Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.27 @ 17:22:52 Player: OctagonalPrism Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (82) 410 Value Destroyed (3276) 3276 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 9416 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 208 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 99/100 System Corruption 19% Temperature Cool (18) Movement Core (100) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Signal Interpreter Core Analyzer Improved Power Shielding Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Myomer Leg Centrium Wheel > --- UTILITY ---------- Power Amplifier Advanced Cryofiber Web Medium Storage Unit Improved Signal Interpreter Core Analyzer Transmission Jammer Advanced Reaction Control System Graphene Brace Improved Hacking Suite System Guard > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Power Maul > --- INVENTORY -------- Advanced Heat Sink Compact Matter Pod Hacking Suite Coil Gun [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Tesla Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Slots Evolved 12 | . . 2 . 2 . . 4 . . 2 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . . . . 1 . Utility 8 | . . 1 . 2 . . 2 . . 2 1 . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 167 | 6 14 10 5 18 15 2 6 3 17 26 6 39 Power 25 | 1 2 . 1 4 3 . . . 3 3 1 7 Engine 11 | 1 1 . 1 3 1 . . . 2 2 . . Core 10 | . 1 . . 1 2 . . . 1 1 1 3 Reactor 4 | . . . . . . . . . . . . 4 Propulsion 27 | 2 3 3 . 1 . . . . 1 8 1 8 Treads 3 | . . . . . . . . . 1 . . 2 Leg 6 | . 3 . . . . . . . . . . 3 Wheel 7 | 2 . 3 . 1 . . . . . . . 1 Hover 11 | . . . . . . . . . . 8 1 2 Flight . | . . . . . . . . . . . . . Utility 50 | 1 4 3 3 3 3 2 3 3 7 4 2 12 Device 26 | . 3 1 3 . 2 1 2 3 3 2 1 5 Storage 2 | 1 . . . 1 . . . . . . . . Processor 3 | . . . . . 1 . . . 1 1 . . Hackware 3 | . . . . . . . . . . 1 1 1 Protection 16 | . 1 2 . 2 . 1 1 . 3 . . 6 Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 5 4 1 10 9 . 3 . 6 11 2 12 Energy Gun 18 | 1 1 1 . 1 . . 1 . 2 6 1 4 Energy Cannon 6 | . . 1 . 3 1 . . . . 1 . . Ballistic Gun 24 | 1 3 1 1 3 4 . 1 . 2 2 1 5 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 2 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 12 | . 1 1 . 3 2 . 1 . 2 1 . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . . . . 1 . . Corrupted Parts 3 | . . . . . . . . . . . . 3 System Corruption 14 | . . . . . . . . . . . . 14 Parts Lost 65 | . 5 1 1 1 1 . 1 . . 10 1 44 Power 12 | . 1 . 1 . 1 . . . . 2 . 7 Propulsion 13 | . 2 . . . . . . . . 3 . 8 Utility 22 | . 1 . . . . . 1 . . 2 1 17 Weapon 18 | . 1 1 . 1 . . . . . 3 . 12 Highest Loss Streak 15 | . 5 1 1 1 1 . 1 . . 10 1 15 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 93 89 98 99 99 99 86 85 97 94 93 83 Engine 4 | . 5 11 9 7 3 . . . 7 7 5 1 Core 3 | . 7 . . 1 4 9 6 6 2 . 4 2 Treads 1 | . . . . . . . . . 4 2 . 2 Leg 1 | . 4 18 . . . . . . . . . 3 Wheel 12 | . 21 6 33 27 27 27 20 20 15 5 . 2 Hover 3 | . . . . . . . . . . 6 15 6 Device 17 | . 8 20 14 18 18 18 17 25 17 16 21 18 Storage 6 | . 14 11 11 9 9 9 6 6 6 5 5 4 Processor 9 | . . . . . 7 9 6 6 9 17 15 14 Hackware 2 | . . . . . . . . . . 5 9 5 Protection 6 | . 1 1 7 18 10 8 8 . 11 5 . 1 Energy Gun 4 | . 14 3 . . . . 5 6 6 7 9 4 Energy Cannon 1 | . . 10 11 6 8 9 . . . . . . Ballistic Gun 5 | . 13 3 11 8 7 9 6 6 5 2 . 5 Impact Weapon 3 | . . 3 . 2 1 . 6 6 5 4 5 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 59 | 11 17 29 29 41 40 33 48 32 53 55 37 59 Greatest Support 60 | 26 26 36 36 36 36 36 36 36 36 32 50 60 Greatest Overweight (x) 8 | . 