Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 17:42:15 Player: EX-OCT Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (74) 370 Value Destroyed (3137) 3137 Prototype IDs (367) 7340 Alien Tech Used (15) 3000 Bonus (50056) 50056 TOTAL SCORE: 74803 Bonus ------- Triggered High Security 500 High Alert Combat Kills 178 Follower Combat Kills 678 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met Warlord at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 444/1850 Matter 295/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location 0b11 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer Graphene Brace Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Improved Thunder Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Advanced Phase Shifter Experimental Powered Armor Experimental Powered Armor Graphene Brace Advanced Remote Shield Improved Corruption Screen > --- WEAPON ----------- L-Cannon > --- INVENTORY -------- L-Cannon Sigix Broadsword [Rating: 224] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Thunder Leg Treads Light Treads Leg Improved Thunder Leg Hover Unit Cooled Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Powered Armor Artifact LC Capacitor Weapon Chainsword Energy Gun Medium Laser Energy Cannon L-Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Guided Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Utility 9 | . . . 2 1 . . . . . . 2 . . . . . . . . . . . 2 . . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 180 | 6 14 10 13 15 2 3 . . 1 . 7 2 . 1 . 6 1 . . . 7 1 1 3 6 5 1 5 24 . 31 15 Power 25 | 1 4 1 3 1 1 . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 6 . 2 1 Engine 8 | 1 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Reactor 12 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . 1 4 . 2 1 Propulsion 63 | 2 5 3 4 4 . 3 . . . . 2 1 . 1 . 3 . . . . 2 1 . . . . . 1 10 . 12 9 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight 42 | . 5 3 4 4 . 3 . . . . 2 1 . 1 . 3 . . . . 2 1 . . . . . 1 10 . 2 . Utility 61 | 1 2 1 4 5 1 . . . 1 . 5 1 . . . 3 . . . . 2 . . 3 2 3 . 3 7 . 14 3 Device 17 | 1 . . 1 1 . . . . . . 1 1 . . . . . . . . 2 . . 1 . 1 . . 4 . 4 . Storage 5 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Processor 14 | . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 1 . 6 . Hackware 18 | . 1 . 1 3 1 . . . 1 . 2 . . . . 3 . . . . . . . 1 . 2 . . 1 . . 2 Protection 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Weapon 31 | 2 3 5 2 5 . . . . . . . . . . . . . . . . 2 . . . 4 1 1 . 1 . 3 2 Energy Gun 6 | 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Energy Cannon 6 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . Ballistic Gun 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Weapon 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 1 4 . . . . 1 . 2 . . . . . . . . . 2 . . . 6 . 1 7 . . . 2 Parts Lost 55 | . 1 . 5 2 . 1 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . 4 2 . 4 31 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Propulsion 30 | . 1 . 5 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 1 . 3 14 Utility 17 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . 1 11 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Highest Loss Streak 13 | . 1 . 2 1 . 1 1 1 . . 1 . . . . . . . . . . . 1 . . 1 . 3 1 . 3 13 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 2 4 6 8 8 9 9 10 10 10 7 9 10 10 10 8 9 9 10 10 10 10 10 9 9 7 8 7 6 7 5 1 Power 1 | . . 1 2 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 2 2 2 2 1 1 1 1 . 1 . . Propulsion . | . . . . . 1 . . . . . . 2 3 3 3 2 2 2 2 2 2 2 2 1 . . . . . 1 . . Utility 1 | . . . . 2 2 2 3 4 4 4 . 1 1 1 1 . . 1 1 1 1 2 2 1 3 2 1 . . 1 . . Weapon 2 | . . 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 3 3 3 3 2 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 4 . 4 . . . . 2 . . . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . Power 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Propulsion 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 5 | . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Weapon 5 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tool/Special 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 88 | . 96 89 93 95 100 100 100 90 84 84 88 90 93 93 93 87 94 95 94 94 94 94 87 90 82 81 81 78 83 92 84 52 Engine 1 | . 13 11 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 7 7 7 7 7 7 6 6 6 6 6 5 1 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 4 4 4 5 7 7 3 Treads 1 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7 Flight 26 | . 10 43 34 37 38 38 38 33 30 30 31 33 33 33 33 37 41 41 41 41 41 41 36 36 36 32 31 30 28 30 9 . Device 10 | . 5 . 4 6 7 7 7 7 7 7 12 17 20 20 20 13 11 11 11 11 11 11 13 13 5 7 9 8 14 19 17 6 Storage 4 | . . 2 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 3 2 Processor 7 | . 11 . 2 . . . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 8 5 4 4 5 9 7 16 13 Hackware 13 | . 8 11 15 22 23 23 23 23 23 23 18 13 13 13 13 12 17 17 17 17 17 17 15 15 14 17 18 17 13 15 3 1 Energy Gun 1 | . 19 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 4 11 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 5 15 15 15 10 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . 2 3 7 1 . Peak Build Rating 224 | 6 9 16 24 39 43 46 47 47 48 48 66 64 64 65 65 74 77 81 77 77 100 92 98 110 132 147 173 180 189 189 221 224 Average Rating 100 | 4 7 13 19 33 42 44 46 42 40 48 62 62 64 64 65 69 76 77 77 77 91 90 97 104 96 143 148 149 170 189 198 136 On Entrance 79 | . 6 9 15 20 38 43 46 47 40 48 48 57 64 64 65 65 74 77 77 77 77 100 92 95 107 127 145 151 147 189 189 221 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 8 10 14 16 22 22 22 22 22 19 19 20 21 21 21 21 21 31 31 31 31 41 31 33 31 41 42 42 51 59 59 138 128 Greatest Support 242 | 40 40 16 16 22 22 25 26 26 20 20 25 24 26 24 24 32 32 32 32 32 42 42 47 47 45 45 45 57 70 65 242 242 Greatest Overweight (x) 13 | 1 . . 