Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 14:58:46 Player: potator Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (110) 550 Value Destroyed (3673) 3673 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6583 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Target Analyzer Advanced ECM Suite Improved Medium Armor Plating Shield Generator Hacking Suite System Shield Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Weapon Cycler > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon > --- INVENTORY -------- Target Analyzer Improved Medium Armor Plating Shield Generator System Shield Heavy Ion Cannon Shock Bomb Launcher Remote Datajack [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Ion Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 95 | 6 11 35 26 17 Power 17 | 1 2 5 8 1 Engine 11 | 1 1 4 4 1 Core 6 | . 1 1 4 . Reactor . | . . . . . Propulsion 22 | 2 3 9 3 5 Treads 13 | . . 7 3 3 Leg . | . . . . . Wheel 9 | 2 3 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 7 5 6 Device 13 | . . 4 4 5 Storage 3 | 1 . 2 . . Processor 3 | . . 1 1 1 Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 36 | 2 5 14 10 5 Energy Gun 12 | . . 7 3 2 Energy Cannon 6 | . . . 4 2 Ballistic Gun 7 | 2 1 3 . 1 Ballistic Cannon 6 | . 2 4 . . Launcher 1 | . . . 1 . Special Weapon 1 | . 1 . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 42 | . 2 13 9 18 Power 9 | . 1 3 2 3 Propulsion 11 | . 1 4 1 5 Utility 11 | . . 2 4 5 Weapon 11 | . . 4 2 5 Highest Loss Streak 14 | . 1 5 4 14 To Critical Strikes 1 | . . . 1 . Average Backups 6 | 3 5 7 5 8 Power . | . . . 1 . Propulsion . | 1 . . . . Utility 2 | . 3 3 . 3 Weapon 2 | . . 3 2 3 Tool/Special . | . . . . . Unused Backups 16 | . . 1 8 7 Power 2 | . . . 1 1 Propulsion . | . . . . . Utility 8 | . . 1 3 4 Weapon 4 | . . . 3 1 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 95 | . 98 93 97 89 Engine 12 | . 11 7 15 12 Core 2 | . 2 2 1 1 Treads 12 | . . 16 17 11 Wheel 6 | . 27 2 . 3 Device 15 | . . 18 17 22 Storage 9 | . 14 11 9 7 Processor 11 | . . 10 17 13 Hackware 3 | . 13 1 . . Energy Gun 5 | . . 4 9 5 Energy Cannon 4 | . . . 7 8 Ballistic Gun 5 | . 18 7 . . Ballistic Cannon 3 | . 9 9 . . Peak Build Rating 43 | 6 11 19 31 43 Average Rating 22 | 1 9 13 27 36 On Entrance 13 | . 6 11 19 31 Naked Turns . | . . . . . Heaviest Build 48 | 10 15 22 43 48 Greatest Support 68 | 32 32 40 42 68 Greatest Overweight (x) 5 | . . 4 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 5 8 8 10 10 Most Carried 10 | 5 8 8 9 10 Average Carried 6 | 3 5 7 5 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | . 8 7 9 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2262 | 245 308 871 587 251 Remotely . | . . . . . Salvage Created 3495 | . 353 686 1521 935 Parts 221 | . 31 47 91 52 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 93 | . 12 22 36 23 Guns 46 | . 4 7 26 9 Cannons 44 | . 8 14 10 12 Classes Destroyed 11 | . 4 2 2 3 Builder 3 | . . 1 . 2 Hauler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 12 | . 3 3 4 2 Swarmer 33 | . 6 7 10 10 Grunt 33 | . 6 8 17 2 Sentry 14 | . . 7 7 . Specialist 5 | . . . 1 4 Hunter 1 | . . . 1 . Programmer 5 | . . . . 5 Heavy 2 | . . . . 2 Best Kill Streak 8 | . 3 4 4 8 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 756 | . 62 221 190 283 Missed 237 | . 13 69 45 110 Hits 519 | . 49 152 145 173 Projectile 519 | . 49 152 145 173 AOE 2 | . . 2 . . Critical Strikes 17 | . 1 5 8 3 Damage Taken 7167 | . 498 2026 2039 2604 Core 1524 | . 124 287 404 709 Absorbed by Shields 335 | . . . 299 36 Regen/Repaired (Parts) 49 | . . . 49 . Core Remaining (%) 51 | 100 50 28 26 . Volleys Fired 339 | . 47 82 133 77 Largest 2 | . 2 2 2 2 Hottest 145 | . 120 100 130 145 Shots Fired 611 | . 95 153 220 143 Gun 334 | . 52 62 149 71 Cannon 275 | . 41 91 71 72 Launcher . | . . . . . Special 2 | . 2 . . . Kinetic 244 | . 93 141 . 10 Thermal 355 | . 2 . 220 133 Explosive . | . . . . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 35 | . 11 14 35 13 Robot Miss Streak 6 | . 5 5 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 433 | . 56 91 174 112 Core Hits 180 | . 