Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.05 @ 15:08:17 Player: Uka Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (4692) 4692 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-164) -164 TOTAL SCORE: 9358 Bonus ------- High Alert Combat Kills 220 Friendly Fire -384 Cogmind --------- Core Integrity 985/1000 Matter 252/300 Energy 260/260 System Corruption 0% Temperature Hot (263) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Medium Treads Heavy Treads > --- UTILITY (6) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator Improved Heavy Armor Plating > --- WEAPON (4) ------- Advanced Beam Rifle Beamcaster Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY (20) --- Light Ion Engine Light Fission Core Antimatter Reactor Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Medium Matter Pod (100) Damper Plating Dynamic Insulation System Particle Gun Ion Cannon Ion Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Improved Heavy Armor Plating Dynamic Insulation System > --- WEAPON ----------- Beamcaster Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Fission Core Improved Heat Sink Medium Storage Unit Large Storage Unit Huge Storage Unit Medium Matter Pod Damper Plating Particle Gun Advanced Beam Rifle Ion Cannon Ion Cannon Remote Datajack [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . 1 . 2 1 . . . Weapon 2 | . . . 1 . . . . 1 Parts Attached 140 | 4 9 20 31 35 31 4 2 4 Power 28 | . . 4 10 6 5 1 . 2 Engine 16 | . . 4 7 4 1 . . . Core 11 | . . . 3 2 4 . . 2 Reactor 1 | . . . . . . 1 . . Propulsion 24 | 2 1 3 4 5 8 1 . . Treads 17 | 2 1 3 4 5 1 1 . . Leg . | . . . . . . . . . Wheel 7 | . . . . . 7 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | . 4 5 9 13 10 1 1 1 Device 27 | . . 3 5 8 8 1 1 1 Storage 4 | . 4 . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 12 | . . 2 3 5 2 . . . Artifact . | . . . . . . . . . Weapon 44 | 2 4 8 8 11 8 1 1 1 Energy Gun 25 | 1 2 5 6 5 4 1 . 1 Energy Cannon 4 | . . . . 1 3 . . . Ballistic Gun 6 | 1 2 2 1 . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 4 | . . 1 1 2 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 2 1 . . . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 3 | . . . 3 . . . . . Parts Lost 37 | . . 1 3 13 19 1 . . Power 7 | . . . 1 4 2 . . . Propulsion 12 | . . . 1 3 7 1 . . Utility 11 | . . 1 . 4 6 . . . Weapon 7 | . . . 1 2 4 . . . Highest Loss Streak 11 | . . 1 1 9 11 1 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 75 94 98 95 83 80 77 81 Engine 8 | . 1 11 14 7 3 6 6 5 Core 4 | . . . 3 6 6 1 . 11 Treads 20 | . 27 28 26 20 6 9 13 11 Wheel 1 | . . . . . 10 7 . . Device 10 | . . 10 9 11 17 9 10 11 Storage 8 | . 17 11 9 7 6 6 6 5 Processor 4 | . . . 2 7 6 6 6 5 Protection 7 | . 1 11 6 9 4 6 6 5 Energy Gun 9 | . 10 7 16 7 5 10 7 10 Energy Cannon 1 | . . . . 1 4 8 6 5 Ballistic Gun 5 | . 15 11 8 2 . . . . Launcher 2 | . . 3 1 4 1 . . . Impact Weapon 1 | . . . . 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 4 84 60 71 81 97 98 107 104 Greatest Support 98 | 40 40 60 60 68 68 98 98 98 Greatest Overweight (x) 19 | . 2 1 1 2 19 3 1 1 Average Overweight (x) . | . . . . 1 2 1 . 1 Largest Inventory Capacity 25 | 5 25 20 20 20 20 20 20 20 Average Capacity 17 | 5 14 20 20 20 20 20 20 20 Most Carried 20 | 3 9 20 20 20 20 18 19 18 Average Carried 13 | . 4 16 19 17 14 13 17 16 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 19 20 20 11 17 18 17 Class Distribution -------------------- 31% | Mutant 27% | Scavenger-Mutant 15% | Scavenger-Skirmisher 13% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Matter Collected 2588 | 233 246 309 566 529 518 124 . 