Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 16:28:37 Player: hairblade Result: Destroyed by H9-UX5(g) with Beamcaster Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (692) 692 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 3050 Bonus ------- Follower Combat Kills 94 Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 87/100 System Corruption 13% Temperature Cool (27) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Targeting Computer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Reactive Plating > --- WEAPON ----------- Heavy Riot Gun Barrage Gun > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Targeting Computer Barrage Gun Rocket Launcher Datajack Self-destruct Interrupter [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Hackware Makeshift Hacking Suite Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 8 . 11 . 2 12 Power 4 | 1 . 2 . . 1 Engine 3 | 1 . 1 . . 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 3 . 3 . . 3 Treads 4 | 1 . . . . 3 Leg 5 | 2 . 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 . 2 . 1 2 Device 2 | 1 . . . . 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 3 | . . 2 . . 1 Artifact . | . . . . . . Weapon 13 | 2 . 4 . 1 6 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 18 | . . 1 . . 17 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 4 | . . 1 . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 7 | 3 5 7 8 7 6 Power 1 | 1 1 1 1 1 1 Propulsion . | 1 1 1 . . . Utility 1 | . . 2 3 2 1 Weapon 2 | 1 2 3 2 2 2 Tool/Special . | . . . . . . Unused Backups 17 | . . 8 2 2 5 Power 4 | . . 1 . . 3 Propulsion 2 | . . . 1 . 1 Utility 5 | . . 2 1 1 1 Weapon 6 | . . 5 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 97 100 100 89 Engine 5 | . 14 9 . . 8 Core 5 | . . 1 11 11 1 Treads 6 | . . . . . 25 Leg 25 | . 28 33 33 33 4 Device 3 | . 14 2 . . 7 Storage 11 | . 14 11 11 11 11 Hackware 3 | . . . . 8 1 Protection 12 | . . 16 22 13 7 Energy Gun 2 | . 14 3 . . 2 Ballistic Gun 4 | . 14 . . . 11 Ballistic Cannon 13 | . . 17 22 20 1 Peak Build Rating 38 | 7 7 18 19 23 38 Average Rating 19 | 4 7 15 18 21 30 On Entrance 12 | . 7 7 18 19 23 Naked Turns . | . . . . . . Heaviest Build 36 | 14 14 25 25 25 36 Greatest Support 76 | 20 20 30 30 30 76 Greatest Overweight (x) 3 | 1 . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 3 5 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 989 | 294 6 255 66 64 304 Remotely . | . . . . . . Salvage Created 725 | 100 90 292 . . 243 Parts 40 | 5 10 15 . . 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . 3 12 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 6 10 . . 7 Melee 1 | . . . . . 1 Guns 9 | . 6 . . . 3 Cannons 12 | . . 10 . . 2 AOE 1 | . . . . . 1 Classes Destroyed 7 | 2 1 3 . . 1 Tunneler 2 | 2 . . . . . Recycler 1 | 1 . . . . . Swarmer 11 | . 6 3 . . 2 Grunt 6 | . . 5 . . 1 Brawler 2 | . . 1 . . 1 Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Thug 2 | . . . . . 2 Best Kill Streak 3 | 1 3 3 . . 2 Combat Bots Only 3 | . 3 3 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 184 | . 27 23 . . 134 Missed 41 | . 5 2 . . 34 Hits 143 | . 22 21 . . 100 Melee 18 | . . . . . 18 Projectile 125 | . 22 21 . . 82 Critical Strikes 8 | . . . . . 8 Damage Taken 2464 | . 183 176 . . 2105 Core 474 | . 58 18 . . 398 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . 50 . . 51 Ignored by Resistances 81 | . . . . . 81 Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 85 | 14 10 17 . . 44 Largest 2 | 2 2 2 . . 2 Hottest 88 | 70 70 74 . . 88 Shots Fired 143 | 28 20 34 . . 61 Gun 89 | 28 20 . . . 41 Cannon 49 | . . 34 . . 15 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 112 | 14 10 34 . . 54 Thermal 24 | 14 10 . . . . Explosive 5 | . . . . . 5 Electromagnetic 2 | . . . . . 2 Robot Hit Streak 12 | 12 3 8 . . 7 Robot Miss Streak 6 | 2 4 4 . . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 85 | 17 10 18 . . 40 Core Hits 47 | 4 7 11 . . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | 2 1 2 . . . Burn 3 | 2 1 . . . . Blast 2 | . . 2 . . . Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 11 | . . . . . 11 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2060 | 176 119 426 . . 1339 Guns 736 | 176 115 . . . 445 Cannons 635 | . . 426 . . 209 Explosions 488 | . . . . . 488 Melee 197 | . . . . . 197 Ramming 4 | . 4 . . . . Kinetic 1173 | 53 40 426 . . 654 Thermal 198 | 123 75 . . . . Explosive 488 | . . . . . 488 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 197 | . . . . . 197 Highest Corruption 13 | . . . . . 13 Average Corruption 12 | . . . . . 12 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . . . . . 27 Message Errors 7 | . . . . . 7 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 3 | . . . . . 3 Misfires 2 | . . . . . 2 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 77 | . . 7 . . 70 Projectiles 7 | . . 7 . . . Explosions 47 | . . . . . 47 Melee 23 | . . . . . 23 Knockbacks 2 | . . 1 . . 1 Impact . | . . . . . . Kinetic 2 | . . 1 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . . . 150 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 287 | 60 70 54 . . 287 Average Temperature 63 | 27 36 12 . . 116 Received Heat Transfer 429 | . . 24 . . 405 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 814 | 518 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 96 | 100 100 93 100 . . Level 1 3 | . . 6 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 210 | 5 125 210 35 . . Initial 48 | . . 48 35 . . Average 67 | . 36 117 8 . . Influence Increases 758 | 15 189 319 . . 235 Destroy 0b10 Robot/C 480 | . 120 200 . . 160 Destroy 0b10 Robot/NC 15 | 15 . . . . . Destroy Leader 80 | . 20 30 . . 