Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 05:36:13 Player: RIFlord Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (372) 1860 Value Destroyed (18167) 18167 Prototype IDs (83) 1660 Alien Tech Used (17) 3400 Bonus (50180) 50180 TOTAL SCORE: 87567 Bonus ------- High Alert Combat Kills 1838 Follower Combat Kills 1759 Entered Garrisons 800 Used RIF Installer 2000 Network Hubs Disabled 400 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -8017 Cogmind --------- Core Integrity 1280/1850 Matter 8/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (6) ---- Enhanced Armored Heavy Treads Potential Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Medium Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved Weapon Cycler Improved Utility Shielding SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Quantum Sheargun Multirail Multirail Sigix Broadsword > --- INVENTORY -------- Reinforced Quantum Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Dimensional Manipulator Precision Matter Filter Experimental Weapon Shielding Experimental Shield Generator Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Sigix Quantum Sheargun Enhanced Nova Cannon Potential Cannon Improved Potential Cannon Graviton Cannon Graviton Cannon [Rating: 244] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Centrium Medium Armor Plating Artifact Matter Drive Weapon Flak Gun Energy Gun Warp Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Z-bomb Delivery System Special Weapon Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 11 | . . 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . 1 . . 1 . . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 560 | 8 16 26 4 13 18 11 18 2 23 14 3 4 1 7 4 24 12 18 10 7 12 16 24 21 15 12 28 7 6 7 4 15 33 18 10 23 4 46 16 Power 35 | . 3 2 . . 4 . 4 . 3 1 . . . 1 . 1 1 1 1 . . . . . 1 . 1 . 1 . . 1 . 3 . . . 6 . Engine 10 | . 3 2 . . . . 2 . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Core 12 | . . . . . 4 . 2 . 3 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . 3 . . . 6 . Propulsion 75 | 2 . 6 1 4 5 3 7 . 3 3 . . . 1 3 6 1 5 2 1 1 2 . . . . 6 . . . . 6 . 2 1 1 . 2 1 Treads 50 | 2 . 6 1 1 . 2 1 . 3 3 . . . 1 . 2 . 5 2 1 1 1 . . . . 5 . . . . 6 . 2 1 1 . 2 1 Leg 15 | . . . . 2 5 . 2 . . . . . . . . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 260 | 2 3 9 1 2 3 4 2 2 4 3 3 3 1 5 1 9 6 5 5 5 10 14 20 20 9 11 14 4 4 4 2 4 11 4 7 14 3 24 3 Device 178 | 1 1 2 . 1 2 . 1 1 . . 2 3 1 5 1 5 5 3 2 4 8 12 18 19 8 11 11 4 2 2 1 4 7 3 3 8 2 12 3 Storage 14 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 . 2 2 . 2 . Processor 13 | 1 . 1 . . . . . . . 3 1 . . . . 1 . 1 . 1 . . 1 . . . . . . . . . . 1 . . . 2 . Hackware 16 | . . . . 1 . 3 1 . 4 . . . . . . 2 1 . . . 1 1 . . . . . . . . . . . . . 1 1 . . Protection 33 | . 1 6 1 . 1 . . . . . . . . . . 1 . 1 3 . 1 1 . 1 1 . 3 . 2 . . . 3 . 1 . . 6 . Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . Weapon 190 | 4 10 9 2 7 6 4 5 . 13 7 . 1 . . . 8 4 7 2 1 1 . 4 1 5 1 7 3 1 3 2 4 22 9 2 8 1 14 12 Energy Gun 23 | 1 5 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 . 3 . 2 4 Energy Cannon 41 | . 1 1 . . . . . . 2 . . . . . . 2 . . . . . . . 1 . 1 3 1 . 1 2 4 8 2 1 3 . 5 3 Ballistic Gun 72 | 3 1 4 2 5 3 2 2 . 7 5 . 1 . . . 5 2 4 2 1 1 . 1 . 2 . . 2 . 2 . . 6 2 . . . 3 4 Ballistic Cannon 20 | . . 4 . . . . . . . . . . . . . . 1 3 . . . . 3 . 2 . 4 . . . . . . . . . . 3 . Launcher 14 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . 1 1 . . Special Weapon 6 | . 3 . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 8 | . . . . . . 1 3 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . 1 . . . . 1 . . . . . . . . . . . . 3 . . . . . 1 1 . . . 3 . 1 8 2 2 2 . 9 . Parts Lost 41 | . . 1 . 1 10 1 4 . 8 . . . . 2 . 3 2 . . . . 1 . 1 . . 1 . 2 . . . . . . . . 1 3 Power 7 | . . . . . 2 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . . . . 1 3 . 1 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 . 1 . 1 . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 Weapon 16 | . . 1 . . 3 . 1 . 6 . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 Highest Loss Streak 7 | . . 1 . 1 7 1 2 . 3 . . . . 2 . 3 1 . . . . 1 . 1 . . 1 . 2 . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 97 99 99 99 92 97 98 98 97 99 99 100 100 91 80 89 99 92 93 92 93 92 93 92 80 88 94 94 92 78 89 91 80 77 77 69 70 75 70 Engine 1 | . 11 11 11 9 . . 4 . . . . . . . . . 4 1 2 . . . . . . . 5 5 5 5 5 2 . . . . . . . Core 1 | . . . . . 6 7 3 7 6 7 7 7 7 7 6 2 1 4 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 6 6 5 5 5 5 5 5 5 4 5 5 5 9 8 8 8 8 8 8 Treads 13 | . 28 22 22 23 2 11 18 . 9 22 23 23 23 14 3 3 . 13 15 13 13 9 11 11 11 11 15 15 15 15 15 12 9 13 13 13 12 12 8 Leg 1 | . . . . 2 21 9 4 . . . . . . . . 3 20 6 . . . 1 . . . . . . . . . . . . . . . . . Device 14 | . 12 10 11 8 14 7 1 7 1 . 7 7 11 15 15 12 19 6 10 18 13 22 28 26 23 23 20 21 15 15 19 18 17 17 13 9 7 12 12 Storage 9 | . 8 11 11 9 9 9 9 13 7 7 7 7 7 7 6 6 6 6 6 6 6 5 8 11 11 11 10 10 10 13 10 14 13 8 10 9 8 9 12 Processor 13 | . 5 2 11 9 9 9 9 7 7 16 29 30 26 23 20 21 20 25 20 20 20 17 13 11 11 11 10 10 10 10 10 9 7 7 8 8 8 11 12 Hackware 3 | . . . . 8 1 10 16 15 28 20 . . . . . 4 6 10 2 . 5 3 . . . . . . . . . . . . . . 6 1 . Protection 5 | . 1 19 11 . . . . . . . . . . . . . . 2 10 6 6 5 5 6 9 5 9 10 14 11 10 9 8 8 8 4 4 7 6 Energy Gun 1 | . 18 . . . . 8 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . 1 6 4 4 4 1 1 Energy Cannon 1 | . . 12 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . 7 3 . 1 1 . 2 3 Ballistic Gun 9 | . 7 4 2 26 18 17 17 15 17 22 23 23 23 23 20 19 17 8 13 19 20 17 6 4 . 2 . 5 4 . 10 9 4 3 3 . . 3 2 Ballistic Cannon 2 | . . 3 19 . . . . . . . . . . . . . . 4 6 . . . 9 11 . 11 14 10 9 . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 207 | 4 20 26 27 26 22 49 48 48 52 51 53 53 58 61 62 65 62 69 92 92 90 100 127 130 128 126 140 133 131 125 132 155 174 172 174 184 180 207 184 Greatest Support 195 | 40 40 40 40 60 40 30 60 36 60 68 68 68 68 68 66 66 50 73 110 110 103 107 107 107 107 107 137 127 127 127 127 140 140 177 177 192 192 192 195 Greatest Overweight (x) 27 | . . . . . 1 4 4 1 2 . . . . 2 2 2 1 1 1 27 . 1 1 1 1 1 2 1 1 . 1 1 1 . . . . 1 1 Average Overweight (x) . | . . . . . . 3 1 1 . . . . . . . . . . . 12 . . . 1 1 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 22 | 4 6 6 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 22 Average Capacity 15 | 4 5 6 6 6 6 11 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 21 Most Carried 22 | 4 6 6 6 6 6 11 12 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 17 20 20 20 20 20 20 20 18 20 20 20 20 22 20 22 22 Average Carried 14 | 1 4 5 5 5 5 8 10 11 11 11 11 11 10 10 11 11 11 10 10 11 11 11 14 18 19 19 19 19 18 19 17 19 19 19 19 19 18 20 20 Final Capacity 22 | 4 6 6 6 6 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 22 6 Final Carried 21 | 4 6 6 6 6 6 8 12 12 11 12 12 11 10 12 12 12 12 12 11 12 11 12 17 18 20 20 20 20 20 18 18 20 19 19 18 21 18 21 6 Class Distribution -------------------- 21% | Bothacker-Gunner 17% | Hauler-Mutant 14% | Scavenger-Gunner 13% | Alien-Mutant 11% | Scavenger-Mutant 5% | Mutant 4% | Scavenger-Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Lower Caves Bothacker-Gunner | -7/Data Miner Bothacker-Gunner | -6/Proximity Caves Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 14673 | 323 17 512 127 374 343 175 367 . 