Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 23:43:25 Player: Baxter Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (111) 555 Value Destroyed (2775) 2775 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (1774) 1774 TOTAL SCORE: 14224 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -126 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Spectral Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Gyrokinetic Inverter Cooled Antigrav System Makeshift Trap Scanner Component Analysis Suite Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Nuclear Pulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Makeshift Trap Scanner Spectral Analyzer Advanced Terrain Scan Processor Improved Melee Analysis Suite Experimental Cloaking Device Improved Energy Mantle Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Guard > --- WEAPON ----------- Vortex Shotgun Makeshift Hammer > --- INVENTORY -------- Improved Gyrokinetic Inverter Improved Force Field Component Analysis Suite Vortex Shotgun Heavy Phase Cannon [Rating: 139] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Trap Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . Utility 8 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 203 | 7 7 7 2 3 33 15 3 . 8 1 29 7 3 . . 15 3 11 . 9 13 6 5 13 3 Power 19 | 1 2 . . . 4 2 . . . . 4 . 1 . . 2 . . . . . . . 2 1 Engine 10 | 1 2 . . . 1 1 . . . . 2 . 1 . . 1 . . . . . . . 1 . Core 8 | . . . . . 3 1 . . . . 2 . . . . 1 . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 46 | 2 2 1 . 1 6 2 . . . . 6 2 1 . . 8 1 2 . 1 3 3 1 4 . Treads 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Leg 9 | 2 . . . . . . . . . . 1 . . . . 5 . 1 . . . . . . . Wheel 12 | . 2 1 . 1 5 . . . . . . . . . . 1 . 1 . . . 1 . . . Hover 7 | . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 2 . Flight 16 | . . . . . . 2 . . . . 5 2 1 . . 1 . . . 1 . 2 . 2 . Utility 76 | 2 1 1 1 . 12 5 3 . 5 1 12 3 . . . 3 1 6 . 3 7 3 3 4 . Device 39 | 1 . 1 . . 7 3 1 . 1 1 6 1 . . . 2 . 6 . 3 2 1 1 2 . Storage 8 | 1 1 . 1 . . 2 1 . 1 . . . . . . . . . . . . 1 . . . Processor 17 | . . . . . 1 . 1 . 3 . 4 1 . . . . . . . . 5 . 1 1 . Hackware 5 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 1 . Protection 7 | . . . . . 4 . . . . . . 1 . . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 2 5 1 2 11 6 . . 3 . 7 2 1 . . 2 1 3 . 5 3 . 1 3 2 Energy Gun 11 | 2 1 2 . . . 2 . . . . . . . . . . . . . . 1 . . 2 1 Energy Cannon 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 1 Ballistic Gun 9 | . 1 2 . 1 3 1 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 11 | . . . . 1 2 1 . . 1 . 2 . 1 . . 1 . . . 2 . . . . . Launcher 5 | . . 1 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . Special Weapon 8 | . . . . . . . . . 1 . 3 2 . . . . . 2 . . . . . . . Impact Weapon 10 | . . . . . 5 . . . . . . . . . . . . . . 2 2 . 1 . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 2 . . . . . . 1 . . . . . . . 7 . Parts Lost 58 | . 3 1 . . 3 . . . . . 10 . 2 . 2 . . 5 . 14 . 2 . 7 9 Power 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Propulsion 17 | . 2 . . . 2 . . . . . 1 . 1 . 2 . . . . 4 . . . 2 3 Utility 29 | . 1 . . . 1 . . . . . 8 . . . . . . 5 . 6 . 1 . 2 5 Weapon 9 | . . 1 . . . . . . . . 1 . . . . . . . . 3 . 1 . 2 1 Highest Loss Streak 10 | . 1 1 . . 2 . . . . . 10 . 2 . 2 . . 3 . 10 . 2 . 7 9 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 86 95 85 100 96 45 75 76 76 76 76 80 92 93 91 95 97 89 94 57 31 52 72 86 38 Engine 4 | . 14 14 14 14 3 . . . . . 4 6 5 6 6 4 5 5 5 2 . . . 2 . Core 2 | . . . . . 5 4 7 7 7 7 1 . . . . . . . . . . . . . . Treads 1 | . . . . . 8 . . . . . . . . . . . 3 . . . . . . . . Leg 4 | . 17 . . . . . . . . . 1 . . . . 14 17 17 17 7 . . . . . Wheel 7 | . 5 28 28 28 25 . . . . . . . . . . . 5 5 5 3 . 4 5 2 . Hover 1 | . . . . . . . . . . . . . . . . 