Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.14 @ 07:50:50 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2240) 2240 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6435 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 720/850 Matter 8/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Assault Rifle Gauss Cannon > --- INVENTORY (25) --- Improved Treads Armored Treads Compact Wheel Compact Wheel Armored Wheel Huge Storage Unit Huge Storage Unit Compact Matter Pod (150) Improved Sensor Array Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Rocket Launcher Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Armored Treads Compact Wheel Compact Wheel Armored Wheel Huge Storage Unit Huge Storage Unit Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Hacking Suite Hacking Suite Hacking Suite Authchip [Device] Authchip [Device] Authchip [Processor] Authchip [Processor] Assault Rifle Gauss Cannon Rocket Launcher Mini Grenade Launcher Axe [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 5 | . . 1 1 2 . 1 Weapon 1 | . . . . . . 1 Parts Attached 100 | 2 11 11 36 5 17 18 Power 8 | . 1 2 4 . 1 . Engine 7 | . 1 2 3 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 30 | 1 3 4 16 . 3 3 Treads 21 | . 1 3 11 . 3 3 Leg . | . . . . . . . Wheel 9 | 1 2 1 5 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 40 | 1 4 3 8 4 11 9 Device 16 | 1 1 1 4 2 3 4 Storage 4 | . 3 1 . . . . Processor 3 | . . . . 2 . 1 Hackware 1 | . . . . . 1 . Protection 16 | . . 1 4 . 7 4 Artifact . | . . . . . . . Weapon 22 | . 3 2 8 1 2 6 Energy Gun 4 | . 2 1 1 . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 7 | . 1 1 3 . 1 1 Ballistic Cannon 4 | . . . . . 1 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 1 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 26 | . 1 3 11 . 4 7 Power 2 | . . . 1 . . 1 Propulsion 11 | . . 1 4 . 2 4 Utility 6 | . . 1 3 . 2 . Weapon 7 | . 1 1 3 . . 2 Highest Loss Streak 6 | . 1 2 6 . 2 4 Average Slot Usage (%) 98 | . 99 99 97 100 99 98 Engine 8 | . 14 11 7 7 7 5 Treads 17 | . 12 22 20 15 15 14 Wheel 13 | . 14 11 15 15 15 11 Device 13 | . 14 13 16 15 6 10 Storage 9 | . 14 11 9 7 7 6 Processor 3 | . . . . 15 9 12 Protection 9 | . . 8 8 7 21 16 Energy Gun 5 | . 14 11 4 . . . Energy Cannon 4 | . . . 8 7 7 5 Ballistic Gun 6 | . 12 11 5 3 4 . Ballistic Cannon 1 | . . . . . 1 9 Naked Turns . | . . . . . . . Heaviest Build 138 | 11 52 93 115 108 131 138 Greatest Support 83 | 20 16 10 66 28 28 83 Greatest Overweight (x) 10 | . 5 9 7 3 4 10 Average Overweight (x) 3 | . 1 5 2 3 3 3 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 Average Capacity 22 | 8 12 21 25 25 25 25 Most Carried 25 | 8 19 22 25 24 25 25 Average Carried 20 | 6 11 19 23 23 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 Final Carried 25 | 8 19 22 25 23 25 21 Class Distribution -------------------- 43% | Mutant 38% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Assassin 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 1766 | 228 147 144 655 68 232 292 Remotely 27 | . . 27 . . . . Salvage Created 3155 | 98 437 538 1286 96 363 337 Parts 165 | 5 30 31 59 3 26 11 Haulers Intercepted 3 | . . 1 2 . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 56 | . 9 9 21 . 8 9 Guns 30 | . 9 8 9 . 3 1 Cannons 24 | . . . 12 . 5 7 Classes Destroyed 13 | 2 4 3 1 . 2 1 Tunneler 1 | 1 . . . . . . Hauler 3 | . . 1 2 . . . Recycler 7 | 1 1 2 2 1 . . Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . . 1 1 . . . Swarmer 12 | . 3 4 4 . . 1 Cutter 2 | . . . . . 2 . Grunt 23 | . 6 2 8 . 5 2 Brawler 2 | . . . 2 . . . Sentry 14 | . . 3 7 . . 4 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 4 7 1 2 2 Combat Bots Only 7 | . 2 4 7 . 2 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 5635 | . 312 502 1918 . 1089 1814 Core 551 | . 42 112 216 . 51 130 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 83 72 60 . 92 . Volleys Fired 251 | 8 48 44 73 . 44 34 Largest 3 | 2 2 2 2 . 2 3 Hottest 171 | 60 130 88 136 . 98 171 Shots Fired 507 | 16 96 84 142 . 88 81 Gun 342 | 16 96 84 85 . 44 17 Cannon 165 | . . . 57 . 44 64 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 249 | 8 42 44 41 . 44 70 Thermal 241 | 8 54 40 84 . 44 11 Explosive . | . . . . . . . Electromagnetic 17 | . . . 17 . . . Robot Hit Streak 17 | 3 14 17 11 . 10 6 Robot Miss Streak 5 | 1 5 2 2 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 328 | 9 56 61 98 1 58 45 Core Hits 124 | 4 29 19 39 1 18 14 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 13 | . . 