30 Allied During Kill 15 | . . . . . 15 Successful Hack 23 | . 19 4 . . . Destroy Structure 10 | . . 10 . . . Lose Combat Pursuer 135 | . 30 75 . . 30 Influence Decreases 758 | 15 74 343 91 . 235 Entered New Map 123 | . . 67 56 . . Time Decay 515 | 15 74 266 35 . 125 Lost Part 80 | . . 10 . . 70 Lost Ally 40 | . . . . . 40 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 8 17 . . 17 Peak Tracking Total 8 | . 3 4 . . 8 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 3 3 . 1 . Terminals 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 9 5 . 5 . Successful 14 | . 5 4 . 5 . Failed 5 | . 4 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . 1 1 . 3 . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 4 . 5 . Record 3 | . . 3 . . . Part Schematic 5 | . . . . 5 . Prototype ID Bank 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Reprogram Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 605 | . . . . . 605 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 887 | 16 248 155 . . 468 Sensors 468 | . . . . . 468 Seismic 419 | 16 248 155 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3093 | 197 248 619 176 1160 693 Spaces Moved 2041 | 120 165 417 126 897 316 Core 29 | 25 . . . . 4 Treads 294 | 15 . . . . 279 Legs 1718 | 80 165 417 126 897 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 125 | 113 120 120 120 120 158 Slowest Speed 200 | 160 120 120 120 120 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 31 29 35 81 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 1 . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . 7 . . 49 Melee . | . . . . . . Projectile 8 | . . 7 . . 1 AOE 48 | . . . . . 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2418 | 155 197 507 152 982 425 Wait 182 | 4 17 35 23 76 27 Move 2036 | 119 164 416 125 896 316 Hop . | . . . . . . Pick Up 42 | 9 5 12 2 4 10 Fast Attach 6 | 2 . 4 . . . Attach 20 | 6 . 1 . 1 12 Detach . | . . . . . . Swap 8 | . . 6 . 1 1 Drop 24 | 1 . 16 2 4 1 Fire 85 | 14 10 17 . . 44 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 198 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Entered another Materials area 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -9/Materials | Discovered new exit (range 7) 1065 | -9/Materials | Entered Mines 1110 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1113 | -9/Mines | Found Prototype Device 1157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1236 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1241 | -9/Mines | Entered Zion 1522 | -7/Zion | Received a hallucinogenic algorithm 1522 | -7/Zion | Ran a hallucination algorithm 1546 | -7/Zion | Ran a hallucination algorithm 1553 | -7/Zion | Ran a hallucination algorithm 1801 | -7/Zion | Met Imprinter 1837 | -7/Zion | Imprinted 1839 | -7/Zion | Declared Zion's savior 1979 | -7/Zion | Found CR-A16's Pointy Stick 2370 | -7/Zion | Discovered new exit (range 14) 2401 | -7/Zion | Entered Proximity Caves 2401 | -6/Proximity Caves | Accompanied by 4 allies 2493 | -6/Proximity Caves | Lost 4 allies 2518 | -6/Proximity Caves | System corruption reached 10% 2523 | -6/Proximity Caves | Core integrity fell below 50% 2550 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 2626 | -6/Proximity Caves | Identified Exp. Sensor Array 2818 | -6/Proximity Caves | Build established: Scavenger-Mutant 3055 | -6/Proximity Caves | Attacked by a faux Warlord 3071 | -6/Proximity Caves | Core integrity fell below 20% 3094 | -6/Proximity Caves | Destroyed by H9-UX5(g) with Beamcaster Last Messages --------------- Reading system data... JH-GKM(M): "I've never seen anything like that down here. It must be an Unaware spy!" Critical hit (Burn: +37). Reactive Plating destroyed. JH-GKM(M): "You are tresspassing on Warlord territory, MY territory! Guards, destroy it!" Angular Momentum Engine destroyed. Destroyed Lgt. Angular Momentum Engine. Rocket Launcher destroyed. Destroyed Rocket Launcher. M6NNHA,, UIZFCJIGW4VI,,AC Med. Treads destroyed. Critical hit (Burn: +37). Arm. Treads destroyed. Med. Treads destroyed. Jacked O9-27N(l)... Command string: trojan(horse) No effect. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #????????????????????????????? | | #?????????????????????????????? | | # #??????????????????????????????? | | ## ###??????????????????????????????? | | # ????????????????????????????????? | | ###### #????????????????????????????????? | | #???? #???????????????? ??????????????? | | ##???## #??????????????? ???????????????? | | ###### #??????????????? ????????????????? | | ## [ #?????????????? ##???????????????? | | # #### ###########????? ##??????????????? | | ## #?# ##??? ##?????????????? | | ?## #?# #??# ####??????????? | | ??# #?########### ### ?????????? | | ??## ####???????##### ?????????? | | ???####??????????# #?????????????? | | ?????????????????# ## ### #?????????????? | | ??????????????? ???## ##???? ##?????????????? | | ????????????? ??????# ##???????#??????????????? | | ????????????# ????????#g #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#gl##??????????????????????? | | ??????????????????????# @###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????# ####???????????????????? | | ????????????????????# ##??????????????????????? | | ??????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ??????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? #### ???????????????????????? | | ??????????????? #???## ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed ConstructSmartbombMatter Manual? 0 Play Time 00:38:35 Cumulative 21.4 hours Start 2025.05.13 @ 15:47:18 End 2025.05.13 @ 16:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2d209a8-90c0-44e5-beab-014cb9ed68e4