Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 20:48:23 Player: lt_nd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (2819) 2819 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 6156 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 700/700 Matter 71/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 81 | 7 9 23 1 37 4 Power 8 | 1 3 3 . 1 . Engine 7 | 1 2 3 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 32 | 2 2 12 . 14 2 Treads 32 | 2 2 12 . 14 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 3 1 . 14 . Device 4 | 1 . . . 3 . Storage 4 | 1 2 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 11 | . 1 1 . 9 . Artifact . | . . . . . . Weapon 21 | 2 1 7 1 8 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 1 7 1 6 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . 3 3 1 12 . Power 1 | . . 1 . . . Propulsion 5 | . 2 1 . 2 . Utility 6 | . . . . 6 . Weapon 7 | . 1 1 1 4 . Highest Loss Streak 4 | . 1 2 1 4 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 90 96 100 97 100 Engine 7 | . 4 8 11 9 7 Core 3 | . 9 2 . . . Treads 34 | . 19 40 44 35 30 Device 3 | . 4 . . 8 . Storage 10 | . 14 11 11 9 7 Protection 11 | . 9 11 11 14 15 Ballistic Gun 21 | . 28 22 22 17 7 Peak Build Rating 25 | 7 10 18 18 25 24 Average Rating 14 | 6 8 14 17 21 23 On Entrance 12 | . 7 10 18 18 20 Naked Turns . | . . . . . . Heaviest Build 47 | 14 30 38 38 47 44 Greatest Support 83 | 40 40 83 83 83 83 Greatest Overweight (x) 4 | 4 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 15 Most Carried 15 | 4 11 15 15 15 10 Average Carried 12 | 3 9 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 11 15 14 11 9 Class Distribution -------------------- 65% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 2917 | 294 210 898 63 1396 56 Remotely 80 | 80 . . . . . Salvage Created 4272 | 124 351 1323 160 2258 56 Parts 265 | 7 31 85 8 132 2 Haulers Intercepted 7 | . 1 3 . 3 . Recyclers Shooed 10 | 1 2 2 . 4 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 70 | . 8 24 3 35 . Guns 67 | . 8 24 3 32 . AOE 3 | . . . . 3 . Classes Destroyed 15 | 3 3 4 . 5 . Worker 8 | 1 1 2 . 4 . Builder 2 | . . . . 2 . Tunneler 3 | 1 . . 1 1 . Hauler 7 | . 1 3 . 3 . Recycler 10 | 1 1 2 . 5 1 Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . 3 6 . 4 . Grunt 36 | . 5 11 3 17 . Brawler 1 | . . . . 1 . Duelist 2 | . . 1 . 1 . Sentry 14 | . . 6 . 8 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . 1 . Heavy 1 | . . . . 1 . Best Kill Streak 9 | 2 2 4 3 9 1 Combat Bots Only 4 | . 2 3 3 4 . Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 467 | . 83 159 11 214 . Missed 98 | . 18 32 2 46 . Damage Taken 5217 | . 721 1551 105 2840 . Core 539 | . 81 195 10 253 . Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 67 . 48 54 . Volleys Fired 341 | 6 46 113 6 165 5 Largest 2 | 2 2 2 2 2 1 Hottest 60 | 40 40 50 50 60 23 Shots Fired 671 | 12 92 226 12 324 5 Gun 660 | 12 92 226 12 313 5 Cannon . | . . . . . . Launcher 11 | . . . . 11 . Special . | . . . . . . Kinetic 660 | 12 92 226 12 313 5 Thermal . | . . . . . . Explosive 11 | . . . . 11 . Electromagnetic . | . . . . . . Robot Hit Streak 29 | 5 6 29 8 17 7 Robot Miss Streak 4 | 1 4 4 1 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 3 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 471 | 7 56 171 10 224 3 Core Hits 177 | 5 22 49 5 95 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7386 | 76 558 2316 163 4223 50 Guns 6865 | 76 558 2316 163 3702 50 Cannons . | . . . . . . Explosions 521 | . . . . 521 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 6865 | 76 558 2316 163 3702 50 Thermal . | . . . . . . Explosive 521 | . . . . 521 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . . . . 96 . Shots 5 | . . . . 5 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | . 69 196 69 318 . Average Temperature 65 | . 22 35 40 94 . Received Heat Transfer 1800 | . 288 618 66 828 . Effects 2 | . . . . 2 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 787 | 15 207 360 180 787 377 Initial 357 | . . 8 115 70 357 Average 211 | 9 62 130 121 467 358 Maximum Alert Level 3 | . 1 1 . 3 1 Low Security (%) 62 | 100 97 76 100 8 . Level 1 16 | . 2 23 . 20 100 Level 2 20 | . . . . 66 . Level 3 1 | . . . . 4 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 4 . 7 . Investigation 3 | . 1 . . 2 . Extermination . | . . . . . . Reinforcement 10 | . 1 4 . 5 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . 1 2 . 6 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 24 36 3 54 1 Peak Tracking Total 6 | . 6 4 3 6 1 Tactical Retreats 8 | . 2 1 . 5 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 3 . 4 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 6 4 . 1 . Terminals 10 | . 6 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 14 4 . 