Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.23 @ 22:24:38 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (193) 965 Value Destroyed (6286) 6286 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 11869 Bonus ------- High Alert Combat Kills 303 Follower Combat Kills 90 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -175 Cogmind --------- Core Integrity 25/850 Matter 104/300 Energy 23/100 System Corruption 5% Temperature Cool (0) Movement Flying (384) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Chainsword > --- INVENTORY (25) --- Surge Thruster Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Reaction Control System Improved Light Armor Plating Reflective Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster High-capacity Matter Pod Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher Chainsword [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 5 | . . . 1 . . . 4 Weapon 1 | . . 1 . . . . . Parts Attached 105 | 7 9 19 23 18 4 5 20 Power 12 | 1 1 . 4 3 . . 3 Engine 8 | 1 1 . 2 2 . . 2 Core 4 | . . . 2 1 . . 1 Reactor . | . . . . . . . . Propulsion 33 | 2 3 6 7 8 2 1 4 Treads 25 | . 3 5 5 8 2 1 1 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . 1 . . . . Flight 5 | . . 1 1 . . . 3 Utility 25 | 2 2 3 7 1 1 4 5 Device 9 | 1 . 3 3 . . 2 . Storage 3 | 1 2 . . . . . . Processor 2 | . . . . . . 1 1 Hackware 3 | . . . . . . . 3 Protection 8 | . . . 4 1 1 1 1 Artifact . | . . . . . . . . Weapon 35 | 2 3 10 5 6 1 . 8 Energy Gun 6 | 1 2 1 . . . . 2 Energy Cannon 6 | . . 3 2 1 . . . Ballistic Gun 18 | 1 1 3 2 4 1 . 6 Ballistic Cannon 3 | . . 3 . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 1 1 . . . Parts Lost 60 | . 4 . 14 9 3 . 30 Power 10 | . 1 . 4 1 . . 4 Propulsion 16 | . 1 . 3 3 1 . 8 Utility 12 | . . . 3 2 1 . 6 Weapon 22 | . 2 . 4 3 1 . 12 Highest Loss Streak 8 | . 2 . 2 3 1 . 8 To Critical Strikes . | . . . . . . . . Average Backups 21 | 3 13 24 23 24 24 22 19 Power . | . 2 2 1 . . . . Propulsion 6 | 1 4 6 5 7 7 7 7 Utility 7 | . 3 8 9 10 8 8 5 Weapon 5 | 1 2 6 6 6 8 7 6 Tool/Special . | . . . . . . . . Unused Backups 21 | . . 8 1 7 . . 5 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 12 | . . 3 . 4 . . 5 Weapon 6 | . . 5 . 1 . . . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 94 | . 96 99 94 98 96 96 75 Engine 8 | . 13 11 6 4 9 9 3 Treads 30 | . 23 31 35 35 33 35 12 Device 9 | . 14 11 7 9 9 9 7 Storage 9 | . 14 11 9 9 9 9 6 Hackware 1 | . . . . . . . 12 Protection 5 | . . . 10 8 9 6 4 Energy Gun 2 | . 13 1 . . . . 1 Energy Cannon 2 | . . 10 6 . . . . Ballistic Gun 17 | . 11 11 8 25 26 27 17 Ballistic Cannon 3 | . . 9 8 1 . . . Peak Build Rating 46 | 7 9 21 29 33 37 37 46 Average Rating 25 | 5 7 17 22 29 34 34 36 On Entrance 19 | . 7 9 17 25 31 34 32 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 109 | 14 90 101 107 105 104 104 109 Greatest Support 84 | 20 40 60 82 84 82 80 83 Greatest Overweight (x) 31 | 1 4 20 1 1 1 1 31 Average Overweight (x) 1 | . . 