5 1 . 1 1 . 1 . 2 8 . 3 Average Overweight (x) . | . . . . . . . 1 . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 10 10 10 10 9 Most Carried 10 | 2 6 5 6 8 10 8 6 6 9 8 7 7 Average Carried 5 | . 3 3 5 6 8 7 4 5 6 6 5 4 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 5 Final Carried 9 | 1 3 5 6 7 8 7 4 6 9 8 6 2 Class Distribution -------------------- 35% | Assassin 23% | Mutant 13% | Scout 5% | Scavenger-Mutant 5% | Commander-Mutant 5% | Hacker-Scout 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Assassin | -6/Factory Assassin | -6/Waste Assassin | -6/Factory Assassin | -5/Factory Hacker-Scout | -4/Factory Scout | -4/Extension Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Matter Collected 2441 | 126 324 40 36 289 267 42 87 . 248 145 35 802 Remotely . | . . . . . . . . . . . . . Salvage Created 4108 | . 404 89 36 434 882 . 70 . 302 251 55 1585 Parts 193 | . 22 8 7 21 46 . 2 . 24 11 . 52 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Combat Hostiles Destroyed 61 | . 11 4 3 5 14 . 1 . 4 4 . 15 Guns 31 | . 11 1 1 . 4 . 1 . 2 2 . 9 Cannons 14 | . . 3 2 5 4 . . . . . . . AOE 8 | . . . . . 5 . . . 1 1 . 1 Classes Destroyed 15 | . 2 1 . 3 4 . . . 2 . . 3 Worker 1 | . . . . . 1 . . . . . . . Builder 3 | . . . . . . . . . . . . 3 Tunneler 1 | . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . Operator 2 | . . . . . . . . . 1 . 1 . Watcher 12 | . . 1 . 4 2 . . . 2 . 1 2 Swarmer 11 | . 3 4 3 . . . . . . . . 1 Grunt 25 | . 8 . . 1 8 . . . . . . 8 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 13 | . . . . 3 4 . 1 . 2 . . 3 Hunter 3 | . . . . 1 . . . . . . . 2 Programmer 6 | . . . . . . . . . 2 4 . . Best Kill Streak 9 | . 7 3 3 3 9 . 1 . 1 4 1 3 Combat Bots Only 7 | . 7 3 3 1 7 . 1 . 1 4 . 3 Max Kills in Single Turn 4 | . 2 1 1 2 4 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 1 1 . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Hostile Shots Fired 755 | . 89 31 18 28 28 2 54 . 84 99 6 316 Missed 212 | . 26 6 5 6 5 . 14 . 35 34 3 78 Damage Taken 9224 | . 759 207 112 337 353 30 289 . 498 1337 38 5264 Core 1864 | . 245 13 25 20 65 . 17 . 66 243 . 1170 Absorbed by Shields 43 | . . . . . . . . . 43 . . . Regen/Repaired (Parts) 64 | . . . . . . . . . 64 . . . Core Remaining (%) 73 | 100 2 . 90 . . 84 . . 90 75 . . Volleys Fired 202 | . 29 15 5 17 30 1 8 . 13 17 2 65 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 2 3 Hottest 216 | . 70 108 88 88 76 76 78 . 143 216 130 161 Shots Fired 379 | . 58 25 10 34 44 3 16 . 31 40 4 114 Gun 307 | . 58 10 5 17 27 2 16 . 31 30 4 107 Cannon 60 | . . 15 5 17 14 1 . . . 8 . . Launcher 12 | . . . . . 3 . . . . 2 . 7 Special . | . . . . . . . . . . . . . Kinetic 176 | . 29 . 5 17 27 2 8 . 13 11 . 64 Thermal 102 | . 29 15 5 10 . . . . 4 19 . 20 Explosive . | . . . . . . . . . . . . . Electromagnetic 101 | . . 10 . 7 17 1 8 . 14 10 4 30 Robot Hit Streak 18 | . 17 5 2 10 15 18 13 . 6 11 3 12 Robot Miss Streak 5 | . 2 2 4 3 2 . 1 . 2 4 1 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 5 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 Shots Hit Robots 277 | . 46 13 3 24 33 3 15 . 24 26 4 86 Core Hits 132 | . 19 5 3 14 33 1 5 . 9 9 1 33 Critical Kills 2 | . . . . 1 . . . . . . . 1 Critical Parts Destroyed 11 | . . . . 3 . . 1 . 1 2 . 4 Critical Strikes 18 | . 2 . . 4 1 . 3 . 1 2 . 5 Burn 2 | . 2 . . . . . . . . . . . Destroy 3 | . . . . . . . 2 . . . . 1 Corrupt 2 | . . . . . 1 . 1 . . . . . Smash 11 | . . . . 