3 . Successful 15 | . 9 3 . 3 . Failed 6 | . 5 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 1 1 . 1 . Terminals 20 | . 14 3 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 2 . 3 . Record 5 | . 3 . . 2 . Prototype ID Bank 2 | . 2 . . . . Recycling Unit Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 2 . 1 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 6532 | 518 1414 2161 350 1971 118 Spaces Moved 2761 | 124 627 993 204 749 64 Core 21 | 21 . . . . . Treads 2740 | 103 627 993 204 749 64 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 167 | 149 196 160 160 160 160 Slowest Speed 250 | 250 240 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 11 93 59 67 56 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . . . . 37 . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . . . . 37 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4102 | 443 729 1392 219 1246 73 Wait 813 | 302 30 202 7 272 . Move 2756 | 123 626 992 203 748 64 Hop . | . . . . . . Pick Up 49 | 5 11 25 1 7 . Fast Attach 20 | 6 2 3 . 9 . Attach 15 | 1 1 2 1 8 2 Detach . | . . . . . . Swap 46 | . 6 18 . 20 2 Drop 62 | . 7 37 1 17 . Fire 341 | 6 46 113 6 165 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 519 | -11/Scrapyard | Entered Materials 520 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Discovered new exit (range 7) 1726 | -10/Materials | Discovered new exit (range 16) 1933 | -10/Materials | Entered another Materials area 1933 | -9/Materials | Evolved 2 slots: Propulsion x2 2473 | -9/Materials | Build established: Scavenger-Mutant 2805 | -9/Materials | Discovered new exit (range 5) 3495 | -9/Materials | Discovered new exit (range 13) 3572 | -9/Materials | Discovered new exit (range 16) 4094 | -9/Materials | Entered Mines 4095 | -9/Mines | Learned location of Storage (-9) 4263 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4290 | -9/Mines | Learned location of Zion (-7) 4391 | -9/Mines | Discovered new exit (range 9) 4413 | -9/Mines | Core integrity fell below 50% 4444 | -9/Mines | Entered Materials 4444 | -8/Materials | Evolved 2 slots: Utility x2 5341 | -8/Materials | Lost 4 parts (1n3u) 5772 | -8/Materials | Discovered new exit (range 11) 6360 | -8/Materials | Lost 4 parts (1n1u2w) 6388 | -8/Materials | Discovered new exit (range 6) 6415 | -8/Materials | Entered Factory 6415 | -7/Factory | Evolved 2 slots: Weapon x2 6533 | -7/Factory | Self-destructed Last Messages --------------- 06381_ The unstable cave ceiling collapses. 06384_ K-01 Serf collects debris. 06388_ EXIT=FOUND [Achievement: Made in Tau Ceti IV] PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE To delay hiding the inventory window for two more evolutions, your parts list slot type headers have temporarily been removed, with the sidebars doubling as CYCLE buttons. You can block this behavior by deactivating user/advanced.cfg condenseSlotTypeHeaders. [Achievement: Oops] 06497_ R-06 Scavenger destroyed. 06502_ Acquired 56 matter. 06521_ R-06 Scavenger collects Lgt. Ion Engine. 06533_ ALERT: All DSF locations entering lockdown mode. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# ??" ## #???????? | | ?????????????????????????????# """ ## ???????? | | ?????????????????????????????# """ ## #???????? | | ?????????????????????????????# "" ## #???????? | | ?????????????????????????????+ "" ## ######### | | ?????????????????????????????# ## | | ?????????????????????????????? ! ## | | ???????????????????????????????? ??# | | ???????????????????#??????????#+##+##### | | ???????????????????# ?????????# | | ???????????????????# ????????##+##+###########+### | | ??????????????????## ????????# # ] # | | ?????????????###### ????????# ! # # | | ?????????????? ???????# # """ """ # | | ???????????????# ???????# # """ """ # | | ???????????????# w ???????# # """ """ # | | ???????????????# ######## # # | | ???????????????# + [# # | | ???????????????# #### # # | | ???????????????#* !!! #??##################### | | ???????????????# !! #??????????????????????# | | ???????????????# !! r###????????????????????# | | ???????????" ## #######??????????????# | | ?????????? + +????????????# | | ?????????? #### #######??????????????? | | ?????????????????# ##@##########?????????????? | | ?????????????????###+#### ! #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# """ """ #?????????????? | | ????????????????????????# """ """ #?????????????? | | ????????????????????????# """ """ #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Novice Programmer Oops Challenges ------------ None Game ------ Seed AngularTrapReplica Manual? 0 Play Time 01:14:51 Cumulative 6.5 hours Start 2024.10.27 @ 13:25:21 End 2024.10.28 @ 20:48:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4b1058-ff98-4b30-95a9-c41d1d7603d7