Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 21:41:16 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (204) 1020 Value Destroyed (9261) 9261 Prototype IDs (64) 1280 Alien Tech Used (4) 800 Bonus (8817) 8817 TOTAL SCORE: 30278 Bonus ------- High Alert Combat Kills 1179 Follower Combat Kills 372 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 750 Found Hidden Lab 3000 Met Warlord at Research 2000 Pursued by Intercept 1000 Friendly Fire -784 Cogmind --------- Core Integrity 0/1950 Matter 44/300 Energy 563/1700 System Corruption 7% Temperature Cool (0) Movement Hovering (40) Location -1/Access Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (14) ----- Experimental Energy Well Makeshift Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Improved Core Analyzer Advanced Armor Integrity Analyzer Advanced Phase Shifter Advanced Cloaking Device AEGIS Remote Shield Experimental Hacking Suite Quantum Router > --- WEAPON (3) ------- KE Penetrator Precision Rocket Launcher Enhanced Force Lance > --- INVENTORY (8) ---- Improved Antigrav System Advanced Kinecellerator Core Reset Matrix KE Penetrator KE Penetrator Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Energy Well Makeshift Sensor Array Experimental Signal Interpreter Improved Terrain Scanner Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Reaction Control System Advanced Cloaking Device AEGIS Remote Shield Antimissile System Experimental Hacking Suite Quantum Router > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Protomatter Improved Antigrav System Advanced Phase Shifter Core Reset Matrix Vortex Cannon Tesla Bomb Launcher Precision Rocket Launcher Enhanced Force Lance [Rating: 182] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cooled Antigrav System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Experimental Energy Well Processor Improved Targeting Computer Hackware Quantum Router Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Vortex Cannon Ballistic Gun KE Penetrator Launcher Precision Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Slots Evolved 19 | 3 . . . . . . 2 1 3 1 . 2 . 1 . . 1 . 1 . 2 1 1 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 13 | 1 . . . . . . 1 1 2 1 . 1 . 1 . . . . 1 . 2 1 1 Weapon 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 209 | 6 1 6 . . 2 7 4 3 21 6 6 10 4 6 2 1 11 3 30 28 13 25 14 Power 12 | 1 . 3 . . . . 2 1 4 . . . . . . . 1 . . . . . . Engine 7 | 1 . 3 . . . . 2 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 35 | 2 1 . . . 2 . . . 3 2 . 1 . . . . 2 . 6 10 1 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . 1 . . . 2 . . . 3 2 . 1 . . . . 2 . 6 10 1 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 . 2 . . . . 2 2 4 3 2 8 1 2 2 1 7 . 9 11 8 11 5 Device 53 | 1 . 2 . . . . 1 1 3 . 1 5 1 1 1 . 5 . 7 8 4 8 4 Storage 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Processor 18 | 1 . . . . . . 1 1 1 2 . . . 1 1 1 1 . 2 2 . 3 1 Hackware 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . 3 . . Protection 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 1 . 1 . . . 7 . . 10 1 4 1 3 4 . . 1 3 15 7 4 9 9 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . 1 3 1 1 2 Ballistic Gun 26 | . . 1 . . . 3 . . 4 . 2 . . 1 . . 1 . 5 2 1 3 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . 2 . . 5 1 1 . 3 . . . . 2 3 . . 3 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 21 | . . . . . . . . . 1 . 1 1 . 3 . . . 1 6 2 1 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . . . 4 . . 2 . . 4 . . . . 7 . 3 4 8 3 . Parts Lost 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 96 | . 100 100 100 100 100 100 100 97 98 100 100 99 100 100 100 100 95 94 92 93 94 94 94 Engine 3 | . 14 14 14 14 14 14 16 20 11 . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 5 14 14 12 12 11 11 11 2 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 4 4 4 Wheel 2 | . 27 14 14 14 11 . . . . . . . . . . . . . . . . . . Hover 18 | . 1 14 14 14 16 28 25 20 16 14 14 16 18 17 17 17 20 22 20 20 20 18 17 Device 23 | . 14 21 28 28 28 28 25 17 23 29 28 25 25 25 22 17 16 16 23 24 21 20 25 Processor 18 | . 14 7 . . . . 6 18 16 15 21 19 18 19 23 29 27 27 25 26 24 22 19 Hackware 3 | . . . . . . . . . . . . 3 6 5 5 5 5 5 2 . 5 9 8 Energy Gun 2 | . 14 14 14 14 14 1 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 14 14 14 14 21 25 20 20 14 14 12 12 12 11 11 12 11 10 8 9 7 9 Launcher 1 | . . . . . . 1 . . 1 5 5 3 2 1 . . . 2 . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 1 1 3 3 3 5 5 3 2 3 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 9 9 18 12 12 12 16 16 16 32 33 33 34 33 34 33 32 60 61 73 79 83 87 86 Greatest Support 87 | 37 37 21 21 21 32 32 32 32 42 39 39 56 56 56 56 56 79 79 79 84 84 87 87 Greatest Overweight (x) 4 | . . 1 . . . . . . . . . . . . . . 1 . 