Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 19:15:27 Player: aperiodic Result: Destroyed by PP-N47MTXHNNE with Heavy Tesla Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (333) 1665 Value Destroyed (11606) 11606 Prototype IDs (90) 1800 Alien Tech Used (3) 600 Bonus (5623) 5623 TOTAL SCORE: 30394 Bonus ------- High Alert Combat Kills 1107 Follower Combat Kills 2627 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -311 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 29/170 System Corruption 19% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Experimental Matter Compressor (500) Experimental Cloaking Device System Purifier Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Zionite Biocell Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Reaction Control System Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Experimental Matter Compressor Nanoactuators Makeshift Transmission Jammer Experimental Cloaking Device Zionite Weapon Casing Hardened Heavy Armor Plating Graphene Brace Advanced Thermal Shield Advanced Force Field Advanced Component Analysis Suite System Purifier Compact HERF Cannon Hypervelocity Multirail Advanced Remote Datajack [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Shock Maul Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . 1 . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 508 | 6 16 11 50 8 42 40 17 2 2 2 9 53 14 17 . . 43 4 7 9 19 35 12 2 3 10 41 34 Power 24 | . 3 1 1 . 1 1 1 . . . . 2 . . . . 1 . . . . 2 . . . 1 7 3 Engine 6 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Core 4 | . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 1 6 3 Propulsion 60 | 2 1 1 8 . 8 14 4 . . . 1 6 . . . . 6 . . . . 5 . . 1 . 2 1 Treads 25 | 2 1 1 5 . 6 10 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . 5 . . . . 6 . . . . 5 . . 1 . 2 1 Flight 8 | . . . . . 2 . 4 . . . 1 1 . . . . . . . . . . . . . . . . Utility 232 | 2 5 5 18 4 13 11 7 . . 2 4 29 8 6 . . 22 3 4 7 14 17 6 1 2 5 20 17 Device 131 | 1 3 5 13 2 2 3 1 . . . 1 11 4 5 . . 15 2 3 5 10 14 5 . 1 3 10 12 Storage 12 | 1 2 . 1 . . . . . . . . 3 . . . . . . . . . 1 1 . . 1 1 1 Processor 13 | . . . . . . 1 1 . . . . 2 1 . . . . . . 1 1 . . . . . 3 3 Hackware 10 | . . . . . 2 . 1 . . 2 . . . . . . 3 . . . . . . . 1 . 1 . Protection 66 | . . . 4 2 9 7 4 . . . 3 13 3 1 . . 4 1 1 1 3 2 . 1 . 1 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | 2 7 4 23 4 20 14 5 2 2 . 4 16 6 11 . . 14 1 3 2 5 11 6 1 . 4 12 13 Energy Gun 28 | . 5 2 5 . 2 5 1 . . . . 1 . . . . . . . . . 2 . . . . 3 2 Energy Cannon 49 | . . . 8 2 8 2 . . . . . 3 . 4 . . 3 . 2 2 2 4 3 1 . 1 2 2 Ballistic Gun 20 | 2 . . . . 2 . . . . . . . . 4 . . 2 . . . . . . . . . 3 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . 2 4 2 4 1 3 1 1 . 1 4 2 2 . . 3 1 1 . . 2 2 . . 1 . . Special Weapon 10 | . 2 . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 27 | . . . . . . 2 1 1 1 . 1 6 3 1 . . 5 . . . 1 3 1 . . 1 . . Slashing Weapon 8 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 13 | . . . . . . . . . . . 2 2 1 . . . 1 . . . 2 . . . . 1 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . 1 2 . 3 2 1 . . . . 8 . 1 . . 2 . . 5 . 5 . 1 1 1 8 5 Parts Lost 68 | . 1 1 2 . 9 3 . . . . 2 3 1 . . . . . 1 . 1 1 1 . . 9 6 27 Power 7 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 2 Propulsion 13 | . . 1 . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . 6 Utility 32 | . . . 1 . 4 1 . . . . 1 2 1 . . . . . 1 . 1 . 1 . . 5 3 11 Weapon 16 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 2 8 Highest Loss Streak 24 | . 1 1 1 . 4 1 . . . . 2 2 1 . . . . . 1 . 1 1 1 . . 9 3 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 99 99 96 92 92 92 90 95 99 100 100 100 98 100 100 100 99 96 100 97 95 77 89 87 Engine 4 | . 12 14 11 11 9 8 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 7 7 7 7 7 2 . . . . 3 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . 2 6 6 6 6 1 . . . . 2 5 5 5 3 5 7 Treads 9 | . 28 28 27 . 11 21 . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 5 33 15 4 . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . 22 33 33 33 33 29 29 29 29 29 29 31 30 30 27 25 25 Flight 3 | . . . . . . . 29 30 30 30 29 10 . . . . . . . . . . . . . . . . Device 12 | . 14 14 11 19 12 10 7 7 7 7 10 9 8 13 13 13 11 5 8 11 13 15 15 15 15 12 13 15 Storage 7 | . 14 14 11 11 9 9 . . . . . 2 6 6 6 6 5 5 5 5 5 5 9 10 10 9 8 5 Processor 6 | . . . . . . . 6 7 7 7 7 12 13 13 13 13 11 11 11 11 12 14 10 10 10 10 14 16 Hackware 6 | . . . . . 5 12 14 15 15 15 9 6 4 . . . 14 17 17 17 16 10 10 10 10 7 8 8 Protection 7 | . . . 10 2 18 13 14 15 15 15 15 13 12 13 13 13 6 10 7 4 2 4 5 5 5 1 3 1 Energy Gun 5 | . 20 27 6 . 3 12 4 . . . . 1 . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . . . 13 21 12 . . . . . . 2 6 4 6 6 1 5 4 5 3 1 1 2 5 2 . . Impact Weapon 2 | . . . . . . 2 6 7 5 7 5 5 4 5 6 6 2 5 5 5 2 3 3 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 2 . . . 3 5 5 5 5 4 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 8 54 54 60 60 66 65 56 19 23 19 23 50 62 62 56 56 72 50 61 50 56 66 69 57 57 57 94 74 Greatest Support 75 | 40 40 40 63 36 69 66 20 20 20 20 20 60 60 60 60 60 60 60 60 60 60 72 72 60 60 72 71 75 Greatest Overweight (x) 13 | . 1 1 4 1 1 5 2 . 1 . 1 4 1 1 . . 1 . 1 . . 1 . . . 7 1 13 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 18 20 20 20 20 20 5 5 5 5 5 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 6 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 3 17 19 19 20 18 19 5 5 5 4 4 8 14 14 15 15 14 14 14 14 14 14 14 15 14 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 6 20 20 20 20 20 20 5 5 5 5 5 15 15 15 15 15 15 15 15 15 14 15 15 15 15 13 14 4 Class Distribution -------------------- 41% | Mutant 27% | Hacker-Mutant 7% | Hacker-Sprinter 6% | Scavenger-Mutant 5% | Hacker-Scout 4% | Commander-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Machinist-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 7591 | 280 174 179 611 113 562 480 178 65 40 20 125 799 208 237 . 