Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 21:03:20 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3144) 3144 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3891) 3891 TOTAL SCORE: 11455 Bonus ------- High Alert Combat Kills 742 Follower Combat Kills 1754 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 93/100 System Corruption 3% Temperature Warm (169) Movement Core (1400) Ox27 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Enhanced Optical Array Improved Sensor Array Improved Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Particle Charger EM Disruption Field Shield Generator Improved System Restoration Module Improved Recalibrator Gatling Laser Zionite Laser-S KE Penetrator KE Penetrator Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Heavy DM Reactor > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Trap Scanner Improved Utility Shielding Improved Light Armor Plating Remote Force Field System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Cooling System High-capacity Matter Pod Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Particle Charger Zionite Weapon Casing EM Disruption Field Shield Generator Improved System Restoration Module Improved Recalibrator Gatling Laser Makeshift Laser Zionite Laser-S Flak Gun Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Makeshift Axe CR-A16's Pointy Stick [Rating: 65] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun KE Penetrator Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . Utility 5 | . . . 1 . . . 4 . Weapon . | . . . . . . . . . Parts Attached 95 | 3 11 3 33 . 5 10 25 5 Power 9 | . 1 . 2 . 1 1 3 1 Engine 6 | . 1 . 2 . 1 1 1 . Core 2 | . . . . . . . 1 1 Reactor 1 | . . . . . . . 1 . Propulsion 23 | 2 2 1 9 . 2 4 3 . Treads 17 | 2 . . 7 . 1 4 3 . Leg 5 | . 2 1 2 . . . . . Wheel 1 | . . . . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 3 2 9 . . 1 9 2 Device 8 | 1 . 1 2 . . . 3 1 Storage 2 | . 1 . 1 . . . . . Processor 1 | . . . . . . . 1 . Hackware 2 | . . . . . . . 2 . Protection 14 | . 2 1 6 . . 1 3 1 Artifact . | . . . . . . . . . Weapon 36 | . 5 . 13 . 2 4 10 2 Energy Gun 13 | . 4 . 7 . 1 1 . . Energy Cannon 4 | . . . 4 . . . . . Ballistic Gun 8 | . . . . . . 2 6 . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . . 2 . . 1 4 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . 2 1 Parts Lost 21 | . 3 1 3 . . . 3 11 Power 2 | . . . . . . . . 2 Propulsion 5 | . 1 . . . . . 1 3 Utility 11 | . 1 1 1 . . . 2 6 Weapon 3 | . 1 . 2 . . . . . Highest Loss Streak 11 | . 1 1 2 . . . 2 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 100 100 99 95 71 Engine 10 | . 14 14 10 11 11 11 3 4 Treads 23 | . 17 . 24 33 24 30 24 14 Leg 5 | . 10 28 8 . . . . . Wheel 1 | . . . . . 8 2 . . Device 11 | . 3 13 10 11 11 11 19 10 Storage 10 | . 14 14 11 11 11 11 6 6 Protection 10 | . 10 . 11 11 11 11 13 8 Energy Gun 13 | . 13 28 7 22 21 15 . . Energy Cannon 3 | . . . 13 . . . . . Ballistic Gun 4 | . 14 . . . . 5 12 7 Peak Build Rating 65 | 7 8 10 25 25 26 29 65 65 Average Rating 25 | 6 7 8 19 25 24 26 57 51 On Entrance 22 | 6 7 8 10 25 25 25 29 64 Naked Turns . | . . . . . . . . . Heaviest Build 134 | 12 32 32 103 101 101 104 134 128 Greatest Support 102 | 40 40 25 66 66 66 63 102 70 Greatest Overweight (x) 28 | . 3 1 2 1 10 10 1 28 Average Overweight (x) 2 | . . 1 . 1 8 2 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 Average Capacity 22 | 8 14 15 23 25 25 25 25 25 Most Carried 25 | 5 15 15 25 25 25 25 25 23 Average Carried 21 | 3 11 14 21 25 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 Final Carried 25 | 4 15 14 25 25 25 25 23 20 Class Distribution -------------------- 77% | Mutant 19% | Scavenger-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 2210 | 268 407 119 459 138 50 123 641 5 Remotely . | . . . . . . . . . Salvage Created 4183 | 128 872 119 1872 248 . 35 909 . Parts 227 | 7 40 5 114 17 . 2 42 . Haulers Intercepted 6 | . . . 5 . . . 