Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 04:22:33 Player: Foongus0298 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (106) 530 Value Destroyed (3172) 3172 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 9217 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 140 Entered DSFs 500 Cogmind --------- Core Integrity 386/1000 Matter 0/300 Energy 150/150 System Corruption 5% Temperature Cool (0) Movement Core (1150) Ox22 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift System Shield Improved System Guard > --- WEAPON (2) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Carbon-fiber Leg Nuclear Pulse Array Advanced Coolant Injector Small Battery (100) Small Battery (100) Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Recoil Stabilizer Transmission Jammer Authchip [R/Combat] Authchip [Storage] Magnetic Acceleration Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Hacking Suite Hacking Suite Hacking Suite Makeshift System Shield Heart of Steel > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Nuclear Pulse Array Advanced Coolant Injector Visual Processing Unit Advanced Terrain Scan Processor Advanced Melee Analysis Suite Authchip [R/Combat] Authchip [Storage] Improved System Guard Improved System Guard Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 89] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Improved VSS Leg Leg Improved VSS Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . 2 2 2 . . . . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 108 | 7 8 9 23 4 2 7 5 5 . 10 28 Power 15 | 1 2 1 2 . . 3 . . . 2 4 Engine 11 | 1 1 1 1 . . 2 . . . 1 4 Core 4 | . 1 . 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 2 2 5 2 1 . 1 . . 2 6 Treads . | . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 . Wheel 12 | 2 2 2 2 . . . . . . . 4 Hover 6 | . . . . 2 1 . 1 . . . 2 Flight 3 | . . . 3 . . . . . . . . Utility 43 | 2 2 3 9 2 1 4 3 2 . 4 11 Device 18 | 1 . 1 4 1 1 3 . 1 . 1 5 Storage 5 | 1 1 . 1 . . . . 1 . . 1 Processor 9 | . 1 . 2 . . 1 1 . . . 4 Hackware 7 | . . . . 1 . . 2 . . 3 1 Protection 4 | . . 2 2 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 3 7 . . . 1 3 . 2 7 Energy Gun 5 | 1 . 2 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 2 1 . . . . . 2 . . . Ballistic Cannon 9 | . . . . . . . . . . 2 7 Launcher 2 | . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . 1 . 1 . . . Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . Parts Lost 55 | . 1 5 18 3 . 2 1 8 . 2 15 Power 7 | . . 1 2 1 . . . 1 . . 2 Propulsion 15 | . . 3 5 1 . 1 1 . . 1 3 Utility 23 | . . . 7 1 . 1 . 5 . 1 8 Weapon 10 | . 1 1 4 . . . . 2 . . 2 Highest Loss Streak 7 | . 1 1 4 3 . 1 1 5 . 2 7 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Backups 8 | 2 7 12 11 1 1 3 5 3 4 4 11 Power . | . 1 1 1 . . . 1 . 1 . . Propulsion . | 1 2 . . . . . . . . . 1 Utility 4 | . 1 6 4 1 1 1 3 3 3 3 7 Weapon 1 | . 1 2 4 . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 6 4 7 . . 1 1 . . . 9 Power . | . . . . . . . . . . . . Propulsion 7 | . 5 . . . . . . . . . 2 Utility 15 | . . 3 3 . . 1 1 . . . 7 Weapon 6 | . 1 1 4 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 95 78 74 71 90 94 78 60 73 84 Engine 5 | . 12 2 6 . . 5 7 6 6 4 2 Core 1 | . 