Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.09 @ 14:56:07 Player: VR-DUX Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (180) 900 Value Destroyed (4688) 4688 Prototype IDs (49) 980 Alien Tech Used (8) 1600 Bonus (11843) 11843 TOTAL SCORE: 30311 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 285 Follower Combat Kills 926 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -1268 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Vortex Driver (19) Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array Electron Diverter Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Seismic Detector ECM Suite Experimental Core Shielding Improved Utility Shielding Hacking Suite Improved System Restoration Module Microwarp Drive > --- WEAPON ----------- Heavy Quantum Rifle Powered Hammer > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Field Propulsion Drive Q-thruster High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Driver Sigix Containment Pod [Rating: 168] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Microwarp Drive Weapon Autogun Energy Gun Heavy Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . 1 Utility 9 | . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 332 | 2 29 32 79 35 . 2 3 . 8 2 2 4 . 10 1 2 18 3 13 1 2 10 1 21 18 7 6 5 16 Power 39 | . 3 1 6 1 . . . . 1 . 2 . . 2 . . . . 2 . . 4 . 4 5 2 . 2 4 Engine 15 | . 3 1 5 . . . . . 1 . 1 . . 1 . . . . . . . 2 . 1 . . . . . Core 9 | . . . 1 1 . . . . . . 1 . . 1 . . . . 2 . . 2 . . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 . 2 4 Propulsion 118 | . 7 15 33 12 . 1 3 . 1 1 . 2 . 1 . . 7 1 5 . . 3 1 7 5 3 . 1 9 Treads 39 | . 2 8 29 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 15 | . 5 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . 2 . . . . . . . . . . . . . . . . . 3 . 2 . . . . . Flight 57 | . . . 1 10 . 1 3 . 1 1 . 2 . 1 . . 7 1 5 . . . 1 5 5 3 . 1 9 Utility 80 | . 9 2 13 16 . . . . 3 1 . . . 4 . . 9 1 2 . . 3 . 3 8 2 1 2 1 Device 42 | . 1 2 6 10 . . . . 1 1 . . . 2 . . 6 1 1 . . 1 . 3 4 1 1 1 . Storage 10 | . 4 . . 3 . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . Processor 7 | . . . 3 . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . Hackware 9 | . . . 1 3 . . . . 1 . . . . 1 . . 2 . 1 . . . . . . . . . . Protection 11 | . 4 . 3 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 95 | 2 10 14 27 6 . 1 . . 3 . . 2 . 3 1 2 2 1 4 1 2 . . 7 . . 5 . 2 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 2 . 1 Ballistic Gun 36 | 2 8 7 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . 1 . . Launcher 10 | . 1 . 6 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 11 | . 1 2 . . . . . . . . . . . . . . 1 . 2 1 1 . . 3 . . . . . Impact Weapon 10 | . . . . . . . . . 2 . . 2 . . 1 . . . 2 . 1 . . 2 . . . . . Slashing Weapon 14 | . . 5 4 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 2 2 . . . . 1 . . . . . . . 8 . . . 1 4 . . 2 . 1 . . Parts Lost 72 | . 1 5 15 3 . . . . 1 1 . . . . . . 1 1 7 3 1 . 1 6 3 1 . 5 17 Power 10 | . . . 3 . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 4 Propulsion 35 | . . 3 5 2 . . . . . 1 . . . . . . . 1 4 3 . . . 4 . . . 2 10 Utility 23 | . 1 1 5 1 . . . . 1 . . . . . . . 1 . 1 . 1 . 1 2 2 1 . 3 2 Weapon 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . 1 2 4 3 . . . . 1 1 . . . . . . 1 2 4 3 1 . 1 3 2 1 . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 97 93 92 92 94 100 100 97 100 99 100 100 94 94 94 94 94 90 73 71 81 90 87 84 80 84 81 56 Engine 6 | . 14 14 8 . . . . . 4 6 4 . . 3 5 5 5 5 1 . . . . 2 . . . . . Core 1 | . . . . 6 7 7 7 7 1 . . 6 6 1 . . . . 3 5 5 4 5 1 . . . . . Treads 10 | . 5 10 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 22 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . 35 38 38 38 38 38 40 40 40 40 41 41 41 41 41 38 21 21 21 22 24 29 26 26 25 26 Device 10 | . . 13 12 9 15 15 15 15 12 13 13 13 13 11 11 11 5 10 11 15 13 10 5 11 14 11 12 13 . Storage 8 | . 14 14 9 3 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 4 3 Processor 3 | . . . 1 7 7 7 7 7 6 6 6 6 6 5 5 5 10 5 5 5 5 5 5 4 4 8 8 5 3 Hackware 6 | . . . 2 13 7 7 7 7 12 13 13 13 13 16 17 17 16 17 18 15 15 15 15 9 7 4 4 4 3 Protection 3 | . 6 . 5 . . . . . . . . . . . . . . . . . . 3 10 6 4 8 8 7 3 Ballistic Gun 11 | . 27 23 16 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 4 6 6 6 6 1 4 5 5 5 5 5 5 5 5 3 4 4 4 4 3 Slashing Weapon 1 | . . 1 . 6 7 7 7 7 . . . . . 3 . . . . . . . . . . . . . . . Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Heaviest Build 98 | 12 94 92 98 19 15 18 18 18 18 17 17 18 17 24 24 24 25 24 31 32 25 24 24 45 44 38 51 57 61 Greatest Support 98 | 20 32 46 98 21 21 21 21 20 20 24 20 24 23 28 24 24 32 35 42 25 27 33 35 56 58 53 66 66 74 Greatest Overweight (x) 9 | . 