Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.01 @ 03:10:30 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (242) 1210 Value Destroyed (9440) 9440 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (2252) 2252 TOTAL SCORE: 21242 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 505 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -1442 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 944/1100 System Corruption 0% Temperature Cool (0) Movement Walking (163) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Advanced Signal Interpreter Hardened Heavy Armor Plating Assembled Alloy Armor GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Hardcell Cannon > --- INVENTORY (12) --- Zionite Biocell (1000) Zionite Biocell (1000) YI-UF0's Bottomless Matter Pit (1500) 0b10 Decoder Chip [Scout] EM Shield Hacking Drone Bay (1/1) GOLEM Unit GOLEM Unit CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Advanced Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Signal Interpreter Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Matter Neutralizer Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Zionite Biocell YI-UF0's Bottomless Matter Pit Experimental Sensor Array 0b10 Decoder Chip [Scout] Hacking Drone Bay GOLEM Unit GOLEM Unit Transdimensional Reconstructor CR-A16's Behemoth Slayer [Rating: 142] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Force Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . Utility 7 | . . . . . 2 2 . . . . 2 . . . . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 335 | 6 12 9 . 3 22 43 11 17 1 9 24 14 17 21 29 3 47 12 9 13 13 Power 22 | 1 . . . 1 2 3 . . . . 1 . 1 . 2 1 4 1 1 3 1 Engine 10 | 1 . . . 1 2 2 . . . . 1 . 1 . 1 . . 1 . . . Core 6 | . . . . . . 1 . . . . . . . . . 1 3 . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 Propulsion 43 | 2 . 1 . 1 7 3 2 . . 2 7 . . 3 5 . 4 . 1 3 2 Treads 7 | 2 . 1 . . 4 . . . . . . . . . . . . . . . . Leg 33 | . . . . . 1 3 2 . . 2 7 . . 3 5 . 4 . 1 3 2 Wheel 3 | . . . . 1 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 1 2 2 . . 5 19 4 10 . 2 12 7 7 7 13 . 26 5 3 4 7 Device 80 | . . . . . 2 12 3 6 . 1 7 4 4 3 6 . 18 5 2 2 5 Storage 11 | 1 2 2 . . 1 1 . . . . 1 . . 1 2 . . . . . . Processor 3 | . . . . . . 1 . . . . . . 1 1 . . . . . . . Hackware 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . . Protection 39 | . . . . . 2 5 1 4 . 1 3 3 2 1 5 . 7 . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 10 6 . 1 8 18 5 7 1 5 4 7 9 11 9 2 13 6 4 3 3 Energy Gun 37 | 2 6 . . . 2 10 . . . . 1 2 3 1 3 . 3 2 2 . . Energy Cannon 14 | . . . . . . . . 2 . . . . 1 . 2 . 6 1 1 . 1 Ballistic Gun 36 | . 2 4 . 1 5 5 2 . . 3 2 2 1 6 1 . . 1 . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 1 1 . . . 1 Launcher 26 | . 2 2 . . 1 2 2 3 1 1 1 3 2 1 1 1 3 . . . . Special Weapon 9 | . . . . . . . . 2 . 1 . . 1 2 . . . 1 . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . 1 2 . . . 1 . 1 Special Melee Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Unidentified Prototypes 26 | . . 2 . . . 1 . 2 . . 2 . . 2 11 . 1 . . 4 1 Parts Lost 64 | . 4 2 . 3 6 7 . . . 1 2 1 . . . . 16 3 3 7 9 Power 6 | . . . . 1 1 1 . . . . . . . . . . . . . 1 2 Propulsion 6 | . . 1 . 1 . . . . . . . . . . . . 1 . . . 3 Utility 19 | . . . . . 1 2 . . . . . . . . . . 7 1 1 3 4 Weapon 33 | . 4 1 . 1 4 4 . . . 1 2 1 . . . . 8 2 2 3 . Highest Loss Streak 7 | . 3 2 . 3 2 3 . . . 1 1 1 . . . . 6 2 2 7 4 Average Slot Usage (%) 96 | . 91 99 100 99 98 99 96 91 84 90 99 99 99 100 94 93 98 96 98 93 83 Engine 5 | . 14 14 14 13 8 6 . . . . 4 6 6 6 5 2 . 4 2 . . Core 2 | . . . . . . . 7 7 7 7 1 . . . . 3 8 5 5 2 . Treads 3 | . 28 27 28 23 14 2 . . . . . . . . . . . . . . . Leg 16 | . . . . . 1 19 23 23 23 23 20 20 20 20 20 20 16 17 17 17 16 Device 9 | . . . . . 2 10 13 11 7 10 13 12 12 12 7 . 7 16 21 18 15 Storage 21 | . 20 28 28 28 27 23 23 23 23 23 20 20 20 20 20 26 20 17 17 17 16 Processor 4 | . . . . . . 4 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 Hackware 3 | . . . . . . . . . . . 6 6 6 6 6 6 9 11 2 . . Protection 4 | . . . . . 6 5 1 2 7 4 5 6 6 5 5 6 6 . 3 6 4 Energy Gun 4 | . 19 . . . 5 13 . . . . 1 5 5 4 . . 1 9 5 4 . Energy Cannon 4 | . . . . . . . . 1 . . . . . . 10 17 11 . 2 2 15 Ballistic Gun 9 | . 7 27 28 28 21 7 15 1 . . 18 12 13 12 5 . . 1 5 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 11 42 41 39 44 72 90 89 92 92 95 102 106 105 103 133 139 145 100 116 125 145 Greatest Support 100 | 40 40 40 40 40 26 60 60 55 55 60 60 60 60 68 88 88 88 76 76 80 100 Greatest Overweight (x) 6 | . 1 1 . 