1 . . . . 9 10 10 9 3 Flight 5 | . . . . . . 5 7 7 7 7 10 25 25 26 24 7 . . . . . 7 10 13 6 Device 13 | . 4 13 14 14 17 11 22 23 13 7 7 13 13 13 13 21 17 18 41 26 4 5 10 11 . Storage 8 | . 15 14 14 14 8 8 15 15 16 15 10 6 6 6 6 5 5 3 . . . . . . . Processor 9 | . . . . . 8 . 6 7 15 23 22 6 13 13 13 6 5 4 . . 10 21 21 24 15 Hackware 4 | . . . . . . . . . . . 2 13 13 13 13 11 11 11 11 6 . . 10 11 9 Protection 1 | . . . . . 1 . . . . . . . 6 6 6 5 11 8 . . . . . . . Energy Gun 1 | . 15 3 . . . . . . . . . . . . . . . . . . 1 . . 3 2 Energy Cannon 1 | . . . . . . 4 7 7 7 7 . . . . . . . . . . . . . . . Ballistic Gun 3 | . 12 13 14 14 5 4 . . . . . . . . . 4 3 . . . . . . . . Ballistic Cannon 3 | . . . . 11 8 2 7 7 3 . 3 . . . . . . . . 6 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 6 6 6 6 5 5 5 5 . . . . . . Naked Turns 172 | . . . . . 18 55 . . . . . . . . . . . . . 84 15 . . . . Heaviest Build 64 | 12 31 31 48 54 64 29 47 47 49 43 47 22 22 22 22 38 43 45 42 49 14 8 17 47 24 Greatest Support 55 | 20 20 20 20 20 30 50 50 50 50 50 50 26 26 22 22 55 55 55 55 55 22 28 13 28 26 Greatest Overweight (x) 6 | . 1 1 2 2 6 . . . . . 1 1 . . 1 3 . . . 2 1 1 1 6 1 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 8 15 15 15 15 15 8 8 8 8 8 8 8 5 5 5 10 5 5 5 Average Capacity 11 | 7 8 15 15 20 19 7 12 15 15 15 12 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 20 | 8 9 12 14 20 20 8 9 15 15 15 15 8 8 6 7 8 8 8 5 5 5 5 5 5 5 Average Carried 10 | 4 7 10 12 19 19 5 8 12 14 14 12 7 7 6 6 7 7 6 5 3 3 5 4 4 4 Final Capacity 20 | 8 15 15 20 20 5 8 15 15 15 15 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 20 | 8 9 12 13 20 4 8 9 15 15 15 8 8 6 6 7 8 8 5 5 5 5 5 5 5 5 Class Distribution -------------------- 35% | Mutant 22% | Derelict-Mutant 17% | Hacker-Mutant 7% | Infiltrator-Mutant 5% | Hacker-Assassin 4% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Assassin | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4418 | 270 363 202 . 104 830 84 227 60 23 10 577 100 15 . 28 182 340 290 . 154 19 282 118 140 . Remotely 554 | 111 49 . . . . 84 227 60 23 . . . . . . . . . . . . . . . . Salvage Created 4617 | 103 344 322 . 85 844 84 32 101 . . 1322 229 14 . . . 136 534 . 110 35 28 267 . 27 Parts 203 | 7 27 17 . 12 38 2 . 2 . . 58 12 . . . . 7 18 . 1 . . . . 2 Haulers Intercepted 6 | . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 1 . . . 4 . . . . . 9 . . . . . . 2 Prevented 5 | . . . . . . . 2 . . . . . . . . . 2 . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 61 | . 9 6 . . 14 . . . . . 8 3 1 . . . . 12 . 6 . 1 . . 1 Melee 7 | . . . . . . . . . . . 5 1 . . . . . . . 1 . . . . . Guns 18 | . 9 3 . . 5 . . . . . . . . . . . . . . . . . . . 1 Cannons 12 | . . . . . 6 . . . . . 2 . 1 . . . . 1 . 2 . . . . . AOE 20 | . . 3 . . 3 . . . . . 1 2 . . . . . 11 . . . . . . . Classes Destroyed 17 | 2 5 1 . . 3 . 1 2 . . 3 . . . . . . . . . . . . . . Worker 16 | . 1 . . 2 3 1 . . . . 7 . . . . . . . . . 2 . . . . Builder 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 2 . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 3 . . . . . 2 . . . . . . . . . . . . . . Recycler 11 | 1 . 2 . . 2 1 . . . . 5 . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Swarmer 24 | . 3 6 . . 3 . . . . . 3 3 . . . . . . . 4 . 1 . . 1 Grunt 19 | . 6 . . . 5 . . . . . . . . . . . . 8 . . . . . . . Brawler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Programmer 5 | . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . . Decomposer 6 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . Packrat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Samaritan 11 | . . . . . . . 1 1 . . . 3 . . . . 2 . . . . . 4 . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 3 5 . 2 6 2 . 1 . . 7 3 1 . . . . 5 . 4 1 1 . . 1 Combat Bots Only 5 | . 