Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 13:04:53 Player: CORVI Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (258) 1290 Value Destroyed (10236) 10236 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3796) 3796 TOTAL SCORE: 24502 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 586 Hunted by Unchained 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 500 Friendly Fire -146 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Improved Kinecellerator Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Railgun Railgun CR-A16's Pointy Stick Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Armored Wheel Cooled Antigrav System Antigrav Array Precision Energy Filter Reaction Control System Improved Field Recycling Unit Heavy Gauss Cannon Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Antigrav System Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . Utility 8 | . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 245 | 7 14 1 1 . 40 29 2 5 6 2 26 2 . . 2 18 5 . 3 1 29 28 24 Power 22 | 1 1 . . . 4 2 . 1 1 1 2 . . . . . 1 . . . 3 1 4 Engine 6 | 1 1 . . . 2 . . . 1 . . . . . . . . . . . 1 . . Core 10 | . . . . . 2 2 . 1 . 1 1 . . . . . 1 . . . 2 . . Reactor 6 | . . . . . . . . . . . 1 . . . . . . . . . . 1 4 Propulsion 62 | 2 5 . . . 8 10 1 . . 1 5 . . . 1 5 1 . . . 7 10 6 Treads 14 | 2 3 . . . 8 1 . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Wheel 6 | . 1 . . . . 2 . . . 1 1 . . . . . 1 . . . . . . Hover 37 | . . . . . . 7 1 . . . 4 . . . 1 5 . . . . 7 10 2 Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 95 | 1 4 . . . 16 11 1 3 2 . 9 2 . . 1 7 1 . 3 1 12 14 7 Device 42 | . 1 . . . 9 5 . . 2 . 3 1 . . . 4 . . 2 . 7 4 4 Storage 7 | 1 1 . . . 1 . . . . . 2 . . . . . . . . . . 2 . Processor 19 | . 1 . . . 1 4 . 1 . . 2 . . . . 1 1 . 1 . . 5 2 Hackware 8 | . . . . . 1 . . 1 . . 2 . . . . 1 . . . . 2 1 . Protection 19 | . 1 . . . 4 2 1 1 . . . 1 . . 1 1 . . . 1 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 3 4 1 1 . 12 6 . 1 3 . 10 . . . . 6 2 . . . 7 3 7 Energy Gun 10 | 2 2 . . . 5 . . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 36 | 1 1 . 1 . 3 4 . 1 . . 9 . . . . 6 1 . . . 5 2 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 . Launcher 6 | . . 1 . . 1 1 . . 1 . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . 2 . . . 2 . 1 . . . . . . . 2 . . 1 2 Parts Lost 91 | . 1 . . . 10 8 1 5 . 1 1 . . . . 8 2 . 1 . 17 6 30 Power 9 | . . . . . 1 2 . 1 . . . . . . . . . . . . 2 . 3 Propulsion 25 | . . . . . 1 3 1 2 . 1 . . . . . 3 1 . . . 2 2 9 Utility 30 | . 1 . . . 4 3 . . . . 1 . . . . 1 1 . 1 . 7 3 8 Weapon 27 | . . . . . 4 . . 2 . . . . . . . 4 . . . . 6 1 10 Highest Loss Streak 8 | . 1 . . . 3 3 1 5 . 1 1 . . . . 5 1 . 1 . 6 1 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 9 | 2 8 15 13 11 13 14 14 7 4 5 7 8 8 8 8 9 9 8 8 10 9 8 7 Power . | . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . . Propulsion 3 | . 2 4 4 4 5 2 1 1 . . 2 3 3 3 3 2 3 3 3 5 4 3 2 Utility 3 | . 2 6 4 3 4 7 7 5 3 3 1 1 1 1 1 3 2 2 2 3 3 3 2 Weapon 2 | . 3 4 4 3 1 2 4 . . 1 2 3 3 3 3 2 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 1 1 2 . 3 5 . 1 1 . 2 . . . . 3 1 . . . . 1 4 Power 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . Propulsion 6 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . 2 Utility 12 | . . 1 2 . . 3 . 1 1 . . . . . . . 1 . . . . 1 2 Weapon 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 80 100 96 85 83 76 84 71 90 99 99 100 97 99 99 100 100 100 90 90 83 Engine 3 | . 14 14 14 14 3 1 . . 5 1 . . . . . . . . . . . 4 1 Core 3 | . . . . . 5 5 7 4 1 5 6 6 6 6 6 . 4 5 5 5 3 3 . Treads 7 | . 27 28 28 28 17 7 . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 2 . 3 7 9 4 . . . . . . . . . . . . Hover 14 | . . . . . . 10 29 11 15 14 20 26 26 26 26 28 28 29 29 29 25 22 17 Device 8 | . 5 14 14 14 13 9 . . 1 7 2 5 5 6 6 11 9 11 12 11 11 10 7 Storage 6 | . 14 14 14 14 9 7 7 3 . . 3 6 6 6 6 5 5 5 5 5 5 4 3 Processor 10 | . . . . . 1 3 15 15 15 15 19 14 13 13 13 11 12 11 11 11 10 21 23 Hackware 4 | . . . . . 3 6 . 3 5 . 5 6 6 6 6 5 5 5 5 5 8 5 3 Protection 4 | . 6 . . . 6 1 7 7 7 7 4 5 6 6 6 4 4 5 4 5 2 2 2 Energy Gun 5 | . 13 14 1 14 17 2 . . 2 7 2 . . . . . . . . . . . . Ballistic Gun 12 | . 14 12 1 2 10 10 10 12 10 . 15 26 25 26 20 21 16 17 17 17 11 8 5 Slashing Weapon 1 | . . . 5 . 2 5 . 4 1 . . . . . . . . . . . . . . Peak Build Rating 136 | 6 11 9 12 12 33 50 47 49 56 57 74 70 69 68 68 92 92 90 100 100 118 130 136 Average Rating 59 | 4 7 9 8 12 27 36 42 37 48 55 66 68 67 68 64 83 90 89 92 99 104 116 116 On Entrance 55 | . 6 9 9 12 12 30 40 42 44 56 51 66 68 68 68 66 86 90 88 99 100 95 129 Avg Prop Armor Cover (%) 6 | . 11 . . . . 8 . 6 7 7 3 . . . . 6 . . . . 1 . 7 Naked Turns 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 Heaviest Build 74 | 14 32 32 30 31 45 44 39 43 29 30 51 52 56 45 45 63 63 52 53 61 68 69 74 Greatest Support 100 | 40 40 40 40 40 49 40 38 37 12 24 46 46 46 46 46 58 57 55 55 55 66 78 100 Greatest Overweight (x) 11 | . 10 . . . 1 3 1 11 2 2 2 1 1 . 1 4 1 . . 1 1 1 4 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 11 15 15 15 15 15 15 9 5 5 8 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 3 15 15 15 14 15 15 15 14 5 5 10 10 9 8 9 10 10 8 10 10 10 10 10 Average Carried 10 | 2 8 15 14 14 13 14 14 7 4 5 7 8 8 8 8 9 9 8 8 9 9 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 3 15 15 14 14 15 15 14 3 5 5 10 8 8 8 8 10 8 8 10 10 8 10 . Class Distribution -------------------- 21% | Mutant 21% | Skirmisher 16% | Gunner 12% | Scavenger-Skirmisher 8% | Scavenger-Mutant 5% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Matter Collected 8670 | 227 475 75 . . 