4 6 6 1 1 1 1 1 1 1 2 1 1 1 1 1 1 3 Average Overweight (x) 1 | . . . . 1 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 24 | 6 16 16 16 16 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 10 15 16 16 21 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 17 Most Carried 24 | 4 9 13 13 16 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Average Carried 20 | 2 6 11 12 14 19 21 23 23 24 23 23 23 23 23 21 23 22 22 23 23 14 Final Capacity 24 | 6 16 16 16 16 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 12 Final Carried 24 | 4 9 13 13 13 21 24 24 24 24 22 23 24 24 24 24 24 23 24 24 22 11 Class Distribution -------------------- 21% | Hauler-Mutant 16% | Hauler-Skirmisher 12% | Scavenger-Mutant 11% | Hauler-Gunner 10% | Mutant 9% | Scavenger-Tank 7% | Hauler-Tank 4% | Hauler-Golem 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Tank | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Golem | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Matter Collected 6985 | 260 114 1377 200 356 583 618 213 313 . 188 610 215 326 20 617 40 412 181 127 159 56 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11507 | 97 450 121 . 30 1224 1060 260 731 . 520 701 743 675 . 911 415 2204 474 228 293 370 Parts 493 | . 32 7 . 2 50 57 10 19 . 23 34 17 21 . 21 18 131 6 12 16 17 Haulers Intercepted 5 | . 1 . . . 2 . . 1 . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . 1 13 . 18 . 8 9 . . 12 . 2 6 12 14 Prevented 61 | . . . . . . . 3 14 . 9 . 8 12 . . 6 . 5 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 204 | . 17 3 . 2 17 26 5 12 . 10 12 22 8 . 10 9 33 7 4 . 7 Melee 7 | . . . . . . . 1 1 . . . . . . 5 . . . . . . Guns 72 | . 12 . . 2 14 21 . . . . 9 1 2 . 1 . 8 1 1 . . Cannons 30 | . . . . . . . . 2 . . . . . . . 5 15 . 2 . 6 AOE 64 | . 5 3 . . 3 5 3 5 . 8 3 17 1 . 2 4 4 1 . . . Classes Destroyed 21 | 1 4 . . . 4 4 1 . . . 1 1 2 . 2 . . . 1 . . Worker 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . 1 . . 1 . . . . . . . . . . Recycler 6 | 1 . . . . 4 . . . . . . . . . . . 1 . . . . Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . . . . . 1 1 . . . . . . . . . . 4 . . . . Watcher 8 | . . . . . 1 . . . . . 2 . . . . . 5 . . . . Swarmer 44 | . 9 3 . 2 . 4 . 1 . 8 3 3 . . . 4 7 . . . . Grunt 78 | . 8 . . . 13 7 4 9 . . 5 5 6 . . 3 8 5 3 . 2 Brawler 5 | . . . . . . 1 . 2 . . . 1 . . . 1 . . . . . Duelist 2 | . . . . . . . . . . . 1 1 . . . . . . . . . Sentry 20 | . . . . . 4 5 . . . . 3 . 1 . . 1 5 . . . 1 Hunter 15 | . . . . . . 2 . . . 2 . . 1 . . . 7 . . . 3 Programmer 14 | . . . . . . 7 . . . . . . . . . . 6 1 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . Assembled 12 | . . . . . . . . . . . . 12 . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . 7 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 6 3 . 2 4 4 4 5 . 4 6 15 5 . 5 4 7 3 3 . 3 Combat Bots Only 15 | . 5 3 . 2 3 4 4 5 . 4 5 15 5 . 5 4 4 3 3 . 3 Max Kills in Single Turn 4 | 1 2 2 . 2 2 2 2 1 . 3 4 3 1 . 1 2 4 1 1 . 1 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . 1 . . . . Exploded 3 | . 2 2 . . 2 2 2 1 . 3 3 3 1 . 1 2 3 1 . . . Melee 1 | . . . . . . . 1 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Damage Taken 15407 | . 634 84 . 392 1053 1522 150 173 . 231 926 383 586 . 577 237 4477 195 496 1326 1965 Core 1717 | . 84 26 . 97 94 119 16 . . 27 38 72 54 . 77 . 523 . 51 38 401 Absorbed by Shields 139 | . . . . . 45 94 . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 17 82 . . . . 76 . . . . . 71 . . . . . Volleys Fired 672 | 4 48 24 . 11 79 72 4 32 . 21 47 21 23 . 40 11 160 12 13 10 40 Largest 3 | 2 2 2 . 2 3 3 1 1 . 1 3 3 3 . 3 3 3 2 3 3 3 Hottest 255 | 80 100 40 . 40 108 240 36 80 . 80 146 146 141 . 138 75 255 150 208 138 130 Shots Fired 1228 | 8 85 44 . 21 218 154 4 34 . 22 127 25 37 . 62 24 232 18 31 21 61 Gun 817 | 8 79 42 . 21 213 148 . 1 . . 126 6 21 . 47 . 60 10 18 17 . Cannon 288 | . . . . . . . . 8 . . . . 1 . 10 22 169 4 13 . 61 Launcher 92 | . 6 2 . . 5 6 4 10 . 12 1 19 13 . 5 2 3 4 . . . Special 31 | . . . . . . . . 15 . 10 . . 2 . . . . . . 4 . Kinetic 523 | . 24 42 . 21 184 53 . 1 . . 125 4 14 . 28 . 2 . 13 11 1 Thermal 450 | 8 55 . . . 29 71 . 15 . 10 1 2 9 . . 22 143 2 13 10 60 Explosive 19 | . 6 2 . . 5 6 . . . . . . . . . . . . . . . Electromagnetic 182 | . . . . . . 24 4 18 . 12 1 19 14 . 15 2 52 16 5 . . Phasic 54 | . . . . . . . . . . . . . . . 19 . 35 . . . . Robot Hit Streak 25 | 4 14 13 . 5 25 22 6 7 . 10 7 7 7 . 8 7 10 4 5 7 5 Robot Miss Streak 9 | 1 2 2 . 3 2 9 . 6 . 1 6 1 3 . 4 3 3 3 3 2 3 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 . . 1 2 . . . . . 3 . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . 1 . 1 . . . 1 . . . . Shots Hit Robots 799 | 7 57 33 . 12 167 127 8 21 . 14 58 7 25 . 49 14 128 11 20 16 25 Core Hits 469 | 2 27 14 . 6 70 83 7 22 . 16 28 25 15 . 40 11 71 8 7 4 13 Critical Hits 13 | . . 1 . . . . . 1 . . 1 . 3 . 3 . 2 . 1 1 . Critical Kills 5 | . . . . . . . . 1 . . . . 2 . 2 . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . 1 . . . 2 . . . . Melee Attacks 68 | . . . . . . . 8 7 . 3 . . 1 . 40 . . 4 3 . 2 Impact 4 | . . . . . . . . . . . . . . . . . . 4 . . . Slashing 18 | . . . . . . . 8 7 . 3 . . . . . . . . . . . Piercing 45 | . . . . . . . . . . . . . . . 40 . . . 3 . 2 Sneak Attacks 12 | . . . . . . . . 1 . . . . . . 7 . . 4 . . . Combat Hostiles 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27093 | 73 1265 451 . 123 2209 3420 669 1597 . 1200 1726 1320 1127 . 2465 877 5567 992 486 409 1117 Guns 8958 | 73 552 255 . 123 1566 2388 . . . . 1545 49 230 . 289 . 1263 99 199 327 . Cannons 5806 | . . . . . . . . 140 . . . . 31 . 203 705 3325 33 252 . 1117 Explosions 9118 | . 696 161 . . 643 1032 480 1076 . 637 181 1271 842 . 439 172 979 509 . . . Melee 2799 | . . . . . . . 189 227 . 463 . . . . 1534 . . 351 35 . . Ramming 52 | . 17 35 . . . . . . . . . . . . . . . . . . . Kinetic 4974 | . 137 255 . 123 1226 870 . . . . 1545 25 112 . 289 . 28 . 118 246 . Thermal 8534 | 73 415 . . . 340 1476 145 206 . 149 84 93 142 . 70 705 3064 40 252 163 1117 Explosive 2703 | . 696 161 . . 643 901 . . . . . . . . . . 302 . . . . Electromagnetic 7305 | . . . . . . 173 335 1164 . 588 97 1202 873 . 572 172 1447 601 81 . . Impact 351 | . . . . . . . . . . . . . . . . . . 351 . . . Slashing 879 | . . . . . . . 189 227 . 463 . . . . . . . . . . . Piercing 1569 | . . . . . . . . . . . . . . . 1534 . . . 35 . . Phasic 726 | . . . . . . . . . . . . . . . . . 726 . . . . Highest Corruption 9 | . 4 4 4 4 . 7 7 7 7 9 1 2 3 3 . . 3 2 . . . Average Corruption 3 | . 3 4 4 4 . 3 7 7 7 8 1 1 2 3 . . 1 1 . . . Corruption Purged 7 | . . . . . . 2 . . . . . . . . . . 3 2 . . . Effects 182 | . 1 21 6 11 . 12 20 36 4 23 7 12 13 . . . 14 2 . . . Message Errors 53 | . . 8 4 2 . 3 5 9 3 8 1 3 4 . . . 3 . . . . Matter Fused 34 | . 1 4 2 4 . 1 8 5 . 3 . . 2 . . . 4 . . . . Heat Flow Errors 27 | . . 3 . 3 . 1 2 6 1 3 . 3 4 . . . 1 . . . . Energy Discharges 19 | . . 1 . . . 3 3 3 . 3 1 2 1 . . . 2 . . . . Data Loss (minor) 23 | . . 2 . 1 . 1 1 5 . 2 3 3 2 . . . 1 2 . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Misfires 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . Targeting Errors 18 | . . 2 . 1 . 2 . 5 . 3 2 1 . . . . 2 . . . . Weapon Failures 3 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 819 | . 27 2 . . 5 11 4 58 . 183 . 50 7 . 200 2 160 110 . . . Projectiles 136 | . . . . . . . . 16 . 9 . . . . . . 111 . . . . Explosions 208 | . 27 2 . . 5 11 4 26 . 24 . 50 7 . . 2 49 1 . . . Melee 475 | . . . . . . . . 16 . 150 . . . . 200 . . 109 . . . Knockbacks 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 712 | . . 30 . . 18 77 . . . 65 14 126 35 . 67 . 266 14 . . . Shots 20 | . . 1 . . 1 2 . . . 3 1 4 2 . 1 . 4 1 . . . Rammed 9 | . 1 8 . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . 1 8 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 667 | 72 273 263 . 256 322 156 220 263 138 106 2 200 249 . 10 16 667 244 211 63 199 Average Temperature 86 | 38 91 92 . 94 90 52 105 93 71 56 1 104 112 . 6 10 81 78 148 25 124 Received Heat Transfer 2894 | . 186 . . . 519 287 96 45 . 27 255 81 165 . 120 45 570 63 252 . 183 Effects 15 | . 2 . . 1 2 . . 1 . . . . . . . . 8 . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 7 | . 2 . . 1 1 . . 1 . . . . . . . . 1 . 1 . . Interference 2 | . . . . . . . . . . . . . . . . . 2 . . . . Matter Decay 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . . . . . . 1 4 . 2 . 4 5 . 2 . 6 4 . . . Combat Hostiles 28 | . . . . . . . 1 4 . 2 . 4 5 . 2 . 6 4 . . . Parts Fried 43 | . . . . . . . 4 5 . 4 . 6 4 . 4 . 9 7 . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 5 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | 1 2 . . . 1 13 . . . . 1 . 2 . . 1 3 . . . . Heat Transferred 12198 | 175 1126 . . . 814 3125 150 1170 . 770 100 87 345 . 50 400 2301 74 259 348 904 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 3 2 1 . 2 1 2 . . 1 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Peak Influence 1100 | 5 310 132 . 182 272 443 . . . . 606 . . . . . 1100 . . . . Initial 95 | . 3 67 . . 63 . . . . . 95 . . . . . 12 . . . . Average 211 | 1 133 43 . 126 102 160 . . . . 198 . . . . . 502 . . . . Maximum Alert Level 4 | . 1 . . . 1 2 . . . . 2 . . . . . 