Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 15:27:10 Player: UberDoot Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (4017) 4017 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2222) 2222 TOTAL SCORE: 9909 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 210 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 220/550 Matter 243/300 Energy 269/275 System Corruption 2% Temperature Cool (12) Movement Core (1250) Ox24 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Medium Reactive Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Light Nuclear Core Wheel Improved Heat Sink Improved Terrain Scanner Advanced Targeting Computer Medium Reactive Plating Improved Shield Generator Relay Coupler [NC] (24) Army-in-a-Box (30/30) Plasma Cannon Rocket Launcher Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Core Analyzer Core Shielding Improved Shield Generator Army-in-a-Box Plasma Cannon Plasma Cannon Enhanced Autogun Mining Laser Heavy Flail [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 82 | 7 11 2 1 4 20 22 6 9 Power 5 | 1 1 . . . 2 1 . . Engine 4 | 1 1 . . . 1 1 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 . . . 8 6 3 1 Treads 15 | 2 2 . . . 5 3 3 . Leg 2 | . . . . . 1 1 . . Wheel 5 | . . . . . 2 2 . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 3 1 1 . 6 7 1 1 Device 11 | 1 2 1 . . 4 3 . . Storage 3 | 1 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 2 | . . . . . . 1 1 . Protection 6 | . . . . . 2 3 . 1 Artifact . | . . . . . . . . . Weapon 33 | 2 5 1 . 4 4 8 2 7 Energy Gun 3 | . 2 . . . 1 . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 18 | 2 1 . . 3 2 4 1 5 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . . . . 1 . 1 . 1 Special Weapon 4 | . 1 1 . . . 1 1 . Impact Weapon 3 | . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 22 | . 1 . . 1 4 8 . 8 Power 1 | . . . . . . 1 . . Propulsion 12 | . 1 . . . 2 5 . 4 Utility 5 | . . . . . 1 1 . 3 Weapon 4 | . . . . 1 1 1 . 1 Highest Loss Streak 7 | . 1 . . 1 2 4 . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 91 97 100 82 Engine 10 | . 13 14 14 14 5 8 9 9 Treads 27 | . 27 28 28 28 20 30 25 23 Wheel 2 | . . . . . 6 1 10 2 Device 14 | . 14 14 14 14 17 17 14 5 Storage 11 | . 14 14 14 14 9 9 9 9 Protection 4 | . . . . . 9 9 9 9 Energy Gun 1 | . 7 . . . . . . . Energy Cannon 4 | . 2 14 14 14 6 . . . Ballistic Gun 13 | . 17 12 . 11 7 16 17 16 Special Weapon 2 | . . 1 14 2 . . . . Peak Build Rating 36 | 8 8 10 15 17 31 36 36 34 Average Rating 21 | 6 7 9 13 15 25 34 35 30 On Entrance 17 | . 8 8 10 15 16 31 36 34 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 14 21 21 50 53 64 80 80 80 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 Greatest Overweight (x) 7 | . . . 1 1 6 3 7 7 Average Overweight (x) . | . . . . 1 1 . 1 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 15 20 20 20 20 20 Most Carried 20 | 8 10 10 16 20 20 20 20 20 Average Carried 15 | 5 9 10 11 17 19 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 8 10 10 16 20 20 20 20 18 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3048 | 358 412 20 . 169 463 960 321 345 Remotely . | . . . . . . . . . Salvage Created 3840 | 216 630 88 . 254 806 939 565 342 Parts 232 | 11 38 6 . 21 51 55 38 12 Haulers Intercepted 3 | . 1 . . . . . 2 . Recyclers Shooed 4 | 1 2 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 77 | . 12 2 . 9 17 21 6 10 Guns 56 | . 12 2 . 2 8 19 6 7 Cannons 12 | . . . . 3 9 . . . AOE 8 | . . . . 4 . 2 . 2 Classes Destroyed 14 | 3 4 . . 1 2 2 2 . Worker 6 | 1 1 . . 1 1 . 2 . Builder 2 | . 1 . . . 1 . . . Tunneler 4 | 4 . . . . . . . . Hauler 3 | . 1 . . . . . 2 . Recycler 3 | 1 1 . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 2 | . . . . . . . 2 . Swarmer 11 | . 3 . . 4 1 3 . . Grunt 43 | . 9 2 . 4 9 10 3 6 Brawler 2 | . . . . . 1 . 1 . Duelist 8 | . . . . 1 1 2 1 3 Sentry 10 | . . . . . 5 3 1 1 Specialist 1 | . . . . . . 1 . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 7 | 2 4 2 . 