1025 498 440 212 80 20 744 223 30 . 46 985 521 102 251 157 835 1189 535 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10637 | . 604 89 . 22 2146 579 240 64 . 235 892 141 150 . 15 1694 460 50 226 144 1002 1487 397 Parts 574 | . 33 8 . 6 124 38 11 . . 8 57 3 5 . . 87 20 . 9 8 52 89 16 Haulers Intercepted 7 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . 2 . Parts Field Recycled 110 | . . . . . . . . . . . 21 . 7 . . 14 7 . . 4 12 34 11 Retrieved Matter 1744 | . . . . . . . . . . . 438 . 31 . . 270 10 . . 7 316 532 140 Parts Self-Destructed 49 | . . . . . . . 10 1 . 8 . 3 2 . . . 17 . . 8 . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 205 | . 12 6 . 3 48 17 5 . . 7 7 2 1 . 1 32 10 . 4 3 19 18 10 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 153 | . 12 4 . . 34 10 2 . . 7 7 2 1 . 1 28 10 . 4 2 11 13 5 Cannons 19 | . . . . . . 4 . . . . . . . . . . . . . 1 8 5 1 AOE 31 | . . 2 . 3 14 3 3 . . . . . . . . 4 . . . . . . 2 Classes Destroyed 20 | . 6 . . . 6 2 . . . 1 . . 1 . . 2 1 . . . 1 . . Worker 10 | . . . . . 4 1 . . . . . . . . . 1 . . . . . 4 . Builder 7 | . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . 1 . . . 4 . . . . . 1 . . . . . . . . . . 1 . Recycler 9 | . 1 . . . 3 . . . . . 3 . . . . 1 . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 6 | . 1 . . . 2 . . . . . . . . . . . . . . . . 2 1 Drone 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . Watcher 10 | . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . 3 . Swarmer 66 | . 3 5 . 3 10 7 4 . . 3 . . . . . 18 5 . . . 7 1 . Grunt 56 | . 9 1 . . 20 2 . . . 1 . 2 . . . 8 3 . 3 . 4 . 3 Brawler 5 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . Duelist 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Sentry 20 | . . . . . 8 . 1 . . . 3 . . . . 2 1 . . . 2 3 . Demolisher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hunter 6 | . . . . . 2 1 . . . . . . . . . . . . 1 2 . . . Programmer 40 | . . . . . . 6 . . . . 4 . . . . 4 . . . 1 5 14 6 Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 15 | . 3 3 . 3 9 4 4 . . 2 3 1 1 . 1 15 5 . 3 2 5 5 4 Combat Bots Only 12 | . 3 3 . 3 7 4 4 . . 2 1 1 1 . 1 12 5 . 3 2 5 3 4 Max Kills in Single Turn 5 | . 1 2 . 3 5 2 2 . . 1 3 1 1 . 1 5 1 . 1 1 2 2 1 Gunslinging 2 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Exploded 4 | . . 2 . 3 4 2 2 . . . . . . . . 4 . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Hostile Shots Fired 1401 | . 63 12 . 5 162 86 38 43 . 41 115 11 1 . . 140 59 . 8 24 202 123 268 Missed 498 | . 21 5 . . 42 26 23 10 . 11 60 4 . . . 51 15 . 3 12 60 61 94 Hits 903 | . 42 7 . 5 120 60 15 33 . 30 55 7 1 . . 89 44 . 5 12 142 62 174 Melee 11 | . . . . . 8 . . . . 2 . . 1 . . . . . . . . . . Projectile 892 | . 42 7 . 5 112 60 15 33 . 28 55 7 . . . 89 44 . 5 12 142 62 174 AOE 22 | . . . . . . 6 . . . . . . . . . 3 . . . . 3 . 10 Critical Strikes 52 | . 2 . . . 6 1 . . . 1 1 . . . . 3 5 . 1 . 15 3 14 Part Disruptions 7 | . . . . . . 2 . . . . 1 . . . . 1 1 . . . 2 . . Damage Taken 17898 | . 448 56 . 49 2230 1282 190 787 . 549 668 132 12 . . 1555 627 . 190 189 2816 1508 4610 Core 2713 | . 58 16 . . 173 292 30 102 . 63 161 35 . . . 122 44 . . 20 276 184 1137 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 131 | . . . . . 30 101 . . . . . . . . . . . . . . . . . Ignored by Resistances 526 | . . . . . 10 . . . . . . . . . . 286 59 . . 42 129 . . Regen/Repaired (Parts) 760 | . . . . . 133 34 . . 118 . 156 . . . . 159 . . 160 . . . . Core Remaining (%) 71 | 100 . . . 70 68 . . . . 30 . . . . 76 . . . . 81 76 . . Volleys Fired 637 | . 66 11 . 2 112 54 9 4 . 10 33 5 1 . 5 49 20 10 18 10 77 87 54 Largest 4 | . 2 2 . 1 4 3 2 1 . 1 4 4 4 . 4 4 4 4 4 4 4 3 3 Hottest 250 | . 85 95 . 30 196 162 50 36 . 250 250 132 132 . 132 132 146 146 146 146 177 119 121 Shots Fired 1529 | . 128 16 . 2 304 122 13 6 . 10 113 20 4 . 18 187 74 13 41 34 168 167 89 Gun 1281 | . 128 15 . . 282 85 10 3 . 10 113 20 4 . 18 187 59 3 27 24 102 126 65 Cannon 217 | . . . . . 7 34 . . . . . . . . . . 15 10 14 10 66 41 20 Launcher 26 | . . 1 . 2 10 3 3 3 . . . . . . . . . . . . . . 4 Special 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Kinetic 1182 | . 66 3 . . 108 71 10 3 . . 110 20 4 . 18 187 74 13 41 34 168 167 85 Thermal 318 | . 62 12 . . 183 48 . . . 10 3 . . . . . . . . . . . . Explosive 26 | . . 1 . 2 10 3 3 3 . . . . . . . . . . . . . . 4 Electromagnetic 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 7 3 . 5 29 9 4 . . 7 8 6 1 . 3 7 14 . 7 7 10 27 15 Robot Miss Streak 18 | . 4 5 . . 2 7 1 1 . 18 4 2 1 . 4 4 3 . 2 4 9 2 2 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 2 . . . 1 1 1 1 Secondary Targets 24 | . 2 . . . 4 . . . . . . . . . . 14 . . . . 1 1 2 Max Gunslinging Chain 3 | . 1 . . . 1 . . . . . . . . . . 3 . . . . 1 1 1 Shots Hit Robots 933 | . 78 4 . 2 212 70 10 1 . 10 75 12 6 . 4 100 41 1 17 19 77 136 58 Core Hits 486 | . 32 6 . 5 122 42 10 1 . 14 27 6 3 . 3 63 18 . 11 7 32 56 28 Critical Kills 46 | . . . . . . 1 . . . . 7 2 1 . . 17 1 . 1 1 5 9 1 Critical Parts Destroyed 56 | . . . . . . . 1 . . . 9 2 . . 1 12 1 . . . 15 14 1 Critical Strikes 138 | . 2 1 . . 10 2 1 . . . 19 4 1 . 1 30 2 . 1 1 23 35 5 Burn 14 | . 2 1 . . 