1 1 . . . 1 . . . . . . . . . . . . 13 . . . . . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | . 5 5 8 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 2 4 6 8 8 9 9 10 9 10 7 9 10 10 10 8 9 9 10 10 10 10 9 9 9 7 8 9 9 10 8 5 Final Capacity 10 | 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | . 5 5 6 8 9 10 10 10 10 10 8 10 10 10 10 8 10 10 10 10 10 10 10 9 10 7 10 9 10 10 8 . Class Distribution -------------------- 29% | Hacker-Sprinter 15% | Hacker-Scout 12% | Scavenger-Gunner 10% | Wizard-Scout 5% | Scavenger-Mutant 5% | Mutant 4% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Wizard-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Ninja | -2/Research Wizard-Scout | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Matter Collected 2640 | 260 314 130 408 176 123 40 10 . 10 . 1 84 . 10 . 30 60 . 10 . 80 30 . 45 . . . 69 371 . 279 100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2958 | 91 468 130 392 151 . 347 70 57 20 . . . . . . 38 . . . . . . . . . . . 68 512 . 167 447 Parts 169 | 5 34 5 24 5 . 25 4 1 4 . . . . . . 2 . . . . . . . . . . . 5 23 . 1 31 Haulers Intercepted 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 12 4 . 4 . 5 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 39 | . 14 . 8 2 . 5 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 5 Melee 9 | . . . . . . 5 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Guns 16 | . 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 6 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Builder 6 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 2 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 10 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . 5 . 1 . Swarmer 13 | . 6 . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 14 | . 8 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 1 4 1 8 2 . 2 1 1 1 . . . . . . 1 . . . . . . . . . . . 1 4 . 1 2 Combat Bots Only 6 | . 4 . 6 2 . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 1 . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Data Miner (-7/Data Miner) A5 (-4/Lab) A8 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 1012 | . 80 31 55 22 . 37 1 9 . 1 8 3 12 . 1 . . . . . . 9 4 9 7 8 6 40 102 21 41 505 Missed 438 | . 20 13 18 14 . 18 1 6 . 1 2 3 10 . . . . . . . . 6 1 5 4 6 5 22 60 17 23 183 Deflected 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Hits 574 | . 60 18 37 8 . 19 . 3 . . 6 . 2 . 1 . . . . . . 3 3 4 3 2 1 18 42 4 18 322 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Projectile 561 | . 60 18 37 8 . 19 . 3 . . 6 . 2 . 1 . . . . . . 3 3 4 3 2 1 18 42 4 18 309 AOE 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 58 | . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . 3 3 2 . 46 Actively Blocked 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 Damage Taken 14387 | . 625 206 478 100 . 333 20 36 . . 140 . 27 . 20 . . . . . . 49 75 86 72 150 18 475 933 93 575 9876 Core 1946 | . 117 78 145 15 . 45 . . . . 110 . . . 20 . . . . . . . . 22 . 20 18 25 72 . 65 1194 Absorbed by Shields 852 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 793 Regen/Repaired (Parts) 1397 | . . 9 17 24 26 43 . . . . 5 . . . . 48 . . . . . . . . . . . 296 578 22 121 208 Core Remaining (%) 80 | 100 53 80 73 . . . . . . 91 . . . . 84 . . . . . . 100 . . 98 . . 92 95 . . 24 Volleys Fired 149 | 7 49 5 34 4 . . . . . . . . . . . . . 8 . . . . . . 1 . 3 . . . 20 18 Largest 2 | 2 2 1 2 1 . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . 1 1 Hottest 900 | 100 100 68 48 30 . . . . . . . . . . . . . 90 . . . . . . 10 . 90 . . . 900 900 Shots Fired 201 | 14 76 5 52 4 . . . . . . . . . . . . . 8 . . . . . . 1 . 3 . . . 20 18 Gun 129 | 14 60 3 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 69 | . 16 2 . 4 . . . . . . . . . . . . . 8 . . . . . . . . 3 . . . 20 16 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Kinetic 81 | . 16 . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Thermal 117 | 14 60 5 . 4 . . . . . . . . . . . . . 8 . . . . . . . . 3 . . . 7 16 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 2 14 2 20 2 . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . 6 4 Robot Miss Streak 3 | 3 3 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 196 | 7 48 9 42 9 . 22 2 5 1 . . . . . . 1 . 1 . . . . . . 1 . 1 14 13 . 15 5 Core Hits 83 | 3 27 2 15 3 . 9 1 1 1 . . . . . . . . . . . . . . . . . . 12 5 . 3 1 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 4 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 368 | . 8 27 18 37 . 45 2 5 1 1 18 . 2 . 1 8 . 1 2 7 . 14 4 17 6 11 17 25 50 10 26 5 Impact 62 | . 8 27 18 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 269 | . . . . 28 . 45 2 5 1 1 18 . 2 . 1 8 . 1 2 7 . 14 4 17 6 3 . 14 50 10 26 4 Piercing 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 17 11 . . . 1 Sneak Attacks 23 | . . 3 1 1 . 5 2 . 1 . . . . . . 1 . . . . . . . . . . . 3 6 . . . Combat Hostiles 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . 4 1 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Inflicted 9159 | 88 861 525 796 341 . 987 158 193 80 . . . . . . 100 . 30 . . . . . . . . 64 1934 2017 . 869 116 Guns 1198 | 88 444 . 666 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 706 | . 211 42 . 54 . . . . . . . . . . . . . 30 . . . . . . . . . . . . 369 . Explosions 176 | . 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7018 | . 30 483 130 287 . 987 158 193 80 . . . . . . 100 . . . . . . . . . . 64 1934 2017 . 500 55 Ramming 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Kinetic 1246 | . 211 . 666 . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 . Thermal 834 | 88 620 42 . 54 . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 764 | . 30 483 130 121 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5990 | . . . . 166 . 987 158 193 80 . . . . . . 100 . . . . . . . . . . . 1734 2017 . 500 55 Piercing 264 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 200 . . . . Highest Corruption 10 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Average Corruption 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 12 Effects 13 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Message Errors 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . Overflow Damage 1827 | . 123 118 70 44 . 62 . . . . . . . . . 50 . . . . . . . . . . 9 259 929 . 129 34 Projectiles 47 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Explosions 93 | . 93 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1687 | . 30 118 70 42 . 62 . . . . . . . . . 50 . . . . . . . . . . 9 259 929 . 84 34 Knockbacks 4 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | 178 187 36 46 125 9 8 11 29 . . 74 3 50 . 8 56 225 301 255 179 300 222 49 114 122 204 37 37 86 . 264 64 Average Temperature 61 | 88 55 14 14 74 5 2 4 9 . . 43 3 28 . 6 22 108 121 75 71 111 54 49 49 40 79 28 16 38 . 120 64 Received Heat Transfer 924 | . 237 75 216 . . 75 9 27 . . . . 6 . 9 . . . . . . . 18 30 18 . . 27 135 . 33 9 Effects 5 | . . . . . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 45 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 10 | . 1 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2037 | 259 1593 74 . 74 . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . 1 2 2 2 . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . 2 1 5 . Low Security (%) 37 | 100 99 44 10 34 100 79 . . . . 100 . . . . . 100 100 . . . . 2 29 . 100 100 100 7 . . . Level 1 22 | . . 49 51 25 . 20 . . . . . . . . . 100 . . . . . . 97 70 . . . . 81 100 . . Level 2 7 | . . 5 37 40 . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2219 | 5 203 446 541 610 198 280 . . . . 60 . . . . 302 80 42 . . . . 210 397 . 152 116 191 509 344 2219 . Initial 302 | . . 63 187 213 198 89 . . . . 9 . . . . 302 80 42 . . . . 206 94 . . 81 58 81 297 211 . Average 213 | 2 78 224 356 336 164 119 . . . . 10 . . . . 267 71 29 . . . . 205 285 . 86 83 127 292 330 838 . Influence Increases 15476 | 10 564 523 723 851 . 584 322 134 32 66 117 165 45 . 15 349 . 6 . . . 180 158 395 . 194 114 248 697 63 3309 5612 Destroy 0b10 Robot/C 1000 | . 280 . 160 40 . 220 160 40 20 20 . . . . . . . . . . . . . 20 . . . 20 20 . . . Destroy 0b10 Robot/NC 170 | 10 25 20 15 15 . 15 . . . . . . . . . 5 . . . . . . . . . . . 10 50 . 5 . Destroy Leader 200 | . 64 4 12 4 . 62 . 20 . . . . . . . 2 . . . . . . . 10 . . . . 20 . 2 . Allied During Kill 476 | . . . . . . 260 132 59 12 1 . . . . . . . . . . . . . 12 . . . . . . . . Successful Hack 338 | . 19 32 54 52 . 10 . . . . 41 . . . . . . . . . . . . 12 . 39 . . 40 39 . . Select Force Hacks 90 | . 30 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . 45 15 . 30 . . . . . . . . . . . 15 . . . . . . . 45 . 15 45 105 15 . 195 150 Anti-Garrison Action 450 | . . . . 400 . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 8702 | . 26 17 17 25 . 17 . . . . 16 . . . . 12 . 6 . . . . 8 26 . 20 24 8 102 24 2937 5417 Advance Influence 450 | . . . . . . . . . . . . . . . . 300 . . . . . . 150 . . . . . . . . . Partial Spotted 540 | . . 45 30 45 . . . . . . 30 . . . . 15 . . . . . . . 60 . . . 30 180 . 60 45 Lose Combat Pursuer 2385 | . 75 360 405 240 . . 30 15 . 45 30 165 45 . 15 . . . . . . 180 . 210 . 120 45 75 270 . 60 . Influence Decreases 10174 | 10 414 227 699 755 438 459 274 284 183 50 73 53 74 143 10 123 171 48 18 . . 90 54 270 319 50 153 207 347 229 209 3740 Entered New Map 6076 | . . 87 259 257 368 39 94 58 151 . 7 23 34 143 . 3 151 18 8 . . . 34 100 319 . 63 47 65 199 119 3430 Time Decay 2787 | 10 273 140 230 310 70 270 150 206 . 30 66 30 40 . 10 120 20 30 10 . . 90 10 110 . 40 80 110 262 30 40 . Search Patrol Dispatched 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lost Part 537 | . 9 . 50 18 . 10 10 10 . . . . . . . . . . . . . . 10 . . 10 . 40 20 . 40 310 Lost Ally 342 | . . . 10 20 . 140 20 10 32 20 . . . . . . . . . . . . . 60 . . 10 10 . . 10 . Purge Threat 282 | . 132 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 3 7 12 . 1 . . . . 6 . . . . 1 . . . . . . 1 2 . 1 . 2 9 1 . . Investigation 21 | . 1 2 1 7 . . . . . . 3 . . . . 1 . . . . . . 1 1 . . . . 4 . . . Extermination 5 | . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . . Reinforcement 15 | . 2 1 3 3 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . 2 . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Distress Signals 51 | . 3 3 5 1 . 2 . . . . 2 . . . . . . 1 . . . 1 . 1 . 1 . 2 6 2 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 30 41 42 24 . 12 4 7 3 4 8 7 3 . 4 3 . 2 . . 19 7 3 18 4 9 8 20 84 10 13 39 Peak Tracking Total 23 | . 7 14 10 7 . 4 7 5 3 4 3 11 3 . 4 2 . 2 . . 10 5 6 14 3 7 5 14 23 12 4 13 Tactical Retreats 69 | . 2 8 7 8 . . 1 1 . 1 1 3 2 . 1 . . . . . . 3 . 4 . 3 1 3 13 . 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Traps Triggered 11 | . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Disabled 51 | . 3 1 . 2 . . . . . . . . . . . 1 . . . . . . . 3 3 1 3 7 1 . 16 10 Max in Single Turn 5 | . 3 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 1 1 . 5 2 Garrison Access 8 | . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Machines Accessed 117 | . 7 9 8 18 . 5 1 1 4 . 10 1 . . . 5 . 2 . 1 4 . 2 6 2 4 5 8 6 7 1 . Terminals 71 | . 6 6 6 10 . 3 . . . . 6 1 . . . 1 . 2 . . . . 1 5 . 2 5 8 2 6 1 . Fabricators 11 | . . . . 3 . . . . . . 2 . . . . 2 . . . . . . 1 1 . . . . 2 . . . Repair Stations 8 | . . 