1 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 24 25 25 25 25 25 Most Carried 25 | 5 20 25 25 25 25 25 24 Average Carried 21 | 3 13 24 23 24 24 22 19 Final Capacity 25 | 8 20 25 25 25 25 25 25 Final Carried 25 | 4 20 25 22 23 23 25 7 Class Distribution -------------------- 25% | Tank 20% | Mutant 17% | Commander-Tank 15% | Gunner 6% | Commander-Gunner 6% | Hacker-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Tank | -8/Scraptown Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 5447 | 240 254 771 977 1612 307 164 1122 Remotely . | . . . . . . . . Salvage Created 7923 | 58 698 1191 1940 2053 261 . 1722 Parts 410 | 7 41 77 92 108 9 . 76 Haulers Intercepted 15 | . 1 5 3 6 . . . Recyclers Shooed 8 | . 1 1 . 4 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 135 | . 14 21 36 30 5 . 29 Guns 93 | . 13 9 12 25 5 . 29 Cannons 35 | . . 9 24 2 . . . AOE 6 | . . 3 . 3 . . . Classes Destroyed 17 | 1 6 4 4 1 1 . . Worker 11 | . 1 3 2 3 . . 2 Builder 5 | . . 2 . 2 . . 1 Tunneler 3 | 3 . . . . . . . Hauler 15 | . 1 5 3 6 . . . Recycler 6 | . . 2 1 2 . . 1 Mechanic 4 | . . 1 . 2 . . 1 Operator 6 | . 1 2 2 1 . . . Watcher 7 | . 2 2 2 1 . . . Swarmer 15 | . 3 6 . . . . 6 Grunt 84 | . 11 13 24 18 . . 18 Brawler 3 | . . . 1 2 . . . Duelist 2 | . . . 1 . . . 1 Protector 1 | . . . 1 . . . . Sentry 23 | . . 2 8 7 4 . 2 Demolisher 2 | . . . . 2 . . . Hunter 3 | . . . 1 1 . . 1 Programmer 2 | . . . . . 1 . 1 Thug 1 | . . . . 1 . . . Best Kill Streak 9 | 1 3 5 6 9 1 . 5 Combat Bots Only 5 | . 3 3 5 5 1 . 5 Max Kills in Single Turn 4 | 1 2 4 1 3 1 . 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 3 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 832 | . 85 67 174 139 49 . 318 Missed 234 | . 24 24 46 37 22 . 81 Hits 598 | . 61 43 128 102 27 . 237 Melee 4 | . . . 4 . . . . Projectile 594 | . 61 43 124 102 27 . 237 AOE 13 | . . . . 11 . . 2 Critical Strikes 17 | . 1 . 2 5 3 . 6 Part Disruptions 2 | . . 2 . . . . . Damage Taken 10463 | . 751 549 2464 2105 389 . 4205 Core 1460 | . 140 45 371 67 12 . 825 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 315 | . . 111 . 204 . . . Core Remaining (%) 62 | 100 44 88 . . . 18 . Volleys Fired 453 | 13 54 58 94 107 19 . 108 Largest 3 | 2 2 3 3 3 3 . 3 Hottest 163 | 60 80 127 119 79 75 . 163 Shots Fired 1203 | 26 90 174 270 314 48 . 281 Gun 906 | 26 90 69 98 296 48 . 279 Cannon 293 | . . 105 172 16 . . . Launcher 4 | . . . . 2 . . 2 Special . | . . . . . . . . Kinetic 994 | 13 41 116 192 310 48 . 274 Thermal 76 | . 12 28 31 . . . 5 Explosive 4 | . . . . 2 . . 2 Electromagnetic 129 | 13 37 30 47 2 . . . Robot Hit Streak 37 | 4 11 12 20 21 8 . 37 Robot Miss Streak 5 | 3 3 5 4 4 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 12 | . . . . 4 . . 8 Max Gunslinging Chain 1 | . . . . 1 . . 1 Shots Hit Robots 785 | 14 65 90 180 207 32 . 197 Core Hits 367 | 6 32 47 81 104 11 . 86 Critical Kills 4 | . . . 2 . . . 2 Critical Parts Destroyed 5 | . . . 1 2 . . 2 Critical Strikes 16 | . 2 1 6 3 . . 4 Destroy 9 | . . . 3 2 . . 4 Blast 5 | . . 1 3 1 . . . Corrupt 2 | . 2 . . . . . . Melee Attacks 3 | . . . 3 . . . . Impact . | . . . . . . . . Slashing 3 | . . . 3 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15263 | 181 954 2155 3756 3966 631 . 3620 Guns 9846 | 152 717 501 1148 3296 612 . 3420 Cannons 4081 | . . 1429 2427 225 . . . Explosions 1195 | 29 221 198 158 389 . . 200 Melee . | . . . . . . . . Ramming 141 | . 16 27 23 56 19 . . Kinetic 11167 | 61 275 999 2337 3521 612 . 3362 Thermal 1550 | 29 313 596 554 . . . 58 Explosive 589 | . . . . 