10 1 . . . . . . . . . . . . . . . . . Destroy 108 | . . . . . . 1 1 . . . 19 4 1 . 1 29 2 . 1 1 21 25 2 Blast 15 | . . . . . . . . . . . . . . . . . . . . . 2 10 3 Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 101 | . 4 . . . 6 5 2 21 1 . 14 . 5 . 2 16 1 1 . . . 7 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . 4 . . . 6 5 2 21 . . . . . . . . . . . . . . . Piercing 63 | . . . . . . . . . 1 . 14 . 5 . 2 16 1 1 . . . 7 16 Sneak Attacks 8 | . . . . . . 1 2 . . . 1 . . . . 1 . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24166 | . 924 110 . 203 5744 1839 476 48 . 443 1191 75 328 . 27 2100 1118 66 712 582 2432 3304 2444 Guns 14787 | . 910 54 . . 3548 1046 120 . . 439 781 75 7 . 27 1425 957 . 403 334 1390 1889 1382 Cannons 3800 | . . . . . . 470 . . . . . . . . . . 161 . 309 248 1042 1231 339 Explosions 4413 | . . 56 . 203 2180 253 228 . . . 342 . . . . 564 . . . . . . 587 Melee 1104 | . . . . . . 70 128 48 . . 68 . 321 . . 111 . 66 . . . 172 120 Ramming 52 | . 14 . . . 6 . . . . 4 . . . . . . . . . . . 12 16 Kinetic 14221 | . 419 9 . . 1120 840 120 . . . 494 75 7 . 27 1425 1118 . 712 582 2432 3120 1721 Thermal 5815 | . 491 45 . . 3313 676 . . . 439 287 . . . . 564 . . . . . . . Explosive 2927 | . . 56 . 203 1258 253 228 . . . 342 . . . . . . . . . . . 587 Electromagnetic 47 | . . . . . 47 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 246 | . . . . . . 70 128 48 . . . . . . . . . . . . . . . Piercing 858 | . . . . . . . . . . . 68 . 321 . . 111 . 66 . . . 172 120 Highest Corruption 22 | . 3 3 3 3 . 5 5 9 9 . 3 3 3 3 3 2 2 2 2 1 14 12 22 Average Corruption 4 | . 2 3 3 3 . 1 5 8 9 . 2 3 3 3 3 1 2 2 2 1 6 5 14 Corruption Purged 13 | . . . . . . 3 . . . . 3 . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 271 | . 34 18 11 . . 7 10 17 2 . 25 8 8 1 4 3 6 3 . . 27 30 57 Message Errors 58 | . 8 4 2 . . 2 4 3 2 . 1 3 2 . . . 1 2 . . 6 6 12 Matter Fused 73 | . 11 1 2 . . 2 4 6 . . 11 2 . 1 . . . 1 . . 5 12 15 Heat Flow Errors 35 | . 4 5 1 . . 1 . 4 . . 2 . 4 . 2 1 1 . . . 2 3 5 Energy Discharges 30 | . 7 1 4 . . . 1 . . . 4 . 2 . . . 2 . . . 1 1 7 Parts Rejected 7 | . . . . . . . . . . . 1 . . . . . . . . . . 2 4 Parts Fused 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 24 | . . 3 1 . . 2 . 1 . . 3 1 . . . . . . . . 7 2 4 Data Loss (major) 13 | . 2 . 1 . . . . 1 . . . 2 . . . 1 1 . . . 1 1 3 Misfires 12 | . 1 2 . . . . 1 2 . . 1 . . . 2 . . . . . 3 . . Alerts 5 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Weapon Failures 7 | . . 1 . . . . . . . . 1 . . . . . 1 . . . 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1047 | . . . . . 260 80 108 . . . 166 . 52 . . 49 22 57 . . 92 135 26 Projectiles 239 | . . . . . . 13 . . . . . . . . . . 22 . . . 92 86 26 Explosions 523 | . . . . . 260 37 11 . . . 166 . . . . 49 . . . . . . . Melee 285 | . . . . . . 30 97 . . . . . 52 . . . . 57 . . . 49 . Knockbacks 26 | . 1 . . . . . . . . . . . . . . . 2 . . 3 10 8 2 Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . . . . . . . 2 . . 3 10 7 2 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 562 | . . . . . 385 . 41 19 . 2 . . . . . . . . . . . 6 109 Shots 12 | . . . . . 8 . 1 1 . . . . . . . . . . . . . . 2 Rammed 9 | . 4 1 . . 1 . . . . 1 . . . . . . . . . . . 1 1 Targets Rammed 9 | . 4 1 . . 1 . . . . 1 . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 253 249 102 . 360 338 49 233 . 198 275 221 260 . 433 282 332 71 258 290 533 302 298 Average Temperature 101 | . 64 98 55 . 95 92 16 85 . 96 80 90 100 . 121 51 110 29 123 141 164 110 115 Received Heat Transfer 2219 | . 183 . . 12 666 27 24 126 . 129 63 66 . . . 99 156 . . . 252 96 320 Effects 27 | . . 1 . . 1 . . . . . 1 . . . 2 . . . . 2 12 7 1 Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . Energy Bleed 9 | . . 1 . . 1 . . . . . . . . . . . . . . . 4 2 1 Interference 11 | . . . . . . . . . . . 1 . . . . . . . . 2 3 5 . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . . . 7 2 . . . . 2 . . . . 5 . . 2 . . . . Heat Transferred 10618 | . 1554 185 . . 6359 1221 . . . 549 350 . . . . 400 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Maximum Alert Level 3 | . . . . . 3 1 . . . . . . . . . 2 . . . . 1 . 1 Low Security (%) 73 | 100 100 100 . 100 37 80 . . . . 100 . . . . 18 . . . . 92 100 86 Level 1 10 | . . . . . 10 19 . . . . . . . . . 38 . . . . 7 . 13 Level 2 7 | . . . . . 12 . . . . . . . . . . 43 . . . . . . . Level 3 8 | . . . . . 39 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 911 | . 111 99 . 86 911 380 . . . . 163 . . . . 626 . . . . 299 198 290 Initial 450 | . . 28 . . 29 380 . . . . 60 . . . . 450 . . . . 6 148 103 Average 173 | . 25 27 . 16 426 129 . . . . 48 . . . . 346 . . . . 46 65 108 Influence Increases 8735 | . 368 194 . 86 1717 610 110 125 . 353 444 95 5 . 5 1665 200 5 110 80 768 804 991 Destroy 0b10 Robot/C 4320 | . 240 140 . 60 960 340 100 . . 220 140 40 . . . 660 180 . 80 60 380 360 360 Destroy 0b10 Robot/NC 290 | . 25 . . . 85 10 . 5 . 10 35 . 5 . 5 25 . 5 . . 15 55 10 Destroy Leader 966 | . 56 30 . 10 232 102 10 . . 30 74 10 . . . 112 20 . . 20 60 118 82 Allied During Kill 187 | . . 3 . . . . . . . 63 . . . . . . . . . . . . 121 Successful Hack 332 | . 44 . . . 32 88 . . . . 31 . . . . 61 . . . . 3 49 24 Disable Machine 375 | . . . . . 135 . . . . . 60 . . . . 60 . . . . 60 . 60 Destroy Structure 585 | . 3 6 . 16 123 10 . . . . 29 . . . . 132 . . . . 70 42 154 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 135 | . . . . . 