Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 19:05:34 Player: Ceorik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (2912) 2912 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 6307 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/700 Matter 202/300 Energy 18/100 System Corruption 15% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Heat Sink Sensor Array Makeshift ECM Suite Thief Drone Bay (3/3) High-powered Shock Rifle High-powered Shotgun Coil Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Target Analyzer Improved Medium Armor Plating System Shield Thief Drone Bay > --- WEAPON ----------- Flak Gun Shock Bomb Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Heat Sink Improved Cooling System Sensor Array High-powered Shotgun High-powered Shotgun [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 . 1 2 . . Weapon . | . . . . . . . . Parts Attached 66 | 7 4 9 5 7 23 8 3 Power 5 | 1 . 1 . 1 1 1 . Engine 2 | 1 . 1 . . . . . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 16 | 2 . 1 1 3 6 3 . Treads 6 | 2 . 1 1 2 . . . Leg 10 | . . . . 1 6 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 3 2 3 1 8 3 2 Device 10 | . 2 . 2 . 3 2 1 Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . 1 . . Protection 9 | . 1 1 1 1 3 1 1 Artifact . | . . . . . . . . Weapon 22 | 3 1 5 1 2 8 1 1 Energy Gun 6 | . 1 . . . 4 . 1 Energy Cannon 8 | . . 5 . 1 2 . . Ballistic Gun 6 | 3 . . 1 . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . Corrupted Parts 3 | . . . . . 1 2 . System Corruption 14 | . . . . . 2 12 . Parts Lost 25 | . . 1 1 1 4 9 9 Power 2 | . . 1 . . . . 1 Propulsion 10 | . . . 1 . 3 3 3 Utility 9 | . . . . 1 1 4 3 Weapon 4 | . . . . . . 2 2 Highest Loss Streak 9 | . . 1 1 1 2 9 6 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 7 8 9 9 9 9 10 Power 1 | . 2 2 2 1 1 1 1 Propulsion 1 | . 1 1 1 . . 1 2 Utility 3 | . . 2 4 4 4 3 4 Weapon 2 | . 1 2 2 3 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 25 | . 1 4 2 7 3 3 5 Power 6 | . . 1 . 2 1 1 1 Propulsion 5 | . 1 2 . . . . 2 Utility 7 | . . . 2 3 . 1 1 Weapon 7 | . . 1 . 2 2 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 95 99 98 98 91 82 Engine 6 | . 14 10 11 7 . . . Core 3 | . . . . 1 7 7 6 Treads 19 | . 28 29 32 32 4 . . Leg 9 | . . . . 2 24 22 14 Device 10 | . 4 11 11 9 9 13 15 Storage 9 | . 14 11 11 9 7 7 7 Processor 2 | . . . . . 4 7 7 Hackware 2 | . . . . . 6 7 7 Protection 12 | . 7 11 11 17 15 7 6 Energy Gun 2 | . 11 2 . . 6 2 1 Energy Cannon 8 | . . 15 17 9 2 1 . Ballistic Gun 5 | . 16 2 4 6 4 7 13 Peak Build Rating 46 | 6 9 14 20 25 42 46 45 Average Rating 23 | 4 8 12 14 20 36 41 37 On Entrance 18 | . 6 9 14 16 25 41 40 Avg Prop Armor Cover (%) 5 | . . . . 3 6 . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 12 16 27 27 35 41 41 38 Greatest Support 80 | 40 40 60 60 80 62 55 50 Greatest Overweight (x) 3 | . . . . . 3 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 10 Average Carried 9 | 1 7 8 9 9 9 9 10 Final Capacity 10 | 8 8 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2233 | 183 165 169 260 123 819 340 174 Remotely . | . . . . . . . . Salvage Created 3061 | . 91 618 496 292 1009 343 212 Parts 158 | . 4 40 27 11 44 20 12 Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . . . . 4 12 Prevented 16 | . . . . . . 16 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 70 | . 2 13 13 6 23 6 7 Melee 1 | . . . . . 1 . . Guns 37 | . 2 6 5 4 11 2 7 Cannons 21 | . . 6 8 2 4 1 . AOE 6 | . . . . . 5 1 . Classes Destroyed 13 | . 1 6 2 1 2 1 . Worker 1 | . . . 1 . . . . Builder 2 | . . . . . 2 . . Tunneler 1 | . . . 1 . . . . Hauler 2 | . . 1 . 1 . . . Operator 1 | . . 1 . . . . . Watcher 2 | . . 2 . . . . . Swarmer 16 | . . 4 3 . 4 . 5 Grunt 32 | . 2 3 9 2 12 4 . Brawler 3 | . . 1 1 . . . 1 Sentry 11 | . . 5 . 