Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 16:48:58 Player: opdo Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (140) 700 Value Destroyed (4157) 4157 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (523) 523 TOTAL SCORE: 8900 Bonus ------- High Alert Combat Kills 323 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 109/300 Energy 72/160 System Corruption 32% Temperature Cool (73) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Powered Hammer Spear > --- INVENTORY (15) --- Improved Titanium Leg Compact Matter Pod (150) Advanced Terrain Scan Processor Gauss Rifle Gauss Rifle Flak Gun Flak Cannon Gauss Cannon Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System Improved Light Armor Plating Layered Light Armor Plating Reactive Plating > --- WEAPON ----------- Powered Hammer Spear > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Compact Matter Pod Advanced Terrain Scan Processor Gauss Rifle Gauss Rifle Flak Gun Flak Cannon Gauss Cannon Improved Grenade Launcher Axe [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Improved Targeting Computer Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 137 | 6 9 . 9 9 15 16 8 2 54 9 Power 20 | 1 1 . . 2 1 2 3 . 9 1 Engine 6 | 1 1 . . 2 . 1 . . 1 . Core 14 | . . . . . 1 1 3 . 8 1 Reactor . | . . . . . . . . . . . Propulsion 53 | 2 2 . 6 3 5 3 2 1 22 7 Treads 28 | . 2 . 6 3 5 3 2 1 6 . Leg 19 | 2 . . . . . . . . 10 7 Wheel 3 | . . . . . . . . . 3 . Hover . | . . . . . . . . . . . Flight 3 | . . . . . . . . . 3 . Utility 33 | 2 3 . 1 . 6 4 2 1 13 1 Device 6 | 1 1 . . . . . 1 . 3 . Storage 4 | 1 1 . 1 . . . . . 1 . Processor 2 | . 1 . . . . . . 1 . . Hackware 2 | . . . . . . . . . 2 . Protection 19 | . . . . . 6 4 1 . 7 1 Artifact . | . . . . . . . . . . . Weapon 31 | 1 3 . 2 4 3 7 1 . 10 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | 1 3 . 1 3 2 2 . . 2 . Ballistic Cannon 5 | . . . . . 1 2 1 . 1 . Launcher 3 | . . . . 1 . 1 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . 2 . . 3 . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 4 | . . . . . . . . . 4 . Parts Lost 35 | . 2 . . . . 6 5 5 9 8 Power 8 | . . . . . . 1 1 . 4 2 Propulsion 13 | . 1 . . . . 3 1 2 2 4 Utility 13 | . 1 . . . . 2 3 2 3 2 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 5 | . 1 . . . . 5 4 4 2 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 93 100 100 99 100 95 89 66 86 82 Engine 5 | . 14 14 11 10 3 . . . 1 6 Core 6 | . . . . . 5 8 14 11 11 3 Treads 26 | . 21 28 44 44 36 33 29 21 12 . Leg 4 | . 6 . . . . . . . 9 29 Wheel 1 | . . . . . . . . . 3 . Device 2 | . 5 . . . . . 3 . 5 7 Storage 9 | . 14 14 11 11 9 9 7 5 6 7 Processor 6 | . 4 14 11 11 9 9 7 11 . . Hackware 2 | . . . . . . . . . 7 . Protection 7 | . . . . . 18 16 9 3 8 11 Ballistic Gun 12 | . 26 28 21 21 15 9 7 5 1 . Ballistic Cannon 1 | . . . . . 2 7 3 4 . . Impact Weapon 2 | . . . . . . . 3 . 6 7 Slashing Weapon 1 | . . . . . . . . . 3 . Peak Build Rating 50 | 6 12 12 16 17 31 32 33 36 50 50 Average Rating 26 | 4 9 12 15 16 26 29 31 25 40 40 On Entrance 18 | . 6 12 12 16 16 31 28 31 1 50 Naked Turns 69 | . . . . . . . . 27 42 . Heaviest Build 67 | 12 32 31 51 53 66 67 63 63 61 58 Greatest Support 86 | 20 40 40 83 83 83 80 80 80 86 86 Greatest Overweight (x) 15 | 1 1 . . . . 1 1 15 5 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 Average Capacity 16 | 7 14 15 19 20 20 20 20 17 13 15 Most Carried 20 | 3 15 15 20 20 20 20 20 20 15 15 Average Carried 16 | 2 13 15 18 19 19 19 18 16 12 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 15 15 Final Carried 20 | 3 15 15 20 20 20 20 20 5 15 10 Class Distribution -------------------- 78% | Mutant 14% | Scavenger-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Matter Collected 3388 | 227 403 77 242 138 425 549 194 . 