1 7 1 5 . . . . . 1 2 Leg 2 | . . . . . . . . . . 6 7 Wheel 5 | . 28 20 5 . . . . . . . 1 Hover 3 | . . . . 5 14 14 9 7 6 2 . Device 14 | . 14 10 16 14 11 22 19 14 13 14 11 Storage 4 | . 14 10 7 . . . . 2 6 1 4 Processor 15 | . . 11 12 23 23 23 23 18 13 13 16 Hackware 11 | . . . . 5 7 7 18 12 . 14 21 Protection 2 | . . 10 7 . . . . . . . . Energy Gun 1 | . 6 . 9 . . . . . . . . Ballistic Gun 4 | . 21 21 1 . . . . 7 6 . . Ballistic Cannon 3 | . . . . . . . . . . 11 10 Impact Weapon 1 | . . . 3 6 7 7 4 . . . . Special Melee Weapon 2 | . . . . 3 7 7 7 2 . . . Peak Build Rating 89 | 9 12 16 31 29 35 48 44 56 52 74 89 Average Rating 43 | 5 9 14 21 25 31 41 41 47 52 65 73 On Entrance 30 | . 9 10 15 13 22 35 42 42 52 52 74 Avg Prop Armor Cover (%) 5 | . . . . 4 10 6 . . . . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 15 30 42 44 10 7 21 21 28 27 42 84 Greatest Support 30 | 20 20 20 26 20 23 23 19 12 12 30 30 Greatest Overweight (x) 22 | . 1 4 13 1 . 1 1 2 2 13 22 Average Overweight (x) 1 | . . 1 1 . . . . 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 5 5 5 5 5 5 5 20 Average Capacity 11 | 7 9 14 13 5 5 5 5 5 5 5 19 Most Carried 17 | 6 11 15 15 4 1 5 5 5 4 5 17 Average Carried 8 | 3 7 12 11 1 1 3 4 3 4 4 12 Final Capacity 20 | 8 15 15 5 5 5 5 5 5 5 5 20 Final Carried 16 | 6 11 15 5 1 1 5 5 4 4 5 16 Class Distribution -------------------- 30% | Hacker-Mutant 28% | Mutant 12% | Hacker-Assassin 8% | Skirmisher 6% | Assassin 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Hacker-Assassin | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Matter Collected 3927 | 267 245 605 519 70 . 109 133 405 . 275 1299 Remotely 525 | . . . . . . 109 67 . . . 349 Salvage Created 3661 | 22 345 694 864 85 . 20 . 270 . 229 1132 Parts 171 | 3 22 47 41 . . . . 12 . 16 30 Haulers Intercepted 4 | . . 2 2 . . . . . . . . Recyclers Shooed 9 | . 1 3 1 . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 15 . . . Prevented 4 | . . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 73 | . 13 18 17 . . 1 . 7 . 5 12 Melee 3 | . . . . . . 1 . 2 . . . Guns 40 | . 13 18 4 . . . . 5 . . . Cannons 17 | . . . . . . . . . . 5 12 AOE 12 | . . . 12 . . . . . . . . Classes Destroyed 15 | 1 3 2 7 . . . . . . 2 . Worker 6 | . . . 3 . . . . . . . 3 Builder 3 | . . . 3 . . . . . . . . Tunneler 4 | 1 . . 3 . . . . . . . . Hauler 4 | . . 2 2 . . . . . . . . Recycler 10 | . . . 2 1 . . . . . . 7 Operator 1 | . . . 1 . . . . . . . . Watcher 5 | . 1 . 2 . . . . . . . 2 Swarmer 24 | . 9 7 2 . . 1 . 5 . . . Grunt 25 | . 4 8 8 . . . . 1 . . 4 Brawler 1 | . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . Sentry 6 | . . 3 3 . . . . . . . . Specialist 4 | . . . . . . . . . . 4 . Hunter 4 | . . . 2 . . . . . . . 2 Programmer 7 | . . . . . . . . . . 1 6 Best Kill Streak 19 | 1 4 8 19 1 . 1 . 3 . 2 5 Combat Bots Only 11 | . 4 8 11 . . 1 . 3 . 2 3 Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Hostile Shots Fired 709 | . 55 102 132 22 1 15 14 93 . 67 208 Missed 215 | . 20 24 42 10 1 4 7 24 . 21 62 Hits 494 | . 35 78 90 12 . 11 7 69 . 46 146 Melee 14 | . . . 8 . . . . 5 . . 1 Projectile 480 | . 35 78 82 12 . 11 7 64 . 46 145 AOE 4 | . . . 1 . . . . . . . 3 Critical Strikes 27 | . . 1 10 . . 1 . 2 . 2 11 Part Disruptions 2 | . . . . . . . . . . 