1 1 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 9 | . . . . 2 . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 1 . . Total Hacks 479 | . 33 23 30 63 . 19 1 1 33 . 57 1 . . . 16 . 13 . 1 13 . 6 40 5 18 36 25 21 21 3 . Successful 267 | . 22 13 22 25 . 12 1 1 33 . 20 1 . . . 10 . 3 . 1 13 . 3 21 5 7 21 10 8 14 1 . Failed 211 | . 10 10 8 38 . 7 . . . . 37 . . . . 6 . 10 . . . . 3 19 . 11 15 15 13 7 2 . Catastrophic 29 | . . . . 4 . . . . . . 5 . . . . 2 . 2 . . . . . 5 . 2 2 2 3 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 272 | . 31 14 23 39 . 15 . . . . 28 . . . . 3 . 10 . . 1 . 2 33 . 9 27 14 10 10 3 . Terminals 332 | . 30 18 26 39 . 15 . . . . 42 1 . . . 2 . 13 . . . . 4 38 . 10 36 25 10 20 3 . Fabricators 41 | . . . . 11 . . . . . . 10 . . . . 8 . . . . . . 2 2 . . . . 8 . . . Repair Stations 18 | . . 1 3 7 . . . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . . Recycling Units 5 | . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 20 | . . . . 6 . 4 . . . . 4 . . . . 2 . . . . . . . . . 2 . . 1 1 . . Terminal Hacks 124 | . 6 6 6 4 . 3 1 1 33 . 12 1 . . . . . 3 . 1 13 . 1 6 5 1 6 6 1 8 . . Record 22 | . . . . . . . . . 11 . . 1 . . . . . . . . 6 . . . 4 . . . . . . . Part Schematic 19 | . . . 2 . . . . . 13 . 3 . . . . . . . . . . . . 1 . . . . . . . . Robot Schematic 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . 1 1 . . . . . 3 . 1 . . . . . . . . . 6 . . 1 . . 1 . . 1 . . Open Door 12 | . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . 5 . 3 . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Branch Access Points 6 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . 1 . . Terminal Index 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 14 | . 1 1 . 1 . 2 . . . . 2 . . . . . . 1 . . . . . 2 . . 2 . 1 1 . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 20 | . . . . 4 . . . . . . 4 . . . . 5 . . . . . . 1 2 . . . . 4 . . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . 2 . . . . . . 2 . . . . 3 . . . . . . 1 1 . . . . 2 . . . Build 7 | . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . 2 . . . Repair Station Hacks 8 | . . . 2 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair 4 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Seal Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Unauthorized Hacks 106 | . 16 5 14 15 . 7 . . . . 4 . . . . 1 . . . . . . 1 13 . 3 15 4 2 5 1 . Terminals 92 | . 15 3 13 11 . 6 . . . . 2 . . . . . . . . . . . . 13 . 3 15 4 1 5 1 . Track 20 | . 4 1 2 1 . . . . . . 2 . . . . . . . . . . . . 4 . 1 2 1 . 2 . . Assimilate 9 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . Botnet 26 | . 5 . 3 3 . 3 . . . . . . . . . . . . . . . . . 2 . 1 4 1 1 3 . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Skim 31 | . 5 2 5 5 . 2 . . . . . . . . . . . . . . . . . 5 . 1 5 1 . . . . Fabricators 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Recompile 4 | . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . Repair Stations 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Patch 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 7 5 16 . 4 . . . . 7 . . . . 2 . 2 . . . . 2 3 . 3 2 3 3 3 1 . Full Trace Events 6 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Feedback Events 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . 1 2 . . . . . 13 . 3 . . . . . . . . . . . . 1 . . . 3 . . . . Parts Built 12 | . . . . 2 . . . . . . 2 . . . . 3 . . . . . . . 1 . . . . 4 . . . Authchips 4 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . Time 253 | . . . . 24 . . . . . . 36 . . . . 62 . . . . . . . 53 . . . . 78 . . . Total Part Build Rating 53 | . . . . 6 . . . . . . 6 . . . . 15 . . . . . . . 6 . . . . 20 . . . Parts Repaired 4 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 103 | . . . 13 26 . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total Allies 32 | . . . 1 2 20 . 2 . . . . . . . . . . . . . . . . 4 . . 1 1 . . 1 . Largest Group 20 | . . . 1 1 20 20 12 12 11 1 . . . . . . . . . . . . . 4 . . 1 1 . . 1 . Highest-Rated Group 473 | . . . 10 26 473 473 347 347 320 20 . . . . . . . . . . . . . 120 . . 45 26 . . 45 . Highest-Rated Ally 45 | . . . 10 26 35 35 35 32 32 20 . . . . . . . . . . . . . 30 . . 45 26 . . 45 . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 214 | . . . . . 5 92 22 35 42 2 . . . . . . . . . . . . . 16 . . . . . . . . Total Damage 3242 | . . . . . 85 1044 630 522 581 58 . . . . . . . . . . . . . 322 . . . . . . . . Kills 20 | . . . . . . 6 7 3 2 1 . . . . . . . . . . . . . 1 . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 7335 | 42 289 . 256 600 150 583 304 437 83 72 253 68 98 172 53 240 52 65 209 119 290 208 34 234 197 90 168 220 560 64 1125 . Optics 155 | . . . . . . . . . . . . . . . . . . . . . . . . 154 1 . . . . . . . Sensors 4050 | . . . . . . . . . . . 247 68 98 172 53 240 52 65 209 119 290 206 33 . . 66 168 215 560 64 1125 . Structural 6325 | . . . 256 600 150 583 304 437 83 72 253 68 98 172 53 214 52 62 209 119 224 208 34 234 197 88 168 72 372 64 879 . Seismic 331 | 42 289 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 324 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324 . . . Robot Analysis Total 158 | . 2 4 1 . . . . . 151 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 . . . . 1 . 1 1 . . . 1 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Turns Passed 10502 | 66 697 299 494 689 150 583 304 437 83 72 253 68 98 172 53 240 52 73 209 119 672 208 34 234 197 90 168 220 560 64 2403 441 Spaces Moved 16697 | 33 647 626 759 1414 244 686 268 530 118 240 426 239 204 641 190 174 155 175 373 308 742 549 110 420 286 249 355 556 1497 240 2654 589 Core 90 | 15 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 71 Treads 217 | 18 199 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1338 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1303 35 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 483 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 483 Flight 14569 | . 