Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.29 @ 08:06:28 Player: Olexender Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (213) 1065 Value Destroyed (8548) 8548 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2951) 2951 TOTAL SCORE: 17424 Bonus ------- High Alert Combat Kills 338 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1680 Friendly Fire -67 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Neutrino Core Antimatter Reactor Advanced Cooling System Energy Well (350) Matter Compressor (250) Matter Filter Improved Shield Generator System Restoration Module System Restoration Module Improved System Restoration Module Gauss Rifle Magnetic Acceleration Cannon Ripper Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Core Analyzer Matter Filter Improved Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Myomer Leg Advanced Cooling System Advanced Cooling System Energy Well Matter Compressor Matter Filter Improved Kinecellerator Improved Kinecellerator Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module Improved System Restoration Module Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Mass Driver Ripper Power Sword [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Special Weapon Flamer Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 . . . 1 1 . . . Utility 4 | . . 1 1 . . . 1 1 . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 207 | 6 14 21 23 22 7 4 33 60 1 2 14 Power 23 | 1 3 2 3 3 . . 4 5 . . 2 Engine 11 | 1 . 1 2 3 . . 3 1 . . . Core 10 | . 3 1 1 . . . 1 4 . . . Reactor 2 | . . . . . . . . . . . 2 Propulsion 50 | 2 4 7 9 5 1 3 3 13 . 1 2 Treads . | . . . . . . . . . . . . Leg 46 | 2 4 7 9 5 1 3 . 12 . 1 2 Wheel 4 | . . . . . . . 3 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 82 | 1 6 4 7 6 5 1 14 28 1 1 8 Device 49 | . 4 2 3 2 3 1 8 19 1 1 5 Storage 9 | 1 2 . 1 2 2 . . 1 . . . Processor 5 | . . . . . . . 2 . . . 3 Hackware . | . . . . . . . . . . . . Protection 19 | . . 2 3 2 . . 4 8 . . . Artifact . | . . . . . . . . . . . . Weapon 52 | 2 1 8 4 8 1 . 12 14 . . 2 Energy Gun 5 | 1 1 2 . . . . 1 . . . . Energy Cannon 7 | . . 2 1 3 . . 1 . . . . Ballistic Gun 18 | 1 . 3 2 . . . 5 6 . . 1 Ballistic Cannon 20 | . . 1 1 5 1 . 3 8 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . 2 . . 3 Parts Lost 57 | . . 1 1 2 4 8 12 8 . . 21 Power 6 | . . . . . 1 1 . 2 . . 2 Propulsion 19 | . . . . . 1 3 5 3 . . 7 Utility 22 | . . . 1 1 2 2 6 3 . . 7 Weapon 10 | . . 1 . 1 . 2 1 . . . 5 Highest Loss Streak 21 | . . 1 1 1 4 7 6 5 . . 21 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 95 96 96 99 95 59 78 92 94 98 92 Engine 5 | . 5 2 6 14 10 1 8 3 . . . Core 5 | . 8 8 2 . . . 1 6 11 11 8 Leg 27 | . 27 32 34 29 29 23 4 25 29 33 31 Wheel 1 | . . . . . . . 13 2 . . . Device 15 | . 9 12 16 14 21 14 11 16 23 22 20 Storage 7 | . 14 11 9 7 7 7 6 5 5 5 5 Processor 1 | . . . . . . . 4 4 . . 1 Protection 5 | . . 7 8 6 1 . 6 5 5 5 4 Energy Gun 2 | . 14 5 . . . . . . . . . Energy Cannon 2 | . . 4 9 6 1 . 1 . . . . Ballistic Gun 6 | . 14 4 4 2 . . 9 8 11 11 9 Ballistic Cannon 7 | . . 6 4 12 21 11 5 7 5 5 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 114 | 14 21 32 51 72 71 54 79 106 103 103 114 Greatest Support 144 | 20 20 33 80 80 75 55 60 144 119 134 144 Greatest Overweight (x) 20 | . 2 1 . 1 . 2 4 2 . . 