2 . Damage Taken 8298 | . 429 867 1422 256 . 169 32 1141 . 845 3137 Core 1832 | . 150 73 330 126 . 61 7 302 . 169 614 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 478 | . . 308 . . . . . . . . 170 Core Remaining (%) 61 | 100 40 81 40 . . . . 29 . 80 . Volleys Fired 258 | 2 41 63 38 . . . . 21 . 10 83 Largest 2 | 2 2 2 2 . . . . 2 . 2 2 Hottest 140 | 70 70 90 140 . . . . 51 . 88 94 Shots Fired 494 | 4 82 124 62 . . . . 37 . 20 165 Gun 291 | 4 82 124 44 . . . . 37 . . . Cannon 185 | . . . . . . . . . . 20 165 Launcher 18 | . . . 18 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 409 | 2 57 120 8 . . . . 37 . 20 165 Thermal 47 | 2 25 . 20 . . . . . . . . Explosive 18 | . . . 18 . . . . . . . . Electromagnetic 20 | . . 4 16 . . . . . . . . Robot Hit Streak 19 | 4 7 19 10 . . . . 5 . 8 8 Robot Miss Streak 4 | . 4 4 3 . . . . 3 . 2 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 4 | . 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 321 | 4 43 84 57 5 . 2 . 24 . 14 88 Core Hits 159 | 1 20 34 49 . . . . 12 . 7 36 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . . . . Critical Strikes 24 | . 4 . 4 . . 1 . . . 3 12 Burn 5 | . 3 . 2 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 15 | . . . . . . . . . . 3 12 Smash 3 | . . . 2 . . 1 . . . . . Melee Attacks 41 | . . . 24 5 . 6 . 6 . . . Impact 31 | . . . 24 1 . 6 . . . . . Slashing 6 | . . . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 8 | . . . 3 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9194 | 52 663 1049 3224 111 . 81 . 492 . 451 3071 Guns 2617 | 52 576 1049 595 . . . . 345 . . . Cannons 3522 | . . . . . . . . . . 451 3071 Explosions 2107 | . 87 . 2020 . . . . . . . . Melee 929 | . . . 609 92 . 81 . 147 . . . Ramming 19 | . . . . 19 . . . . . . . Kinetic 5322 | 27 400 982 46 . . . . 345 . 451 3071 Thermal 630 | 25 263 . 342 . . . . . . . . Explosive 1935 | . . . 1935 . . . . . . . . Electromagnetic 359 | . . 67 292 . . . . . . . . Impact 782 | . . . 609 92 . 81 . . . . . Slashing 147 | . . . . . . . . 147 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 7 12 12 12 . 3 8 Average Corruption 7 | . . . 1 1 5 7 12 12 . 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 124 | . . . 6 . 1 15 33 45 . 5 19 Message Errors 28 | . . . 1 . . 3 9 10 . . 5 Matter Fused 32 | . . . 2 . . 7 6 13 . 2 2 Heat Flow Errors 8 | . . . . . . 1 2 3 . . 2 Energy Discharges 16 | . . . . . . 1 7 3 . 2 3 Parts Rejected 3 | . . . . . 1 . . 1 . . 1 Parts Fused 3 | . . . . . . 1 2 . . . . Data Loss (minor) 17 | . . . 1 . . 1 6 8 . . 1 Data Loss (major) 4 | . . . . . . 1 1 1 . . 1 Misfires 5 | . . . . . . . . 2 . . 3 Alerts 5 | . . . 2 . . . . 2 . 1 . Weapon Failures 3 | . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 679 | . 98 . 365 52 . 56 . 8 . . 100 Projectiles 100 | . . . . . . . . . . . 100 Explosions 217 | . 98 . 119 . . . . . . . . Melee 362 | . . . 246 52 . 56 . 8 . . . Knockbacks 38 | . . . 1 1 . . . . . 5 31 Impact 2 | . . . 1 1 . . . . . . . Kinetic 34 | . . . . . . . . . . 5 29 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 211 | . 112 . 90 9 . . . . . . . Shots 4 | . 1 . 3 . . . . . . . . Rammed 3 | . . . . 3 . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 260 | 18 117 180 243 . . 