3 3 . . 3 . . . . . 4 3 1 . . . . 5 . 4 . 1 . . 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 1 1 1 . . 2 2 1 . . . 1 2 . 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 3 . . . . . 1 2 . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 853 | . 52 22 . . 128 . 18 5 . 54 108 11 10 . 15 6 5 49 . 190 . 17 . 77 86 Missed 319 | . 10 8 . . 36 . 13 4 . 28 50 3 4 . 3 2 2 15 . 77 . 7 . 22 35 Damage Taken 9774 | . 441 188 . 23 1394 . 30 18 . 365 956 120 87 . 293 84 58 1245 . 1818 . 242 . 1229 1183 Core 2876 | . 78 16 . 23 390 . 5 . . 76 42 45 14 . 76 40 . 239 . 667 . . . 436 729 Absorbed by Shields 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . Ignored by Resistances 39 | . . . . . . . . . . . 39 . . . . . . . . . . . . . . Regen/Repaired (Parts) 126 | . . . . . . . . . . . . . . . . . . . . . . . . 126 . Core Remaining (%) 59 | 100 . . . 53 29 . . . . 88 . . . . 79 . . . . 5 . . . . . Volleys Fired 226 | 8 69 21 . 10 50 2 3 10 . 2 4 1 8 . . . . 17 . 18 . . . . 3 Largest 2 | 2 2 2 . 2 2 2 2 2 . 1 2 1 1 . . . . 1 . 2 . . . . 2 Hottest 150 | 90 70 70 . 76 76 90 113 113 . 65 101 . 53 . . . . 43 . 114 . . . . 150 Shots Fired 390 | 16 122 34 . 20 97 4 6 20 . 2 5 1 7 . . . . 18 . 34 . . . . 4 Gun 229 | 16 122 29 . 10 47 2 . . . . . . . . . . . . . . . . . . 3 Cannon 130 | . . . . 9 47 2 6 20 . 2 2 . 7 . . . . . . 34 . . . . 1 Launcher 23 | . . 5 . 1 3 . . . . . . . . . . . . 14 . . . . . . . Special 8 | . . . . . . . . . . . 3 1 . . . . . 4 . . . . . . . Kinetic 241 | . 53 17 . 19 94 2 3 10 . . 2 . 7 . . . . . . 34 . . . . . Thermal 104 | 16 69 1 . . . 2 3 10 . 2 . . . . . . . . . . . . . . 1 Explosive 31 | . . 5 . 1 3 . . . . . 3 1 . . . . . 18 . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 19 | 3 9 5 . 5 19 3 5 8 . . 2 . 4 . . . . 4 . 10 . . . . 1 Robot Miss Streak 12 | 4 8 4 . 5 12 1 1 5 . 2 2 1 6 . . . . 2 . 4 . . . . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 329 | 6 67 17 . 14 78 3 4 12 . 2 51 7 6 . . . 4 19 . 26 3 1 6 1 2 Core Hits 186 | 4 22 16 . 10 52 2 1 4 . . 27 5 4 . . . 2 28 . 6 1 . 1 . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 22 | 1 4 . . . 6 . . . . . 6 1 . . . . . 1 . 3 . . . . . Burn 5 | 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . Smash 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . Sever 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Impale 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . Melee Attacks 188 | . . . . . 30 . . . 1 2 106 14 . . . 3 4 7 . 9 3 1 6 2 . Impact 51 | . . . . . 30 . . . . . . . . . . . . . . 9 3 1 6 2 . Slashing 33 | . . . . . . . . . . . 5 14 . . . 3 4 7 . . . . . . . Piercing 104 | . . . . . . . . . 1 2 101 . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . 8 . . . . . 20 5 . . . . 2 5 . . 2 . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12296 | 71 816 363 . 253 2129 90 116 319 . 65 2544 764 162 . . . 244 2373 . 910 237 63 643 68 66 Guns 1915 | 71 816 138 . 149 646 36 . . . . . . . . . . . . . . . . . . 59 Cannons 2379 | . . . . 104 919 54 116 319 . . 71 . 162 . . . . . . 634 . . . . . Explosions 2571 | . . 225 . . 97 . . . . . 221 263 . . . . . 1765 . . . . . . . Melee 5257 | . . . . . 449 . . . . 65 2208 470 . . . . 244 534 . 276 237 63 643 68 . Ramming 30 | . . . . . 18 . . . . . 5 . . . . . . . . . . . . . 7 Kinetic 3283 | . 296 74 . 253 1565 36 60 132 . . 71 . 162 . . . . . . 634 . . . . . Thermal 936 | 71 520 48 . . . 54 56 187 . . . . . . . . . . . . . . . . . Explosive 2535 | . . 189 . . 97 . . . . . 221 263 . . . . . 1765 . . . . . . . Electromagnetic 52 | . . 52 . . . . . . . . . . . . . . . . . . . . . . . Impact 1736 | . . . . . 449 . . . . . . . . . . . . . . 276 237 63 643 68 . Slashing 1515 | . . . . . . . . . . . 162 501 . . . . 244 608 . . . . . . . Piercing 2150 | . . . . . . . . . . 