5 9 5 . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 1 Average Overweight (x) . | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 17 | 8 22 25 25 7 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 7 25 25 25 25 7 7 6 8 8 8 8 8 8 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 Average Carried 15 | 6 19 23 24 7 7 6 6 7 7 7 6 8 8 9 9 9 9 8 8 8 9 9 10 9 9 9 9 8 7 Final Capacity 25 | 8 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 25 21 25 7 7 6 6 8 8 7 8 8 8 10 10 10 10 10 8 9 9 10 10 10 9 10 9 10 3 Class Distribution -------------------- 41% | Mutant 11% | Scavenger-Scout 10% | Scavenger-Mutant 10% | Hacker-Sprinter 8% | Hacker-Scout 5% | Alien-Sprinter 3% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Sprinter | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Zion Scavenger-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Scavenger-Sprinter | -3/Research Sprinter | -3/Quarantine Infiltrator-Sprinter | -2/Research Sprinter | -2/Testing Alien-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 6450 | 220 962 605 2198 619 . 40 . 70 80 65 125 30 26 64 62 . 208 46 103 10 . 75 58 60 185 216 . 138 185 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6776 | . 753 554 2443 621 146 50 . 6 267 107 155 . . 10 300 . . . 350 47 . 278 . 296 207 136 . . 50 Parts 354 | . 59 36 146 42 2 5 . 2 5 . 5 . . 3 1 . . . 11 5 . 1 . 21 5 3 . . 2 Haulers Intercepted 9 | . 1 . 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 5 . . . 6 . 7 . 1 2 . . . . . . . . 1 . 1 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 92 | . 9 12 36 2 . 3 . 1 . . 3 . . . . . . . 8 5 . . . 11 1 . . . 1 Guns 47 | . 9 12 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 AOE 38 | . . . 10 2 . 3 . 1 . . 3 . . . . . . . 7 5 . . . 6 1 . . . . Classes Destroyed 17 | . 9 1 4 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Worker 27 | . 8 . 5 5 . . . . . . . . . 1 . . . . 5 . . . . 3 . . . . . Builder 18 | . 3 . 8 3 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Hauler 9 | . 1 . 5 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 15 | . 1 . 5 4 . . . . 1 . . . . . . . . . 2 . . . . . 1 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . 3 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Swarmer 34 | . 3 . 4 2 . 3 . . . . 3 . . . . . . . 7 5 . . . 7 . . . . . Grunt 32 | . 6 . 21 . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 8 | . . . . . 5 . . . . . 3 . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 1 1 . . . 2 . . . . 1 . . . . . . . . . Best Kill Streak 14 | . 3 3 5 7 . 3 . 1 2 . 3 . . 1 . . . . 12 5 . . . 14 2 1 . . 1 Combat Bots Only 11 | . 3 3 4 2 . 3 . 1 . . 3 . . . . . . . 8 5 . . . 11 1 . . . 1 Max Kills in Single Turn 6 | . 1 1 4 2 1 2 . 1 1 1 3 . . 1 1 . . . 6 3 . . . 3 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . 2 . 1 . . 3 . . . . . . . 3 3 . . . 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Damage Taken 12100 | . 341 882 3099 303 . 150 . 15 87 87 . . 18 84 . . 83 230 751 122 57 . 155 572 520 89 . 1320 3135 Core 3246 | . 66 178 287 132 . 83 . . 23 4 . . . 40 . . . 52 260 15 9 . 13 27 76 32 . 395 1554 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . 23 Redirected to Shielding 285 | . . . . . . . . . . . . . . . . . . . . . . . 8 18 46 44 . 110 59 Regen/Repaired (Parts) 767 | . . . . . . . . . . . . 216 . . . . 16 . 24 . . . . . . . . 511 . Core Remaining (%) 68 | 100 . 2 47 . . . . 69 . . . . 96 . . . . 90 . . . . 74 . 73 . . 64 . Volleys Fired 403 | . 65 40 188 22 . 2 . 6 4 6 6 . . 2 . 3 . 3 5 4 . . . 13 2 . 18 6 8 Largest 2 | . 2 2 2 1 . 1 . 1 1 1 1 . . 1 . 1 . 1 1 1 . . . 1 1 . 1 1 1 Hottest 120 | . 100 100 48 30 . 30 . 30 30 30 30 . . 53 . 53 . 53 . . . . . 100 . . 120 80 100 Shots Fired 635 | . 127 71 327 22 . 2 . 6 4 6 6 . . 2 . 3 . 3 5 4 . . . 13 2 . 18 6 8 Gun 530 | . 124 67 302 19 . . . . . . . . . . . . . . . . . . . . . . 9 6 3 Cannon 26 | . . . . . . . . . . . . . . 2 . 3 . 3 . . . . . 4 . . 9 . 5 Launcher 53 | . 1 . 25 3 . 2 . 6 4 6 6 . . . . . . . . . . . . . . . . . . Special 26 | . 2 4 . . . . . . . . . . . . . . . . 5 4 . . . 9 2 . . . . Kinetic 523 | . 124 67 302 19 . . . . . . . . . 2 . 3 . 3 . . . . . . . . 3 . . Thermal 28 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . 13 6 3 Explosive 73 | . 1 . 25 3 . 2 . 6 4 6 6 . . . . . . . 5 4 . . . 9 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . 5 Robot Hit Streak 18 | . 13 18 14 10 . 1 . . . 1 . . . . . . . . 1 1 . . . 6 7 . . . 2 Robot Miss Streak 3 | . 3 1 3 3 . 1 . . 1 1 . . . . . . . . . 1 . . . . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 81 57 223 43 7 2 . . 6 3 6 . . 1 8 . . . 6 2 2 7 . 6 5 2 . . 5 Core Hits 283 | . 36 24 127 20 2 3 . 1 1 6 8 . . 1 2 . . . 17 6 . 2 . 21 3 1 . . 