63 Remotely . | . . . . . . . . . Salvage Created 5635 | . 283 703 1043 2048 835 596 . 127 Parts 275 | . 16 46 56 105 38 9 . 5 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 88 | . 8 13 18 28 16 3 . 2 Melee 3 | . . . . . 3 . . . Guns 47 | . 8 10 16 11 1 1 . . Cannons 16 | . . . . 6 6 2 . 2 AOE 18 | . . 3 2 8 5 . . . Classes Destroyed 16 | . 2 5 1 7 . 1 . . Worker 7 | . . 1 1 4 1 . . . Builder 8 | . . 2 2 2 2 . . . Tunneler 2 | . . . . 2 . . . . Hauler 1 | . . . . 1 . . . . Recycler 3 | . . . . 3 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 13 | . . 4 5 3 1 . . . Swarmer 14 | . 3 3 4 3 . 1 . . Grunt 46 | . 5 3 9 18 9 . . 2 Brawler 1 | . . 1 . . . . . . Duelist 3 | . . . 1 2 . . . . Protector 1 | . . . . 1 . . . . Sentry 15 | . . 6 4 3 2 . . . Hunter 5 | . . . . 1 4 . . . Programmer 4 | . . . . 3 1 . . . Compactor 2 | . . . . . . 2 . . Best Kill Streak 10 | . 3 3 4 10 4 1 . 1 Combat Bots Only 6 | . 3 3 4 6 4 1 . 1 Max Kills in Single Turn 7 | . 1 2 2 7 2 1 . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 3 | . . 1 1 3 2 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Hostile Shots Fired 711 | . 35 78 76 187 311 19 . 5 Missed 217 | . 13 27 20 54 98 4 . 1 Damage Taken 6133 | . 209 737 651 1954 2376 143 . 63 Core 1076 | . 57 68 63 125 748 . . 15 Absorbed by Shields 175 | . . . . 8 167 . . . Ignored by Resistances 1791 | . 62 211 193 561 704 44 . 16 Regen/Repaired (Parts) 325 | . 91 107 . 127 . . . . Core Remaining (%) 73 | 100 77 83 88 82 . . 12 . Volleys Fired 276 | . 22 42 68 77 60 4 . 3 Largest 4 | . 2 2 3 3 3 3 . 4 Hottest 274 | . 85 79 144 121 214 221 . 274 Shots Fired 589 | . 44 85 166 148 122 12 . 12 Gun 413 | . 44 71 164 80 42 6 . 6 Cannon 117 | . . . . 35 70 6 . 6 Launcher 57 | . . 14 2 31 10 . . . Special 2 | . . . . 2 . . . . Kinetic 186 | . 31 43 58 26 25 . . 3 Thermal 327 | . 13 28 89 89 87 12 . 9 Explosive . | . . . . . . . . . Electromagnetic 74 | . . 14 19 31 10 . . . Robot Hit Streak 29 | . 13 23 25 20 29 24 . 5 Robot Miss Streak 3 | . 2 3 3 3 2 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 1 4 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 433 | . 35 62 126 95 98 9 . 8 Core Hits 225 | . 15 30 50 83 39 4 . 4 Critical Kills 2 | . . 1 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 15 | . 2 2 6 2 3 . . . Burn 11 | . 1 1 5 2 2 . . . Destroy 3 | . 1 1 1 . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks 11 | . . . . 1 10 . . . Impact 1 | . . . . 1 . . . . Slashing 10 | . . . . . 10 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11899 | . 380 1204 2348 4358 3170 206 . 233 Guns 5023 | . 380 731 2105 1023 580 102 . 102 Cannons 2095 | . . . . 668 1192 104 . 131 Explosions 4366 | . . 473 243 2604 1046 . . . Melee 415 | . . . . 63 352 . . . Ramming . | . . . . . . . . . Kinetic 1927 | . 234 374 589 193 467 . . 70 Thermal 6512 | . 146 357 1370 2557 1713 206 . 163 Explosive 610 | . . 162 . 261 187 . . . Electromagnetic 2435 | . . 311 389 1284 451 . . . Impact 63 | . . . . 63 . . . . Slashing 352 | . . . . . 352 . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 3 4 3 3 10 10 . Average Corruption 2 | . . 2 1 2 2 6 10 . Corruption Purged 5 | . . . . . 2 3 . . Corruption Blocked 2 | . . . . . 2 . . . Effects 81 | . . 6 14 32 23 4 2 . Message Errors 18 | . . 1 2 10 3 1 1 . Matter Fused 14 | . . . 3 3 6 1 1 . Heat Flow Errors 12 | . . 1 1 5 5 . . . Energy Discharges 14 | . . 2 3 4 5 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . . 2 6 . . . . Data Loss (major) 6 | . . . 2 2 1 1 . . Misfires 5 | . . 2 . 1 2 . . . Alerts 2 | . . . . 1 . 1 . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 474 | . . 62 . 267 145 . . . Projectiles 86 | . . . . 41 45 . . . Explosions 319 | . . 62 . 226 31 . . . Melee 69 | . . . . . 69 . . . Knockbacks 8 | . . . . 1 7 . . . Impact 1 | . . . . 1 . . . . Kinetic 7 | . . . . . 7 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 820 | . . 158 . 458 204 . . . Shots 39 | . . 8 . 17 14 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 784 | . 237 337 539 434 784 300 . 319 Average Temperature 149 | . 96 80 148 135 207 116 . 167 Received Heat Transfer 1719 | . 129 183 279 828 264 . . 36 Effects 73 | . . . 17 9 47 . . . Shutdowns 28 | . . . 5 4 19 . . . Energy Bleed 4 | . . . 1 1 2 . . . Interference 19 | . . . 4 4 11 . . . Matter Decay 4 | . . . 1 . 3 . . . Short Circuit 6 | . . . 2 . 4 . . . Damage (minor) 5 | . . . . . 5 . . . Damage (major) 6 | . . . 4 . 2 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 16 | . . 1 1 13 1 . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 24 | . 2 1 6 5 9 . . 1 Heat Transferred 10930 | . 444 851 3010 3402 2631 333 . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 12 | . . . 2 5 5 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Peak Influence 563 | . 120 332 277 563 311 59 36 68 Initial 78 | . . 43 78 26 73 7 36 14 Average 147 | . 53 151 111 327 133 32 36 21 Maximum Alert Level 2 | . . 1 1 2 1 . . . Low Security (%) 71 | 100 100 71 85 29 73 100 100 100 Level 1 19 | . . 28 14 37 26 . . . Level 2 8 | . . . . 32 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 1 8 4 . . 1 Investigation 3 | . . . . 2 1 . . . Extermination 3 | . . . . 2 1 . . . Reinforcement 6 | . . . 1 2 2 . . 1 Assault 1 | . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 1 1 . . . Haulers Reinforced 2 | . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Distress Signals 12 | . 1 3 2 3 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 140 | . 9 20 41 38 20 7 . 5 Peak Tracking Total 7 | . 3 4 5 7 4 3 . 5 Tactical Retreats 8 | . . 1 2 1 1 3 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Traps Triggered 7 | . . 3 1 2 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Disabled 36 | . . 5 . 19 12 . . . Max in Single Turn 7 | . . 2 . 7 6 . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Machines Accessed 21 | . 4 3 4 7 2 . 1 . Terminals 14 | . 3 2 3 4 2 . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . 1 1 . 1 . . . . Recycling Units 2 | . . . 1 . . . 1 . Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 63 | . 13 10 16 19 4 . 1 . Successful 46 | . 11 8 12 13 1 . 1 . Failed 17 | . 2 2 4 6 3 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 32 | . 5 3 12 8 4 . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 20 | . 8 7 . 5 . . . . Recycling Units 5 | . . . 4 . . . 1 . Scanalyzers 4 | . . . . 4 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 4 3 8 5 1 . . . Record 5 | . 1 1 3 . . . . . Part Schematic 1 | . . . . 1 . . . . Open DSF 2 | . . . . 1 1 . . . Alert Level 1 | . . 1 . . . . . . Disarm Traps 2 | . . . 2 . . . . . Dispatch Records 2 | . . . 1 1 . . . . Recall Extermination 1 | . . . . 1 . . . . Zone Layout 7 | . 3 1 2 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 15 | . 7 5 . 3 . . . . Scan Component 8 | . 3 3 . 2 . . . . Repair 6 | . 3 2 . 1 . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 5 | . . . 4 . . . 1 . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . 1 . Scanalyzer 4 | . . . . 4 . . . . Insert Component 2 | . . . . 2 . . . . Analyze 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 2 2 5 1 . . . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 67 | . . . . 67 . . . . Total Robot Build Rating 16 | . . . . 16 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 3 2 . 1 . . . . Time 178 | . 90 62 . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 6 | . . . 5 . . . 1 . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released 1 | . . . . 1 . . . . Machine Destruction 1 | . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total Allies 8 | . . . . 7 . 1 . . Largest Group 4 | . . . . 4 . 1 . . Highest-Rated Group 93 | . . . . 93 . 31 . . Highest-Rated Ally 31 | . . . . 31 . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . 26 . 8 . . Total Damage 510 | . . . . 364 . 146 . . Kills 4 | . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Turns Passed 9164 | 1552 744 1085 1771 2353 1308 158 65 128 Spaces Moved 3001 | 153 308 457 589 813 516 91 29 45 Core 27 | 8 . . . . 19 . . . Treads 2549 | 145 308 457 589 813 125 38 29 45 Legs . | . . . . . . . . . Wheels 425 | . . . . . 372 53 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 135 160 240 Average Speed 208 | 154 193 177 237 243 178 145 215 240 Slowest Speed 1000 | 160 320 240 240 320 1000 160 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 18 32 39 35 23 11 63 1 2 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 222 | . . 60 9 86 63 2 . 2 Melee . | . . . . . . . . . Projectile 10 | . . . . 2 4 2 . 2 AOE 212 | . . 60 9 84 59 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Total 5420 | 1470 419 655 826 1059 794 107 33 57 Wait 1818 | 1307 61 95 103 96 150 3 . 3 Move 2994 | 152 307 456 588 812 516 90 28 45 Hop . | . . . . . . . . . Pick Up 111 | 6 14 27 16 22 18 5 2 1 Fast Attach 10 | . 1 . 6 2 1 . . . Attach 83 | 4 5 12 4 26 26 2 1 3 Detach 16 | . 2 4 . 8 1 . . 1 Swap 47 | . 3 8 21 7 4 2 1 1 Drop 52 | 1 4 11 20 6 8 1 1 . Fire 276 | . 22 42 68 77 60 4 . 3 Melee 11 | . . . . 1 10 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . 2 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1553 | -11/Scrapyard | Entered Materials 1574 | -10/Materials | Build established: Mutant 1591 | -10/Materials | Discovered new exit (range 16) 1759 | -10/Materials | Discovered new exit (range 16) 2132 | -10/Materials | Repaired Particle Gun 2158 | -10/Materials | Repaired Lgt. Treads 2202 | -10/Materials | Repaired Particle Gun 2297 | -10/Materials | Entered another Materials area 2297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2553 | -9/Materials | Repaired Broken Lgt. Treads 2582 | -9/Materials | Repaired Lgt. Treads 3058 | -9/Materials | Build established: Scavenger-Mutant 3201 | -9/Materials | Discovered new exit (range 16) 3376 | -9/Materials | Discovered new exit (range 4) 3382 | -9/Materials | Entered another Materials area 3382 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3675 | -8/Materials | Build established: Scavenger-Tank 5044 | -8/Materials | Build established: Skirmisher 5060 | -8/Materials | Discovered new exit (range 9) 5148 | -8/Materials | Identified exit to Factory 5153 | -8/Materials | Entered Factory 5153 | -7/Factory | Evolved 2 slots: Utility x2 5377 | -7/Factory | Fabricated S-27 Virus (x4) 5432 | -7/Factory | Build established: Scavenger-Skirmisher 5475 | -7/Factory | Lost 3 allies 5497 | -7/Factory | Garrison activated, responded to threat 6131 | -7/Factory | Lost 9 parts (2p2n3u2w) 6370 | -7/Factory | Build