3 2 . 1 Hunter 3 | . . . . 1 1 1 . Programmer 4 | . . . . . 4 . . Behemoth 1 | . . . . . . 1 . Best Kill Streak 6 | . 2 6 3 2 5 3 4 Combat Bots Only 6 | . 2 6 3 2 5 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 568 | . 17 61 27 23 244 98 98 Missed 174 | . 6 18 4 9 85 26 26 Hits 394 | . 11 43 23 14 159 72 72 Melee 3 | . . . . . . . 3 Projectile 391 | . 11 43 23 14 159 72 69 AOE 1 | . . . . . 1 . . Critical Strikes 5 | . . . . . 1 1 3 Part Disruptions 1 | . . . . . 1 . . Damage Taken 5374 | . 186 496 245 205 1988 1048 1206 Core 842 | . 24 77 12 16 206 112 395 Absorbed by Shields 304 | . . . . . 217 21 66 Core Remaining (%) 91 | 100 90 . 77 97 . . . Volleys Fired 174 | . 8 32 17 15 50 31 21 Largest 2 | . 2 2 2 2 2 2 2 Hottest 160 | . 40 136 136 103 160 124 85 Shots Fired 312 | . 16 64 34 30 87 41 40 Gun 197 | . 16 26 14 15 66 23 37 Cannon 94 | . . 38 20 15 18 3 . Launcher 21 | . . . . . 3 15 3 Special . | . . . . . . . . Kinetic 138 | . 16 13 14 15 24 21 35 Thermal 125 | . . 51 20 15 39 . . Explosive . | . . . . . . . . Electromagnetic 49 | . . . . . 24 20 5 Robot Hit Streak 19 | . 4 13 19 16 18 4 7 Robot Miss Streak 6 | . 2 2 3 4 6 6 6 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 233 | . 11 43 25 27 79 23 25 Core Hits 167 | . 5 16 26 23 56 20 21 Critical Kills 3 | . . 1 . 1 . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 5 | . . 1 . 1 1 . 2 Meltdown 1 | . . 1 . . . . . Destroy 2 | . . . . . . . 2 Corrupt 1 | . . . . . 1 . . Smash 1 | . . . . 1 . . . Melee Attacks 20 | . . . . 8 12 . . Impact 20 | . . . . 8 12 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5934 | . 160 791 525 686 2488 617 667 Guns 2665 | . 160 238 161 282 1122 241 461 Cannons 1667 | . . 553 351 307 389 67 . Explosions 1212 | . . . . . 697 309 206 Melee 377 | . . . . 97 280 . . Ramming 13 | . . . 13 . . . . Kinetic 1673 | . 160 77 161 282 335 216 442 Thermal 2667 | . . 714 351 307 1295 . . Explosive . | . . . . . . . . Electromagnetic 1204 | . . . . . 578 401 225 Impact 377 | . . . . 97 280 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 3 15 15 Average Corruption 6 | . . . . . 1 10 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 56 | . . . . . 10 22 24 Message Errors 15 | . . . . . 4 5 6 Matter Fused 12 | . . . . . 3 3 6 Heat Flow Errors 4 | . . . . . 1 2 1 Energy Discharges 6 | . . . . . . 4 2 Data Loss (minor) 10 | . . . . . 1 6 3 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . . 1 2 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 118 | . . . 1 . 117 . . Projectiles 1 | . . . 1 . . . . Explosions 106 | . . . . . 106 . . Melee 11 | . . . . . 11 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 255 | . . . . . 187 57 11 Shots 9 | . . . . . 4 4 1 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 311 | . 2 311 156 135 240 211 175 Average Temperature 68 | . 1 86 49 36 74 53 78 Received Heat Transfer 1466 | . 81 111 108 72 436 246 412 Effects 3 | . . 3 . . . . . Interference 3 | . . 3 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . . 2 2 . Combat Hostiles 4 | . . . . . 2 2 . Parts Fried 5 | . . . . . 3 2 . Impact Corruptions 2 | . . . . . 2 . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 13 | . . 6 2 1 4 . . Heat Transferred 4386 | . . 1369 629 481 1907 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 175 | . 40 103 119 48 175 . . Initial 41 | . . . 35 41 . . . Average 34 | . 6 37 35 11 54 . . Influence Increases 2472 | . 87 434 365 299 691 305 291 Destroy 0b10 Robot/C 1440 | . 40 260 260 120 460 140 160 Destroy 0b10 Robot/NC 45 | . . 20 10 5 10 . . Destroy Leader 348 | . 10 76 50 42 130 30 10 Allied During Kill 1 | . . . . . . . 1 Successful Hack 102 | . 22 45 . 35 . . . Disable Machine 45 | . . 15 . . 30 . . Destroy Structure 56 | . . 3 . 7 46 . . Partial Spotted 15 | . . 