2 Critical Kills 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Critical Parts Destroyed 9 | . 1 . 1 . . . . . . . . . . . 2 . . . 2 . 1 . . . 1 1 . . . Critical Strikes 19 | . 2 . 2 . . . . . . . . . . . 3 . . . 2 2 1 . . 2 2 1 . . 2 Destroy 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . . . . . . . . . 3 . . . 2 . 1 . . 1 1 1 . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 332 | . . 15 5 73 8 8 . . 33 2 6 1 1 22 11 3 2 1 53 1 3 7 . 15 21 3 21 9 8 Impact 199 | . . . . . . . . . 27 2 6 1 1 7 8 3 2 1 53 1 3 7 . 15 21 3 21 9 8 Slashing 133 | . . 15 5 73 8 8 . . 6 . . . . 15 3 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . 14 6 1 . . 3 2 6 . . 1 4 . . . 4 1 1 . . . 2 2 . . 1 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17863 | . 1175 780 4521 2145 453 181 . 64 399 298 601 . . 77 642 . . . 1800 914 140 568 . 1788 587 172 . . 558 Guns 5432 | . 1175 780 3245 169 . . . . . . . . . . . . . . . . . . . . . . . . 63 Cannons 412 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Explosions 5615 | . . . 1276 284 . 121 . 64 36 171 119 . . . . . . . 1265 762 . . . 1320 197 . . . . Melee 5712 | . . . . 1692 453 60 . . 363 127 482 . . 77 642 . . . 479 55 140 568 . 39 280 172 . . 83 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5369 | . 1175 780 3245 169 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Explosive 5615 | . . . 1276 284 . 121 . 64 36 171 119 . . . . . . . 1265 762 . . . 1320 197 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2968 | . . . . . . . . . 117 127 482 . . . 426 . . . 479 55 140 568 . 39 280 172 . . 83 Slashing 3436 | . . . . 1692 453 60 . . 246 . . . . 77 216 . . . 56 97 . . . 429 110 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 412 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Highest Corruption 6 | . . . 6 3 . . . . . . . . . . . . . 1 . . . . . 1 3 . . . 2 Average Corruption 1 | . . . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 2 Corruption Purged 11 | . . . 5 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . 16 5 . . . . . . . . . . . . . 2 . . . . . 2 1 . . . 2 Message Errors 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Fused 7 | . . . 4 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Heat Flow Errors 4 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 9 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2519 | . . . . 363 290 23 . . 145 101 168 . . . 344 . . . 401 . 99 201 . 52 173 60 . . 99 Projectiles 65 | . . . . . . . . . . . . . . . . . . . . . . . . 11 18 . . . 36 Explosions 130 | . . . . 34 . 23 . . . 4 . . . . . . . . 28 . . . . 41 . . . . . Melee 2324 | . . . . 329 290 . . . 145 97 168 . . . 344 . . . 373 . 99 201 . . 155 60 . . 63 Knockbacks 10 | . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . . 3 . . . 1 Impact 10 | . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . 33 . . . . . 15 29 . . . . . . . . . . . . . . . . . . . Shots 4 | . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 40 . 317 276 2 14 3 8 359 185 4 136 . 39 72 60 293 180 121 . . . 3 224 254 30 295 104 349 Average Temperature 56 | . 9 . 21 33 2 4 2 2 167 82 4 65 . 12 29 23 85 52 37 . . . 2 91 88 10 113 40 107 Received Heat Transfer 1946 | . 156 222 1089 21 . 32 . 6 . 27 . . 9 . . . 9 57 36 . 9 . 9 9 12 18 . 90 135 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . . . . 1 3 . . . 1 . . . 9 . . 2 . . 1 2 . . 2 Impact Corruptions 55 | . . . . . . . . . 2 5 7 . . . 13 . . . 8 . 1 9 . . 5 2 . . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Peak Influence 4065 | . 181 . 548 757 . . . . 600 . . . . 434 . . . . 870 . . . . 539 726 523 510 1730 4065 Initial 1100 | . . . . 241 . . . . 379 . . . . 28 . . . . 84 . . . . 43 303 408 294 286 1100 Average 464 | . 41 . 336 486 . . . . 495 . . . . 166 . . . . 382 . . . . 256 532 459 392 765 2585 Maximum Alert Level 5 | . . . 2 3 . . . . 2 . . . . 2 . . . . 3 . . . . 2 3 2 2 5 5 Low Security (%) 31 | 100 100 . 14 . . . . . . . . . . 65 . . . . 51 . . . . 50 . . . . . Level 1 30 | . . . 56 32 . . . . 2 . . . . 29 . . . . 10 . . . . 12 19 . 58 34 . Level 2 28 | . . . 28 62 . . . . 97 . . . . 4 . . . . 16 . . . . 37 76 100 41 34 . Level 3 2 | . . . . 5 . . . . . . . . . . . . . . 22 . . . . . 4 . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 97 Squads Dispatched 61 | . 2 . 5 2 . . . . 1 . . . . 1 . . . . 3 . . . 1 . 5 1 2 6 32 Investigation 8 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 . 1 . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 13 | . 1 . 4 1 . . . . . . . . . 1 . . . . 2 . . . . . 2 1 . . 1 Assault 40 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 6 31 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 28 | . 3 . 7 2 . . . . 1 . . . . 2 . . . . 1 . . . . 3 1 . 2 4 2 Communications Jammed 16 | . . . . . . . . . 