40 534 23 196 . 300 461 575 39 . 126 863 363 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13438 | 127 517 354 2053 235 1575 1404 229 130 81 . 33 1797 224 201 . . 864 . 126 . 237 1284 280 . . 102 472 1113 Parts 636 | 8 30 16 141 13 91 62 17 5 4 . 2 56 13 13 . . 27 . 8 . 10 34 7 . . 5 19 55 Haulers Intercepted 28 | . 1 . 6 . 4 6 1 . . . . 4 . 1 . . 3 . . . . 1 . . . . 1 . Recyclers Shooed 8 | 1 . 1 3 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . 4 3 . 1 . 6 20 . . . . 4 9 9 . 14 . . . . . Prevented 12 | . . . . . . . . . . . 5 . . . . . . . . . . . 4 . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 220 | . 8 8 40 6 27 22 7 3 3 . 3 21 7 4 . . 14 . 7 . 3 17 4 . . 1 2 13 Melee 20 | . . . . . 1 6 1 . . . . 6 . . . . . . . . 2 1 . . . . . 3 Guns 47 | . 8 4 15 . 1 7 . . . . . . . 1 . . 1 . . . . . . . . . 1 9 Cannons 36 | . . . 12 1 13 2 . . . . . . . . . . 1 . . . . 5 . . . . 1 1 AOE 95 | . . 3 12 5 12 . 6 3 3 . 3 10 6 3 . . 10 . 7 . . 9 2 . . 1 . . Classes Destroyed 19 | 2 5 1 4 . 3 . . . . . . 2 . 1 . . . . . . . . 1 . . . . . Worker 19 | . 1 . 5 . 2 . 1 . . . . 4 . . . . 3 . . . . 1 . . . . 2 . Builder 7 | . . . 2 . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Tunneler 9 | 2 . . 1 . . . . . . . . 4 . . . . . . . . . 2 . . . . . . Hauler 28 | . 1 . 6 . 4 6 1 . . . . 4 . 1 . . 3 . . . . 1 . . . . 1 . Recycler 15 | 1 1 1 2 1 1 1 . . . . . 3 . . . . . . . . . 2 . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 7 | . 1 . 2 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 2 . 5 . 5 2 2 . . . . 4 . . . . 2 . . . . 1 . . . . . 1 Swarmer 58 | . . 2 12 . 4 4 6 3 3 . 3 4 6 3 . . 3 . 4 . . . . . . 1 . . Grunt 99 | . 8 6 16 5 15 8 1 . . . . 9 . 1 . . 7 . 2 . 1 12 2 . . . . 6 Brawler 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 9 . 6 10 . . . . . 1 . . . . . . 1 . . . . . . . . 1 Hunter 9 | . . . . . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . 2 Programmer 18 | . . . . . . . . . . . . 2 . . . . 4 . . . 1 5 . . . . 2 4 Behemoth 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Best Kill Streak 15 | 2 4 3 7 5 15 5 7 4 3 . 3 11 3 3 . . 6 . 4 . 1 10 2 . . 1 3 8 Combat Bots Only 9 | . 4 2 5 3 9 5 6 3 3 . 3 4 3 3 . . 4 . 4 . 1 9 2 . . 1 1 8 Max Kills in Single Turn 5 | 1 1 2 5 4 2 1 4 3 3 . 3 4 2 2 . . 4 . 4 . 1 3 1 . . 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 3 2 . 4 3 3 . 3 3 2 2 . . 3 . 4 . . 3 1 . . 1 . . Melee 1 | . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 14573 | . 416 430 807 143 1425 1379 259 23 . . 349 1023 426 192 . . 231 . 295 . 135 969 312 . . 537 1592 3630 Core 2680 | . 78 86 144 69 184 98 22 . . . 6 102 58 19 . . 63 . 58 . 30 177 62 . . 114 194 1116 Absorbed by Shields 992 | . . . . . . . . . . . . . . 18 . . 134 . 147 . 138 264 49 . . . 149 93 Redirected to Shielding 454 | . . . . . . . 9 . . . 39 83 . . . . 27 . 58 . 11 80 . . . . . 147 Regen/Repaired (Parts) 1244 | . . . 68 . . 348 136 . . . . 25 . . . . 519 . . . . 148 . . . . . . Core Remaining (%) 68 | 100 . 34 . 46 . 48 . . . . 96 . . . . 78 . . . . 84 . . . . 64 . . Volleys Fired 549 | 10 39 34 116 10 83 41 5 1 1 . 1 9 4 25 . . 22 . 5 10 11 27 15 4 . 11 28 37 Largest 2 | 2 2 2 2 2 2 2 1 1 1 . 1 1 1 2 . . 2 . 1 1 1 1 1 1 . 1 2 2 Hottest 136 | 40 112 112 136 136 136 129 61 45 45 . 45 45 45 70 . . 70 . 45 35 35 45 45 35 . 45 129 105 Shots Fired 840 | 20 71 64 207 17 140 81 5 1 1 . 1 9 4 31 . . 27 . 5 10 11 26 15 4 . 11 40 39 Gun 402 | 20 64 60 95 . 16 70 2 . . . . . . 12 . . 10 . . . . . . . . . 23 30 Cannon 345 | . . . 87 14 107 11 . . . . . 2 . 17 . . 13 . . 10 11 20 13 4 . 10 17 9 Launcher 68 | . . 4 11 3 13 . 3 1 1 . 1 7 4 2 . . 4 . 5 . . 6 2 . . 1 . . Special 25 | . 7 . 14 . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 105 | 20 26 . . . 5 . . . . . . . . 12 . . 10 . . . . . . . . . 2 30 Thermal 667 | . 45 60 196 14 122 81 2 . . . . 2 . 17 . . 13 . . 10 11 20 13 4 . 10 38 9 Explosive 64 | . . 4 11 3 9 . 3 1 1 . 1 7 4 2 . . 4 . 5 . . 6 2 . . 1 . . Electromagnetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 9 10 11 14 5 7 14 13 14 . . . 5 . 3 . . 9 . 2 . . 10 6 . . 2 6 17 Robot Miss Streak 7 | 2 2 2 7 1 3 2 . 2 . . . 4 . 3 . . 2 . 3 . . 3 3 . . 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Secondary Targets 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 659 | 12 42 43 114 11 87 102 10 3 1 . 2 52 6 9 . . 25 . 1 . 6 39 14 . . 5 29 46 Core Hits 540 | 5 27 17 68 10 69 32 19 5 6 . 5 54 10 13 . . 49 . 29 . 2 74 11 . . 6 5 24 Critical Kills 17 | . . . 1 . 1 2 . . . . . 2 . 1 . . . . . . 1 1 . . . . . 8 Critical Parts Destroyed 51 | . . . . . . 5 4 . . . . 16 . . . . 6 . . . . 6 3 . . . . 11 Critical Strikes 109 | . 1 6 4 . 1 22 5 . . . 1 18 2 1 . . 6 . . . 1 9 3 . . 1 4 24 Burn 19 | . 1 6 3 . . 8 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Smash 47 | . . . . . . 7 4 . . . . 18 . 1 . . 6 . . . 1 7 3 . . . . . Sever 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Impale 15 | . . . . . . . . . . . 1 . 2 . . . . . . . . 2 . . . 1 4 5 Melee Attacks 276 | . . . . . 8 49 21 2 1 1 7 66 9 1 . . 22 . . . 9 24 8 1 . 4 17 26 Impact 154 | . . . . . . 12 21 2 1 1 2 64 2 1 . . 17 . . . 6 17 6 1 . 1 . . Slashing 53 | . . . . . 8 37 . . . . . . . . . . . . . . . . . . . . 6 2 Piercing 69 | . . . . . . . . . . . 5 2 7 . . . 5 . . . 3 7 2 . . 3 11 24 Sneak Attacks 45 | . . . . . . 4 3 . . . . 11 1 1 . . 7 . . . . 7 1 . . 3 5 2 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Damage Inflicted 31414 | 107 445 961 3277 767 3072 2937 1133 332 283 . 258 5341 579 476 . . 2438 . 