Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 21:25:56 Player: Conan0LM Result: Destroyed by IL-D03(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (313) 313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 808 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 175/200 System Corruption 5% Temperature Cool (22) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Subdweller Monowheel > --- UTILITY (2) ------ Disposable Heat Sink Small Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (8) ---- Subdweller Optics Subdweller Optics Core Shielding Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Subdweller Optics Subdweller Optics Core Shielding Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 5 5 11 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 6 | 2 2 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power . | . 1 . Propulsion 1 | . 1 1 Utility 2 | . 1 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power . | . . . Propulsion . | . . . Utility 6 | . . 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 92 95 Engine 13 | . 14 12 Leg 26 | . 28 23 Storage 11 | . 10 14 Processor 7 | . 4 11 Protection 3 | . 6 . Energy Cannon 5 | . . 13 Ballistic Gun 22 | . 28 14 Peak Build Rating 13 | 5 8 13 Average Rating 7 | 3 7 9 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) 11 | . . 11 Naked Turns . | . . . Heaviest Build 27 | 6 14 27 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 5 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 3 8 7 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 576 | 181 213 182 Remotely . | . . . Salvage Created 427 | . 238 189 Parts 28 | . 14 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 5 4 Guns 7 | . 5 2 Cannons 2 | . . 2 Classes Destroyed 5 | . 4 1 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 3 | . 3 . Subdweller 4 | . . 4 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 64 | . 32 32 Missed 20 | . 14 6 Hits 44 | . 18 26 Projectile 44 | . 18 26 Damage Taken 987 | . 185 802 Core 270 | . 42 228 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 20 33 Largest 2 | . 2 2 Hottest 160 | . 40 160 Shots Fired 105 | . 40 65 Gun 90 | . 40 50 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 90 | . 40 50 Thermal 15 | . . 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | . 9 27 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 25 51 Core Hits 22 | . 14 8 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 834 | . 301 533 Guns 699 | . 301 398 Cannons 135 | . . 135 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 699 | . 301 398 Thermal 135 | . . 135 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . 5 5 Average Corruption 3 | . 2 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 24 | . 10 14 Message Errors 4 | . 3 1 Matter Fused 7 | . 3 4 Heat Flow Errors 5 | . 1 4 Energy Discharges 5 | . 2 3 Parts Rejected 1 | . . 1 Data Loss (minor) 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 435 | . 237 435 Average Temperature 122 | . 74 145 Received Heat Transfer 273 | . 66 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 74 | . 74 . Initial . | . . . Average 12 | . 13 . Influence Increases 172 | . 172 . Destroy 0b10 Robot/C 100 | . 100 . Destroy 0b10 Robot/NC 10 | . 10 . Destroy Leader 24 | . 24 . Successful Hack 23 | . 23 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 172 | . 172 . Time Decay 172 | . 172 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 7 | . 5 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 6 | . 6 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1694 | 53 978 663 Spaces Moved 1090 | 43 653 394 Core 19 | 19 . . Treads . | . . . Legs 997 | 24 653 320 Wheels 74 | . . 74 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 89 120 132 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 95 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1349 | 57 813 479 Wait 154 | 2 123 29 Move 1088 | 42 652 394 Hop . | . . . Pick Up 24 | 8 9 7 Fast Attach 3 | . . 3 Attach 14 | 5 2 7 Detach . | . . . Swap 5 | . 3 2 Drop 8 | . 4 4 Fire 53 | . 20 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 1 exit: *Scr) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 7) 89 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 5) 1021 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Identified exit to Subcaves 1032 | -10/Materials | Entered Subcaves 1033 | -10/Subcaves | Approached by a straggling Scientist 1132 | -10/Subcaves | Identified exit to Scraptown 1137 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1247 | -10/Subcaves | Core integrity fell below 50% 1281 | -10/Subcaves | Lost 4 parts (1p1n2w) 1543 | -10/Subcaves | Core integrity fell below 20% 1694 | -10/Subcaves | A Subdweller sparked back to life 1694 | -10/Subcaves | A Subdweller sparked back to life 1694 | -10/Subcaves | A Subdweller sparked back to life 1695 | -10/Subcaves | Destroyed by IL-D03(R) with Subdweller Machine Gun Last Messages --------------- System corrupted: Matter fused (-8). Subatomizers dissect the Disposable Heat Sink. Acquired Disposable Heat Sink. Acquired 8 matter. Acquired 10 matter. Acquired Sub. Monowheel. Dropped Sub. Optics. Acquired Sub. Optics. Acquired 10 matter. System corrupted: Energy discharge (-46). VD JKM9BFSL|NTR57GR>MBO,Z Sub. Power Source shoots sparks and powers down. Dropped Broken Sub. Power Source. System corrupted: Matter fused (-5). YH-4LJ(R) creaks and sparks as it begins to move. IL-D03(R) creaks and sparks as it begins to move. 4Z-E6D(R) creaks and sparks as it begins to move. Map ----- +----------------------------------------------------+ | ???# # ##???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???#^ #???????????????????????????????????????? | | ???## #???????????????????????????????????????? | | ????# ##??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# ####????????????????????????????????????? | | ???## "" #????????????????????????????????????? | | ??## ^ ""##???????????????????????????????????? | | ??# " #???????????????????????????????????? | | ??###^ "##???????????????????????????????????? | | ????##" "#????????????????????????????????????? | | ?????##^ "#????????????????????????????????????? | | ??###### #????????????????????????????????????? | | ??# ### #???????????????????? ???????????????? | | ??# # ##??????????????????? #???????????????? | | ???# # " ###????????????????? #???????????????? | | ???# #""" #########???????? #????????????????? | | ???# ##"""! ##; " #??????## #?????????????????? | | ???# " & & " "####??# < ##????????????????? | | ??## * %&" " ## ### R< <##??????????????? | | ??# ####& """" " #& &R #??????????????? | | ??# #??##""###" #??????????????? | | ??# ###?##"""##### # < #????????????????? | | ??# #???#"""""##?### @; R ##????????????????? | | ??## ##???#""""""##?### ########???????????????? | | ???####????#"" " ### # # # #???????????????? | | ???????????#" * ##???????????????? | | ???????????##" ###" # ##????????????????? | | ????????????###" ##?### ######?????????????????? | | ??????????????######????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsShadingSightfinder Manual? 0 Play Time 00:13:02 Cumulative 62.9 hours Start 2026.06.03 @ 21:16:21 End 2026.06.03 @ 21:25:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 65 Adventurer 33 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7a468d1-60a7-4749-9e05-8b3d79e5a7ca