established: Scavenger-Mutant 6475 | -7/Factory | Repaired Lgt. Treads 7458 | -7/Factory | Discovered new exit (range 15) 7504 | -7/Factory | Identified exit to Factory 7506 | -7/Factory | Entered another Factory area 7506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7986 | -6/Factory | Lost 11 parts (2p2n4u3w) 7997 | -6/Factory | Core integrity fell below 50% 8383 | -6/Factory | Cargo convoy interrupted 8580 | -6/Factory | Lost 3 parts (2n1u) 8632 | -6/Factory | Core integrity fell below 20% 8814 | -6/Factory | Sucked down chute 8814 | -6/Factory | Entered Waste 8815 | -6/Waste | Met a frightened Derelict 8829 | -6/Waste | EMP discharged 8848 | -6/Waste | Spotted C-40 Crusher 8858 | -6/Waste | Destroyed C-40 Crusher 8874 | -6/Waste | Spotted C-40 Crusher 8885 | -6/Waste | Destroyed C-40 Crusher 8898 | -6/Waste | Spotted C-40 Crusher 8908 | -6/Waste | Found Damper Plating 8914 | -6/Waste | Spotted C-40 Crusher 8929 | -6/Waste | EMP discharged 8929 | -6/Waste | System corruption reached 10% 8930 | -6/Waste | Spotted C-40 Crusher 8948 | -6/Waste | Discovered new exit (range 16) 8970 | -6/Waste | Build established: Scavenger-Tank 8970 | -6/Waste | Identified exit to Factory 8972 | -6/Waste | Entered Factory 9016 | -6/Factory | Discovered new exit (range 9) 9035 | -6/Factory | Identified exit to Factory 9037 | -6/Factory | Entered another Factory area 9037 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9165 | -5/Factory | Self-destructed Last Messages --------------- K-01 Serf latches onto C-35 Carver. K-01 Serf pushes C-35 Carver. ALERT: All DSF locations entering lockdown mode. ALERT: Hostile activity reported, dispatching reinforcements to area. Acquired Imp. Sensor Array. Adv. Heat Sink melted. G-50 Soldier destroyed. W-25 Informer distress signal alerts nearby ally. U-05 Engineer builds a Wall. R-10 Processor collects Lgt. Angular Momentum Engine. Acquired 63 matter. R-10 Processor collects Hvy. Laser. R-10 Processor collects Carbon-fiber Leg. K-01 Serf collects debris. G-50 Soldier destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##+#######+####??????????????????????????????????? | | #??????????????????????????????????? | | #??##########??????????????????????? | | #??# #??????????????????????? | | #### #??????????????????????? | | + #??????????????????????? | | ###+########### ## #????????? ????????????? | | ??????????????# ## #?????w?? ???????????? | | ??????????????# ## #??????? ???????????? | | ??????????????# ## #?????? ??????????? | | ??????????????# ## #????? "??????????? | | ??????????????# ## =!#???? "??????????? | | ??????????????# ######+####### "??????????? | | ??????????????# "??????????? | | ??????????????# " ?????????? | | ??????????????####### %" ?????????? | | ????????????????????# k @ " ?????????? | | ????????????????????# R " ?????????? | | ????????????????????#g " ?????????? | | ???????????????????*Ru ?????????? | | ??????????????????#g##+####### ?????????? | | ??????????????????# # ???????? ??????????? | | ??????????????????#?#?????????? ####??????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 455 Matter Stores 350 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Scanalyzed Med. Matter Pod | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You My Command Is Your Wish Challenges ------------ None Game ------ Seed TimingHardenedRifle Manual? 0 Play Time 01:34:06 Cumulative 8.4 hours Start 2024.04.06 @ 13:10:56 End 2024.06.05 @ 15:08:17 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fdfccdb9-ccb4-44e2-81c8-ff5eb966eaa7