1 . Recyclers Shooed 5 | 2 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 34 . . Prevented 16 | . . . . . . 16 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 79 | . 14 3 37 8 . . 17 . Guns 44 | . 12 3 16 8 . . 5 . Cannons 14 | . . . 14 . . . . . AOE 20 | . 2 . 6 . . . 12 . Classes Destroyed 15 | 2 3 1 5 1 . . 3 . Worker 8 | . 1 . 5 . . . 2 . Builder 5 | . . . 1 . . . 4 . Tunneler 5 | 3 . . 1 1 . . . . Hauler 6 | . . . 5 . . . 1 . Recycler 6 | 1 2 . 2 . . . 1 . Mechanic 3 | . . . 1 . . 1 1 . Watcher 7 | . 3 . 4 . . . . . Swarmer 20 | . . 1 11 4 . . 4 . Grunt 42 | . 14 2 16 2 . . 8 . Brawler 3 | . . . 1 1 . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 10 | . . . 9 . . . 1 . Specialist 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Fireman 1 | . . . . . . . 1 . Best Kill Streak 17 | 3 4 2 9 4 . 1 17 . Combat Bots Only 9 | . 4 2 7 4 . . 9 . Max Kills in Single Turn 4 | 1 1 1 4 1 . 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . 2 . . . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 508 | . 88 19 142 28 . 45 97 89 Missed 136 | . 20 6 35 8 . 10 45 12 Damage Taken 6038 | . 968 151 1279 268 . 651 682 2039 Core 1297 | . 158 . 227 19 . 32 15 846 Absorbed by Shields 189 | . . . . . . . 189 . Redirected to Shielding 224 | . . . . . . . 156 68 Regen/Repaired (Parts) 121 | . 15 . 106 . . . . . Core Remaining (%) 55 | 100 . 36 . . . 30 . . Volleys Fired 280 | 12 82 10 102 19 . 11 44 . Largest 2 | 2 2 2 2 2 . 2 2 . Hottest 136 | 40 80 80 136 112 . 112 66 . Shots Fired 536 | 24 164 20 196 38 . 20 74 . Gun 415 | 24 164 20 91 38 . 18 60 . Cannon 98 | . . . 98 . . . . . Launcher 23 | . . . 7 . . 2 14 . Special . | . . . . . . . . . Kinetic 188 | 24 104 . . . . . 60 . Thermal 275 | . 38 . 181 38 . 18 . . Explosive 21 | . . . 7 . . . 14 . Electromagnetic 52 | . 22 20 8 . . 2 . . Robot Hit Streak 14 | 7 9 6 14 10 . 12 9 . Robot Miss Streak 7 | 2 4 3 4 2 . 3 7 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 5 | . 1 1 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . Shots Hit Robots 338 | 17 103 12 123 26 . 10 42 5 Core Hits 198 | 6 36 5 63 11 . 8 68 1 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . 8 . . . 1 1 Burn 8 | . . . 8 . . . . . Destroy 1 | . . . . . . . 1 . Impale 1 | . . . . . . . . 1 Melee Attacks 8 | . . . . . 1 . . 7 Impact 1 | . . . . . 1 . . . Slashing . | . . . . . . . . . Piercing 7 | . . . . . . . . 7 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9316 | 177 1345 156 3166 455 . 479 3371 167 Guns 4490 | 177 1280 156 1123 455 . 202 1097 . Cannons 1150 | . . . 1150 . . . . . Explosions 3509 | . 65 . 893 . . 277 2274 . Melee 167 | . . . . . . . . 167 Ramming . | . . . . . . . . . Kinetic 2037 | 177 763 . . . . . 1097 . Thermal 3202 | . 342 . 2203 455 . 202 . . Explosive 3167 | . . . 893 . . . 2274 . Electromagnetic 743 | . 240 156 70 . . 277 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 167 | . . . . . . . . 167 Highest Corruption 3 | . . . . . . 1 3 3 Average Corruption 1 | . . . . . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . 4 6 4 Message Errors 3 | . . . . . . 2 1 . Matter Fused 9 | . . . . . . 2 4 3 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 156 | . . . 122 . . 2 32 . Projectiles 28 | . . . 28 . . . . . Explosions 128 | . . . 94 . . 2 32 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 86 | . 30 . 56 . . . . . Shots 3 | . 1 . 2 . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 305 | . 187 208 234 2 . 4 60 305 Average Temperature 45 | . 45 82 41 1 . 4 16 124 Received Heat Transfer 2261 | . 522 69 429 60 . 81 148 952 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 1 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 24 | . . . 19 4 . . 1 . Heat Transferred 7150 | . 675 . 5106 962 . 407 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Peak Influence 1650 | 20 246 135 745 420 . . 1650 . Initial 280 | . 13 95 11 280 . . 219 . Average 322 | 10 130 84 301 228 . . 754 . Maximum Alert Level 5 | . 1 . 