15 . . . . . Lose Combat Pursuer 420 | . 15 . 45 90 15 135 120 Influence Decreases 2465 | . 87 342 349 406 544 453 284 Entered New Map 181 | . . . 57 67 1 56 . Time Decay 2062 | . 87 332 282 339 503 315 204 Lost Part 222 | . . 10 10 . 40 82 80 Squads Dispatched 15 | . . 2 1 . 11 . 1 Investigation 2 | . . 1 1 . . . . Extermination 4 | . . . . . 4 . . Reinforcement 5 | . . 1 . . 4 . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . 1 1 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 3 17 14 7 28 9 20 Peak Tracking Total 7 | . 2 6 3 5 5 5 7 Tactical Retreats 13 | . 1 . 2 3 1 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 3 | . 1 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 3 | . . 1 . . 2 . . Max in Single Turn 2 | . . 1 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 24 | . 4 6 3 8 2 1 . Terminals 20 | . 4 6 1 8 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 64 | . 11 16 3 30 3 1 . Successful 35 | . 6 9 2 17 . 1 . Failed 29 | . 5 7 1 13 3 . . Catastrophic 4 | . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 50 | . 10 15 1 22 2 . . Terminals 60 | . 11 16 1 30 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 2 2 2 9 . 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 3 | . . . 2 . . 1 . Branch Access Points 3 | . 1 1 . 1 . . . Terminal Index 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Surveillance Status 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Investigation Status 1 | . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . Zone Layout 3 | . . 1 . 2 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 4 7 . 8 . . . Terminals 19 | . 4 7 . 8 . . . Assimilate 1 | . . 1 . . . . . Botnet 18 | . 4 6 . 8 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 4 5 1 6 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 23 | . . . . 9 2 8 4 EXPLORE 12 | . . . . 4 1 5 2 RETURN 11 | . . . . 5 1 3 2 Ally Attacks 21 | . . . . 4 2 14 1 Total Damage 90 | . . . . 14 5 65 6 Kills 2 | . . . . . . 1 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 6764 | . 117 1391 1669 1263 1712 308 304 Sensors 6764 | . 117 1391 1669 1263 1712 308 304 ECM 2 | . . . . . . 2 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches 15 | . . . . 6 1 6 2 Drone Recoveries 15 | . . . . 6 1 6 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 8937 | 85 461 1618 1816 1459 2210 783 505 Spaces Moved 3403 | 49 257 457 810 533 809 307 181 Core 6 | 6 . . . . . . . Treads 2201 | 43 257 457 810 533 101 . . Legs 1196 | . . . . . 708 307 181 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 120 122 123 Average Speed 150 | 146 160 160 160 159 136 129 141 Slowest Speed 330 | 160 160 160 160 160 330 270 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 42 42 95 48 20 98 30 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 6 | . . . . 5 1 . . Terrain Destroyed 63 | . . . . 7 56 . . Melee 6 | . . . . 5 1 . . Projectile 2 | . . . . 2 . . . AOE 55 | . . . . . 55 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 6837 | 59 290 1283 1290 1094 1789 646 386 Wait 2974 | . 14 760 439 481 847 271 162 Move 3396 | 48 256 456 809 532 808 306 181 Hop . | . . . . . . . . Pick Up 61 | 4 6 11 3 14 12 11 . Fast Attach 19 | 6 1 3 . 1 5 2 1 Attach 16 | . . 2 1 3 4 6 . Detach . | . . . . . . . . Swap 112 | 1 3 8 17 26 35 13 9 Drop 52 | . 2 11 3 14 16 6 . Fire 174 | . 8 32 17 15 50 31 21 Melee 20 | . . . . 8 12 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 12 | . . . . . . . 