Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 13:38:00 Player: Conan0LM Result: Destroyed by Gamma Bomb Trap Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (42) 210 Value Destroyed (1069) 1069 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1039) 1039 TOTAL SCORE: 8658 Bonus ------- Follower Combat Kills 144 Entered DSFs 1000 Friendly Fire -105 Cogmind --------- Core Integrity 0/1300 Matter 188/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Graphene Brace HERF Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced Reaction Control System Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Linear Gravjet Improved Reaction Control System Medium Reactive Plating Dirty Datajack Dirty Datajack [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Gravmag System Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Greatsword Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Great Maul Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . 2 . . 2 . 2 . . 2 Power 2 | . . . . 1 . . . . . . 1 . . . Propulsion 4 | . . 1 1 . . 1 . . . . . . . 1 Utility 8 | . . 1 1 1 . 1 . . 2 . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 84 | 5 5 16 1 2 6 12 . . 2 5 6 3 8 13 Power 14 | 1 1 3 . . . 3 . . . . 2 1 1 2 Engine 7 | 1 1 3 . . . 2 . . . . . . . . Core 2 | . . . . . . 1 . . . . . . 1 . Reactor 5 | . . . . . . . . . . . 2 1 . 2 Propulsion 38 | 2 2 9 . 1 4 2 . . . 5 2 . 4 7 Treads . | . . . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . Hover 27 | . . 7 . 1 4 2 . . . 5 1 . 1 6 Flight 7 | . 2 2 . . . . . . . . 1 . 1 1 Utility 21 | . 2 2 1 1 2 5 . . 2 . 2 . 1 3 Device 10 | . 2 1 . . 1 1 . . 1 . 1 . 1 2 Storage . | . . . . . . . . . . . . . . . Processor 6 | . . 1 1 . . 2 . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . 1 . . . Protection 4 | . . . . 1 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 . 2 . . . 2 . . . . . 2 2 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . 1 Ballistic Gun 2 | 1 . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 Corrupted Parts 2 | . . . . . . . . . . . . . 2 . System Corruption 11 | . . . . . . . . . . . . . 11 . Parts Lost 41 | . . 3 1 . 1 1 1 . . . 12 6 4 12 Power 6 | . . 1 . . . . . . . . 2 1 . 2 Propulsion 18 | . . 1 1 . 1 . 1 . . . 6 1 2 5 Utility 12 | . . . . . . . . . . . 4 2 2 4 Weapon 5 | . . 1 . . . 1 . . . . . 2 . 1 Highest Loss Streak 12 | . . 2 1 . 2 1 1 . . . 12 5 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 3 | 2 3 4 4 4 4 4 5 5 4 4 4 2 1 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . 1 . 1 . . . . . . . . . Utility 1 | . 1 2 3 4 3 2 3 3 2 2 2 2 . . Weapon . | 1 1 . . . . . 2 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . . 2 . . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 Utility 4 | . . 1 . . 2 . . . . . . . . 1 Weapon 2 | . . 1 . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 76 96 99 84 92 94 89 86 82 84 80 14 38 24 Engine 4 | . 14 10 9 7 7 7 6 6 5 5 1 . . . Core 1 | . . . . . . 4 6 6 5 5 3 . . . Leg 1 | . 14 . . . . . . . . . . . 6 . Hover 16 | . . 17 36 30 30 32 29 26 23 25 23 . 2 7 Flight 2 | . 12 14 . . . . . . . . . . . 2 Device 12 | . 6 22 18 15 15 18 20 20 17 17 17 . 6 . Processor 11 | . . 11 17 15 15 13 13 13 17 17 14 10 10 7 Protection 3 | . . . . . 7 6 6 6 5 5 4 . 3 . Energy Gun 1 | . 14 6 . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 9 7 7 4 . . . . . . . . Slashing Weapon 2 | . . . . . . 1 6 6 5 5 4 . 4 2 Peak Build Rating 90 | 5 7 18 23 25 36 61 61 56 65 71 90 36 43 84 Average Rating 39 | 3 5 12 22 24 31 50 58 55 61 64 74 14 31 33 On Entrance 31 | . 5 7 18 20 25 36 61 56 56 61 71 24 11 19 Avg Prop Armor Cover (%) 9 | . . 6 . . . . . . . . 16 . 12 10 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 8 8 14 14 22 34 49 45 45 45 45 54 13 30 35 Greatest Support 72 | 20 20 24 32 32 38 56 56 46 46 55 56 13 35 72 Greatest Overweight (x) 9 | . . 