1081 52 Remotely . | . . . . . . . . . . . Salvage Created 3792 | 14 557 49 426 85 620 557 190 . 1198 96 Parts 255 | 2 44 8 30 8 39 51 17 . 52 4 Haulers Intercepted 5 | . 2 . 3 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Combat Hostiles Destroyed 114 | . 15 3 10 6 13 28 8 . 29 2 Melee 23 | . . . . . . 1 . . 20 2 Guns 58 | . 15 3 10 2 12 12 4 . . . Cannons 14 | . . . . . 1 9 4 . . . AOE 12 | . . . . 4 . 6 . . 2 . Classes Destroyed 16 | 1 5 . 2 1 2 3 1 . 1 . Worker 3 | . . . . . . . . . 3 . Builder 4 | . . . . . 1 . 1 . 2 . Tunneler 4 | 1 . . . 1 . . . . 2 . Hauler 5 | . 2 . 3 . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 4 | . 2 . . . 1 . . . 1 . Watcher 5 | . 1 . . . 1 . . . 3 . Swarmer 53 | . 5 3 7 4 3 17 3 . 11 . Grunt 33 | . 10 . . 1 4 6 1 . 9 2 Brawler 1 | . . . . . . . 1 . . . Duelist 2 | . . . . 1 . . 1 . . . Protector 1 | . . . . . . 1 . . . . Sentry 13 | . . . 3 . 5 2 . . 3 . Demolisher 1 | . . . . . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 9 | . . . . . . 1 2 . 6 . Best Kill Streak 9 | 1 5 3 4 7 5 9 7 . 4 1 Combat Bots Only 9 | . 5 3 4 6 3 9 6 . 4 1 Max Kills in Single Turn 3 | 1 1 1 2 3 1 2 2 . 2 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . 3 . 2 . . 1 . Melee 1 | . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Hostile Shots Fired 983 | . 96 9 35 17 72 247 43 6 416 42 Missed 316 | . 32 3 7 6 23 76 11 . 148 10 Damage Taken 9348 | . 704 48 324 224 653 2119 590 274 3517 895 Core 1163 | . 162 32 31 36 61 130 51 180 328 152 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 101 | . . . . . . . . . 101 . Core Remaining (%) 67 | 100 . 22 . 83 . 65 . . . . Volleys Fired 204 | 9 45 4 21 3 43 53 24 . 2 . Largest 2 | 1 2 2 2 2 2 2 2 . 1 . Hottest 71 | 20 46 46 46 56 67 71 67 . 36 . Shots Fired 396 | 9 90 8 42 6 86 103 45 1 6 . Gun 316 | 9 90 8 42 4 85 50 24 . 4 . Cannon 67 | . . . . . 1 44 21 1 . . Launcher 13 | . . . . 2 . 9 . . 2 . Special . | . . . . . . . . . . . Kinetic 383 | 9 90 8 42 4 86 94 45 1 4 . Thermal . | . . . . . . . . . . . Explosive 13 | . . . . 2 . 9 . . 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 2 21 6 17 5 19 9 17 3 4 . Robot Miss Streak 11 | 1 7 4 4 2 2 3 11 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 389 | 6 62 3 32 4 69 65 35 1 95 17 Core Hits 222 | 2 36 3 21 10 30 46 35 2 31 6 Critical Kills 3 | . . . . . . . . . 3 . Critical Parts Destroyed 18 | . . . . . . 2 . . 15 1 Critical Strikes 31 | . . . . . . 6 . . 22 3 Blast 4 | . . . . . . 4 . . . . Smash 21 | . . . . . . 2 . . 18 1 Sever 3 | . . . . . . . . . 3 . Impale 3 | . . . . . . . . . 1 2 Melee Attacks 190 | . . . 3 . . 8 . . 154 25 Impact 133 | . . . 3 . . 8 . . 117 5 Slashing 27 | . . . . . . . . . 27 . Piercing 30 | . . . . . . . . . 10 20 Sneak Attacks 5 | . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 18 | . . . . . . . . . 13 5 Damage Inflicted 10453 | 51 836 48 494 456 1102 2005 761 32 4191 477 Guns 3524 | 51 836 48 483 75 1019 695 295 . 22 . Cannons 1098 | . . . . . 20 589 457 32 . . Explosions 1147 | . . . . 376 . 608 . . 163 . Melee 4571 | . . . . . . 111 . . 3983 477 Ramming 113 | . . . 11 5 63 2 9 . 23 . Kinetic 4622 | 51 836 48 483 75 1039 1284 752 32 22 . Thermal . | . . . . . . . . . . . Explosive 1147 | . . . . 376 . 608 . . 163 . Electromagnetic . | . . . . . . . . . . . Impact 3461 | . . . . . . 111 . . 3236 114 Slashing 567 | . . . . . . . . . 567 . Piercing 543 | . . . . . . . . . 180 363 Highest Corruption 32 | . . . . . . 1 4 19 32 32 Average Corruption 18 | . . . . . . 1 3 11 24 32 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 161 | . . . . . . 6 4 7 136 8 Message Errors 42 | . . . . . . 1 1 3 36 1 Matter Fused 37 | . . . . . . 3 1 . 30 3 Heat Flow Errors 25 | . . . . . . 1 1 . 22 1 Energy Discharges 20 | . . . . . . 