389 . . 200 Electromagnetic 1816 | 91 350 533 842 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . 2 6 6 10 . 5 Average Corruption 5 | . . 2 5 6 7 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 108 | . . 14 13 54 26 . 1 Message Errors 26 | . . 4 2 15 4 . 1 Matter Fused 26 | . . 2 3 15 6 . . Heat Flow Errors 9 | . . 2 1 6 . . . Energy Discharges 9 | . . . 2 5 2 . . Parts Rejected 2 | . . . . 1 1 . . Parts Fused 2 | . . . 1 1 . . . Data Loss (minor) 18 | . . 3 2 6 7 . . Data Loss (major) 5 | . . 1 . 3 1 . . Misfires 6 | . . 1 1 2 2 . . Alerts 2 | . . . 1 . 1 . . Weapon Failures 3 | . . 1 . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . 18 42 1 . . . Projectiles 39 | . . 18 21 . . . . Explosions 22 | . . . 21 1 . . . Melee . | . . . . . . . . Knockbacks 15 | . 1 4 10 . . . . Impact 2 | . 1 . 1 . . . . Kinetic 13 | . . 4 9 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 281 | . 64 . 110 69 . . 38 Shots 7 | . 2 . 3 1 . . 1 Rammed 15 | . 2 1 2 6 2 . 2 Targets Rammed 18 | . 3 1 4 6 2 . 2 Kicked 1 | . 1 . . . . . . Crushed 2 | . . . 2 . . . . Highest Temperature 281 | 40 201 254 281 159 3 . 111 Average Temperature 53 | 19 56 30 66 32 3 . 50 Received Heat Transfer 3546 | . 291 168 972 828 72 . 1215 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 4 | . 1 1 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 2266 | 50 509 829 767 . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | 1 3 3 4 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . 1 2 2 1 . . Low Security (%) 56 | 100 100 60 5 5 95 . 100 Level 1 26 | . . 39 24 75 4 . . Level 2 16 | . . . 69 18 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 565 | 5 96 331 548 565 215 . 108 Initial 228 | . . 15 113 228 215 . . Average 189 | . 33 146 421 329 74 . 51 Influence Increases 4521 | 15 483 700 1173 1207 156 . 787 Destroy 0b10 Robot/C 2740 | . 280 420 700 640 120 . 580 Destroy 0b10 Robot/NC 300 | 15 25 85 55 90 5 . 25 Destroy Leader 654 | . 86 114 180 154 . . 120 Allied During Kill 102 | . . . . 92 2 . 8 Successful Hack 148 | . 56 14 42 22 14 . . Disable Machine 225 | . . 45 75 105 . . . Destroy Structure 112 | . 6 22 31 44 . . 9 Lose Combat Pursuer 240 | . 30 . 90 60 15 . 45 Influence Decreases 4521 | 15 445 470 899 1196 709 . 787 Entered New Map 830 | . . 23 155 314 338 . . Time Decay 2947 | 15 425 447 604 592 351 . 513 Lost Part 514 | . 20 . 140 90 20 . 244 Lost Ally 230 | . . . . 200 . . 30 Squads Dispatched 30 | . 4 4 6 5 . . 11 Investigation 12 | . 3 2 1 1 . . 5 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 1 2 3 1 . . 1 Assault 4 | . . . 1 3 . . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 18 | . 1 4 8 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 210 | . 25 35 53 52 7 . 38 Peak Tracking Total 8 | . 3 5 5 8 4 . 5 Tactical Retreats 12 | . 2 . 4 3 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 4 | . 2 1 . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 15 | . . 3 5 7 . . . Max in Single Turn 2 | . . 2 1 2 . . . Garrison Access 2 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 36 | . 6 5 4 8 3 4 6 Terminals 25 | . 6 4 3 6 3 . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 100 | . 17 14 12 13 4 27 13 Successful 65 | . 10 8 5 10 2 27 3 Failed 35 | . 