448 626 759 1414 244 686 268 530 118 240 426 239 204 641 190 174 155 175 373 308 738 549 110 420 286 249 355 556 1497 240 1351 . Fastest Speed 8 | 50 37 29 29 26 26 25 25 26 28 28 18 25 19 26 26 17 17 17 17 17 17 17 11 11 12 12 12 12 8 15 15 14 Average Speed 32 | 113 74 29 30 26 26 25 25 27 28 28 24 25 25 26 26 18 17 17 17 17 20 22 17 17 20 18 18 18 15 15 69 33 Slowest Speed 700 | 160 160 31 117 88 26 26 26 98 28 28 28 26 26 26 26 26 17 17 17 17 700 24 24 19 22 19 19 88 73 15 170 260 Overloaded Moves 215 | . . . . . . . . . . . 17 . 10 . . . . . . . . . 8 31 12 14 20 42 30 . . 31 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . 1 12 13 5 . 12 . . . 1 1 1 . . . 1 . 2 . . 3 . . 3 3 2 1 5 3 4 1 . Potential Cave-ins 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 50 | 5 80 64 59 49 89 20 47 56 78 42 20 44 50 81 43 6 82 7 64 57 88 76 6 46 99 14 55 52 55 11 78 50 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 37 | . 1 1 3 . . . . . 29 . . . . . . . . . . . . 1 . 2 . . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . . . 2 1 . 2 . 3 . 3 1 . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 843 | . 4 17 17 25 . 17 . . . 1 16 . 2 . 1 6 . 4 2 6 . 14 4 13 . 10 12 4 34 8 14 612 Terrain Destroyed 7584 | . 25 17 17 25 . 17 . . . 1 16 . 2 . 1 6 . 4 2 6 . 14 4 13 . 10 12 4 34 8 3106 4240 Melee 227 | . 4 17 17 25 . 17 . . . 1 16 . 2 . 1 6 . 1 2 6 . 14 4 13 . 10 11 4 34 8 14 . Projectile 7265 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . 3021 4240 AOE 92 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Ac0 Total 20628 | 45 773 677 932 1657 328 1020 501 819 166 241 544 242 245 646 191 366 180 206 516 363 1258 611 116 549 394 268 420 613 1722 249 3096 674 Wait 2943 | . 33 2 104 163 82 303 221 284 42 2 91 2 40 2 1 174 22 21 140 49 504 45 . 64 74 . 35 5 132 5 285 16 Move 16522 | 32 644 601 733 1404 243 662 267 529 117 237 423 236 203 640 189 172 154 170 372 307 736 548 109 414 279 244 352 546 1490 231 2651 587 Hop 69 | . 1 12 12 5 . 11 . . . 1 1 1 . . . 1 . 2 . . 2 . . 2 3 2 1 4 3 4 1 . Pick Up 64 | . 8 6 1 7 1 1 1 1 2 . 1 1 . 1 . 1 2 1 1 . 1 . 1 1 3 1 3 2 3 . 10 3 Fast Attach 128 | 6 5 3 10 11 . . . . 1 . 2 1 . . . 3 . . . . 3 . . 2 6 1 2 18 13 . 23 18 Attach 59 | . 1 2 3 4 . 1 1 . . . 4 . . . . 2 . 1 . . . . 1 1 1 5 1 1 3 . 14 13 Detach 29 | . 1 . 2 2 . . . . . . . . . . . . . 1 . . 1 . . . 2 1 3 . 3 . 6 7 Swap 82 | . 9 9 9 10 2 3 . . . . 1 1 . 1 . 3 1 . . . 5 3 1 2 . 2 . 1 10 . 9 . Drop 146 | . 13 10 6 11 . 2 . 2 3 . 3 . . 2 . 2 1 1 1 . 6 1 . 1 10 1 3 11 15 . 36 5 Fire 149 | 7 49 5 34 4 . . . . . . . . . . . . . 8 . . . . . . 1 . 3 . . . 20 18 Melee 353 | . 8 27 18 36 . 37 1 3 1 1 18 . 2 . 1 8 . 1 2 7 . 14 4 17 6 11 17 25 50 9 24 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 16 1 Rewire 51 | . . . . . . . 10 . . . . . . . . . . . . . . . . 40 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: Res / *Sec / *Frg) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 5) 578 | -10/Materials | Discovered new exit (range 3) 658 | -10/Materials | Central database locked down 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x2 890 | -9/Materials | Discovered new exit (range 9) 968 | -9/Materials | Discovered new exit (range 7) 1052 | -9/Materials | Build established: Sprinter 1063 | -9/Materials | Entered another Materials area 1063 | -8/Materials | Evolved 2 slots: Utility x2 1065 | -8/Materials | Garrison activated, responded to threat 1317 | -8/Materials | Discovered new exit (range 12) 1318 | -8/Materials | Met 7R-MNS 1391 | -8/Materials | Learned location of 2 exits from Lower Caves 1433 | -8/Materials | Learned Storage trap positions 1436 | -8/Materials | Repaired Flight Unit 1463 | -8/Materials | Search patrols dispatched 1465 | -8/Materials | Learned location of 1 exit from Lower Caves 1502 | -8/Materials | Learned location of Extension (-4) 1504 | -8/Materials | Learned Storage machine intel 1505 | -8/Materials | Learned 2 Storage zone layouts 1511 | -8/Materials | Identified exit to Factory 1526 | -8/Materials | Learned Storage trap positions 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1558 | -7/Factory | Caught up to 7R-MNS 1558 | -7/Factory | Identified exit to Storage 1600 | -7/Factory | Repaired Flight Unit 1663 | -7/Factory | Fabricated Surge Thruster (x2) 1680 | -7/Factory | Found Prototype Launcher 1680 | -7/Factory | Identified Rocket Array 1683 | -7/Factory | Found Rocket Array 1896 | -7/Factory | Build established: Hacker-Sprinter 2043 | -7/Factory | Learned Hub_04(d) terminal intel 2179 | -7/Factory | Learned 4 Hub_04(d) zone layouts 2189 | -7/Factory | System Shield fried by hacking feedback 2232 | -7/Factory | Learned location of 1 exit from Extension 2246 | -7/Factory | Manually triggered Chute Trap 2246 | -7/Factory | Sucked down chute 2246 | -7/Factory | Entered Waste 2247 | -7/Waste | Joined by Warlord forces that had cleared the area 2326 | -7/Waste | Discovered new exit (range 12) 2396 | -7/Waste | A Compactor rumbled back to life 2396 | -7/Waste | Spotted C-40 Crusher 2396 | -7/Waste | Entered Factory 2396 | -7/Factory | Accompanied by 20 allies 2397 | -7/Factory | Identified exit to Lower Caves 2974 | -7/Factory | Lost 5 allies 2979 | -7/Factory | Entered Lower Caves 2979 | -7/Lower Caves | Accompanied by 11 allies 2980 | -7/Lower Caves | Identified exit to Lower Caves 3016 | -7/Lower Caves | Learned Factory stockpile data 3163 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3283 | -7/Lower Caves | Entered another Lower Caves area 3283 | -7/Lower Caves | Accompanied by 12 allies 3284 | -7/Lower Caves | Identified exit to Data Miner 3284 | -7/Lower Caves | Identified exit to Factory 3414 | -7/Lower Caves | Spotted B-75 Beast 3449 | -7/Lower Caves | Ambushed by wild Derelicts 3530 | -7/Lower Caves | Lost 3 allies 3720 | -7/Lower Caves | Entered Data Miner 3720 | -7/Data Miner | Accompanied by 11 allies 3720 | -7/Data Miner | Discovered new exit (range 6) 3774 | -7/Data Miner | Met Data Miner 3781 | -7/Data Miner | Learned location of Section 7 (-3) 3781 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3784 | -7/Data Miner | Received God Mode back door access code from Data Miner 3786 | -7/Data Miner | Destroyed Data Miner 3789 | -7/Data Miner | Interfaced with the Data Conduit 3790 | -7/Data Miner | Found Prototype Hackware 3791 | -7/Data Miner | Found Prototype Hackware 3793 | -7/Data Miner | Found Prototype Hackware 3793 | -7/Data Miner | Identified Quantum Router 3803 | -7/Data Miner | Entered Proximity Caves 3803 | -6/Proximity Caves | Accompanied by 1 ally 3840 | -6/Proximity Caves | Lost 8 allies 3869 | -6/Proximity Caves | Discovered exit to Factory (range 6) 3875 | -6/Proximity Caves | Entered Factory 3875 | -6/Factory | Evolved 2 slots: Utility x2 3877 | -6/Factory | Loaded intel: 312 machine locations 3877 | -6/Factory | Identified Ghost Barrier 3878 | -6/Factory | Identified System Mapper 3930 | -6/Factory | Fabricated Surge Thruster (x2) 4021 | -6/Factory | Identified exit to Lower Caves 4021 | -6/Factory | Identified exit to Factory 4128 | -6/Factory | Entered Lower Caves 4130 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4136 | -6/Lower Caves | Found DCF Scrap (13 items) 4193 | -6/Lower Caves | Discovered new exit (range 11) 4196 | -6/Lower Caves | Identified exit to Lower Caves 4196 | -6/Lower Caves | Entered another Lower Caves area 4276 | -6/Lower Caves | Encountered a Warlord checkpoint 4291 | -6/Lower Caves | Discovered new exit (range 11) 4293 | -6/Lower Caves | Identified exit to Zion 4294 | -6/Lower Caves | Entered Zion 4310 | -6/Zion | Discovered new exit (range 14) 4331 | -6/Zion | Learned Factory garrison access intel 4351 | -6/Zion | Build established: Hacker-Scout 4357 | -6/Zion | Found CR-A16's Pointy Stick 4409 | -6/Zion | Learned Factory emergency access door positions 4440 | -6/Zion | Received a visual enhancement algorithm 4466 | -6/Zion | Identified exit to Proximity Caves 4466 | -6/Zion | Entered Proximity Caves 4469 | -5/Proximity Caves | Spotter reported a threat 4469 | -5/Proximity Caves | Spotter reported a threat 4474 | -5/Proximity Caves | Learned Factory security intel 4486 | -5/Proximity Caves | Spotted B-75 Beast 4517 | -5/Proximity Caves | Discovered exit to Factory (range 11) 4519 | -5/Proximity Caves | Entered Factory 4519 | -5/Factory | Evolved 2 slots: Propulsion x2 4520 | -5/Factory | Identified exit to Upper Caves 4523 | -5/Factory | Loaded intel: 279 machine locations 4524 | -5/Factory | Loaded intel: 4 garrison access locations 4553 | -5/Factory | Repaired Structural Scanner 4592 | -5/Factory | Repaired Surge Thruster 4660 | -5/Factory | Fabricated Imp. Surge Thruster (x2) 4694 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 4759 | -5/Factory | Manually triggered Chute Trap 4759 | -5/Factory | Sucked down chute 4759 | -5/Factory | Entered Waste 4759 | -5/Waste | The area was eerily silent 4796 | -5/Waste | Discovered new exit (range 15) 4803 | -5/Waste | Identified exit to Factory 4811 | -5/Waste | Entered Factory 4812 | -5/Factory | Loaded intel: 291 machine locations 4830 | -5/Factory | Identified exit to Factory 4884 | -5/Factory | Entered Upper Caves 4900 | -5/Upper Caves | Encountered a Warlord checkpoint 5035 | -5/Upper Caves | Learned Factory terminal intel 5091 | -5/Upper Caves | Discovered new exit (range 14) 5093 | -5/Upper Caves | Identified exit to Upper Caves 5093 | -5/Upper Caves | Entered another Upper Caves area 5113 | -5/Upper Caves | Discovered exit to Factory (range 10) 5122 | -5/Upper Caves | Learned Factory emergency access door positions 5183 | -5/Upper Caves | Identified exit to Warlord 5212 | -5/Upper Caves | Entered Warlord 5386 | -5/Warlord | Met Warlord 5411 | -5/Warlord | Warlord's base attacked by MAIN.C 5413 | -5/Warlord | Found Prototype Energy Gun 5413 | -5/Warlord | Identified Vortex Rifle 5415 | -5/Warlord | Found Prototype Energy Gun 5415 | -5/Warlord | Identified Vortex Shotgun 5441 | -5/Warlord | Opened Warlord's prototype stash 5707 | -5/Warlord | Lost 8 allies 5761 | -5/Warlord | Warlord forces counterattacked 5787 | -5/Warlord | Spotted B-86 Titan 5787 | -5/Warlord | Spotted B-75 Beast 5815 | -5/Warlord | Build established: Hacker-Mutant 5821 | -5/Warlord | Lost 6 allies 5882 | -5/Warlord | Discovered new exit (range 13) 5884 | -5/Warlord | Identified exit to Proximity Caves 5884 | -5/Warlord | Entered Proximity Caves 5906 | -4/Proximity Caves | Lost 10 allies 5993 | -4/Proximity Caves | Spotted B-86 Titan 5995 | -4/Proximity Caves | Spotter reported a threat 6089 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6092 | -4/Proximity Caves | Entered Factory 6092 | -4/Factory | Evolved 2 slots: Utility x2 6094 | -4/Factory | Loaded intel: 269 machine locations 6095 | -4/Factory | Loaded intel: 27 terminal locations 6096 | -4/Factory | Identified exit to Upper Caves 6096 | -4/Factory | Identified exit to Extension 6096 | -4/Factory | Identified exit to Armory 6126 | -4/Factory | Entered Armory 6127 | -4/Armory | Loaded intel: 90 machine locations 6255 | -4/Armory | Discovered new exit (range 5) 6356 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 6360 | -4/Armory | Identified exit to Lab 6360 | -4/Armory | Entered Lab 6362 | -4/Lab | Discovered new exit (range 10) 6364 | -4/Lab | Identified exit to Research 6364 | -4/Lab | Hidden lab's