Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 12:42:20 Player: Joel Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1295) 1295 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 3144 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/550 Matter 13/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Ion Engine Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Rocket Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 48 | 7 10 13 18 Power 4 | 1 1 1 1 Engine 2 | 1 . . 1 Core 2 | . 1 1 . Reactor . | . . . . Propulsion 13 | 2 5 5 1 Treads 8 | . 2 5 1 Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 3 3 6 14 Energy Gun 11 | . 2 6 3 Energy Cannon . | . . . . Ballistic Gun 11 | 3 1 . 7 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 2 2 18 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility 3 | . . . 3 Weapon 12 | . 1 2 9 Highest Loss Streak 9 | . 2 1 9 Average Slot Usage (%) 94 | . 98 96 80 Engine 2 | . 5 . . Core 8 | . 7 10 5 Treads 24 | . 6 43 26 Leg 9 | . 21 . . Device 4 | . . 8 6 Storage 20 | . 27 13 18 Processor 1 | . . . 8 Energy Gun 12 | . 7 20 8 Ballistic Gun 9 | . 20 . 5 Naked Turns . | . . . . Heaviest Build 24 | 11 23 23 24 Greatest Support 92 | 20 46 92 92 Greatest Overweight (x) 7 | 3 1 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 9 8 9 Most Carried 10 | 4 10 10 8 Average Carried 7 | 2 7 8 6 Final Capacity 10 | 6 10 8 8 Final Carried 10 | 2 10 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 936 | 155 431 190 160 Remotely . | . . . . Salvage Created 1167 | . 426 243 498 Parts 78 | . 31 20 27 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 10 7 14 Guns 24 | . 10 7 7 AOE 7 | . . . 7 Classes Destroyed 10 | . 4 3 3 Worker 1 | . 1 . . Builder 1 | . . . 1 Recycler 1 | . 1 . . Operator 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 4 | . 3 . 1 Grunt 21 | . 7 4 10 Duelist 1 | . . 1 . Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 13 | . 5 2 13 Combat Bots Only 10 | . 5 2 10 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3430 | . 549 519 2362 Core 779 | . 172 45 562 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 31 88 . Volleys Fired 126 | . 45 30 51 Largest 2 | . 2 2 2 Hottest 130 | . 40 130 130 Shots Fired 229 | . 87 48 94 Gun 214 | . 87 48 79 Cannon . | . . . . Launcher 15 | . . . 15 Special . | . . . . Kinetic 137 | . 87 . 50 Thermal 77 | . . 48 29 Explosive 15 | . . . 15 Electromagnetic . | . . . . Robot Hit Streak 17 | . 11 17 17 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 182 | . 59 44 79 Core Hits 100 | . 22 41 37 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3774 | . 811 441 2522 Guns 2195 | . 806 441 948 Cannons . | . . . . Explosions 1574 | . . . 1574 Melee . | . . . . Ramming 5 | . 5 . . Kinetic 1400 | . 806 . 594 Thermal 1008 | . . 441 567 Explosive 1361 | . . . 1361 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 92 | . . . 92 Projectiles . | . . . . Explosions 92 | . . . 92 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . 2 . 76 Shots 3 | . . . 3 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 3 210 18 Average Temperature 38 | . 1 61 6 Received Heat Transfer 1071 | . 261 144 666 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1543 | . . 545 998 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 439 | . 175 122 439 Average Influence 58 | . 60 21 131 Maximum Alert Level 2 | . . . 2 Low Security (%) 94 | 100 100 100 73 Level 1 3 | . . . 16 Level 2 1 | . . . 9 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 1 6 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 16 10 35 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 39 | . 9 23 7 Successful 27 | . 4 17 6 Failed 12 | . 5 6 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 9 2 . Fabricators . | . . . . Repair Stations 23 | . . 16 7 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Prototype ID Bank 1 | . . 1 . Dispatch Records 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 17 | . . 11 6 Scan Component 9 | . . 6 3 Repair 8 | . . 