4 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 2 2 2 2 3 3 4 5 5 5 5 6 6 6 7 7 7 8 8 8 8 8 8 8 Average Capacity 6 | 1 2 2 2 2 3 3 4 5 5 5 5 6 6 6 7 7 7 8 8 8 8 8 8 Most Carried 8 | 2 2 2 2 2 3 4 5 5 5 5 6 6 6 7 7 7 8 8 8 8 8 8 8 Average Carried 5 | 1 1 2 2 2 2 3 4 5 4 5 5 5 6 6 7 7 7 8 7 7 7 7 7 Final Capacity 8 | 2 2 2 2 3 3 4 5 5 5 5 6 6 6 7 7 7 8 8 8 8 8 8 8 Final Carried 8 | 2 2 2 2 2 3 4 5 5 5 5 6 6 6 7 7 7 8 8 6 8 8 8 6 Class Distribution -------------------- 23% | Scavenger-Scout 19% | Hacker-Scout 10% | Scout 8% | Hacker-Ninja 6% | Hauler-Ninja 6% | Scavenger-Mutant 4% | Skirmisher 4% | Derelict-Scout 3% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Skirmisher | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -8/Storage Scout | -8/Recycling Scavenger-Scout | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hauler-Ninja | -3/Research Commander-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Matter Collected 5421 | 271 28 68 . 124 8 187 18 25 558 431 198 110 76 107 56 72 362 259 852 688 241 480 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7591 | 129 201 70 . 201 51 412 18 55 273 701 498 235 159 173 28 98 298 366 1894 523 202 523 483 Parts 491 | 6 14 2 . 22 9 24 4 10 36 37 34 3 10 14 . 2 20 23 98 51 15 25 32 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . 9 12 3 5 . . 2 84 12 . . . . . Prevented 41 | . . . . . . . . . . 10 12 . 4 . . . 8 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 167 | . 5 1 . 9 1 7 2 2 9 16 17 . 7 7 . . 6 11 27 15 4 13 8 Melee 17 | . . . . . . . . . 3 . . . . 1 . . . . 1 7 2 3 . Guns 81 | . 5 1 . 8 . 3 2 2 6 9 2 . . 2 . . 6 2 16 6 2 5 4 Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 63 | . . . . 1 1 4 . . . 7 15 . 7 4 . . . 9 7 2 . 5 1 Classes Destroyed 19 | 2 4 . . 1 1 3 1 . 1 2 . . 1 . . . 1 . . . . 2 . Worker 9 | . . . . . . 1 . . 2 . . . . . . . . . 4 . . . 2 Builder 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . Recycler 4 | 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . Watcher 9 | . 1 . . . . . . 1 1 . . . . 1 . . . . 2 2 . 1 . Swarmer 54 | . 3 . . 6 1 . . 2 . 1 10 . 5 5 . . . 8 4 3 . 4 2 Grunt 52 | . 2 1 . 2 . 5 . . 3 5 5 . . . . . 2 . 14 7 3 3 . Brawler 8 | . . . . 1 . . . . . 2 1 . . . . . 3 . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 18 | . . . . . . 2 . . 5 1 1 . . 1 . . . 1 5 . . . 2 Hunter 6 | . . . . . . . . . . . . . 2 . . . . 2 . . . 2 . Programmer 12 | . . . . . . . . . 1 . . . . . . . . . 4 4 . 1 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . Bouncer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | 2 6 1 . 3 3 4 1 2 3 6 10 . 7 5 . . 3 4 9 4 2 4 6 Combat Bots Only 10 | . 3 1 . 3 1 3 1 2 3 6 10 . 7 5 . . 3 4 6 4 2 4 6 Max Kills in Single Turn 5 | 1 2 1 . 1 2 2 1 2 1 2 5 . 5 3 . . 2 4 3 2 1 3 2 Gunslinging 1 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Exploded 5 | . . . . 1 1 2 . . . 2 5 . 5 3 . . . 4 3 1 . 2 1 Melee 1 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Damage Taken 12297 | . 254 224 . 246 451 129 . 677 908 638 101 . 69 243 . . 212 511 2553 1078 822 335 2846 Core 9840 | . 215 182 . 205 364 110 . 540 746 528 79 . 53 196 . . 181 411 2048 856 661 265 2200 Absorbed by Shields 1436 | . . . . . . . . . . . . . . . . . . . . 113 . 319 1004 Redirected to Core 8273 | . 122 140 . 115 297 63 . 474 596 402 79 . 53 156 . . 120 344 1820 712 539 236 2005 Core Remaining (%) 74 | 100 . . . 69 . . 62 8 . . . . 100 . . . . 100 . . 62 96 . Volleys Fired 389 | 11 18 10 . 29 2 16 7 8 29 34 10 . 4 12 . . 21 20 66 29 6 33 24 Largest 3 | 2 2 2 . 2 2 2 2 2 3 3 3 . 1 3 . . 3 3 3 2 2 2 3 Hottest 126 | 60 60 65 . 65 65 61 48 48 104 112 112 . 46 99 . . 99 112 116 66 66 76 126 Shots Fired 853 | 22 36 20 . 58 4 32 14 16 77 79 21 . 4 28 . . 63 42 147 56 13 59 62 Gun 775 | 22 36 20 . 58 4 28 14 16 75 66 14 . . 25 . . 63 35 133 56 13 51 46 Cannon 16 | . . . . . . . . . . . . . . . . . . . 2 . . . 14 Launcher 62 | . . . . . . 4 . . 2 13 7 . 4 3 . . . 7 12 . . 8 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 705 | 11 18 10 . 29 2 28 14 16 75 66 14 . . 25 . . 63 35 133 56 13 51 46 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . . . . . . . . . . 3 . 1 3 . . . 5 4 . . 8 2 Electromagnetic 106 | 11 18 10 . 29 2 4 . . 2 13 4 . 3 . . . . 2 8 . . . . Entropic 16 | . . . . . . . . . . . . . . . . . . . 2 . . . 14 Robot Hit Streak 20 | 7 7 6 . 11 2 8 2 4 14 10 8 . . 10 . . 19 9 20 11 10 12 12 Robot Miss Streak 8 | 1 3 1 . 2 1 2 8 1 2 4 1 . 1 3 . . 2 2 4 4 1 5 4 Penetration Max 1 | . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 1 1 Secondary Targets 16 | . 2 . . 3 . . . 1 1 2 . . . . . . 3 . 2 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 1 1 . . . . . . 1 . 1 1 1 . . Shots Hit Robots 603 | 16 20 16 . 39 2 21 3 11 61 54 9 7 . 19 1 2 44 35 106 48 19 32 38 Core Hits 430 | 5 11 3 . 14 4 18 2 7 24 38 23 6 10 14 1 2 18 27 87 36 10 41 29 Critical Hits 85 | . . . . 1 . . . . 2 7 2 1 . 3 . . 10 6 22 10 3 11 7 Critical Kills 36 | . . . . . . . . . 