65 2085 . . . . . . . . . . . . . . Entropic 59 | . . . . . . . . . . . . . . . . . . . . . . . . . 59 Highest Corruption 31 | . . . . . 2 . . . . . 31 31 27 27 27 1 1 6 6 10 . . 1 5 9 Average Corruption 12 | . . . . . 2 . . . . . 29 27 27 27 27 1 1 2 6 9 . . 1 2 5 Corruption Purged 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . . . . . 29 10 8 1 21 . 4 15 . 21 . . . . 4 Message Errors 24 | . . . . . . . . . . . 6 2 6 . 3 . 1 1 . 5 . . . . . Matter Fused 28 | . . . . . . . . . . . 5 3 1 1 8 . . 6 . 3 . . . . 1 Heat Flow Errors 14 | . . . . . . . . . . . 6 . . . 1 . 1 3 . 2 . . . . 1 Energy Discharges 17 | . . . . . . . . . . . 6 1 . . 3 . 1 2 . 4 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . . . . 2 . . 2 . . 2 . 7 . . . . 2 Data Loss (major) 6 | . . . . . . . . . . . 3 . . . 2 . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1972 | . . . . 10 277 12 10 56 . . 380 175 3 . . . 52 254 . 184 124 43 392 . . Projectiles 102 | . . . . 10 1 12 10 56 . . . . 3 . . . . . . 10 . . . . . Explosions 12 | . . . . . . . . . . . 7 . . . . . . 5 . . . . . . . Melee 1858 | . . . . . 276 . . . . . 373 175 . . . . 52 249 . 174 124 43 392 . . Knockbacks 28 | . . . . 1 9 . . 1 . . . . 4 . . . . . . 10 1 . . 1 1 Impact 7 | . . . . . 1 . . . . . . . . . . . . . . 3 1 . . 1 1 Kinetic 19 | . . . . 1 6 . . 1 . . . . 4 . . . . . . 7 . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 460 | . . 85 . 23 49 . . . . . 2 . . . . . . 298 . . . . . . 3 Shots 13 | . . 3 . 1 1 . . . . . . . . . . . . 8 . . . . . . . Rammed 7 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 2 Targets Rammed 7 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 336 | 120 336 40 . 45 207 47 173 173 . 68 261 . . . 158 . 123 261 . 188 . . . . 87 Average Temperature 82 | 58 122 17 . 14 62 23 92 83 . 37 104 . . . 83 . 63 121 . 41 . . . . 26 Received Heat Transfer 1311 | . 216 . . . 666 . 6 . . 21 42 . . . 36 . 27 96 . 9 . 27 . 129 36 Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 9 . . . . . . . . . . . . . . 3 . . 5 . . Impact Corruptions 45 | . . . . . 8 . . . . . . . . . . . . . . 8 4 2 23 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2542 | 272 1776 87 . . . 74 74 259 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 294 | 15 168 232 . 21 294 147 . . . . 164 . . . . 19 . . . . 137 . . . . Initial 109 | . 9 11 . . 4 84 . . . . 18 . . . . . . . . . 109 . . . . Average 85 | 5 51 146 . 9 156 103 . . . . 64 . . . . 1 . . . . 130 . . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Low Security (%) 92 | 100 100 79 . 100 76 100 . . . . 100 . . . . 100 . . . . 100 . . . . Level 1 7 | . . 20 . . 23 . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . 2 6 1 . . . . 5 . . . . 1 . . . . 1 . . . . Investigation 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . Reinforcement 10 | . 2 . . 1 5 . . . . . 2 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Communications Jammed 32 | . . . . . 18 3 . . . . 11 . . . . . . . . . . . . . . Distress Signals 27 | . . . . . 16 3 . . . . 8 . . . . . . . . . . . . . . Times Spotted 198 | . 21 8 . . 38 4 2 4 . 12 20 2 1 . 1 2 3 15 . 18 . 8 . 20 19 Peak Tracking Total 13 | . 5 3 . . 13 3 1 7 . 7 5 3 1 . 1 1 3 5 . 6 1 5 . 12 11 Tactical Retreats 28 | . 1 1 . . 3 . 1 3 . 7 2 . . . . . . 2 . 3 . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 6 2 Most Traps Carried 6 | . . . . . . . . 6 6 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 34 | . 6 1 1 1 4 3 . . . . 6 . . 4 1 1 . 1 . . 3 . . 2 . Terminals 23 | . 6 . . . 3 3 . . . . 6 . . . 1 1 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 15 1 1 1 10 10 . . . . 12 . . 28 1 5 . 1 . . 8 . . 6 . Successful 69 | . 7 1 1 1 6 6 . . . . 5 . . 28 1 4 . 1 . . 2 . . 6 . Failed 30 | . 8 . . . 4 4 . . . . 7 . . . . 1 . . . . 6 . . . . Catastrophic 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 15 . 1 . 