5 . . . . . . . . . 6 . . . . 4 1 . . . . Distress Signals 16 | . . . . . . . . . 5 . . . . . . . . . 6 . . . . 4 1 . . . . Times Spotted 584 | . 22 12 68 33 . 7 . 5 5 4 1 . 3 16 1 . 29 13 30 5 4 . 16 24 24 6 3 50 203 Peak Tracking Total 67 | . 5 2 6 10 . 6 . 7 3 4 3 . 3 9 1 . 10 7 13 5 6 . 18 8 15 5 3 43 67 Tactical Retreats 69 | . 1 . 1 8 . 1 . 1 1 1 . . 1 2 . . 4 3 10 . 1 . 2 1 3 1 1 7 19 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 11 | . 4 1 1 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 2 . . . . . . 2 . 9 1 . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 43 | . . . 5 1 . 1 . . 1 . . . . 5 1 . . . 5 . 1 . . 1 8 . 8 3 3 Max in Single Turn 4 | . . . 2 1 . 1 . . 1 . . . . . 1 . . . 4 . 1 . . 1 1 . 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 81 | . 6 1 7 9 . . 4 . 5 . 1 . . 3 1 . 13 . 7 . 1 7 . 1 10 1 2 2 . Terminals 38 | . 5 . 5 7 . . . . 2 . . . . 2 . . . . 3 . . . . . 9 1 2 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 7 | . 1 . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 1 . . . . Total Hacks 209 | . 15 1 16 18 . . 30 . 8 . 1 . . 5 1 . 21 . 11 . 1 46 . 2 23 3 5 2 . Successful 142 | . 6 1 4 4 . . 30 . 6 . 1 . . 4 1 . 21 . 7 . 1 46 . . 5 1 2 2 . Failed 66 | . 8 . 12 14 . . . . 2 . . . . 1 . . . . 4 . . . . 2 18 2 3 . . Catastrophic 21 | . 1 . 5 4 . . . . 1 . . . . . . . . . 1 . . . . . 6 1 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 17 . 6 11 . . . . 1 . . 4 . 2 . . 1 . 2 . 1 . . . 14 3 2 . . Terminals 83 | . 14 . 12 14 . . . . 4 . . . . 4 . . . . 4 . . . . . 21 3 5 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 10 | . 1 . 4 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 2 . . . . 3 . . . . . . . . . 2 . . . . 2 2 . . . . Terminal Hacks 127 | . 5 1 3 2 . . 30 . 4 . 1 . . 2 1 . 21 . 1 . 1 46 . . 4 1 2 2 . Record 66 | . . 1 . . . . 11 . 1 . . . . . . . 14 . . . . 34 . . 3 . 2 . . Part Schematic 15 | . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . . . 1 . 2 . . . 1 . . . 1 . . 1 . Branch Access Points 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 6 | . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 6 8 . . . . 3 . . . . 1 . . . . 3 . . . . 1 9 1 2 1 . Full Trace Events 10 | . 2 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . 11 . . . . 15 . . . . . . . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 3 . 8 1 . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 17 | . . . . 1 . . . 1 . . . . . 1 . . 5 . . . . . . . . . . 1 8 Largest Group 9 | . . . . 1 . . . 1 . . . . . 1 . . 5 . . . . . . . . . . 1 9 Highest-Rated Group 1310 | . . . . 26 . . . 96 . . . . . 49 . . 299 . . . . . . . . . . 1195 1310 Highest-Rated Ally 1195 | . . . . 26 . . . 96 . . . . . 49 . . 68 . . . . . . . . . . 1195 1195 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 92 | . . . . . . . . 13 . . . . . 4 . . 12 . . . . . . . . . . 9 54 Total Damage 7514 | . . . . . . . . 322 . . . . . 1037 . . 626 . . . . . . . . . . 802 4727 Kills 36 | . . . . . . . . 4 . . . . . 5 . . 5 . . . . . . . . . . 3 19 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Robot Analysis Total 8 | . 4 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 21 | . . 1 . . 1 1 . 2 . 1 2 3 2 . 3 1 . 1 . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 11875 | 6 1474 1700 2951 716 87 141 27 190 281 124 140 239 124 221 141 86 533 140 574 98 125 95 85 221 272 91 251 241 501 Spaces Moved 18380 | 3 829 892 1012 1476 290 286 92 607 524 416 464 1001 470 560 508 308 1270 499 1426 291 375 167 304 450 567 253 531 714 1795 Core 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 1052 | . 53 78 921 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18 | 3 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1666 | . 761 814 91 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 83 | . . . . . . . . . . . . . . . . . . . . . . 75 . 8 . . . . . Flight 14893 | . . . . 1476 290 286 92 607 524 416 464 1001 470 560 508 308 1270 499 1426 291 375 92 304 442 567 253 531 532 1309 Fastest Speed 14 | 120 100 119 125 23 23 23 23 23 23 17 23 17 20 14 20 20 17 14 14 27 24 27 24 20 19 25 22 21 17 Average Speed 45 | 120 137 153 212 23 23 23 23 23 23 22 23 22 22 20 20 20 18 21 22 27 26 34 27 22 22 25 26 22 21 Slowest Speed 400 | 120 175 320 400 29 23 23 23 23 23 23 23 23 23 23 20 20 20 23 27 98 27 100 28 99 28 25 29 25 105 Overloaded Moves 449 | . . . . 7 . . . . . 49 . 36 . 15 . . . 16 28 . 25 . 5 255 . . . 13 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 38 | . . . . . 1 . . . 1 1 . . . 2 . . 2 . 3 . 2 . 1 2 5 1 3 5 9 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Microwarps 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 33 Exploration Rate (%) 54 | 1 96 49 79 41 60 41 74 74 17 54 63 89 70 23 66 54 94 75 39 56 58 62 58 21 86 13 44 48 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . 1 . . 1 . 2 1 . . . . 1 . . 1 3 . . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 9 . . . 1 . 4 . 1 . 2 1 . 3 1 . 4 . 2 2 . 3 . . . . . . Spaces Dug 234 | . . 1 13 28 . 6 . . 22 6 4 . 1 21 2 6 2 2 46 . . . . 18 11 1 29 8 7 Terrain Destroyed 809 | . 8 1 134 43 . 19 . 55 37 31 33 . 1 21 2 6 2 2 142 83 . . . 94 41 1 30 10 13 Melee 191 | . . 1 5 28 . 6 . . 22 . . . 1 19 2 3 2 1 46 . . . . 12 11 1 17 7 7 Projectile 39 | . . . . . . . . . . . . . . 2 . 3 . 1 2 2 . . . 7 . . 13 3 6 AOE 579 | . 8 . 129 15 . 13 . 55 15 31 33 . . . . . . . 94 81 . . . 75 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 20439 | 5 1036 1127 1529 1726 296 346 95 650 623 437 480 1007 483 627 534 326 1570 528 1615 303 392 187 303 524 665 272 582 629 1542 Wait 1148 | . 74 140 161 28 . 46 1 36 44 10 . 2 13 12 13 9 240 19 95 5 13 . . 10 32 1 5 46 93 Move 17729 | 2 828 891 1011 1475 287 285 91 606 521 413 463 1000 469 555 507 307 1266 498 1419 290 370 166 301 445 556 250 525 545 1387 Hop 35 | . . . . . 1 . . . 1 1 . . . 2 . . 1 . 3 . 2 . 1 2 5 1 2 5 8 Pick Up 152 | . 26 4 36 19 . . . 2 6 2 1 . . 7 1 . 3 2 5 1 . 2 . 6 12 3 1 4 9 Fast Attach 119 | . 16 1 30 12 . 1 . . 2 . 1 . . 2 . . 14 . 3 . 1 5 1 11 9 1 2 3 4 Attach 107 | 1 3 8 17 13 . 1 . . 5 2 1 . . 3 . 2 2 3 10 1 1 1 . 6 7 1 3 3 13 Detach 32 | 1 1 1 2 3 . . . . . . 1 . . 3 . 2 3 1 3 1 1 . . 3 . . 2 3 1 Swap 115 | 1 10 23 32 10 . . 3 . 1 . . 4 . 5 1 . 2 . . . . 5 . 4 6 5 1 1 1 Drop 183 | . 13 4 47 42 . 1 . . 6 1 1 . . 6 1 . 19 1 1 . 1 1 . 9 15 2 2 4 6 Fire 403 | . 65 40 188 22 . 2 . 6 4 6 6 . . 2 . 3 . 3 5 4 . . . 13 2 . 18 6 8 Melee 332 | . . 15 5 73 8 8 . . 33 2 6 1 1 22 11 3 2 1 53 1 3 7 . 15 21 3 21 9 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 29 . . . . . . . . . . . . . . 18 . . . . . . 5 . . 4 Rewire 28 | . . . . . . 2 . . . . . . . 8 . . 18 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 2) 7 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Discovered new exit (range 15) 1029 | -10/Materials | Central database locked down 1065 | -10/Materials | Discovered new exit (range 16) 1459 | -10/Materials | Discovered new exit (range 6) 1481 | -10/Materials | Entered Subcaves 1534 | -10/Subcaves | Core integrity fell below 50% 1834 | -10/Subcaves | Discovered new exit (range 15) 1863 | -10/Subcaves | Learned location of 1 exit from Materials 1962 | -10/Subcaves | Disturbed a concealed Subdweller 2004 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2490 | -10/Subcaves | Core integrity fell below 20% 2975 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3167 | -10/Subcaves | Visited Clippyterm 3181 | -10/Subcaves | Entered Materials 3181 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3182 | -8/Materials | Identified exit to Factory 3958 | -8/Materials | Discovered exit to Factory (range 16) 4162 | -8/Materials | Lost 4 parts (1n2u1w) 4573 | -8/Materials | Build established: Scavenger-Mutant 5190 | -8/Materials | Build established: Mutant 5647 | -8/Materials | Core integrity fell below 50% 5677 | -8/Materials | Lost 4 parts (1p1n2u) 5981 | -8/Materials | First assault squad dispatched 6129 | -8/Materials | Build established: Scavenger-Mutant 6132 | -8/Materials | Entered Factory 6132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6360 | -7/Factory | Discovered new exit (range 10) 6362 | -7/Factory | Crushed by falling debris 6401 | -7/Factory | Lost 3 parts (2n1u) 6449 | -7/Factory | Identified exit to Storage 6449 | -7/Factory | Identified exit to Lower Caves 6485 | -7/Factory | Build established: Hacker-Sprinter 6532 | -7/Factory | Search patrols dispatched 6848 | -7/Factory | Entered Lower Caves 6882 | -7/Lower Caves | Learned Factory terminal intel 6923 | -7/Lower Caves | Encountered a Warlord checkpoint 6932 | -7/Lower Caves | Discovered new exit (range 13) 6935 | -7/Lower Caves | Identified exit to Lower Caves 6935 | -7/Lower Caves | Entered another Lower Caves area 6937 | -7/Lower Caves | Learned Factory trap positions 6964 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7003 | -7/Lower Caves | Spotted B-75 Beast 7024 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7075 | -7/Lower Caves | Discovered new exit (range 5) 7076 | -7/Lower Caves | Identified exit to Data Miner 7076 | -7/Lower Caves | Entered Data Miner 7076 | -7/Data Miner | Discovered new exit (range 6) 7081 | -7/Data Miner | Met Data Miner 7087 | -7/Data Miner | Learned location of Section 7 (-2) 7087 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7089 | -7/Data Miner | Received God Mode back door access code from Data Miner 7103 | -7/Data Miner | Identified exit to Proximity Caves 7103 | -7/Data Miner | Entered Proximity Caves 7116 | -6/Proximity Caves | Build