30 . . . . . 15 . . . . 30 . . . . 15 45 . Lose Combat Pursuer 1095 | . . 15 . . 120 60 . 120 . 30 60 45 . . . 135 . . 30 . 165 135 180 Influence Decreases 8569 | . 293 269 . 10 957 1228 290 93 70 257 377 231 32 . 5 1234 427 180 111 98 495 889 1023 Entered New Map 1305 | . . 47 . . 47 456 82 8 70 . 36 61 6 . . . 161 40 29 28 4 135 95 Time Decay 5379 | . 293 199 . 10 660 692 198 65 . 187 331 170 26 . 5 604 246 140 72 70 359 582 470 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 824 | . . . . . 100 80 10 20 . 10 10 . . . . 80 20 . 10 . 132 52 300 Lost Ally 241 | . . 23 . . . . . . . 60 . . . . . . . . . . . . 158 Purge Threat 720 | . . . . . 150 . . . . . . . . . . 450 . . . . . 120 . Squads Dispatched 75 | . 2 . . . 10 10 . 1 . 1 12 . . . . 11 . . . . 9 12 7 Investigation 15 | . . . . . 2 3 . . . . 1 . . . . 2 . . . . 2 2 3 Extermination 31 | . . . . . . 6 . . . . 6 . . . . 4 . . . . 5 8 2 Reinforcement 19 | . 2 . . . 5 1 . . . . 3 . . . . 2 . . . . 2 2 2 Assault 5 | . . . . . 3 . . 1 . 1 . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 5 | . . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Distress Signals 18 | . 1 . . . 8 1 . . . 2 . . . . . 3 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 452 | . 29 6 . 6 92 28 4 8 . 22 19 4 1 . 3 50 10 . 20 3 48 45 54 Peak Tracking Total 21 | . 4 3 . 6 8 4 3 7 . 11 4 3 1 . 2 6 5 . 9 2 8 5 21 Tactical Retreats 49 | . . 1 . . 5 5 . 3 . 2 4 2 . . . 3 . . 1 . 8 10 5 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Traps Triggered 27 | . 3 . . . 1 3 . . . . 4 . . . . 4 . . . . 3 6 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Machines Disabled 26 | . . . . . 9 . . . . . 4 . . . . 4 1 . . . 4 . 4 Max in Single Turn 3 | . . . . . 2 . . . . . 2 . . . . 3 1 . . . 1 . 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Machines Accessed 129 | . 7 . 2 . 14 17 2 . 1 . 20 2 . 4 . 18 . . 16 . 7 15 4 Terminals 54 | . 5 . . . 8 8 . . . . 8 . . . . 12 . . . . 2 9 2 Fabricators 9 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 2 Repair Stations 13 | . . . . . 2 3 . . . . 3 . . . . 2 . . . . 2 1 . Recycling Units 11 | . 2 . . . 2 . . . . . 4 . . . . . . . . . 1 2 . Scanalyzers 8 | . . . . . 2 3 . . . . 1 . . . . 1 . . . . . 1 . Garrison Access 7 | . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . Total Hacks 399 | . 27 . 11 . 71 50 5 . 4 . 58 7 . 29 . 54 . . 33 . 17 26 7 Successful 281 | . 16 . 11 . 54 29 5 . 4 . 33 7 . 29 . 35 . . 33 . 9 12 4 Failed 116 | . 11 . . . 16 20 . . . . 25 . . . . 19 . . . . 8 14 3 Catastrophic 14 | . . . . . . 3 . . . . 1 . . . . 4 . . . . . 4 2 Database Lockouts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Manual 140 | . 26 . 1 . 29 16 . . 1 . 21 . . . . 27 . . 1 . 3 13 2 Terminals 170 | . 22 . . . 34 23 . . . . 24 . . . . 39 . . . . 7 18 3 Fabricators 19 | . . . . . . 5 . . . . 2 . . . . 5 . . . . 2 1 4 Repair Stations 34 | . . . . . 6 8 . . . . 8 . . . . 8 . . . . 3 1 . Recycling Units 24 | . 5 . . . 4 . . . . . 10 . . . . . . . . . 3 2 . Scanalyzers 49 | . . . . . 27 12 . . . . 7 . . . . 1 . . . . . 2 . Garrison Access 14 | . . . . . . 2 . . . . 7 . . . . 1 . . . . 2 2 . Terminal Hacks 122 | . . . 11 . 6 5 5 . 4 . 2 7 . 29 . 12 . . 33 . 3 5 . Record 62 | . . . 10 . . . 4 . . . . 6 . 11 . . . . 31 . . . . Part Schematic 18 | . . . . . . . . . 4 . 1 . . 11 . 1 . . . . 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . 3 . 1 . . . . . . . Open Door 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Recycling Unit Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Alert Level 13 | . . . . . 2 2 . . . . . . . . . 5 . . . . 2 2 . Unreport Threat 5 | . . . . . 1 . . . . . . . . . . 3 . . . . . 1 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . 2 . . . . 2 . . . . 3 . . . . 2 1 4 Network Status 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . Load Schematic 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 Build 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 Repair Station Hacks 23 | . . . . . 6 3 . . . . 4 . . . . 8 . . . . 2 . . Scan Component 12 | . . . . . 3 1 . . . . 2 . . . . 4 . . . . 2 . . Repair 10 | . . . . . 3 1 . . . . 2 . . . . 4 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . 1 . . . 3 . . . . . 6 . . . . . . . . . 1 2 . Report Inventory 9 | . 1 . . . 2 . . . . . 3 . . . . . . . . . 1 2 . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Scanalyzer 42 | . . . . . 26 9 . . . . 5 . . . . 1 . . . . . 1 . Insert Component 19 | . . . . . 12 3 . . . . 2 . . . . 1 . . . . . 1 . Analyze 19 | . . . . . 13 5 . . . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . . . 1 1 . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 64 | . 15 . . . 13 9 . . . . 13 . . . . 10 . . . . 1 3 . Terminals 56 | . 12 . . . 12 8 . . . . 10 . . . . 10 . . . . 1 3 . Track 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . Botnet 24 | . 3 . . . 4 4 . . . . 4 . . . . 6 . . . . 1 2 . Disrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Skim 23 | . 5 . . . 5 4 . . . . 5 . . . . 3 . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . . 1 . . . . . 3 . . . . . . . . . . . . Monitor 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Hacking Detections 85 | . 4 . . . 11 15 . . . . 16 . . . . 16 . . . . 5 14 4 Full Trace Events 10 | . . . . . 2 2 . . . . . . . . . 2 . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . 11 2 . . 19 . 2 . . 11 . 