4 3 3 7 5 Combat Bots Only 5 | . 4 2 . 4 2 3 3 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 406 | . 57 3 . 28 84 138 15 81 Missed 93 | . 8 . . 7 19 40 5 14 Damage Taken 4365 | . 597 32 . 340 974 1196 110 1116 Core 429 | . 76 . . 23 114 126 8 82 Absorbed by Shields 425 | . . . . . . 170 42 213 Ignored by Resistances 150 | . . . . . . 121 5 24 Regen/Repaired (Parts) 159 | . 159 . . . . . . . Core Remaining (%) 80 | 100 . . . 60 . . . . Volleys Fired 348 | 22 71 5 . 21 62 98 29 40 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 110 | 40 100 100 . 80 110 50 50 50 Shots Fired 667 | 44 139 9 . 39 123 187 58 68 Gun 566 | 44 136 4 . 18 68 180 58 58 Cannon 79 | . 2 4 . 18 55 . . . Launcher 15 | . . . . 3 . 2 . 10 Special 7 | . 1 1 . . . 5 . . Kinetic 524 | 44 88 4 . 18 74 180 58 58 Thermal 123 | . 51 5 . 18 49 . . . Explosive 15 | . . . . 3 . 2 . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 5 12 4 . 8 11 14 9 15 Robot Miss Streak 6 | 3 4 1 . 4 3 6 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 1 3 . 2 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 429 | 24 95 5 . 26 81 108 42 48 Core Hits 180 | 9 33 4 . 15 33 39 24 23 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . . Burn 1 | . . . . . 1 . . . Destroy 2 | . . . . . . 2 . . Melee Attacks 8 | . . . . . . 6 . 2 Impact 8 | . . . . . . 6 . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7626 | 254 1117 71 . 591 1408 2053 753 1379 Guns 5546 | 254 1099 53 . 133 653 1867 753 734 Cannons 1052 | . 18 18 . 261 755 . . . Explosions 926 | . . . . 197 . 186 . 543 Melee 94 | . . . . . . . . 94 Ramming 8 | . . . . . . . . 8 Kinetic 5349 | 254 734 53 . 133 821 1867 753 734 Thermal 1249 | . 383 18 . 261 587 . . . Explosive 926 | . . . . 197 . 186 . 543 Electromagnetic . | . . . . . . . . . Impact 94 | . . . . . . . . 94 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 2 2 2 Average Corruption 1 | . 1 1 1 1 . 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . 2 . 6 5 . 6 11 8 Message Errors 7 | . 1 . 1 3 . 1 1 . Matter Fused 8 | . . . 3 . . . 4 1 Heat Flow Errors 6 | . . . . 1 . 2 2 1 Energy Discharges 5 | . . . 1 . . 2 2 . Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . 1 . 1 1 . . 1 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . 37 13 1 . 3 Projectiles 13 | . . . . . 13 . . . Explosions 38 | . . . . 37 . 1 . . Melee 3 | . . . . . . . . 3 Knockbacks 2 | . . . . . 2 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 266 | . . . . 84 . 20 . 162 Shots 9 | . . . . 2 . 1 . 6 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 264 | . 34 22 . 224 20 144 264 234 Average Temperature 63 | . 13 10 . 98 10 51 58 82 Received Heat Transfer 2028 | . 327 18 . 105 477 538 67 496 Effects 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 1 2 . 4 . Heat Transferred 2798 | . 837 37 . 555 1369 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1088 | 30 232 157 . 170 363 1088 535 603 Initial 530 | . 19 90 . . 7 237 530 309 Average 311 | 14 128 141 . 50 193 620 416 482 Maximum Alert Level 3 | . 1 . . . 1 3 2 2 Low Security (%) 45 | 100 86 100 . 100 54 . . . Level 1 17 | . 13 . . . 45 17 26 27 Level 2 25 | . . . . . . 40 73 72 Level 3 10 | . . . . . . 41 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . . 8 . 2 . Investigation 3 | . 1 . . . 2 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison 6 | . . . . . 5 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . 2 . . . 2 2 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 27 1 . 10 24 31 17 12 Peak Tracking Total 6 | . 5 1 . 4 5 5 6 5 Tactical Retreats 12 | . 5 . . 1 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 7 | . 2 . . . 1 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . . . . . 1 3 1 1 Max in Single Turn 1 | . . . . . 1 1 1 1 Garrison Relay 4 | . . . . . . 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 22 | . 10 1 2 . 3 2 3 1 Terminals 15 | . 7 1 . . 2 2 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 62 | . 29 5 2 . 