Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 01:31:09 Player: UberDoot Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (343) 1715 Value Destroyed (16350) 16350 Prototype IDs (62) 1240 Alien Tech Used (5) 1000 Bonus (10310) 10310 TOTAL SCORE: 40515 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 525 Destroyed Unchained 1000 Network Hubs Disabled 200 Registered with UFD 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -231 Cogmind --------- Core Integrity 1503/1600 Matter 55/300 Energy 554/575 System Corruption 0% Temperature Hot (253) Movement Treading (170) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY (10) ----- Huge Storage Unit Deep Structural Scanner Advanced Signal Interpreter Experimental Core Analyzer Experimental Weapon Cycler Experimental Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace > --- WEAPON (6) ------- Improved Matter Neutralizer > --- INVENTORY (25) --- Particle Reactor Vortex Chain Reactor Biometal Medium Treads Armored Heavy Treads DW-4LL's Griptreads Experimental Energy Well (600) Advanced Matter Compressor (0) Advanced Sensor Array IFF Parser Centrium Medium Armor Plating AEGIS Remote Shield Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon DW-4LL's Slamshotty Enhanced Hardcell Cannon Compact Linear Accelerator Hellfire Missile Launcher Plasma Cutter CPS Tube (1) Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads DW-4LL's Griptreads > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Huge Storage Unit Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Transmission Jammer Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Coil Gun DW-4LL's Slamshotty Compact Linear Accelerator > --- INVENTORY -------- Vortex Chain Reactor Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Deep Structural Scanner IFF Parser ID Mask Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Thermal Barrier Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Hellfire Missile Launcher Plasma Cutter CPS Tube [Rating: 214] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Utility 8 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 2 . . . Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 366 | 7 10 5 8 5 16 22 17 2 6 23 33 20 13 . 29 2 19 6 12 . 8 15 24 14 33 10 7 Power 50 | 1 1 3 . 1 1 2 3 . . 3 5 4 . . 4 . 2 1 2 . 2 3 2 2 5 3 . Engine 14 | 1 1 3 . 1 1 2 2 . . . 2 1 . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 . . 3 2 . . . . . 1 1 2 . . . . . . . . Reactor 26 | . . . . . . . . . . . 1 3 . . 4 . 1 . . . 2 3 2 2 5 3 . Propulsion 91 | 2 2 . 2 1 5 3 4 1 2 14 12 5 2 . 7 2 3 1 5 . 1 2 5 2 4 1 3 Treads 51 | . 2 . 2 1 5 2 1 1 2 1 . 5 2 . . . 3 1 5 . 1 2 5 2 4 1 3 Leg 29 | 2 . . . . . . . . . 6 12 . . . 7 2 . . . . . . . . . . . Wheel 5 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . Utility 116 | 2 2 . 4 . 5 5 1 . 1 4 9 5 9 . 11 . 7 2 5 . 2 7 9 5 16 1 4 Device 54 | 1 1 . 2 . 1 2 . . . 2 5 . 6 . 4 . 5 1 3 . 1 2 2 3 10 1 2 Storage 8 | 1 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Processor 23 | . . . . . 1 1 . . . 2 2 . . . 4 . . 1 1 . . 3 3 . 3 . 2 Hackware 11 | . . . . . 1 . 1 . 1 . . . 3 . 2 . 1 . . . 1 . . 1 . . . Protection 19 | . . . . . 2 2 . . . . 2 5 . . 1 . . . 1 . . 1 2 . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 109 | 2 5 2 2 3 5 12 9 1 3 2 7 6 2 . 7 . 7 2 . . 3 3 8 5 8 5 . Energy Gun 26 | 1 . . . . 3 1 1 . . . 4 1 . . 1 . . . . . 1 2 3 3 5 . . Energy Cannon 14 | . 1 2 1 1 . . 1 . 2 . . . . . 1 . . 1 . . . . 1 1 . 2 . Ballistic Gun 47 | 1 1 . . 1 2 9 5 . 1 . 1 4 2 . 3 . 7 1 . . 2 1 3 1 1 1 . Ballistic Cannon 5 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . Launcher 8 | . 2 . 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Special Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . . . 3 4 8 . . 2 1 4 . . 2 . . . 1 . . 2 11 2 11 4 1 Corrupted Parts 17 | . . . . . . . . . 1 2 . 7 . . . . . . . . 7 . . . . . . System Corruption 59 | . . . . . . . . . 4 8 . 24 . . . . . . . . 23 . . . . . . Parts Lost 88 | . . 2 1 . . . 4 . 5 3 13 8 . 1 5 2 3 1 3 . 3 1 3 3 16 10 1 Power 19 | . . . . . . . 1 . 1 . 4 2 . . 3 . 1 1 1 . 1 . 1 . 2 . 1 Propulsion 22 | . . 1 . . . . 3 . 4 2 2 3 . . 1 2 . . . . . . 1 . 1 2 . Utility 25 | . . . . . . . . . . 1 6 1 . . 1 . 1 . 2 . . 1 . . 5 7 . Weapon 22 | . . 1 1 . . . . . . . 1 2 . 1 . . 1 . . . 2 . 1 3 8 1 . Highest Loss Streak 7 | . . 2 1 . . . 3 . 5 2 6 5 . 1 2 2 1 2 3 . 2 1 1 2 7 7 1 To Critical Strikes 7 | . . . . . . . . . 1 . 1 3 . . 1 . . . . . . . . . . 1 . Average Backups 18 | 4 13 14 13 19 19 19 19 19 19 18 19 18 19 20 18 19 17 17 19 20 19 18 18 17 22 21 21 Power . | . 1 1 1 . . . . . . . . 1 1 1 . . . . 1 2 1 . . 1 2 1 2 Propulsion 3 | 2 2 1 2 4 7 6 6 8 6 1 6 1 1 3 3 1 1 2 2 3 3 1 1 2 1 1 1 Utility 7 | . 5 5 5 7 5 6 7 5 6 7 5 8 8 9 7 8 8 9 8 8 8 10 8 7 11 13 8 Weapon 4 | . 5 5 4 5 5 4 3 5 5 6 4 5 5 5 4 6 4 3 4 5 4 4 5 3 3 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | 2 3 . 1 6 12 3 2 . 5 5 6 6 4 . 6 . 1 2 1 . . 4 6 . 3 . 6 Power 6 | . . . 1 . . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . 1 Propulsion 32 | 2 . . . 1 6 2 1 . 4 . 3 2 1 . 4 . . . . . . 1 3 . . . 2 Utility 24 | . 1 . . 2 2 1 1 . 1 3 1 4 . . 1 . . . . . . 3 1 . 1 . 2 Weapon 18 | . 2 . . 3 4 . . . . . 1 . 2 . . . 1 1 . . . . 2 . 2 . . Tool/Special 4 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 99 99 99 99 91 90 81 68 97 89 87 86 94 98 90 88 89 89 88 85 84 85 83 79 63 Engine 4 | . 14 14 11 10 9 7 5 7 6 . 7 4 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 5 2 . . . . . 3 4 9 10 6 1 . . . . . Reactor 4 | . . . . . . . . . . . . 5 11 11 9 9 6 5 . . 3 12 13 13 12 13 10 Treads 16 | . 27 23 27 33 27 29 17 15 14 4 . 13 17 17 2 . 9 15 15 15 15 15 14 12 13 12 11 Leg 3 | . . 4 5 . . . . . . 6 28 5 . . 18 25 7 . . . . . . . . . . Wheel 1 | . . . . . . . 5 7 6 7 . . . . . . . . . . . . . . . . . Device 10 | . 14 14 11 11 8 3 . 6 4 5 5 5 7 . 4 10 12 14 16 15 16 16 12 15 16 19 17 Storage 6 | . 14 14 11 11 9 7 7 7 7 5 5 5 5 5 4 5 5 5 5 5 5 4 4 4 4 4 4 Processor 8 | . . . . . 8 12 15 7 7 11 14 14 11 11 18 15 11 10 5 5 5 6 8 8 12 7 7 Hackware 5 | . . . . . . . 6 7 7 8 2 . 1 11 10 10 10 10 10 10 10 9 9 8 6 . . Protection 2 | . . . . . 8 6 . . . . 3 7 6 5 1 . . . 3 5 3 . 1 5 1 4 8 Energy Gun 3 | . 1 . . . 5 . 6 . . . 6 8 1 . . . . . . . 2 5 9 10 12 . . Energy Cannon 4 | . . 18 32 23 10 . . . . . 2 . . . 1 5 . . . . . . 1 2 2 4 3 Ballistic Gun 10 | . 17 . . 9 11 27 18 28 11 . . 13 21 17 10 . 14 15 20 21 17 11 5 3 . 