1 . . . . . . . . 1 . 9 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 5 5 5 5 4 5 5 4 5 5 Average Carried 3 | 2 3 4 4 3 4 4 5 4 3 4 4 2 1 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 3 5 5 5 5 4 5 5 3 1 3 Class Distribution -------------------- 39% | Mutant 30% | Scout 16% | Scavenger-Scout 14% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/DSF Scavenger-Scout | -4/Factory Mutant | -4/Upper Caves Gladiator | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Matter Collected 1253 | 230 38 253 53 . . 296 106 33 . . 120 26 98 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1472 | . 59 269 89 . . 542 80 . . . 232 91 110 . Parts 89 | . 7 28 8 . . 27 1 . . . 15 2 1 . Haulers Intercepted 4 | . . 2 1 . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 1 . . . . 13 2 . Prevented 8 | . . . . . . . . . . . . 2 6 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 28 | . 3 7 3 . . 9 . . . . 4 1 1 . Melee 4 | . . . . . . . . . . . 4 . . . Guns 12 | . 3 6 1 . . 2 . . . . . . . . Cannons 5 | . . 1 2 . . 2 . . . . . . . . AOE 6 | . . . . . . 5 . . . . . 1 . . Classes Destroyed 10 | . 2 3 . . . 2 . . . . 2 . 1 . Worker 3 | . . . . . . 2 . . . . 1 . . . Builder 3 | . 1 1 . . . 1 . . . . . . . . Hauler 4 | . . 2 1 . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 2 | . . 1 . . . . . . . . 1 . . . Swarmer 19 | . 3 6 3 . . 4 . . . . 3 . . . Grunt 6 | . . 1 . . . 5 . . . . . . . . Sentry 2 | . . . . . . . . . . . 1 1 . . Programmer 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 3 3 . . 5 . . . . 3 1 1 . Combat Bots Only 5 | . 3 3 3 . . 5 . . . . 2 1 1 . Max Kills in Single Turn 3 | . 1 1 1 . . 3 . . . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Hostile Shots Fired 562 | . 19 55 26 . 9 43 17 9 . 1 117 49 52 165 Missed 218 | . 10 15 10 . 5 14 6 6 . . 39 22 20 71 Hits 344 | . 9 40 16 . 4 29 11 3 . 1 78 27 32 94 Projectile 344 | . 9 40 16 . 4 29 11 3 . 1 78 27 32 94 Critical Strikes 6 | . . . . . . . . . . . . 1 . 5 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 . Damage Taken 6080 | . 87 336 267 . 205 379 213 57 . 54 1203 594 534 2151 Core 2531 | . 18 57 82 . . 47 39 . . 54 281 493 133 1327 Absorbed by Shields 33 | . . . . . . . . . . . . . . 33 Ignored by Resistances 377 | . . . . . . 121 . . . 24 217 . 15 . Core Remaining (%) 83 | 100 92 85 85 . 100 . . 89 . 94 . . 21 . Volleys Fired 84 | . 10 34 14 . . 26 . . . . . . . . Largest 2 | . 2 2 2 . . 2 . . . . . . . . Hottest 105 | . 60 60 53 . . 105 . . . . . . . . Shots Fired 160 | . 18 67 28 . . 47 . . . . . . . . Gun 120 | . 18 64 14 . . 24 . . . . . . . . Cannon 40 | . . 3 14 . . 23 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 124 | . 9 45 28 . . 42 . . . . . . . . Thermal 36 | . 9 22 . . . 5 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 3 6 7 . . 6 . . . . . . . . Robot Miss Streak 6 | . 3 6 1 . . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . Shots Hit Robots 118 | . 9 30 20 . . 27 2 . . . 11 13 6 . Core Hits 61 | . 4 15 7 . . 29 . . . . 4 1 1 . Critical Kills 1 | . . . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . Critical Strikes 5 | . . . . . . 2 . . . . 1 . 2 . Destroy 1 | . . . . . . 1 . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . 1 . . . Melee Attacks 57 | . . . . . . 3 4 1 . . 28 13 8 . Impact 3 | . . . . . . . . . . . . . 3 . Slashing 41 | . . . . . . 3 4 1 . . 28 . 5 . Piercing 13 | . . . . . . . . . . . . 13 . . Sneak Attacks 17 | . . . . . . 3 . . . . 4 10 . . Combat Hostiles 9 | . . . . . . . . . . . 1 8 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4413 | . 105 388 268 . . 2167 198 . . . 909 70 275 33 Guns 655 | . 105 322 104 . . 124 . . . . . . . . Cannons 503 | . . 66 145 . . 292 . . . . . . . . Explosions 1447 | . . . . . . 1447 . . . . . . . . Melee 1745 | . . . . . . 300 198 . . . 902 70 275 . Ramming 63 | . . . 19 . . 4 . . . . 7 . . 33 Kinetic 956 | . 