9 6 . . . . 11 . . . 1 4 . . . . 8 . . 3 . Terminals 60 | . 15 . . . 9 10 . . . . 12 . . . 1 5 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 49 | . 1 1 1 1 2 4 . . . . 2 . . 28 1 1 . 1 . . . . . 6 . Record 13 | . . . . . . . . . . . . . . 11 1 1 . . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . 5 . Open Door 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 6 . . . 3 2 . . . . 3 . . . . 3 . . . . 2 . . . . Terminals 19 | . 6 . . . 3 2 . . . . 3 . . . . 3 . . . . 2 . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 17 | . 6 . . . 3 2 . . . . 3 . . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 6 . . . 3 2 . . . . 5 . . . . 1 . . . . 3 . . . . Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 14 . . . . 8 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . 1 2 1 3 . 2 1 . 1 . . 1 . 1 . 2 2 . . Drone Launches 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Decoded 0b10 Intel 89 | . . . . . . . . . . . 89 . . . . . . . . . . . . . . Traps 18 | . . . . . . . . . . . 18 . . . . . . . . . . . . . . Items 70 | . . . . . . . . . . . 70 . . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 13470 | 97 819 440 232 778 1717 362 561 314 527 507 1484 280 153 26 516 580 681 1092 8 656 366 286 276 523 189 Spaces Moved 15808 | 49 490 323 235 519 1053 645 1013 556 940 957 1815 694 422 90 830 453 605 919 8 735 452 522 531 644 308 Core 461 | 6 . . . . 32 106 . . . . . . . . . . . . . 187 28 . . 9 93 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2414 | 43 334 . . . . . . . . . . . . . . 446 605 919 8 59 . . . . . Wheels 2632 | . 156 323 235 519 1021 . . . . . . . . . . 2 . . . 242 . 11 . 123 . Hover 660 | . . . . . . . . . . . . . . . . 5 . . . . 424 52 5 163 11 Flight 9641 | . . . . . . 539 1013 556 940 957 1815 694 422 90 830 . . . . 247 . 459 526 349 204 Fastest Speed 28 | 50 80 95 95 110 50 50 50 50 50 50 31 31 29 29 29 105 110 110 110 40 50 47 47 28 32 Average Speed 68 | 111 125 95 96 110 96 50 50 50 50 50 57 33 31 29 34 114 110 110 110 76 74 52 47 71 52 Slowest Speed 350 | 120 190 95 110 110 170 50 50 50 50 50 124 114 34 29 117 270 110 110 110 185 110 130 127 350 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 5 81 50 61 59 46 14 87 72 85 97 34 90 59 80 88 11 64 92 7 77 10 71 66 91 53 Regions Visited 25 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . 1 . . . 1 2 1 . . . 1 . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 . . 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . 1 . Scrap Searched 35 | . . . . 2 . . 4 4 3 3 . 3 . . 1 . 2 4 . 3 . 4 2 . . Spaces Dug 54 | . . . . . 14 . . . . . 37 . . . . 3 . . . . . . . . . Terrain Destroyed 425 | . . 41 . 14 52 . 1 2 . . 67 18 . . . 3 . 206 . 16 . . . . 5 Melee 54 | . . . . . 14 . . . . . 37 . . . . 3 . . . . . . . . . Projectile 42 | . . . . 5 10 . 1 2 . . 1 . . . . . . 2 . 16 . . . . 5 AOE 329 | . . 41 . 9 28 . . . . . 29 18 . . . . . 204 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 17844 | 72 584 423 240 706 1611 673 1061 571 998 981 2150 723 433 89 1053 513 615 975 7 783 474 530 546 700 333 Wait 1194 | . 6 70 . 167 403 . 36 . 26 16 158 2 . . 226 24 2 10 . 4 4 1 . 26 13 Move 15773 | 48 489 322 234 518 1052 640 1012 555 939 956 1814 693 421 89 823 452 604 918 7 734 451 521 530 643 308 Hop 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . Pick Up 119 | 9 6 1 1 7 16 9 4 6 11 2 18 2 . . 1 7 1 5 . 6 2 . 2 3 . Fast Attach 81 | 6 3 1 . . 1 6 1 . 2 . 8 4 . . . 8 1 6 . 1 11 6 3 12 1 Attach 55 | 1 2 1 1 . 6 4 1 . 2 . 13 2 3 . . 4 . 3 . 6 2 . 2 . 2 Detach 10 | . . . . . 2 1 . . . . 1 1 1 . . . . . . 1 . . 1 . 2 Swap 68 | . 2 5 1 3 26 5 1 . 4 1 8 1 . . . 3 2 2 . 2 . . . 2 . Drop 115 | . 7 2 3 1 21 1 3 . 13 2 19 3 . . . 12 1 7 . 2 1 1 2 12 2 Fire 226 | 8 69 21 . 10 50 2 3 10 . 2 4 1 8 . . . . 17 . 18 . . . . 3 Melee 188 | . . . . . 30 . . . 1 2 106 14 . . . 