1 1 1 1 . 1 . . 4 2 10 5 1 7 2 Critical Parts Destroyed 40 | . . . . 1 . . . . 1 5 1 . . 2 . . 6 3 9 4 2 4 2 Melee Attacks 177 | . . . . . . 1 . . 12 1 1 7 2 9 1 2 4 5 38 43 15 29 7 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 176 | . . . . . . . . . 12 1 1 7 2 9 1 2 4 5 38 43 15 29 7 Sneak Attacks 9 | . . . . . . . . . 1 . . . . 1 . . . . 3 . 1 1 2 Combat Hostiles 4 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28300 | 169 257 204 . 600 125 768 74 163 1532 2232 1524 802 542 985 161 320 1039 2482 6075 2181 1146 2582 2337 Guns 12078 | 169 213 204 . 531 23 325 74 163 1016 1347 174 . . 317 . . 1039 579 2903 924 322 852 903 Cannons 752 | . . . . . . . . . . . . . . . . . . . . . . . 752 Explosions 9986 | . 44 . . 69 68 443 . . 207 885 1350 . 542 479 . . . 1252 2391 464 . 1457 335 Melee 5450 | . . . . . . . . . 309 . . 802 . 189 161 320 . 651 781 793 824 273 347 Ramming 34 | . . . . . 34 . . . . . . . . . . . . . . . . . . Kinetic 11391 | 60 56 70 . 267 . 325 74 163 1016 1347 174 . . 317 . . 1039 579 2903 924 322 852 903 Thermal 624 | . 44 . . 69 68 106 . . . . . . . . . . . . 337 . . . . Explosive 5781 | . . . . . . 54 . . . . 766 . 344 479 . . . 1074 808 464 . 1457 335 Electromagnetic 4268 | 109 157 134 . 264 23 283 . . 207 885 584 . 198 . . . . 178 1246 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5450 | . . . . . . . . . 309 . . 802 . 189 161 320 . 651 781 793 824 273 347 Entropic 752 | . . . . . . . . . . . . . . . . . . . . . . . 752 Highest Corruption 15 | . . . . . . . . . 1 2 2 2 2 . . . . . 10 15 15 . 7 Average Corruption 6 | . . . . . . . . . 1 1 2 2 2 . . . . . 4 14 15 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 137 | . . . . . . . . . 2 8 5 1 1 . . . . . 38 59 23 . . Message Errors 16 | . . . . . . . . . 1 4 1 . . . . . . . 4 4 2 . . Matter Fused 20 | . . . . . . . . . . . . . . . . . . . 1 13 6 . . Heat Flow Errors 12 | . . . . . . . . . . 1 1 . 1 . . . . . 6 1 2 . . Energy Discharges 11 | . . . . . . . . . . 2 2 . . . . . . . 2 2 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . . . 1 . . 1 . . . . . . 2 6 1 . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . Misfires 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . 13 4 . . Targeting Errors 33 | . . . . . . . . . . 1 1 . . . . . . . 14 14 3 . . Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 5 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 980 | . . . . . . 22 . . . . . 91 . 31 . 34 . 283 282 22 69 33 113 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 309 | . . . . . . 22 . . . . . . . 31 . . . 79 112 9 . 33 23 Melee 671 | . . . . . . . . . . . . 91 . . . 34 . 204 170 13 69 . 90 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 29 . . 26 150 . . . . 80 34 . . . . . . . . . . . . Shots 8 | . 1 . . 1 2 . . . . 3 1 . . . . . . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | 40 109 173 . 149 51 41 22 64 121 293 140 . 229 329 . . 318 177 563 103 157 . . Average Temperature 79 | 21 39 81 . 42 21 13 9 22 49 145 66 . 103 130 . . 123 85 90 22 26 . . Received Heat Transfer 1378 | . 57 111 . 36 63 72 . 57 180 171 . . . . . . . 18 336 79 174 16 8 Effects 11 | . . . . . . . . . . 3 . . 4 . . . . . 4 . . . . Energy Bleed 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . Interference 7 | . . . . . . . . . . 3 . . 3 . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fried 19 | 1 . . . . . . . . . 3 2 . 1 . . . . 1 11 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . . . . . . . . . . 1 3 . 1 . Heat Transferred 550 | . 50 . . 100 100 50 . . . . . . . . . . . . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . 2 1 1 . . . 1 . . . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Peak Influence 981 | 15 195 95 . 205 101 307 451 981 740 . . . . 353 . . . . 726 952 . 419 626 Average Influence 320 | 7 92 74 . 85 45 230 214 968 627 . . . . 303 . . . . 484 501 . 159 359 Maximum Alert Level 3 | . . . . 1 . 1 2 3 3 . . . . 1 . . . . 3 3 . 2 2 Low Security (%) 36 | 100 100 100 . 79 100 16 72 . . . . . . 3 . . . . 6 . . 64 . Level 1 31 | . . . . 20 . 83 7 . . . . . . 96 . . . . 17 57 . 30 78 Level 2 23 | . . . . . . . 19 . 74 . . . . . . . . . 70 18 . 5 21 Level 3 7 | . . . . . . . . 100 25 . . . . . . . . . 5 23 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . 1 1 3 . 2 4 . . . . 2 . . . . 6 1 . 6 3 Investigation 7 | . . . . 1 . 1 . 1 2 . . . . . . . . . 2 . . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Reinforcement 12 | . . . . . 1 2 . . 1 . . . . 2 . . . . 3 . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Distress Signals 24 | . 2 . . . . 1 . . . . . . . 1 . . . . 7 . . 10 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 315 | . 11 2 . 19 8 12 10 12 14 19 14 . 6 16 1 . 12 11 52 19 7 52 18 Peak Tracking Total 12 | . 5 2 . 7 6 4 3 10 5 9 8 . 5 7 1 . 12 4 8 5 6 11 10 Tactical Retreats 30 | . . . . 4 . 3 . . 1 4 . . . 2 . . . . 