1 . . . . . . . Parts Built 10 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . 4 Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 321 | . . . . . . . . . . . 35 . . . . 64 . . . . 117 . 105 Total Part Build Rating 66 | . . . . . . . . . . . 12 . . . . 16 . . . . 14 . 24 Part Studies Acquired 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . Parts Repaired 10 | . . . . . 3 1 . . . . 2 . . . . 4 . . . . . . . Time 468 | . . . . . 98 56 . . . . 94 . . . . 220 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 95 | . . . . . 95 . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 11 3 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 11 2 . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Total Allies 17 | . . 3 . . . . . . 6 . . . . . . . . . . . . . 8 Largest Group 8 | . . 3 . . . . . . 6 6 . . . . . . . . . . . . 8 Highest-Rated Group 392 | . . 40 . . . . . . 130 130 . . . . . . . . . . . . 392 Highest-Rated Ally 50 | . . 16 . . . . . . 28 28 . . . . . . . . . . . . 50 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 94 | . . 16 . . . . . . . 31 . . . . . . . . . . . . 47 Total Damage 2498 | . . 169 . . . . . . . 480 . . . . . . . . . . . . 1849 Kills 16 | . . 1 . . . . . . . 6 . . . . . . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Active Infowar (turns) 18938 | . 898 679 508 40 1091 1020 404 547 1417 616 2362 355 271 49 271 1944 520 286 658 291 1414 2132 1165 Optics 15847 | . 125 . . . . 1020 404 547 1417 616 2362 355 271 49 271 1944 520 286 658 291 1414 2132 1165 Sensors 1083 | . . . . . . . . . . . . 305 218 49 271 240 . . . . . . . Terrain 2703 | . 773 679 508 40 402 . . . . . . . . . . . . . . . 301 . . Seismic 821 | . . . . . 821 . . . . . . . . . . . . . . . . . . Decoding 2393 | . . . . . . . . . . . 2344 49 . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . ECM 919 | . . . . . . . . . . . . . . . . . . . . . 46 873 . Robot Analysis Total 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . 1 . 2 1 . 3 . . 2 . 2 2 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 131 | . . . . . . . . . . . 131 . . . . . . . . . . . . Items 131 | . . . . . . . . . . . 131 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Turns Passed 24540 | 98 1844 679 508 40 3803 2835 404 547 1417 616 2362 355 271 49 271 1945 520 286 658 291 1414 2132 1195 Spaces Moved 23636 | 55 835 395 309 22 1557 2392 718 350 1376 533 2673 596 435 92 467 2526 674 482 1050 446 1511 3172 970 Core 79 | 2 2 . . . . . . 26 . . . . . . . . . . . . . . 49 Treads 3566 | 53 833 395 309 22 1557 397 . . . . . . . . . . . . . . . . . Legs 62 | . . . . . . . . . . . . . . . . . . . . . . . 62 Wheels 3198 | . . . . . . 522 . 304 1376 533 425 . . . . 17 . . . . . . 21 Hover 16731 | . . . . . . 1473 718 20 . . 2248 596 435 92 467 2509 674 482 1050 446 1511 3172 838 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 160 160 45 45 45 95 95 50 53 53 53 48 48 54 54 54 54 51 36 44 Average Speed 80 | 156 167 160 160 160 187 101 50 132 99 105 59 55 55 53 49 52 60 54 54 54 60 51 58 Slowest Speed 600 | 160 550 160 160 160 250 320 105 600 110 110 185 113 113 53 105 140 124 54 54 122 122 118 190 Overloaded Moves 33 | . . . . . . . . . . . . . . . . . . . . . . 33 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Potential Cave-ins 45 | . . . . . 5 . . 20 . . . . . . . 3 . 8 . . 2 . 7 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 93 62 62 7 81 54 75 56 86 67 53 71 38 77 56 54 82 63 95 72 29 50 46 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 8 | . 1 1 . . . . . . 1 . . 2 . 1 1 . . . . 1 . . . Known Exits Taken 9 | . . . . . 1 1 . . . 1 . 1 1 . 1 1 . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 . 1 . . 1 . . 1 1 1 . 1 . . Scrap Searched 19 | . . . . . . . 2 2 3 . . 2 1 . 1 . 3 3 . 2 . . . Spaces Dug 143 | . 2 . . . 11 4 . 54 . . 12 . . . 1 19 . 2 . . 15 6 17 Terrain Destroyed 587 | . 2 6 . 16 123 9 37 68 . . 30 1 . . 2 78 28 13 3 11 41 24 95 Melee 69 | . 2 . . . 5 4 . 20 . . 12 . . . 1 13 . . . . . 4 8 Projectile 154 | . . . . . 6 . . . . . . . . . . 16 28 13 3 11 41 19 17 AOE 351 | . . 6 . 16 112 5 37 48 . . 16 . . . . 41 . . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Total 27613 | 64 1144 427 326 24 2211 2696 747 402 1423 556 3319 608 451 91 492 2985 729 493 1110 468 1874 3500 1473 Wait 2365 | . 191 17 . . 411 156 6 5 24 10 493 2 3 . 12 299 14 . 28 6 215 142 331 Move 23609 | 54 834 394 308 21 1556 2391 717 348 1371 533 2672 595 434 91 466 2525 673 481 1049 445 1510 3171 970 Hop 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Pick Up 134 | 3 13 1 1 . 30 14 2 1 4 . 16 . . . . 23 2 . 4 1 5 9 5 Fast Attach 208 | 6 11 . . . 25 25 1 . 8 2 24 . . . 2 12 2 . 4 . 26 36 24 Attach 107 | . 2 . 3 . 17 13 4 12 . . 5 3 1 . 1 12 2 . . 1 12 8 11 Detach 43 | . 2 . 1 . 5 6 2 3 . . 5 1 1 . 1 . . . . . 7 7 2 Swap 101 | 1 7 2 . 1 14 . 1 1 . . 20 1 3 . 1 19 11 1 1 4 5 8 . Drop 216 | . 10 1 5 . 34 32 3 6 13 1 24 1 . . 2 17 4 . 5 1 17 24 16 Fire 637 | . 66 11 . 2 112 54 9 4 . 10 33 5 1 . 5 49 20 10 18 10 77 87 54 Melee 100 | . 4 . . . 6 5 2 21 1 . 14 . 5 . 2 16 1 1 . . . 7 15 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 4 1 . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 1 . . 13 . . . . 13 . . . . . . . Rewire 56 | . . . 8 . . . . . . . . . 3 . . . . . 1 . . . 