5 3 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 3 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . . 5 3 Time 262 | . . 166 96 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2336 | 64 967 856 449 Spaces Moved 1048 | 40 566 341 101 Core 42 | 21 . . 21 Treads 553 | . 132 341 80 Legs 453 | 19 434 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 150 Average Speed 149 | 124 138 160 185 Slowest Speed 400 | 200 160 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 70 33 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . . 99 Melee . | . . . . Projectile . | . . . . AOE 99 | . . . 99 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1594 | 53 666 603 272 Wait 313 | . 10 205 98 Move 1045 | 39 565 340 101 Hop . | . . . . Pick Up 38 | 7 20 8 3 Fast Attach 15 | 1 4 5 5 Attach 21 | 5 3 5 8 Detach 1 | . . 1 . Swap 12 | 1 3 3 5 Drop 21 | . 14 6 1 Fire 126 | . 45 30 51 Melee . | . . . . Ram . | . . . . Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Discovered new exit (range 16) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Propulsion x2 1566 | -9/Materials | Discovered new exit (range 10) 1622 | -9/Materials | Repaired Imp. Treads 1655 | -9/Materials | Repaired Imp. Treads 1689 | -9/Materials | Repaired Spread Laser 1728 | -9/Materials | Repaired Lgt. Nuclear Core 1762 | -9/Materials | Repaired Spread Laser 1888 | -9/Materials | Entered another Materials area 1888 | -8/Materials | Evolved 2 slots: Utility x2 1938 | -8/Materials | Repaired Spread Laser 1971 | -8/Materials | Repaired Spread Laser 2005 | -8/Materials | Repaired Imp. Treads 2110 | -8/Materials | Garrison activated, responded to threat 2224 | -8/Materials | Garrison activated, responded to threat 2271 | -8/Materials | Destroyed 10 combat bots 2291 | -8/Materials | Lost 9 parts (4n1u4w) 2310 | -8/Materials | Core integrity fell below 50% 2330 | -8/Materials | Core integrity fell below 20% 2337 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02318_ G-47 Trooper destroyed. 02318_ Switching to secondary target: S-10 Pest. 02319_ K-01 Serf collects debris. 02319_ Minigun destroyed. 02319_ K-01 Serf collects debris. 02321_ U-05 Engineer builds a Door. 02322_ K-01 Serf collects debris. 02322_ R-06 Scavenger collects Particle Gun. 02323_ The unstable cave ceiling collapses. 02324_ K-01 Serf collects debris. 02325_ U-05 Engineer builds a Wall. 02329_ K-01 Serf collects debris. 02329_ U-05 Engineer builds a Wall. 02331_ K-01 Serf collects debris. 02331_ Minigun destroyed. 02332_ K-01 Serf collects debris. 02333_ U-05 Engineer builds a Wall. 02335_ Sml. Storage Unit destroyed. 02336_ K-01 Serf collects debris. 02337_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????###????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????"" #????????????????????? | | ?????????????????????"" #????????????????????? | | ?????????????????????"" #????????????????????? | | ????????????????????? % ###??????????????????? | | ???????????###########"""""###????????????????? | | ?????#????# " # # #???###########??? | | ????? ##"G" % ##### """ #??? | | ????? #" "#### ! # # """ #??? | | ??? % u # % "# # """ #??? | | ??? 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"r g[ # # """#??? | | ????? ## s### # # #??? | | ??? # s # ##########??? | | ???? + k # # # #??????????? | | ???? ##"T"#### # # #??????????? | | ????????"""?????# @ ##??????????? | | ????????????????#! ] k # ##??########?? | | ????????????????# # # # # ##? #?? | | ????????????????########## ### ##? /! #?? | | ?????????????????????????# ## # /! #?? | | ?????????????????????????# ## # !! #?? | | ???????????????????####### ## + #?? | | ?????????????? + ^ # #?? | | ???????????????????########## # #?? | | ????????????????????????????#######? #?? | | ????????????????????????????????????#########?? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed IonicCloakingSpear Manual? 0 Play Time 00:32:05 Cumulative 6.5 hours Start 2019.12.22 @ 11:57:02 End 2019.12.22 @ 12:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fde329e-2218-4e57-8c8c-48b8968e9199