73 277 249 . . 357 . . . . . . . . Thermal 202 | . 32 111 . . . 59 . . . . . . . . Explosive 1447 | . . . . . . 1447 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 131 | . . . . . . . . . . . . . 131 . Slashing 1544 | . . . . . . 300 198 . . . 902 . 144 . Piercing 70 | . . . . . . . . . . . . 70 . . Highest Corruption 17 | . . . . . . 1 1 1 . . 2 2 17 10 Average Corruption 4 | . . . . . . 1 1 1 . . 1 2 10 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 38 | . . . . . . 6 1 . . . 1 3 24 3 Message Errors 7 | . . . . . . . 1 . . . 1 . 4 1 Matter Fused 11 | . . . . . . 2 . . . . . 2 5 2 Heat Flow Errors 10 | . . . . . . 2 . . . . . . 8 . Energy Discharges 4 | . . . . . . 1 . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . 1 . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . . 3 . Misdirections 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 767 | . . 4 . . . 258 179 . . . 192 . 134 . Projectiles 4 | . . 4 . . . . . . . . . . . . Explosions 168 | . . . . . . 168 . . . . . . . . Melee 595 | . . . . . . 90 179 . . . 192 . 134 . Knockbacks 6 | . . 1 1 . . 2 . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . 2 . Kinetic 4 | . . 1 1 . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . 9 . . 58 . . . . 3 . . 16 Shots 1 | . . . . . . 1 . . . . . . . . Rammed 9 | . . . 1 . . 1 . . . . 2 . . 5 Targets Rammed 9 | . . . 1 . . 1 . . . . 2 . . 5 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 314 | . 10 14 20 . . 213 5 . . 20 314 . 234 308 Average Temperature 93 | . 7 4 9 . . 65 3 . . 15 108 . 96 194 Received Heat Transfer 399 | . 30 36 45 . . 36 90 27 . . 66 60 . 9 Effects 4 | . . . . . . . . . . . 1 . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Interference 1 | . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . . . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . Heat Transferred 399 | . 75 250 . . . 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . Low Security (%) 91 | 100 100 100 100 100 100 63 . . 100 100 100 . . 100 Level 1 8 | . . . . . . 36 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 365 | . 80 118 157 62 46 365 . . 113 82 65 . . 120 Initial 120 | . . 26 45 62 46 18 . . 113 82 42 . . 120 Average 68 | . 50 47 80 62 39 165 . . 113 82 12 . . 50 Influence Increases 2171 | . 114 272 182 5 . 567 130 30 5 . 294 170 252 150 Destroy 0b10 Robot/C 640 | . 60 140 60 . . 180 . . . . 80 20 100 . Destroy 0b10 Robot/NC 80 | . 5 20 5 . . 25 10 . . . 15 . . . Destroy Leader 112 | . 10 36 12 . . 22 . . . . 22 . 10 . Allied During Kill 22 | . . . . . . . . . . . . . 22 . Successful Hack 35 | . 9 16 . 5 . . . . 5 . . . . . Disable Machine 180 | . . . . . . 165 . . . . 15 . . . Destroy Structure 37 | . . . . . . 25 . . . . 12 . . . Partial Spotted 75 | . 15 30 . . . 15 . . . . 15 . . . Lose Combat Pursuer 990 | . 15 30 105 . . 135 120 30 . . 135 150 120 150 Influence Decreases 2136 | . 50 228 153 75 31 266 256 61 67 36 319 187 114 293 Entered New Map 613 | . . 38 63 75 21 18 126 41 67 36 40 22 8 58 Time Decay 1243 | . 50 160 80 . . 238 120 20 . . 169 150 86 170 Lost Part 260 | . . 30 10 . 10 10 10 . . . 110 15 20 45 Lost Ally 20 | . . . . . . . . . . . . . . 20 Squads Dispatched 11 | . 1 2 . . . 2 . . . . 2 . 1 3 Investigation 4 | . . 1 . . . 1 . . . . 1 . . 1 Extermination 3 | . . . . . . 1 . . . . 1 . . 1 Reinforcement 3 | . 1 1 . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Distress Signals 2 | . . 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 11 17 23 . 1 17 8 7 . 1 24 15 8 28 Peak Tracking Total 16 | . 4 5 11 . 1 9 8 5 . 1 10 10 9 16 Tactical Retreats 23 | . 1 1 2 . . 5 2 1 . . 3 2 2 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Traps Triggered 3 | . . . . . . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Machines Disabled 12 | . . . . . . 11 . . . . 1 . . . Max in Single Turn 3 | . . . . . . 