7 . Peak Build Rating 214 | 8 8 11 14 16 34 50 49 48 46 80 89 137 139 136 145 120 129 127 127 119 126 146 172 184 194 214 179 Average Rating 92 | 6 7 8 12 15 24 45 44 46 41 49 82 113 134 132 131 117 122 120 116 119 119 135 153 177 182 201 167 On Entrance 88 | . 8 8 11 13 16 33 46 46 38 18 70 87 137 134 129 120 116 119 117 119 119 121 142 161 182 188 171 Avg Prop Armor Cover (%) 13 | . . 7 5 . . . 13 13 16 20 . 3 . . 11 . 1 . . 7 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 12 30 32 95 59 79 87 84 67 67 72 86 118 119 113 109 95 100 98 112 109 117 118 116 174 200 248 199 Greatest Support 225 | 20 40 40 60 60 66 88 86 40 28 85 100 180 188 188 188 95 173 178 178 173 178 225 225 190 225 220 220 Greatest Overweight (x) 3 | 3 1 1 1 . 1 1 2 2 2 2 1 1 . . 1 . 1 . 1 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 20 | 7 14 15 15 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 25 25 25 Most Carried 25 | 8 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 Average Carried 19 | 4 13 14 13 19 19 19 19 19 19 18 19 18 19 20 18 18 19 19 19 20 19 19 19 19 24 24 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 7 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 17 19 20 20 20 20 20 20 23 25 25 25 Class Distribution -------------------- 22% | Scavenger-Gunner 15% | Scavenger-Tank 12% | Gunner 8% | Mutant 7% | Hacker-Tank 6% | Scavenger-Mutant 6% | Hacker-Gunner 6% | Commander-Gunner 6% | Hacker-Assassin 3% | Commander-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Waste Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Hacker-Gunner | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -2/Section 7 Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 15733 | 309 272 397 140 112 219 1247 540 461 62 685 443 573 561 . 811 . 1672 418 849 . 522 534 1073 599 1717 1391 126 Remotely 608 | . . . . . . . . . . . . . . . . . 295 . . . . . . . . 313 . Salvage Created 17570 | 166 318 312 648 125 524 1344 559 691 392 482 728 780 738 354 1184 . 1600 526 675 . 884 43 1587 710 1357 717 126 Parts 829 | 10 31 21 47 9 38 71 24 31 9 20 37 46 51 13 47 . 71 25 24 . 31 2 66 32 49 20 4 Haulers Intercepted 13 | . 2 . 3 . 3 1 1 . . . . . . . . . 2 . . . . . 1 . . . . Recyclers Shooed 6 | . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . . . . . . . . . . 12 13 . 20 . . . . . . Prevented 23 | . . . . . . . . . . . . . . . . . . 5 5 . 13 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 258 | . 7 25 9 6 9 22 11 5 8 4 16 8 4 5 16 . 17 11 9 . 11 . 15 11 14 15 . Melee 23 | . . . . . . . 4 . . 3 8 . . . 6 . 2 . . . . . . . . . . Guns 137 | . 6 . . . 4 22 2 5 . . 4 7 4 . 7 . 14 5 6 . 9 . 15 11 10 6 . Cannons 31 | . 1 14 5 2 5 . . . . . . . . . . . . . . . . . . . 1 3 . AOE 43 | . . 9 3 4 . . . . 8 . 4 . . 4 . . . 6 1 . 2 . . . 2 . . Classes Destroyed 25 | 2 5 2 1 . 1 3 1 . 4 . . . . . 1 . . 1 1 . . . 1 1 1 . . Worker 9 | . . 1 2 . . 4 . . . 1 . . . . . . . . . . . . . . . 1 . Builder 13 | . 1 . 3 . . . . . . . . . . . . . 5 . . . . . 1 . . 3 . Tunneler 7 | 4 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 3 . 3 1 1 . . . . . . . . . 2 . . . . . 1 . . . . Recycler 14 | 1 . . 1 . . . . 4 . 1 . . . . 1 . 2 . . . . . 3 . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Operator 10 | . . . . . . . 1 . . . . . 8 . . . . . . . . . 1 . . . . Watcher 22 | . 3 . 4 . . 1 . . . . 2 2 . . 2 . 3 . . . . 1 . 1 2 1 . Swarmer 68 | . 5 16 3 4 3 . 4 . . . 7 . . . 4 . 4 11 . . 2 . . 5 . . . Grunt 60 | . 2 2 5 1 2 12 3 . . 3 7 . . 3 3 . 3 . 3 . 5 . 3 . . 3 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 9 | . . . . . . 1 1 1 . . . . . . 1 . 1 . 1 . 2 . . . . 1 . Sentry 28 | . . . 1 1 2 3 3 4 . 1 1 . 4 . 2 . 2 . . . 1 . . 2 . 1 . Specialist 6 | . . . . . 2 . . . . . . . . 2 . . . . . . . . 2 . . . . Hunter 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 2 . Programmer 46 | . . . . . . 3 . . . . . . . . 6 . 7 . 1 . . . 9 3 12 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bolteater 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scientist 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Elite 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 13 | 4 5 5 7 4 3 4 4 5 13 2 5 3 6 5 9 . 4 5 4 . 9 1 4 4 3 5 1 Combat Bots Only 9 | . 4 5 3 4 3 4 4 2 8 1 5 3 2 5 8 . 4 5 4 . 9 . 3 4 3 4 . Max Kills in Single Turn 5 | 1 1 2 4 2 1 1 1 1 5 1 4 1 1 2 2 . 2 3 1 . 2 1 2 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . Exploded 4 | . . 2 3 2 . . . . 3 . 4 . . 2 . . . 3 1 . 2 . . . 1 . . Melee 1 | . . . . . . . 1 . . 1 1 . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . DW-4LL (-2/Testing) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2490 | . 40 79 29 11 52 201 114 28 77 24 117 116 33 48 136 1 120 29 79 . 87 24 183 88 240 389 145 Missed 651 | . 20 27 7 4 10 64 44 14 26 7 38 37 8 11 31 . 28 11 19 . 28 6 43 20 40 79 29 Deflected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hits 1839 | . 20 52 22 7 42 137 70 14 51 17 79 79 25 37 105 1 92 18 60 . 59 18 140 68 200 310 116 Melee 39 | . . 4 . . . . 1 1 1 . . . . . 5 1 . . 19 . 3 . . . . 4 . Projectile 1800 | . 20 48 22 7 42 137 69 13 50 17 79 79 25 37 100 . 92 18 41 . 56 18 140 68 200 306 116 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 111 | . . . . . 2 5 1 . 4 2 5 15 . 2 10 . 8 . 8 . 2 . 9 1 12 22 3 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . 6 . . . . 1 3 4 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . Damage Taken 35218 | . 206 671 347 90 564 1372 844 119 1268 359 1597 2078 655 868 2059 47 1593 292 1400 18 1146 746 2371 2067 4669 6351 1421 Core 2940 | . 44 100 40 30 127 146 26 17 295 61 281 211 26 122 173 . 58 34 115 . 67 69 130 112 94 465 97 Absorbed by Shields 4335 | . . . . . . . . . 88 . . . . . . . 237 14 216 20 182 . . . 2102 1109 367 Reduced by Siege Mode 1240 | . . . . . . . . . . . . 62 14 . . . . . . . . . 71 79 690 324 . Ignored by Resistances 411 | . . . . . . 215 . . . . 33 . . . . . . . . . . . . . . 163 . Regen/Repaired (Parts) 3552 | . . . 209 . 58 7 . . . . . . . . 402 . 437 . . . . . 53 . 106 2280 . Core Remaining (%) 62 | 100 . 42 . 82 76 . . . 30 . . . . 29 . . . . . . 61 . 84 . . 27 93 Volleys Fired 880 | 13 34 48 33 8 25 66 14 13 5 . 18 36 30 5 7 . 51 17 23 . 21 14 94 46 156 85 18 Largest 4 | 2 2 2 3 3 3 4 4 4 1 . 4 4 4 1 4 . 4 3 4 . 4 4 4 4 4 4 1 Hottest 347 | 60 50 120 180 188 151 109 205 107 45 . 249 247 185 43 140 . 145 103 128 . 175 225 325 347 347 293 113 Shots Fired 2364 | 26 67 82 91 18 73 259 52 52 5 . 52 110 106 5 28 . 192 42 70 2 68 52 213 105 364 212 18 Gun 1792 | 26 49 . . 