established: Scavenger-Scout 7121 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7141 | -6/Proximity Caves | Escorted by Enhanced Grunt 7175 | -6/Proximity Caves | Learned Factory trap positions 7186 | -6/Proximity Caves | Spotter reported a threat 7216 | -6/Proximity Caves | Spotter reported a threat 7270 | -6/Proximity Caves | Identified exit to Factory 7293 | -6/Proximity Caves | Entered Factory 7293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7294 | -6/Factory | Loaded intel: 116 trap records 7295 | -6/Factory | Loaded intel: 27 terminal locations 7327 | -6/Factory | Identified exit to Lower Caves 7327 | -6/Factory | Identified exit to Extension 7496 | -6/Factory | Spotted B-75 Beast 7574 | -6/Factory | Entered Lower Caves 7687 | -6/Lower Caves | Learned location of Zion (-6) 7688 | -6/Lower Caves | Discovered new exit (range 12) 7691 | -6/Lower Caves | Identified exit to Lower Caves 7698 | -6/Lower Caves | Entered another Lower Caves area 7701 | -6/Lower Caves | Discovered new exit (range 14) 7734 | -6/Lower Caves | Encountered a Warlord checkpoint 7761 | -6/Lower Caves | Learned Factory emergency access door positions 7820 | -6/Lower Caves | Discovered new exit (range 8) 7830 | -6/Lower Caves | Identified exit to Zion 7838 | -6/Lower Caves | Entered Zion 7853 | -6/Zion | Discovered new exit (range 16) 7864 | -6/Zion | Visited the Megawrench Repair Shop 7879 | -6/Zion | Identified exit to Deep Caves 7945 | -6/Zion | Learned Factory emergency access door positions 7960 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8012 | -6/Zion | Opened final containment barrier to the Deep Caves 8016 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8062 | -6/Zion | Megawrench repaired 10 parts 8077 | -6/Zion | Identified exit to Proximity Caves 8077 | -6/Zion | Entered Proximity Caves 8083 | -5/Proximity Caves | Learned location of Warlord (-5) 8100 | -5/Proximity Caves | Learned Factory terminal intel 8196 | -5/Proximity Caves | Discovered new exit (range 11) 8200 | -5/Proximity Caves | Identified exit to Factory 8201 | -5/Proximity Caves | Entered Factory 8201 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8202 | -5/Factory | Identified exit to Upper Caves 8203 | -5/Factory | Loaded intel: 111 trap records 8205 | -5/Factory | Loaded intel: 26 terminal locations 8229 | -5/Factory | Spotted B-75 Beast 8422 | -5/Factory | Entered Upper Caves 8442 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8481 | -5/Upper Caves | Learned Factory garrison access intel 8527 | -5/Upper Caves | Learned Factory garrison access intel 8540 | -5/Upper Caves | Discovered new exit (range 14) 8554 | -5/Upper Caves | Identified exit to Upper Caves 8563 | -5/Upper Caves | Entered another Upper Caves area 8564 | -5/Upper Caves | Identified exit to Warlord 8569 | -5/Upper Caves | Discovered new exit (range 10) 8616 | -5/Upper Caves | Build established: Hacker-Scout 8633 | -5/Upper Caves | Learned 4 Factory zone layouts 8649 | -5/Upper Caves | Entered Warlord 8660 | -5/Warlord | Discovered new exit (range 14) 8684 | -5/Warlord | Found Prototype Special Weapon 8684 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8687 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8691 | -5/Warlord | Met Warlord 8693 | -5/Warlord | Opened Warlord's prototype stash 8700 | -5/Warlord | Found Prototype Hackware 8700 | -5/Warlord | Identified System Mapper 8703 | -5/Warlord | Found Prototype Processor 8703 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8716 | -5/Warlord | Warlord's base attacked by MAIN.C 8716 | -5/Warlord | Found Prototype Device 8716 | -5/Warlord | Identified Exp. Phase Shifter 8723 | -5/Warlord | Found Prototype Device 8723 | -5/Warlord | Identified Exp. Focal Shield 8748 | -5/Warlord | Learned Factory fabricator intel 8748 | -5/Warlord | Learned 4 Command zone layouts 8748 | -5/Warlord | Learned Research emergency access door positions 8849 | -5/Warlord | Found Prototype Energy Cannon 8849 | -5/Warlord | Identified Vortex Driver 8912 | -5/Warlord | Opened side exit 9066 | -5/Warlord | Warlord forces counterattacked 9090 | -5/Warlord | Spotted Striker 9112 | -5/Warlord | Spotted Executioner 9133 | -5/Warlord | Build established: Hacker-Sprinter 9182 | -5/Warlord | Identified exit to Proximity Caves 9182 | -5/Warlord | Entered Proximity Caves 9319 | -4/Proximity Caves | Discovered new exit (range 9) 9321 | -4/Proximity Caves | Identified exit to Factory 9322 | -4/Proximity Caves | Entered Factory 9322 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9323 | -4/Factory | Identified exit to Research 9325 | -4/Factory | Discovered new exit (range 11) 9326 | -4/Factory | Loaded intel: 6 fabricator locations 9327 | -4/Factory | Loaded intel: 2 garrison access locations 9331 | -4/Factory | Identified exit to Upper Caves 9439 | -4/Factory | Build established: Hacker-Scout 9516 | -4/Factory | Repaired Cesium-ion Thruster 9561 | -4/Factory | Identified exit to Armory 9659 | -4/Factory | Incoming investigation squad redirected 9713 | -4/Factory | Spotted B-86 Titan 9718 | -4/Factory | Destroyed 8 combat bots 9728 | -4/Factory | Lost 4 parts (1p2n1u) 9785 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 9822 | -4/Factory | Search patrols dispatched 9896 | -4/Factory | Entered Upper Caves 9928 | -4/Upper Caves | Lost 3 parts (3n) 9974 | -4/Upper Caves | Discovered new exit (range 5) 9975 | -4/Upper Caves | Identified exit to Upper Caves 9994 | -4/Upper Caves | Entered another Upper Caves area 10009 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10011 | -4/Upper Caves | Learned 8 Research zone layouts 10028 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 10032 | -4/Upper Caves | Found Prototype Special Weapon 10032 | -4/Upper Caves | Identified Molecular Deconstructor 10041 | -4/Upper Caves | Learned 4 Research zone layouts 10072 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 10112 | -4/Upper Caves | Discovered new exit (range 9) 10114 | -4/Upper Caves | Identified exit to Zhirov 10119 | -4/Upper Caves | Entered Zhirov 10119 | -4/Zhirov | Discovered new exit (range 3) 10124 | -4/Zhirov | Met Zhirov 10133 | -4/Zhirov | Learned location of Quarantine (-3) 10133 | -4/Zhirov | Learned location of Testing (-2) 10133 | -4/Zhirov | Learned location of Command (-1) 10135 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10140 | -4/Zhirov | Found Alien Artifact 10141 | -4/Zhirov | Identified Integrated Reactor 10141 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10190 | -4/Zhirov | Found Alien Artifact 10212 | -4/Zhirov | Identified exit to Proximity Caves 10214 | -4/Zhirov | Entered Proximity Caves 10292 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10296 | -3/Proximity Caves | Discovered exit to Research (range 13) 10299 | -3/Proximity Caves | Entered Research 10299 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10300 | -3/Research | Identified exit to Research 10300 | -3/Research | Identified exit to Quarantine 10444 | -3/Research | Lost 3 parts (1n2u) 10461 | -3/Research | Destroyed 11 combat bots 10462 | -3/Research | Spotted B-86 Titan 10520 | -3/Research | Entered Quarantine 10524 | -3/Quarantine | Found Alien Artifact 10531 | -3/Quarantine | Identified Core Reset Matrix 10531 | -3/Quarantine | Identified Transdimensional Reconstructor 10531 | -3/Quarantine | Used Core Reset Matrix 10535 | -3/Quarantine | Detected hypermatrix surge 10535 | -3/Quarantine | Sensed 11 artifacts in vicinity 10547 | -3/Quarantine | Discovered exit to Research (range 16) 10555 | -3/Quarantine | Cryocooling Duct disabled 10570 | -3/Quarantine | Ambient heat levels rising (+20) 10570 | -3/Quarantine | Non-combat units ordered to evacuate 10587 | -3/Quarantine | Incoming investigation squad redirected 10598 | -3/Quarantine | Found Core Stripper 10670 | -3/Quarantine | Met incapacitated Sigix Warrior 10670 | -3/Quarantine | Lockdown squad dispatched 10670 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 10671 | -3/Quarantine | Unlocked Sigix quarantine chamber 10681 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10686 | -3/Quarantine | Found Transdimensional Reconstructor 10688 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 10697 | -3/Quarantine | Warped through subspace 10725 | -3/Quarantine | Found Subatomic Replicator 10739 | -3/Quarantine | Warped through subspace 10740 | -3/Quarantine | Warped through subspace 10792 | -3/Quarantine | Entered Research 10792 | -2/Research | Warlord forces began assault on 0b10 10792 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10828 | -2/Research | Identified exit to Testing 10837 | -2/Research | Spotted B-90 Cyclops 10883 | -2/Research | Entered Testing 11106 | -2/Testing | Incoming investigation squad redirected 11117 | -2/Testing | Spotted Fortress 11130 | -2/Testing | Build established: Sprinter 11133 | -2/Testing | First assault squad dispatched 11133 | -2/Testing | Discovered new exit (range 6) 11134 | -2/Testing | Identified exit to Section 7 11134 | -2/Testing | Entered Section 7 11135 | -2/Section 7 | Sensed 19 artifacts in vicinity 11142 | -2/Section 7 | Found Integrated Dissipator 11143 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11163 | -2/Section 7 | Found Integrity Redistributor 11163 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-91) 11197 | -2/Section 7 | Found Microwarp Drive 11227 | -2/Section 7 | Spotted B-90 Cyclops 11236 | -2/Section 7 | Discovered new exit (range 8) 11305 | -2/Section 7 | Activated Sigix Exoskeleton 11305 | -2/Section 7 | Received instructions from Sigix Warrior 11370 | -2/Section 7 | Identified exit to Access 11375 | -2/Section 7 | Entered Access 11375 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 11375 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11378 | -1/Access | Used Subatomic Replicator to replicate Field Propulsion Array 11403 | -1/Access | Lost 5 parts (2n3u) 11440 | -1/Access | Spotted B-99 Colossus 11456 | -1/Access | Build established: Alien-Sprinter 11484 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 11587 | -1/Access | Spotted Striker 11594 | -1/Access | Allies destroyed Striker 11610 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 11612 | -1/Access | Lost 3 parts (2n1w) 11631 | -1/Access | Spotted Striker 11634 | -1/Access | Spotted Striker 11638 | -1/Access | Spotted Executioner 11682 | -1/Access | Spotted Executioner 11682 | -1/Access | Spotted Executioner 11727 | -1/Access | Sigix Exoskeleton integrity reduced to 40% 11731 | -1/Access | Discovered new exit (range 7) 11733 | -1/Access | Identified exit to Command 11783 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 11783 | -1/Access | Spotted Executioner 11785 | -1/Access | Core integrity fell below 50% 11785 | -1/Access | Warped through subspace 11812 | -1/Access | Spotted Executioner 11812 | -1/Access | Spotted Executioner 11823 | -1/Access | Spotted Investigator 11846 | -1/Access | Released all parts (5) 11849 | -1/Access | Emitted hypermatrix ping 11854 | -1/Access | Assembled emerged from beneath the floor 11863 | -1/Access | Spotted Executioner 11867 | -1/Access | Core integrity fell below 20% 11875 | -1/Access | Lost 10 parts (2p7n1u) 11876 | -1/Access | Destroyed by Executioner with Helical Railgun Last Messages --------------- 11856_ Slug penetrates Wall. 11856_ Slug penetrates L-61 Swordsman. 11857_ G-73 Enforcer destroyed. 11860_ Penetrated by Slug. 11864_ System corrupted: Heat flow error (+251). 11866_ Sigix Warrior: "Get to the Tor... Destroy them all..." 11866_ Sigix Warrior destroyed. 11866_ Penetrated by Slug. 11866_ Slug penetrates Wall. 11868_ Penetrated by Slug. 11869_ Slug penetrates Wall. 11870_ Detected hypermatrix ping. 11871_ W-44 Eye sends out distress signal. 11874_ Slug penetrates Wall. 11874_ Slug penetrates Door. 11874_ Slug penetrates Wall. 11876_ Penetrated by Slug. 11876_ Slug penetrates Executioner. 11876_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ???# #?# ##??????????????????????????????????? | | ???#####?# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????##### #???????????????????????????????????? | | ?????# #????????????????????????????????? " | | ?????# #???????????????????????????????# | | ?????# #????????????????? ?????????# | | ?????# ######??????????????? ????????# | | ?????# ##??????????????????? ????????# | | ?????# T#?????????????????? ????????# | | ?????# ###############?????? ????????# | | ?????# # #?????? ????????# | | ?????# # #??????? ?????????##### | | ##???# + #??????? ?????????????? | | """??# # ! ######### #?????????????? | | "T"??# #! ## ==! ## #?????????????? | | " " ?# #? ## =!! ## #?????????????? | | ?# #? """"" ## =!! ## #?????????????? | | * # "#?? """"" ?# ## #?????????????? | | #"%#?? """"??????# *## #?????????????? | | / "#??? """???????#= = ## #?????????????? | | # #??? """???????# ## #?????????????? | | # #????###???????# ## ##????????????? | | ###### ##?????????????? # ############## | | # #################;### l | | + " E @ T" | | # E !g i | | # !##### ###### % | | ########## b###??# ######+####### | | ## # !! #????## ##???# | | ## # !! #?????# #????# | | ## # !! #?????# #????# """"" | | ## + #?????# #????# """" | | ## # #?????# #????# | | ## # #?????# #????# | | ## # !! #?????# #????# | | ###### # !! +?????# #????#####++#+# | | #????# # #?????# #????????# | | ##########+### #?????# ########## | | #?????? # ! # | | #??????? ??# + | | % #?????# ???# "" # | | #????## ???# """ * # | | ???? ??# "F # | | ????? ??# """ ###### | | ############+##??????# ?# "" #????? | | #????????????????????# ?+ #????? | | ####### #????????????????????# ?# [ #????? | | ??????# #????????????????????# ############### | | ??????# #????????????????????# ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 300 Core Shielding 40 Utility Shielding 66 Evasion (%) 67 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Dissipator Integrity Redistributor Microwarp Drive Subatomic Replicator Achievements -------------- Everyone Must Die False Reunion I Think I Know What's Going On Challenges ------------ None Game ------ Seed AerolevTachyonFragment Manual? 0 Play Time 08:01:33 Cumulative 171.3 hours Start 2023.09.17 @ 09:37:30 End 2023.10.09 @ 14:56:07 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 13c16823-c7fd-49cd-a2b7-1b620e27302e