249 260 243 . . 219 Average Temperature 58 | 10 43 46 59 . . 128 113 83 . . 72 Received Heat Transfer 1194 | . 42 267 360 . . . 12 225 . 63 225 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 4 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 12 | . . . 9 2 . 1 . . . . . Impact Corruptions 13 | . . . 8 2 . 3 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 1519 | 74 790 . 655 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . Low Security (%) 85 | 100 98 72 49 76 100 100 . . 100 100 100 Level 1 11 | . 1 27 38 23 . . . . . . . Level 2 2 | . . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 430 | 5 206 306 430 244 62 65 . . 23 160 168 Initial 158 | . . 76 113 158 62 8 . . 23 16 84 Average 92 | . 110 117 207 170 42 11 . . 23 61 43 Influence Increases 2934 | 5 408 539 775 151 . 128 . 190 . 160 578 Destroy 0b10 Robot/C 1540 | . 260 360 340 80 . 20 . 140 . 100 240 Destroy 0b10 Robot/NC 175 | 5 10 10 80 10 . . . . . . 60 Destroy Leader 338 | . 42 74 108 10 . . . 20 . 30 54 Allied During Kill 5 | . . . . 5 . . . . . . . Successful Hack 97 | . 22 17 4 . . 48 . . . . 6 Disable Machine 150 | . 30 . 75 . . 15 . . . . 30 Destroy Structure 284 | . 14 3 78 31 . . . . . . 158 Partial Spotted 45 | . . 15 30 . . . . . . . . Lose Combat Pursuer 300 | . 30 60 60 15 . 45 . 30 . 30 30 Influence Decreases 2807 | 5 226 451 695 322 167 140 . 153 14 23 611 Entered New Map 673 | . . 106 157 192 117 4 . . 14 7 76 Time Decay 1665 | 5 216 295 361 80 30 136 . 124 . . 418 Lost Part 429 | . 10 50 177 30 . . . 29 . 16 117 Lost Ally 40 | . . . . 20 20 . . . . . . Squads Dispatched 24 | . 1 3 8 1 . 3 . . . 2 6 Investigation 4 | . . 1 1 1 . 1 . . . . . Extermination 5 | . . . . . . 1 . . . . 4 Reinforcement 12 | . 1 2 4 . . 1 . . . 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Distress Signals 11 | . 3 2 3 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 24 34 41 5 5 5 1 16 . 8 32 Peak Tracking Total 10 | . 4 8 10 3 5 4 1 4 . 3 6 Tactical Retreats 17 | . 1 3 2 1 . 1 1 4 . 2 2 ECM-based Alert Blocks 7 | . . . . . . . 1 6 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Traps Triggered 11 | . . 5 1 1 . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Machines Disabled 10 | . 2 . 5 . . 1 . . . . 2 Max in Single Turn 2 | . 2 . 1 . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Machines Accessed 25 | . 5 3 6 1 . 5 1 1 1 . 2 Terminals 13 | . 4 1 4 1 . 2 . . 1 . . Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 3 | . . 2 . . . . . . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 67 | . 14 12 13 2 . 16 1 1 2 . 6 Successful 37 | . 7 7 6 . . 9 1 1 1 . 5 Failed 29 | . 7 5 6 2 . 7 . . 1 . 1 Catastrophic 6 | . 1 . 2 1 . 2 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 19 | . 5 2 8 2 . 2 . . . . . Terminals 34 | . 12 3 10 2 . 5 . . 2 . . Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations 13 | . . 9 . . . . . . . . 4 Recycling Units 11 | . 2 . . . . 9 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 7 | . 3 . 1 . . . 1 1 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . . Open DSF 1 | . . . . . . . . . 1 . . Dispatch Records 2 | . 1 . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 Build 3 | . . . . . . 2 . . . . 1 Repair Station Hacks 10 | . . 