Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 23:23:52 Player: omnishade Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (967) 967 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2202 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Hovering (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (3) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Heat Sink Heat Sink Seismic Detector Light Armor Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Structural Scanner Visual Processing Unit Seismic Detector Advanced Targeting Computer Advanced Targeting Computer [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 6 12 28 Power 12 | 1 1 10 Engine 10 | 1 1 8 Core 2 | . . 2 Reactor . | . . . Propulsion 15 | 2 5 8 Treads . | . . . Leg 5 | . 3 2 Wheel 5 | 2 . 3 Hover 3 | . . 3 Flight 2 | . 2 . Utility 8 | 1 3 4 Device 3 | . 1 2 Storage 2 | 1 1 . Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 3 6 Energy Gun 3 | 1 2 . Energy Cannon 3 | . . 3 Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 17 | . . 17 Power 5 | . . 5 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Backups 8 | . 7 8 Power 1 | . . 1 Propulsion 1 | . 1 1 Utility 3 | . 2 4 Weapon 1 | . 2 . Tool/Special . | . . . Unused Backups 13 | . 4 9 Power . | . . . Propulsion 3 | . 2 1 Utility 7 | . . 7 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 95 | . 96 95 Engine 15 | . 14 16 Core 2 | . . 3 Leg 7 | . 14 4 Wheel 11 | . 13 10 Hover 4 | . . 6 Device 3 | . 5 3 Storage 11 | . 14 11 Processor 14 | . 5 18 Energy Gun 2 | . 6 . Energy Cannon 11 | . . 17 Ballistic Gun 7 | . 21 1 Special Weapon 1 | . . 1 Peak Build Rating 25 | 6 8 25 Average Rating 16 | 4 7 21 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 6 | . . 6 Naked Turns . | . . . Heaviest Build 35 | 12 20 35 Greatest Support 24 | 20 20 24 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 1 10 10 Average Carried 8 | . 7 8 Final Capacity 10 | 8 10 10 Final Carried 8 | . 8 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 865 | 260 190 415 Remotely . | . . . Salvage Created 1265 | 93 190 982 Parts 90 | 3 17 70 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 6 27 Guns 6 | . 6 . Cannons 27 | . . 27 Classes Destroyed 6 | 1 3 2 Builder 1 | . . 1 Recycler 1 | 1 . . Watcher 5 | . 2 3 Swarmer 14 | . 3 11 Grunt 15 | . 3 12 Sentry 4 | . . 4 Best Kill Streak 7 | 1 3 7 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 278 | . 37 241 Missed 63 | . 8 55 Hits 215 | . 29 186 Projectile 215 | . 29 186 Critical Strikes 3 | . . 3 Damage Taken 2389 | . 314 2075 Core 494 | . 90 404 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 104 | 4 34 66 Largest 2 | 1 2 2 Hottest 175 | 40 80 175 Shots Fired 188 | 4 68 116 Gun 80 | 4 68 8 Cannon 100 | . . 100 Launcher . | . . . Special 8 | . . 8 Kinetic 66 | . 58 8 Thermal 118 | . 10 108 Explosive . | . . . Electromagnetic 4 | 4 . . Robot Hit Streak 9 | 2 7 9 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 115 | 3 42 70 Core Hits 50 | 1 13 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2208 | 40 525 1643 Guns 662 | 40 525 97 Cannons 1456 | . . 1456 Explosions . | . . . Melee . | . . . Ramming 22 | . . 22 Kinetic 554 | . 457 97 Thermal 1592 | . 68 1524 Explosive . | . . . Electromagnetic 40 | 40 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles 19 | . . 19 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . . 10 Shots . | . . . Rammed 6 | . . 6 Targets Rammed 6 | . . 6 Kicked . | . . . Crushed . | . . . Highest Temperature 466 | . 36 466 Average Temperature 134 | . 15 139 Received Heat Transfer 675 | . 126 549 Effects 4 | . . 4 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . . 5 Heat Transferred 2679 | . 150 2529 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 76 | 100 100 64 Level 1 15 | . . 23 Level 2 8 | . . 12 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 461 | 5 70 461 Initial 1 | . . 1 Average 117 | . 27 164 Influence Increases 993 | 5 224 764 Destroy 0b10 Robot/C 660 | . 120 540 Destroy 0b10 Robot/NC 35 | 5 10 20 Destroy Leader 150 | . 34 116 Successful Hack 15 | . . 15 Disable Machine 30 | . . 30 Destroy Structure 28 | . . 28 Partial Spotted 15 | . 15 . Lose Combat Pursuer 60 | . 45 15 Influence Decreases 678 | 5 218 455 Entered New Map 5 | . . 5 Time Decay 503 | 5 218 280 Lost Part 170 | . . 170 Squads Dispatched 7 | . 3 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 5 | . 3 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 65 | . 19 46 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 8 10 Successful 10 | . 4 6 Failed 8 | . 4 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 10 | . 