23 32 65 60 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 13 | . 3 2 6 2 Burn 6 | . . . 6 . Meltdown 2 | . . . . 2 Destroy 1 | . 1 . . . Blast 4 | . 2 2 . . Melee Attacks 5 | . 1 . 4 . Impact 4 | . . . 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8935 | . 759 1794 3549 2833 Guns 4419 | . 286 642 2070 1421 Cannons 4516 | . 473 1152 1479 1412 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2611 | . 759 1649 . 203 Thermal 6179 | . . . 3549 2630 Explosive . | . . . . . Electromagnetic 145 | . . 145 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 3 3 3 Average Corruption 2 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 101 | . 12 22 38 29 Message Errors 16 | . 2 6 6 2 Matter Fused 29 | . 5 5 12 7 Heat Flow Errors 15 | . 1 3 5 6 Energy Discharges 10 | . 1 2 5 2 Parts Fused 2 | . . 1 1 . Data Loss (minor) 11 | . 1 3 3 4 Data Loss (major) 4 | . 1 . 2 1 Misfires 5 | . 1 . 1 3 Alerts 4 | . . 1 1 2 Weapon Failures 5 | . . 1 2 2 Overload Shots . | . . . . . Overflow Damage 185 | . 4 4 30 147 Projectiles 185 | . 4 4 30 147 Explosions . | . . . . . Melee . | . . . . . Knockbacks 17 | . 7 10 . . Impact . | . . . . . Kinetic 17 | . 7 10 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 226 183 326 333 Average Temperature 54 | . 27 24 79 46 Received Heat Transfer 2208 | . 183 765 918 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Melted 38 | . . . 16 22 Heat Transferred 11392 | . . . 6919 4473 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 52 93 Level 1 18 | . . . 47 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 322 | . 131 116 322 284 Initial 133 | . . 37 27 133 Average 107 | . 44 61 176 94 Influence Increases 2904 | . 405 681 1081 737 Destroy 0b10 Robot/C 1860 | . 240 440 720 460 Destroy 0b10 Robot/NC 85 | . 20 20 20 25 Destroy Leader 516 | . 56 146 178 136 Successful Hack 48 | . 11 22 8 7 Disable Machine 90 | . 15 15 30 30 Destroy Structure 35 | . 3 8 20 4 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 255 | . 60 30 105 60 Influence Decreases 2662 | . 317 704 851 790 Entered New Map 251 | . . 51 38 162 Time Decay 1891 | . 297 543 593 458 Lost Part 370 | . 20 110 70 170 Purge Threat 150 | . . . 150 . Squads Dispatched 19 | . 2 2 5 10 Investigation 4 | . 1 1 2 . Extermination 4 | . . . . 4 Reinforcement 11 | . 1 1 3 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 143 | . 21 30 59 33 Peak Tracking Total 6 | . 3 4 6 4 Tactical Retreats 16 | . 4 2 7 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . . 4 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 1 2 2 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 26 | . 7 4 11 4 Terminals 23 | . 7 4 8 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 68 | . 20 13 28 7 Successful 40 | . 11 8 17 4 Failed 28 | . 9 5 11 3 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 7 | . 2 3 2 . Terminals 57 | . 20 13 17 7 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 33 | . 11 8 10 4 Record 3 | . . . 2 1 Part Schematic 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 3 | . 2 1 . . Repair Station Index 1 | . 1 . . . Alert Level 4 | . . . 3 1 Unreport Threat 1 | . . . 1 . Locate Traps 3 | . 2 . 1 . Security Status 1 | . . 1 . . Patrol Status 2 | . 1 1 . . Investigation Status 1 | . 1 . . . Hauler Manifests 6 | . 3 1 1 1 Registered Components 1 | . 1 . . . Zone Layout 4 | . . 2 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 22 | . 6 4 10 2 Full Trace Events 3 | . 1 1 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 1 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 93 | . . . 93 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 6691 | . . 1741 2861 2089 Sensors 5007 | . . 195 2723 2089 Structural 1394 | . . 1286 108 . Seismic 1232 | . . 1155 77 . ECM 32 | . . . . 32 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9522 | 38 1925 1935 3476 2148 Spaces Moved 4278 | 51 1148 960 1340 779 Core 71 | 48 . 10 2 11 Treads 2712 | . . 742 1338 632 Legs . | . . . . . Wheels 1495 | 3 1148 208 . 136 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 80 152 105 Average Speed 152 | 52 100 150 195 165 Slowest Speed 330 | 100 100 250 330 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 99 72 89 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 7 | . 