681 . 270 3563 844 . . 451 1581 1618 Guns 4356 | 107 430 624 895 . 198 1075 34 . . . . . . 51 . . 52 . . . . . . . . . 458 432 Cannons 4727 | . . . 1193 226 1441 109 . . . . . 35 . 68 . . 237 . . . . 671 288 . . 68 171 220 Explosions 10112 | . . 302 1140 541 1333 . 457 143 132 . 193 1834 299 278 . . 1060 . 681 . . 1430 190 . . 99 . . Melee 12071 | . . . . . 100 1753 642 189 151 . 65 3472 280 79 . . 1089 . . . 270 1462 366 . . 284 903 966 Ramming 124 | . 15 35 25 . . . . . . . . . . . . . . . . . . . . . . . 49 . Kinetic 875 | 107 157 . . . 55 . . . . . . . . 51 . . 52 . . . . . . . . . 21 432 Thermal 8721 | . 273 624 2112 517 1782 1184 34 . . . . 35 . 68 . . 237 . . . . 671 288 . . 68 608 220 Explosive 9432 | . . 302 1140 250 1016 . 385 143 132 . 193 1834 299 278 . . 1060 . 681 . . 1430 190 . . 99 . . Electromagnetic 191 | . . . . . 119 . 72 . . . . . . . . . . . . . . . . . . . . . Impact 8071 | . . . . . . 716 642 189 151 . . 3361 118 79 . . 963 . . . 212 1326 314 . . . . . Slashing 1803 | . . . . . 100 1037 . . . . . . . . . . . . . . . . . . . . 543 123 Piercing 2197 | . . . . . . . . . . . 65 111 162 . . . 126 . . . 58 136 52 . . 284 360 843 Highest Corruption 18 | . . . . . 5 5 . . . . . . . . . . 10 3 . . 2 4 . . . . 7 18 Average Corruption 4 | . . . . . 5 5 . . . . . . . . . . 2 1 . . 1 2 . . . . 3 3 Corruption Purged 30 | . . . . . . . . . . . . . . . . . 13 3 . . . 4 . . . . 1 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . 17 40 . . . . . . . . . . 8 1 . . 2 6 . . . . 4 18 Message Errors 21 | . . . . . 5 9 . . . . . . . . . . 2 . . . . 1 . . . . . 4 Matter Fused 27 | . . . . . 6 11 . . . . . . . . . . 4 . . . . 1 . . . . 1 4 Heat Flow Errors 17 | . . . . . 1 6 . . . . . . . . . . 1 . . . 1 1 . . . . 2 5 Energy Discharges 11 | . . . . . . 5 . . . . . . . . . . 1 1 . . 1 1 . . . . 1 1 Data Loss (minor) 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . Misfires 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overflow Damage 4974 | . . 6 47 14 41 396 367 112 127 . . 1487 41 20 . . 786 . . . 16 823 240 . . 25 281 145 Projectiles 219 | . . . 15 11 13 3 . . . . . . . 14 . . 64 . . . . 24 . . . . 75 . Explosions 137 | . . 6 32 3 28 . 33 . . . . 24 . 6 . . 5 . . . . . . . . . . . Melee 4618 | . . . . . . 393 334 112 127 . . 1463 41 . . . 717 . . . 16 799 240 . . 25 206 145 Knockbacks 24 | . . . . . . 3 . . . . . 13 1 . . . 1 . . . 1 5 . . . . . . Impact 22 | . . . . . . 3 . . . . . 12 1 . . . 1 . . . 1 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 314 | . . . 27 111 64 . . 8 . . . . . 21 . . . . 23 . . . 36 . . . 24 . Shots 15 | . . . 2 4 4 . . 1 . . . . . 1 . . . . 1 . . . 2 . . . . . Rammed 14 | . 3 5 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 16 | . 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 201 516 234 72 363 237 58 . . . . 46 . 18 . . 243 . 6 12 275 200 200 8 3 . 340 233 Average Temperature 59 | . 70 132 44 23 91 85 27 . . . . 5 . 12 . . 127 . 4 7 139 57 60 1 1 . 60 90 Received Heat Transfer 3260 | . 252 285 357 18 711 531 66 . . . 66 229 60 84 . . 28 . 85 . 8 59 30 . . . 39 352 Effects 10 | . . 4 . . . 3 . . . . . . . . . . 2 . . . . . . . . . 1 . Interference 6 | . . 1 . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 50 | . . . . . . 12 4 . . . . 18 . . . . 4 . . . . 7 5 . . . . . Impact Corruptions 105 | . . . . . . 10 6 5 1 . . 29 4 . . . 16 . . . 1 21 11 . . . 1 . Robots Melted 6 | . . 1 1 . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 5 | . . 1 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 33 | . 1 3 7 . 5 6 . . . . . 2 . 1 . . 5 . . . 1 1 . . . . . 1 Heat Transferred 16991 | . 732 1998 4564 757 2962 2997 148 . . . . 50 . 100 . . 300 . . . . 900 412 . . 100 681 290 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 1145 | 15 233 222 550 632 740 605 561 . . . . 1145 . . . . 476 . . . . 651 . . . . 614 571 Initial 261 | . 9 15 . 136 66 146 243 . . . . . . . . . . . . . . 18 . . . . 81 261 Average 292 | 5 40 45 224 377 476 359 365 . . . . 603 . . . . 265 . . . . 264 . . . . 291 360 Maximum Alert Level 4 | . 1 1 2 2 3 2 2 . . . . 4 . . . . 2 . . . . 2 . . . . 2 2 Low Security (%) 41 | 100 96 94 49 20 7 8 . . . . . 23 . . . . 36 . . . . 48 . . . . 42 . Level 1 29 | . 3 5 36 26 38 56 56 . . . . 2 . . . . 54 . . . . 21 . . . . 25 76 Level 2 23 | . . . 13 52 35 34 43 . . . . 34 . . . . 8 . . . . 29 . . . . 32 23 Level 3 4 | . . . . . 17 . . . . . . 28 . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 2 . 4 . 3 3 4 . . . . 14 . . . . 9 . 1 . . 7 . . . . 2 8 Investigation 22 | . 1 . 1 . 2 . 2 . . . . 5 . . . . 5 . . . . 3 . . . . . 3 Extermination 13 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . 3 . . . . 1 2 Reinforcement 12 | . 1 . 2 . . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 1 1 Assault 6 | . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . . 1 Garrison 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 19 | . . . 8 . . 2 2 . . . . 1 . . . . . . . . . . . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 378 | . 17 9 49 6 39 34 21 3 . . 2 43 4 7 . . 27 . 7 2 3 27 9 . . 12 35 22 Peak Tracking Total 12 | . 4 3 5 3 8 4 10 3 . . 1 6 3 5 . . 6 . 6 10 1 9 4 . . 6 9 12 Tactical Retreats 26 | . 2 . 2 . 2 3 5 . . . . 3 . . . . . . 1 . . 1 . . . 3 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 15 | . . . 1 . 1 5 1 . . . . . . . . . 3 . . . . 2 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . . Triggered 15 | . . . . . . . 3 . . . . . . 2 . . . 1 . 7 . . . . . 2 . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 54 | . . . 5 13 7 2 3 . . . . 18 . . . . 2 . . . . . . . . . . 4 Max in Single Turn 10 | . . . 1 10 2 1 2 . . . . 7 . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 99 | . 7 1 10 . 12 8 8 1 3 . . 6 1 1 4 . 5 2 1 10 . 6 2 1 4 . 