Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 16:53:11 Player: Bort Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (222) 222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1177 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 165/300 Energy 125/125 System Corruption 0% Temperature Cool (21) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Medium Laser Small Laser Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Medium Laser Small Laser Beam Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 19 | 6 6 7 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 . 6 Treads . | . . . Leg 5 | 2 . 3 Wheel . | . . . Hover . | . . . Flight 3 | . . 3 Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 2 | . 2 . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Backups 3 | . 4 4 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 78 | . 75 88 Engine 12 | . 13 11 Leg 19 | . 19 18 Flight 2 | . . 11 Storage 13 | . 14 11 Processor 2 | . . 14 Energy Gun 23 | . 25 11 Launcher 3 | . 1 10 Peak Build Rating 14 | 6 7 14 Average Rating 6 | 4 5 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 13 | 12 13 13 Greatest Support 39 | 20 20 39 Greatest Overweight (x) 3 | . 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 7 Average Carried 3 | . 4 4 Final Capacity 8 | 8 8 8 Final Carried 7 | . 7 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 295 | 207 78 10 Remotely . | . . . Salvage Created 244 | . 185 59 Parts 26 | . 19 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 6 | . 6 . AOE 1 | . . 1 Classes Destroyed 5 | . 3 2 Builder 2 | . 2 . Watcher 1 | . . 1 Swarmer 5 | . 5 . Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 6 | . 6 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 68 | . 62 6 Missed 24 | . 21 3 Hits 44 | . 41 3 Projectile 44 | . 41 3 Critical Strikes 2 | . 1 1 Damage Taken 577 | . 464 113 Core 123 | . 108 15 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 56 . Volleys Fired 40 | . 34 6 Largest 2 | . 2 2 Hottest 100 | . 100 80 Shots Fired 57 | . 48 9 Gun 52 | . 46 6 Cannon . | . . . Launcher 5 | . 2 3 Special . | . . . Kinetic . | . . . Thermal 52 | . 46 6 Explosive 5 | . 2 3 Electromagnetic . | . . . Robot Hit Streak 5 | . 5 3 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 29 | . 24 5 Core Hits 15 | . 11 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 474 | . 366 108 Guns 374 | . 323 51 Cannons . | . . . Explosions 100 | . 43 57 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 374 | . 323 51 Explosive 100 | . 43 57 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions 10 | . . 10 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 65 | . . 65 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 328 | . 328 21 Average Temperature 113 | . 127 9 Received Heat Transfer 204 | . 168 36 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 4 | . 4 . Heat Transferred 1184 | . 1036 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 105 | . 105 75 Initial 3 | . . 3 Average 26 | . 32 10 Influence Increases 319 | . 214 105 Destroy 0b10 Robot/C 160 | . 140 20 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 42 | . 30 12 Disable Machine 30 | . . 30 Destroy Structure 57 | . 19 38 Partial Spotted 15 | . 15 . Influence Decreases 244 | . 206 38 Entered New Map 5 | . . 5 Time Decay 199 | . 176 23 Lost Part 40 | . 30 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . 11 4 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 41 | . . 41 Optics 41 | . . 41 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 806 | 73 601 132 Spaces Moved 454 | 54 317 83 Core 9 | 5 4 . Treads . | . . . Legs 407 | 49 313 45 Wheels . | . . . Hover . | . . . Flight 38 | . . 38 Fastest Speed 50 | 50 120 114 Average Speed 140 | 113 151 117 Slowest Speed 200 | 120 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 49 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . 18 37 Melee . | . . . Projectile . | . . . AOE 55 | . 18 37 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 566 | 65 391 110 Wait 22 | . 16 6 Move 452 | 53 316 83 Hop . | . . . Pick Up 25 | 6 15 4 Fast Attach . | . . . Attach 20 | 6 7 7 Detach . | . . . Swap . | . . . Drop 7 | . 3 4 Fire 40 | . 34 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 675 | -10/Materials | Entered another Materials area 675 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -9/Materials | Self-destructed Last Messages --------------- 00788_ U-05 Engineer builds a Wall. 00788_ U-05 Engineer lays Concrete. 00791_ U-05 Engineer builds a Wall. 00791_ U-05 Engineer lays Concrete. 00792_ Y-45 Defender destroyed. [Achievement: Resistances Are Futile] 00793_ U-05 Engineer builds a Wall. 00795_ Nuclear Reactor explodes. 00795_ Grenade Launcher destroyed. 00795_ Destroyed Grenade Launcher. 00795_ U-05 Engineer builds a Wall. 00797_ U-05 Engineer lays Concrete. 00799_ U-05 Engineer builds a Wall. 00799_ U-05 Engineer lays Concrete. 00800_ The unstable cave ceiling collapses. 00800_ U-05 Engineer lays Concrete. 00802_ U-05 Engineer builds a Wall. 00802_ U-05 Engineer lays Concrete. 00804_ U-05 Engineer builds a Wall. 00804_ U-05 Engineer lays Concrete. 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""???????????# """ + # #???? | | ??????????????????# # """ # #???? | | ??????????????????# # """ #[ #???? | | ??????????????????# # """ # #???? | | ??????????????????####+############## #???? | | ??????????????????# #??????????# #???? | | ??????????????????# #??????????##########???? | | ??????????????????# !!= #???????????????????????? | | ??????????????????# !== #???????????????????????? | | ??????????????????# != #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed PoweredAlphaDirector Manual? 0 Play Time 00:11:17 Cumulative 7.2 hours Start 2026.02.24 @ 15:18:33 End 2026.02.26 @ 16:53:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1560d6d-f4b1-4aee-9bd3-9536923789b1