7 1 1 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Traps Triggered 11 | . . 1 . . . . . . . . . . . . . . . . 6 3 . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . 1 . . . . . . 9 . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Disabled 16 | . 1 . . . 2 3 . . . 3 . . . . . . 1 . . 4 2 . . Max in Single Turn 2 | . 1 . . . 2 2 . . . 1 . . . . . . 1 . . 2 1 . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Machines Accessed 53 | . . 1 . 1 . 3 10 2 2 2 . 4 . 3 1 1 4 1 8 4 . 2 4 Terminals 25 | . . . . . . 3 6 . 1 . . . . 1 1 . . 1 6 4 . . 2 Fabricators 5 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . 2 1 Total Hacks 147 | . . 1 . 1 . 9 37 3 13 2 . 17 . 4 1 1 9 1 25 12 . 2 9 Successful 98 | . . 1 . 1 . 7 24 2 7 2 . 17 . 3 1 1 9 1 9 6 . 2 5 Failed 49 | . . . . . . 2 13 1 6 . . . . 1 . . . . 16 6 . . 4 Catastrophic 7 | . . . . . . . 2 . . . . . . . . . . . 4 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . . . . . . 9 23 2 6 . . . . . . . . . 16 8 1 . 4 Terminals 84 | . . . . . . 9 26 . 8 . . . . 2 1 . . 1 20 12 . . 5 Fabricators 14 | . . . . . . . . . 5 . . . . 2 . . . . 4 . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . 11 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . 1 . . 2 1 Terminal Hacks 58 | . . 1 . 1 . 5 12 . 2 2 . 17 . 1 1 1 9 1 3 2 . . . Record 10 | . . . . . . . . . . 1 . 5 . . 1 . 2 1 . . . . . Part Schematic 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 18 | . . . . . . 4 5 . . . . 4 . . . . 5 . . . . . . Open Door 8 | . . 1 . 1 . 1 . . . 1 . . . . . 1 2 . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 2 . . . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . . . 2 . . . . . . . . . . . 2 . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 3 . . . . 2 . . . . . . . . 2 Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 Build 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 6 1 . . . . . . . . . . . . . . . Report Inventory 5 | . . . . . . . 4 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Unauthorized Hacks 61 | . . . . . . 4 13 3 5 . . . . . . . . . 20 12 . . 4 Terminals 16 | . . . . . . 2 2 . 2 . . . . . . . . . 4 4 . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 10 | . . . . . . 1 1 . 1 . . . . . . . . . 3 2 . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . . . . . . 3 8 1 2 . . . . 2 1 . . . 6 4 . . 3 Full Trace Events 6 | . . . . . . 1 3 . 1 . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Matter 219 | . . . . . . . . . . . . . . . . . . . . . . . 219 Time 38 | . . . . . . . . . . . . . . . . . . . . . . . 38 Total Robot Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Part Schematics Acquired 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Matter 790 | . . . . . . . . . 256 . . . . 534 . . . . . . . . . Time 261 | . . . . . . . . . 64 . . . . 197 . . . . . . . . . Total Part Build Rating 25 | . . . . . . . . . 8 . . . . 17 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 1 2 . . . . . . . . . 8 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total Allies 23 | . . . . . . . . . 1 2 . . . . . . . . 1 18 . . 1 Largest Group 14 | . . . . . . . . . 1 2 2 2 2 2 . . . . 1 14 5 . 1 Highest-Rated Group 721 | . . . . . . . . . 29 59 59 59 59 59 . . . . 44 721 246 . 26 Highest-Rated Ally 60 | . . . . . . . . . 29 30 30 30 30 30 . . . . 44 60 58 . 26 Total Orders 38 | . . . . . . 9 4 3 2 . 2 1 2 . . . . . 6 1 . 2 6 STAY 8 | . . . . . . 1 . . . . . 1 1 . . . . . 2 . . . 3 GOTO 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . FOLLOW 8 | . . . . . . 1 . . . . 1 . 1 . . . . . 2 . . . 3 EXPLORE 16 | . . . . . . 5 2 3 2 . . . . . . . . . 2 . . 2 . RETURN 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . . . 17 . 5 . . 4 . . . . . 34 . . . Total Damage 1802 | . . . . . . . . . 263 . 97 . . 36 . . . . . 1406 . . . Kills 9 | . . . . . . . . . 2 . 1 . . . . . . . . 6 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . 1 2 . 1 . 2 1 . . . . . . . Drone Launches 25 | . . . . . . 16 . . 2 . . . . . . . . . 4 . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Turns Passed 8040 | 78 136 503 29 438 60 225 215 82 493 422 343 132 283 299 93 244 501 289 869 713 333 910 350 Spaces Moved 10484 | 35 62 575 30 476 73 215 319 101 544 540 495 186 475 378 192 503 970 480 1052 618 261 1406 498 Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Wheels 430 | 34 53 232 30 81 . . . . . . . . . . . . . . . . . . . Hover 10052 | . 9 343 . 395 73 215 319 101 544 540 495 186 475 378 192 503 970 480 1051 618 261 1406 498 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 100 65 65 100 65 56 56 56 56 46 46 46 45 45 45 45 45 38 38 38 38 43 40 40 Average Speed 47 | 100 94 80 100 70 64 59 58 56 52 46 46 45 45 45 45 45 39 38 39 42 43 41 40 Slowest Speed 250 | 120 100 125 100 100 65 60 60 56 56 46 46 46 45 45 45 45 118 38 250 98 43 43 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 48 | 4 21 94 8 73 12 54 94 7 25 65 69 62 61 19 40 69 95 64 43 34 97 43 13 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 11 | . . 