3 3 Terminals 41 | . 6 1 9 . 11 6 7 . . . . . . . . . . 1 . . . . . . . . . . Fabricators 11 | . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 1 1 Repair Stations 9 | . . . 1 . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . . 1 Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Total Hacks 312 | . 23 3 35 . 39 20 32 1 6 . . 17 1 1 28 . 24 2 4 22 . 19 6 1 17 . 4 7 Successful 212 | . 10 1 24 . 16 13 15 1 6 . . 9 1 1 28 . 17 2 4 22 . 12 6 1 17 . 3 3 Failed 98 | . 12 2 11 . 22 7 17 . . . . 8 . . . . 7 . . . . 7 . . . . 1 4 Catastrophic 12 | . . 1 1 . 4 2 1 . . . . 2 . . . . . . . . . . . . . . . 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 196 | . 16 3 22 . 28 5 19 . . . . 29 . . . . 29 . . 1 . 27 . . . . 11 6 Terminals 137 | . 21 3 31 . 37 15 29 . . . . . . . . . . 1 . . . . . . . . . . Fabricators 31 | . . . . . . . . . . . . 12 . . . . 10 . . . . 5 . . . . 2 2 Repair Stations 44 | . . . 4 . . 4 3 . . . . 4 . . . . 14 . . . . 12 . . . . . 3 Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 Terminal Hacks 137 | . 6 1 13 . 11 7 10 1 6 . . . 1 1 28 . . 2 4 22 . . 6 1 17 . . . Record 51 | . . . . . . . . . 4 . . . . . 11 . . 1 4 21 . . 5 . 5 . . . Part Schematic 18 | . . . 1 . . 1 . . . . . . . . 12 . . . . . . . . . 4 . . . Robot Schematic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Analysis 14 | . 3 1 1 . 2 . 3 . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 16 | . 1 . 2 . 3 2 1 . . . . . . . 3 . . . . . . . . . 4 . . . Open Door 11 | . . . . . . 2 . 1 2 . . . 1 1 . . . 1 . 1 . . 1 1 . . . . Branch Access Points 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . 4 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . . . . . 7 . . . . 6 . . . . 2 . . . . 1 2 Load Schematic 9 | . . . . . . . . . . . . 4 . . . . 3 . . . . 1 . . . . . 1 Build 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 1 Repair Station Hacks 32 | . . . 4 . . 4 2 . . . . 2 . . . . 11 . . . . 8 . . . . . 1 Scan Component 17 | . . . 2 . . 2 1 . . . . 1 . . . . 6 . . . . 4 . . . . . 1 Repair 15 | . . . 2 . . 2 1 . . . . 1 . . . . 5 . . . . 4 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 21 | . 4 . 7 . 5 1 3 . . . . . . . . . . . . . . 1 . . . . . . Terminals 19 | . 3 . 7 . 5 1 3 . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 9 | . 1 . 2 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 1 9 . 12 5 7 . . . . 6 . . . . 4 . . . . 3 . . . . 1 3 Full Trace Events 14 | . 1 . . . 1 . . . . . . 4 . . . . 4 . . . . 1 . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . 4 . 5 . . 2 . . . . . . 4 . . . . . . Robots Built 8 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 534 | . . . . . . . . . . . . 467 . . . . . . . . . . . . . . . 67 Total Robot Build Rating 50 | . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . 8 Part Schematics Acquired 51 | . . . 1 . . 1 . . . 15 . . . . 12 . 18 . . . . . . . 4 . . . Parts Built 9 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 296 | . . . . . . . . . . . . . . . . . 169 . . . . 58 . . . . 69 . Total Part Build Rating 65 | . . . . . . . . . . . . . . . . . 33 . . . . 14 . . . . 18 . Parts Repaired 14 | . . . 2 . . 2 1 . . . . 1 . . . . 5 . . . . 3 . . . . . . Time 724 | . . . 134 . . 98 22 . . . . 54 . . . . 235 . . . . 181 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . 2 Machine Destruction 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 54 | . 1 . 1 5 3 . 1 . . 4 . 12 . . . . 5 . 2 3 . 7 . . . . 6 4 Largest Group 6 | . 1 1 2 6 6 1 1 . . 4 4 5 2 2 2 2 3 . 2 4 . 5 3 . . . 4 3 Highest-Rated Group 412 | . 10 9 19 91 91 9 10 . . 158 158 350 136 136 136 136 210 . 59 163 . 283 202 . . . 412 131 Highest-Rated Ally 127 | . 10 9 10 31 31 9 10 . . 41 41 70 68 68 68 68 70 . 30 46 . 127 127 . . . 103 47 Zionite Dispatches 12 | . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Light 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 47 | . . 2 14 6 6 . . . . . . . 4 4 . . 7 . . 2 . 1 . . . . 1 . STAY 22 | . . 1 7 3 3 . . . . . . . 2 2 . . 3 . . 1 . . . . . . . . FOLLOW 22 | . . 1 7 3 3 . . . . . . . 2 2 . . 3 . . 1 . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Ally Attacks 319 | . . . . . 17 . . . . . 22 127 . 19 . . 47 . 4 . . 21 7 . . . 47 8 Total Damage 11206 | . . . . . 226 . . . . . 611 3699 . 1112 . . 1593 . 74 . . 477 583 . . . 2654 177 Kills 70 | . . . . . 1 . . . . . 2 21 . 8 . . 9 . . . . 6 4 . . . 19 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 14 | . 3 1 1 . 2 . 3 . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . 2 1 . 2 . 1 2 . 2 . 1 1 . 2 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . 5 . . . . 4 . . . . 4 . . . . . 1 Branch Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 25948 | 124 1986 1900 2490 1508 1849 1621 862 173 207 558 496 1763 860 732 59 438 1078 312 328 499 1109 1329 951 311 87 688 814 816 Spaces Moved 22415 | 57 633 731 1199 596 969 675 1152 617 605 1341 960 2016 914 839 82 672 1208 506 454 669 992 1274 774 508 138 513 810 511 Core 67 | 6 . . . . . . . . . . . 37 . . . . . . . . . . . . . 17 . 7 Treads 3127 | 51 633 731 891 . 393 428 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1727 | . . . 308 596 576 247 . . . . . . . . . . . . . . . . . . . . . . Hover 11775 | . . . . . . . . . . . . 935 914 839 82 672 1208 506 454 669 992 1274 774 508 138 496 810 504 Flight 5719 | . . . . . . . 1152 617 605 1341 960 1044 . . . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 240 105 105 105 120 26 26 26 26 26 26 64 64 64 64 60 60 60 60 60 53 55 58 58 53 50 50 Average Speed 74 | 148 213 240 145 105 127 159 26 26 26 26 26 47 79 69 64 64 62 60 61 60 60 57 55 58 58 68 52 57 Slowest Speed 700 | 160 240 240 160 105 240 250 166 26 96 26 96 250 134 134 64 64 134 60 118 60 60 118 58 58 58 400 90 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 12 . . . . 