4 . . . . 1 2 . 4 Melee Attacks 107 | . 1 1 . 12 7 . 4 . 32 7 17 26 Impact 103 | . 1 1 . 12 7 . 4 . 32 7 17 22 Slashing 4 | . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7415 | . 602 251 72 486 1321 30 283 . 618 709 183 2860 Guns 3583 | . 602 68 10 72 252 11 253 . 346 321 95 1553 Cannons 1014 | . . 183 62 275 272 19 . . . 203 . . Explosions 1274 | . . . . . 797 . . . 86 79 . 312 Melee 1501 | . . . . 139 . . 30 . 186 106 50 990 Ramming 43 | . . . . . . . . . . . 38 5 Kinetic 1833 | . 286 . 10 72 252 11 150 . 166 136 . 750 Thermal 1800 | . 316 183 62 164 203 . . . 120 369 . 383 Explosive . | . . . . . . . . . . . . . Electromagnetic 2238 | . . 68 . 111 866 19 103 . 146 98 95 732 Impact 1429 | . . . . 139 . . 30 . 186 106 50 918 Slashing 72 | . . . . . . . . . . . . 72 Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . 3 3 3 . . 3 4 5 19 Average Corruption 3 | . . . . 1 3 3 . . 2 3 5 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . 3 15 5 . . 7 5 . 11 Message Errors 9 | . . . . . 4 . . . . 2 . 3 Matter Fused 8 | . . . . 1 3 2 . . 1 . . 1 Heat Flow Errors 5 | . . . . . 2 . . . 3 . . . Energy Discharges 7 | . . . . 1 1 1 . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 3 1 . . 1 1 . 2 Data Loss (major) 2 | . . . . . 1 . . . . 1 . . Misfires 4 | . . . . . . 1 . . 1 1 . 1 Alerts 1 | . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 852 | . . 2 1 92 19 . . . 99 124 26 489 Projectiles 3 | . . 2 1 . . . . . . . . . Explosions 95 | . . . . . 19 . . . 41 18 . 17 Melee 754 | . . . . 92 . . . . 58 106 26 472 Knockbacks 10 | . . . . . . . . . . 1 1 8 Impact 10 | . . . . . . . . . . 1 1 8 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . . . . . . 61 30 38 168 Shots 9 | . . . . . . . . . 1 2 . 6 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 425 | . 156 . 228 28 146 4 16 . 238 425 60 288 Average Temperature 90 | . 57 . 124 10 59 4 7 . 79 138 34 138 Received Heat Transfer 1614 | . 402 9 . 81 189 27 78 . 66 . . 762 Effects 3 | . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 . . . 1 1 . 3 Combat Hostiles 5 | . . . . . 1 . . . 1 1 . 2 Parts Fried 24 | . . . . 5 1 . 1 . 1 . 1 15 Impact Corruptions 34 | . . . . 5 . . . . 2 5 1 21 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . 1 . 1 . . . . . 4 . . Heat Transferred 3223 | . 1036 333 111 296 250 . . . 124 481 . 592 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . 1 . . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Peak Influence 468 | . 273 280 189 286 468 192 333 76 117 72 147 264 Initial 144 | . . 115 109 73 76 144 80 46 53 26 29 . Average 98 | . 104 191 177 152 184 159 240 61 40 27 65 95 Maximum Alert Level 2 | . 1 1 . 1 2 . 1 . . . . 1 Low Security (%) 86 | 100 76 52 100 77 65 100 35 100 100 100 100 89 Level 1 12 | . 23 47 . 22 30 . 64 . . . . 10 Level 2 . | . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 . . 3 . 4 . 8 2 2 4 Investigation 10 | . 2 . . . 1 . 1 . 4 . 1 1 Extermination 5 | . . . . . . . 1 . 3 1 . . Reinforcement 8 | . . 1 . . . . 1 . 1 1 1 3 Assault 2 | . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 1 1 . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Distress Signals 9 | . 1 1 . 1 1 . . . . 1 1 3 Communications Jammed 38 | . . . . . . . . . . . . 38 Distress Signals 38 | . . . . . . . . . . . . 38 Times Spotted 138 | . 13 11 5 13 23 1 3 4 8 10 4 43 Peak Tracking Total 11 | . 11 5 7 2 9 1 1 5 2 6 2 5 Tactical Retreats 18 | . 1 2 . 1 . . . . . 1 1 12 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Traps Triggered 7 | . 1 . . 2 . . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Machines Disabled 5 | . . . . 1 1 . . . 1 1 . 1 Max in Single Turn 1 | . . . . 1 1 . . . 1 1 . 1 Garrison Access 3 | . . . . . . . 2 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Machines Accessed 54 | . 6 4 1 4 6 7 3 . 15 3 4 1 Terminals 37 | . 4 3 1 3 6 5 1 . 7 3 3 1 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 6 | . 2 . . . . 2 . . 2 . . . Scanalyzers 4 | . . 1 . 1 . . . . 2 . . . Garrison Access 4 | . . . . . . . 2 . 1 . 1 . Total Hacks 146 | . 19 15 3 15 15 18 5 . 37 8 8 3 Successful 83 | . 12 8 2 7 8 10 2 . 23 2 7 2 Failed 63 | . 7 7 1 8 7 8 3 . 14 6 1 1 Catastrophic 8 | . . 2 . . . 2 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 85 | . 13 7 1 8 12 14 3 . 17 5 3 2 Terminals 100 | . 14 10 3 9 15 14 1 . 16 8 7 3 Fabricators 6 | . . . . . . . . . 6 . . . Repair Stations 4 | . . . . . . . . . 4 . . . Recycling Units 12 | . 5 . . . . 4 . . 3 . . . Scanalyzers 17 | . . 5 . 6 . . . . 6 . . . Garrison Access 7 | . . . . . . . 4 . 2 . 1 . Terminal Hacks 23 | . 5 1 1 1 5 3 . . 3 . 3 1 Record 1 | . . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 4 | . 1 1 . . 1 . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . 1 . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 2 . . . . 2 . . 1 . . . Report Inventory 5 | . 2 . . . . 2 . . 1 . . . Scanalyzer 14 | . . 4 . 4 . . . . 6 . . . Insert Component 7 | . . 2 . 2 . . . . 3 . . . Analyze 7 | . . 2 . 2 . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 . Seal Access 2 | . . . . . . . 1 . . . 1 . Unauthorized Hacks 36 | . 5 3 1 2 3 5 1 . 10 2 3 1 Terminals 27 | . 3 3 1 2 3 3 . . 6 2 3 1 Assimilate 1 | . . . . . . . . . . . 1 . Botnet 24 | . 3 2 1 2 3 3 . . 5 2 2 1 Operators 2 | . . 1 . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . 2 . . . Report 1 | . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 2 . . 2 . . . Monitor 3 | . 1 . . . . 1 . . 1 . . . Recyclers 3 | . 1 . . . . 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 47 | . 6 3 1 4 6 4 3 . 13 3 3 1 Full Trace Events 8 | . 1 . . . 1 . . . 4 . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 2 . 1 . . 3 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 2 . 2 . . . . 3 . . . Part Schematics Acquired 7 | . . 2 . 2 . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Total Allies 13 | . . . . . 12 . . . . . 1 . Largest Group 10 | . . . . . 10 7 . . . . 1 . Highest-Rated Group 173 | . . . . . 173 125 . . . . 26 . Highest-Rated Ally 31 | . . . . . 31 29 . . . . 26 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . . . 49 1 . . . . . . Total Damage 750 | . . . . . 735 15 . . . . . . Kills 10 | . . . . . 9 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Turns Passed 7794 | 40 333 247 64 626 614 276 420 112 1938 660 441 2023 Spaces Moved 5903 | 35 223 158 47 523 467 299 337 117 1426 570 435 1266 Core 42 | 3 2 . . . . . . . . 4 . 33 Treads 91 | . . . . . . . . . . . . 91 Legs 442 | . 19 118 . . . . . . . . . 305 Wheels 3847 | 32 202 40 47 523 467 299 337 117 1426 244 . 113 Hover 1481 | . . . . . . . . . . 322 435 724 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 105 90 90 52 52 50 Average Speed 95 | 86 94 112 90 92 91 90 105 90 112 85 52 94 Slowest Speed 450 | 90 300 120 90 105 105 90 105 90 120 450 52 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 43 23 15 33 64 80 14 73 32 13 11 58 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 61 | . 1 1 . 4 5 . 3 . 25 5 14 3 Terrain Destroyed 104 | . 1 1 . 4 12 . 3 . 33 6 15 29 Melee 61 | . 1 1 . 4 5 . 3 . 