3 2 . . 5 . Low Security (%) 35 | 100 63 100 22 40 . . . . Level 1 42 | . 36 . 58 53 . . 28 . Level 2 13 | . . . 17 5 . . 31 . Level 3 2 | . . . 1 . . . 7 . Level 4 5 | . . . . . . . 30 . Level 5 . | . . . . . . . 1 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . 5 . . 1 11 . Investigation 5 | . 2 . 2 . . . 1 . Extermination 3 | . . . . . . . 3 . Reinforcement 3 | . . . 2 . . . 1 . Assault 5 | . . . 1 . . 1 3 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 5 | . . . 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 23 3 54 9 . 14 44 1 Peak Tracking Total 10 | . 5 2 6 4 . 10 9 1 Tactical Retreats 17 | . 4 . 5 . . 1 7 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 17 | . 17 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 10 | . . . 4 1 . 1 4 . Max in Single Turn 1 | . . . 1 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 27 | . 10 . 13 . . . 4 . Terminals 15 | . 7 . 8 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 75 | . 32 . 34 . . . 9 . Successful 50 | . 23 . 19 . . . 8 . Failed 24 | . 8 . 15 . . . 1 . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 40 | . 18 . 18 . . . 4 . Terminals 46 | . 26 . 20 . . . . . Fabricators 3 | . . . . . . . 3 . Repair Stations 8 | . 2 . 6 . . . . . Recycling Units 14 | . 4 . 6 . . . 4 . Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 8 . 4 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 6 | . 2 . 4 . . . . . Scan Component 3 | . 1 . 2 . . . . . Repair 3 | . 1 . 2 . . . . . Recycling Unit Hacks 7 | . 2 . 1 . . . 4 . Report Inventory 5 | . 2 . 1 . . . 2 . Retrieve Components 2 | . . . . . . . 2 . Scanalyzer 3 | . . . 2 . . . 1 . Insert Component 2 | . . . 1 . . . 1 . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 11 . 8 . . . . . Terminals 14 | . 9 . 5 . . . . . Botnet 3 | . 2 . 1 . . . . . Disrupt 2 | . 1 . 1 . . . . . Skim 9 | . 6 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . Mask 1 | . . . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 7 . 12 . . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 204 | . . . . . . . 204 . Total Robot Build Rating 16 | . . . . . . . 16 . Part Schematics Acquired 16 | . . . 1 . 15 . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . 12 . Parts Repaired 3 | . 1 . 2 . . . . . Time 109 | . 26 . 83 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 21 | . . . . 3 9 2 7 . Largest Group 11 | . . . . 3 11 11 10 . Highest-Rated Group 471 | . . . . 40 316 313 471 . Highest-Rated Ally 85 | . . . . 16 41 41 85 . Zionite Dispatches 2 | . . . . . . . 2 . Heavy 1 | . . . . . . . 1 . Fire 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 219 | . . . . 27 . 80 112 . Total Damage 6844 | . . . . 247 . 2784 3813 . Kills 69 | . . . . 6 . 22 41 . Allies Corrupted 3 | . . . . . . 1 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 8 | . . 2 . 2 1 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 12258 | 119 1584 693 3240 1742 1898 964 1710 308 Spaces Moved 4883 | 50 748 308 1187 703 811 357 629 90 Core 6 | . . . . . . . . 6 Treads 3281 | 50 489 . 859 703 160 307 629 84 Legs 895 | . 259 308 328 . . . . . Wheels 701 | . . . . . 651 50 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 160 160 190 120 240 230 230 240 240 Average Speed 222 | 160 170 190 225 240 231 248 240 318 Slowest Speed 1450 | 160 330 190 260 240 240 560 240 1450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 93 70 83 99 87 56 18 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 10 | . 2 . 2 2 1 3 . . Known Exits Taken 2 | . . 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . Scrap Searched 5 | . . . . 1 2 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 69 | . 10 . 38 . . . 21 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 67 | . 10 . 38 . . . 19 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 5770 | 69 899 396 1571 721 828 418 759 109 Wait 293 | . 15 74 172 . . . 28 4 Move 4875 | 49 747 307 1186 702 810 356 628 90 Hop . | . . . . . . . . . Pick Up 95 | 2 20 1 44 . 