door opened automatically 6364 | -4/Lab | Sensor layout match revealed 6365 | -4/Lab | Gained access to the hidden lab's interior 6388 | -4/Lab | Lost 3 allies 6425 | -4/Lab | Found Prototype Special Weapon 6425 | -4/Lab | Identified Gui. Remote Datajack 6430 | -4/Lab | Decrypted terminal 6441 | -4/Lab | Found Alien Artifact 6448 | -4/Lab | Found Alien Artifact 6448 | -4/Lab | Identified Integrated Reactor 6448 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 6455 | -4/Lab | Found Alien Artifact 6466 | -4/Lab | Detected by scanners 6480 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 6481 | -4/Lab | Confronted by A5 6483 | -4/Lab | Destroyed A5 6488 | -4/Lab | Found Prototype Protection 6488 | -4/Lab | Identified Hvy. Regenerative Plating 6492 | -4/Lab | Found Prototype Energy Cannon 6492 | -4/Lab | Identified Warp Cannon 6494 | -4/Lab | Found Prototype Energy Gun 6494 | -4/Lab | Identified Hyp. EM Gauss Rifle 6499 | -4/Lab | Found Quantum Router 6534 | -4/Lab | Decrypted terminal 6534 | -4/Lab | Found Alien Artifact 6534 | -4/Lab | Identified LC Capacitor 6543 | -4/Lab | Decrypted terminal 6543 | -4/Lab | Disabled Active System Cloaker 6557 | -4/Lab | MAIN.C forces arrive to investigate 6557 | -4/Lab | Entered Research 6557 | -3/Research | Evolved 2 slots: Utility x2 6558 | -3/Research | Loaded intel: 133 machine locations 6564 | -3/Research | Identified exit to Quarantine 6610 | -3/Research | Identified Core Expander 6610 | -3/Research | Identified Transdimensional Reconstructor 6610 | -3/Research | Installed Core Expander, added new Power slot 6647 | -3/Research | Entered Quarantine 6648 | -3/Quarantine | Loaded intel: 67 machine locations 6683 | -3/Quarantine | Found Alien Artifact 6743 | -3/Quarantine | Found Alien Artifact 6766 | -3/Quarantine | Found Alien Slashing Weapon 6766 | -3/Quarantine | Identified Sigix Broadsword 6776 | -3/Quarantine | Discovered new exit (range 13) 6792 | -3/Quarantine | Found Alien Reactor 6801 | -3/Quarantine | Spotted Fortress 6813 | -3/Quarantine | Discovered new exit (range 5) 6813 | -3/Quarantine | Discovered new exit (range 6) 6814 | -3/Quarantine | Identified exit to Section 7 6815 | -3/Quarantine | Identified exit to Protoforge 6815 | -3/Quarantine | Entered Section 7 6816 | -3/Section 7 | Loaded intel: 129 machine locations 6822 | -3/Section 7 | Found Alien Artifact 6822 | -3/Section 7 | Identified Integrated Dissipator 6822 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6834 | -3/Section 7 | Found Integrated Reactor 6834 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6853 | -3/Section 7 | Found Alien Artifact 6853 | -3/Section 7 | Identified Integrity Redistributor 6853 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 6862 | -3/Section 7 | Found Alien Artifact 6862 | -3/Section 7 | Identified Integrated Mediator 6862 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 6900 | -3/Section 7 | Spotted Executioner 6915 | -3/Section 7 | Found Alien Energy Cannon 6916 | -3/Section 7 | Installed L-Cannon capacitor 6931 | -3/Section 7 | Spotted B-99 Colossus 6978 | -3/Section 7 | Found Alien Artifact 6978 | -3/Section 7 | Identified LRC Armor 6978 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 6980 | -3/Section 7 | Found Alien Artifact 6980 | -3/Section 7 | Identified LRC Inertial Stabilizer 6980 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 6994 | -3/Section 7 | Found Core Expander 6994 | -3/Section 7 | Installed Core Expander, added new Utility slot 6996 | -3/Section 7 | Found Core Expander 6996 | -3/Section 7 | Installed Core Expander, added new Weapon slot 7010 | -3/Section 7 | Spotted Alpha 7 7010 | -3/Section 7 | Spotted Alpha 7 7011 | -3/Section 7 | Identified exit to Research 7012 | -3/Section 7 | Spotted B-86 Titan 7013 | -3/Section 7 | Identified Matter Drive 7015 | -3/Section 7 | Spotted S7 Guard 7020 | -3/Section 7 | Found Alien Artifact 7020 | -3/Section 7 | Identified Core Physics Calibrator 7035 | -3/Section 7 | Entered Research 7035 | -2/Research | Warlord forces began assault on 0b10 7035 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7036 | -2/Research | Loaded intel: 109 machine locations 7065 | -2/Research | Lost 3 parts (2n1u) 7084 | -2/Research | Fabricated Imp. Surge Thruster? 7108 | -2/Research | Fabricated Imp. Surge Thruster? 7119 | -2/Research | Spotted B-90 Cyclops 7145 | -2/Research | Research machine network offline 7204 | -2/Research | Borebot progress halted 7259 | -2/Research | Lost 6 allies 7404 | -2/Research | Spotted B-90 Cyclops 7557 | -2/Research | Met up with Warlord 7562 | -2/Research | Spotted Tracker 7562 | -2/Research | Spotted Tracker 7578 | -2/Research | Spotted Tracker 7586 | -2/Research | Spotted Striker 7591 | -2/Research | Discovered new exit (range 16) 7594 | -2/Research | Identified exit to Access 7595 | -2/Research | Entered Access 7596 | -1/Access | Loaded intel: 121 machine locations 7607 | -1/Access | Identified exit to Command 7659 | -1/Access | Entered Command 7660 | -1/Command | Loaded intel: 63 machine locations 7676 | -1/Command | Fired L-Cannon 7703 | -1/Command | Fired L-Cannon 7718 | -1/Command | Fired L-Cannon 7732 | -1/Command | Fired L-Cannon 7747 | -1/Command | Fired L-Cannon 7747 | -1/Command | High security lockdown imminent 7747 | -1/Command | 0b10 Conduit disabled 7750 | -1/Command | MAIN.C activated Command garrisons 7834 | -1/Command | Fired L-Cannon 7875 | -1/Command | Lost 3 parts (3n) 7939 | -1/Command | Spotted B-99 Colossus 8034 | -1/Command | All MAIN.C guards destroyed 8111 | -1/Command | Identified Subatomic Replicator 8111 | -1/Command | Discovered new exit (range 176) 8111 | -1/Command | Discovered new exit (range 134) 8111 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 8112 | -1/Command | Found