3 36 259 52 52 . . 33 107 106 . 28 . 192 36 65 2 64 52 161 83 254 132 . Cannon 516 | . 17 68 89 12 37 . . . . . 18 . . . . . . . . . . . 52 22 103 80 18 Launcher 55 | . 1 14 2 3 . . . . 5 . 1 3 . 5 . . . 6 5 . 4 . . . 6 . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1240 | 13 66 24 . 3 26 259 35 52 . . . 58 91 . 28 . 192 36 65 2 62 35 69 26 . 98 . Thermal 996 | 13 . 44 89 12 47 . 17 . . . 51 49 15 . . . . . . . 2 17 144 79 356 43 18 Explosive 32 | . 1 14 2 3 . . . . 5 . 1 . . . . . . . . . . . . . 6 . . Electromagnetic 23 | . . . . . . . . . . . . 3 . 5 . . . 6 5 . 4 . . . . . . Impact 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 71 . Robot Hit Streak 66 | 5 8 4 12 10 15 21 14 21 24 . 4 30 8 5 11 . 10 5 8 . 23 8 18 25 66 43 4 Robot Miss Streak 8 | 2 4 4 4 2 3 3 2 1 2 . 6 2 3 1 2 . 4 5 2 . 2 4 3 2 1 8 2 Penetration Max 2 | . . . . . . 1 . 1 . . . 1 1 . 1 . 1 1 1 . 2 . 1 . . 1 . Secondary Targets 31 | . . . . . . 2 . . . . . 1 1 . 3 . 3 2 2 . 4 . 4 4 3 2 . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . 1 1 . 1 . 1 1 1 . 1 . 1 1 1 1 . Shots Hit Robots 1545 | 16 30 33 47 8 47 167 51 35 5 13 41 79 64 3 47 . 111 21 43 . 50 36 118 63 276 137 4 Core Hits 746 | 6 18 32 24 7 18 61 13 18 56 4 26 32 29 12 22 . 47 17 24 . 34 8 64 30 99 43 2 Critical Kills 19 | . . 2 . . . . 1 . . 1 . 1 5 . 3 . 3 . 1 . 1 . . . . 1 . Critical Parts Destroyed 40 | . . . . . . 1 2 . . . . 4 4 . 7 . 10 . . . . 1 4 1 . 6 . Critical Strikes 72 | . . 2 . . . 1 3 . . 2 1 5 9 . 10 . 15 . 2 . 1 4 4 2 . 11 . Burn 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Meltdown 4 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Destroy 60 | . . . . . . 1 . . . . . 5 9 . 9 . 15 . 2 . 1 3 4 2 . 9 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 4 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 265 | . . . . . . 36 32 . . 29 27 . . 5 60 . 41 19 1 . . 3 12 . . . . Thermal 143 | . . . . . . . . . . 19 . . . 5 45 . 39 19 1 . . 3 12 . . . . Impact 74 | . . . . . . 36 32 . . . 2 . . . 4 . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . 10 25 . . . 11 . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 2 . . . . 1 . 3 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . 1 5 . . . 5 . . . . . . . . . . . . Damage Inflicted 49304 | 178 402 1246 1438 424 842 3193 1399 675 1676 872 2095 2534 1782 663 2345 . 3685 1411 1446 . 1730 637 3431 2072 6484 6493 151 Guns 31325 | 178 261 . . . 392 3193 637 675 . . 415 2164 1782 . 770 . 2810 302 1030 . 1306 637 3423 2027 4606 4717 . Cannons 5606 | . 141 605 827 153 450 . . . . . 244 . . . . . . . . . . . . 45 1214 1776 151 Explosions 6653 | . . 633 611 271 . . . . 1668 . 589 370 . 663 . . . 435 352 . 424 . . . 637 . . Melee 5669 | . . . . . . . 762 . . 872 847 . . . 1575 . 875 674 64 . . . . . . . . Ramming 51 | . . 8 . . . . . . 8 . . . . . . . . . . . . . 8 . 27 . . Kinetic 18378 | 103 402 169 . . 213 3193 370 675 . . . 1302 1535 . 770 . 2810 302 1030 . 1264 349 1357 586 . 1948 . Thermal 19153 | 75 . 436 1024 153 629 . 267 . . 451 1077 862 247 91 1366 . 875 809 64 . 42 288 2066 1486 5820 874 151 Explosive 3489 | . . 633 414 271 . . . . 1363 . 171 . . . . . . . . . . . . . 637 . . Electromagnetic 2018 | . . . . . . . . . . . . 370 . 572 . . . 300 352 . 424 . . . . . . Impact 4522 | . . . . . . . 762 . . . . . . . 89 . . . . . . . . . . 3671 . Slashing 1388 | . . . . . . . . . . 421 847 . . . 120 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 305 | . . . . . . . . . 305 . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 4 . . . 5 5 5 6 8 8 32 32 10 10 10 19 19 30 30 24 . 12 2 28 28 . Average Corruption 11 | . . 4 . . . 3 5 5 4 7 8 26 21 6 4 10 11 19 29 30 14 . 7 1 8 19 . Corruption Purged 26 | . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 607 | . . 8 . . . 22 11 31 6 13 52 36 44 1 14 5 63 52 54 4 30 . 62 2 63 34 . Message Errors 123 | . . 2 . . . 7 3 10 3 4 12 8 5 . 5 1 11 12 10 . 5 . 8 1 11 5 . Matter Fused 130 | . . 1 . . . 2 3 9 . 4 13 7 3 1 2 1 15 16 9 1 8 . 8 1 22 4 . Heat Flow Errors 68 | . . 2 . . . 3 1 2 . 1 6 5 7 . 3 1 8 2 6 . 4 . 10 . 3 4 . Energy Discharges 78 | . . . . . . 2 . 5 . 3 7 3 5 . . . 12 7 7 . 7 . 9 . 5 6 . Parts Rejected 10 | . . . . . . 1 . . . . 2 1 1 . . . . . 1 . . . 1 . 1 2 . Parts Fused 11 | . . . . . . . . . . . 2 . 2 . 2 . 1 1 1 . . . 1 . 1 . . Data Loss (minor) 66 | . . . . . . 4 1 2 2 1 2 4 5 . 1 2 7 4 3 1 3 . 11 . 6 7 . Data Loss (major) 31 | . . 3 . . . 1 1 1 1 . 2 2 3 . 1 . 3 3 1 . . . 3 . 4 2 . Misfires 30 | . . . . . . 1 . 1 . . 2 3 3 . . . 2 4 5 2 1 . 2 . 4 . . Alerts 19 | . . . . . . . 1 . . . 3 1 1 . . . 1 2 5 . 1 . 3 . 1 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . Weapon Failures 35 | . . . . . . 1 1 1 . . 1 2 9 . . . 3 1 6 . 1 . 4 . 4 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1640 | . . 80 117 1 . . 239 . 40 134 74 . . . 175 . 267 229 . . . . . 25 156 103 . Projectiles 213 | . . 29 18 . . . 38 . . . . . . . . . . . . . . . . 25 . 103 . Explosions 423 | . . 51 99 1 . . . . 40 . 74 . . . . . . 2 . . . . . . 156 . . Melee 1004 | . . . . . . . 201 . . 134 . . . . 175 . 267 227 . . . . . . . . . Knockbacks 37 | . 2 4 . . . . 5 . . . . . . . . . . . . . . . . . . 26 . Impact 24 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 20 . Kinetic 11 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 5 . Secondary 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 818 | . 32 149 88 . . . . . 423 . 49 . . . . . . 52 6 . 19 . . . . . . Shots 30 | . 1 7 3 . . . . . 12 . 2 . . . . . . 3 1 . 1 . . . . . . Rammed 8 | . . 2 . . . 2 . . 2 . . . . . . . . . . . . . 1 . 1 . . Targets Rammed 9 | . . 2 . . . 2 . . 2 . . . . . . . . . . . . . 1 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 540 | . 6 270 304 240 430 473 332 263 25 121 316 446 342 201 370 220 507 266 280 259 191 336 233 379 433 540 305 Average Temperature 113 | . 6 118 111 95 109 117 99 48 13 38 99 172 95 71 117 179 79 60 102 131 76 95 31 85 131 204 99 Received Heat Transfer 4971 | . 36 . 105 12 198 375 165 18 37 147 754 18 99 45 308 . 210 . 141 . 155 126 291 315 758 658 . Effects 69 | . . . 1 . 4 3 1 . . . 1 4 . . 6 1 1 . . . . 1 . 5 7 32 2 Shutdowns 20 | . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . 1 3 12 . Energy Bleed 12 | . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . 2 1 4 1 Interference 26 | . . . 1 . 3 . . . . . . . . . 6 1 1 . . . . . . 2 3 8 1 Matter Decay 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . . . . . . . 1 3 . . . . . . . . 