4 . . . . Low Security (%) 66 | 100 77 100 . 100 77 72 . . . . 69 . . . . . 21 . . . . Level 1 16 | . 22 . . . 22 24 . . . . 8 . . . . . 24 . . . . Level 2 10 | . . . . . . 2 . . . . 22 . . . . . 26 . . . . Level 3 5 | . . . . . . . . . . . . . . . . . 27 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 . . . 3 9 . . . . 3 . . . . . 13 . . . . Investigation 9 | . 2 . . . 1 3 . . . . 1 . . . . . 2 . . . . Extermination 11 | . . . . . . 5 . . . . 1 . . . . . 5 . . . . Reinforcement 10 | . 1 . . . 2 . . . . . 1 . . . . . 6 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . 1 . . . 4 2 . . . . 1 . . . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 25 3 . 10 26 38 5 15 . 10 22 22 10 . 17 11 55 12 4 . 13 Peak Tracking Total 9 | . 6 2 . 4 4 4 3 5 . 4 6 9 5 . 6 5 6 5 3 . 4 Tactical Retreats 21 | . . . . . 1 1 . 4 . . 2 1 2 . 2 3 2 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Traps Triggered 8 | . 3 . . . 1 2 . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . 2 . . . . . . . 2 . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Disabled 21 | . 1 1 . . 1 2 1 . . . . . . . 1 . 12 . . 2 . Max in Single Turn 3 | . 1 1 . . 1 1 1 . . . . . . . 1 . 3 . . 1 . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Machines Accessed 65 | . 6 . 1 . 12 9 . . 4 . 14 1 1 1 . . 11 1 . 4 . Terminals 26 | . 4 . . . 7 3 . . . . 8 . . . . . 4 . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . Repair Stations 8 | . . . . . 2 1 . . . . 3 . . . . . 2 . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . . . . . . . 2 . . . . Scanalyzers 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Total Hacks 212 | . 14 . 1 . 41 30 . . 29 . 46 1 1 4 . . 27 1 . 17 . Successful 146 | . 5 . 1 . 32 15 . . 29 . 27 1 1 4 . . 13 1 . 17 . Failed 65 | . 8 . . . 9 15 . . . . 19 . . . . . 14 . . . . Catastrophic 8 | . 2 . . . 1 2 . . . . . . . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 60 | . 9 . . . 8 11 . . . . 17 . . 5 . . 10 . . . . Terminals 71 | . 9 . . . 18 9 . . . . 28 . . . . . 7 . . . . Fabricators 18 | . . . . . . 11 . . . . 2 . . . . . 5 . . . . Repair Stations 27 | . . . . . 10 2 . . . . 9 . . . . . 6 . . . . Recycling Units 15 | . 5 . . . 2 4 . . . . . . . . . . 4 . . . . Scanalyzers 17 | . . . . . 10 2 . . . . 3 . . . . . 2 . . . . Garrison Access 10 | . . . . . 1 2 . . . . 4 . . . . . 3 . . . . Terminal Hacks 77 | . 2 . 1 . 8 2 . . 29 . 9 1 1 4 . . 2 1 . 17 . Record 18 | . . . 1 . . . . . 11 . . 1 . . . . . . . 5 . Part Schematic 17 | . . . . . . . . . 9 . . . . 4 . . . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 11 | . 1 . . . 1 . . . 3 . 2 . . . . . . . . 4 . Open Door 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 4 | . . . . . 3 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 5 . . . . 2 . . . . . 1 . . . . Load Schematic 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . Build 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . Repair Station Hacks 18 | . . . . . 8 2 . . . . 6 . . . . . 2 . . . . Scan Component 10 | . . . . . 5 1 . . . . 3 . . . . . 1 . . . . Repair 8 | . . . . . 3 1 . . . . 3 . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . Retrieve Components 4 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . Scanalyzer 15 | . . . . . 10 . . . . . 3 . . . . . 2 . . . . Insert Component 7 | . . . . . 5 . . . . . 1 . . . . . 1 . . . . Analyze 8 | . . . . . 5 . . . . . 2 . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 21 | . 2 . . . 5 4 . . . . 6 . . . . . 4 . . . . Terminals 14 | . 1 . . . 5 1 . . . . 6 . . . . . 1 . . . . Track 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Botnet 7 | . . . . . 3 1 . . . . 3 . . . . . . . . . . Disrupt 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Siphon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . Mask 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 . . . 10 8 . . . . 14 . . . . . 11 . . . . Full Trace Events 5 | . . . . . . 3 . . . . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . 6 . . . . . . . . . . Matter 438 | . . . . . . . . . . . 438 . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . 18 . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 5 . . . 9 . 1 . . 4 . . 1 . . 4 . Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . Matter 378 | . . . . . . 378 . . . . . . . . . . . . . . . Time 252 | . . . . . . 252 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired 8 | . . . . . 3 1 . . . . 3 . . . . . 1 . . . . Time 289 | . . . . . 132 32 . . . . 96 . . . . . 29 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 10 . . . . 9 . . . . . . . . . . 4 . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . . 1 . . . . . 1 . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . . 1 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 4 . . . . . . . . . . 3 . . . . Programmers 7 | . . . . . . 4 . . . . . . . . . . 3 . . . . Robots Rewired 5 | . . . . . . . 4 . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total Allies 18 | . . 3 . . . 1 4 . . 1 6 . 1 2 . . . . . . . Largest Group 6 | . . 3 3 3 1 1 4 4 . 1 6 . 1 2 2 . . . . . . Highest-Rated Group 188 | . . 40 40 40 16 16 85 85 . 94 96 . 21 188 188 . . . . . . Highest-Rated Ally 94 | . . 16 16 16 16 16 25 25 . 94 94 . 21 94 94 . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . 25 . 14 . 16 . 7 43 . . . 35 . . . . . . Total Damage 2505 | . . . . 299 . 166 . 270 . 191 601 . . . 978 . . . . . . Kills 22 | . . . . 7 . . . 4 . 2 4 . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 2 . 2 . 1 1 2 . 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Turns Passed 24186 | 106 840 1178 280 370 1285 2147 816 872 130 575 1801 966 1127 1772 3643 634 2040 1167 725 395 1317 Spaces Moved 12446 | 50 396 668 174 186 625 1042 462 450 83 318 939 573 604 1106 1837 363 824 697 428 221 400 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . Treads 1379 | 47 396 668 174 94 . . . . . . . . . . . . . . . . . Legs 10141 | . . . . . . 836 462 450 83 318 939 573 604 1106 1837 363 824 697 428 221 400 Wheels 923 | . . . . 92 625 206 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 110 150 156 156 156 153 153 156 156 153 153 163 150 150 150 150 150 Average Speed 154 | 153 162 160 160 140 132 158 157 156 156 154 153 156 156 155 155 163 158 150 150 150 162 Slowest Speed 210 | 160 180 180 160 200 140 160 160 156 156 156 156 156 156 190 163 163 163 150 150 150 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 6 60 97 54 38 51 25 63 63 68 53 24 69 72 85 79 67 28 75 52 78 48 Regions Visited 21 Branch Regions 16 Pre-discovered Areas 8 | . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . 3 . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . 4 1 . 2 . 1 2 1 . 5 . 3 1 . 1 Spaces Dug 116 | . 5 . . . . . 3 3 . 6 1 9 . . 20 . 47 . 1 . 21 Terrain Destroyed 372 | . 23 22 . . 46 34 10 3 . 10 7 16 . . 36 6 121 . 7 1 30 Melee 8 | . . . . . . . 3 3 . . . . . . 1 . . . 1 . . Projectile 155 | . . . . . . 2 . . . . 4 2 . . 24 6 80 . 6 1 30 AOE 209 | . 23 22 . . 46 32 7 . . 10 3 14 . . 11 . 41 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Total 16166 | 68 512 730 176 278 959 1398 530 560 84 367 1205 616 751 1159 2499 385 1338 797 478 264 1012 Wait 2212 | 5 40 16 1 76 176 189 8 44 . 11 152 6 96 14 470 5 278 64 20 4 537 Move 12425 | 49 395 667 173 185 624 1041 461 449 82 317 938 572 603 1105 1836 362 823 696 427 220 400 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 4 11 5 1 3 33 23 6 2 . 2 15 2 4 6 23 2 17 3 1 5 1 Fast Attach 98 | 6 1 1 . . 7 10 5 4 1 . 6 . 3 7 15 1 9 6 6 7 3 Attach 66 | . 4 2 . 3 9 8 1 . . 2 5 1 . 1 5 . 14 3 1 3 4 Detach 43 | . . 1 . . 3 3 . 1 . . 2 . 1 2 15 . 2 3 2 . 8 Swap 173 | . 7 6 . . 6 25 5 13 . 7 13 13 14 13 9 2 24 3 2 4 7 Drop 197 | . 5 . 1 . 22 24 11 8 1 4 17 1 6 11 46 2 11 3 3 11 10 Fire 672 | 4 48 24 . 11 79 72 4 32 . 21 47 21 23 . 40 11 160 12 13 10 40 Melee 68 | . . . . . . . 8 7 . 3 . . 1 . 40 . . 4 3 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 8 . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 3 . . . . 10 . . . . . . . . . . Rewire 21 | . . . . . . . 21 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Lost 3 parts (3w) 778 | -10/Materials | Central database locked down 947 | -10/Materials | Entered Mines 959 | -10/Mines | Learned Materials interactive machine intel 1032 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1132 | -10/Mines | Destroyed YI-UF0 1134 | -10/Mines | Found Prototype Storage 1135 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1145 | -10/Mines | Found Prototype Launcher 1145 | -10/Mines | Identified YI-UF0's Doublenader 1213 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1213 | -10/Mines | Discovered new exit (range 5) 1242 | -10/Mines | Discovered new exit (range 14) 1288 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1349 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1488 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1491 | -10/Mines | Found Prototype Device 1756 | -10/Mines | Discovered new exit (range 11) 2125 | -10/Mines | Entered Exiles 2125 | -10/Exiles | Accompanied by 3 allies 2146 | -10/Exiles | Discovered new exit (range 15) 2162 | -10/Exiles | Met 8R-AWN 2191 | -10/Exiles | Met EX-HEX 2279 | -10/Exiles | Met EX-DEC 2306 | -10/Exiles | Learned