1 . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 65 | 5 74 98 87 97 75 94 21 71 67 89 85 48 81 81 70 78 27 68 67 81 84 24 78 68 60 52 22 48 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 15 | . 1 . . 2 . . . . . . . . . . 1 . . . 1 2 . 5 . . 3 . . . Known Exits Taken 24 | . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 1 . . . 2 6 3 3 . 4 3 . 1 . 1 . . 2 . 3 3 . 4 . . Spaces Dug 182 | . 3 . 20 . 9 8 22 . . . 33 31 1 9 . . 10 . . 6 4 2 3 2 . 4 9 6 Terrain Destroyed 968 | . 5 40 83 64 61 8 25 31 23 . 33 122 67 59 . . 41 . 97 6 11 78 48 5 . 37 14 10 Melee 63 | . . . . . 5 8 12 . . . 2 15 1 . . . 7 . . . . 1 1 1 . . 6 4 Projectile 89 | . 5 . 11 1 6 . . . . . . 1 . 15 . . 6 . . 6 11 1 4 4 . 8 8 2 AOE 811 | . . 40 72 63 50 . 13 31 23 . 31 106 66 43 . . 28 . 97 . . 76 43 . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 30040 | 78 1185 803 1703 1459 1412 1048 1656 621 647 1547 1185 2663 1018 947 88 679 1460 512 490 757 1471 1796 1266 516 144 826 1122 941 Wait 5871 | . 457 15 280 842 282 209 451 . 39 202 205 480 70 55 7 8 136 1 15 44 430 407 453 . . 284 182 317 Move 22363 | 56 632 730 1198 595 968 674 1129 616 604 1340 959 2013 913 838 81 671 1207 505 453 668 991 1273 773 507 137 512 809 511 Hop 11 | . . . . . . . 10 . . . . 1 . . . . . . . . . . . . . . . . Pick Up 173 | 6 23 3 25 2 14 14 2 . . 1 2 16 4 4 . . 13 1 2 3 5 13 4 . 1 3 8 4 Fast Attach 131 | 6 3 1 5 . 6 12 3 . . . 1 20 1 2 . . 4 . . 9 . 14 . 2 2 1 25 14 Attach 75 | . 1 1 5 . 10 7 8 . . . 3 5 2 . . . 6 . 1 . 1 3 1 . 1 4 8 8 Detach 22 | . . . . . 3 2 1 . . . 1 2 . . . . 3 . . . . 1 . . . . 6 3 Swap 306 | . 12 9 40 8 27 21 6 2 2 2 5 28 11 15 . . 33 4 6 . 18 18 11 1 1 6 8 12 Drop 223 | . 13 3 30 2 11 18 20 . . 1 1 23 4 7 . . 14 1 1 12 6 18 3 1 2 1 22 9 Fire 549 | 10 39 34 116 10 83 41 5 1 1 . 1 9 4 25 . . 22 . 5 10 11 27 15 4 . 11 28 37 Melee 265 | . . . . . 8 49 21 2 1 1 7 66 9 1 . . 17 . . . 9 20 6 1 . 4 17 26 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 5 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Rewire 21 | . . . . . . 1 . . . . . . . . . . . . 7 11 . 2 . . . . . . Trap 7 | . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / *Tes) -3/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Central database locked down 709 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Discovered new exit (range 15) 1420 | -10/Materials | Discovered new exit (range 15) 2111 | -10/Materials | Entered Mines 2111 | -10/Mines | Accompanied by 1 ally 2113 | -10/Mines | Met a Derelict bent on vengeance 2295 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2295 | -10/Mines | Discovered new exit (range 5) 2397 | -10/Mines | Core integrity fell below 50% 2577 | -10/Mines | Discovered new exit (range 11) 2589 | -10/Mines | Found a hidden stash of uninstalled traps 2632 | -10/Mines | Discovered new exit (range 3) 2731 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2737 | -10/Mines | Found Prototype Device 2737 | -10/Mines | Identified Exp. Sensor Array 3418 | -10/Mines | Learned 2 Materials zone layouts 4011 | -10/Mines | Entered Materials 4011 | -9/Materials | Accompanied by 1 ally 4011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4695 | -9/Materials | Discovered new exit (range 13) 5211 | -9/Materials | First assault squad dispatched 5281 | -9/Materials | Discovered new exit (range 15) 5389 | -9/Materials | Build established: Scavenger-Mutant 5595 | -9/Materials | Repaired Lgt. Armor Plating 5746 | -9/Materials | Repaired Exp. Sensor Array 5912 | -9/Materials | Discovered new exit (range 9) 5919 | -9/Materials | Identified exit to Mines 6378 | -9/Materials | Build established: Mutant 6420 | -9/Materials | Discovered new exit (range 16) 6501 | -9/Materials | Entered Mines 6501 | -9/Mines | Accompanied by 2 allies 6504 | -9/Mines | Core integrity fell below 50% 6626 | -9/Mines | Discovered new exit (range 4) 6730 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6860 | -9/Mines | Discovered new exit (range 7) 6898 | -9/Mines | Learned location of Storage (-8) 6964 | -9/Mines | Assembled infested the area 6969 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6975 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7266 | -9/Mines | Build established: Commander-Mutant 8009 | -9/Mines | Entered Materials 8009 | -8/Materials | Accompanied by 6 allies 8009 | -8/Materials | Evolved 2 slots: Utility x2 8014 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8280 | -8/Materials | Central database locked down 8527 | -8/Materials | Destroyed 9 combat bots 8555 | -8/Materials | Build established: Scavenger-Mutant 8563 | -8/Materials | Lost 4 parts (3u1w) 9045 | -8/Materials | Discovered new exit (range 9) 9134 | -8/Materials | Lost 4 parts (2n1u1w) 9581 | -8/Materials | Discovered new exit (range 14) 9616 | -8/Materials | Build established: Hacker-Mutant 9664 | -8/Materials | Identified exit to Storage 9858 | -8/Materials | Entered Storage 9858 | -8/Storage | Accompanied by 1 ally 10675 | -8/Storage | Repaired Prc. Beam Rifle? 