6 . . . . . . . . 4 Scan Component 6 | . . 4 . . . . . . . . 2 Repair 4 | . . 2 . . . . . . . . 2 Recycling Unit Hacks 6 | . 1 . . . . 5 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 3 | . 1 . . . . 2 . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 4 . . 2 . . . . . Terminals 9 | . 3 1 4 . . 1 . . . . . Botnet 9 | . 3 1 4 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 4 3 6 1 . 3 . . . . 1 Full Trace Events 2 | . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 6 | . . . . . . 4 . . . . 2 Authchips . | . . . . . . . . . . . . Time 163 | . . . . . . 105 . . . . 58 Total Part Build Rating 38 | . . . . . . 24 . . . . 14 Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired 4 | . . 2 . . . . . . . . 2 Time 105 | . . 52 . . . . . . . . 53 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 2 | . . . . . . 2 . . . . . Retrieved Matter 2 | . . . . . . 2 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . . . . . no_distress 1 | . . . . 1 . . . . . . . find_recycling 1 | . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Total Allies 2 | . . . . 1 1 . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 34 | . . . . 34 31 . . . . . . Highest-Rated Ally 34 | . . . . 34 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . 8 12 . . . . . . Total Damage 701 | . . . . 515 186 . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Active Infowar (turns) 6818 | 4 558 344 845 167 70 478 1000 1105 11 224 2012 Optics 3323 | . . . 213 167 70 478 1000 492 . . 903 Sensors 4711 | . . 305 582 . . 375 1000 1105 11 224 1109 Terrain 1513 | 4 558 319 632 . . . . . . . . Seismic 345 | . . . 193 152 . . . . . . . Jamming 1 | . . . . . . . . . . . 1 ECM 1652 | . . . . . . 178 1000 474 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Turns Passed 7390 | 62 560 680 992 167 70 478 1000 1105 11 224 2041 Spaces Moved 4109 | 50 405 383 667 128 93 344 794 564 6 76 599 Core 74 | 1 . . 55 . . . . . . 3 15 Treads . | . . . . . . . . . . . . Legs 482 | . . . . . . . . . . 50 432 Wheels 1219 | 49 405 383 252 . . . . . . . 130 Hover 1945 | . . . . 99 93 344 794 564 6 23 22 Flight 389 | . . . 360 29 . . . . . . . Fastest Speed 32 | 50 80 95 32 66 66 66 66 80 220 180 115 Average Speed 137 | 79 84 99 110 108 71 87 115 178 220 229 258 Slowest Speed 1150 | 80 95 140 700 120 80 150 150 220 220 700 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . 7 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 60 42 56 3 79 10 66 47 . 57 16 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . Spaces Dug 3 | . . . 2 . . . . . . . 1 Terrain Destroyed 189 | . 13 . 100 . . . . 1 . . 75 Melee 2 | . . . 2 . . . . . . . . Projectile 79 | . . . 3 . . . . 1 . . 75 AOE 108 | . 13 . 95 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac DSF Fac Total 5266 | 64 544 558 814 151 95 510 878 623 5 104 920 Wait 551 | . 66 58 23 7 . 127 72 23 . . 175 Move 4085 | 49 404 382 652 128 92 343 793 563 5 75 599 Hop 7 | . . . 7 . . . . . . . . Pick Up 81 | 6 12 22 10 . . 6 1 2 . 3 19 Fast Attach 77 | 7 2 12 12 3 3 8 5 3 . 8 14 Attach 36 | . 1 6 11 4 . . . 3 . . 11 Detach 7 | . . 1 3 . . 1 . . . 1 1 Swap 42 | . 6 7 16 . . . 2 . . 2 9 Drop 63 | . 12 7 18 1 . 6 5 . . 5 9 Fire 258 | 2 41 63 38 . . . . 21 . 10 83 Melee 41 | . . . 