2 2 . 1 8 Burn 3 | . . 2 1 . . . Meltdown 2 | . . . 1 . . 1 Destroy 1 | . . . . . 1 . Blast 7 | . . . . . . 7 Melee Attacks 7 | . . . . 3 . 4 Impact . | . . . . . . . Slashing 7 | . . . . 3 . 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5767 | 83 567 826 1838 115 1260 1078 Guns 2915 | 83 567 826 893 . 430 116 Cannons 2639 | . . . 847 . 830 962 Explosions 98 | . . . 98 . . . Melee 115 | . . . . 115 . . Ramming . | . . . . . . . Kinetic 2249 | 51 190 328 328 . 430 922 Thermal 3134 | 32 377 498 1241 . 830 156 Explosive . | . . . . . . . Electromagnetic 269 | . . . 269 . . . Impact . | . . . . . . . Slashing 115 | . . . . 115 . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 . 4 . . 1 Average Corruption 3 | . 2 . 4 . . 1 Corruption Purged . | . . . . . . . Effects 26 | . 2 . 23 . . 1 Message Errors 6 | . . . 5 . . 1 Matter Fused 5 | . . . 5 . . . Heat Flow Errors 5 | . 1 . 4 . . . Energy Discharges 4 | . . . 4 . . . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 4 | . 1 . 3 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 95 | . . . 37 . 58 . Projectiles 61 | . . . 3 . 58 . Explosions 34 | . . . 34 . . . Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 8 | . . . . . . 8 Secondary . | . . . . . . . Self-Inflicted Damage 51 | . . . 51 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 585 | 20 310 29 228 . 577 585 Average Temperature 101 | 14 54 8 31 . 212 194 Received Heat Transfer 1899 | . 81 153 918 . 324 423 Effects 14 | . . . . . 4 10 Shutdowns 2 | . . . . . . 2 Energy Bleed 1 | . . . . . . 1 Interference 7 | . . . . . 3 4 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . 1 . Damage (major) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 1 . . 1 Combat Hostiles 2 | . . 1 . . . 1 Parts Melted 7 | . . 2 3 . . 2 Heat Transferred 6176 | 75 895 1369 2431 . 1184 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 352 | 10 239 344 352 57 204 197 Initial 107 | . 6 62 65 45 39 107 Average 141 | 4 128 168 176 47 129 104 Maximum Alert Level 1 | . 1 1 1 . 1 . Low Security (%) 77 | 100 74 79 64 100 67 100 Level 1 22 | . 25 20 35 . 32 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 14 | . 4 1 2 . 2 5 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 3 1 . . 2 1 Assault . | . . . . . . . Garrison 4 | . . . 2 . . 2 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 8 | . 2 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 23 14 41 . 11 14 Peak Tracking Total 7 | . 4 4 7 . 5 4 Tactical Retreats 7 | . 1 1 . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . 1 . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 17 | . 2 5 9 1 . . Terminals 13 | . 2 4 6 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 58 | . 6 17 34 1 . . Successful 36 | . 2 8 25 1 . . Failed 22 | . 4 9 9 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts . | . . . . . . . Manual 34 | . 5 17 12 . . . Terminals 42 | . 6 15 20 1 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . 2 . . . . Scanalyzers 8 | . . . 8 . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 13 | . 1 2 9 1 . . Record 1 | . . . 1 . . . Part Schematic 1 | . . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . . 1 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 11 | . 1 6 4 . . . Terminals 10 | . 1 5 4 . . . Track 4 | . . 2 2 . . . Assimilate 1 | . . 1 . . . . Botnet 5 | . 1 2 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Mask 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 5 6 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . 1 3 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 4101 | 50 693 689 1331 181 390 767 Spaces Moved 1954 | 22 465 289 568 117 131 362 Core . | . . . . . . . Treads 85 | . . . 79 . . 6 Legs 10 | 10 . . . . . . Wheels 1859 | 12 465 289 489 117 131 356 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 100 95 140 135 140 140 155 Average Speed 144 | 109 107 166 154 140 154 156 Slowest Speed 320 | 120 155 215 240 140 155 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 71 30 43 6 80 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . 2 . 4 Terrain Destroyed 28 | . . . 9 2 . 17 Melee 6 | . . . . 2 . 4 Projectile 15 | . . . 2 . . 13 AOE 7 | . . . 7 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 2758 | 33 577 423 887 127 232 479 Wait 296 | . 22 61 153 3 2 55 Move 1948 | 21 464 288 567 116 130 362 Hop . | . . . . . . . Pick Up 78 | 1 19 11 32 . 