1 . . . . 4 . . . . 3 1 . 2 . . . . . . . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . . . . . 2 3 . 1 . 2 1 . . . . . . . Spaces Dug 82 | . . . . . . . . . 6 . . . 2 7 . . 1 . 21 19 . 22 4 Terrain Destroyed 472 | . 2 . . 10 17 22 . . 10 16 26 . 18 24 . . 4 78 73 40 1 111 20 Melee 82 | . . . . . . . . . 6 . . . 2 7 . . 1 . 21 19 . 22 4 Projectile 50 | . . . . . . . . . 4 15 4 . . 3 . . 3 3 3 5 1 6 3 AOE 340 | . 2 . . 10 17 22 . . . 1 22 . 16 14 . . . 75 49 16 . 83 13 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Total 12405 | 56 106 600 29 523 84 283 335 113 687 661 593 217 535 471 195 515 1030 537 1286 919 439 1610 581 Wait 483 | . 13 4 . 8 . 19 3 . 8 4 60 . 44 60 . . 2 5 22 105 106 3 17 Move 10462 | 34 61 574 29 475 73 214 318 100 543 539 494 185 474 377 191 502 969 479 1051 617 260 1405 498 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 39 | 2 1 . . . 2 1 1 . 3 1 2 3 . 3 . . 3 . 5 5 4 2 1 Fast Attach 102 | 6 . 4 . . 1 3 2 1 11 3 . 7 1 2 1 . 9 . 10 16 10 10 5 Attach 12 | . . . . . . . . . . . . 1 . 1 . . . . 5 2 . 2 1 Detach 19 | 1 . 1 . . . 2 . . 2 1 . . . . . . 2 . 3 2 1 4 . Swap 100 | . 1 2 . . 1 4 2 2 10 3 6 3 3 3 1 1 2 3 15 11 5 14 8 Drop 98 | 2 1 5 . . 3 3 2 2 14 3 2 7 1 3 1 . 10 . 5 12 10 9 3 Fire 389 | 11 18 10 . 29 2 16 7 8 29 34 10 . 4 12 . . 21 20 66 29 6 33 24 Melee 177 | . . . . . . 1 . . 12 1 1 7 2 9 1 2 4 5 38 43 15 29 7 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . Rewire 65 | . . . . . . . . . 3 18 . . . . . . . . . 44 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 450 | . 11 . . 11 . 20 . . 52 54 18 4 6 1 . 10 8 25 59 33 22 99 17 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res / *Lab) -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 5 | -11/Scrapyard | Upgraded with Utility slot (x1) 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 79 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Entered Mines 249 | -10/Mines | Learned 4 Materials zone layouts 291 | -10/Mines | Discovered new exit (range 13) 305 | -10/Mines | Discovered new exit (range 9) 375 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 454 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 589 | -10/Mines | Learned location of Storage (-8) 607 | -10/Mines | Discovered new exit (range 15) 718 | -10/Mines | Entered Exiles 720 | -10/Exiles | Reached level 2 733 | -10/Exiles | Discovered new exit (range 15) 747 | -10/Exiles | Entered Mines 758 | -9/Mines | Met a Derelict shopkeep closing up shop 763 | -9/Mines | Build established: Skirmisher 773 | -9/Mines | Assembled infested the area 899 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1056 | -9/Mines | Reached level 3 1139 | -9/Mines | Discovered new exit (range 10) 1143 | -9/Mines | Build established: Scout 1185 | -9/Mines | Entered Materials 1186 | -8/Materials | Identified exit to Factory 1187 | -8/Materials | Reached level 4 1212 | -8/Materials | Discovered new exit (range 12) 1220 | -8/Materials | Core integrity fell below 50% 1244 | -8/Materials | Core integrity fell below 20% 1245 | -8/Materials | Entered Storage 1276 | -8/Storage | Reached level 5 1410 | -8/Storage | Used back door to open Recycling access 1410 | -8/Storage | Discovered new exit (range 5) 1470 | -8/Storage | Entered Recycling 1470 | -8/Recycling | Accompanied by 8 allies 1472 | -8/Recycling | Reached level 6 1476 | -8/Recycling | Spotter reported a threat 1490 | -8/Recycling | Spotter reported a threat 1495 | -8/Recycling | Spotter reported a threat 1496 | -8/Recycling | Spotter reported a threat 1496 | -8/Recycling | Spotter reported a threat 1497 | -8/Recycling | Spotter reported a threat 1503 | -8/Recycling | Spotter reported a threat 1505 | -8/Recycling | Spotter reported a threat 1516 | -8/Recycling | Discovered new exit (range 62) 1539 | -8/Recycling | Spotter reported a threat 1543 | -8/Recycling | Spotter reported a threat 1549 | -8/Recycling | Spotter reported a threat 1553 | -8/Recycling | Spotter reported a threat 1560 | -8/Recycling | Upgraded with Utility slot (x1) 1565 | -8/Recycling | Spotter reported a threat 1568 | -8/Recycling | Spotter reported a threat 1596 | -8/Recycling | Spotter reported a threat 1602 | -8/Recycling | Spotter reported a threat 1606 | -8/Recycling | Spotter reported a threat 1619 | -8/Recycling | Upgraded with Power slot (x1) 1635 | -8/Recycling | Spotter reported a threat 1635 | -8/Recycling | Spotter reported a threat 1664 | -8/Recycling | Spotter reported a threat 1685 | -8/Recycling | Entered Factory 1685 | -6/Factory | Accompanied by 8 allies 1687 | -6/Factory | Reached level 7 1696 | -6/Factory | Upgraded with Utility slot (x1) 1716 | -6/Factory | Garrison activated, responded to threat 1741 | -6/Factory | Core integrity fell below 50% 1747 | -6/Factory | Reached level 8 1758 | -6/Factory | Discovered new exit (range 15) 1763 | -6/Factory | Core integrity fell below 20% 1766 | -6/Factory | Identified exit to Factory 1767 | -6/Factory | Entered another Factory area 1768 | -5/Factory | Core integrity fell below 50% 1768 | -5/Factory | Core integrity fell below 20% 1769 | -5/Factory | Reached level 9 1832 | -5/Factory | Upgraded with Weapon slot (x1) 1846 | -5/Factory | Found Prototype Launcher 1846 | -5/Factory | Identified Tesla Bomb Launcher 1899 | -5/Factory | Upgraded with Utility slot (x1) 1905 | -5/Factory | Discovered new exit (range 10) 1910 | -5/Factory | Identified exit to Factory 1931 | -5/Factory | Fabricated Enh. Force Lance (x1) 2121 | -5/Factory | Upgraded with Utility slot (x1) 2194 | -5/Factory | Reached level 10 2218 | -5/Factory | Discovered exit to Factory (range 37) 2252 | -5/Factory | Discovered new exit (range 3) 2253 | -5/Factory | Identified exit to Upper Caves 2260 | -5/Factory | Entered Upper Caves 2263 | -5/Upper Caves | Learned Factory emergency access door positions 2384 | -5/Upper Caves | Attacked by a faux Warlord 2435 | -5/Upper Caves | Build established: Scavenger-Scout 2472 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2535 | -5/Upper Caves | Reached level 11 2639 | -5/Upper Caves | Upgraded with Utility slot (x1) 2649 | -5/Upper Caves | Discovered new exit (range 12) 2653 | -5/Upper Caves | Identified exit to Upper Caves 2682 | -5/Upper Caves | Entered another Upper Caves area 2682 | -5/Upper Caves | Accompanied by 2 allies 2684 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2717 | -5/Upper Caves | Discovered exit to Factory (range 3) 2725 | -5/Upper Caves | Encountered a Warlord checkpoint 2799 | -5/Upper Caves | Reached level 12 2898 | -5/Upper Caves | Reached level 13 2921 | -5/Upper Caves | Destroyed 10 combat bots 2937 | -5/Upper Caves | Learned Factory non-interactive machine intel 2987 | -5/Upper Caves | Discovered new exit (range 6) 2989 | -5/Upper Caves | Identified exit to Zhirov 3025 | -5/Upper Caves | Entered Zhirov 3025 | -5/Zhirov | Accompanied by 2 allies 3025 | -5/Zhirov | Discovered new exit (range 3) 3026 | -5/Zhirov | Identified exit to Proximity Caves 3034 | -5/Zhirov | Met Zhirov 3044 | -5/Zhirov | Learned location of Testing (-3) 3044 | -5/Zhirov | Learned location of Command (-1) 3051 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3059 | -5/Zhirov | Found Alien Artifact 3059 | -5/Zhirov | Identified Integrated Reactor 3059 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 3076 | -5/Zhirov | Upgraded with Propulsion slot (x1) 3077 | -5/Zhirov | Upgraded with Utility slot (x1) 3129 | -5/Zhirov | Found Alien Artifact 3157 | -5/Zhirov | Entered Proximity Caves 3157 | -4/Proximity Caves | Accompanied by 2 allies 3159 | -4/Proximity Caves | Reached level 14 3362 | -4/Proximity Caves | Destroyed 7 combat bots 3381 | -4/Proximity Caves | Discovered exit to Factory (range 8) 3440 | -4/Proximity Caves | Entered Factory 3440 | -4/Factory | Accompanied by 2 allies 3441 | -4/Factory | Identified exit to Upper Caves 3442 | -4/Factory | Reached level 15 3443 | -4/Factory | Loaded intel: 250 non-interactive machine locations 3448 | -4/Factory | Reached level 16 3513 | -4/Factory | Discovered new exit (range 16) 3534 | -4/Factory | Identified exit to Research 3537 | -4/Factory | Upgraded with Utility slot (x1) 3611 | -4/Factory | Fabricated Adv. Core Analyzer? 3732 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 3739 | -4/Factory | Entered Upper Caves 3821 | -4/Upper Caves | Discovered new exit (range 11) 3832 | -4/Upper Caves | Identified exit to Upper Caves 3832 | -4/Upper Caves | Entered another Upper Caves area 3834 | -4/Upper Caves | Reached level 17 3977 | -4/Upper Caves | Discovered new exit (range 13) 3984 | -4/Upper Caves | Identified exit to Warlord 4041 | -4/Upper Caves | Learned Research stockpile data 4076 | -4/Upper Caves | Entered Warlord 4127 | -4/Warlord | Build established: Derelict-Scout 4154 | -4/Warlord | Met Warlord 4174 | -4/Warlord | Found Prototype Reactor 4174 | -4/Warlord | Identified Vortex Chain Reactor 4175 | -4/Warlord | Warlord's base attacked by MAIN.C 4181 | -4/Warlord | Upgraded with Propulsion slot (x1) 4190 | -4/Warlord | Found Prototype Device 4190 | -4/Warlord | Identified Exp. Cloaking Device 4194 | -4/Warlord | Found Prototype Device 4194 | -4/Warlord | Identified System Purifier 4196 | -4/Warlord | Found Prototype Processor 4196 | -4/Warlord | Identified Spectral Analyzer 4199 | -4/Warlord | Found Prototype Hackware 4199 | -4/Warlord | Identified Ghost Barrier 4372 | -4/Warlord | Found Prototype Energy Cannon 4420 | -4/Warlord | P-70 Sage assimilated allied NY-GVS(Y) 4463 | -4/Warlord | Reached level 18 4523 | -4/Warlord | Opened side exit 4525 | -4/Warlord | Warlord forces counterattacked 4572 | -4/Warlord | Discovered