7 6 7 3 2 . 10 Catastrophic 8 | . 1 2 2 . . . 3 Database Lockouts . | . . . . . . . . Manual 52 | . 17 10 7 4 4 . 10 Terminals 52 | . 17 10 7 7 4 . 7 Fabricators . | . . . . . . . . Repair Stations 8 | . . 4 . 4 . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 5 | . . . 5 . . . . Garrison Access 5 | . . . . 2 . . 3 Terminal Hacks 38 | . 3 3 1 4 . 27 . Record 26 | . . . . . . 26 . Robot Analysis 3 | . 2 1 . . . . . Open Door 2 | . . . . 2 . . . Branch Access Points 2 | . . 1 1 . . . . Transport Status 1 | . . . . 1 . . . Hauler Manifests 3 | . 1 1 . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . 4 . 4 . . . Scan Component 4 | . . 2 . 2 . . . Repair 4 | . . 2 . 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 1 | . . . 1 . . . . Analyze 2 | . . . 2 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 Seal Access 2 | . . . . 1 . . 1 Unauthorized Hacks 13 | . 7 1 . 1 2 . 2 Terminals 11 | . 7 1 . 1 2 . . Operators 1 | . 1 . . . . . . Skim 10 | . 6 1 . 1 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Fedlink 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 5 3 4 3 1 . 4 Full Trace Events 9 | . 2 2 1 1 . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 4 | . . 2 . 2 . . . Time 110 | . . 52 . 58 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 5 | . . . . . 5 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 17 | . . . . 12 5 . . Largest Group 12 | . . . . 12 5 5 5 Highest-Rated Group 235 | . . . . 235 67 67 67 Highest-Rated Ally 31 | . . . . 31 21 21 21 Initial UFD Resources 24 | . . . . . . . 24 Total Orders 3 | . . . . . . 3 . STAY 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . FOLLOW 1 | . . . . . . 1 . Ally Attacks 65 | . . . . 50 3 . 12 Total Damage 781 | . . . . 535 71 . 175 Kills 5 | . . . . 3 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 2192 | 15 1626 2 . . . 7 542 Sensors 549 | . . . . . . 7 542 Seismic 1674 | 15 1626 2 . . . . 31 Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 12555 | 213 1626 2004 1957 1863 867 2311 1714 Spaces Moved 4277 | 144 625 612 657 619 323 936 361 Core 43 | 17 . . . . . . 26 Treads 3976 | . 504 602 657 619 323 936 335 Legs 248 | 127 121 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . 10 . . . . . Fastest Speed 50 | 50 120 160 236 232 236 245 242 Average Speed 251 | 112 226 277 238 233 242 245 392 Slowest Speed 1600 | 120 400 1480 240 236 246 246 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 54 | 6 94 53 62 85 61 63 12 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . . 3 . Spaces Dug 3 | . . . 3 . . . . Terrain Destroyed 102 | 5 4 16 28 40 . . 9 Melee 3 | . . . 3 . . . . Projectile 10 | . . 3 7 . . . . AOE 89 | 5 4 13 18 40 . . 9 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 5336 | 170 752 806 851 879 381 954 543 Wait 268 | . 33 63 43 79 9 8 33 Move 4270 | 143 624 611 656 618 322 935 361 Hop . | . . . . . . . . Pick Up 118 | 7 23 27 17 27 3 4 10 Fast Attach 8 | 4 . 2 1 1 . . . Attach 71 | 3 4 3 17 11 3 2 28 Detach . | . . . . . . . . Swap 54 | . 8 17 9 13 3 3 1 Drop 53 | . 3 24 7 17 . 2 . Fire 453 | 13 54 58 94 107 19 . 108 Melee 3 | . . . 3 . . . . Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush 17 | . 2 1 4 6 2 . 2 Escape Stasis . | . . . . . . . . Rewire 20 | . . . . . 