10 5 8 3 Successful 31 | . 18 3 2 . 3 1 4 . Failed 30 | . 11 1 . . 7 4 4 3 Catastrophic 4 | . . 1 . . . 1 1 1 Database Lockouts 1 | . . 1 . . . . . . Manual 31 | . 15 4 1 . 5 1 5 . Terminals 49 | . 22 5 . . 7 5 7 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . Recycling Units 3 | . 3 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . Terminal Hacks 12 | . 4 3 2 . . 1 2 . Record 1 | . . . 1 . . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Terminal Index 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 11 | . 8 . . . 2 . 1 . Terminals 11 | . 8 . . . 2 . 1 . Botnet 4 | . 2 . . . 1 . 1 . Skim 7 | . 6 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 9 . . . 3 2 2 1 Full Trace Events 3 | . . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 2 . . Hotswap 1 | . . . . . . 1 . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . 2 . . formatsys_high 2 | . . . . . . 2 . . Relay Couplers Released 16 | . . . . . . 13 . 3 Machine Destruction 16 | . . . . . . 13 . 3 Attached 2 | . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 1 . Highest-Rated Group 32 | . . . . . . 32 16 . Highest-Rated Ally 16 | . . . . . . 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 42 | . . . . . . 23 19 . Total Damage 543 | . . . . . . 291 252 . Kills 8 | . . . . . . 5 3 . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6647 | 331 1183 92 836 833 642 1512 759 459 Spaces Moved 3024 | 159 524 43 425 312 262 636 456 207 Core 6 | 6 . . . . . . . . Treads 2452 | 153 524 43 425 312 143 531 186 135 Legs . | . . . . . . . . . Wheels 566 | . . . . . 119 105 270 72 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 110 125 125 160 Average Speed 175 | 155 160 160 194 240 150 179 148 169 Slowest Speed 400 | 160 160 160 240 240 400 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 9 90 9 61 64 26 68 40 23 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug 10 | . 1 . . 6 . 3 . . Terrain Destroyed 125 | . 1 . . 33 3 11 . 77 Melee 3 | . . . . . . 3 . . Projectile 4 | . 1 . . . 3 . . . AOE 118 | . . . . 33 . 8 . 77 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3851 | 200 738 55 439 358 408 883 506 264 Wait 239 | 1 103 5 . 13 27 80 6 4 Move 3018 | 158 523 42 424 311 262 635 456 207 Hop . | . . . . . . . . . Pick Up 72 | 10 14 . 7 7 14 17 2 1 Fast Attach 32 | 7 3 . . . 14 4 2 2 Attach 17 | . 1 . . 1 5 7 . 3 Detach 6 | . 1 . . . 2 1 2 . Swap 33 | . 7 2 1 3 1 11 4 4 Drop 67 | 2 15 1 7 2 21 14 5 . Fire 348 | 22 71 5 . 21 62 98 29 40 Melee 8 | . . . . . . 6 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 10 | . . . . . . 10 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 853 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 5) 1211 | -10/Materials | Repaired Lgt. Treads 1238 | -10/Materials | Repaired Ion Engine 1258 | -10/Materials | Discovered new exit (range 3) 1367 | -10/Materials | Learned location of Mines (-9) 1445 | -10/Materials | Learned location of 2 exits from Mines 1485 | -10/Materials | Discovered new exit (range 14) 1511 | -10/Materials | Learned 4 Recycling zone layouts 1515 | -10/Materials | Entered Mines 1516 | -10/Mines | Identified exit to Exiles 1516 | -10/Mines | Identified exit to Materials 1593 | -10/Mines | Central database locked down 1607 | -10/Mines | Entered Exiles 1630 | -10/Exiles | Discovered new exit (range 15) 1649 | -10/Exiles | Met 8R-AWN 1676 | -10/Exiles | Met EX-HEX 1719 | -10/Exiles | Met EX-BIN 1756 | -10/Exiles | Learned location of Zion (-6) 1759 | -10/Exiles | Met EX-DEC 1806 | -10/Exiles | Aligned with FarCom system 1807 | -10/Exiles | Given EX-Vault access code 1846 | -10/Exiles | Opened EX-Vault 1857 | -10/Exiles | Found Army-in-a-Box 1888 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -10/Exiles | Discovered new exit (range 11) 2443 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2443 | -10/Exiles | Entered Mines 2810 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3003 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3201 | -9/Mines | Discovered new exit (range 9) 3276 | -9/Mines | Entered Materials 3276 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3497 | -8/Materials | Garrison activated, responded to threat 3814 | -8/Materials | Garrison activated, responded to threat 3912 | -8/Materials | Build established: Scavenger-Mutant 3918 | -8/Materials | Identified exit to Garrison 3918 | -8/Materials | Entered Garrison 3984 | -8/Garrison | Triggered checkpoint 4003 | -8/Garrison | Garrison Relay disabled 4095 | -8/Garrison | Triggered checkpoint 4210 | -8/Garrison | Lost 4 parts (1p2n1u) 4262 | -8/Garrison | Triggered checkpoint 4498 | -8/Garrison | Installed Relay Interface Framework 4616 | -8/Garrison | Learned Materials security intel 4622 | -8/Garrison | Discovered new exit (range 12) 4683 | -8/Garrison | Triggered checkpoint 4733 | -8/Garrison | Garrison Relay disabled 4748 | -8/Garrison | Triggered checkpoint 4827 | -8/Garrison | Expanded RIF knowledge: Hotswap 5013 | -8/Garrison | Triggered checkpoint 5176 | -8/Garrison | Discovered new exit (range 12) 5258 | -8/Garrison | Triggered checkpoint 5346 | -8/Garrison | Triggered checkpoint 5361 | -8/Garrison | Garrison Relay disabled 5430 | -8/Garrison | Entered Materials 5430 | -8/Materials | Accompanied by 1 ally 5940 | -8/Materials | Garrison activated, responded to threat 6189 | -8/Materials | Identified exit to Garrison 6189 | -8/Materials | Entered Garrison 6231 | -8/Garrison | Triggered checkpoint 6379 | -8/Garrison | Triggered checkpoint 6472 | -8/Garrison | Core integrity fell below 50% 6522 | -8/Garrison | Lost 7 parts (3n3u1w) 6645 | -8/Garrison | Spotted B-75 Beast 6645 | -8/Garrison | Spotted B-75 Beast 6648 | -8/Garrison | Self-destructed Last Messages --------------- 06486_ The unstable cave ceiling collapses. 06486_ Lgt. Treads crushed. 06488_ Enh. Autogun destroyed. 06489_ Lgt. Treads destroyed. 06491_ G-47 Trooper destroyed. 06495_ The unstable cave ceiling collapses. 06499_ System corrupted: Enh. Autogun rejected. 06501_ Acquired Enh. Autogun. 06502_ The unstable cave ceiling collapses. 06509_ G-47 Trooper destroyed. 06516_ Acquired 26 matter. 06518_ Acquired 40 matter. 06522_ Acquired Lgt. Nuclear Core. 06532_ The unstable cave ceiling collapses. 06580_ Extracted 50 matter. 06593_ System corrupted: Component data lost. 06646_ System corrupted: Enh. Autogun rejected. 06647_ Acquired Enh. Autogun. 06648_ B-75 Beast springs to life. 06648_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????Y?????????????????? | | ???????????? ??????????????????? ?????????????? | | ???????????# BBB???????????????? #????????????? | | ???????????? BBBB ############?# ##???????????? | | ???????????????? % ?? ???????????? | | ???????????????????? ???? ????????????? | | ???????????????????????# @#?????# ????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #?ssss???????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #????????????? | | ???????????????????????# #?????# #????????????? | | ######################## ####### #????????????? | | # #????????????? | | # = #????????????? | | # #????????????? | | # #############%[##### ######### #????????????? | | # #?????????###= #???# ###?????# #????????????? | | ###############=%*=##### #?????# #????????????? | | ?# +%!! # # #?????# #????????????? | | ?# ####### #### ## #?????# #????????????? | | ?# ##????# #??### ## ####????# #????????????? | | ?# !##???# #????# # ## #????# #????????????? | | ?"[[%#???# #????# # # # # #????# #????????????? | | ?#T###???# #????# # # # #????# #????????????? | | ?###?????# ###### ##### ####### #????????????? | | ?????????## ## ## #????????????? | | ??????????#!!!### # # ##!!!### #????????????? | | ??????????#####?# ## # # #####?# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyOvertunedEdition Manual? 0 Play Time 00:40:09 Cumulative 214.8 hours Start 2025.04.28 @ 16:37:07 End 2025.04.29 @ 15:27:10 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ec4269b-36bd-4c10-87e1-7f6186caa81a