508 579 20 50 . 140 . 767 141 513 747 202 451 581 567 681 247 254 823 158 240 253 . 536 1513 454 228 540 . 950 292 Remotely 1177 | . . . . . . . . . . . . . . . . . . . 117 . . 339 51 177 82 . 119 28 . . . . . . . . . 188 76 Salvage Created 20705 | 330 137 1368 41 758 416 280 833 . 559 658 . . . 163 . 780 141 422 724 481 1352 805 285 562 . 138 999 33 215 253 . 478 774 677 261 1264 81 3671 766 Parts 877 | 26 10 85 6 41 21 15 43 . 25 35 . . . 10 . 36 9 13 22 33 70 29 9 22 . 2 33 . 3 4 . 14 42 21 13 41 1 100 43 Haulers Intercepted 13 | . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 . 2 . 1 . . . Recyclers Shooed 11 | . 1 4 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 124 | . . . . . . . . . . . 1 . . 16 . . . . . . . . 9 14 80 2 . . 2 . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . 4 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 259 | . 2 25 4 13 13 2 17 . 11 6 . . . 3 . 11 2 6 9 4 10 14 7 16 . 3 11 1 4 . . 1 13 6 3 15 1 15 11 Melee 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Guns 147 | . 2 8 . 8 4 1 17 . 9 6 . . . 3 . 11 2 3 5 4 10 10 3 8 . . . . 1 . . . 6 6 1 2 1 11 5 Cannons 64 | . . 14 4 . . . . . 2 . . . . . . . . 3 4 . . . 4 8 . 3 11 1 3 . . 1 . . . 1 . 1 4 AOE 32 | . . 3 . 4 9 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 . . 3 . . 2 Classes Destroyed 21 | 3 2 5 . 2 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . 3 . Worker 26 | 2 1 2 . . . . . . . 1 . . . . . . . . . . 9 2 . . . . 5 . . . . 1 2 . . . . 1 . Builder 12 | . . 1 1 2 . 1 . . . 1 . . . . . . . . . . 3 1 . . . . 1 . . . . . 1 . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 4 . 2 . 1 . . . Recycler 22 | 1 . 3 . 3 . 2 . . . 2 . . . . . . . 1 . . 2 . . . . . 4 . . . . . 2 . . 1 . 1 . Operator 14 | . 1 2 . . . . . . . 1 . . . . . . . . . 5 3 . . . . . . . . . . . . . 1 . . 1 . Watcher 7 | . . 1 . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . . . . . 1 . . . . . . Swarmer 44 | . . 10 3 3 3 . 9 . 3 1 . . . 1 . 3 . . . . . . 3 5 . . . . . . . . . . . . . . . Grunt 92 | . 2 9 1 7 9 1 8 . 5 2 . . . 1 . 4 . 3 3 . 4 10 1 3 . . 3 . 3 . . . 3 3 1 6 . . . Brawler 6 | . . . . 1 . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Duelist 8 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 1 . 1 . 1 . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Sentry 35 | . . 6 . 1 . 1 . . 2 4 . . . . . 1 . 1 . 4 5 1 1 . . 1 4 . . . . 1 . 1 . . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 14 | . . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 . . 2 . . . . . 2 . . . . 5 . Programmer 22 | . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 . . . 8 1 1 4 . 2 . Behemoth 5 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 5 2 7 3 11 9 3 6 . 3 4 . . . 1 . 7 1 3 4 7 8 5 3 5 . 3 11 1 3 . . 2 3 4 1 7 1 5 3 Combat Bots Only 9 | . 2 5 3 6 9 1 6 . 3 2 . . . 1 . 7 1 3 4 4 3 4 3 5 . 3 5 1 3 . . 1 3 4 1 6 1 5 3 Max Kills in Single Turn 5 | 1 1 2 1 3 3 3 2 . 1 2 . . . 1 . 1 1 2 2 2 4 5 1 1 . 1 3 1 1 . . 1 3 1 1 2 1 1 2 Gunslinging 1 | . . . . 1 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 3 3 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . . 2 . . 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 27082 | . 96 975 311 351 1082 243 683 . 1232 397 . . . 409 22 967 454 281 620 100 711 678 515 583 . 47 1069 138 640 . . 79 367 458 678 3034 603 3139 6120 Core 2051 | . 32 85 52 43 222 17 43 . 240 36 . . . 60 . 99 100 42 41 . 49 55 9 37 . . 77 27 39 . . 8 11 . 17 42 25 97 446 Absorbed by Shields 7412 | . . . . 142 91 9 49 . 25 . . . . . . . . 92 . . . 255 120 19 . . . . . . . 85 340 167 241 1154 . 1980 2643 Reduced by Siege Mode 574 | . . . . . . . . . . . . . . . . . . . . . 5 32 23 35 . . 51 . . . . . 36 7 . 40 . 209 136 Core Remaining (%) 74 | 100 87 . 65 . . . 40 . . . . . . 52 . . . . . . 61 . . . . 89 . . . . 87 . 98 . . 69 . . 69 Volleys Fired 1121 | 29 18 119 19 39 29 8 44 . 43 19 . . . 6 . 37 13 16 39 11 42 25 20 28 9 8 46 7 13 5 7 16 64 62 12 66 11 88 103 Largest 4 | 2 2 2 2 3 3 3 3 . 3 3 . . . 3 . 3 3 3 3 3 3 3 3 3 1 3 3 3 3 1 1 4 4 1 1 2 1 4 4 Hottest 300 | 50 100 116 78 66 66 93 93 . 152 84 . . . 84 . 146 84 134 123 105 105 105 159 196 90 196 196 141 141 88 90 266 242 200 90 200 90 300 290 Shots Fired 2280 | 56 29 193 38 107 57 14 102 . 106 53 . . . 18 . 100 30 38 115 33 126 75 58 73 8 22 107 17 39 5 7 46 89 62 12 75 11 210 149 Gun 1572 | 56 22 97 . 102 44 14 102 . 90 51 . . . 18 . 97 27 16 78 33 126 75 31 19 . . . 6 12 . . 24 58 59 9 34 10 175 87 Cannon 663 | . . 96 38 . . . . . 16 . . . . . . 2 . 22 37 . . . 27 54 8 22 107 11 27 5 7 22 23 1 3 39 . 34 62 Launcher 32 | . . . . 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 2 1 1 . Special 13 | . 7 . . . . . . . . 2 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1554 | 54 . 104 38 102 44 7 59 . 84 51 . . . 18 . 97 27 38 115 33 126 75 58 67 . 14 89 16 39 . . 24 49 10 . . . 69 47 Thermal 299 | 2 7 37 . . . . . . 20 . . . . . . 2 . . . . . . . 6 8 8 18 1 . . 7 8 9 50 9 16 10 19 62 Explosive 32 | . . . . 5 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 2 1 1 . Electromagnetic 225 | . 22 52 . . . 7 43 . 2 . . . . . . . . . . . . . . . . . . . . 5 . 14 23 . 3 39 . 15 . Slashing 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 106 40 Robot Hit Streak 88 | 7 7 15 8 18 20 5 24 . 18 24 . . . 19 . 29 14 39 56 31 39 13 65 55 . 23 33 24 20 5 . 20 25 57 66 88 . 52 36 Robot Miss Streak 8 | 3 1 6 5 4 3 2 5 . 5 4 . . . 2 . 5 3 2 3 . 1 1 3 2 . 3 4 1 4 . . 3 1 . . 1 1 1 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . 1 . 1 . . . 1 . Secondary Targets 18 | . . . . 1 2 . 5 . 2 . . . . . . 1 . . . 1 1 2 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 2 | . . . . 1 2 . 1 . 1 . . . . . . 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1749 | 35 16 120 16 73 37 12 72 . 80 45 . . . 16 . 89 27 32 103 26 69 55 50 54 . 19 94 13 34 5 . 30 37 55 11 84 1 234 105 Core Hits 1208 | 19 5 58 7 44 25 8 41 . 39 45 . . . 18 . 83 22 56 141 13 45 27 22 51 . 17 100 9 19 17 . 13 22 22 3 27 3 98 89 Critical Hits 153 | 1 . 1 . 1 1 . 4 . . . . . . . . . . . . 5 16 8 3 3 . . . . . . . 3 5 9 2 12 2 51 26 Critical Kills 30 | . . . . . . . 1 . . . . . . . . . . . . 3 7 1 1 2 . . . . . . . 2 3 2 1 2 1 1 3 Critical Parts Destroyed 94 | 1 . . . 1 1 . 3 . . . . . . . . . . . . 2 9 6 2 1 . . . . . . . . 2 5 1 7 1 31 21 Melee Attacks 189 | . . . . . . 4 1 . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . 7 25 52 1 92 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 18 52 1 92 1 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 7 . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 72696 | 300 248 2138 451 1104 1272 325 1271 . 1309 1150 1 . . 394 17 1717 280 1240 3062 654 2875 2986 1408 1864 . 685 3488 412 790 266 . 