25 5 14 3 Projectile 6 | . . . . . . . . . 2 1 . 3 AOE 36 | . . . . . 7 . . . 6 . . 23 Terrain Rammed 1 | . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac Fac Fac Ext Total 7503 | 42 283 199 57 612 592 304 379 125 1664 692 610 1944 Wait 1017 | . 7 8 . 26 59 . 21 . 154 57 147 538 Move 5892 | 34 222 157 46 522 466 298 337 116 1425 569 434 1266 Hop . | . . . . . . . . . . . . . Pick Up 29 | 2 5 2 . 4 1 1 1 1 3 3 2 4 Fast Attach 79 | 5 3 6 1 4 6 . 2 1 9 14 2 26 Attach 47 | 1 4 2 . 5 2 1 3 2 3 10 4 10 Detach 27 | . 1 3 . 4 4 . . 4 3 6 . 2 Swap 42 | . 7 2 4 10 7 1 1 . 5 2 . 3 Drop 46 | . 4 3 1 8 6 2 2 1 9 7 1 2 Fire 202 | . 29 15 5 17 30 1 8 . 13 17 2 65 Melee 107 | . 1 1 . 12 7 . 4 . 32 7 17 26 Ram 2 | . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . . Rewire 5 | . . . . . 4 . . . . . . 1 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Extension History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Core integrity fell below 20% 331 | -10/Materials | Destroyed 7 combat bots 362 | -10/Materials | Lost 5 parts (1p2n1u1w) 369 | -10/Materials | Discovered new exit (range 4) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 385 | -9/Materials | Build established: Mutant 618 | -9/Materials | Discovered new exit (range 5) 621 | -9/Materials | Entered Mines 680 | -9/Mines | Discovered new exit (range 6) 685 | -9/Mines | Entered Materials 685 | -8/Materials | Evolved 2 slots: Utility x2 1295 | -8/Materials | Discovered new exit (range 15) 1311 | -8/Materials | Entered Storage 1514 | -8/Storage | Met a pair of Derelict thieves 1620 | -8/Storage | Destroyed 7 combat bots 1763 | -8/Storage | Identified exit to Recycling 1767 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1914 | -8/Storage | Used back door to open Recycling access 1925 | -8/Storage | Entered Recycling 1925 | -8/Recycling | Accompanied by 7 allies 2074 | -8/Recycling | Build established: Commander-Mutant 2106 | -8/Recycling | Identified exit to Factory 2201 | -8/Recycling | Entered Factory 2201 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2267 | -6/Factory | Garrison activated, responded to threat 2485 | -6/Factory | Spotted B-75 Beast 2489 | -6/Factory | Build established: Assassin 2621 | -6/Factory | Sucked down chute 2621 | -6/Factory | Entered Waste 2631 | -6/Waste | Spotted C-40 Crusher 2646 | -6/Waste | Spotted C-40 Crusher 2661 | -6/Waste | Spotted C-40 Crusher 2664 | -6/Waste | Spotted C-40 Crusher 2705 | -6/Waste | Spotted C-40 Crusher 2725 | -6/Waste | Discovered new exit (range 10) 2732 | -6/Waste | Identified exit to Factory 2733 | -6/Waste | Entered Factory 3373 | -6/Factory | Repaired Nuclear Core 4196 | -6/Factory | Discovered new exit (range 6) 4201 | -6/Factory | Identified exit to Lower Caves 4334 | -6/Factory | Discovered exit to Lower Caves (range 11) 4380 | -6/Factory | Identified exit to Factory 4671 | -6/Factory | Entered another Factory area 4671 | -5/Factory | Evolved 2 slots: Utility x2 5074 | -5/Factory | Lost 10 parts (2p3n2u3w) 5118 | -5/Factory | Discovered new exit (range 4) 5120 | -5/Factory | Identified exit to Upper Caves 5266 | -5/Factory | Discovered new exit (range 15) 5330 | -5/Factory | Identified exit to Factory 5331 | -5/Factory | Entered another Factory area 5331 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5594 | -4/Factory | Build established: Hacker-Scout 5722 | -4/Factory | Discovered new exit (range 5) 5726 | -4/Factory | Identified exit to Extension 5772 | -4/Factory | Entered Extension 5812 | -4/Extension | Spotted B-86 Titan 5995 | -4/Extension | Build established: Scout 6877 | -4/Extension | Lost 4 parts (1n1u2w) 7173 | -4/Extension | Lost 9 parts (2p1n3u3w) 7433 | -4/Extension | Build established: Scavenger-Mutant 7473 | -4/Extension | Lost 5 parts (1p1n1u2w) 7503 | -4/Extension | Core integrity fell below 50% 7572 | -4/Extension | Disrupted transfer network 7622 | -4/Extension | System corruption reached 10% 7635 | -4/Extension | Lost 4 parts (1p3u) 7703 | -4/Extension | Spotted B-86 Titan 7775 | -4/Extension | Energy Cycler disabled 7775 | -4/Extension | Rescued a captive Derelict 7776 | -4/Extension | Rescued a captive Derelict 7777 | -4/Extension | Rescued a captive Derelict 7779 | -4/Extension | Rescued a captive Derelict 7780 | -4/Extension | Rescued a captive Derelict 7785 | -4/Extension | Core integrity fell below 20% 7795 | -4/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- patrols. Energy Cycler explodes. Penetrated by Slug. System corrupted: Component data lost. Penetrated by Slug. Acquired Imp. Power Shielding. Penetrated by Slug. Acquired Imp. Power Shielding. Slug penetrates Wall. Critical hit (Burn: +37). Critical hit (Destroy). KE Penetrator destroyed. Acquired Imp. Power Shielding. Penetrated by Slug. Imp. Hacking Suite destroyed. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Slug penetrates Y-64 Sentinel. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ############?????????????????????????????????????? | | ####"T"#####?????????????###?????????????????????? | | ##?????????????# ?????????????????????? | | ##?????????????# #?????????????????????? | | ##?????????????# #?????????????????????? | | ##?????????????# #???########??????????? | | % ###????????????# #???# #??????????? | | #####???????#### ##### #??????????? | | % ##??????## # #??????????? | | ### ######## ##????###; o ; [ lg #??????????? | | ###%######## ##????#""" @ # [= #??????????? | | ### ##?????#%#?????#"T Y # #??????????? | | ### ##?????# #?????#""" Y ########??????????? | | ### ##?????# #?????##;; #?????????????????? | | ####???# #??????# ; #?????????????????? | | ###+####???# #?????## ; #?????????????????? | | ###% %##???# #?????# ; #?????????????????? | | ###%[ ##???# #?????# ; #?????????????????? | | ### ##???# #?????# ; #?????????????????? | | ?## ##???# #?????# ; #?????????????????? | | ?## ##???# #????# # ; #?????????????????? | | ?## %##???# ##???### ; #?????????????????? | | ?## !##???# ##?????### #?????????????????? | | ?##% ##???# ##???????; #?????????????????? | | ?## ##???# #???????## ;#"Y"###?????????????????? | | ?#######???# #????????# ;#"""#???????????????????? | | ?#######???# # ???###?"%######???????????????????? | | ???????????# # ####"# " "#???????????????????????? | | ?????????### ###%#" ###%###??????????????????????? | | ?????????#"""" *%|% ""#??????????????????????? | | ???????### "%" " #??????????????????????? | | ???????# # " #??????????????????????? | | ########## #??????????????????????? | | ########## #??????????????????????? | | ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 43 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 450 Power Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Mace | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Nuclear Core | -8/Recycling | Hacked Dispersion Rifle | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed ArmorForceDevice Manual? 0 Play Time 02:00:58 Cumulative 42.2 hours Start 2024.07.27 @ 15:20:20 End 2024.07.27 @ 17:22:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f552ff11-075c-4abb-8ae9-515649b7e34b