3 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Machines Accessed 15 | . 1 3 . 1 . 1 1 1 1 . 3 1 . 2 Terminals 9 | . 1 2 . 1 . . . . 1 . 1 1 . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 29 | . 4 6 . 2 . 2 1 1 1 . 5 3 . 4 Successful 16 | . 2 6 . 1 . . 1 1 1 . 1 3 . . Failed 13 | . 2 . . 1 . 2 . . . . 4 . . 4 Catastrophic 5 | . . . . . . 2 . . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . . Terminals 17 | . 4 2 . 2 . . . . 1 . 1 3 . 4 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers 6 | . . 4 . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 2 . 1 . . 1 1 1 . . 3 . . Record 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . 1 1 . . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . . 1 . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . Retrieve Study 3 | . . 2 . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 2 . 1 . 1 . . . . 3 1 . 2 Full Trace Events 4 | . . 1 . . . 1 . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 2 . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Total Allies 3 | . . . . . . . . . . . . 1 2 . Largest Group 2 | . . . . . . . . . . . . 1 2 1 Highest-Rated Group 186 | . . . . . . . . . . . . 110 186 30 Highest-Rated Ally 165 | . . . . . . . . . . . . 110 165 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . 12 . Total Damage 324 | . . . . . . . . . . . . . 324 . Kills 4 | . . . . . . . . . . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Active Infowar (turns) 2752 | . 48 327 163 4 52 517 250 48 11 22 531 . 533 246 Optics 246 | . . . . . . . . . . . . . . 246 Sensors 2453 | . 8 327 163 4 51 517 250 48 11 22 519 . 533 . Terrain 1644 | . . 46 163 4 52 517 250 48 11 22 531 . . . Seismic 328 | . 48 280 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Turns Passed 3478 | 50 121 327 163 4 52 517 250 48 11 22 563 330 637 383 Spaces Moved 3961 | 38 142 448 245 4 76 762 519 70 18 35 452 312 361 479 Core 724 | 10 . . . . . . . . . . . 289 154 271 Treads . | . . . . . . . . . . . . . . . Legs 215 | 28 30 . . . . . . . . . . . 157 . Wheels . | . . . . . . . . . . . . . . . Hover 2357 | . . 150 245 4 76 762 519 70 18 35 367 . 34 77 Flight 665 | . 112 298 . . . . . . . . 85 23 16 131 Fastest Speed 24 | 50 37 34 48 48 48 44 44 48 48 24 24 40 50 37 Average Speed 53 | 101 54 42 48 48 48 44 45 48 48 39 28 49 111 71 Slowest Speed 500 | 120 120 120 52 48 52 44 48 48 48 48 116 50 500 195 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 28 37 36 1 84 16 76 9 1 42 17 53 44 17 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . 2 . Spaces Dug 11 | . . . . . . . 2 1 . . 6 . 2 . Terrain Destroyed 35 | . . . . . . 24 2 1 . . 6 . 2 . Melee 11 | . . . . . . . 2 1 . . 6 . 2 . Projectile . | . . . . . . . . . . . . . . . AOE 24 | . . . . . . 24 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac DSF Fac Upp Upp Res Total 5092 | 49 168 524 265 6 93 896 522 82 20 44 828 494 582 519 Wait 782 | . . 1 2 . . 74 . 8 . . 338 164 190 5 Move 3944 | 37 141 447 245 4 75 761 518 69 17 34 446 311 360 479 Hop 3 | . . . . . . . . . . . 3 . . . Pick Up 61 | 7 7 10 2 . 5 8 . 2 . 1 2 1 8 8 Fast Attach 20 | 1 . 5 . . 2 1 . . . 1 4 . . 6 Attach 56 | 4 6 6 2 2 1 8 . . 2 . 2 4 10 9 Detach 10 | . . 1 . . . 4 . . 1 . . 1 . 3 Swap 19 | . . 7 . . 3 5 . . . 4 . . . . Drop 46 | . 4 13 . . 7 5 . 2 . 4 4 . 3 4 Fire 84 | . 10 34 14 . . 26 . . . . . . . . Melee 57 | . . . . . . 3 4 1 . . 28 13 8 . Ram 7 | . . . . . . 1 . . . . 1 . . 