1306 3986 1626 402 7558 625 15099 10387 Guns 27427 | 295 219 511 . 650 436 153 1227 . 914 1098 . . . 394 . 1707 280 389 1688 654 2242 1910 685 517 . . . 115 291 . . 657 916 1566 155 1226 264 4445 1823 Cannons 18060 | . . 1303 414 . . . . . 395 . . . . . . . . 851 1374 . . . 695 1347 . 666 2755 290 472 92 . 530 552 . 89 640 . 1394 4201 Explosions 12087 | . 29 288 . 443 836 148 44 . . . . . . . . . . . . . 547 970 . . . . 418 . . . . . 2457 . . 920 . 664 4323 Melee 13803 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 4772 342 8531 . Ramming 1319 | 5 . 36 37 11 . 24 . . . 52 1 . . . 17 10 . . . . 86 106 28 . . 19 315 7 27 174 . 119 61 60 . . 19 65 40 Kinetic 28030 | 283 . 620 414 650 436 64 673 . 855 1098 . . . 394 . 1707 280 1240 3062 654 2242 1910 1380 1662 . 427 2275 405 763 . . 657 666 366 . . . 1639 1208 Thermal 15951 | 12 29 636 . . . 148 44 . 435 . . . . . . . . . . . . 970 . 202 . 239 898 . . . . 145 250 1200 155 496 264 1304 8524 Explosive 4866 | . . . . 443 836 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2457 . . 920 . 210 . Electromagnetic 4280 | . 219 846 . . . 89 554 . 19 . . . . . . . . . . . 547 . . . . . . . . 92 . 385 552 . 89 640 . 248 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 18250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158 5502 342 11633 615 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 2 2 2 2 2 . . . 1 1 1 4 4 4 4 4 4 6 6 6 6 6 . 7 . 2 . . . . Average Corruption 3 | . . . . . . . . . 1 1 2 2 2 2 . . . 1 1 1 2 3 4 4 4 4 2 6 6 6 6 . 6 . 2 . . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . . . . 2 6 5 10 1 9 . . . 1 3 6 1 5 17 23 46 17 14 13 14 11 5 . 18 . 2 . . . . Message Errors 62 | . . . . . . . . . 2 4 2 2 1 4 . . . 1 1 3 1 1 3 6 11 5 3 4 2 2 . . 4 . . . . . . Matter Fused 53 | . . . . . . . . . . . . . . . . . . . . . . . 7 7 11 5 3 4 2 6 1 . 7 . . . . . . Heat Flow Errors 36 | . . . . . . . . . . 2 1 4 . 1 . . . . . . . 1 . 3 10 4 3 2 1 1 . . 2 . 1 . . . . Energy Discharges 23 | . . . . . . . . . . . 1 2 . 1 . . . . . . . 1 1 1 7 3 2 . 2 . 1 . 1 . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 30 | . . . . . . . . . . . 1 2 . 2 . . . . . 3 . . 4 2 6 . . 3 4 1 . . 1 . 1 . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Targeting Errors 13 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 3 . . 1 . 1 . 1 . 2 . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2611 | . . 18 10 . 25 27 . . 6 . . . . . . . . . 8 . 54 166 4 7 . 23 109 . 17 8 . 44 576 . 3 285 9 688 524 Projectiles 649 | . . 18 10 . . . . . 6 . . . . . . . . . 8 . . . . 7 . 19 13 . 17 . . 25 67 . . . . 35 424 Explosions 927 | . . . . . 25 27 . . . . . . . . . . . . . . 54 149 . . . . 50 . . . . . 497 . . . . 25 100 Melee 1035 | . . . . . . . . . . . . . . . . . . . . . . 17 4 . . 4 46 . . 8 . 19 12 . 3 285 9 628 . Knockbacks 94 | . . 2 7 . . . . . . 1 . . . . . . . 3 10 . 1 1 2 16 . . 24 . 9 1 . 2 1 2 . . 1 10 1 Impact 17 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . . . 3 . 1 1 . 2 1 2 . . 1 1 1 Kinetic 70 | . . 1 6 . . . . . . . . . . . . . . 3 10 . . . 2 15 . . 17 . 7 . . . . . . . . 9 . Secondary 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . Self-Inflicted Damage 507 | . . 59 . . 133 71 . . . . . . . . . 5 . . . . 100 . . . . . . . . . . . . 21 . . . . 118 Shots 10 | . . 2 . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 Rammed 135 | 3 . 13 7 12 . 2 . . . 6 1 . . . 1 1 . . . . 7 7 5 . . 3 24 1 2 23 . 4 3 3 . . 1 3 3 Targets Rammed 145 | 3 . 16 8 13 . 3 . . . 8 1 . . . 1 1 . . . . 7 7 5 . . 3 26 1 2 23 . 4 3 3 . . 1 3 3 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . 3 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 352 | . 216 220 33 36 8 21 153 . 243 139 144 260 . 155 . 96 10 118 243 199 203 197 194 287 232 36 323 152 194 247 90 340 352 306 252 124 . 146 . Average Temperature 79 | . 65 60 18 14 3 10 41 . 74 28 80 113 . 29 . 32 4 41 114 73 63 86 95 124 94 19 111 65 99 91 55 121 104 105 92 47 . 62 . Received Heat Transfer 3569 | . 48 243 87 114 369 87 261 . 258 102 . . . 48 . 141 54 49 108 18 159 226 75 189 . . 129 18 156 . . 10 . 96 48 186 27 155 108 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Siege Activations 54 | . . . . . . . . . . . . . . . . . . . . 2 3 3 5 6 3 1 5 . 1 . . 1 5 1 1 3 . 6 8 Total Turns 751 | . . . . . . . . . . . . . . . . . . . . 23 29 38 52 71 13 12 94 . 4 . . 12 64 19 4 29 . 188 99 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . 16 14 19 17 24 8 12 48 . 4 . . 12 37 19 4 21 . 73 27 Robots Corrupted 13 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 5 . 1 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 5 . 1 . Parts Fried 31 | . 1 4 . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 6 . 4 7 . 3 . Impact Corruptions 11 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 3 . . 1 . 1 1 . . . 1 1 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Melted 30 | . . 2 . . . . . . 2 . . . . . . 1 . . 1 . . . . 1 . . 5 . . . . . 1 10 1 2 3 1 . Heat Transferred 11576 | 37 50 1090 . . . 50 50 . 629 . . . . . . . . . . . . 700 . 300 . 350 900 . . . . 161 296 1665 222 592 370 738 3376 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 5 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 960 | 50 159 577 385 597 695 400 692 363 747 458 . . . . 47 388 304 466 960 456 478 657 . . . . 262 . . . . 173 562 372 379 452 271 341 . Initial 392 | . 32 66 181 13 388 338 117 363 254 392 . . . . . 32 203 16 260 307 . 236 . . . . . . . . . . 96 252 209 174 271 142 . Average 267 | 28 114 371 208 334 570 293 458 363 505 330 . . . . 19 228 228 123 629 242 308 480 . . . . 95 . . . . 80 276 245 275 257 220 97 . Maximum Alert Level 3 | . . 2 1 2 2 2 2 1 3 2 . . . . . 1 1 2 3 2 2 2 . . . . 1 . . . . . 2 1 1 2 1 1 . Low Security (%) 39 | 100 100 11 63 31 . 14 5 . . 3 . . . . 100 37 8 72 . 39 16 . . . . . 81 . . . . 100 27 39 1 24 21 89 . Level 1 39 | . . 51 36 21 11 81 22 100 30 77 . . . . . 62 91 21 8 34 68 26 . . . . 18 . . . . . 53 60 98 64 78 10 . Level 2 19 | . . 37 . 47 88 3 71 . 48 18 . . . . . . . 5 58 26 15 73 . . . . . . . . . . 19 . . 10 . . . Level 3 1 | . . . . . . . . . 21 . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 4 4 . 2 . . . . . 2 . . . . . . 1 2 . . 1 . . . . . 3 . . . . 2 10 1 . 7 1 8 . Investigation 11 | . 3 1 . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . 2 . Extermination 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 4 . 5 . Reinforcement 22 | . 1 2 . 2 . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . 1 7 1 . 3 1 1 . Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 64 | . . 2 . 2 . . . . . . . . . . . . . . 2 . 3 1 . . . . 3 . . . . 9 4 5 . 2 . 31 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 508 | . 8 36 8 27 15 15 25 . 19 12 . . . 6 1 16 10 23 20 5 23 20 9 16 3 3 24 1 4 . . 11 17 11 7 48 8 35 22 Peak Tracking Total 11 | . 3 7 3 6 8 5 6 . 6 3 . . . 3 1 6 5 3 5 1 9 6 4 5 5 3 8 1 3 . . 5 3 4 1 11 3 6 4 Tactical Retreats 26 | . 1 2 . 4 2 . 3 . 4 . . . . . . . . . . . 1 3 1 . . . 1 . . . . . . . 1 3 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . 1 . . . . 8 . 2 . . . . . 1 2 . . . . . 1 . 