24 5 . 6 . 6 . . . Ram 3 | . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . Rewire 2 | . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Identified exit to Materials 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Utility x2 791 | -9/Materials | Repaired Sensor Array 851 | -9/Materials | Repaired Lrg. Storage Unit 1082 | -9/Materials | Destroyed 7 combat bots 1189 | -9/Materials | Destroyed 8 combat bots 1234 | -9/Materials | Discovered new exit (range 10) 1296 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Utility x2 1363 | -8/Materials | Central database locked down 1423 | -8/Materials | Lost 4 parts (1n1u2w) 1787 | -8/Materials | Garrison activated, responded to threat 1827 | -8/Materials | Destroyed 11 combat bots 1836 | -8/Materials | Lost 3 parts (1p1n1u) 1972 | -8/Materials | Lost 3 parts (1p2u) 2277 | -8/Materials | Discovered new exit (range 12) 2295 | -8/Materials | Identified exit to Factory 2295 | -8/Materials | Entered Factory 2295 | -7/Factory | Evolved 2 slots: Utility x2 2316 | -7/Factory | Lost 3 parts (1n1u1w) 2462 | -7/Factory | Manually triggered Chute Trap 2462 | -7/Factory | Sucked down chute 2462 | -7/Factory | Entered Waste 2463 | -7/Waste | Met a frightened Derelict 2475 | -7/Waste | Spotted C-40 Crusher 2477 | -7/Waste | EMP discharged 2477 | -7/Waste | Spotted C-40 Crusher 2489 | -7/Waste | Lost 3 parts (1p1n1u) 2492 | -7/Waste | Spotted C-40 Crusher 2493 | -7/Waste | Spotted C-40 Crusher 2502 | -7/Waste | Spotted C-40 Crusher 2519 | -7/Waste | Spotted C-40 Crusher 2525 | -7/Waste | Discovered new exit (range 10) 2532 | -7/Waste | Identified exit to Factory 2532 | -7/Waste | Entered Factory 2589 | -7/Factory | Fabricated Fusion Compressor (x2) 2896 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 2906 | -7/Factory | Discovered new exit (range 8) 2916 | -7/Factory | Identified exit to Lower Caves 2919 | -7/Factory | Discovered exit to Lower Caves (range 3) 2982 | -7/Factory | System corruption reached 10% 3010 | -7/Factory | Entered Lower Caves 3115 | -7/Lower Caves | Learned 12 Factory zone layouts 3261 | -7/Lower Caves | Build established: Assassin 3587 | -7/Lower Caves | Build established: Hacker-Assassin 3824 | -7/Lower Caves | Spotted B-75 Beast 3884 | -7/Lower Caves | Identified exit to Lower Caves 3946 | -7/Lower Caves | Build established: Hacker-Ninja 4010 | -7/Lower Caves | Entered another Lower Caves area 4056 | -7/Lower Caves | Encountered a Warlord checkpoint 4250 | -7/Lower Caves | Build established: Hacker-Assassin 4505 | -7/Lower Caves | Core integrity fell below 50% 4547 | -7/Lower Caves | Lost 5 parts (1p3u1w) 4553 | -7/Lower Caves | Found Prototype Device 4553 | -7/Lower Caves | Identified Heart of Steel 4804 | -7/Lower Caves | Build established: Mutant 5081 | -7/Lower Caves | Discovered new exit (range 13) 5113 | -7/Lower Caves | Identified exit to Factory 5115 | -7/Lower Caves | Entered Factory 5115 | -6/Factory | Evolved 2 slots: Utility x2 5116 | -6/Factory | Identified exit to Factory 5124 | -6/Factory | Identified exit to DSF 5126 | -6/Factory | Entered DSF 5177 | -6/DSF | Additional patrols routed to DSF 5292 | -6/DSF | Discovered exit to Factory (range 15) 5350 | -6/DSF | Entered Factory 5350 | -5/Factory | Evolved 2 slots: Utility x2 5432 | -5/Factory | Build established: Hacker-Mutant 5525 | -5/Factory | Fabricated Imp. System Guard (x2) 5646 | -5/Factory | Repaired Imp. VSS Leg 5676 | -5/Factory | Repaired Neutrino Core 6474 | -5/Factory | Lost 3 parts (1p2u) 7045 | -5/Factory | Lost 7 parts (1n5u1w) 7057 | -5/Factory | Core integrity fell below 50% 7391 | -5/Factory | Self-destructed Last Messages --------------- 07265_ U-05 Engineer lays Concrete. 