3 4 7 . 9 3 1 6 2 . Ram 7 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 901 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Entered Mines 943 | -10/Mines | Discovered new exit (range 10) 1029 | -10/Mines | Identified exit to Subcaves 1038 | -10/Mines | Found the Drone Emporium 1043 | -10/Mines | Found Prototype Device 1282 | -10/Mines | Learned location of Storage (-9) 1286 | -10/Mines | Discovered new exit (range 5) 1352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1353 | -10/Mines | Discovered new exit (range 5) 1357 | -10/Mines | Entered Exiles 1370 | -10/Exiles | Discovered new exit (range 15) 1383 | -10/Exiles | Met 8R-AWN 1395 | -10/Exiles | Met EX-HEX 1422 | -10/Exiles | Met EX-BIN 1434 | -10/Exiles | Aligned with FarCom system 1434 | -10/Exiles | Given EX-Vault access code 1457 | -10/Exiles | Opened EX-Vault 1464 | -10/Exiles | Found Flying Fortress v7 1484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1514 | -10/Exiles | Met EX-DEC 1575 | -10/Exiles | Discovered new exit (range 14) 1589 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1589 | -10/Exiles | Entered Mines 1666 | -9/Mines | Learned location of 1 exit from Materials 1680 | -9/Mines | Met a Derelict shopkeep closing up shop 1763 | -9/Mines | Learned location of Zion (-7) 2285 | -9/Mines | Discovered new exit (range 9) 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2368 | -8/Materials | Identified exit to Factory 2498 | -8/Materials | Identified Bomb Drone Bay 2733 | -8/Materials | Build established: Scavenger-Mutant 3346 | -8/Materials | Build established: Mutant 4048 | -8/Materials | Core integrity fell below 50% 4066 | -8/Materials | Released all parts (8) 4074 | -8/Materials | Discovered exit to Factory (range 10) 4084 | -8/Materials | Entered Factory 4084 | -7/Factory | Evolved 2 slots: Utility x2 4195 | -7/Factory | Identified exit to Lower Caves 4446 | -7/Factory | Entered Lower Caves 4598 | -7/Lower Caves | Learned Factory garrison access intel 4739 | -7/Lower Caves | Build established: Infiltrator-Mutant 4932 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4999 | -7/Lower Caves | Discovered new exit (range 15) 5007 | -7/Lower Caves | Entered another Lower Caves area 5016 | -7/Lower Caves | Discovered new exit (range 14) 5202 | -7/Lower Caves | Encountered a Warlord checkpoint 5235 | -7/Lower Caves | Discovered new exit (range 15) 5263 | -7/Lower Caves | Learned Factory emergency access door positions 5321 | -7/Lower Caves | Entered Zion 5358 | -7/Zion | Found Prototype Special Weapon 5360 | -7/Zion | Found Prototype Special Weapon 5361 | -7/Zion | Found Prototype Special Weapon 5363 | -7/Zion | Found Prototype Special Weapon 5364 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 5391 | -7/Zion | Discovered new exit (range 8) 5545 | -7/Zion | Learned location of Data Miner (-6) 5661 | -7/Zion | Learned Factory interactive machine intel 5738 | -7/Zion | Rebuked by Imprinter 5807 | -7/Zion | Given the Hacking Drone Bay 5808 | -7/Zion | Found Prototype Device 5808 | -7/Zion | Identified Hacking Drone Bay 5848 | -7/Zion | Entered Proximity Caves 5905 | -6/Proximity Caves | Build established: Derelict-Mutant 6066 | -6/Proximity Caves | Spotted B-75 Beast 6111 | -6/Proximity Caves | Learned Factory emergency access door positions 6185 | -6/Proximity Caves | Learned Factory emergency access door positions 6321 | -6/Proximity Caves | Discovered new exit (range 10) 6355 | -6/Proximity Caves | Entered Factory 6355 | -6/Factory | Evolved 2 slots: Utility x2 6357 | -6/Factory | Loaded intel: 51 interactive machine locations 6358 | -6/Factory | Loaded intel: 3 garrison access locations 6430 | -6/Factory | Discovered new exit (range 7) 6477 | -6/Factory | Identified exit to DSF 7188 | -6/Factory | Discovered new exit (range 17) 7352 | -6/Factory | System