1 . . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 95 | . 1 . . 2 1 2 2 . 2 . . . . . . 1 . 1 . 2 18 14 . . . 1 2 1 . 1 . 1 15 3 7 11 . 2 5 Max in Single Turn 10 | . 1 . . 1 1 1 1 . 1 . . . . . . 1 . . . 1 10 9 . . . 1 2 1 . 1 . 1 2 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Garrison Relay 6 | . . . . . 1 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 80 | . 3 4 . 4 . 6 . 1 . 6 . . 3 . 4 . 4 8 . . 9 2 1 . . . 5 . 1 4 . 2 3 . 1 3 1 5 . Terminals 55 | . 2 3 . 3 . 5 . . . 4 . . . . 3 . 2 8 . . 9 1 . . . . 2 . . . . 1 3 . . 3 1 5 . Fabricators 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 6 | . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 267 | . 11 12 . 10 . 22 . 2 . 15 . . 19 . 15 . 12 22 . . 24 17 1 . . . 19 . 1 17 . 7 12 . 4 5 5 15 . Successful 155 | . 8 5 . 4 . 11 . 1 . 5 . . 19 . 6 . 7 10 . . 15 10 1 . . . 14 . 1 17 . 2 5 . 2 2 2 8 . Failed 111 | . 3 7 . 6 . 11 . 1 . 10 . . . . 8 . 5 12 . . 9 7 . . . . 5 . . . . 5 7 . 2 3 3 7 . Catastrophic 20 | . 1 1 . . . 1 . . . 2 . . . . . . 1 3 . . 3 . . . . . 3 . . . . 2 2 . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 4 7 . 3 . 9 . 1 . . . . . . 11 . 5 7 1 . 19 11 . . . . 2 . . . . . 7 . . 3 . 9 . Terminals 178 | . 9 10 . 7 . 20 . . . 11 . . . . 13 . 7 22 . . 24 9 . . . . 3 . . . . 6 12 . . 5 5 15 . Fabricators 17 | . . . . . . . . . . 3 . . . . . . 5 . . . . 8 . . . . . . . . . 1 . . . . . . . Repair Stations 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 4 . . . . Garrison Access 11 | . . . . 3 . 2 . 2 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 98 | . 5 2 . 2 . 9 . . . 3 . . 19 . 3 . 2 8 . . 7 4 1 . . . 1 . 1 17 . 2 3 . . 2 2 5 . Record 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . 7 . . . . 2 . . 1 . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . Prototype ID Bank 21 | . . 1 . 2 . 1 . . . 1 . . 3 . 3 . . 2 . . 2 . . . . . . . . 4 . 1 . . . . . 1 . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Status 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 . . . . 1 . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . . . 1 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 2 . . . . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Unlock Access 4 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 2 1 . 1 . . . . . . . . . . 2 . 2 2 . . 8 2 . . . . . . . . . . 2 . . . . 3 . Terminals 23 | . 1 1 . 1 . . . . . . . . . . 2 . 2 2 . . 8 1 . . . . . . . . . . 2 . . . . 3 . Track 8 | . 1 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 10 | . . . . 1 . . . . . . . . . . 1 . 1 2 . . 2 1 . . . . . . . . . . . . . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 2 3 . 4 . 6 . 1 . 5 . . . . 4 . 4 8 . . 8 1 . . . . 3 . . . . 1 2 . 1 1 1 4 . Full Trace Events 5 | . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Feedback Events 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 7 . . . . 2 . . 1 . . . . . 3 . . 4 . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . Matter 782 | . . . . . . . . . . . . . . . . . 285 . . . . 497 . . . . . . . . . . . . . . . . . Time 334 | . . . . . . . . . . . . . . . . . 152 . . . . 182 . . . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . . . . 5 . . . . 17 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer 4 | . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . 3 1 . 5 3 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . 3 1 . 5 3 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 15 | . . . . . . 4 1 . 3 3 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . reboot_system 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 9 | . . . . . . . . . 2 3 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . streamctrl_high 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . 4 . 8 . 8 . . . . . . 5 . . . . . . . . . . . . . . . . . 3 4 . . . . Machine Destruction 28 | . . . . . 4 . 8 . 8 . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Attached 11 | . . . . . . 3 1 . 4 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 40 | . . . 3 . . 2 1 . 4 3 . . . 1 1 1 3 16 5 . . . . . . . . . . . . . . . . . . . . Largest Group 12 | . . . 3 . . 1 1 . 2 1 . . . 1 2 2 1 12 12 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 469 | . . . 40 . . 16 29 . 64 12 . . . 94 102 102 29 461 469 94 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 156 | . . . 16 . . 16 29 . 32 12 . . . 94 94 94 29 156 156 94 . . . . . . . . . . . . . . . . . . . Total Orders 17 | . . . 1 . . . . . . . . . . . . 2 . . 8 1 . 3 1 . . . 1 . . . . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . ROAM 6 | . . . 1 . . . . . . . . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . 31 . . 5 12 . 13 4 . . . 15 1 13 9 83 84 11 . . . . . . . . . . . . . . . . . . . Total Damage 6898 | . . . 281 . . 72 229 . 385 42 . . . 675 45 422 175 2166 2043 363 . . . . . . . . . . . . . . . . . . . Kills 52 | . . . 5 . . . 4 . 3 . . . . 4 . 4 . 17 15 . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . . . . . . 1 1 . 3 . . . . . . . . 1 2 . 1 . 1 2 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . 2 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 32187 | 329 363 1208 823 340 541 468 1256 33 847 1108 623 862 136 834 147 653 437 1178 479 1315 899 598 934 1146 2164 838 1333 500 458 344 219 664 1235 1182 760 1582 211 2607 533 Spaces Moved 13725 | 158 250 482 461 98 344 315 584 30 342 611 385 532 85 445 88 287 197 613 188 168 429 280 444 520 126 340 599 258 246 172 124 297 520 607 397 760 117 669 157 Core 237 | 17 134 . . . 4 . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . 4 Treads 11923 | 141 116 482 461 98 34 . 423 . 179 611 385 532 85 445 40 74 . 481 188 90 429 280 444 520 126 340 599 258 246 172 124 297 520 607 397 760 117 669 153 Legs 764 | . . . . . 306 79 . . . . . . . . . 50 197 132 . . . . . . . . . . . . . . . . . . . . . Wheels 590 | . . . . . . 236 161 30 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 211 | . . . . . . . . . . . . . . . 48 163 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 100 120 100 100 100 160 160 160 160 160 72 72 120 120 160 160 160 160 165 185 185 185 163 183 163 163 163 163 162 158 158 155 155 155 50 Average Speed 166 | 148 101 160 160 160 123 123 162 100 132 160 160 160 160 174 131 112 145 154 160 735 160 166 177 185 185 185 176 183 163 163 163 183 185 159 158 155 155 157 153 Slowest Speed 1400 | 160 160 160 160 160 160 150 190 100 200 160 160 160 160 200 200 200 150 180 180 1400 160 180 185 185 185 185 205 183 183 163 183 190 187 165 158 158 155 190 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Exploration Rate (%) 41 | 7 40 44 98 15 60 32 65 2 43 23 66 65 70 66 4 42 5 82 64 71 51 13 56 67 14 48 19 49 48 61 34 11 48 20 47 64 6 22 19 Regions Visited 39 Branch Regions 22 Pre-discovered Areas 8 | . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 18 | . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . . . . . 1 1 1 . . . 1 . . . 1 1 1 . . . 1 . . Unknown Exits Taken 17 | 1 1 . 1 . . . . . . . . . . . . . 1 1 1 1 . . . 1 1 1 . 1 1 1 . . . 1 1 1 . 1 . Scrap Searched 20 | . . . 2 . . . . . . . 1 3 . 2 . . . . . . . . 1 3 . 3 . 