2 . 5 . Terrain Destroyed 22 | . 2 2 14 4 Melee 3 | . . . 3 . Projectile 19 | . 2 2 11 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 6673 | 61 1833 1295 1968 1516 Wait 1770 | . 602 168 390 610 Move 4274 | 50 1147 959 1339 779 Hop . | . . . . . Pick Up 102 | 5 15 27 37 18 Fast Attach 8 | 1 . 7 . . Attach 47 | 5 3 15 12 12 Detach 1 | . . . . 1 Swap 68 | . 11 17 31 9 Drop 59 | . 7 20 22 10 Fire 339 | . 47 82 133 77 Melee 5 | . 1 . 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 723 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Discovered new exit (range 15) 983 | -10/Materials | Discovered new exit (range 4) 1061 | -10/Materials | Discovered new exit (range 6) 1271 | -10/Materials | Discovered new exit (range 7) 1686 | -10/Materials | Discovered new exit (range 16) 1964 | -10/Materials | Entered another Materials area 1964 | -9/Materials | Evolved 2 slots: Utility x2 2206 | -9/Materials | Discovered new exit (range 9) 2304 | -9/Materials | Lost 5 parts (1p1n1u2w) 2320 | -9/Materials | Identified exit to Materials 2977 | -9/Materials | Discovered new exit (range 11) 2977 | -9/Materials | Identified exit to Mines 3489 | -9/Materials | Core integrity fell below 50% 3684 | -9/Materials | Discovered exit to Materials (range 8) 3899 | -9/Materials | Entered another Materials area 3899 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4085 | -8/Materials | Lost 4 parts (1p2u1w) 4593 | -8/Materials | Repaired Cooling System 5003 | -8/Materials | Discovered new exit (range 12) 5428 | -8/Materials | Discovered new exit (range 11) 5967 | -8/Materials | Core integrity fell below 50% 6553 | -8/Materials | Repaired Broken Imp. Cooling System 7372 | -8/Materials | Identified exit to Factory 7375 | -8/Materials | Entered Factory 7375 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8665 | -7/Factory | Cargo convoy interrupted 8976 | -7/Factory | Discovered new exit (range 4) 9431 | -7/Factory | Discovered new exit (range 12) 9473 | -7/Factory | Core integrity fell below 50% 9497 | -7/Factory | Core integrity fell below 20% 9523 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Energy Filter destroyed. Hvy. Ion Cannon destroyed. Imp. Sensor Array destroyed. X-57 Shotgunner destroyed. Weapon Cycler destroyed. Acquired Flak Gun. System corrupted: Cld. Pulse Rifle failed to cycle. M-13 Machinist repairs X-57 Shotgunner. Cld. Pulse Rifle destroyed. System corrupted: Flak Gun jammed. Imp. Cooling System destroyed. G-47 Trooper destroyed. System corrupted: Matter fused (-5). X-57 Shotgunner destroyed. Flak Gun destroyed. Acquired 15 matter. System corrupted: Matter fused (-6). Critical hit (Burn: +37). Acquired 41 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????? ????????????? | | ??????????????????? ????????????? | | ??????????????????? ????????????? | | ??????????????????? ????????????? | | ??????????????????" ""??????????? | | ??????????????????" """?????????? | | ??????????????????" ""??????????? | | ?????????????????? ??????????? | | ?????????????????? ??????????? | | ?????????????????? ???????????? | | ?????????????????? ???????????? | | ##########????????# #???????????? | | # #######??# #????######## | | #!== # #?## ##???# // | | #!= =# ###%=!#####[ // | | #== !%+% " %/= / | | # =;s! ### ! ##### | | # ! """ ; %= ####+####?# ! | | # """ g;#* ### #?# | | # """=%### #?#[[! ! #?# | | # @/ #?#[[! #?# | | ############ #?#[!! #?##+##### | | ???????????# #?# #??# #???# | | ???????????# #?#########??# #???# | | ??????????? ??# ####### ##### | | ??????????? < ? [%! | | ???????????* ????????##= | | ???????????###?????????# | | ???????????????????????# | | ???????????????????????########## | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 32% | -8/Materials Imp. Cooling System | 78% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionCannonMount Manual? 0 Play Time 01:16:24 Cumulative 23.8 hours Start 2025.09.09 @ 20:25:46 End 2025.09.10 @ 14:58:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 9a29f435-3156-4a94-b2b1-4a836199e868