10718 | -8/Storage | Repaired Arm. Treads 10740 | -8/Storage | Build established: Mutant 11159 | -8/Storage | Core integrity fell below 50% 11444 | -8/Storage | Discovered new exit (range 16) 11479 | -8/Storage | Entered Factory 11479 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11771 | -7/Factory | Build established: Hacker-Sprinter 12014 | -7/Factory | Found Prototype Launcher 12014 | -7/Factory | Identified Rocket Array 12030 | -7/Factory | Discovered new exit (range 9) 12078 | -7/Factory | Identified exit to Lower Caves 12250 | -7/Factory | Repaired Imp. Medium Armor Plating 12341 | -7/Factory | Entered Lower Caves 12354 | -7/Lower Caves | Encountered a Warlord checkpoint 12405 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 12432 | -7/Lower Caves | Learned Factory security intel 12469 | -7/Lower Caves | Discovered new exit (range 4) 12470 | -7/Lower Caves | Identified exit to Lower Caves 12514 | -7/Lower Caves | Entered another Lower Caves area 12542 | -7/Lower Caves | Learned Extension trap positions 12542 | -7/Lower Caves | Learned Research emergency access door positions 12542 | -7/Lower Caves | Learned Research stockpile data 12623 | -7/Lower Caves | Learned Factory trap positions 12691 | -7/Lower Caves | Encountered a Warlord checkpoint 12696 | -7/Lower Caves | Discovered new exit (range 10) 12721 | -7/Lower Caves | Identified exit to Zion 12721 | -7/Lower Caves | Entered Zion 12882 | -7/Zion | Given A8's code to call for help 12957 | -7/Zion | Discovered new exit (range 16) 12981 | -7/Zion | Found CR-A16's Pointy Stick 13028 | -7/Zion | Imprinted 13030 | -7/Zion | Declared Zion's savior 13078 | -7/Zion | Identified exit to Proximity Caves 13279 | -7/Zion | Entered Proximity Caves 13279 | -6/Proximity Caves | Accompanied by 4 allies 13280 | -6/Proximity Caves | Identified exit to Factory 13294 | -6/Proximity Caves | Spotted B-75 Beast 13425 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13470 | -6/Proximity Caves | Allies destroyed B-75 Beast 13509 | -6/Proximity Caves | Learned 4 Factory zone layouts 13629 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 13739 | -6/Proximity Caves | Build established: Sprinter 13775 | -6/Proximity Caves | Entered Factory 13775 | -6/Factory | Accompanied by 3 allies 13775 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13777 | -6/Factory | Loaded intel: 90 trap records 13784 | -6/Factory | Discovered new exit (range 16) 13787 | -6/Factory | Identified exit to Factory 13915 | -6/Factory | Retrieved Zion intel report: Branch Access 13915 | -6/Factory | Identified exit to Lower Caves 14283 | -6/Factory | Fabricated X-77 Beamer? 14289 | -6/Factory | Garrison activated, responded to threat 14303 | -6/Factory | Discovered exit to Factory (range 4) 14311 | -6/Factory | Discovered exit to Factory (range 4) 14617 | -6/Factory | Build established: Mutant 14681 | -6/Factory | Retrieved Zion intel report: Active Terminals 14682 | -6/Factory | Zion Light squad teleported in 14803 | -6/Factory | Zion Light squad teleported in 14942 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14951 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14966 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14996 | -6/Factory | Fabricated X-77 Beamer? 15052 | -6/Factory | Spotted B-75 Beast 15068 | -6/Factory | Destroyed B-75 Beast 15082 | -6/Factory | Terminal network hard line cut 15141 | -6/Factory | Build established: Messiah-Mutant 15160 | -6/Factory | Repaired Exp. Sensor Array 15411 | -6/Factory | Fabricated X-77 Beamer? 15483 | -6/Factory | Build established: Mutant 15525 | -6/Factory | First assault squad dispatched 15538 | -6/Factory | Entered Lower Caves 15538 | -6/Lower Caves | Accompanied by 2 allies 15539 | -6/Lower Caves | Encountered a Warlord checkpoint 15781 | -6/Lower Caves | Spotted B-75 Beast 15800 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 15804 | -6/Lower Caves | Destroyed B-75 Beast 16179 | -6/Lower Caves | Learned Factory terminal intel 16195 | -6/Lower Caves | Discovered new exit (range 7) 16395 | -6/Lower Caves | Identified exit to Lower Caves 16398 | -6/Lower Caves | Entered another Lower Caves area 16398 | -6/Lower Caves | Accompanied by 2 allies 16399 | -6/Lower Caves | Encountered a Warlord checkpoint 16412 | -6/Lower Caves | Identified exit to Data Miner 16517 | -6/Lower Caves | Discovered exit to Factory (range 5) 16973 | -6/Lower Caves | Learned Factory terminal intel 17130 | -6/Lower Caves | Entered Data Miner 17130 | -6/Data Miner | Accompanied by 2 allies 17130 | -6/Data Miner | Discovered new exit (range 6) 17143 | -6/Data Miner | Met Data Miner 17157 | -6/Data Miner | Learned location of Section 7 (-2) 17157 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17167 | -6/Data Miner | Received God Mode back door access code from Data Miner 17182 | -6/Data Miner | Identified exit to Proximity Caves 17189 | -6/Data Miner | Entered Proximity Caves 17189 | -5/Proximity Caves | Accompanied by 2 allies 17209 | -5/Proximity Caves | Learned Factory interactive machine intel 17375 | -5/Proximity Caves | Learned Factory stockpile data 17627 | -5/Proximity Caves | Entered Factory 17627 | -5/Factory | Accompanied by 2 allies 17627 | -5/Factory | Evolved 2 slots: Utility x2 17629 | -5/Factory | Loaded intel: 53 interactive machine locations 17630 | -5/Factory | Loaded intel: 27 terminal locations 17681 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 17819 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17856 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter? 17887 | -5/Factory | Repaired Broken Cld. Plasma Cannon? 17940 | -5/Factory | Incoming investigation squad redirected 17955 | -5/Factory | Repaired Rocket Array 17971 | -5/Factory | System corruption reached 10% 18037 | -5/Factory | Incoming investigation squad redirected 18059 | -5/Factory | Build established: Hacker-Mutant 18071 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 18187 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18188 | -5/Factory | Zion Light squad teleported in 18259 | -5/Factory | Repaired Cmb. Airjet? 18265 | -5/Factory | Found Prototype Protection 18265 | -5/Factory | Identified Zio. Weapon Casing 18339 | -5/Factory | Repaired Cmb. Airjet? 18509 | -5/Factory | Found Zio. Weapon Casing 18515 | -5/Factory | Repaired Cmb. Airjet? 18589 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18590 | -5/Factory | Zion Infowar Resupply teleported in 18610 | -5/Factory | Discovered new exit (range 6) 18613 | -5/Factory | Identified exit to Upper Caves 18626 | -5/Factory | Zion Trap Resupply teleported in 18630 | -5/Factory | Fabricated Adv. Reaction Control System? 