3 2 . . . . . . . . . . Spaces Dug 162 | . 4 . . . . . . . . . . . . . . . . . . . 10 5 . . 6 . 3 1 . . 3 . 35 38 16 7 . 14 20 Terrain Destroyed 1297 | . 10 27 2 33 41 7 . . . . . . . . . . . . . 9 262 52 19 14 9 . 23 7 8 . 7 5 68 39 16 31 11 18 579 Melee 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 16 7 . 8 1 Projectile 208 | . 7 . 2 . . . . . . . . . . . . . . . . 9 23 24 19 14 8 . 5 7 8 . 7 5 14 4 . . . . 52 AOE 1049 | . 3 27 . 33 41 7 . . . . . . . . . . . . . . 239 28 . . . . 18 . . . . . 54 28 . 24 11 10 526 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 20978 | 201 318 743 506 201 414 378 816 33 658 702 392 543 86 486 117 533 323 819 284 222 541 358 545 657 2056 530 785 273 280 219 136 393 744 770 479 1011 134 1959 333 Wait 4477 | . 12 66 5 33 4 16 113 . 205 22 . 1 . 24 20 143 91 76 27 29 42 13 40 81 1882 160 68 . 7 . . 40 77 61 16 64 . 1000 39 Move 13690 | 157 249 481 460 98 343 315 583 29 341 610 384 531 84 444 88 286 196 612 187 167 429 279 443 519 125 339 599 257 245 171 123 296 519 606 396 759 116 668 156 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 4 10 10 4 2 9 9 22 2 11 9 2 3 . 3 2 2 4 8 6 3 5 7 7 4 7 2 7 1 2 5 . 6 8 5 7 11 . 13 2 Fast Attach 172 | 6 4 8 1 2 7 3 3 . 9 5 . . . . 3 13 2 5 4 3 . 5 2 1 2 2 5 . 2 3 . 9 14 7 3 12 . 24 3 Attach 195 | . 4 10 2 2 6 3 13 2 9 . 2 1 1 2 1 3 3 7 6 1 3 5 3 3 8 . 8 1 2 3 2 4 10 4 4 18 4 21 14 Detach 120 | . 3 5 . . 1 2 4 . 5 3 2 . 1 1 . 4 . 4 3 1 1 4 4 1 7 . 4 . . 1 2 3 13 1 1 13 1 18 7 Swap 215 | 2 8 8 1 9 5 5 2 . 5 9 1 3 . 5 . 8 7 6 . 3 9 6 19 17 5 11 15 6 2 2 2 2 9 7 4 8 . 2 2 Drop 299 | . 10 20 6 3 10 10 15 . 13 15 . 4 . 1 2 10 7 11 12 4 4 7 1 3 10 3 8 . 5 6 . 13 27 7 11 8 . 30 3 Fire 1121 | 29 18 119 19 39 29 8 44 . 43 19 . . . 6 . 37 13 16 39 11 42 25 20 28 9 8 46 7 13 5 7 16 64 62 12 66 11 88 103 Melee 189 | . . . . . . 4 1 . 3 2 . . . . . . . . . . . . . . 1 . . . . . . . . 7 25 52 1 92 1 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 141 | 3 . 16 8 13 . 2 . . . 8 1 . . . 1 . . . . . 6 7 5 . . 3 25 1 2 23 . 4 3 3 . . 1 3 3 Escape Stasis 56 | . . . . . . . 16 . 14 . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . Rewire 77 | . . . . . . . . . . . . . . . . . . 74 . . . . 1 . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: Acc x2 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: [Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 330 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Discovered new exit (range 11) 1322 | -9/Materials | Identified exit to Mines 1322 | -9/Materials | Identified exit to Storage 1866 | -9/Materials | Repaired Lgt. Armor Plating 1893 | -9/Materials | First assault squad dispatched 1901 | -9/Materials | Entered Mines 1902 | -9/Mines | Met a Derelict bent on vengeance 1906 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1963 | -9/Mines | Build established: Scavenger-Mutant 2010 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2116 | -9/Mines | Discovered new exit (range 9) 2178 | -9/Mines | Discovered new exit (range 7) 2353 | -9/Mines | Learned location of Zion (-6) 2472 | -9/Mines | Learned location of Storage (-9) 2724 | -9/Mines | Entered Materials 2724 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3015 | -8/Materials | Build established: Scavenger-Tank 3064 | -8/Materials | Identified exit to Garrison 3064 | -8/Materials | Entered Garrison 3072 | -8/Garrison | Installed Relay Interface Framework 3118 | -8/Garrison | Triggered checkpoint 3184 | -8/Garrison | Destroyed 9 combat bots 3187 | -8/Garrison | Lost 7 parts (1p3n1u2w) 3233 | -8/Garrison | Lost 3 parts (1p1u1w) 3268 | -8/Garrison | Triggered checkpoint 3278 | -8/Garrison | Triggered checkpoint 3320 | -8/Garrison | Discovered new exit (range 14) 3427 | -8/Garrison | Discovered new exit (range 8) 3460 | -8/Garrison | Triggered checkpoint 3486 | -8/Garrison | Garrison Relay disabled 3513 | -8/Garrison | Build established: Scavenger-Mutant 3605 | -8/Garrison | Entered Materials 3878 | -8/Materials | Discovered new exit (range 14) 3996 | -8/Materials | Core integrity fell below 50% 4073 | -8/Materials | Identified exit to Garrison 4073 | -8/Materials | Entered Garrison 4102 | -8/Garrison | Triggered checkpoint 4148 | -8/Garrison | Garrison Relay disabled 4258 | -8/Garrison | Triggered checkpoint 4412 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Discovered new exit (range 15) 4703 | -8/Garrison | Build established: Bothacker-Gunner 4733 | -8/Garrison | Discovered new exit (range 15) 4950 | -8/Garrison | Triggered checkpoint 4996 | -8/Garrison | Discovered new exit (range 15) 5040 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5182 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Garrison Relay disabled 5329 | -8/Garrison | Entered Factory 5329 | -7/Factory | Evolved 2 slots: Utility x2 5357 | -7/Factory | Identified exit to Garrison 5362 | -7/Factory | Entered Garrison 5368 | -7/Garrison | Expanded RIF knowledge: Autooverride 5436 | -7/Garrison | Triggered checkpoint 5481 | -7/Garrison | Lost 3 parts (3w) 5486 | -7/Garrison | Garrison Relay disabled 5688 | -7/Garrison | Triggered checkpoint 5962 | -7/Garrison | Triggered checkpoint 5977 | -7/Garrison | Garrison Relay disabled 6026 | -7/Garrison | Triggered checkpoint 6053 | -7/Garrison | Discovered new exit (range 15) 6209 | -7/Garrison | Entered Factory 6305 | -7/Factory | Identified exit to Lower Caves 6594 | -7/Factory | Garrison activated, responded to threat 7317 | -7/Factory | Entered Lower Caves 7511 | -7/Lower Caves | Learned Factory terminal intel 7922 | -7/Lower Caves | Discovered new exit (range 5) 7930 | -7/Lower Caves | Identified exit to Lower Caves 7940 | -7/Lower Caves | Entered another Lower Caves area 8196 | -7/Lower Caves | Encountered a Warlord checkpoint 8457 | -7/Lower Caves | Discovered new exit (range 13) 8798 | -7/Lower Caves | Identified exit to Data Miner 8802 | -7/Lower Caves | Entered Data Miner 8802 | -7/Data Miner | Discovered new exit (range 6) 8833 | -7/Data Miner | Met Data Miner 8871 | -7/Data Miner | Learned location of Section 7 (-2) 8871 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8892 | -7/Data Miner | Received God Mode back door access code from Data Miner 8930 | -7/Data Miner | Identified exit to Proximity Caves 8938 | -7/Data Miner | Entered Proximity Caves 8972 | -6/Proximity Caves | Escorted by Enhanced Grunt 9113 | -6/Proximity Caves | Learned 4 Factory zone layouts 9345 | -6/Proximity Caves | Spotted B-75 Beast 9358 | -6/Proximity Caves | Destroyed B-75 Beast 9386 | -6/Proximity Caves | Learned Factory stockpile data 9613 | -6/Proximity Caves | Discovered new exit (range 6) 9638 | -6/Proximity Caves | Learned Factory garrison access intel 9768 | -6/Proximity Caves | Identified exit to Factory 9772 | -6/Proximity Caves | Entered Factory 9772 | -6/Factory | Accompanied by 1 ally 9772 | -6/Factory | Evolved 2 slots: Utility x2 9773 | -6/Factory | Identified exit to Lower Caves 9776 | -6/Factory | Loaded intel: 22 terminal locations 9777 | -6/Factory | Loaded intel: 4 garrison access locations 9893 | -6/Factory | Central database locked down 9903 | -6/Factory | Identified exit to Garrison 9919 | -6/Factory | Entered Garrison 9919 | -6/Garrison | Accompanied by 2 allies 10008 | -6/Garrison | Triggered checkpoint 10065 | -6/Garrison | Garrison Relay disabled 10110 | -6/Garrison | Spotted B-75 Beast 10140 | -6/Garrison | Destroyed B-75 Beast 10163 | -6/Garrison | Triggered checkpoint 10196 | -6/Garrison | Triggered checkpoint 10200 | -6/Garrison | Triggered checkpoint 10219 | -6/Garrison | Destroyed 7 combat bots 10228 | -6/Garrison | Lost 3 parts (1p1u1w) 10401 | -6/Garrison | Discovered new exit (range 10) 10432 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10572 | -6/Garrison | Entered Factory 10737 | -6/Factory | Discovered new exit (range 15) 10856 | -6/Factory | Fabricated Exp. Terrain Scanner? 