20 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 214 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 13) 876 | -10/Materials | Discovered new exit (range 5) 1081 | -10/Materials | Core integrity fell below 50% 1297 | -10/Materials | Discovered new exit (range 16) 1501 | -10/Materials | Discovered new exit (range 12) 1516 | -10/Materials | Discovered new exit (range 8) 1840 | -10/Materials | Entered another Materials area 1840 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1922 | -9/Materials | Repaired Lgt. Treads 1949 | -9/Materials | Repaired Seismic Detector 2148 | -9/Materials | Build established: Gunner 3156 | -9/Materials | Discovered new exit (range 9) 3406 | -9/Materials | Identified exit to Mines 3822 | -9/Materials | Discovered new exit (range 5) 3844 | -9/Materials | Entered another Materials area 3844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3912 | -8/Materials | Garrison activated, responded to threat 4139 | -8/Materials | Build established: Tank 4244 | -8/Materials | First assault squad dispatched 4324 | -8/Materials | Core integrity fell below 50% 4835 | -8/Materials | Build established: Mutant 5064 | -8/Materials | Discovered new exit (range 16) 5638 | -8/Materials | Identified exit to Storage 5644 | -8/Materials | Build established: Tank 5734 | -8/Materials | Crushed by falling debris 5801 | -8/Materials | Entered Storage 5859 | -8/Storage | Repaired Autogun+ 5887 | -8/Storage | Repaired Lgt. Treads 6537 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6833 | -8/Storage | Build established: Commander-Tank 6858 | -8/Storage | Met a pair of Derelict thieves 6965 | -8/Storage | Lost 4 allies 7002 | -8/Storage | Used back door to open Recycling access 7002 | -8/Storage | Discovered new exit (range 5) 7183 | -8/Storage | Lost 6 allies 7184 | -8/Storage | Lost 3 parts (2n1w) 7401 | -8/Storage | First assault squad dispatched 7426 | -8/Storage | Build established: Tank 7664 | -8/Storage | Entered Recycling 7747 | -8/Recycling | Core integrity fell below 20% 8282 | -8/Recycling | System corruption reached 10% 8465 | -8/Recycling | Scanned before Scraplab entrance 8500 | -8/Recycling | Entered Scraplab 8520 | -8/Recycling | Discovered new exit (range 2) 8531 | -8/Recycling | Entered Scraptown 8531 | -8/Scraptown | Accompanied by 5 allies 8531 | -8/Scraptown | System corruption cleaned by C-Scrubber 8711 | -8/Scraptown | Build established: Commander-Tank 8991 | -8/Scraptown | Visited TADAMA 9091 | -8/Scraptown | Visited Fellowship of the Rings 9209 | -8/Scraptown | Discovered new exit (range 13) 9415 | -8/Scraptown | Visited Scrapoid Research Area 9498 | -8/Scraptown | Visited Supply Room 9545 | -8/Scraptown | Visited UFD Registry 9545 | -8/Scraptown | Registered with UFD as "Slugripper" 9633 | -8/Scraptown | Visited Research Penetration Think Tank 9694 | -8/Scraptown | Visited Science Guys 9809 | -8/Scraptown | Visited Chapter 10 9848 | -8/Scraptown | Visited Cartography Club 10167 | -8/Scraptown | Visited Junk Repository 10328 | -8/Scraptown | Visited Observation Area 10365 | -8/Scraptown | Visited Curators Association 10434 | -8/Scraptown | Visited Junk Repository 10481 | -8/Scraptown | Build established: Commander-Gunner 10675 | -8/Scraptown | Met Optimus 10675 | -8/Scraptown | Accepted into 0bPrime 10824 | -8/Scraptown | Discovered new exit (range 3) 10842 | -8/Scraptown | Entered Factory 10842 | -6/Factory | Accompanied by 5 allies 10842 | -6/Factory | Evolved 4 slots: Utility x4 10964 | -6/Factory | Lost 3 allies 11252 | -6/Factory | Loaded intel: 8 recycling unit locations 11415 | -6/Factory | Lost 3 parts (1n2u) 11467 | -6/Factory | Build established: Scavenger-Gunner 11712 | -6/Factory | Garrison activated, responded to threat 11773 | -6/Factory | Lost 4 parts (1p1n2w) 11811 | -6/Factory | Build established: Hacker-Gunner 11999 | -6/Factory | Learned location of Protoforge (-2) 12128 | -6/Factory | Lost 3 parts (1n1u1w) 12354 | -6/Factory | Lost 7 parts (2n2u3w) 12533 | -6/Factory | Core integrity fell below 50% 12548 | -6/Factory | Core integrity fell below 20% 12556 | -6/Factory | Self-destructed Last Messages --------------- 9X. 12386_ Acquired Lgt. Nuclear Core. 12466_ K-01 Serf cleans the Construction Platform. 12517_ Door malfunctions. 12520_ K-01 Serf cleans the Construction Platform. 12526_ Hvy. Laser destroyed. 12532_ Lgt. Ion Engine destroyed. 12534_ M-13 Machinist destroyed. 12539_ Rocket Launcher destroyed. 12541_ Hvy. Laser destroyed. 12543_ Enh. Autogun destroyed. 12544_ Critical hit (Burn: +37). 12547_ Lgt. Nuclear Core destroyed. 12550_ M3WJJE&Z/E&7BYGL3,|0&BJ=%2B4UX5 1S2 12551_ Gauss Rifle destroyed. 12553_ U-05 Engineer lays Concrete. 12555_ Imp. Flight Unit destroyed. 12556_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????""??????????????????????????????????? | | ?????????????"Y??????????????????????????????????? | | ?????????????""???????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ???????????? | | ??????????????????????####+##### ########?+## | | ?????????????????????? ! ? | | ??????????????????????? ? | | ??????????????????????? gg u """ """ " | | ???????????????????????? g """ """ " | | ???????????????????????? g ???? """ """ " | | ???????????????????????## #######?# | | ???????????????????????#!@ p #?# """ """ " | | ???????????????????????#%"""" """" #?# """ """ " | | ???????????????????????#!"""" """" ### """ """ " | | ???????????????????????# """" """" + %% | | ???????????????????????# """" """" ### | | ???????????????????????# """" """" #?# % | | ???????????????????????# """"="""" #####"#+###### | | ???????????????????????# """"%"""" # ## | | ???????????????????????#= =%[ # % ## | | ???????????????????????# = # ## | | ???????????????????????# # !! # | | ???????????????????????# # !! ## | | ???????????????????????##############""" ! ## | | ????????????????????????????????????#"Y ## | | ????????????????????????????????????#""" ## | | ????????????????????????????????????# ## | | ????????????????????????????????????############## | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 34% | -9/Materials Seismic Detector | 5% | -9/Materials Autogun | 23% | -8/Storage Lgt. Treads | 17% | -8/Storage Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoDynamicSteel Manual? 0 Play Time 01:11:25 Cumulative 361.7 hours Start 2026.05.23 @ 21:05:28 End 2026.05.23 @ 22:24:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 490 Rogue 472 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d5adb1-3441-421d-964c-0db210631752