11 4 Fast Attach 16 | 2 . . 10 . 4 . Attach 37 | . 3 6 15 2 5 6 Detach 3 | 1 . . . . 2 . Swap 47 | . 8 5 11 3 8 12 Drop 59 | . 13 8 26 . 10 2 Fire 251 | 8 48 44 73 . 44 34 Melee 7 | . . . . 3 . 4 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 51 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 6) 325 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 11) 744 | -10/Materials | Entered another Materials area 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -9/Materials | Discovered new exit (range 14) 1426 | -9/Materials | Discovered new exit (range 4) 1433 | -9/Materials | Entered another Materials area 1433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1867 | -8/Materials | Lost 6 parts (3n1u2w) 1870 | -8/Materials | Destroyed 7 combat bots 1916 | -8/Materials | Build established: Scavenger-Mutant 1965 | -8/Materials | Repaired Lgt. Treads 1999 | -8/Materials | Repaired Imp. Treads 2070 | -8/Materials | Garrison activated, responded to threat 2193 | -8/Materials | Garrison activated, responded to threat 2718 | -8/Materials | Discovered new exit (range 8) 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Utility x2 2918 | -7/Factory | Identified exit to DSF 2945 | -7/Factory | Entered DSF 2969 | -7/DSF | Additional patrols routed to DSF 3227 | -7/DSF | Sterilization system engaged 3247 | -7/DSF | Ambient heat levels rising (+10) 3262 | -7/DSF | Ambient heat levels rising (+10) 3269 | -7/DSF | Discovered new exit (range 15) 3277 | -7/DSF | Ambient heat levels rising (+10) 3292 | -7/DSF | Ambient heat levels rising (+10) 3305 | -7/DSF | Identified exit to Factory 3307 | -7/DSF | Ambient heat levels rising (+10) 3322 | -7/DSF | Ambient heat levels rising (+10) 3335 | -7/DSF | Entered Factory 3335 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3803 | -6/Factory | Discovered new exit (range 5) 3868 | -6/Factory | Identified exit to Lower Caves 3997 | -6/Factory | Garrison activated, responded to threat 4048 | -6/Factory | Lost 3 parts (2n1w) 4102 | -6/Factory | Self-destructed Last Messages --------------- 04050_ Arm. Treads destroyed. 04054_ Gauss Cannon destroyed. 04054_ Slug penetrates Y-54 Guardian. 04054_ Y-54 Guardian destroyed. 04056_ S-27 Virus destroyed. 04057_ S-27 Virus knocked back. 04060_ Slug penetrates Wall. 04064_ R-10 Processor collects VTOL Module. 04069_ Acquired 34 matter. 04069_ R-10 Processor collects Autogun. 04071_ #QOWEKQG YVC:O,=BOJ6IU> 04073_ Acquired 36 matter. 04076_ Acquired 8 matter. 04081_ Slug penetrates Wall. 04084_ S-27 Virus destroyed. 04084_ Angular Momentum Engine destroyed. 04085_ ALERT: Rogue bot located, Programmers report to Factory Zone 6W. 04090_ Slug penetrates Wall. 04093_ P-60 Hacker destroyed. 04102_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#########????????????????????????? | | ??? ?############???#####???? | | ???? ??? / ##?""""#???? | | ???? ??# #"#""F"####? | | ????? ???# """ """ + % #? | | ????? ???#] """ G" # #? | | ?????? ????# """ """ # ??? | | ?????? ????# # """ ?? | | ?????##+############/##### """ #? | | #????# % Y##### ! """ #? | | ??# ##### ##### %|% % #? | | """ # #???# #???#%! #? | | """ + #???# #???# %%@! #? | | """ # #??? ??#;* s %% ###+###? | | """??# #??? ??#[% % #??????? | | ????# #??? ?# #=#%###;###??????? | | ###### #??? ]?##; ##?? ????????? | | #??? ?# # #??? ?"""???? | | #???#+#?### ????! #"""???? | | "" #?????????# ????! #"""???? | | Y #?????????# ????!^ #??????? | | "" #?????????+ ???? !#??????? | | #?????????#+????#####??????? | | #??????????????????????????? | | #???????????"T"????????????? | | #???????????"""????????????? | | #??????????????????????????? | | #??????????????????????????? | | """" #??????????????????????????? | | """" #??????????????????????????? | | """" #?????????????????????????? | | """" #?????????????????????????? | | """" +?????????????????????????? | | """" #?????????????????????????? | | """" #?????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 675 Weapon Shielding 33 Evasion (%) 41 Recoil Reduction 4 Authchip Count 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularAuthchipMace Manual? 0 Play Time 01:09:05 Cumulative 1214.6 hours Start 2021.11.01 @ 06:41:01 End 2021.11.14 @ 07:50:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 41 Types 25/6/7/3/0/0/0/0/0 Lore% 81 Gallery% 85 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33e5b232-f66b-4b91-95c1-9cf0f3d5bb89