corruption reached 10% 7406 | -6/Factory | Lost 10 parts (1n8u1w) 7413 | -6/Factory | System corruption reached 30% 7756 | -6/Factory | Identified exit to Lower Caves 7839 | -6/Factory | Entered Lower Caves 7889 | -6/Lower Caves | Learned Factory trap positions 7890 | -6/Lower Caves | Spotted B-75 Beast 7952 | -6/Lower Caves | Learned Factory stockpile data 8081 | -6/Lower Caves | Discovered new exit (range 13) 8119 | -6/Lower Caves | Entered another Lower Caves area 8128 | -6/Lower Caves | Discovered new exit (range 3) 8132 | -6/Lower Caves | Learned 4 Factory zone layouts 8187 | -6/Lower Caves | Build established: Hacker-Mutant 8228 | -6/Lower Caves | Encountered a Warlord checkpoint 8269 | -6/Lower Caves | Discovered new exit (range 5) 8272 | -6/Lower Caves | Entered Data Miner 8272 | -6/Data Miner | Discovered new exit (range 6) 8276 | -6/Data Miner | Met Data Miner 8287 | -6/Data Miner | Learned location of Section 7 (-2) 8287 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8292 | -6/Data Miner | Received God Mode back door access code from Data Miner 8298 | -6/Data Miner | Entered Proximity Caves 8498 | -5/Proximity Caves | Build established: Hacker-Sprinter 8500 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8646 | -5/Proximity Caves | Spotted B-75 Beast 8784 | -5/Proximity Caves | Discovered new exit (range 21) 8814 | -5/Proximity Caves | Entered Factory 8814 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8816 | -5/Factory | Loaded intel: 60 trap records 9162 | -5/Factory | Build established: Hacker-Assassin 9297 | -5/Factory | Identified exit to Factory 9298 | -5/Factory | Identified exit to Upper Caves 9394 | -5/Factory | Entered Upper Caves 9659 | -5/Upper Caves | Encountered a Warlord checkpoint 9710 | -5/Upper Caves | Build established: Hacker-Mutant 10010 | -5/Upper Caves | Discovered new exit (range 22) 10075 | -5/Upper Caves | Entered another Upper Caves area 10115 | -5/Upper Caves | Discovered exit to Factory (range 5) 10790 | -5/Upper Caves | Ambushed by research squad 10827 | -5/Upper Caves | Lost 3 parts (3u) 10965 | -5/Upper Caves | Crushed by falling debris 11048 | -5/Upper Caves | Discovered new exit (range 16) 11071 | -5/Upper Caves | Learned 4 Factory zone layouts 11167 | -5/Upper Caves | Entered Zhirov 11167 | -5/Zhirov | Discovered new exit (range 3) 11175 | -5/Zhirov | Entered Proximity Caves 11236 | -4/Proximity Caves | System corruption reached 10% 11382 | -4/Proximity Caves | Learned location of 1 exit from Research 11391 | -4/Proximity Caves | Build established: Derelict-Mutant 11597 | -4/Proximity Caves | Released all parts (6) 11600 | -4/Proximity Caves | Core integrity fell below 50% 11626 | -4/Proximity Caves | Lost 10 parts (1p2n5u2w) 11654 | -4/Proximity Caves | Spotted B-86 Titan 11781 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11817 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11817 | -4/Proximity Caves | Core integrity fell below 20% 11831 | -4/Proximity Caves | Entered Factory 11831 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11884 | -4/Factory | Build established: Mutant 12157 | -4/Factory | Discovered new exit (range 10) 12197 | -4/Factory | Entered Upper Caves 12233 | -4/Upper Caves | Learned location of Testing (-2) 12256 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12289 | -4/Upper Caves | Learned Research stockpile data 12372 | -4/Upper Caves | Spotted B-86 Titan 12477 | -4/Upper Caves | Discovered new exit (range 8) 12483 | -4/Upper Caves | Entered another Upper Caves area 12603 | -4/Upper Caves | Build established: Derelict-Mutant 12693 | -4/Upper Caves | Identified exit to Warlord 12695 | -4/Upper Caves | Spotted B-86 Titan 12759 | -4/Upper Caves | Entered Warlord 12783 | -4/Warlord | System corruption cleaned by Quarantine Array 12914 | -4/Warlord | Visited the Vortex Lab 12917 | -4/Warlord | Found Prototype Energy Gun 12917 | -4/Warlord | Identified Vortex Shotgun 12926 | -4/Warlord | Warlord's base attacked by MAIN.C 12926 | -4/Warlord | Found Prototype Energy Cannon 12927 | -4/Warlord | Identified Vortex Cannon 12930 | -4/Warlord | Found Vortex Shotgun 13037 | -4/Warlord | Met Warlord 13054 | -4/Warlord | Opened Warlord's prototype stash 13097 | -4/Warlord | Found Prototype Hackware 13097 | -4/Warlord | Identified System Mapper 13101 | -4/Warlord | Found Prototype Processor 13101 | -4/Warlord | Identified Spectral Analyzer 13110 | -4/Warlord | Found Prototype Device 13110 | -4/Warlord | Identified Exp. Cloaking Device 13233 | -4/Warlord | Warlord forces counterattacked 13239 | -4/Warlord | Spotted Striker 13248 | -4/Warlord | P-80 Master assimilated allied 59-7YL(g) 13257 | -4/Warlord | P-70 Sage assimilated allied RE-0L9(Y) 13263 | -4/Warlord | Lost 5 allies 13278 | -4/Warlord | Discovered new exit (range 9) 13282 | -4/Warlord | Entered Proximity Caves 13284 | -3/Proximity Caves | Spotter reported a threat 13285 | -3/Proximity Caves | Spotter reported a threat 13303 | -3/Proximity Caves | Lost 7 parts (1p2n2u2w) 13348 | -3/Proximity Caves | Build established: Hacker-Mutant 13364 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13402 | -3/Proximity Caves | Core integrity fell below 50% 13453 | -3/Proximity Caves | Lost 9 parts (3n5u1w) 13456 | -3/Proximity Caves | Core integrity fell below 20% 13471 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13365_ Xenon Bombardment Thruster fries itself beyond repair. 13372_ Cld. Impulse Thruster destroyed. 13372_ Penetrated by Slug. 13376_ System corrupted: Component data lost. 13378_ Vortex Shotgun destroyed. 13387_ Cld. Antigrav System destroyed. 13388_ Imp. Hacking Suite destroyed. 13402_ N-01 Spotter destroyed. 13405_ Adv. Terrain Scan Processor destroyed. 13408_ Lgt. Ion Engine fries itself beyond repair. 13409_ Imp. Melee Analysis Suite destroyed. 13413_ Imp. System Guard destroyed. 13416_ System corrupted: Matter fused (-6). 13422_ Cld. Impulse Thruster destroyed. 13449_ System corrupted: Heat flow error (+130). 13467_ Slammed into P-80 Master. 13467_ P-80 Master knocked back. 13468_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | #####??????????????????##### ##????????????????? | | # ##?######??????????# p #????????????????? | | ### ######?????# @ p% ###??????????????? | | # ###???# ##% #??????????????? | | ##?## ### ##??????????????? | | "" " ### ##?# ##???????????????? | | """" "" ##??# #????????????????? | | """ "" ##??# #???????????????? | | " " #??## #???????????????? | | ### ##??#####???????????????? | | # #?## #####??????????????????? | | ## ## ##??# ##?????????????????? | | ######## #??## ##????????????????? | | #??????# #??#### #????????????????? | | #??????#### #????# #????????????????? | | #?????????# #???# ## ###??????????????? | | #?????????# #???# #### #??????????????? | | ###?????????# ??# ##??## #??????????????? | | ????????????# ?####????####??????????????? | | ???????????? #######??????????????????????????? | | ???????????? ##????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????###???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 800 Matter Stores 350 Matter Capacity 350 Sight Range 24 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 EM Shielding 2 Corruption Containment 24 Armor Coverage 375 Resistance: KI 20 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive System Guard | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Reappropriation Challenges ------------ None Game ------ Seed NuclearDeuteriumMultitool Manual? 0 Play Time 02:25:15 Cumulative 72.1 hours Start 2024.03.29 @ 21:18:34 End 2024.03.29 @ 23:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c35efc4c-ea5e-4e2e-9c08-88d515ea8ac9