1 1 . 17 1 Parts Rejected 6 | . . . . . . . . 1 4 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . 13 . Data Loss (major) 7 | . . . . . . . . . 6 1 Misfires 5 | . . . . . . . . 1 4 . Alerts 3 | . . . . . . . . . 3 . Misdirections 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1411 | . . . . 7 . 192 . . 1161 51 Projectiles 42 | . . . . . . 42 . . . . Explosions 79 | . . . . 7 . 72 . . . . Melee 1290 | . . . . . . 78 . . 1161 51 Knockbacks 40 | . . . . . . 12 17 . 11 . Impact 11 | . . . . . . . . . 11 . Kinetic 24 | . . . . . . 9 15 . . . Secondary 5 | . . . . . . 3 2 . . . Self-Inflicted Damage 167 | . . . . 21 . 25 . . 121 . Shots 3 | . . . . 1 . 1 . . 1 . Rammed 19 | . . 1 2 1 5 2 1 . 7 . Targets Rammed 22 | . 1 1 3 1 6 2 1 . 7 . Kicked 1 | . 1 . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . Highest Temperature 280 | . 24 . 8 . 39 252 173 16 280 141 Average Temperature 70 | . 7 . 2 . 11 51 64 12 94 75 Received Heat Transfer 1986 | . 267 . 90 30 171 648 45 . 564 171 Effects 2 | . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 11 . Combat Hostiles 7 | . . . . . . . . . 7 . Parts Fried 23 | . . . . . . 1 . . 22 . Impact Corruptions 49 | . . . . . . 3 . . 44 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Peak Influence 1112 | 5 330 160 343 210 247 1112 728 254 470 . Initial 583 | . 3 75 . 33 . 81 583 254 142 . Average 315 | 1 156 96 183 77 120 748 648 240 301 . Maximum Alert Level 4 | . 1 . 1 1 1 4 3 1 2 . Low Security (%) 37 | 100 69 100 45 69 90 6 . . 8 . Level 1 39 | . 30 . 54 30 9 8 . 100 77 . Level 2 12 | . . . . . . 27 75 . 13 . Level 3 10 | . . . . . . 56 24 . . . Level 4 . | . . . . . . 1 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 2 . 1 . 11 . Investigation 4 | . 1 . . . . . . . 3 . Extermination 7 | . . . . . . . 1 . 6 . Reinforcement 5 | . 2 . . . 2 . . . 1 . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Distress Signals 4 | . 2 . . . 1 . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 173 | . 26 4 15 7 20 38 8 6 43 6 Peak Tracking Total 9 | . 6 3 5 6 4 9 3 6 5 5 Tactical Retreats 20 | . 4 1 1 . 1 6 . . 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Traps Triggered 16 | . 2 . . . . 4 2 . 8 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Machines Disabled 8 | . . . . . . 6 . . 2 . Max in Single Turn 2 | . . . . . . 1 . . 2 . Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Machines Accessed 26 | . 3 . 6 . 4 3 1 . 9 . Terminals 18 | . 3 . 5 . 1 3 1 . 5 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . 2 . Scanalyzers 2 | . . . 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 62 | . 10 . 17 . 12 6 1 . 16 . Successful 24 | . 5 . 8 . 7 . . . 4 . Failed 38 | . 5 . 9 . 5 6 1 . 12 . Catastrophic 12 | . . . 4 . 1 3 . . 4 . Database Lockouts . | . . . . . . . . . . . Manual 31 | . 10 . 10 . 2 . . . 9 . Terminals 43 | . 10 . 11 . 7 6 1 . 8 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . 2 . . . 5 . Scanalyzers 8 | . . . 6 . 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 8 | . 4 . 3 . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . 2 . Report Inventory 3 | . . . . . 1 . . . 2 . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . . Insert Component 3 | . . . 2 . 1 . . . . . Analyze 3 | . . . 2 . 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 1 . 1 . 1 . . . 2 . Terminals 3 | . 1 . 1 . 1 . . . . . Botnet 3 | . 1 . 1 . 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 3 . 5 . 3 3 1 . 8 . Full Trace Events 5 | . . . . . . 3 . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 7 . . . . Machine Destruction 4 | . . . . . . 4 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Turns Passed 9420 | 86 1058 607 812 858 777 1636 394 155 2903 134 Spaces Moved 5329 | 45 545 371 429 521 340 771 176 121 1957 53 Core 125 | 3 . . . . . . . 