location of Zion (-6) 2383 | -10/Exiles | Discovered new exit (range 14) 2405 | -10/Exiles | Entered Mines 2405 | -9/Mines | Accompanied by 3 allies 2499 | -9/Mines | Assembled infested the area 2522 | -9/Mines | Core integrity fell below 50% 2654 | -9/Mines | Core integrity fell below 20% 2678 | -9/Mines | Lost 3 parts (1p1n1w) 2705 | -9/Mines | Learned Materials stockpile data 2747 | -9/Mines | Discovered new exit (range 14) 2775 | -9/Mines | Entered Materials 2775 | -8/Materials | Accompanied by 1 ally 2775 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2777 | -8/Materials | Loaded intel: 19 interactive machine locations 3098 | -8/Materials | Build established: Scavenger-Tank 3191 | -8/Materials | Repaired Lgt. Treads 3346 | -8/Materials | Identified Exp. Sensor Array 3400 | -8/Materials | Discovered new exit (range 3) 3776 | -8/Materials | Repaired Exp. Sensor Array 3803 | -8/Materials | Repaired Lgt. Treads 4060 | -8/Materials | Entered Factory 4060 | -7/Factory | Evolved 2 slots: Utility x2 4507 | -7/Factory | Fabricated Hvy. Battle Rifle (x1) 4528 | -7/Factory | Discovered new exit (range 14) 4600 | -7/Factory | Fabricated Hvy. Battle Rifle (x1) 4685 | -7/Factory | Fabricated Hvy. Battle Rifle? 4706 | -7/Factory | Build established: Hauler-Tank 4778 | -7/Factory | Identified exit to Factory 4866 | -7/Factory | Repaired Med. Armor Plating 5215 | -7/Factory | Discovered exit to Factory (range 15) 5781 | -7/Factory | Discovered exit to Factory (range 15) 5890 | -7/Factory | Lost 3 parts (1p1u1w) 5936 | -7/Factory | Garrison activated, responded to threat 6132 | -7/Factory | Identified exit to Lower Caves 6207 | -7/Factory | Entered Lower Caves 6271 | -7/Lower Caves | Learned 4 Factory zone layouts 6561 | -7/Lower Caves | Encountered a Warlord checkpoint 6699 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6971 | -7/Lower Caves | Build established: Hauler-Mutant 6981 | -7/Lower Caves | Discovered new exit (range 6) 6992 | -7/Lower Caves | Identified exit to Lower Caves 7023 | -7/Lower Caves | Entered another Lower Caves area 7023 | -7/Lower Caves | Accompanied by 4 allies 7034 | -7/Lower Caves | Discovered exit to Factory (range 15) 7565 | -7/Lower Caves | Learned Factory security intel 7833 | -7/Lower Caves | Discovered new exit (range 15) 7889 | -7/Lower Caves | Identified exit to Data Miner 7895 | -7/Lower Caves | Entered Data Miner 7895 | -7/Data Miner | Discovered new exit (range 6) 7926 | -7/Data Miner | Met Data Miner 7955 | -7/Data Miner | Learned location of Section 7 (-2) 7955 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7979 | -7/Data Miner | Received God Mode back door access code from Data Miner 8024 | -7/Data Miner | Identified exit to Proximity Caves 8025 | -7/Data Miner | Entered Proximity Caves 8035 | -6/Proximity Caves | Learned location of 1 exit from Factory 8260 | -6/Proximity Caves | Escorted by Enhanced Grunt 8459 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8600 | -6/Proximity Caves | Entered Factory 8600 | -6/Factory | Accompanied by 1 ally 8600 | -6/Factory | Evolved 2 slots: Utility x2 8601 | -6/Factory | Identified exit to Factory 8602 | -6/Factory | Identified exit to Lower Caves 8789 | -6/Factory | Incoming investigation squad redirected 9129 | -6/Factory | Build established: Hauler-Gunner 9656 | -6/Factory | Fabricated G-47 Trooper? 9719 | -6/Factory | Fabricated G-47 Trooper? 9750 | -6/Factory | Discovered exit to Factory (range 10) 9992 | -6/Factory | Repaired Imp. Titanium Leg? 9997 | -6/Factory | Local fabrication network quarantined 10042 | -6/Factory | Repaired Adv. EMP Blaster? 10187 | -6/Factory | Repaired Kinecellerator 10401 | -6/Factory | Entered Lower Caves 10716 | -6/Lower Caves | Build established: Hauler-Skirmisher 11145 | -6/Lower Caves | Destroyed 15 combat bots 11201 | -6/Lower Caves | Learned Factory trap positions 11358 | -6/Lower Caves | Discovered new exit (range 5) 11364 | -6/Lower Caves | Identified exit to Lower Caves 11367 | -6/Lower Caves | Entered another Lower Caves area 11453 | -6/Lower Caves | Discovered exit to Factory (range 8) 11464 | -6/Lower Caves | Attracted the attention of an 0b10 base 11464 | -6/Lower Caves | Encountered a Warlord checkpoint 12450 | -6/Lower Caves | Discovered new exit (range 6) 12492 | -6/Lower Caves | Identified exit to Zion 12494 | -6/Lower Caves | Entered Zion 12568 | -6/Zion | System corruption cleaned by Quarantine Array 12608 | -6/Zion | Given A8's code to call for help 12611 | -6/Zion | Discovered new exit (range 12) 12616 | -6/Zion | Learned 4 Factory zone layouts 12735 