44 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / [*Upp x2] / [*Ext]) -3/Research (discovered 4 exits: [*Res] / *Arm / Tes x2) -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 764 | -10/Materials | Discovered new exit (range 12) 1274 | -10/Materials | Discovered new exit (range 16) 1486 | -10/Materials | Discovered new exit (range 7) 1714 | -10/Materials | Discovered new exit (range 16) 1805 | -10/Materials | Learned 2 Mines zone layouts 1862 | -10/Materials | Identified exit to Subcaves 1875 | -10/Materials | Learned 2 Storage zone layouts 1879 | -10/Materials | Loaded intel: 20 trap records 1917 | -10/Materials | Learned location of 3 exits from Materials 1943 | -10/Materials | Entered Mines 2263 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2341 | -10/Mines | Discovered new exit (range 8) 2383 | -10/Mines | Learned location of Storage (-8) 2392 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2418 | -10/Mines | Discovered new exit (range 5) 2530 | -10/Mines | Lost 3 allies 2622 | -10/Mines | Entered Exiles 2678 | -10/Exiles | Met 8R-AWN 2716 | -10/Exiles | Met EX-HEX 2827 | -10/Exiles | Met EX-BIN 2862 | -10/Exiles | Aligned with FarCom system 2863 | -10/Exiles | Given EX-Vault access code 2929 | -10/Exiles | Opened EX-Vault 2941 | -10/Exiles | Found XL Autogun Array 2974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3035 | -10/Exiles | Met EX-DEC 3112 | -10/Exiles | Discovered new exit (range 10) 3130 | -10/Exiles | Left Exiles lab with XL Autogun Array 3130 | -10/Exiles | Entered Mines 3160 | -9/Mines | Discovered new exit (range 5) 3170 | -9/Mines | Entered Materials 3170 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3171 | -8/Materials | Identified exit to Factory 3171 | -8/Materials | Identified exit to Storage 3415 | -8/Materials | Build established: Skirmisher 4303 | -8/Materials | Build established: Tank 5018 | -8/Materials | Destroyed 7 combat bots 5079 | -8/Materials | Lost 3 parts (1n1u1w) 5170 | -8/Materials | First assault squad dispatched 5300 | -8/Materials | Build established: Skirmisher 5403 | -8/Materials | Central database locked down 5405 | -8/Materials | Lost 3 parts (1u2w) 5464 | -8/Materials | Repaired Aerolev Unit 5495 | -8/Materials | Repaired Aerolev Unit 5656 | -8/Materials | Build established: Scavenger-Skirmisher 5879 | -8/Materials | Repaired Particle Charger? 6973 | -8/Materials | Entered Factory 6973 | -7/Factory | Evolved 2 slots: Propulsion x2 7148 | -7/Factory | Central database locked down 8214 | -7/Factory | Build established: Skirmisher 8278 | -7/Factory | Discovered new exit (range 5) 8654 | -7/Factory | Lost 3 parts (1p1n1u) 8793 | -7/Factory | Identified exit to Lower Caves 8843 | -7/Factory | Discovered new exit (range 16) 9140 | -7/Factory | Build established: Mutant 9496 | -7/Factory | Discovered new exit (range 15) 9625 | -7/Factory | Repaired Antigrav System 9749 | -7/Factory | Watched by a mysterious "MATRIX" hacker 9808 | -7/Factory | Entered Lower Caves 9859 | -7/Lower Caves | Entered an active Warlord outpost 9868 | -7/Lower Caves | Learned Extension trap positions 9875 | -7/Lower Caves | Learned 4 Factory zone layouts 10022 | -7/Lower Caves | Build established: Scavenger-Mutant 10064 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10078 | -7/Lower Caves | Discovered new exit (range 19) 10140 | -7/Lower Caves | Encountered a Warlord checkpoint 10212 | -7/Lower Caves | Entered another Lower Caves area 10212 | -7/Lower Caves | Spotted B-75 Beast 10237 | -7/Lower Caves | Core integrity fell below 50% 10250 | -7/Lower Caves | Crushed by falling debris 10287 | -7/Lower Caves | Lost 5 parts (1p2n2w) 10578 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10744 | -7/Lower Caves | Build established: Gunner 10748 | -7/Lower Caves | Discovered new exit (range 8) 10759 | -7/Lower Caves | Entered Zion 10833 | -7/Zion | Discovered new exit (range 16) 10850 | -7/Zion | System corruption cleaned by Quarantine Array 10876 | -7/Zion | Gained Derelict followers 11081 | -7/Zion | Received a hallucinogenic algorithm 11082 | -7/Zion | Ran a hallucination algorithm 11105 | -7/Zion | Learned 4 Factory zone layouts 11117 | -7/Zion | Learned 4 Factory zone layouts 11208 | -7/Zion | Given the Hacking Drone Bay 11210 | -7/Zion | Found Prototype Device 11210 | -7/Zion | Identified Hacking Drone Bay 11332 | -7/Zion | Gained Derelict followers 11472 | -7/Zion | Visited the Megawrench Repair Shop 11524 | -7/Zion | Found CR-A16's Pointy Stick 11600 | -7/Zion | Rebuked by Imprinter 11705 | -7/Zion | Found Prototype Energy Gun 11705 | -7/Zion | Identified Storm Laser 11938 | -7/Zion | Megawrench repaired 4 parts 11968 | -7/Zion | Learned location of Quarantine (-2) 12176 | -7/Zion | Entered Proximity Caves 12176 | -6/Proximity Caves | Accompanied by 6 allies 12372 | -6/Proximity Caves | Identified exit to Factory 12644 | -6/Proximity Caves | Lost 5 allies 12775 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12792 | -6/Proximity Caves | Entered Factory 12792 | -6/Factory | Evolved 2 slots: Utility x2 12793 | -6/Factory | Identified exit to Factory 13079 | -6/Factory | Build established: Skirmisher 13417 | -6/Factory | Fabricated Antigrav System? 