10969 | -6/Factory | Discovered new exit (range 16) 11009 | -6/Factory | Entered Extension 11052 | -6/Extension | Rescued a captive Derelict 11074 | -6/Extension | Rescued a captive Derelict 11074 | -6/Extension | Rescued a captive Derelict 11203 | -6/Extension | Rescued A7 11235 | -6/Extension | Rescued a captive Derelict 11235 | -6/Extension | Rescued a captive Derelict 11261 | -6/Extension | Build established: Bothacker-Mutant 11631 | -6/Extension | Spotted B-75 Beast 11639 | -6/Extension | Destroyed B-75 Beast 11648 | -6/Extension | Spotted B-75 Beast 11656 | -6/Extension | Allies destroyed B-75 Beast 11743 | -6/Extension | Rescued a captive Derelict 11904 | -6/Extension | Build established: Bothacker-Gunner 12069 | -6/Extension | Rescued a captive Derelict 12075 | -6/Extension | Rescued a captive Derelict 12156 | -6/Extension | Discovered new exit (range 10) 12157 | -6/Extension | Discovered new exit (range 6) 12187 | -6/Extension | Entered Cetus 12187 | -6/Cetus | Accompanied by 12 allies (A7) 12192 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12208 | -6/Cetus | Spotted Cetus Guard 12208 | -6/Cetus | Spotted Cetus Guard 12210 | -6/Cetus | Spotted Cetus Guard 12210 | -6/Cetus | Spotted Cetus Guard 12217 | -6/Cetus | Allies destroyed Cetus Guard 12222 | -6/Cetus | Allies destroyed Cetus Guard 12225 | -6/Cetus | Allies destroyed Cetus Guard 12227 | -6/Cetus | Allies destroyed Cetus Guard 12292 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12433 | -6/Cetus | Started Cetus Manufacturing Module 12452 | -6/Cetus | Discovered new exit (range 16) 12458 | -6/Cetus | Manufactured an Enhanced Grunt 12483 | -6/Cetus | Manufactured an Enhanced Grunt 12508 | -6/Cetus | Manufactured an Enhanced Grunt 12533 | -6/Cetus | Manufactured an Enhanced Grunt 12537 | -6/Cetus | Spotted Cetus Guard 12537 | -6/Cetus | Spotted Cetus Guard 12548 | -6/Cetus | Destroyed Cetus Guard 12548 | -6/Cetus | Spotted Cetus Guard 12554 | -6/Cetus | Destroyed Cetus Guard 12557 | -6/Cetus | Spotted Cetus Guard 12558 | -6/Cetus | Manufactured an Enhanced Grunt 12564 | -6/Cetus | Destroyed Cetus Guard 12570 | -6/Cetus | Destroyed Cetus Guard 12595 | -6/Cetus | Discovered new exit (range 15) 12605 | -6/Cetus | Met Revision 17 12666 | -6/Cetus | Entered Archives 12666 | -6/Archives | Accompanied by 1 ally 12809 | -6/Archives | Discovered new exit (range 21) 12844 | -6/Archives | Discovered new exit (range 22) 12845 | -6/Archives | Discovered new exit (range 25) 12887 | -6/Archives | Build established: Scavenger-Gunner 13981 | -6/Archives | Entered Hub_04(d) 14004 | -6/Hub_04(d) | Discovered new exit (range 18) 14177 | -6/Hub_04(d) | Identified exit to Factory 14829 | -6/Hub_04(d) | Network Hub disabled 14829 | -6/Hub_04(d) | Network Hub disabled 14866 | -6/Hub_04(d) | Spotted Lightning 14872 | -6/Hub_04(d) | Spotted Lightning 14877 | -6/Hub_04(d) | Spotted Lightning 14878 | -6/Hub_04(d) | Spotted Lightning 14880 | -6/Hub_04(d) | Entered Factory 14880 | -5/Factory | Evolved 2 slots: Utility x2 15044 | -5/Factory | Identified exit to Upper Caves 15203 | -5/Factory | Fabricated Imp. Weapon Cycler (x2) 15279 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 15478 | -5/Factory | Entered Upper Caves 15584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15629 | -5/Upper Caves | Spotted B-75 Beast 15663 | -5/Upper Caves | Destroyed B-75 Beast 16025 | -5/Upper Caves | Identified exit to Upper Caves 16225 | -5/Upper Caves | Build established: Hauler-Mutant 16412 | -5/Upper Caves | Entered another Upper Caves area 16723 | -5/Upper Caves | Learned location of 1 exit from Factory 16989 | -5/Upper Caves | Discovered new exit (range 14) 17011 | -5/Upper Caves | Build established: Hauler-Tank 17342 | -5/Upper Caves | Attacked by a faux Warlord 17558 | -5/Upper Caves | Entered Warlord 17601 | -5/Warlord | Discovered new exit (range 20) 17849 | -5/Warlord | Build established: Hauler-Mutant 18858 | -5/Warlord | Warlord's base attacked by MAIN.C 19208 | -5/Warlord | Warlord forces counterattacked 19533 | -5/Warlord | Warlord base infiltrated, sounded retreat 19590 | -5/Warlord | Spotted Executioner 19631 | -5/Warlord | Met Warlord 19709 | -5/Warlord | Found Prototype Launcher 19722 | -5/Warlord | Entered Proximity Caves 19907 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19989 | -4/Proximity Caves | Learned 8 Research zone layouts 20005 | -4/Proximity Caves | Build established: Scavenger-Mutant 20222 | -4/Proximity Caves | Found Alien Artifact 20222 | -4/Proximity Caves | Identified Dimensional Node Initializer 20222 | -4/Proximity Caves | Initialized slip node 20329 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20391 | -4/Proximity Caves | Discovered new exit (range 25) 20560 | -4/Proximity Caves | Entered Factory 20560 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20561 | -4/Factory | Identified exit to Research 20812 | -4/Factory | Identified Chain Missile Launcher 20864 | -4/Factory | Build established: Scavenger-Gunner 21202 | -4/Factory | Identified exit to Upper Caves 21202 | -4/Factory | Identified exit to Armory 21779 | -4/Factory | Discovered exit to Research (range 29) 21893 | -4/Factory | Entered Upper Caves 21936 | -4/Upper Caves | Learned 12 Research zone layouts 22154 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 22303 | -4/Upper Caves | Discovered new exit (range 23) 22393 | -4/Upper Caves | Entered another Upper Caves area 22396 | -4/Upper Caves | Discovered exit to Research (range 29) 22721 | -4/Upper Caves | Build established: Scavenger-Tank 22726 | -4/Upper Caves | Discovered new exit (range 27) 22851 | -4/Upper Caves | Entered Zhirov 22851 | -4/Zhirov | Discovered new exit (range 3) 22881 | -4/Zhirov | Met Zhirov 22910 | -4/Zhirov | Learned location of Quarantine (-2) 22910 | -4/Zhirov | Learned location of Testing (-3) 22910 | -4/Zhirov | Learned location of Command (-1) 22935 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22960 | -4/Zhirov | Found Alien Artifact 22960 | -4/Zhirov | Identified Integrated Dissipator 22960 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23031 | -4/Zhirov | Found Alien Artifact 23104 | -4/Zhirov | Build established: Scavenger-Mutant 23195 | -4/Zhirov | Entered Proximity Caves 23303 | -3/Proximity Caves | Discovered exit to Research (range 30) 23309 | -3/Proximity Caves | Spotted B-86 Titan 23414 | -3/Proximity Caves | Entered Research 23414 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23415 | -3/Research | Identified exit to Testing 23416 | -3/Research | Identified exit to Research 23614 | -3/Research | Revision forces began assault on 0b10 23651 | -3/Research | Met up with Revision 17++ 24078 | -3/Research | Entered Testing 24103 | -3/Testing | Protovariant out of control (PP-BDSMGQVZL1) 24103 | -3/Testing | Unleashed a protovariant (PP-BDSMGQVZL1) 24278 | -3/Testing | Discovered exit to Research (range 20) 24316 | -3/Testing | Found Prototype Launcher 24316 | -3/Testing | Identified Z-bomb Delivery System 24496 | -3/Testing | Found Prototype Energy Cannon 24496 | -3/Testing | Identified Hpw. Disruptor Cannon 24593 | -3/Testing | Found EM Dispersion Field 24698 | -3/Testing | Found Prototype Energy Gun 24698 | -3/Testing | Identified Warp Gun 24857 | -3/Testing | Found Prototype Protection 24857 | -3/Testing | Identified SHELL Armor 24865 | -3/Testing | Found Prototype Protection 24974 | -3/Testing | Build established: Hauler-Mutant 24984 | -3/Testing | Found Prototype Hackware 25013 | -3/Testing | Found Exp. Target Analyzer 25141 | -3/Testing | Found Prototype Energy Cannon 25278 | -3/Testing | Found Prototype Device 25278 | -3/Testing | Identified Exp. Shield Generator 25282 | -3/Testing | Found Exp. Shield Generator 25285 | -3/Testing | Identified Hvy. Regenerative Plating 25290 | -3/Testing | Found Exp. Shield Generator 25313 | -3/Testing | Entered Research 25313 | -2/Research | Warlord forces began assault on 0b10 25313 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25345 | -2/Research | Identified Potential Cannon 25363 | -2/Research | Discovered new exit (range 26) 25423 | -2/Research | Research machine network offline 25465 | -2/Research | Met up with Warlord 25664 | -2/Research | Borebot progress halted 25775 | -2/Research | Discovered new exit (range 29) 25811 | -2/Research | Borebot progress halted 25908 | -2/Research | Borebot progress halted 25926 | -2/Research | Spotted Striker 25926 | -2/Research | Spotted Striker 26265 | -2/Research | Spotted B-90 Cyclops 26401 | -2/Research | Discovered new exit (range 30) 26495 | -2/Research | Entered Quarantine 26544 | -2/Quarantine | Cryocooling Duct disabled 26559 | -2/Quarantine | Ambient heat levels rising (+20) 26559 | -2/Quarantine | Non-combat units ordered to evacuate 26565 | -2/Quarantine | Found Alien Artifact 26565 | -2/Quarantine | Identified Phase Armor 26625 | -2/Quarantine | Found Alien Slashing Weapon 26625 | -2/Quarantine | Identified Sigix Broadsword 26723 | -2/Quarantine | Found Alien Artifact 26743 | -2/Quarantine | Identified Transdimensional Reconstructor 26743 | -2/Quarantine | Identified Core Reset Matrix 26805 | -2/Quarantine | Discovered new exit (range 25) 26861 | -2/Quarantine | Found Transdimensional Reconstructor 26864 | -2/Quarantine | Found Alien Artifact 26872 | -2/Quarantine | Found Alien Artifact 26891 | -2/Quarantine | Cryocooling Duct disabled 26906 | -2/Quarantine | Ambient heat levels rising (+20) 26906 | -2/Quarantine | Combat units ordered to evacuate 26951 | -2/Quarantine | Found Alien Artifact 27006 | -2/Quarantine | Quarantine Guard activated 27064 | -2/Quarantine | Spotted Quarantine Guard 27071 | -2/Quarantine | Destroyed Quarantine Guard 27122 | -2/Quarantine | Spotted Fortress 27138 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 27138 | -2/Quarantine | Identified Subatomic Replicator 27138 | -2/Quarantine | Used Core Reset Matrix 27142 | -2/Quarantine | Detected hypermatrix surge 27142 | -2/Quarantine | Sensed 14 artifacts in vicinity 27246 | -2/Quarantine | Discovered new exit (range 5) 27255 | -2/Quarantine | Entered Section 7 27256 | -2/Section 7 | Sensed 23 artifacts in vicinity 27303 | -2/Section 7 | Spotted S7 Guard 27319 | -2/Section 7 | Destroyed S7 Guard 27341 | -2/Section 7 | Found Core Membrane 27341 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27408 | -2/Section 7 | Found Integrated Dissipator 27408 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27409 | -2/Section 7 | Warped through subspace 27430 | -2/Section 7 | Build established: Alien-Mutant 27466 | -2/Section 7 | Found Integrity Redistributor 27488 | -2/Section 7 | Spotted Alpha 7 27493 | -2/Section 7 | Spotted Alpha 7 27499 | -2/Section 7 | Spotted S7 Guard 27517 | -2/Section 7 | Found Integrated Heat Negator 27517 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 27518 | -2/Section 7 | Warped through subspace 27571 | -2/Section 7 | Found Matter Drive 27590 | -2/Section 7 | Found Transdimensional Reconstructor 27592 | -2/Section 7 | Found Transdimensional Reconstructor 27714 | -2/Section 7 | Found Sigix Quantum Sheargun 27720 | -2/Section 7 | Found Sigix Quantum Sheargun 27926 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-132) 28009 | -2/Section 7 | Spotted B-99 Colossus 28144 | -2/Section 7 | Found LRC Storage 28144 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28147 | -2/Section 7 | Found LRC Armor 28147 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28337 | -2/Section 7 | Found Integrity Redistributor 28337 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 28340 | -2/Section 7 | Found Integrity Redistributor 28343 | -2/Section 7 | Found Integrity Redistributor 28488 | -2/Section 7 | Discovered new exit (range 24) 28490 | -2/Section 7 | Spotted Executioner 28498 | -2/Section 7 | Spotted Executioner 28499 | -2/Section 7 | Destroyed Executioner 28504 | -2/Section 7 | Destroyed Executioner 28609 | -2/Section 7 | Found Integrated Dissipator 28609 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28629 | -2/Section 7 | Identified System Mapper 28687 | -2/Section 7 | Spotted S7 Guard 28704 | -2/Section 7 | Found Integrated Singularity Reactor 28709 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 28711 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 28714 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 28729 | -2/Section 7 | Spotted S7 Guard 28735 | -2/Section 7 | Destroyed S7 Guard 28749 | -2/Section 7 | Destroyed S7 Guard 28775 | -2/Section 7 | Found Core Regenerator 28836 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-59) 28837 | -2/Section 7 | Entered Access 28837 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28895 | -1/Access | Identified exit to Command 29048 | -1/Access | Entered Command 29278 | -1/Command | Disengaged cave seal 29278 | -1/Command | Derelicts emerged from the dark tunnel 29279 | -1/Command | Welcomed Warlord to Command 29401 | -1/Command | Warlord commented on Warlord statues 29416 | -1/Command | Spotted M Guard 29416 | -1/Command | Spotted Combat Programmer 29417 | -1/Command | Spotted Combat Programmer 29418 | -1/Command | Spotted M Guard 29418 | -1/Command | Combat Programmer assimilated allied BL-02K(l) 29428 | -1/Command | Combat Programmer assimilated allied LX-7AU(g) 29429 | -1/Command | Spotted LX-7AU(g) 29431 | -1/Command | Destroyed M Guard 29433 | -1/Command | Combat Programmer assimilated allied I7-KY2(l) 29457 | -1/Command | All MAIN.C guards destroyed 29475 | -1/Command | Found Prototype Protection 29478 | -1/Command | Found Prototype Reactor 29478 | -1/Command | Identified Zero-point Reactor 29482 | -1/Command | Found Zero-point Reactor 29487 | -1/Command | Found Prototype Device 29487 | -1/Command | Identified AEGIS Remote Shield 30899 | -1/Command | Met MAIN.C 30899 | -1/Command | 0b10 Conduit disabled 30901 | -1/Command | Warlord shut down involuntarily 30976 | -1/Command | Destroyed MAIN.C Shell 30978 | -1/Command | MAIN.C activated Command garrisons 31010 | -1/Command | Destroyed MAIN.C 31209 | -1/Command | Spotted Striker 31214 | -1/Command | Destroyed Striker 31220 | -1/Command | P-80 Master assimilated allied K-01 Serf 31256 | -1/Command | Spotted B-99 Colossus 31273 | -1/Command | Build established: Alien-Gunner 31278 | -1/Command | Destroyed B-99 Colossus 31313 | -1/Command | Found Prototype Ballistic Gun 31313 | -1/Command | Identified Multirail 31318 | -1/Command | Found Multirail 31439 | -1/Command | Found Prototype Processor 31439 | -1/Command | Identified Exp. Armor Integrity Analyzer 31446 | -1/Command | Found Prototype Device 31446 | -1/Command | Identified Exp. Transmission Jammer 31454 | -1/Command | Found Prototype Device 31454 | -1/Command | Identified Exp. ECM Suite 31475 | -1/Command | Found Zero-point Reactor 31478 | -1/Command | Found Zero-point Reactor 31487 | -1/Command | Found Prototype Energy Cannon 31542 | -1/Command | Discovered new exit (range 30) 31637 | -1/Command | Warped through subspace to slip node 31637 | -1/Command | Discovered new exit (range 5) 31640 | -1/Command | Identified Imp. Potential Cannon 31655 | -1/Command | Entered Access_0 31656 | -1/Access_0 | Sensed 4 artifacts in vicinity 31658 | -1/Access_0 | Met Architect 31666 | -1/Access_0 | Architect warped through subspace 31722 | -1/Access_0 | Destroyed A8 31726 | -1/Access_0 | Architect warped through subspace 31774 | -1/Access_0 | Architect warped through subspace 31813 | -1/Access_0 | Architect warped through subspace 31818 | -1/Access_0 | Subspace Access Node disabled 31836 | -1/Access_0 | Architect warped through subspace 31848 | -1/Access_0 | Subspace Access Node disabled 31860 | -1/Access_0 | Architect warped through subspace 31883 | -1/Access_0 | Architect warped through subspace 31927 | -1/Access_0 | Architect warped through subspace 31935 | -1/Access_0 | Build established: Alien-Mutant 31937 | -1/Access_0 | A6 warped into view 31964 | -1/Access_0 | Destroyed A6 32014 | -1/Access_0 | Architect warped through subspace 32025 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-263) 32043 | -1/Access_0 | Subspace Access Node disabled 32046 | -1/Access_0 | Architect warped through subspace 32050 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 32088 | -1/Access_0 | Architect warped through subspace 32134 | -1/Access_0 | Subspace Access Node disabled 32180 | -1/Access_0 | Destroyed Architect 32181 | -1/Access_0 | Architect triggered a singularity event 32181 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 32181 | -1/Access_0 | Warped through subspace to slip node 32181 | -1/Access_0 | Discovered new exit (range 8) 32187 | -1/Access_0 | Released all parts (18) 32188 | *** | Escaped singularity! Last Messages --------------- 32185_ A0_COM: 7. 32186_ A0_COM: 6. 32187_ A0_COM: 5. 32187_ Released Sigix Quantum Sheargun. 32187_ Released Multirail. 32187_ Released Exp. Biometal Heavy Treads. 32187_ Released Imp. Weapon Cycler. 32187_ Released Exp. Terrain Scanner. 32187_ Released Zero-point Reactor. 32187_ Released Exp. Armor Integrity Analyzer. 32187_ Released Exp. Biometal Heavy Treads. 32187_ Released SHELL Armor. 32187_ Released Hcp. Storage Unit. 32187_ Released Exp. Terrain Scan Processor. 32187_ Released Exp. Target Analyzer. 32187_ Released AEGIS Remote Shield. 32187_ Released Multirail. 32187_ Released Dimensional Manipulator. 32188_ A0_COM: 4. 32188_ Extracted 1 energy. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??######?#???##?##?######??#????##?##??????##?#?## | | #####?##?#????#??##?#?#???##?##??#?###?#?######??? | | #?#?##??#??#???????#??#?##?##?#?##??#?###?###?#??? | | ##?????##???#???#??????####?###????####?#?##?#???? | | ???#?#?##?#?#?##?########??#####?###??#?#??#?###?# | | ###?#?#??????#?????#?##?#???#?##???##?#####?#?#??# | | ##?###?#????#?##????##??####?##?#?#???##??#??#?### | | #??##???#?#?####?##??#?## ##????#?#???????????##?? | | ??#?#??#??#??##??##????# ###?#######?#####??##?? | | ##?#????#???#??#?#?????# @ ####?#?######?????##??? | | ###?#??#?????##??????###=!!#?###?#?#??#?###?##??## | | #??#??####?#?#???#???##!!!!#???#??####???##?#??### | | ####?##?######?#?#????#]*[####????##???####?##?#?? | | ??#?#??##???#????##??###![[#??#?#?#?##?##??#?#???# | | #???#######?###????##?#]!=*#???#??#????#???######? | | ?#?#?##?#?##?#?######?#!!=##???#?##?????###?#???## | | ???###??##?##??######?#[*]!###?#?###?#?#?#???##?#? | | ?????#?###??#????#???## !###?##?#??##???###?###?? | | ?#?###?#?##???#???????## #??#?#?#??#######??????? | | #?#?####?#?#?????#?########??##?##???#???#?#?#?#?? | | ?######?##?#?##?#???????????#####??#?###?#????#?#? | | ??##?#?###???#?????##???#????????##?#???#?######?# | | ??#?#???#??#??#???#????##????###?###?##?#????????# | | ???#??#???##???##?##??#??#?#?????#??#??#?#???##??# | | #?##????#?##?#????#??#????#??########????#??#???## | | ?#???#?#?#??#?###???##?####?##?#?#?#?##??###?#?#?? | | #??##???###?#####?###?#????#????#?#?##?#??????###? | | #??#?###?##???#????##????#??#######???#?#??#????#? | | ?#?#???#??###??#?#???###??####?#?#???###?#?####?#? | | ?#????#??###??##?#####???#?##???????#?##????????## | | ??#?###?##??????#????#?#?#?#?#####??##?####?##???# | | ?#??##?#???#??##??????#??####?#?#???#????????#??## | | ?#?#??#??####?###?#??##?###?#??#?#?###???#?###?#?? | | ??#??##???#???#####?##???#???#?????#????#??#?####? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 65 Energy Generation 101 Energy Capacity 1600 Matter Stores 430 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 Additional Mass Support 25 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 25 Resistance: EM 75 Core Shielding 30 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 90 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 12 Relay Coupler Types 146 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Imp. Weapon Cycler | x2 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Armor Sigix Broadsword Core Reset Matrix Core Membrane Transdimensional Reconstructor Integrated Heat Negator High-powered Transdimensional Reconstructor Matter Drive Sigix Quantum Sheargun Integrity Redistributor LRC Storage LRC Armor Subatomic Replicator Integrated Singularity Reactor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefRagnarokScreen Manual? 0 Play Time 04:23:42 Cumulative 1854.9 hours Start 2020.12.04 @ 10:21:00 End 2020.12.05 @ 05:36:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2526 Rogue 2518 Adventurer 0 Explorer 8 Win Type 6 Total 190 Types 41/26/74/3/3/5/35/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8fd038a-c94e-4f52-8133-099ef5d6da0c