49 73 . Treads 3401 | . 424 371 429 521 340 771 176 72 297 . Legs 783 | 42 121 . . . . . . . 567 53 Wheels 692 | . . . . . . . . . 692 . Hover . | . . . . . . . . . . . Flight 328 | . . . . . . . . . 328 . Fastest Speed 49 | 50 120 160 160 160 160 167 165 50 49 130 Average Speed 146 | 129 156 160 160 160 166 183 167 125 117 130 Slowest Speed 800 | 190 190 160 160 160 170 250 246 800 260 130 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 81 79 40 96 32 76 6 79 39 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . 1 . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug 22 | . . . 3 . . 2 . . 17 . Terrain Destroyed 80 | . . . 3 18 . 7 . . 52 . Melee 20 | . . . 3 . . . . . 17 . Projectile 1 | . . . . . . 1 . . . . AOE 59 | . . . . 18 . 6 . . 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Was Fac Low Total 6279 | 62 672 376 512 542 488 879 228 123 2315 82 Wait 224 | . 35 1 23 . 46 9 17 . 93 . Move 5318 | 44 544 370 428 520 339 768 176 120 1956 53 Hop . | . . . . . . . . . . . Pick Up 99 | 3 24 . 14 2 14 8 2 . 32 . Fast Attach 47 | 6 2 . . . 1 2 3 1 29 3 Attach 31 | . 2 . 2 1 2 4 3 1 11 5 Detach 2 | . . . . . . . . . 2 . Swap 59 | . 5 . 7 8 12 10 2 . 14 1 Drop 100 | . 14 . 11 7 25 9 . . 34 . Fire 204 | 9 45 4 21 3 43 53 24 . 2 . Melee 166 | . . . 3 . . 8 . . 135 20 Ram 7 | . . . . . . . . . 7 . Kick 1 | . 1 . . . . . . . . . Crush 14 | . . 1 3 1 6 2 1 . . . Escape Stasis 6 | . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 5) 619 | -10/Materials | Core integrity fell below 50% 754 | -10/Materials | Discovered new exit (range 5) 895 | -10/Materials | Discovered new exit (range 16) 1094 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Entered Mines 1192 | -10/Mines | Learned location of Zion (-7) 1192 | -10/Mines | Discovered new exit (range 6) 1251 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1256 | -10/Mines | Discovered new exit (range 13) 1752 | -10/Mines | Entered Materials 1752 | -9/Materials | Evolved 2 slots: Propulsion x2 1848 | -9/Materials | Discovered new exit (range 16) 2154 | -9/Materials | Discovered new exit (range 3) 2245 | -9/Materials | Identified exit to Mines 2564 | -9/Materials | Entered Mines 2566 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2683 | -9/Mines | Discovered new exit (range 10) 2750 | -9/Mines | Discovered new exit (range 6) 2940 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3127 | -9/Mines | Found a hidden stash of uninstalled traps 3274 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3422 | -9/Mines | Entered Materials 3422 | -8/Materials | Evolved 2 slots: Utility x2 4197 | -8/Materials | Identified exit to Garrison 4199 | -8/Materials | Entered Garrison 4245 | -8/Garrison | Triggered checkpoint 4333 | -8/Garrison | Garrison Relay disabled 4347 | -8/Garrison | Triggered checkpoint 4477 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Destroyed 9 combat bots 4556 | -8/Garrison | Lost 5 parts (1p2n2u) 4824 | -8/Garrison | Discovered new exit (range 12) 4881 | -8/Garrison | Triggered checkpoint 5013 | -8/Garrison | Triggered checkpoint 5238 | -8/Garrison | Discovered new exit (range 11) 5289 | -8/Garrison | Triggered checkpoint 5330 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5508 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5630 | -8/Garrison | Discovered new exit (range 13) 5635 | -8/Garrison | Build established: Scavenger-Mutant 5771 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | Entered Factory 5835 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6110 | -7/Factory | Lost 4 parts (1p1n2u) 6229 | -7/Factory | Sucked down chute 6229 | -7/Factory | Entered Waste 6244 | -7/Waste | EMP discharged 6244 | -7/Waste | System corruption reached 