5 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 11) 172 | -10/Materials | Entered another Materials area 172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -9/Materials | Discovered new exit (range 14) 311 | -9/Materials | Build established: Mutant 357 | -9/Materials | Identified exit to Mines 485 | -9/Materials | Discovered new exit (range 7) 498 | -9/Materials | Identified exit to Materials 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 658 | -8/Materials | Discovered new exit (range 9) 662 | -8/Materials | Identified exit to Factory 662 | -8/Materials | Entered Factory 662 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 666 | -7/Factory | Identified exit to DSF 666 | -7/Factory | Entered DSF 693 | -7/DSF | Additional patrols routed to DSF 700 | -7/DSF | Discovered new exit (range 16) 717 | -7/DSF | Identified exit to Factory 718 | -7/DSF | Entered Factory 718 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 743 | -6/Factory | Build established: Scout 1160 | -6/Factory | Discovered new exit (range 9) 1164 | -6/Factory | Identified exit to Lower Caves 1235 | -6/Factory | Entered Lower Caves 1367 | -6/Lower Caves | Learned Factory security intel 1373 | -6/Lower Caves | Learned Factory terminal intel 1431 | -6/Lower Caves | Encountered a Warlord checkpoint 1450 | -6/Lower Caves | Discovered new exit (range 5) 1452 | -6/Lower Caves | Identified exit to Lower Caves 1485 | -6/Lower Caves | Entered another Lower Caves area 1527 | -6/Lower Caves | Discovered new exit (range 11) 1532 | -6/Lower Caves | Identified exit to Factory 1533 | -6/Lower Caves | Entered Factory 1533 | -5/Factory | Evolved 2 slots: Utility x2 1535 | -5/Factory | Loaded intel: 26 terminal locations 1544 | -5/Factory | Identified exit to DSF 1544 | -5/Factory | Entered DSF 1551 | -5/DSF | Discovered new exit (range 16) 1565 | -5/DSF | Identified exit to Factory 1566 | -5/DSF | Additional patrols routed to DSF 1566 | -5/DSF | Entered Factory 1566 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2019 | -4/Factory | Build established: Scavenger-Scout 2123 | -4/Factory | Discovered new exit (range 10) 2127 | -4/Factory | Identified exit to Upper Caves 2129 | -4/Factory | Entered Upper Caves 2133 | -4/Upper Caves | Spotted B-86 Titan 2155 | -4/Upper Caves | Lost 12 parts (2p6n4u) 2203 | -4/Upper Caves | Lost 5 parts (1p1n2u1w) 2211 | -4/Upper Caves | Learned Extension stockpile data 2211 | -4/Upper Caves | Learned Armory trap positions 2218 | -4/Upper Caves | Core integrity fell below 50% 2383 | -4/Upper Caves | Build established: Mutant 2417 | -4/Upper Caves | Identified exit to Upper Caves 2459 | -4/Upper Caves | Entered another Upper Caves area 2482 | -4/Upper Caves | Encountered a Warlord checkpoint 2511 | -4/Upper Caves | Entered a destroyed Warlord outpost 2699 | -4/Upper Caves | Learned Research emergency access door positions 2735 | -4/Upper Caves | System corruption reached 10% 2798 | -4/Upper Caves | Build established: Gladiator 3000 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3055 | -4/Upper Caves | ME-RLN showed up to help 3057 | -4/Upper Caves | ME-RLN revealed a hidden path 3069 | -4/Upper Caves | Identified exit to Research 3071 | -4/Upper Caves | Lost 4 parts (2n2u) 3086 | -4/Upper Caves | ME-RLN assimilated hostile B-60 Warrior 3096 | -4/Upper Caves | Entered Research 3096 | -3/Research | Accompanied by 1 ally 3096 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3313 | -3/Research | Build established: Mutant 3371 | -3/Research | Lost 9 parts (2p3n3u1w) 3371 | -3/Research | Core integrity fell below 50% 3437 | -3/Research | System corruption reached 10% 3445 | -3/Research | Core integrity fell below 20% 3479 | -3/Research | Lost 3 parts (2n1u) 3479 | -3/Research | Destroyed by Gamma Bomb Trap Last Messages --------------- K-01 Serf destroyed. Imp. Gyrokinetic Inverter destroyed. Penetrated by Slug. Slammed into U-05 Engineer. Exp. Optical Array destroyed. System corrupted by crushing effect (+5). Destabilizing: System corrupted (+1). System corrupted: Matter fused (-8). Slammed into U-05 Engineer. Imp. Gyrokinetic Inverter destroyed. System corrupted: Matter fused (-9). Slammed into R-10 Processor. Penetrated by Slug. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." W-44 Eye sends out distress signal. QODG H%