13767 | -6/Factory | Repaired Lyr. Light Armor Plating 13818 | -6/Factory | Repaired Cmb. Airjet 14291 | -6/Factory | Spotted B-75 Beast 14533 | -6/Factory | Discovered new exit (range 15) 14559 | -6/Factory | Noticed a derelict Sapper rigging charges 14973 | -6/Factory | Garrison activated, responded to threat 15104 | -6/Factory | Discovered exit to Factory (range 10) 15154 | -6/Factory | Entered Lower Caves 15293 | -6/Lower Caves | Identified exit to Lower Caves 15379 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 15416 | -6/Lower Caves | Learned Factory terminal intel 15443 | -6/Lower Caves | Entered an active Warlord outpost 15447 | -6/Lower Caves | Learned location of Extension (-4) 15447 | -6/Lower Caves | Learned location of Armory (-3) 15447 | -6/Lower Caves | Learned Factory emergency access door positions 15447 | -6/Lower Caves | Learned Research emergency access door positions 15447 | -6/Lower Caves | Learned Factory stockpile data 15509 | -6/Lower Caves | Entered another Lower Caves area 15510 | -6/Lower Caves | Identified exit to Data Miner 15780 | -6/Lower Caves | Entered Data Miner 15780 | -6/Data Miner | Discovered new exit (range 6) 15787 | -6/Data Miner | Met Data Miner 15806 | -6/Data Miner | Learned location of Section 7 (-2) 15806 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15814 | -6/Data Miner | Received God Mode back door access code from Data Miner 15829 | -6/Data Miner | Entered Proximity Caves 15832 | -5/Proximity Caves | Spotter reported a threat 15832 | -5/Proximity Caves | Spotter reported a threat 16001 | -5/Proximity Caves | Spotter reported a threat 16004 | -5/Proximity Caves | Learned location of Warlord (-5) 16093 | -5/Proximity Caves | Discovered exit to Factory (range 13) 16099 | -5/Proximity Caves | Learned location of 1 exit from Factory 16100 | -5/Proximity Caves | Entered Factory 16100 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16101 | -5/Factory | Identified exit to Factory 16104 | -5/Factory | Loaded intel: 26 terminal locations 16175 | -5/Factory | Repaired Imp. Gravmag System 16246 | -5/Factory | Repaired Broken Cmb. Airjet 16400 | -5/Factory | Search patrols dispatched 16631 | -5/Factory | Build established: Tank 16664 | -5/Factory | Spotted B-75 Beast 16691 | -5/Factory | Garrison activated, responded to threat 16829 | -5/Factory | Lost 5 parts (2n3w) 16873 | -5/Factory | Destroyed 12 combat bots 17557 | -5/Factory | Discovered exit to Factory (range 10) 17735 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 17805 | -5/Factory | Build established: Scavenger-Gunner 17807 | -5/Factory | Identified exit to Upper Caves 17834 | -5/Factory | Repaired Cmb. Airjet 17835 | -5/Factory | Targeted by mysterious "MATRIX" hacker 17885 | -5/Factory | Repaired Imp. Gravmag System 18045 | -5/Factory | Entered Upper Caves 18057 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18076 | -5/Upper Caves | Learned 4 Factory zone layouts 18102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18317 | -5/Upper Caves | Learned Factory emergency access door positions 18505 | -5/Upper Caves | Discovered new exit (range 11) 18565 | -5/Upper Caves | Entered another Upper Caves area 18588 | -5/Upper Caves | Discovered exit to Factory (range 17) 18614 | -5/Upper Caves | Learned 4 Factory zone layouts 18684 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 18701 | -5/Upper Caves | Spotted B-75 Beast 18755 | -5/Upper Caves | Build established: Gunner 18839 | -5/Upper Caves | Discovered new exit (range 6) 18851 | -5/Upper Caves | Entered Warlord 18873 | -5/Warlord | System corruption cleaned by Quarantine Array 19016 | -5/Warlord | Learned Factory terminal intel 19016 | -5/Warlord | Learned Factory repair station intel 19016 | -5/Warlord | Learned Armory recycling unit intel 19016 | -5/Warlord | Learned 4 Armory zone layouts 19017 | -5/Warlord | Learned Testing stockpile data 19017 | -5/Warlord | Learned Armory stockpile data 19143 | -5/Warlord | Visited the Vortex Lab 19147 | -5/Warlord | Warlord's base attacked by MAIN.C 19242 | -5/Warlord | Opened Warlord's prototype stash 19251 | -5/Warlord | Found Prototype Processor 19251 | -5/Warlord | Identified Spectral Analyzer 19256 | -5/Warlord | Found Prototype Device 19256 | -5/Warlord | Identified Exp. Focal Shield 19271 | -5/Warlord | Met Warlord 19348 | -5/Warlord | Warlord forces counterattacked 19349 | -5/Warlord | Spotted B-86 Titan 19360 | -5/Warlord | Lost 3 allies 19445 | -5/Warlord | Opened side exit 19466 | -5/Warlord | Spotted Striker 19487 | -5/Warlord | Discovered new exit (range 16) 19501 | -5/Warlord | Lost 5 allies 19509 | -5/Warlord | Entered Proximity Caves 19680 | -4/Proximity Caves | Learned 4 Research zone layouts 19800 | -4/Proximity Caves | Entered Factory 19800 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 19803 | -4/Factory | Loaded intel: 28 terminal locations 19804 | -4/Factory | Loaded intel: 6 repair station locations 19885 | -4/Factory | Discovered new exit (range 5) 19951 | -4/Factory | Discovered new exit (range 12) 20265 | -4/Factory | Fabricated Railgun? 