18705 | -5/Factory | Entered Upper Caves 18734 | -5/Upper Caves | Learned Factory emergency access door positions 18894 | -5/Upper Caves | Discovered new exit (range 9) 18898 | -5/Upper Caves | Identified exit to Upper Caves 19017 | -5/Upper Caves | Entered another Upper Caves area 19048 | -5/Upper Caves | Discovered new exit (range 9) 19053 | -5/Upper Caves | Identified exit to Factory 19087 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19178 | -5/Upper Caves | Learned Extension security intel 19178 | -5/Upper Caves | Learned Extension terminal intel 19329 | -5/Upper Caves | Discovered new exit (range 9) 19341 | -5/Upper Caves | Identified exit to Warlord 19345 | -5/Upper Caves | Entered Warlord 19345 | -5/Warlord | Accompanied by 1 ally 19371 | -5/Warlord | Discovered new exit (range 9) 19596 | -5/Warlord | Learned location of Armory (-3) 19596 | -5/Warlord | Learned Research trap positions 19597 | -5/Warlord | Learned 4 Armory zone layouts 19597 | -5/Warlord | Learned 4 Research zone layouts 19597 | -5/Warlord | Learned 4 Research zone layouts 19598 | -5/Warlord | Learned Research security intel 19598 | -5/Warlord | Learned Armory repair station intel 19598 | -5/Warlord | Learned Research fabricator intel 19598 | -5/Warlord | Learned Research garrison access intel 19736 | -5/Warlord | Warlord's base attacked by MAIN.C 19754 | -5/Warlord | Rebuked by Warlord 19760 | -5/Warlord | Opened Warlord's prototype stash 19765 | -5/Warlord | Found Prototype Device 19765 | -5/Warlord | Identified Exp. Cloaking Device 19770 | -5/Warlord | Found Prototype Device 19770 | -5/Warlord | Identified System Purifier 19773 | -5/Warlord | Found Prototype Processor 19773 | -5/Warlord | Identified Exp. Core Analyzer 19816 | -5/Warlord | Opened side exit 19837 | -5/Warlord | Identified exit to Proximity Caves 19844 | -5/Warlord | Entered Proximity Caves 20090 | -4/Proximity Caves | Spotted B-86 Titan 20106 | -4/Proximity Caves | Destroyed B-86 Titan 20184 | -4/Proximity Caves | Learned 8 Research zone layouts 20599 | -4/Proximity Caves | Build established: Hacker-Scout 20902 | -4/Proximity Caves | Discovered exit to Factory (range 14) 20953 | -4/Proximity Caves | Entered Factory 20953 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20954 | -4/Factory | Identified exit to Research 20956 | -4/Factory | Loaded intel: 26 terminal locations 21030 | -4/Factory | Repaired Imp. Utility Shielding? 21125 | -4/Factory | Repaired Adv. Reaction Control System? 21226 | -4/Factory | Repaired Imp. Force Field 21426 | -4/Factory | Retrieved Zion intel report: Active Garrisons 21622 | -4/Factory | Build established: Hacker-Mutant 21636 | -4/Factory | Destroyed 9 combat bots 21690 | -4/Factory | Incoming investigation squad redirected 21723 | -4/Factory | Fabricated Imp. Gyrokinetic Inverter? 21779 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 21780 | -4/Factory | Zion hero teleported in (CL-ANK) 21843 | -4/Factory | Zion Fire squad teleported in 21959 | -4/Factory | Zion Thermal Resupply teleported in 22095 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22103 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 22161 | -4/Factory | Terminal network hard line cut 22192 | -4/Factory | Discovered new exit (range 4) 22194 | -4/Factory | Identified exit to Upper Caves 22203 | -4/Factory | First assault squad dispatched 22251 | -4/Factory | Incoming investigation squad redirected 22282 | -4/Factory | Entered Upper Caves 22282 | -4/Upper Caves | Accompanied by 3 allies (CL-ANK) 22633 | -4/Upper Caves | Learned 8 Research zone layouts 22633 | -4/Upper Caves | Learned Factory trap positions 22633 | -4/Upper Caves | Learned Research emergency access door positions 22633 | -4/Upper Caves | Learned Factory terminal intel 22685 | -4/Upper Caves | Learned Research terminal intel 23227 | -4/Upper Caves | Discovered new exit (range 9) 23233 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23233 | -4/Upper Caves | Identified exit to Upper Caves 23233 | -4/Upper Caves | Entered another Upper Caves area 23239 | -4/Upper Caves | Discovered exit to Research (range 16) 23264 | -4/Upper Caves | Learned location of 1 exit from Research 23381 | -4/Upper Caves | Found Alien Artifact 23381 | -4/Upper Caves | Identified Core Expander 23381 | -4/Upper Caves | Installed Core Expander, added new Power slot 23474 | -4/Upper Caves | Discovered new exit (range 13) 23543 | -4/Upper Caves | Identified exit to Zhirov 23544 | -4/Upper Caves | Entered Zhirov 23544 | -4/Zhirov | Discovered new exit (range 3) 23555 | -4/Zhirov | Met Zhirov 23566 | -4/Zhirov | Learned location of Quarantine (-2) 23571 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23580 | -4/Zhirov | Found Alien Artifact 23580 | -4/Zhirov | Identified Integrated Dissipator 23580 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23606 | -4/Zhirov | Found Alien Artifact 23631 | -4/Zhirov | Identified exit to Proximity Caves 23631 | -4/Zhirov | Entered Proximity Caves 23740 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 23951 | -3/Proximity Caves | Identified Transdimensional Reconstructor 23951 | -3/Proximity Caves | Warped through subspace 23952 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 23980 | -3/Proximity Caves | Lost 9 parts (1p1n5u2w) 24314 | -3/Proximity Caves | Discovered exit to Research (range 12) 24319 | -3/Proximity Caves | Entered Research 24319 | -3/Research | Evolved 2 slots: Utility x2 24320 | -3/Research | Identified exit to Armory 24321 | -3/Research | Identified exit to Testing 24322 | -3/Research | Identified exit to Research 24323 | -3/Research | Loaded intel: 69 trap records 24327 | -3/Research | Loaded intel: 23 terminal locations 24328 | -3/Research | Loaded intel: 4 fabricator locations 24329 | -3/Research | Loaded intel: 3 garrison access locations 24405 | -3/Research | Fabricated Quantum Reactor (x2) 24459 | -3/Research | Zion Melee Resupply teleported in 24464 | -3/Research | Found Prototype Slashing Weapon 24464 | -3/Research | Identified Centrium Greatsword 24466 | -3/Research | Found Prototype Processor 24466 | -3/Research | Identified Exp. Melee Analysis Suite 24531 | -3/Research | Zion Offense Resupply teleported in 24625 | -3/Research | Spotted B-86 Titan 24663 | -3/Research | Zion Heavy squad teleported in 24663 | -3/Research | Lost 3 parts (1p1u1w) 24685 | -3/Research | Zion Heavy squad teleported in 24831 | -3/Research | Discovered exit to Research (range 16) 25005 | -3/Research | Found Prototype Protection 25005 | -3/Research | Identified Zio. Heavy Carapace 25133 | -3/Research | Entered Testing 25342 | -3/Testing | Found Exp. Melee Analysis Suite 25344 | -3/Testing | Found Exp. Melee Analysis Suite 25396 | -3/Testing | Found Prototype Ballistic Gun 25397 | -3/Testing | Identified Hyp. Multirail 25458 | -3/Testing | Incoming assault squad redirected 25517 | -3/Testing | Retrieved Zion intel report: Active Garrisons 25641 | -3/Testing | Build established: Hacker-Scout 25825 | -3/Testing | Fabricated P-60 Hacker? 25825 | -3/Testing | Found Prototype Energy Gun 25825 | -3/Testing | Identified Tachyon Dispersion Ray 25884 | -3/Testing | Core integrity fell below 50% 25908 | -3/Testing | Destroyed 8 combat bots 25912 | -3/Testing | Spotted PP-N47MTXHNNE 25921 | -3/Testing | System corruption reached 10% 25930 | -3/Testing | Core integrity fell below 20% 25949 | -3/Testing | Destroyed by PP-N47MTXHNNE with Heavy Tesla Rifle Last Messages --------------- 25916_ PP-N47MTXHNNE resets G-67 Veteran, system corruption cleaned. 25917_ G-67 Veteran destroyed. 25917_ Slug penetrates G-67 Veteran. 25920_ Lrg. Storage Unit destroyed. 25920_ Focalizer disabled. 25920_ Slug penetrates Antiparticle Reservoir. 25923_ Hpw. Shotgun destroyed. 25923_ Slug penetrates G-67 Veteran. 25931_ Coil Gun destroyed. 25932_ System corrupted: Heat flow error (+118). 25936_ Cmb. Antigrav System destroyed. 25936_ Exp. Melee Analysis Suite destroyed. 25937_ Acquired Hpw. Shotgun. 25938_ Imp. Gyrokinetic Inverter destroyed. 25943_ Hpw. Shotgun destroyed. 25943_ Acquired 76 matter. 25945_ Adv. Sensor Array destroyed. 25947_ PP-N47MTXHNNE resets G-67 Veteran, system corruption cleaned. 25947_ Acquired Lgt. Antimatter Reactor. 25949_ System corrupted: Energy discharge (-17). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #??#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#?????#????????????????????????????????????????? | | ???????"?????????????????????????????????????????? | | ?#????"??"? ?????????????????????????????????????? | | #??#???"?????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | /? ?# ?? ????#####+#######?????????????????????? | | ??#??? ????????? #?????????????????????? | | ??#???? ? ?????????# % #?????????????????????? | | ???#? ???????#?????# """@%########??????????????? | | ######?????????????# !"" [p#[!= #??????????????? | | ????? ?#?#??#!! ==# %""""#??????????????? | | ? ? ???????#!! ==!=%=*""""#??????????????? | | ? ???#??# !] !!g%[%""""#??????????????? | | ? ?? ? ??????# #####!%=!""""#??????????????? | | ?#?#?#??#+?#####???# ???#!%#![! #??????????????? | | #?#### ????? #?##?# ??#!#*#### ###??????????????? | | ?#???? ?"" ?##??#?#?###!#??? #????????????????? | | ""#### ????"" #??##????###+########??????????????? | | "#?# ? ""? + ? ? + #??????????????? | | ? #?? ? ????###??#??# # #??????????????? | | """### ? """ ###?#??## # #??????????????? | | T##?? """?###???#?# # #??????????????? | | #?? ? "?? #####?#?# # #??????????????? | | #####?? ? ?####?#### # #??#???????????? | | ##?##?###########?## # #??????????????? | | ## ?? ? ###### # """ #?#????????????? | | ???"" "" """? #?##?# / !" #?#?#??????????? | | ## ""T"" """ #???## # """ #??????????????? | | #? """ ?""" ?###??# # #??????????????? | | #? ? ? ###?## # " #??????????????? | | ########+########### # """ #??????????????? | | # """ #?##???????????? | | # """ ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 45 Energy Capacity 785 Matter Stores 637 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 24 Core Analysis 8 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Lgt. Fission Core | -8/Storage | Hacked Adv. Sensor Array | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Force Booster | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Corruption Screen | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Imp. Lightning Gun | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive S-27 Virus | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel P-60 Hacker | -6/Factory | Z-intel B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-02 Transporter | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel Fabricated ------------ X-77 Beamer | x2 | -6/Factory X-77 Beamer | x2 | -6/Factory X-77 Beamer | x2 | -6/Factory Imp. Gyrokinetic Inverter | x2 | -5/Factory Adv. System Restoration Module | x2 | -5/Factory Adv. Reaction Control System | x1 | -5/Factory Imp. Gyrokinetic Inverter | x2 | -4/Factory Quantum Reactor | x2 | -3/Research | Preloaded P-60 Hacker | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredSpikedLog Manual? 0 Play Time 06:42:02 Cumulative 540.6 hours Start 2022.05.03 @ 11:17:10 End 2022.05.05 @ 19:15:27 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 172 Adventurer 4 Explorer 0 Win Type - Total 13 Types 6/2/3/0/0/0/1/1/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45e5476f-2ce5-4e0b-8518-51e3eb4380b7