10% 6272 | -7/Waste | Spotted C-40 Crusher 6279 | -7/Waste | Spotted C-40 Crusher 6284 | -7/Waste | Spotted C-40 Crusher 6300 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6334 | -7/Waste | Spotted C-40 Crusher 6335 | -7/Waste | Spotted C-40 Crusher 6344 | -7/Waste | EMP discharged 6346 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6351 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6354 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6357 | -7/Waste | Crushed by Compactor (1 part destroyed) 6379 | -7/Waste | Discovered new exit (range 12) 6379 | -7/Waste | Spotted C-40 Crusher 6384 | -7/Waste | Entered Factory 6388 | -7/Factory | Lost 4 parts (1n2u1w) 6852 | -7/Factory | Build established: Hacker-Mutant 7232 | -7/Factory | Discovered new exit (range 5) 7330 | -7/Factory | Core integrity fell below 50% 8044 | -7/Factory | Build established: Mutant 8518 | -7/Factory | Discovered new exit (range 16) 8786 | -7/Factory | System corruption reached 30% 9184 | -7/Factory | First assault squad dispatched 9287 | -7/Factory | Entered Lower Caves 9350 | -7/Lower Caves | Core integrity fell below 20% 9355 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9385 | -7/Lower Caves | Lost 4 parts (1p2n1u) 9421 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 09401_ Powered Hammer follow-up attack on Y-64 Sentinel. 09401_ Y-64 Sentinel suffers critical hit (Smash). 09401_ Destroyed Neutrino Core. 09401_ Y-64 Sentinel system corrupted by crushing effect. 09402_ System corrupted: Matter fused (-8). 09404_ Penetrated by Slug. 09407_ Y-64 Sentinel misfires. 09407_ Slug penetrates Wall. 09408_ Aluminum Leg fries itself beyond repair. 09410_ Imp. Deuterium Engine destroyed. 09410_ Slug penetrates Wall. 09412_ Imp. Titanium Leg destroyed. 09412_ Critical hit (Burn: +37). 09415_ Penetrated by Slug. 09417_ System corrupted: Heat flow error (+168). 09421_ Y-64 Sentinel misfires. 09421_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????##????????????###?????????????????? | | ????????????# ???????????? #?????????????????? | | ???????????? ???????????? ##????????????????? | | ???????????? ????????????# ##???????????????? | | ???????????? ??????????### #???????????????? | | ???????????? #?????????# #???????????????? | | ????????????? ?????????# #???????????????? | | ????????????? ?????????# #????????????????? | | ????????????? ?????##?## #????????????????? | | ????????????? ?????# ## ##????????????????? | | ????????????? ?????# ##?????????????????? | | ????????????? #?????# ;#?????????????????? | | ?????????????# #?????# #?????????????????? | | ?????????????# #?????## #?????????????????? | | ?????????##### ######?## @ #?????????????????? | | ????????## !*#?##Y### #????????????????? | | !%????# ######## ###b #?? #???????????????? | | # #??????#[ % #?? #??????????????? | | ?????# #??????#%% #?? #??????????????? | | ?????# ?????# ### #?? ##??????????????? | | ?????#### ???# #?## #?####???????????????? | | ????????## # ?# #??## #???????????????????? | | ?????????# # "# #???? #??????????????????? | | ?????????# ### ### #????# #?????????????????? | | ?????????# ?? #?????% #????????????????? | | ?????????###???#####?????? #????????????????? | | ??????????????????????????? %##????????????????? | | ???????????????????????????%=#?????????????????? | | ???????????????????????????! #?????????????????? | | ???????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Evasion (%) 60 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireAccelerationSource Manual? 0 Play Time 00:54:42 Cumulative 79.4 hours Start 2025.03.10 @ 15:08:50 End 2025.03.10 @ 16:48:58 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 219 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515cbd91-535a-4189-99cb-e75c32d911d8