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12985 | -6/Zion | Learned location of Warlord (-4) 13127 | -6/Zion | Given the Hacking Drone Bay 13128 | -6/Zion | Found Prototype Device 13133 | -6/Zion | Identified Hacking Drone Bay 13267 | -6/Zion | Learned Factory emergency access door positions 13379 | -6/Zion | Found Unknown Piercing Weapon 13381 | -6/Zion | Identified CR-A16's Pointy Stick 13673 | -6/Zion | Found Prototype Processor 13673 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13705 | -6/Zion | Found Exp. Armor Integrity Analyzer 13904 | -6/Zion | Visited the Megawrench Repair Shop 13904 | -6/Zion | Megawrench repaired 13 parts 13980 | -6/Zion | Build established: Hauler-Gunner 14215 | -6/Zion | Opened final containment barrier to the Deep Caves 14233 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14240 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14247 | -6/Zion | Discovered new exit (range 5) 14250 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14255 | -6/Zion | Identified exit to Deep Caves 14266 | -6/Zion | Entered Deep Caves 14266 | -6/Deep Caves | Accompanied by 2 allies 14436 | -6/Deep Caves | Attacked by Z-Imprinter 14449 | -6/Deep Caves | Allies destroyed Z-Imprinter 14566 | -6/Deep Caves | Z-Facility disabled 15007 | -6/Deep Caves | Discovered new exit (range 6) 15015 | -6/Deep Caves | Identified exit to Proximity Caves 15219 | -6/Deep Caves | Spotted as-96632 15259 | -6/Deep Caves | Destroyed as-96632 15470 | -6/Deep Caves | Build established: Hauler-Mutant 15609 | -6/Deep Caves | Found Prototype Protection 15609 | -6/Deep Caves | Identified Zio. Weapon Casing 15618 | -6/Deep Caves | Found Prototype Protection 15618 | -6/Deep Caves | Identified Zio. Heavy Carapace 15621 | -6/Deep Caves | Found Zio. Weapon Casing 16164 | -6/Deep Caves | Found Prototype Device 16164 | -6/Deep Caves | Identified Exp. Thermal Shield 16729 | -6/Deep Caves | Found Zio. Weapon Casing 16982 | -6/Deep Caves | Exposed GOLEM chamber 17006 | -6/Deep Caves | Found GOLEM Unit 17030 | -6/Deep Caves | Found GOLEM Unit 17035 | -6/Deep Caves | Found GOLEM Unit 17046 | -6/Deep Caves | Found GOLEM Unit 17052 | -6/Deep Caves | Found GOLEM Unit 17335 | -6/Deep Caves | Build established: Hauler-Golem 17909 | -6/Deep Caves | Entered Proximity Caves 17924 | -5/Proximity Caves | Learned Factory non-interactive machine intel 17952 | -5/Proximity Caves | Learned location of Armory (-3) 18069 | -5/Proximity Caves | Build established: Hauler-Tank 18471 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18507 | -5/Proximity Caves | Discovered exit to Factory (range 11) 18543 | -5/Proximity Caves | Entered Factory 18543 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18544 | -5/Factory | Identified exit to Extension 18545 | -5/Factory | Identified exit to Factory 18546 | -5/Factory | Loaded intel: 60 trap records 18548 | -5/Factory | Loaded intel: 206 non-interactive machine locations 18570 | -5/Factory | Build established: Hauler-Mutant 18999 | -5/Factory | Incoming investigation squad redirected 19061 | -5/Factory | Incoming investigation squad redirected 19162 | -5/Factory | Build established: Scavenger-Mutant 19616 | -5/Factory | Lost 4 parts (1u3w) 19707 | -5/Factory | Lost 6 parts (1n2u3w) 20310 | -5/Factory | Repaired Enh. Flexi-carbon Leg 20361 | -5/Factory | Identified exit to Upper Caves 20580 | -5/Factory | Core integrity fell below 50% 20583 | -5/Factory | Entered Upper Caves 21371 | -5/Upper Caves | Discovered new exit (range 14) 21718 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21733 | -5/Upper Caves | Identified exit to Upper Caves 21750 | -5/Upper Caves | Entered another Upper Caves area 21893 | -5/Upper Caves | Spotted B-75 Beast 21908 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 21911 | -5/Upper Caves | Destroyed B-75 Beast 22168 | -5/Upper Caves | Learned Factory stockpile data 22233 | -5/Upper Caves | Discovered new exit (range 11) 22418 | -5/Upper Caves | Build established: Scavenger-Tank 22473 | -5/Upper Caves | Identified exit to Zhirov 22475 | -5/Upper Caves | Entered Zhirov 22475 | -5/Zhirov | Discovered new exit (range 3) 22502 | -5/Zhirov | Met Zhirov 22535 | -5/Zhirov | Learned location of Quarantine (-3) 22535 | -5/Zhirov | Learned location of Testing (-2) 22535 | -5/Zhirov | Learned location of Command (-1) 22546 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22572 | -5/Zhirov | Found Alien Artifact 22572 | -5/Zhirov | Identified Integrated Reactor 22572 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22729 | -5/Zhirov | Found Alien Artifact 22787 | -5/Zhirov | Cloak Generator