 . Subdweller 1 | . . 1 . . Best Kill Streak 4 | . 3 4 1 . Combat Bots Only 3 | . 3 3 1 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 368 | . 8 80 11 269 Missed 128 | . 1 27 5 95 Hits 240 | . 7 53 6 174 Melee 5 | . . . . 5 Projectile 235 | . 7 53 6 169 AOE 1 | . . 1 . . Critical Strikes 5 | . . . . 5 Damage Taken 2779 | . 54 551 88 2086 Core 807 | . 8 58 28 713 Absorbed by Shields . | . . . . . Ignored by Resistances 113 | . . . . 113 Core Remaining (%) 81 | 100 . . 62 . Volleys Fired 40 | . 5 24 8 3 Largest 2 | . 2 2 2 2 Hottest 132 | . 60 53 53 132 Shots Fired 81 | . 10 48 16 7 Gun 81 | . 10 48 16 7 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . 9 48 16 2 Thermal 5 | . . . . 5 Explosive . | . . . . . Electromagnetic 1 | . 1 . . . Robot Hit Streak 5 | . 2 5 5 5 Robot Miss Streak 4 | . 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 46 | . 4 26 11 5 Core Hits 27 | . 3 10 5 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . . 1 Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 921 | . 79 481 198 163 Guns 850 | . 79 481 198 92 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 71 | . . . . 71 Kinetic 778 | . 79 481 198 20 Thermal 72 | . . . . 72 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots . | . . . . . Rammed 12 | . . . . 12 Targets Rammed 22 | . . . . 22 Kicked 10 | . . . . 10 Crushed . | . . . . . Highest Temperature 224 | . 12 14 92 224 Average Temperature 45 | . 6 6 39 68 Received Heat Transfer 1206 | . . 144 36 1026 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | . . . . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 70 . 67 92 Initial 57 | . . . 57 50 Average 13 | . 20 . 9 22 Influence Increases 588 | . 70 160 91 267 Destroy 0b10 Robot/C 220 | . 60 100 60 . Destroy Leader 10 | . 10 . . . Successful Hack 38 | . . . 31 7 Advance Influence 50 | . . . . 50 Lose Combat Pursuer 270 | . . 60 . 210 Influence Decreases 504 | . 60 50 211 183 Entered New Map 69 | . . 6 63 . Time Decay 385 | . 60 44 148 133 Lost Part 50 | . . . . 50 Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 4 11 3 25 Peak Tracking Total 13 | . 3 6 1 13 Tactical Retreats 7 | . . 2 . 5 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 11 | . . . 9 2 Terminals 7 | . . . 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 22 | . . . 18 4 Successful 16 | . . . 14 2 Failed 6 | . . . 4 2 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 16 | . . . 13 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . . . 5 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 10 | . . . 9 1 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 2 | . . . 1 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Reinforcements 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . . . 5 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 3 | . . . 3 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . . . 8 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 23 | . . . 23 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 722 | . 82 337 . 303 Optics 353 | . . 50 . 303 Sensors 610 | . 82 287 . 241 Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 2392 | 65 240 647 1039 401 Spaces Moved 1640 | 39 135 386 827 253 Core 70 | 16 . . . 54 Treads . | . . . . . Legs 1570 | 23 135 386 827 199 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 129 | 132 140 139 120 138 Slowest Speed 450 | 190 190 190 120 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 16 26 96 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 1844 | 53 182 458 859 292 Wait 27 | . 10 1 16 . Move 1636 | 38 134 385 826 253 Hop . | . . . . . Pick Up 47 | 10 16 16 2 3 Fast Attach 2 | . . 2 . . Attach 25 | 5 5 5 . 10 Detach 3 | . 1 1 . 1 Swap 9 | . 1 8 . . Drop 26 | . 10 16 . . Fire 40 | . 5 24 8 3 Melee . | . . . . . Ram 12 | . . . . 12 Kick 10 | . . . . 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 7 | . . . 7 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Subcaves 471 | -10/Subcaves | Ambushed by swarm of Subdwellers 633 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 731 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 837 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 918 | -10/Subcaves | Discovered new exit (range 11) 953 | -10/Subcaves | Entered Recycling 954 | -9/Recycling | Met a Zionite searching for Scraptown 1484 | -9/Recycling | Discovered new exit (range 16) 1992 | -9/Recycling | Entered Factory 1992 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2338 | -7/Factory | Lost 12 parts (2p4n4u2w) 2357 | -7/Factory | Core integrity fell below 50% 2361 | -7/Factory | Identified exit to Lower Caves 2385 | -7/Factory | Core integrity fell below 20% 2393 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Ion Engine destroyed. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (47,28) Lower Caves (151,37) Lower Caves Map updated. ALERT: Suspicious activity at Terminal F020. Dispatching Investigation squad. Slammed into L-41 Fighter. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. U-05 Engineer works on Pressure Siphon. Slammed into G-47 Trooper. U-05 Engineer works on Pressure Siphon. Critical hit (Burn: +37). 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