1 2 3 5 1 . Total Turns 453 | . . . . . . . . . . . . 25 32 . . . . . . . . 3 23 31 286 53 . Longest Duration 227 | . . . . . . . . . . . . 25 18 . . . . . . . . 3 15 22 227 53 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Turns 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Longest Duration 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . 5 . . . . 1 . 1 . . . . 2 . . . . . . 9 . Combat Hostiles 14 | . . . . . . . 5 . . . . 1 . 1 . . . . 2 . . . . . . 5 . Parts Fried 27 | . . . . . . . 6 . . . . 2 . 4 . . . 2 4 . 2 . . . . 7 . Impact Corruptions 38 | . . . . . . . 10 . . . . . . . 1 . . . . . . . . . . 27 . Robots Melted 10 | . . 2 1 . . . . . . 1 . . . . 3 . 1 . . . . . . . 1 1 . Combat Hostiles 10 | . . 2 1 . . . . . . 1 . . . . 3 . 1 . . . . . . . 1 1 . Parts Melted 58 | . . 2 4 . 2 . 1 . . . 3 1 . . 10 . 2 2 . . 1 . 8 4 16 2 . Heat Transferred 24799 | 175 . 925 1839 296 1258 . 545 . . 600 1273 1445 370 150 2280 . 1080 750 120 . 100 635 2740 1739 5517 814 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 2 | . . 1 1 . . . 1 . . . 1 . . 1 1 . 2 . . . . . . . . 1 . Low Security (%) 93 | 100 100 81 72 100 100 100 97 100 . 100 82 100 100 91 93 100 63 . . . . 100 100 100 100 81 100 Level 1 6 | . . 18 27 . . . 2 . . . 17 . . 8 6 . 34 . . . . . . . . 18 . Level 2 . | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 430 | 10 99 251 308 125 92 159 206 119 . 122 343 186 109 204 215 21 430 . . . . 37 82 160 101 252 89 Initial 186 | . . 15 34 98 . . 66 4 . . 47 186 . . 93 21 . . . . . . . 43 25 40 89 Average 57 | 1 44 133 95 32 14 53 54 29 . 19 99 62 30 100 82 7 154 . . . . 2 32 33 31 100 24 Influence Increases 9515 | 25 263 528 469 204 291 702 394 310 . 239 979 202 229 230 552 . 894 240 110 . 273 99 616 379 641 572 74 Destroy 0b10 Robot/C 5000 | . 140 360 180 140 180 440 220 100 . 80 500 160 80 100 320 . 340 220 100 . 240 20 300 220 260 300 . Destroy 0b10 Robot/NC 455 | 25 30 5 70 5 15 35 10 25 . 10 10 10 40 . 20 . 60 . . . 5 5 30 5 10 25 5 Destroy Leader 926 | . 40 70 54 20 56 124 52 . . 20 64 . . 20 74 . 90 20 10 . . 12 42 52 54 52 . Allied During Kill 166 | . . . . 4 . . . . . . 130 11 . . . . . . . . 13 8 . . . . . Successful Hack 373 | . 14 . 10 . 21 7 6 5 . . 18 . . 8 13 . 103 . . . . 18 34 33 83 . . Select Force Hacks 260 | . . . . . . 30 . 180 . . . . . 50 . . . . . . . . . . . . . Disable Machine 690 | . . . 90 15 15 30 30 . . 15 45 . 75 15 45 . 60 . . . . 30 75 . 45 60 45 Destroy Structure 1150 | . 9 78 65 20 4 36 1 . . 24 62 6 34 22 50 . 226 . . . . 6 120 54 189 120 24 Lose Combat Pursuer 495 | . 30 15 . . . . 75 . . 90 150 15 . 15 30 . 15 . . . 15 . 15 15 . 15 . Influence Decreases 9493 | 25 223 479 305 457 291 554 530 322 . 141 743 536 229 40 682 60 464 604 176 . 273 99 538 411 614 495 202 Entered New Map 983 | . . 25 55 155 . . 82 8 . . 51 148 . . 97 39 . 160 13 . . . . 35 21 33 61 Time Decay 7168 | 25 223 414 240 282 239 554 236 314 . 121 512 278 229 30 385 20 434 434 133 . 243 89 494 256 486 362 135 Lost Part 617 | . . 20 10 . . . 40 . . 20 120 50 . 10 50 1 30 10 30 . 30 10 30 10 40 100 6 Lost Ally 170 | . . 20 . 20 . . . . . . 60 60 . . . . . . . . . . 10 . . . . Purge Threat 555 | . . . . . 52 . 172 . . . . . . . 150 . . . . . . . 4 110 67 . . Squads Dispatched 64 | . 2 1 2 . 4 13 1 . . 2 1 . . 3 5 . 3 . . . 1 8 5 3 6 3 1 Investigation 9 | . . . . . 1 3 . . . . . . . 1 1 . . . . . . 3 . . . . . Extermination 28 | . . . . . . 5 . . . 2 . . . . 3 . 3 . . . . . 4 2 6 2 1 Reinforcement 21 | . 2 . 2 . 3 2 1 . . . 1 . . 1 1 . . . . . . 5 1 1 . 1 . Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 25 | . 1 . 3 . 3 2 . . . . 2 2 1 1 1 . 2 . . . . 3 1 1 . 2 . Communications Jammed 188 | . . . . . . 1 . 1 . . . . . . . . 11 . . . . . 7 9 6 153 . Distress Signals 188 | . . . . . . 1 . 1 . . . . . . . . 11 . . . . . 7 9 6 153 . Times Spotted 439 | . 16 28 16 6 10 38 14 3 17 12 36 10 14 16 28 2 30 7 9 . 15 9 26 18 22 26 11 Peak Tracking Total 22 | . 4 5 3 4 3 5 4 1 22 5 5 5 2 10 8 2 5 4 4 . 9 3 2 4 3 5 5 Tactical Retreats 19 | . 1 2 . . . . 2 . . 2 4 1 . 1 1 . 1 . . . 1 . 1 1 . 1 . ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 IFF Responses 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 11 | . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . 5 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 55 | . . . 6 1 1 2 2 . 7 1 3 . 5 1 3 . 4 . 1 . . 2 5 . 3 5 3 Max in Single Turn 7 | . . . 2 1 1 1 1 . 7 1 1 . 1 1 1 . 3 . 1 . . 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 108 | . 4 . 3 1 8 8 7 13 6 3 5 1 . 1 7 . 9 . 1 . . 4 10 5 8 3 1 Terminals 60 | . 3 . 2 . 4 4 7 5 . 3 5 1 . 1 2 . 3 . . . . 2 7 2 5 3 1 Fabricators 5 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . Repair Stations 10 | . 1 . 1 . 1 1 . . . . . . . . 2 . 2 . . . . . 1 . 1 . . Recycling Units 13 | . . . . . 1 3 . 6 . . . . . . 1 . 1 . . . . . . 1 . . . Scanalyzers 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 1 . . Total Hacks 333 | . 14 . 9 1 27 14 11 46 38 4 10 1 . 7 24 . 24 . 1 . . 10 34 14 38 5 1 Successful 200 | . 9 . 6 1 14 4 7 37 38 1 3 . . 3 12 . 11 . 1 . . 5 17 9 21 1 . Failed 132 | . 5 . 3 . 13 10 4 9 . 3 7 1 . 4 12 . 13 . . . . 5 17 5 16 4 1 Catastrophic 29 | . 2 . . . 6 3 1 . . 1 3 1 . 1 5 . 2 . . . . 1 . . 2 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 122 | . 13 . 3 . 11 10 6 21 . 2 5 . . 7 10 . 4 . . . . 1 14 4 5 5 1 Terminals 166 | . 13 . 5 . 13 6 11 13 . 4 10 1 . 7 12 . 5 . . . . 5 26 7 22 5 1 Fabricators 13 | . . . . . . . . . . . . . . . 6 . 1 . . . . 3 . 3 . . . Repair Stations 27 | . 1 . 4 . 2 3 . . . . . . . . 4 . 6 . . . . . 2 . 5 . . Recycling Units 22 | . . . . . 2 5 . 9 . . . . . . 2 . 1 . . . . . . 3 . . . Scanalyzers 34 | . . . . . 8 . . . . . . . . . . . 10 . . . . . 6 . 10 . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . 1 1 . . Terminal Hacks 113 | . 4 . 1 1 3 1 6 24 38 1 2 . . 1 2 . 1 . 1 . . 1 11 4 11 . . Record 56 | . . . . . . . . 24 30 . . . . . . . . . 1 . . . . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . 7 . . . . . . . . . . . . . 1 . 1 . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Open Door 5 | . . . . 1 . . 2 . . 1 1 . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . Branch Access Points 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 1 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alert Level 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . 2 . . Unreport Threat 8 | . . . . . 1 . 2 . . . . . . . 1 . . . . . . . 1 2 1 . . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . 4 . . . . . . 2 . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Repair Station Hacks 18 | . . . 4 . 2 1 . . . . . . . . 3 . 4 . . . . . 2 . 2 . . Scan Component 10 | . . . 2 . 1 1 . . . . . . . . 2 . 2 . . . . . 1 . 1 . . Repair 8 | . . . 2 . 1 . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Scanalyzer 19 | . . . . . 8 . . . . . . . . . . . 4 . . . . . 1 . 6 . . Insert Component 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . 1 . . Analyze 5 | . . . . . 3 . . . . . . . . . . . 2 . . . . . . . . . . Retrieve Study 9 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . 5 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Unauthorized Hacks 36 | . 5 . 1 . 1 2 1 13 . . 1 . . 2 2 . . . . . . 1 3 1 2 1 . Terminals 25 | . 5 . 1 . 1 . 1 7 . . 1 . . 2 1 . . . . . . . 3 . 2 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Botnet 12 | . 3 . 1 . 1 . 1 1 . . 1 . . 1 1 . . . . . . . . . 1 1 . Operators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Skim 7 | . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 80 | . 4 . 3 . 8 6 7 7 . 2 4 1 . 1 6 . 8 . . . . 3 8 2 7 3 . Full Trace Events 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 2 . . . . 3 7 3 . . . . 2 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 123 | . . . . . . . . . . . . . . . 111 . . . . . . . . 12 . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 13 . . . . . . . . 1 . . . Part Studies Acquired 8 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 5 . . Parts Repaired 8 | . . . 2 . 1 . . . . . . . . . 1 . 2 . . . . . 1 . 1 . . Time 310 | . . . 52 . 32 . . . . . . . . . 26 . 52 . . . . . 99 . 49 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Scanalyzed 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 7 . . 7 . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 22 | . . 1 . 2 . . . 7 . . 9 . . . . . . . . . 2 . 1 . . . . Largest Group 7 | . . 1 . 2 . . . 7 7 . 7 4 . . . . . . . . 2 2 1 . . . . Highest-Rated Group 209 | . . 31 . 47 . . . 209 209 . 189 102 . . . . . . . . 95 95 10 . . . . Highest-Rated Ally 48 | . . 31 . 31 . . . 40 40 . 31 31 . . . . . . . . 48 48 10 . . . . Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 137 | . . 8 . 6 . . . . 17 . 62 8 . . . . . . . . 12 24 . . . . . Total Damage 2888 | . . 22 . 43 . . . . 527 . 1116 174 . . . . . . . . 467 539 . . . . . Kills 20 | . . 1 . 1 . . . . 5 . 11 . . . . . . . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 21514 | 94 139 . 352 1147 82 1672 559 1042 1902 894 306 . . . 1243 83 1570 1075 982 175 687 951 2120 909 2096 926 508 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Sensors 4530 | . . . . . . . . . . 894 306 . . . 638 83 1372 1029 82 . . . . . . . 126 IFF 6893 | . . . . . . . . . . . . . . . . . . . 810 175 639 656 1541 579 1998 495 . Structural 4778 | . . . . . . . . . . . . . . . 173 . . 96 849 175 657 907 123 159 706 433 500 Seismic 1814 | 94 139 . 352 1147 82 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 6726 | . . . . . . 1672 559 19 . . . . . . 1224 83 1570 1075 58 . . 466 . . . . . Jamming 13529 | . . . . . . 268 . 1023 1902 186 60 . . . 57 77 1520 975 334 . 45 575 2112 909 2059 919 508 ID Mask 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 152 Robot Analysis Total 9 | . . . . . . . . . 7 . . . . . . . . . . . . . 1 . 1 . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 30802 | 193 588 1117 1195 1170 1413 2516 559 1043 2836 1004 1643 736 809 78 1247 83 1570 1075 982 175 872 951 2133 909 2471 926 508 Spaces Moved 16172 | 112 282 428 429 645 620 1425 260 698 2187 571 1025 346 306 32 773 83 765 579 513 95 475 485 941 414 1042 373 268 Core 28 | 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10377 | . 276 428 429 645 620 1425 25 2 1 43 . 298 306 32 101 . 561 579 513 95 475 485 941 414 1042 373 268 Legs 2192 | 84 6 . . . . . . . . 70 1025 48 . . 672 83 204 . . . . . . . . . . Wheels 3575 | . . . . . . . 235 696 2186 458 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 145 145 115 115 115 100 120 120 160 160 96 96 96 160 160 160 160 160 153 161 131 125 125 Average Speed 149 | 115 159 171 161 160 191 146 134 129 126 139 123 156 160 160 118 96 143 160 160 184 160 164 166 167 166 172 154 Slowest Speed 320 | 200 190 240 240 160 240 203 240 240 240 320 190 240 160 160 210 97 240 160 240 240 160 166 180 250 170 239 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . 3 . . . . 2 . . . . . . . . . . . 2 5 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 41 58 25 99 52 44 31 99 90 12 84 63 84 6 14 67 19 60 69 16 64 12 74 15 78 23 8 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . 1 . 7 . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 . . 1 1 . 1 . 1 . . 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . 1 1 . . 1 . 1 . . . . . 1 1 . . . . 1 1 . Scrap Searched 12 | . . . . 2 . . . . 3 . . . . . . . . 1 2 . 4 . . . . . . Spaces Dug 243 | . 9 21 . . . 31 . . . 12 . . . 5 18 . 29 13 . . . 2 44 14 36 5 4 Terrain Destroyed 892 | . 9 107 64 31 . 31 . 1 108 12 38 3 25 9 28 . 140 34 16 2 9 3 65 21 83 45 8 Melee 122 | . . . . . . 31 . . . 12 . . . 5 18 . 29 13 . . . 2 12 . . . . Projectile 320 | . . . . . . . . 1 . . 3 3 25 . 10 . 50 14 16 2 9 . 52 21 61 45 8 AOE 448 | . 9 107 64 31 . . . . 108 . 35 . . 4 . . 61 7 . . . . . . 22 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 20854 | 147 355 726 863 771 799 1692 380 807 2242 739 1335 472 554 44 1013 86 1054 664 609 95 540 607 1289 546 1511 559 355 Wait 1963 | 5 8 223 372 94 87 95 21 49 12 86 86 13 178 . 76 1 107 21 7 1 . 31 118 30 158 36 48 Move 16146 | 111 281 427 428 644 619 1424 259 697 2187 570 1024 345 305 31 773 82 764 578 512 94 474 484 940 413 1041 372 267 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 297 | 9 13 5 10 8 18 9 12 2 9 9 16 17 11 . 37 . 18 4 9 . 5 16 12 10 26 9 3 Fast Attach 257 | 7 1 1 2 2 10 14 9 . 3 20 18 12 9 . 18 . 12 7 9 . 5 17 26 9 25 15 6 Attach 122 | . . 4 4 1 2 2 4 3 5 5 9 8 2 . 9 3 6 . 7 . 2 6 5 7 18 8 2 Detach 102 | . . 1 1 1 2 2 1 5 5 10 8 11 2 . 8 . 7 1 6 . 3 4 6 4 9 2 3 Swap 282 | . 10 9 6 4 8 17 11 2 . . 12 5 4 3 14 . 27 9 18 . 13 8 21 17 42 19 3 Drop 380 | 2 8 6 7 9 28 25 17 4 14 12 22 25 13 . 23 . 23 8 10 . 6 24 32 10 34 13 5 Fire 880 | 13 34 48 33 8 25 66 14 13 5 . 18 36 30 5 7 . 51 17 23 . 21 14 94 46 156 85 18 Melee 242 | . . . . . . 36 32 . . 27 20 . . 5 48 . 39 19 1 . . 3 12 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 2 . . . 2 . . 1 . . . . . . . . . . . . . 1 . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 144 | . . . . . . . . 31 . . 102 . . . . . . . . . 11 . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 30 | . . . . . . . . 1 . . . . . . . . . . 7 . . . 22 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / [*Exi] / [*Sub]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x3 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 11) 782 | -10/Materials | Entered Mines 834 | -10/Mines | Discovered new exit (range 14) 866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 867 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | Discovered new exit (range 8) 1480 | -10/Mines | Assembled infested the area 1753 | -10/Mines | Core integrity fell below 50% 1774 | -10/Mines | Met a Derelict testing a Signal Generator 1899 | -10/Mines | Entered Materials 1899 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2226 | -9/Materials | Build established: Gunner 2593 | -9/Materials | Identified exit to Mines 2838 | -9/Materials | Repaired Beam Cannon 2865 | -9/Materials | Repaired Lgt. Treads 3094 | -9/Materials | Entered Mines 3101 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3138 | -9/Mines | Build established: Scavenger-Gunner 3252 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3374 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3559 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3566 | -9/Mines | Found Scrap Suit 4029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4059 | -9/Mines | Discovered new exit (range 7) 4083 | -9/Mines | Learned Materials emergency access door positions 4237 | -9/Mines | Discovered new exit (range 8) 4249 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4264 | -9/Mines | Entered Materials 4264 | -8/Materials | Evolved 2 slots: Utility x2 5023 | -8/Materials | Met 7R-MNS 5375 | -8/Materials | Build established: Gunner 5529 | -8/Materials | Repaired Hvy. Assault Rifle 5629 | -8/Materials | Discovered new exit (range 12) 5677 | -8/Materials | Entered Factory 5677 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5678 | -7/Factory | Caught up to 7R-MNS 7819 | -7/Factory | Identified exit to Storage 7819 | -7/Factory | Identified exit to Lower Caves 7926 | -7/Factory | Garrison activated, responded to threat 8193 | -7/Factory | Entered Storage 8340 | -7/Storage | Lost 3 parts (1p2n) 8652 | -7/Storage | Used back door to open Recycling access 8652 | -7/Storage | Discovered new exit (range 5) 8680 | -7/Storage | Found Prototype Launcher 8680 | -7/Storage | Identified Rocket Array 8752 | -7/Storage | Entered Recycling 8793 | -7/Recycling | Build established: Scavenger-Gunner 9288 | -7/Recycling | Discovered new exit (range 16) 9564 | -7/Recycling | Learned 4 Hub_04(d) zone layouts 9716 | -7/Recycling | Scanned before Scraplab entrance 9732 | -7/Recycling | Learned location of Warlord (-4) 9739 | -7/Recycling | Entered Scraplab 9760 | -7/Recycling | Discovered new exit (range 2) 9788 | -7/Recycling | Learned Factory stockpile data 9795 | -7/Recycling | Entered Scraptown 9795 | -7/Scraptown | Accompanied by 7 allies 9795 | -7/Scraptown | System corruption cleaned by C-Scrubber 9796 | -7/Scraptown | Identified exit to Factory 10044 | -7/Scraptown | Visited Comm Corps 10115 | -7/Scraptown | Visited Cyclists 10150 | -7/Scraptown | Visited TADAMA 10180 | -7/Scraptown | Visited Fellowship of the Rings 10188 | -7/Scraptown | Visited CR-KLE's Repair Center 10249 | -7/Scraptown | Build established: Commander-Gunner 10306 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10420 | -7/Scraptown | Visited Shadow of the Wyrm 10651 | -7/Scraptown | Visited SPCMW 10781 | -7/Scraptown | Visited UFD Registry 10781 | -7/Scraptown | Registered with UFD as "Arcmachine" 10821 | -7/Scraptown | Entered Cyclist Reading Room 10890 | -7/Scraptown | Visited Junk Repository 10927 | -7/Scraptown | Visited LU-1G1's Boring Crew 10947 | -7/Scraptown | Visited Chapter 10 11137 | -7/Scraptown | Visited Analyses Database 11167 | -7/Scraptown | Visited Scrapoid Pod Storage 11185 | -7/Scraptown | Visited Science Guys 11227 | -7/Scraptown | Visited Research Penetration Think Tank 11259 | -7/Scraptown | Visited Scrap Suit Storage 11281 | -7/Scraptown | Visited Curators Association 11984 | -7/Scraptown | Build established: Commander-Mutant 12327 | -7/Scraptown | Warned about trapping Scraptown 12572 | -7/Scraptown | Attacked by Scraptown defenders 12582 | -7/Scraptown | Found Thermal Lance 12622 | -7/Scraptown | Destroyed 8 combat bots 12622 | -7/Scraptown | Core integrity fell below 50% 12626 | -7/Scraptown | Lost 6 allies 12631 | -7/Scraptown | Entered Factory 12631 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12632 | -5/Factory | Identified exit to Factory 12657 | -5/Factory | Lost 5 parts (1p4n) 12862 | -5/Factory | Build established: Mutant 13127 | -5/Factory | Discovered new exit (range 5) 13129 | -5/Factory | Identified exit to Extension 13185 | -5/Factory | Allied Derelicts emerged from ambush trap array 13323 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 13403 | -5/Factory | Build established: Scavenger-Mutant 13635 | -5/Factory | Entered Extension 13663 | -5/Extension | Energy Cycler disabled 13663 | -5/Extension | Rescued a captive Derelict 13664 | -5/Extension | Rescued a captive Derelict 13664 | -5/Extension | Rescued a captive Derelict 13664 | -5/Extension | Rescued a captive Derelict 13665 | -5/Extension | Rescued a captive Derelict 13668 | -5/Extension | Rescued a captive Derelict 13670 | -5/Extension | Rescued a captive Derelict 13671 | -5/Extension | Rescued a captive Derelict 13672 | -5/Extension | Rescued a captive Derelict 13675 | -5/Extension | Rescued a captive Derelict 13676 | -5/Extension | Rescued a captive Derelict 13677 | -5/Extension | Rescued a captive Derelict 13678 | -5/Extension | Rescued a captive Derelict 13740 | -5/Extension | Lost 6 parts (1p2n2u1w) 14074 | -5/Extension | Lost 3 parts (1p2u) 14253 | -5/Extension | Found Prototype Processor 14253 | -5/Extension | Identified Exp. Targeting Computer 14613 | -5/Extension | Disrupted transfer network 14639 | -5/Extension | Build established: Scavenger-Gunner 14717 | -5/Extension | Spotted B-75 Beast 14733 | -5/Extension | Allies destroyed B-75 Beast 14754 | -5/Extension | Discovered exit to Factory (range 14) 14792 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15166 | -5/Extension | Tech Extrapolator generated special schematic: Machine Rigger 15196 | -5/Extension | Discovered exit to Factory (range 10) 15197 | -5/Extension | Discovered new exit (range 6) 15278 | -5/Extension | Entered Cetus 15278 | -5/Cetus | Accompanied by 4 allies 15279 | -5/Cetus | Identified exit to Archives 15297 | -5/Cetus | Spotted Cetus Guard 15299 | -5/Cetus | Spotted Cetus Guard 15302 | -5/Cetus | Spotted Cetus Guard 15305 | -5/Cetus | Spotted Cetus Guard 15314 | -5/Cetus | Destroyed Cetus Guard 15317 | -5/Cetus | Destroyed Cetus Guard 15344 | -5/Cetus | Destroyed Cetus Guard 15347 | -5/Cetus | Lost 3 parts (2n1u) 15364 | -5/Cetus | Lost 4 allies 15389 | -5/Cetus | Destroyed Cetus Guard 15404 | -5/Cetus | System corruption reached 10% 15484 | -5/Cetus | System corruption reached 30% 15530 | -5/Cetus | Discovered exit to Factory (range 15) 15688 | -5/Cetus | Spotted Cetus Guard 15688 | -5/Cetus | Spotted Cetus Guard 15694 | -5/Cetus | Build established: Scavenger-Tank 15700 | -5/Cetus | Destroyed Cetus Guard 15700 | -5/Cetus | Spotted Cetus Guard 15723 | -5/Cetus | Core integrity fell below 50% 15732 | -5/Cetus | Spotted Cetus Guard 15747 | -5/Cetus | Destroyed Cetus Guard 15754 | -5/Cetus | Destroyed Cetus Guard 15764 | -5/Cetus | Destroyed Cetus Guard 15774 | -5/Cetus | Discovered exit to Factory (range 15) 15775 | -5/Cetus | Lost 5 parts (2p1n2w) 15799 | -5/Cetus | Met Revision 17 16014 | -5/Cetus | Entered Archives 16164 | -5/Archives | Discovered new exit (range 16) 16474 | -5/Archives | Discovered exit to Factory (range 16) 16545 | -5/Archives | Discovered new exit (range 16) 16823 | -5/Archives | Entered Hub_04(d) 16841 | -5/Hub_04(d) | Network Hub disabled 16862 | -5/Hub_04(d) | Garrison activated, responded to threat 16870 | -5/Hub_04(d) | Spotted Lightning 16888 | -5/Hub_04(d) | Spotted Lightning 16898 | -5/Hub_04(d) | Spotted Lightning 16901 | -5/Hub_04(d) | Entered Factory 16901 | -4/Factory | Evolved 2 slots: Utility x2 17082 | -4/Factory | Fabricated Hvy. Shield Leg? 17490 | -4/Factory | Repaired Hcp. Storage Unit? 17585 | -4/Factory | Destroyed 8 combat bots 17804 | -4/Factory | Fabricated Deep Structural Scanner (x1) 17937 | -4/Factory | System corruption reached 10% 17971 | -4/Factory | Identified exit to Research 18148 | -4/Factory | Sucked down chute 18148 | -4/Factory | Entered Waste 18155 | -4/Waste | Spotted C-40 Crusher 18172 | -4/Waste | Spotted C-40 Crusher 18176 | -4/Waste | Spotted C-40 Crusher 18176 | -4/Waste | Spotted C-40 Crusher 18196 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18221 | -4/Waste | Discovered new exit (range 11) 18229 | -4/Waste | Identified exit to Factory 18231 | -4/Waste | Entered Factory 19212 | -4/Factory | Repaired Centrium Medium Armor Plating 19230 | -4/Factory | Repaired Adv. Sensor Array 19766 | -4/Factory | Discovered new exit (range 10) 19781 | -4/Factory | Identified exit to Upper Caves 19801 | -4/Factory | Entered Upper Caves 20133 | -4/Upper Caves | Build established: Scavenger-Assassin 20313 | -4/Upper Caves | Encountered a Warlord checkpoint 20516 | -4/Upper Caves | Build established: Hacker-Assassin 20860 | -4/Upper Caves | Discovered new exit (range 9) 20871 | -4/Upper Caves | Identified exit to Upper Caves 20876 | -4/Upper Caves | Entered another Upper Caves area 20908 | -4/Upper Caves | Ambushed by wild Derelicts 20935 | -4/Upper Caves | System corruption reached 30% 20965 | -4/Upper Caves | Lost 3 parts (1p2u) 21040 | -4/Upper Caves | Discovered exit to Research (range 17) 21630 | -4/Upper Caves | Discovered new exit (range 7) 21648 | -4/Upper Caves | Build established: Hacker-Tank 21754 | -4/Upper Caves | Found Alien Artifact 21754 | -4/Upper Caves | Identified Dimensional Node Initializer 21754 | -4/Upper Caves | Initialized slip node 21858 | -4/Upper Caves | Entered Warlord 21903 | -4/Warlord | Discovered new exit (range 9) 21946 | -4/Warlord | System corruption cleaned by Quarantine Array 21952 | -4/Warlord | Attacked by Warlord forces 22033 | -4/Warlord | Entered Proximity Caves 22239 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22310 | -3/Proximity Caves | Destroyed 9 combat bots 22525 | -3/Proximity Caves | Build established: Scavenger-Tank 22628 | -3/Proximity Caves | Discovered exit to Research (range 16) 22905 | -3/Proximity Caves | Entered Research 22905 | -3/Research | Accompanied by 2 allies 22905 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 23105 | -3/Research | Revision forces began assault on 0b10 23169 | -3/Research | Met up with Revision 17++ 23263 | -3/Research | Discovered new exit (range 7) 23275 | -3/Research | Identified exit to Research 23385 | -3/Research | Identified exit to Quarantine 23540 | -3/Research | Found Fusion Bomb Launcher 23605 | -3/Research | Research terminal network offline 23657 | -3/Research | Found Prototype Processor 23657 | -3/Research | Identified Spectral Analyzer 23703 | -3/Research | Lost 3 allies 23792 | -3/Research | Spotted B-90 Cyclops 23821 | -3/Research | Build established: Hacker-Tank 23856 | -3/Research | Entered Quarantine 24001 | -3/Quarantine | Spotted Alpha 7 24034 | -3/Quarantine | Destroyed Alpha 7 24053 | -3/Quarantine | Found Exp. Targeting Computer 24056 | -3/Quarantine | Found Prototype Ballistic Gun 24056 | -3/Quarantine | Identified Multirail 24092 | -3/Quarantine | Found Prototype Processor 24092 | -3/Quarantine | Identified Exp. Target Analyzer 24193 | -3/Quarantine | Found Alien Launcher 24193 | -3/Quarantine | Identified Sigix Terminator 24865 | -3/Quarantine | Build established: Hacker-Gunner 25338 | -3/Quarantine | Repaired Exp. Cooling System 25526 | -3/Quarantine | System corruption reached 10% 25569 | -3/Quarantine | Found Alien Artifact 25569 | -3/Quarantine | Identified Phase Redirector 25778 | -3/Quarantine | Found Alien Artifact 25989 | -3/Quarantine | Entered Research 25989 | -2/Research | Evolved 2 slots: Utility x2 26146 | -2/Research | Spotted B-90 Cyclops 26183 | -2/Research | Destroyed B-90 Cyclops 26273 | -2/Research | Build established: Scavenger-Tank 26289 | -2/Research | Identified exit to Testing 26547 | -2/Research | Found Prototype Device 26547 | -2/Research | Identified Exp. Transmission Jammer 26774 | -2/Research | Found Exp. Targeting Computer 26799 | -2/Research | Fabricated Huge Storage Unit (x1) 26898 | -2/Research | Entered Testing 27059 | -2/Testing | Central database locked down 27156 | -2/Testing | Discovered new exit (range 10) 27198 | -2/Testing | Build established: Hacker-Gunner 27227 | -2/Testing | Repaired Exp. Cooling System 27339 | -2/Testing | Found Prototype Launcher 27339 | -2/Testing | Identified