12 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Identified exit to Mines 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 548 | -9/Materials | Discovered new exit (range 5) 1817 | -9/Materials | Discovered new exit (range 5) 2091 | -9/Materials | Discovered new exit (range 8) 2136 | -9/Materials | Identified exit to Mines 2136 | -9/Materials | Identified exit to Storage 2165 | -9/Materials | Entered Mines 3146 | -9/Mines | Found the Drone Emporium 3148 | -9/Mines | Learned Materials emergency access door positions 3152 | -9/Mines | Found Prototype Device 3153 | -9/Mines | Identified Thief Drone Bay 3224 | -9/Mines | Met a Derelict shopkeep closing up shop 3777 | -9/Mines | Discovered new exit (range 5) 3968 | -9/Mines | Discovered new exit (range 9) 3981 | -9/Mines | Entered Materials 3981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4379 | -8/Materials | Build established: Scavenger-Mutant 4754 | -8/Materials | Discovered new exit (range 23) 5440 | -8/Materials | Entered Factory 5440 | -7/Factory | Evolved 2 slots: Utility x2 5565 | -7/Factory | Garrison activated, responded to threat 7523 | -7/Factory | Discovered new exit (range 15) 7650 | -7/Factory | Entered Lower Caves 7815 | -7/Lower Caves | Spotted B-75 Beast 7904 | -7/Lower Caves | Destroyed B-75 Beast 7969 | -7/Lower Caves | Lost 9 parts (3n4u2w) 7971 | -7/Lower Caves | System corruption reached 10% 8068 | -7/Lower Caves | Discovered new exit (range 132) 8312 | -7/Lower Caves | Learned location of 1 exit from Factory 8433 | -7/Lower Caves | Entered another Lower Caves area 8444 | -7/Lower Caves | Discovered new exit (range 22) 8776 | -7/Lower Caves | Build established: Mutant 8815 | -7/Lower Caves | Core integrity fell below 50% 8817 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8935 | -7/Lower Caves | Core integrity fell below 20% 8938 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08915_ System corrupted: Component data lost. 08915_ Attempting to rewire L-41 Fighter. 08919_ C-45 Heavy ARC bursts open, deploying its payload. 08919_ G-47 Trooper unfolds itself. 08919_ L-41 Fighter unfolds itself. 08919_ Critical hit (Burn: +37). 08925_ Remote Shield destroyed. 08927_ Mic. Nuclear Core destroyed. 08929_ Door malfunctions. 08929_ Carbon-fiber Leg destroyed. 08929_ G-47 Trooper IFF system glitched. 08931_ System corrupted: Substantial component data lost. 08931_ Shock Bomb Launcher destroyed. 08933_ Critical hit (Burn: +37). 08933_ Imp. Medium Armor Plating destroyed. 08933_ Hpw. Shotgun destroyed. 08935_ M-28 Smith repairs G-47 Trooper. 08935_ M-28 Smith suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####?????????????????????????????? | | ??????????????### #????????????????????????????? | | ?????????? #?# ????????????????????????????? | | ????????? ?# ????????????????????????????? | | ???????? ## ????????????????????????????? | | ????????# ?? ?????????????????????????# | | ?????????# ### ?????????????????????????? | | ????? #### # ??????????????????????????? | | ?????? ########???????????????????? | | ??????? # # g"#???????????????????? | | ????????# #mg"#???????????????????? | | ????????# g / "# ?????????????????? | | ??? #### g @ g"# ###??????????????? | | ????$ g l# "# ??????????????? | | ???? % #ll# "# ??????????????? | | ?????????### ####?### #??????????????? | | ???????????# # ? ####???????????? | | ??????????## ###########?# ## #??????????## | | ?????###### #???????????# #??????????# | | ????## ##?????####??# ##????????## | | ???## #########?# ##??# ##?####### # | | ???# ### #?## ### ## # | | ???# ### ## | | ???# ### | | ???## ## ##?##### | | ????## ######??????## #### | | ????## ##???????????### ##??##### ## | | ???## #####?????????###???????## #### ### | | ?### #????????????????????######?# ##?# | | ?# #### #??????????????????????????# #??? | | ?## ##???# ##??????????????????????????## ##??? | | ??###?????#####????????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledGuidanceTracker Manual? 0 Play Time 01:09:48 Cumulative 59.7 hours Start 2026.02.23 @ 17:49:07 End 2026.02.23 @ 19:05:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f280c7b-814e-43e3-8f1d-a4f91de0a6ed