20265 | -4/Factory | Build established: Hacker-Tank 20313 | -4/Factory | Lost 4 parts (1n1u2w) 20566 | -4/Factory | Discovered new exit (range 12) 20659 | -4/Factory | Build established: Hacker-Scout 20806 | -4/Factory | Spotted CY-PHR 20849 | -4/Factory | Discovered new exit (range 18) 20894 | -4/Factory | System corruption reached 10% 20945 | -4/Factory | Lost 6 parts (1p3u2w) 21084 | -4/Factory | Lost 3 parts (1p1n1u) 21214 | -4/Factory | Entered Research 21214 | -3/Research | Evolved 2 slots: Utility x2 21215 | -3/Research | Identified exit to Testing 21406 | -3/Research | Build established: Scavenger-Mutant 21795 | -3/Research | Build established: Scavenger-Gunner 21833 | -3/Research | Found Prototype Processor 21833 | -3/Research | Identified Exp. Targeting Computer 21839 | -3/Research | Found Exp. Targeting Computer 21842 | -3/Research | Found Exp. Targeting Computer 22102 | -3/Research | Spotted B-86 Titan 22357 | -3/Research | Spotted B-86 Titan 22408 | -3/Research | Discovered new exit (range 9) 22729 | -3/Research | Build established: Mutant 22987 | -3/Research | Found Fusion Bomb Launcher 23162 | -3/Research | System corruption reached 10% 23267 | -3/Research | Identified exit to Armory 23346 | -3/Research | Entered Armory 23349 | -3/Armory | Loaded intel: 2 recycling unit locations 23428 | -3/Armory | Build established: Scavenger-Mutant 23589 | -3/Armory | Lost 3 allies 23626 | -3/Armory | Incoming investigation squad redirected 23665 | -3/Armory | Fabricated Railgun (x2) 23798 | -3/Armory | Fabricated Imp. System Restoration Module (x2) 24211 | -3/Armory | Incoming investigation squad redirected 24216 | -3/Armory | Energy Cycler disabled 24250 | -3/Armory | Lost 4 parts (1n2u1w) 24332 | -3/Armory | Lost 8 parts (2p1n2u3w) 24475 | -3/Armory | Lost 7 parts (3n1u3w) 24498 | -3/Armory | Core integrity fell below 50% 24511 | -3/Armory | Released all parts (8) 24530 | -3/Armory | Core integrity fell below 20% 24536 | -3/Armory | Found Prototype Launcher 24536 | -3/Armory | Identified Smartbomb Launcher 24541 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 24521_ Slug penetrates Wall. 24521_ Penetrated by Slug. 24526_ Slug penetrates Wall. 24529_ Penetrated by Slug. 24529_ Slug penetrates Wall. 24529_ Penetrated by Slug. 24531_ C-30 ARC bursts open, deploying its payload. 24531_ H-77 Assassin unfolds itself. 24531_ Slammed into H-77 Assassin. 24532_ Penetrated by Slug. 24534_ Slug penetrates Wall. 24536_ 3AAOHAC8KW60OJ8LMMS0LTWX3JIN 24536_ Acquired Prototype Launcher. 24536_ Identified Smartbomb Launcher. 24537_ Slug penetrates Wall. 24540_ Smartbomb Launcher destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ]]] #?????????? #????????? | | ??????????????????????# ]]] # "?????? #????????? | | ??????????????????????# ]@] """""" #????????? | | ?????????????????""" " #????????? | | ?????????????????""" " #####+########### #?? | | ?????????????????""" " #?# #?? | | ????????????????? # ## ##??????? | | ???????????????? ?# # ^ #???????? | | ???????????????##+#### h ## #???????? | | ???????????? h %] ## h ######### | | ??????????? h h | | ???????????? " | | ???????????? "% ## h | | ?????????????######### ### | | ?????????????????????## ###?# "" " | | ??????????????????????#######???# ""F"" | | ????????????????????????????????# """ | | ????????????????????????????????################+# | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 37 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 32 Target Analysis 12 Core Analysis 6 Recoil Reduction 2 Energy Filtering 50 Particle Charging 15 Kinecelleration 40 Offensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Antigrav System | -7/Factory | Scanalyzed Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Microactuators | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hyp. Gauss Rifle | -6/Factory | Scanalyzed Railgun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Imp. Linear Gravjet | -5/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-63 Destroyer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Preloaded Railgun | x2 | -4/Factory Railgun | x2 | -3/Armory Imp. System Restoration Module | x2 | -3/Armory Repaired ---------- Aerolev Unit | 17% | -8/Materials Aerolev Unit | 36% | -8/Materials Particle Charger | 36% | -8/Materials Antigrav System | 38% | -7/Factory Lyr. Light Armor Plating | 59% | -6/Factory Cmb. Airjet | 55% | -6/Factory Imp. Gravmag System | 38% | -5/Factory Cmb. Airjet | 91% | -5/Factory | Broken Cmb. Airjet | 36% | -5/Factory Imp. Gravmag System | 32% | -5/Factory Studied --------- Arm. Wheel | -7/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Antigrav System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club 5k Club A New Friend A Powerful Ally? About That Survey... Adventurer Backstab Bending The Rules Botjacking Brute Force Bumper Bots Charge!!! Construction Begets Destruction Crack Shot Dangerous Findings Decoder Ring Dynamic Key Everything Is Under Control Ew, Corruption Explorer Explosive Keycard First Step to Greatness Fitting Room For Emergencies Only Gunslinger Hey, That's Mine! Hunted I Have A Map? I'm Back, Baby! Item+ Just What I Needed Leap Before You Look Librarian Live, Flee, And Rebuild Look Less Dangerous Next Time Loot Pinata Made in Tau Ceti IV Myspace Novice Programmer Official Business One Hack Too Far Oops Organ Harvest Overwhelming Part-time Mechanic Please Form A Line Power Corrupts Preemptive Strike Production Line Professional Mechanic Prolific Hacker Quantum Hacking Reappropriation Remodeling Respectable Loadout Risk Taker Robot Respite Safety First Serviceable Loadout Shopping List Significant Disruption Sixth Sense Spot Them First Storm Trooper Suspicious System Compromised The Better Part Of Valor The More The Merrier The Oracle There's More Where That Came From This Is My Hole Throw Away The Key Tourist Troublemaker True Hacker Uninvited Guest Unlikely Earthworm Well Done You Again root@ Challenges ------------ None Game ------ Seed SpectralCryofiberCyclogen Manual? 0 Play Time 06:01:44 Cumulative 6.0 hours Start 2026.06.23 @ 10:56:54 End 2026.07.15 @ 13:04:53 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 77672e72-c3fb-467f-b0b9-300ec73ee61b