4 6 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Prototype ID Bank 1 | . . 1 Alert Level 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 7 | . 2 5 Recycle Component 4 | . 1 3 Process 2 | . 1 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 2 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 4 | . 1 3 Recycled Matter 264 | . 146 118 Retrieved Matter . | . . . Retrieved Components 2 | . . 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 332 | . 269 63 Structural 314 | . 269 45 Seismic 52 | . . 52 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2082 | 57 645 1380 Spaces Moved 1370 | 49 496 825 Core 6 | 6 . . Treads . | . . . Legs 364 | . 244 120 Wheels 774 | 43 252 479 Hover 226 | . . 226 Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 118 | 76 99 132 Slowest Speed 300 | 80 120 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 3 60 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile 23 | . . 23 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1633 | 64 577 992 Wait 1 | . . 1 Move 1368 | 48 495 825 Hop . | . . . Pick Up 66 | 6 22 38 Fast Attach . | . . . Attach 27 | 6 1 20 Detach 1 | . . 1 Swap 26 | . 14 12 Drop 34 | . 11 23 Fire 104 | 4 34 66 Melee . | . . . Ram 6 | . . 6 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Derelicts attacked the area 703 | -10/Materials | Entered another Materials area 703 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1206 | -9/Materials | Discovered new exit (range 3) 1415 | -9/Materials | Discovered new exit (range 15) 1842 | -9/Materials | Core integrity fell below 50% 1896 | -9/Materials | Lost 4 parts (2p1n1w) 1928 | -9/Materials | Discovered new exit (range 3) 2050 | -9/Materials | Core integrity fell below 20% 2083 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. Arm. Wheel destroyed. Critical hit (Burn: +37). System corrupted: Energy discharge (-43). Lgt. Nuclear Core destroyed. K-01 Serf suffers critical hit (Burn). K-01 Serf destroyed. Mining Laser destroyed. Acquired Lgt. Ion Engine. Acquired 13 matter. Extracted 41 matter. Imp. Heat Sink destroyed. Acquired Imp. Hover Unit. Drag warning: You are moving via airborne propulsion while non-airborne propulsion attached, which reduces your speed. See your non-airborne propulsion's Drag stat. Aluminum Leg destroyed. Slammed into O-16 Technician. Map ----- +----------------------------------------------------+ | ???????????????????????????# # #???? | | ???????????????????????????# # #???? | | ???????????????????????????# + #???? | | ???????????????????????????# # #???? | | ???????????????????????????##+#### ##??? | | ???????????????????????????## ### #??? | | ???????????????????????????# #??? | | ????????????????????######?# #??? | | ????????????????????# ! # ### #??? | | ????????????????????# # ####/###??? | | ????????????????????# / / #??? | | ????????????????????# # #""" #??? | | ????????????????????# # #""" #??? | | ????????????????????# ?# #""" #??? | | ????????????????????######?# # #??? | | ?????????????????????####??# # #??? | | ????????????????????# ?# ########??? | | ????????????????????# "" ?# #### #####? | | ????????????????????#! """ # =# #? | | ????????? ???+??????# S" #= # """ #? | | ???????? ????# ?????# / !# """ #? | | ???????" ????# ????# ! = # # """ #? | | ???????" ????# s########### " #? | | ??????? ????# ss #??# #"" """ #? | | ???????+#????# s #### #"T """ #? | | ????### #????# o @ #"" """ #? | | ????# #????######## ####### #? | | ???? #???????????# #?????##########? | | ????# #???????????# #???????????????? | | ???## #???????????# ########????????? | | ???## ##??????????# # """" #????????? | | #+## #??????????# # """" #????????? | | #??????????# # """" #????????? | | %% +??????????# + #????????? | | ! #??????????# # #????????? | | #### #??????????# # #????????? | | ???## ##??????????# ####+#######????? | | ?#### %###########?# #????? | | ##! " """ #?# < #????? | | #! # "Y" #?# #????? | | #! # #?###########/####????? | | #! # #?????????# !%[ #????? | | #! ###+#######?????????# T%[! #????? | | ##! #?# #???????????????# =* #????? | | ?#### #?# #???????????????# #????? | | ???## ### ###?????????????# ** #????? | | #### ## ###???* ??????# %! #????? | | "" # ""??????###+####????? | | T + ""????????#%#???????? | | # ""????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- For Emergencies Only Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed ShockboltShiftBrace Manual? 0 Play Time 00:35:20 Cumulative 15.1 hours Start 2026.09.08 @ 22:47:58 End 2026.09.08 @ 23:23:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2f4d043b-db8a-4798-a466-5a2cbba9098d