new exit (range 15) 4577 | -4/Warlord | Identified exit to Proximity Caves 4577 | -4/Warlord | Entered Proximity Caves 4579 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4579 | -3/Proximity Caves | Reached level 19 4716 | -3/Proximity Caves | Build established: Hacker-Scout 4824 | -3/Proximity Caves | Discovered exit to Research (range 13) 4866 | -3/Proximity Caves | Entered Research 4868 | -3/Research | Reached level 20 4868 | -3/Research | Reached level 21 4888 | -3/Research | Upgraded with Utility slot (x1) 4915 | -3/Research | Discovered new exit (range 7) 4927 | -3/Research | Identified exit to Testing 4986 | -3/Research | Identified exit to Armory 5171 | -3/Research | Reached level 22 5338 | -3/Research | Core integrity fell below 50% 5372 | -3/Research | Core integrity fell below 20% 5497 | -3/Research | Reached level 23 5673 | -3/Research | Identified Vortex Cannon 5694 | -3/Research | Found Prototype Processor 5694 | -3/Research | Identified Exp. Melee Analysis Suite 5727 | -3/Research | System corruption reached 10% 5735 | -3/Research | Entered Armory 5737 | -3/Armory | Reached level 24 5971 | -3/Armory | Identified Transdimensional Reconstructor 5971 | -3/Armory | Warped through subspace to slip node 5971 | -3/Armory | Discovered new exit (range 1) 5971 | -3/Armory | Identified exit to Lab 6023 | -3/Armory | Reached level 25 6065 | -3/Armory | Found Prototype Device 6065 | -3/Armory | Identified Adv. Kinecellerator 6070 | -3/Armory | Found Prototype Processor 6070 | -3/Armory | Identified Exp. Signal Interpreter 6161 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 6241 | -3/Armory | Reached level 26 6369 | -3/Armory | Discovered new exit (range 4) 6392 | -3/Armory | Reached level 27 6448 | -3/Armory | Entered Lab 6448 | -3/Lab | Accompanied by 5 allies 6448 | -3/Lab | Discovered new exit (range 9) 6450 | -3/Lab | Reached level 28 6452 | -3/Lab | Identified exit to Research 6454 | -3/Lab | Unable to decrypt terminal 6454 | -3/Lab | Opened the door to a hidden lab 6455 | -3/Lab | Gained access to the hidden lab's interior 6457 | -3/Lab | Detected by scanners 6468 | -3/Lab | Confronted by A5 6476 | -3/Lab | Disabled Active System Cloaker 6482 | -3/Lab | Destroyed A5 6542 | -3/Lab | Found Prototype Hackware 6542 | -3/Lab | Identified Exp. System Shield 6552 | -3/Lab | Found Alien Artifact 6552 | -3/Lab | Identified Core Regenerator 6552 | -3/Lab | Used Core Regenerator, restored core integrity (+437) 6559 | -3/Lab | Found Alien Artifact 6559 | -3/Lab | Identified Integrated Dissipator 6559 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6569 | -3/Lab | Found Prototype Device 6569 | -3/Lab | Identified AEGIS Remote Shield 6580 | -3/Lab | Found Prototype Special Weapon 6580 | -3/Lab | Identified Gui. Remote Datajack 6589 | -3/Lab | Unable to decrypt terminal 6612 | -3/Lab | Upgraded with Utility slot (x1) 6618 | -3/Lab | Found Prototype Hackware 6618 | -3/Lab | Identified Quantum Router 6633 | -3/Lab | Found Alien Artifact 6637 | -3/Lab | Upgraded with Utility slot (x1) 6641 | -3/Lab | Found Exp. Hacking Suite 6759 | -3/Lab | Found Transdimensional Reconstructor 6781 | -3/Lab | Entered Research 6781 | -2/Research | Warlord forces began assault on 0b10 6783 | -2/Research | Reached level 29 6891 | -2/Research | Research machine network offline 6892 | -2/Research | Borebot progress halted 6922 | -2/Research | Borebot progress halted 6957 | -2/Research | Spotted Tracker 6958 | -2/Research | Warped through subspace 7032 | -2/Research | Reached level 30 7032 | -2/Research | Met up with Warlord 7067 | -2/Research | Borebot progress halted 7090 | -2/Research | Upgraded with Utility slot (x1) 7107 | -2/Research | Borebot progress halted 7257 | -2/Research | Spotted Striker 7293 | -2/Research | Found Prototype Processor 7293 | -2/Research | Identified Exp. Targeting Computer 7295 | -2/Research | Found Prototype Processor 7295 | -2/Research | Identified Exp. Core Analyzer 7318 | -2/Research | Borebot progress halted 7332 | -2/Research | Borebot progress halted 7342 | -2/Research | Spotted Striker 7350 | -2/Research | Spotted Executioner 7352 | -2/Research | Destroyed Striker 7354 | -2/Research | Destroyed Executioner 7374 | -2/Research | Spotted Striker 7680 | -2/Research | Discovered new exit (range 15) 7685 | -2/Research | Identified exit to Access 7691 | -2/Research | Entered Access 7693 | -1/Access | Reached level 31 7693 | -1/Access | Reached level 32 7790 | -1/Access | Fabricated O-24 Administrator (x1) 7932 | -1/Access | Upgraded with Utility slot (x1) 7932 | -1/Access | Spotted B-99 Colossus 7933 | -1/Access | Found Antimissile System 7940 | -1/Access | Intercept squad dispatched 7956 | -1/Access | Spotted Tracker 7957 | -1/Access | Spotted Tracker 7965 | -1/Access | Destroyed Tracker 7974 | -1/Access | Core integrity fell below 50% 7978 | -1/Access | Destroyed Tracker 7992 | -1/Access | Core integrity fell below 20% 8008 | -1/Access | Spotted Combat Programmer 8035 | -1/Access | Spotted Combat Programmer 8041 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08014_ S-43 Plague destroyed. 