Exp. Powered Armor 8125 | -1/Command | Phase Generator disabled 8364 | -1/Command | Found Exp. Targeting Computer 8444 | -1/Command | Found Zero-point Reactor 8826 | -1/Command | Build established: Scavenger-Mutant 8919 | -1/Command | Found Exp. Powered Armor 9104 | -1/Command | Fired L-Cannon 9202 | -1/Command | Build established: Scavenger-Gunner 10035 | -1/Command | Warped through subspace to slip node 10035 | -1/Command | Discovered new exit (range 4) 10049 | -1/Command | Used Subatomic Replicator to replicate L-Cannon 10062 | -1/Command | Entered Access_0 10062 | -1/Access_0 | Fired L-Cannon 10063 | -1/Access_0 | Loaded intel: 63 machine locations 10072 | -1/Access_0 | Met Architect 10072 | -1/Access_0 | Fired L-Cannon 10072 | -1/Access_0 | Architect warped through subspace 10072 | -1/Access_0 | Singularity Gate disabled 10072 | -1/Access_0 | Singularity Gate disabled 10087 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 10090 | -1/Access_0 | Destroyed A8 10108 | -1/Access_0 | Fired L-Cannon 10108 | -1/Access_0 | Subspace Access Node disabled 10120 | -1/Access_0 | Fired L-Cannon 10120 | -1/Access_0 | Subspace Access Node disabled 10131 | -1/Access_0 | Fired L-Cannon 10146 | -1/Access_0 | Fired L-Cannon 10154 | -1/Access_0 | Spotted Enhanced Programmer 10155 | -1/Access_0 | Spotted Enhanced Programmer 10156 | -1/Access_0 | Fired L-Cannon 10156 | -1/Access_0 | Destroyed Enhanced Programmer 10175 | -1/Access_0 | Lost 6 parts (1p2n3u) 10187 | -1/Access_0 | Fired L-Cannon 10187 | -1/Access_0 | Architect warped through subspace 10208 | -1/Access_0 | Fired L-Cannon 10215 | -1/Access_0 | Spotted Enhanced Programmer 10220 | -1/Access_0 | Fired L-Cannon 10230 | -1/Access_0 | Fired L-Cannon 10230 | -1/Access_0 | Architect warped through subspace 10230 | -1/Access_0 | Destroyed Enhanced Programmer 10251 | -1/Access_0 | Lost 7 parts (4n3u) 10290 | -1/Access_0 | Found Integrated Reactor 10290 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 10301 | -1/Access_0 | A6 warped into view 10308 | -1/Access_0 | Found Core Expander 10313 | -1/Access_0 | Fired L-Cannon 10344 | -1/Access_0 | Subspace Access Node disabled 10351 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 10362 | -1/Access_0 | Spotted Enhanced Programmer 10366 | -1/Access_0 | Spotted Enhanced Programmer 10371 | -1/Access_0 | Crushed by falling debris 10377 | -1/Access_0 | Subspace Access Node disabled 10381 | -1/Access_0 | Fired L-Cannon 10382 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 10393 | -1/Access_0 | Found Prototype Hackware 10393 | -1/Access_0 | Identified Architect God Chip D 10398 | -1/Access_0 | Found Prototype Hackware 10398 | -1/Access_0 | Identified Architect God Chip A 10419 | -1/Access_0 | Core integrity fell below 50% 10447 | -1/Access_0 | A4 warped into view 10452 | -1/Access_0 | Found Sigix Broadsword 10459 | -1/Access_0 | Lost 13 parts (1p7n4u1w) 10463 | -1/Access_0 | Fired L-Cannon 10473 | -1/Access_0 | Fired L-Cannon 10483 | -1/Access_0 | Fired L-Cannon 10487 | -1/Access_0 | System corruption reached 10% 10499 | -1/Access_0 | Warped through subspace to slip node 10499 | -1/Access_0 | Discovered new exit (range 8) 10503 | *** | Establishing 0b11! Last Messages --------------- 10492_ Penetrated by HV Slug. 10492_ HV Slug penetrates Earth. 10492_ Penetrated by HV Slug. 10492_ HV Slug penetrates Wall. 10493_ Acquired Sigix Broadsword. 10494_ Penetrated by HV Slug. 10494_ HV Slug penetrates Wall. 10495_ Acquired 4 matter. 10496_ Knocked back. 10498_ HV Slug penetrates Wall. 10498_ HV Slug penetrates Earth. 10498_ Penetrated by HV Slug. 10498_ Knocked back. 10499_ Sigix Broadsword destroyed. [Achievement: Artifact Hunter] 10499_ Warped through subspace, drawn to slip node. 10499_ EXIT=FOUND [Achievement: Commander 0b11] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 87 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Corruption Containment 8 Corruption Block 14 Armor Coverage 800 Phase Shifting 15 Evasion (%) 95 Targeting Accuracy 36 Recoil Reduction 2 Offensive Hacking 100 Defensive Hacking 100 Authchip Count 1 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Surge Thruster | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Imp. Surge Thruster | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Melee Analysis Suite | -6/Factory | Hacked Adv. Hacking Suite | -4/Armory | Hacked Exp. Targeting Computer | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Adv. Energy Well | -3/Section 7 | Archive Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Surge Thruster | x2 | -7/Factory | Authchip Surge Thruster | x2 | -6/Factory Imp. Surge Thruster | x2 | -5/Factory | Authchip Imp. Hacking Suite | x1 | -5/Factory | Authchip Adv. Hacking Suite | x1 | -4/Armory | Authchip Imp. Surge Thruster | x2 | -2/Research Imp. Surge Thruster | x2 | -2/Research Repaired ---------- Flight Unit | 15% | -8/Materials Flight Unit | 15% | -7/Factory Structural Scanner | 35% | -5/Factory Surge Thruster | 50% | -5/Factory Alien Tech Used ----------------- Integrated Reactor LC Capacitor Core Expander Sigix Broadsword Integrated Dissipator Integrity Redistributor Integrated Mediator LRC Armor LRC Inertial Stabilizer Matter Drive Core Physics Calibrator L-Cannon Transdimensional Reconstructor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Artifact Hunter Commander 0b11 Corridor Of Doom Superachiever The Bigger They Are l33t h4x0r void main() Challenges ------------ None Game ------ Seed GyrokineticSurveybotScreen Manual? 0 Play Time 04:03:03 Cumulative 305.4 hours Start 2025.07.04 @ 13:33:25 End 2025.07.04 @ 17:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type 1 Total 21 Types 8/1/5/1/4/1/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d262b7a-73b6-4c51-902e-a32097172f16