6 4 18 . Fast Attach 9 | . 2 . 3 . . 2 2 . Attach 39 | 3 3 1 13 . 1 3 11 4 Detach 3 | . . . 1 . . . . 2 Swap 47 | . 6 2 17 . 4 5 12 1 Drop 75 | 3 7 1 33 . 6 8 16 1 Fire 280 | 12 82 10 102 19 . 11 44 . Melee 8 | . . . . . 1 . . 7 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 29 | . . . . . . 29 . . Trap 17 | . 17 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 405 | -10/Materials | Central database locked down 563 | -10/Materials | Discovered new exit (range 11) 1006 | -10/Materials | Core integrity fell below 50% 1077 | -10/Materials | Discovered new exit (range 8) 1183 | -10/Materials | Repaired Seismic Detector 1388 | -10/Materials | Identified exit to Materials 1388 | -10/Materials | Identified exit to Subcaves 1473 | -10/Materials | Learned 2 Storage zone layouts 1479 | -10/Materials | Discovered exit to Materials (range 4) 1523 | -10/Materials | Learned Storage terminal intel 1535 | -10/Materials | Learned Materials emergency access door positions 1538 | -10/Materials | Loaded intel: 10 trap records 1575 | -10/Materials | Learned location of 2 exits from Subcaves 1608 | -10/Materials | Learned 4 Recycling zone layouts 1704 | -10/Materials | Entered Mines 1705 | -10/Mines | Assembled infested the area 1707 | -10/Mines | Met a Derelict bent on vengeance 2045 | -10/Mines | Build established: Scavenger-Mutant 2122 | -10/Mines | Learned Materials trap positions 2222 | -10/Mines | Learned 4 Materials zone layouts 2367 | -10/Mines | Discovered exit to Materials (range 16) 2397 | -10/Mines | Entered Materials 2397 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -9/Materials | Identified exit to Materials 2399 | -9/Materials | Loaded intel: 17 trap records 3546 | -9/Materials | Build established: Mutant 4392 | -9/Materials | Repaired Cooling System 4580 | -9/Materials | Repaired Cld. Ion Engine 4619 | -9/Materials | Discovered new exit (range 14) 4728 | -9/Materials | Discovered exit to Materials (range 4) 5205 | -9/Materials | Core integrity fell below 50% 5208 | -9/Materials | Discovered new exit (range 14) 5243 | -9/Materials | Destroyed 7 combat bots 5597 | -9/Materials | First assault squad dispatched 5637 | -9/Materials | Entered Mines 5699 | -9/Mines | Learned location of Zion (-7) 6116 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6119 | -9/Mines | Discovered new exit (range 5) 6241 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6551 | -9/Mines | Discovered exit to Materials (range 15) 6828 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6837 | -9/Mines | Discovered exit to Materials (range 7) 6918 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7379 | -9/Mines | Entered Zion 7379 | -7/Zion | Accompanied by 2 allies 7399 | -7/Zion | Given A8's code to call for help 7587 | -7/Zion | Discovered new exit (range 15) 7931 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8133 | -7/Zion | Learned location of Quarantine (-3) 8289 | -7/Zion | Met Imprinter 8335 | -7/Zion | Imprinted 8337 | -7/Zion | Declared Zion's savior 8512 | -7/Zion | Gained Derelict followers 8630 | -7/Zion | Found CR-A16's Pointy Stick 9277 | -7/Zion | Entered Proximity Caves 9277 | -6/Proximity Caves | Accompanied by 11 allies 9382 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9445 | -6/Proximity Caves | Lost 3 allies 10207 | -6/Proximity Caves | Discovered new exit (range 8) 10241 | -6/Proximity Caves | Entered Factory 10241 | -6/Factory | Accompanied by 6 allies 10241 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 10297 | -6/Factory | Zion Heavy squad teleported in 10459 | -6/Factory | Fabricated KE Penetrator (x2) 10686 | -6/Factory | Fabricated Y-72 Warden? 