disabled 22787 | -5/Zhirov | Attacked by Zhirov 22815 | -5/Zhirov | Zhirov detonated his lab 22846 | -5/Zhirov | Lost 7 parts (1p3u3w) 22863 | -5/Zhirov | Identified exit to Proximity Caves 22870 | -5/Zhirov | Entered Proximity Caves 22913 | -4/Proximity Caves | Lost 4 parts (2p1n1u) 22966 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22980 | -4/Proximity Caves | Core integrity fell below 20% 23020 | -4/Proximity Caves | Lost 4 parts (2n2u) 23270 | -4/Proximity Caves | Build established: Hauler-Golem 23748 | -4/Proximity Caves | Build established: Golem 23879 | -4/Proximity Caves | Spotted B-86 Titan 23955 | -4/Proximity Caves | Destroyed B-86 Titan 24065 | -4/Proximity Caves | Identified Transdimensional Reconstructor 24065 | -4/Proximity Caves | Warped through subspace 24187 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23968_ Acquired Hardcell Cannon. 24015_ Asb. Focal Cannon integration complete. 24065_ Identified Transdimensional Reconstructor. 24065_ Warped through subspace. 24066_ GOLEM Unit beginning Asb. Nanovents integration. 24067_ Asb. Nanovents integration complete. 24088_ Discarded Asb. Nanovents. 24160_ Penetrated by Slug. 24160_ Slug penetrates Wall. 24163_ Penetrated by Slug. 24163_ Slug penetrates Wall. 24163_ H-77 Assassin destroyed. 24180_ C-30 ARC bursts open, deploying its payload. 24180_ P-70 Sage unfolds itself. 24180_ Penetrated by Slug. 24180_ Slug penetrates Wall. 24184_ Exp. Sensor Array destroyed. 24185_ GOLEM Unit beginning Asb. Nanovents integration. 24186_ Asb. Nanovents integration complete. 24187_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | %?????# #??????????????????????????????????? | | %" ??## #??????????????????????????????????? | | # ## #??????????????????????????????????? | | # ##?????????????????????????????????? | | #?????????????????????????????????? | | ## #?????????????????????????????????? | | ##?# ##???????????????###???????????????? | | ???# #???????????????"""""??????????????? | | #???# ##???####??????#"" ""??????????????? | | ####????## #### #???????"" ""#####?????????? | | ??????????## #????????#" "# ##????????? | | ????????????# ##???????##" "# #????????? | | ???????????## ##???????##"" "" #??????### | | ???????????# #????????# ###???? | | ???????????# #?####???# ##### | | ???????????# #### ##??# $ | | ???????????## ### ##??# | | ????????????## ##### ## ### | | ?????????????## ## ### | | ?????????????# ## ## | | ?????????????# #### ####### | | ?????????????# ### ###??## ##?????# #### | | ??????????? #?# #????# ##??????# #??? | | ????????? #####?# #????# #???????# #??? | | ????????###???????## ### #????# #?????? #??? | | ???????????????????###?# @#????# #????? ##??? | | ???????????????????????# #????# #???? ????? | | ?????????????????????### ;#???# ??? #????? | | ?????????????????????# #???####??### ## ?????? | | ?????????????????????## #???????????##?##?????? | | ??????????????????????## #?????????????????????? | | ????????????????????#### #?????????????????????? | | ????????????????????# #????????? ##????????? | | ???????????????????## h###### ???????? | | ???????????????????# #??????????????? | | ??????????????????## "#??????????????? | | ??????????????????# "#??????????????? | | ??????????????????# ## p #?????????????? | | ??????????????????# ###p% ??????????? | | ??????????????????## ### * ????????? | | ??????????????????## ### [%=????????? | | ?????? #??????????# #?### ! ????????? | | ????? ###### #????# ?????????? | | ????? #????? #### ?????????? | | ?????# ##????? ####?????????????? | | ???????# ###### ##??????####????????????????? | | ????????????????######???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 55 Energy Capacity 1380 Matter Stores 1650 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hvy. Battle Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Enh. Flamer | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Zion | Free Arc Thrower | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free 0b10 Decoder Chip [Scout] | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hvy. Battle Rifle | x1 | -7/Factory Hvy. Battle Rifle | x1 | -7/Factory Hvy. Battle Rifle | x1 | -7/Factory G-47 Trooper | x3 | -6/Factory | Preloaded G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StasisImpactDesublimator Manual? 0 Play Time 02:18:20 Cumulative 673.0 hours Start 2020.09.30 @ 02:55:13 End 2020.10.01 @ 03:10:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 476 Rogue 472 Adventurer 4 Explorer 0 Win Type - Total 72 Types 57/6/3/2/2/0/0/1/1 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 053bec68-7e65-4ac2-8e8d-84721ec29a24