Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.30 @ 22:20:02 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2315) 2315 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 4782 Bonus ------- Follower Combat Kills 60 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 196/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Huge Storage Unit Compact Matter Pod (150) Weight Redist. System Makeshift Trap Scanner Experimental Sensor Array Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Pulse Rifle Battle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Compact Matter Pod Makeshift Trap Scanner Light Armor Plating Improved EM Shotgun Grenade Launcher Datajack Mining Laser [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 115 | 8 8 5 74 20 Power 8 | 2 . . 4 2 Engine 6 | 2 . . 4 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 25 | 2 3 2 11 7 Treads . | . . . . . Leg 21 | . 3 2 11 5 Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 38 | 2 1 1 31 3 Device 16 | 1 . . 14 1 Storage 5 | 1 . 1 3 . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection 15 | . . . 13 2 Artifact . | . . . . . Weapon 44 | 2 4 2 28 8 Energy Gun 16 | 1 2 1 10 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . . 3 4 Ballistic Cannon 7 | . . 1 6 . Launcher 9 | . 2 . 5 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . . 4 . Unidentified Prototypes 4 | . . . 4 . Parts Lost 25 | . 1 . 5 19 Power 4 | . . . 1 3 Propulsion 9 | . 1 . 1 7 Utility 5 | . . . 1 4 Weapon 7 | . . . 2 5 Highest Loss Streak 8 | . 1 . 2 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 100 99 80 Engine 11 | . 14 14 10 5 Leg 22 | . 22 28 21 14 Device 6 | . 13 . 5 6 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 9 Hackware 9 | . . 14 11 7 Protection 3 | . . . 4 5 Energy Gun 10 | . 13 14 10 7 Ballistic Gun 5 | . 14 7 3 8 Ballistic Cannon 4 | . . 6 5 . Launcher 1 | . . . 1 1 Naked Turns . | . . . . . Heaviest Build 29 | 14 14 18 29 28 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 5 8 10 10 10 Average Carried 9 | 2 6 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 3 7 10 10 8 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 2148 | 280 296 113 1074 385 Remotely . | . . . . . Salvage Created 2729 | 122 406 151 1317 733 Parts 195 | 7 39 9 96 44 Haulers Intercepted 7 | . 1 . 5 1 Recyclers Shooed 7 | . 1 1 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 66 | . 13 2 35 16 Guns 27 | . 7 . 9 11 Cannons 16 | . . 2 14 . AOE 21 | . 6 . 12 3 Classes Destroyed 12 | 2 6 . 3 1 Worker 2 | . 2 . . . Builder 2 | . . . 1 1 Tunneler 6 | 3 . 3 . . Hauler 7 | . 1 . 5 1 Recycler 5 | 1 . . 2 2 Operator 1 | . 1 . . . Watcher 7 | . 2 . 5 . Swarmer 20 | . 6 . 10 4 Grunt 35 | . 7 2 17 9 Brawler 1 | . . . 1 . Sentry 8 | . . . 7 1 Hunter 2 | . . . . 2 Best Kill Streak 8 | 4 8 3 7 8 Combat Bots Only 6 | . 6 2 6 5 Max Kills in Single Turn 4 | 1 3 1 4 2 Gunslinging . | . . . . . Exploded 3 | . 3 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 3765 | . 490 55 971 2249 Core 863 | . 175 16 115 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 66 | . . . 66 . Core Remaining (%) 64 | 100 . 23 71 . Volleys Fired 230 | 9 52 12 90 67 Largest 2 | 2 2 2 2 2 Hottest 126 | 60 60 89 102 126 Shots Fired 417 | 18 100 24 166 109 Gun 313 | 18 94 17 81 103 Cannon 85 | . . 7 78 . Launcher 19 | . 6 . 7 6 Special . | . . . . . Kinetic 202 | 9 49 12 81 51 Thermal 196 | 9 45 12 78 52 Explosive 19 | . 6 . 7 6 Electromagnetic . | . . . . . Robot Hit Streak 19 | 4 6 8 11 19 Robot Miss Streak 5 | 1 5 3 3 2 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 259 | 11 59 13 99 77 Core Hits 135 | 5 29 7 57 37 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 12 | . . 2 7 3 Burn 4 | . . 1 2 1 Destroy 2 | . . . . 2 Blast 6 | . . 1 5 . Melee Attacks 3 | . . . 3 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6006 | 131 1163 252 2700 1760 Guns 3006 | 131 688 111 737 1339 Cannons 1366 | . . 141 1225 . Explosions 1589 | . 475 . 700 414 Melee . | . . . . . Ramming 45 | . . . 38 7 Kinetic 2444 | 63 415 156 1224 586 Thermal 1916 | 68 273 96 726 753 Explosive 1458 | . 475 . 569 414 Electromagnetic 131 | . . . 131 . Impact 12 | . . . 12 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 1 1 5 . Average Corruption 3 | . 1 1 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . 2 3 45 . Message Errors 13 | . 1 2 10 . Matter Fused 6 | . . . 6 . Heat Flow Errors 5 | . . 1 4 . Energy Discharges 8 | . . . 8 . Parts Fused 2 | . . . 2 . Data Loss (minor) 9 | . . . 9 . Data Loss (major) 4 | . . . 4 . Misfires 1 | . . . 1 . Alerts 2 | . 1 . 1 . Overload Shots . | . . . . . Overflow Damage 124 | . 22 . 89 13 Projectiles 32 | . . . 32 . Explosions 92 | . 22 . 57 13 Melee . | . . . . . Knockbacks 13 | . . 2 11 . Impact . | . . . . . Kinetic 13 | . . 2 11 . Secondary . | . . . . . Self-Inflicted Damage 153 | . 18 . 32 103 Shots 8 | . 2 . 2 4 Rammed 1 | . . . . 1 Targets Rammed 5 | . . . 3 2 Kicked 4 | . . . 3 1 Crushed . | . . . . . Highest Temperature 406 | . 42 172 406 240 Average Temperature 83 | . 17 53 105 73 Received Heat Transfer 1488 | . 186 36 384 882 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 3 | . 1 . 2 . Heat Transferred 4440 | 150 625 322 1641 1702 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 433 | 20 407 169 433 322 Initial 103 | . 13 103 23 6 Average 198 | 6 223 86 234 123 Maximum Alert Level 2 | . 2 . 2 1 Low Security (%) 44 | 100 29 100 30 71 Level 1 53 | . 65 . 67 28 Level 2 1 | . 4 . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 7 . 4 2 Investigation 11 | . 6 . 4 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 7 | . 1 . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 24 4 40 20 Peak Tracking Total 9 | . 9 2 5 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts 24 | . . . 24 . Triggered . | . . . . . Disarmed 2 | . . . 2 . Reprogrammed 5 | . . . 5 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 5 | . . . 4 1 Max in Single Turn 3 | . . . 3 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 23 | . 5 1 15 2 Terminals 17 | . 5 1 10 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 80 | . 17 3 52 8 Successful 37 | . 4 1 31 1 Failed 42 | . 13 2 20 7 Catastrophic 5 | . 4 . 1 . Database Lockouts 1 | . . . 1 . Manual 47 | . 14 4 26 3 Terminals 58 | . 17 3 35 3 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 7 | . . . 7 . Scanalyzers 10 | . . . 5 5 Garrison Access . | . . . . . Terminal Hacks 17 | . 4 1 12 . Robot Analysis 6 | . 3 1 2 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Unreport Threat 4 | . . . 4 . Hauler Manifests 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 3 | . . . 3 . Retrieve Components 3 | . . . 3 . Scanalyzer 6 | . . . 5 1 Insert Component 4 | . . . 3 1 Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 7 . Terminals 5 | . . . 5 . Botnet 3 | . . . 3 . Detonate 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 5 1 14 2 Full Trace Events 10 | . 4 1 3 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 121 | . . . 121 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . . . 18 . Parts Scanalyzed 3 | . . . 2 1 Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 3 | . . . 3 . Non-combat 3 | . . . 3 . Combat . | . . . . . Robot Hacks Applied 3 | . . . 3 . parse_system 1 | . . . 1 . find_recycling 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 51 | . . 51 51 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 107 | . . 107 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 6 | . 3 1 2 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 4679 | 85 591 604 2905 494 Spaces Moved 2527 | 51 345 451 1500 180 Core 14 | 3 . . . 11 Treads . | . . . . . Legs 2291 | . 272 451 1500 68 Wheels 222 | 48 73 . . 101 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 115 Average Speed 141 | 78 111 120 155 151 Slowest Speed 350 | 80 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 5 69 86 88 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 144 | . 39 1 54 50 Melee . | . . . . . Projectile 10 | . . 1 9 . AOE 134 | . 39 . 45 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 3203 | 75 449 491 1894 294 Wait 225 | 1 36 13 157 18 Move 2523 | 50 344 450 1499 180 Hop . | . . . . . Pick Up 36 | 5 6 5 16 4 Fast Attach 26 | 6 . 1 9 10 Attach 14 | 2 2 . 5 5 Detach 3 | 1 1 . 1 . Swap 75 | . 6 4 60 5 Drop 39 | 1 2 6 27 3 Fire 230 | 9 52 12 90 67 Melee 3 | . . . 3 . Ram 1 | . . . . 1 Kick 4 | . . . 3 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 24 | . . . 24 . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 86 | -11/Junkyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Core integrity fell below 50% 677 | -10/Materials | Entered Mines 719 | -10/Mines | Learned location of Mines (-8) 824 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1213 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1216 | -10/Mines | Found Prototype Device 1229 | -10/Mines | Discovered new exit (range 7) 1247 | -10/Mines | Learned location of Zion (-6) 1281 | -10/Mines | Entered Materials 1281 | -9/Materials | Accompanied by 2 allies 1281 | -9/Materials | Evolved 2 slots: Utility x2 1286 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1303 | -9/Materials | Identified Exp. Sensor Array 1338 | -9/Materials | Build established: Scavenger-Mutant 1999 | -9/Materials | Identified exit to Mines 2034 | -9/Materials | Discovered new exit (range 16) 2750 | -9/Materials | Repaired Exp. Sensor Array? 3031 | -9/Materials | Central database locked down 4132 | -9/Materials | Repaired Lgt. Armor Plating 4179 | -9/Materials | Discovered new exit (range 5) 4184 | -9/Materials | Identified exit to Materials 4186 | -9/Materials | Entered another Materials area 4186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4503 | -8/Materials | Lost 3 parts (1p1n1u) 4587 | -8/Materials | Lost 8 parts (1p3n2u2w) 4620 | -8/Materials | Core integrity fell below 50% 4664 | -8/Materials | Core integrity fell below 20% 4680 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04667_ U-05 Engineer lays Concrete. 04667_ Slug penetrates H-55 Commando. 04667_ U-05 Engineer lays Concrete. 04669_ Slug penetrates Wall. 04669_ Penetrated by Slug. 04669_ U-05 Engineer lays Concrete. 04671_ Slug penetrates H-55 Commando. 04671_ U-05 Engineer lays Concrete. 04672_ Slug penetrates Wall. 04673_ U-05 Engineer builds a Wall. 04673_ U-05 Engineer lays Concrete. 04673_ Slug penetrates H-55 Commando. 04675_ H-55 Commando IFF system glitched. 04675_ Slug penetrates G-47 Trooper. 04677_ Slug penetrates H-55 Commando. 04677_ U-05 Engineer destroyed. 04678_ Slug penetrates Wall. 04679_ Slug penetrates H-55 Commando. 04679_ H-55 Commando suffers critical hit (Destroy). 04679_ Destroyed Gauss Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????? ??????????????????????????? | | ??????????????????? !!!??????????????????????????? | | ??????????????????? !! ??????????????????????????? | | ??????????????????? !! ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ???????? #????????????????? | | ???????????????????? ???????" ?????????????????? | | ??????????#????????? ?????? ??????????????????? | | ??????????# #########+######+###### #????????????? | | ??????????# % ????????????? | | ??????????# ![! ???????????? | | ??????????+ ![[[* ???????????? | | ??????????# =* %%[ ???????????? | | ??????????# %!=[* ???????????? | | ??????????####+######+#############??????????????? | | ???????????????????#%%%h=@ ##???????????????????? | | ???????????????????#=[gu%[!u##???????????????????? | | ???????????????????# |= = #????????????????????? | | ???????????????????# [ [ #????????????????????? | | ???????????????????# u!![ #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# " [ #????????????????????? | | ???????????????????# """ w#????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????########+#????????????????????? | | ??????????????????????????# #????????????????????? | | ?????????##########???????# #????????????????????? | | ?????????# #???????# #????????????????????? | | ??######## """ #???????# #????????????????????? | | ??#! # """ #???????# #????????????????????? | | ??# """ # """ #??????## ###??????????????????? | | ??# """ #!/ """ #????#### # #??????????????????? | | ??# """ #! "" ##???# #=# #??????????????????? | | ??# +!/ #???# # # #??????????????????? | | ??# ] # ] #???# #* #??????????????????? | | ??#####+## ##???# =[ #??????????????????? | | ####### ##### ######## = #??????????????????? | | # #???# #??????????????????? | | # ##### ######## ##??????????????????? | | + ####????#####???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 410 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Concussive RPG | -9/Materials | Scanalyzed Mak. Trap Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedPortableFalx Manual? 0 Play Time 00:43:04 Cumulative 1052.9 hours Start 2023.07.30 @ 21:37:32 End 2023.07.30 @ 22:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10a4ef70-ac11-456b-b7e8-c4611132230e