10941 | -6/Factory | First assault squad dispatched 11100 | -6/Factory | Build established: Scavenger-Mutant 11183 | -6/Factory | Found Prototype Protection 11267 | -6/Factory | Zion Fire squad teleported in 11313 | -6/Factory | Garrison activated, responded to threat 11349 | -6/Factory | Lost 6 allies 11494 | -6/Factory | Found Prototype Protection 11566 | -6/Factory | Terminal network hard line cut 11742 | -6/Factory | Lost 3 allies 11767 | -6/Factory | Destroyed 9 combat bots 11791 | -6/Factory | Identified Zio. Weapon Casing 11935 | -6/Factory | Discovered new exit (range 6) 11949 | -6/Factory | Identified exit to Lower Caves 11951 | -6/Factory | Entered Lower Caves 12102 | -6/Lower Caves | Build established: Messiah-Mutant 12129 | -6/Lower Caves | Spotted B-75 Beast 12134 | -6/Lower Caves | Identified Zio. Heavy Carapace 12176 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 12216 | -6/Lower Caves | Core integrity fell below 50% 12244 | -6/Lower Caves | Core integrity fell below 20% 12246 | -6/Lower Caves | Lost 11 parts (2p3n6u) 12259 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- life. 12182_ Critical hit (Meltdown: +310). 12182_ Mic. Nuclear Core destroyed. 12183_ Overheating: System interference. 12183_ CR-A16's Behemoth Slayer temporarily disabled. 12186_ Imp. Medium Treads destroyed. 12186_ Knocked back. 12186_ Cooling System destroyed. 12189_ Knocked back. 12193_ Acquired 3 matter. 12198_ Imp. Trap Scanner destroyed. 12203_ Knocked back. 12215_ Cooling System destroyed. 12215_ Critical hit (Blast). 12230_ System corrupted: Matter fused (-6). 12233_ Knocked back. 12254_ Critical hit (Meltdown: +330). 12254_ Knocked back. 12256_ Overheating: Energy bleed (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###?#######??????? | | ?????????????????????????????#### ### # ##?????? | | ????????????????????????????## # # ####### | | ???????????????????????????## # | | ??????????????????????????## # # # ####### | | ??????????????????????????# # #?????# | | ??????????????????????????## ## ##?????# | | ???????????????????????????### ## # ##??????# | | ?????????????????????????????# ##### ##???????# | | ????????????????????????????## #???# ###????????? | | ??????????????????????????##;# #???# #??????????? | | ??????????????????????????# #???# #??????????? | | ??????????????????????????# ;##???# ??????????? | | ??????????????????????????# #?????# ??????????? | | ?????????????????????????## #?????####??????????? | | ?????????????????????????#; #??#????????????????? | | ????????????????????????## #? #????????????????? | | ???????????????????????## %% # #?????????????????? | | ???????????????????????#; ;#??????????????????? | | ???????????????????????#; % ###?????????????????? | | ???????????????????????#;% %% ;#?????????????????? | | ?????????????????????###;@ % #?????????????????? | | ?????????????????????#;;* #?????????????????? | | ?????????????????????# BB ## #????????????????? | | ????????????????????# BB%#?# #???????????????? | | ??????????????????? #??# #??????????????? | | ????????????????? ##???# ##??????????????? | | ???????????????? ###????? #???????????????? | | ?????????????? ##???????? #???????????????? | | ?????????????# ??????????? ???????????????? | | ???????????? ????????????? ??????????????? | | ???????????? ????????????? # ?????????????? | | ?????????????# ??????????????? ?????????????? | | ?????????????# ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 48 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1350 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Recalibrator | -9/Materials | Scanalyzed Shock Absorption System | -7/Zion | Archive Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Point Defense System | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Power Sword | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ KE Penetrator | x2 | -6/Factory | Preloaded Y-72 Warden | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightFortressStatue Manual? 0 Play Time 01:19:24 Cumulative 341.6 hours Start 2025.02.28 @ 19:42:44 End 2025.02.28 @ 21:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 233 Adventurer 0 Explorer 10 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 168bcd84-3c0f-4389-9fad-6443983c928e