Hellfire Missile Launcher 27599 | -2/Testing | Build established: Scavenger-Gunner 27848 | -2/Testing | Found Prototype Launcher 27919 | -2/Testing | Found Prototype Device 27919 | -2/Testing | Identified AEGIS Remote Shield 28173 | -2/Testing | Found Prototype Processor 28173 | -2/Testing | Identified Exp. Core Analyzer 28343 | -2/Testing | Found Prototype Device 28343 | -2/Testing | Identified Exp. Focal Shield 28358 | -2/Testing | Spotted Striker 28358 | -2/Testing | Spotted Striker 28799 | -2/Testing | Unchained authorized (DW-4LL) 28862 | -2/Testing | Spotted Fortress 29025 | -2/Testing | Lost 6 parts (1p2u3w) 29058 | -2/Testing | Destroyed Fortress 29062 | -2/Testing | DW-4LL burst out of a wall 29064 | -2/Testing | System corruption reached 10% 29100 | -2/Testing | Destroyed DW-4LL 29127 | -2/Testing | Lost 7 parts (1p1n3u2w) 29129 | -2/Testing | Found Prototype Treads 29136 | -2/Testing | Found Prototype Device 29136 | -2/Testing | Identified Exp. Weapon Cycler 29146 | -2/Testing | Found Prototype Processor 29146 | -2/Testing | Identified Exp. Armor Integrity Analyzer 29149 | -2/Testing | Found ID Mask 29154 | -2/Testing | Found Prototype Ballistic Gun 29160 | -2/Testing | Identified DW-4LL's Slamshotty 29196 | -2/Testing | Found Prototype Protection 29196 | -2/Testing | Identified Centrium Heavy Armor Plating 29207 | -2/Testing | Found Prototype Device 29207 | -2/Testing | Identified Thermal Barrier 29211 | -2/Testing | Found Prototype Reactor 29289 | -2/Testing | Identified DW-4LL's Griptreads 29360 | -2/Testing | Discovered new exit (range 6) 29360 | -2/Testing | Discovered new exit (range 6) 29369 | -2/Testing | Entered Section 7 29597 | -2/Section 7 | Found Alien Artifact 29597 | -2/Section 7 | Identified Integrity Redistributor 29597 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-386) 29723 | -2/Section 7 | Discovered new exit (range 14) 29777 | -2/Section 7 | Found Alien Artifact 29777 | -2/Section 7 | Identified Core Reset Matrix 29777 | -2/Section 7 | Identified Transdimensional Reconstructor 29777 | -2/Section 7 | Used Core Reset Matrix 29781 | -2/Section 7 | Detected hypermatrix surge 29781 | -2/Section 7 | Sensed 23 artifacts in vicinity 29783 | -2/Section 7 | Discovered new exit (range 15) 29886 | -2/Section 7 | Spotted Alpha 7 29893 | -2/Section 7 | Spotted Alpha 7 29907 | -2/Section 7 | Destroyed Alpha 7 29916 | -2/Section 7 | Core integrity fell below 50% 29922 | -2/Section 7 | Destroyed Alpha 7 29933 | -2/Section 7 | Spotted S7 Guard 29987 | -2/Section 7 | Destroyed S7 Guard 30069 | -2/Section 7 | Found Unknown Device 30069 | -2/Section 7 | Identified Heavy Servo Lattice 30194 | -2/Section 7 | Spotted B-99 Colossus 30251 | -2/Section 7 | Lost 7 parts (2n4u1w) 30295 | -2/Section 7 | Entered Access 30295 | -1/Access | Evolved 2 slots: Weapon x2 30630 | -1/Access | ID Mask engaged 30759 | -1/Access | Spotted B-99 Colossus 30760 | -1/Access | Spotted B-99 Colossus 30782 | -1/Access | ID Mask no longer valid 30797 | -1/Access | Discovered new exit (range 5) 30803 | *** | Heading to fleet! Last Messages --------------- 30784_ Slug penetrates B-99 Colossus. 30784_ Penetrated by Slug. 30786_ Slug penetrates Sealed Heavy Doors. 30786_ Penetrated by Slug. 30786_ Slug penetrates Sealed Heavy Doors. 30786_ Penetrated by Slug. 30790_ Slug penetrates Sealed Heavy Doors. 30790_ Penetrated by Slug. 30790_ Slug penetrates Sealed Heavy Doors. 30790_ Penetrated by Slug. 30790_ Slug penetrates Sealed Heavy Doors. 30790_ Penetrated by Slug. 30793_ Overheating: System interference. 30793_ Adv. Signal Interpreter temporarily disabled. 30794_ Slug penetrates Sealed Heavy Doors. 30797_ Main Access Shell breached. 30797_ EXIT=FOUND 30797_ Slug penetrates Sealed Heavy Doors. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ???????????????????#### # " #= # | | ???????????????????#### # """ # # | | ??????????????????? # # ! """ # ### | | ??????????????????? # # " # # | | ??????????????????? # # # # | | ??????????????????? # + # # | | ???????????????? / # # # | | ???????????????? # # # # | | ???????????????? # # + # | | ????????????????####### ############## # | | ????????????????#### ### ########### | | ????????????????#### ### ########### | | ????????????????#### ### ###"""T"""# | | ????????????????#### % ### ???###""" """### | | ????????????????#### % ### ???????????????? | | ????????????????#### % ### ???????????????? | | ????????????????#### ### ???????????????? | | ????????????????####""" """"""### ???????????????? | | ????????????????####""" ""?"""### ???????????????? | | ????????????????####"""" "?"""####???????????????? | | ????????????????####""" """"""####???????????????? | | ????????????????#### ####???????????????? | | ????????????????#### ""p""" ####???????????????? | | ????????????????#### " " ####???????????????? | | ????????????????#### " "" " ### ???????????????? | | ????????????????#### " "@ " ### ???????????????? | | ????????????????#### " "?????????????????????? | | ????????????????#### """"""?????????????????????? | | ????????????????#### ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Energy Generation 81 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Shield Leg | x1 | -4/Factory | Preloaded Deep Structural Scanner | x1 | -4/Factory Huge Storage Unit | x1 | -2/Research | Authchip Repaired ---------- Beam Cannon | 11% | -9/Materials Lgt. Treads | 14% | -9/Materials Hvy. Assault Rifle | 49% | -8/Materials Hcp. Storage Unit | 19% | -4/Factory Centrium Medium Armor Plating | 31% | -4/Factory Adv. Sensor Array | 4% | -4/Factory Exp. Cooling System | 64% | -3/Quarantine Exp. Cooling System | 29% | -2/Testing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Sigix Terminator Phase Redirector Integrity Redistributor Core Reset Matrix Achievements -------------- Bending The Rules Bigger And Badder Bob, First Of His Name Ew, Corruption Explosive Keycard Express Service Ghost 'Em Heavy Suspicion I Was Wrong! Immobile And Lovin' It Like A Rock Network Effect Official Business Scientist At Large Sprinter Tank Life The Better Part Of Valor Tune-up We Love MA Well Done Yes I Work Here You Again You May Approach The Wall Challenges ------------ None Game ------ Seed CatalystBombConstruct Manual? 0 Play Time 04:26:07 Cumulative 239.6 hours Start 2025.10.24 @ 01:36:57 End 2025.10.31 @ 01:31:09 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 3/0/2/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14dfd40d-12e6-4344-acbc-4d2e7d82202e