08015_ U-05 Engineer lays Concrete. 08015_ Acquired 46 matter. 08021_ Penetrated by Slug. 08021_ Slug penetrates Wall. 08027_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 08032_ EMDS Slug penetrates Wall. 08034_ Penetrated by EMDS Slug. 08034_ Critical hit. 08034_ Adv. Reaction Control System destroyed. 08035_ Penetrated by EMDS Slug. 08037_ EMDS Slug penetrates Wall. 08039_ Penetrated by EMDS Slug. 08039_ Door malfunctions. 08041_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ???#??##?### ### ##### #^ # ## ### | | ???#?####### ### ##### # # ## #?# | | ????#?#########+##?## + ! # ! ## ##? | | ????## # ### # "########### ### | | ?????? ? # ### # ^ ############ ### | | ???????? + / #######?#### ##? | | ??????? ?? # ######### # ########?## ## | | ???????? # ######### ##############?# [*## | | ??????? ?? ?## ########## ##?#############= !## | | ????????????## ########## #?### #?##[### | | ????????? #?## ?########## ##### ? ? #??# # | | ??????????#??# #######?## ##### ? ?##?# " | | ????????? ? ?? ########## ##### " ##?# # | | ???????????? # ??# # ##### """ #### # | | ?????????" ? # ? # # # ? """#### + | | ???????????? ? + "" # # "?#### # | | ?????????" ?# # """ p/ # #### ### | | ?????????? #?? # "T # /w #### ### | | ????????? ????? ?# """ p# #######??## # | | ?????????? ??? ?# "" # # ?# | | ??????????+??# ??# # # ? # | | ????????#??##? ?w# # #? ?? # = | | ???????????##? #######;## # ? ???? # # | | ?????????#????????#% # # ? ? ####### | | ?????????? ### ??# # + ???? ??#??#?## | | ???????????###???## @ # # ?? ?#??##?# | | ???????????#???? ## # # ? ??????###?? | | ?????????????? ??######/## #####?#?#?##???# | | ?????????? ?#? ##?#?# #? ? ?? ?? | | ???????????#? ?????????# ## ? ??? ?? ? | | ??????????? ????????#??# ## ? ? ? ? | | ?????????????? ?? ?##??# #? ? ? ? ?? | | ???????????????? ???#?## #?? ? ??? ?? | | ????????????????#??#?### #?#?#?##??????#?####### | | ????????????? ???????### ?##???????? ??? # ?? ## | | ?????????????????? ???## #??? ? ?????????????? ?? | | ???????????????????????? ?????????????????#?????? | | ?????????????????? ????? ??????????????????????? | | ??????????????????????#? ?????? ????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 85 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 26 Terrain Scan Range 16 Terrain Scan Density 410 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Resistance: KI 5 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Particle Charging 30 Kinecelleration 50 Offensive Hacking 21 Defensive Hacking 41 Item Schematics ----------------- Enh. Force Lance | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked Fabricated ------------ Enh. Force Lance | x1 | -5/Factory Adv. Core Analyzer | x1 | -4/Factory | Preloaded Adv. Reaction Control System | x1 | -4/Factory | Preloaded O-24 Administrator | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Levels Raised 31 | . . . 1 1 1 1 1 2 2 1 2 . 1 2 . 1 1 1 4 4 1 2 2 XP Earned 50738 | 3000 780 600 200 1500 1800 2175 1760 1827 3255 1500 2784 650 1925 2380 500 500 1875 2250 6076 4719 1982 3606 3094 XP Spent 49420 | 2900 100 . . 1350 . 1480 2550 1300 4525 2000 1575 3100 120 4350 . . 3100 . 3120 2000 6700 3970 5180 Upgrades 67 | 8 2 . . 2 . 9 3 2 8 1 2 2 2 2 . . 2 . 3 10 2 2 5 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility Slot 13 | 1 . . . . . . 1 1 2 1 . 1 . 1 . . . . 1 . 2 1 1 Weapon Slot 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . Core Integrity 27 | . . . . . . 8 . . 5 . . . . . . . . . . 10 . . 4 Heat Dissipation 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Mass Support 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 2 . . . 1 . 1 1 . . . 1 . . 1 . . 1 . . . . . . Sensor Range 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terrain Scan Density 4 | . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . Ranged Accuracy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 3361 | . 91 . . 85 . 93 . 15 403 462 155 171 53 -12 . 74 236 172 538 408 69 208 140 Integrity Restored 9223 | . 216 . . 225 . 279 . . 1119 1182 286 72 95 -3 . 218 153 512 1302 690 504 2008 365 Core 7627 | . 192 . . 225 . 279 . . 1119 1075 37 42 53 -3 . 199 127 465 1302 690 504 1010 311 Parts 1596 | . 24 . . . . . . . . 107 249 30 42 . . 19 26 47 . . . 998 54 Protomatter Decayed 2957 | . 17 . . 178 . . . . . 39 . . 19 . . . 615 . 143 253 . 1617 76 Game ------ Seed SkeletonUltimatePrototype Manual? 0 Play Time 03:46:00 Cumulative 357.6 hours Start 2020.01.07 @ 14:17:42 End 2020.01.07 @ 21:41:16 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/1/0/2/0/0/0 Lore% 86 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8377fdbb-8d71-4ede-ac4e-711f363fa890