07267_ K-01 Serf collects debris. 07267_ U-05 Engineer lays Concrete. 07272_ U-05 Engineer builds a Wall. 07272_ U-05 Engineer lays Concrete. 07274_ System corrupted: FCS attempts to trigger Enh. Gauss Cannon. 07274_ U-05 Engineer lays Concrete. 07277_ U-05 Engineer builds a Wall. 07277_ U-05 Engineer lays Concrete. 07281_ U-05 Engineer builds a Wall. 07281_ U-05 Engineer lays Concrete. 07285_ U-05 Engineer builds a Wall. 07286_ U-05 Engineer lays Concrete. 07287_ U-05 Engineer builds a Wall. 07288_ U-05 Engineer lays Concrete. 07289_ U-05 Engineer builds a Wall. 07289_ U-05 Engineer lays Concrete. 07320_ TA&YUE1W#LPCTVI6YU3NULDI69FOGC4QFB 07336_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????### %##????????????????????## | | ???????????# # #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????## #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #???????????????? | | ????########### ############# #???????????????? | | ????# # #?# #?? #???????????????? | | ????# ! # #?# #??? #???????????????? | | ????# * = / #?# #?? #???????????????? | | ????# # #?# #? #???????????????? | | ######+##+##### #?# #? #???????????????? | | #?# #? #????#??????????? | | ### #?# # #### ##?????????? | | ??# #?# #p k ?????????? | | ??# #######+##### ????????? | | ??############# ????????? | | ??????????????# k #???????? | | ??????????????# u #???????? | | ############### #???????? | | #???????? | | #################### #???????? | | ?????????????????# # #???????? | | ?????????????????# # #???????? | | ?????????????????# # #???????? | | ?????????????????# # @ #???????? | | ?????????????????### ??????? | | ?????????????????? # ??????? | | ??????????????????## ???????? | | ??????????????????## k * ???????? | | ??????????????????## #########????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# +????????????????? | | ???????????????????# # ???????????????? | | ???????????????????#####+## # ???????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 100 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Corruption Containment 24 Armor Coverage 300 Resistance: TH 30 Evasion (%) 63 Recoil Reduction 6 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 32 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Adv. Coolant Injector | x2 | -7/Factory | Preloaded Imp. System Guard | x2 | -5/Factory | Preloaded Repaired ---------- Sensor Array | 10% | -9/Materials Lrg. Storage Unit | 17% | -9/Materials Imp. VSS Leg | 3% | -5/Factory Neutrino Core | 32% | -5/Factory Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Wheee! Challenges ------------ None Game ------ Seed CoolingRiotCarapace Manual? 0 Play Time 01:38:49 Cumulative 51.8 hours Start 2026.04.05 @ 02:44:50 End 2026.04.05 @ 04:22:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 926c4500-ef92-47e6-9042-4840aa82b627