Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.25 @ 11:28:47 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (321) 321 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 2923 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Cogmind --------- Core Integrity 138/400 Matter 4/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Light Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Improved Heat Sink Cloak of Protection Improved Utility Shielding Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Heat Sink Improved Heat Sink Cloak of Protection Improved Utility Shielding Plasma Cutter [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 36 | 6 10 . 17 1 . 2 Power 3 | . 1 . 2 . . . Engine 3 | . 1 . 2 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 4 . 6 1 . . Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight 11 | . 4 . 6 1 . . Utility 7 | 2 2 . 3 . . . Device 4 | 1 2 . 1 . . . Storage 3 | 1 . . 2 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 6 . . 2 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 2 . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 6 | . 1 . 3 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . 2 . 10 . . 2 Power 2 | . 1 . 1 . . . Propulsion 9 | . 1 . 6 . . 2 Utility . | . . . . . . . Weapon 3 | . . . 3 . . . Highest Loss Streak 10 | . 1 . 10 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 87 85 76 66 66 47 Engine 5 | . 4 . 4 11 11 3 Flight 28 | . 27 28 30 33 33 18 Device 20 | . 25 28 11 11 11 11 Storage 4 | . . . 10 11 11 11 Ballistic Gun 21 | . 27 28 18 . . . Peak Build Rating 12 | 7 7 6 10 10 10 12 Average Rating 6 | 4 6 6 8 8 9 7 On Entrance 6 | . 7 6 6 9 8 10 Naked Turns . | . . . . . . . Heaviest Build 16 | 9 9 5 16 13 13 14 Greatest Support 18 | 10 10 8 18 18 18 18 Greatest Overweight (x) 1 | . . . 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 10 Average Capacity 6 | 7 5 5 9 10 10 10 Most Carried 10 | 8 8 5 10 9 10 10 Average Carried 5 | 4 4 5 6 8 9 9 Final Capacity 10 | 8 5 5 10 10 10 10 Final Carried 10 | 8 5 5 9 9 10 9 Class Distribution -------------------- 79% | Mutant 12% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 461 | 193 80 . 188 . . . Remotely . | . . . . . . . Salvage Created 502 | 43 112 . 347 . . . Parts 54 | 7 11 . 36 . . . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 17 | . 5 . 12 . . . Guns 12 | . 3 . 9 . . . AOE 5 | . 2 . 3 . . . Classes Destroyed 9 | 1 3 . 5 . . . Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Swarmer 13 | . 3 . 10 . . . Grunt 3 | . 2 . 1 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 10 | 1 3 . 10 . . . Combat Bots Only 8 | . 3 . 8 . . . Max Kills in Single Turn 3 | 1 2 . 3 . . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 186 | . 44 1 118 . . 23 Missed 83 | . 26 1 48 . . 8 Damage Taken 940 | . 207 . 620 . . 113 Core 274 | . 12 . 196 . . 66 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 95 . . . . Volleys Fired 57 | 6 12 . 39 . . . Largest 2 | 2 2 . 2 . . . Hottest 43 | 40 40 . 43 . . . Shots Fired 106 | 12 21 . 73 . . . Gun 99 | 12 18 . 69 . . . Cannon . | . . . . . . . Launcher 7 | . 3 . 4 . . . Special . | . . . . . . . Kinetic 99 | 12 18 . 69 . . . Thermal . | . . . . . . . Explosive 7 | . 3 . 4 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | 4 8 . 6 . . . Robot Miss Streak 4 | 2 2 . 4 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 52 | 7 14 . 31 . . . Core Hits 33 | 3 8 . 22 . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1075 | 78 223 . 774 . . . Guns 649 | 78 136 . 435 . . . Cannons . | . . . . . . . Explosions 426 | . 87 . 339 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 649 | 78 136 . 435 . . . Thermal . | . . . . . . . Explosive 426 | . 87 . 339 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . 24 . . . Projectiles . | . . . . . . . Explosions 24 | . . . 24 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 15 | . 15 . 10 . . . Average Temperature 4 | . 6 . 2 . . . Received Heat Transfer 168 | . 90 . 78 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 638 | 10 449 137 638 244 . 90 Initial 244 | . 6 96 59 244 . . Average 218 | 3 220 102 288 244 . 30 Maximum Alert Level 2 | . 2 . 2 1 . . Low Security (%) 39 | 100 32 100 30 . . 100 Level 1 47 | . 54 . 46 100 . . Level 2 13 | . 12 . 22 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 3 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 27 3 32 . . 9 Peak Tracking Total 14 | . 9 3 14 . . 7 Tactical Retreats 9 | . 4 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 11 | . 7 1 2 . 1 . Terminals 9 | . 6 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 28 4 6 . 1 . Successful 22 | . 16 2 3 . 1 . Failed 16 | . 12 1 3 . . . Catastrophic 4 | . 2 . 2 . . . Database Lockouts 1 | . . 1 . . . . Manual 30 | . 20 3 6 . 1 . Terminals 33 | . 23 4 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 5 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 2 1 . 1 . Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 10 . 2 . . . Terminals 11 | . 9 . 2 . . . Botnet 3 | . 2 . 1 . . . Operators 1 | . 1 . . . . . Skim 7 | . 6 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 7 1 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1297 | 71 705 42 336 32 82 29 Spaces Moved 1565 | 46 595 106 443 88 224 63 Core 8 | 5 . . 3 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 65 | 41 24 . . . . . Hover . | . . . . . . . Flight 1492 | . 571 106 440 88 224 63 Fastest Speed 31 | 50 37 37 31 34 34 34 Average Speed 37 | 76 38 37 34 34 34 39 Slowest Speed 100 | 80 80 37 100 34 34 40 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . 3 . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 91 34 50 30 42 25 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 48 | . 20 . 28 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 48 | . 20 . 28 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2167 | 69 1049 108 554 89 230 68 Wait 462 | . 415 3 44 . . . Move 1546 | 45 588 105 435 87 223 63 Hop 6 | . 3 . 3 . . . Pick Up 36 | 11 10 . 11 . 4 . Fast Attach 12 | 4 2 . 6 . . . Attach 17 | 2 4 . 8 1 . 2 Detach 5 | . . . 2 1 . 2 Swap 7 | . 4 . 3 . . . Drop 19 | 1 11 . 3 . 3 1 Fire 57 | 6 12 . 39 . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / *Min / *Sto) -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Discovered new exit (range 15) 248 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Materials 476 | -10/Materials | Identified exit to Subcaves 524 | -10/Materials | Learned 4 Recycling zone layouts 563 | -10/Materials | Learned 4 Subcaves zone layouts 590 | -10/Materials | Learned location of 2 exits from Subcaves 607 | -10/Materials | Learned 2 Storage zone layouts 660 | -10/Materials | Learned location of Mines (-10) 701 | -10/Materials | Learned 2 Storage zone layouts 777 | -10/Materials | Entered Mines 800 | -10/Mines | Central database locked down 819 | -10/Mines | Entered Materials 819 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Identified exit to Materials 846 | -9/Materials | Discovered new exit (range 11) 1078 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Identified exit to Storage 1138 | -9/Materials | Destroyed 8 combat bots 1155 | -9/Materials | Entered Mines 1156 | -9/Mines | Assembled infested the area 1159 | -9/Mines | Learned Materials terminal intel 1183 | -9/Mines | Lost 10 parts (1p6n3w) 1185 | -9/Mines | Discovered new exit (range 5) 1187 | -9/Mines | Entered Exiles 1196 | -9/Exiles | Met 8R-AWN 1208 | -9/Exiles | Met EX-HEX 1218 | -9/Exiles | Met EX-BIN 1222 | -9/Exiles | Aligned with FarCom system 1223 | -9/Exiles | Given EX-Vault access code 1231 | -9/Exiles | Opened EX-Vault 1233 | -9/Exiles | Found Cloak of Protection 1241 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1265 | -9/Exiles | Discovered new exit (range 14) 1269 | -9/Exiles | Left Exiles lab with Cloak of Protection 1269 | -9/Exiles | Entered Mines 1271 | -8/Mines | Core integrity fell below 50% 1298 | -8/Mines | Self-destructed Last Messages --------------- AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry 01232_ Dropped Grenade Launcher. 01233_ Acquired Cloak of Protection. EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. 01265_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01269_ Receiving FarCom transmissions... 01271_ Flight Unit destroyed. 01272_ Dropped Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????# ##?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????????????## #??????????????????????????? | | ????????????????## #??????????????????????????? | | ????????????????# #######????????????????????? | | ???????????????## ##@ ##???????????????????? | | ??????????????## """ #???????????????????? | | ??????????????# """ #???????????????????? | | ??????????????# """ ##???????????????????? | | ??????????????# #####????????????????????? | | ?????????????## s ##????????????#???????????? | | ?????????????# ##??????????? ????????????? | | ?????????????# ##??????????? #?????????????? | | ?????????????## ##s##??????????? #?????????????? | | ??????????????###?#s#????#####?? ##????????????? | | ?????????????######s#???## ## #????????????? | | ?????????????# ##### ##???????????? | | ?????????????# #### ????????????? | | ??????????????????# #??????h????????????? | | ??????????????????####### #???????????????????? | | ????????????????????????### #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????????????## ##??????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# ##???????????????? | | ?????????????????????????## ##??????????????? | | ?????????????????????????## ##?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 234 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoBiomechanicalFlakker Manual? 0 Play Time 00:32:58 Cumulative 30.0 hours Start 2025.01.25 @ 10:13:15 End 2025.01.25 @ 11:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ae3d6667-359a-4fb8-86c5-fcea750bb3e3