20 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 15 15 20 20 20 20 Average Capacity 15 | 6 9 10 14 15 15 15 15 18 20 20 20 Most Carried 20 | 5 10 10 15 15 15 15 15 20 20 20 20 Average Carried 13 | 1 6 8 12 13 13 14 12 17 19 20 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 20 20 20 Final Carried 20 | . 9 10 15 15 13 15 14 18 20 20 14 Class Distribution -------------------- 35% | Tank 27% | Mutant 15% | Scavenger-Tank 14% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -6/Factory Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Matter Collected 6454 | 243 247 455 553 861 555 236 636 2107 30 84 447 Remotely . | . . . . . . . . . . . . Salvage Created 7657 | 63 347 967 1285 890 332 106 750 2155 . 49 713 Parts 425 | 4 31 73 100 52 10 3 45 86 . . 21 Haulers Intercepted 3 | . . 1 1 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . 12 3 . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 167 | . 6 27 28 22 10 6 15 37 . 1 15 Melee 1 | . . . . . . . . 1 . . . Guns 69 | . 6 19 3 1 . . 12 17 . 1 10 Cannons 94 | . . 8 25 20 10 6 3 17 . . 5 AOE 2 | . . . . . . . . 2 . . . Classes Destroyed 20 | 1 3 6 1 2 2 . . 1 . . 4 Worker 6 | . . 1 1 . . . . 4 . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . . 1 1 1 . . . . . . . Recycler 3 | 1 . . . . . . 1 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 8 | . . 1 4 2 . . . 1 . . . Watcher 23 | . 3 5 5 2 . . 2 6 . . . Swarmer 35 | . . 14 7 5 . . 4 3 . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 57 | . 6 2 9 10 3 6 3 14 . . 4 Brawler 8 | . . 1 1 . 2 . . 2 . . 2 Duelist 4 | . . . . . 2 . . 2 . . . Protector 2 | . . . . . . . . . . . 2 Sentry 33 | . . 10 10 4 1 . 4 4 . . . Demolisher 2 | . . . . . . . . . . . 2 Hunter 8 | . . . 1 1 . . 2 3 . . 1 Programmer 13 | . . . . 2 1 . 1 9 . . . Behemoth 3 | . . . . . 1 . 1 . . 1 . Executioner 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 1 2 5 5 9 8 5 5 10 . 1 4 Combat Bots Only 8 | . 2 4 4 8 8 5 5 7 . 1 4 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 1 2 . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 1417 | . 37 157 149 174 91 84 147 259 . 18 301 Missed 438 | . 10 54 46 67 25 29 39 79 . 4 85 Damage Taken 11435 | . 259 857 871 717 791 637 1524 2162 . 233 3384 Core 1703 | . 30 155 92 51 137 66 162 198 . 18 794 Absorbed by Shields 1953 | . . . 118 276 236 67 . 660 . 84 512 Ignored by Resistances 3889 | . 80 255 295 300 287 200 437 882 . 86 1067 Regen/Repaired (Parts) 515 | . . 164 28 . . . . 34 . . 289 Core Remaining (%) 79 | 100 88 61 83 . . 63 80 . . . . Volleys Fired 537 | 2 29 84 91 63 24 24 66 106 . 8 40 Largest 3 | 2 2 2 2 3 3 3 3 3 . 3 3 Hottest 219 | 70 85 107 119 171 171 144 219 147 . 123 142 Shots Fired 1260 | 4 56 150 182 171 56 61 138 301 . 24 117 Gun 554 | 4 56 112 31 18 . . 61 180 . 16 76 Cannon 703 | . . 38 151 153 56 61 74 121 . 8 41 Launcher . | . . . . . . . . . . . . Special 3 | . . . . . . . 3 . . . . Kinetic 1004 | 2 29 84 91 114 54 61 127 301 . 24 117 Thermal 256 | 2 27 66 91 57 2 . 11 . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 43 | 4 12 43 15 20 30 39 43 24 . 37 39 Robot Miss Streak 4 | . 2 4 4 2 3 3 3 3 . . 3 Penetration Max 1 | . . . . 1 . 1 . 1 . . 1 Secondary Targets 7 | . 1 1 . . . . . 5 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . Shots Hit Robots 868 | 4 44 102 117 116 46 43 94 198 . 23 81 Core Hits 377 | 2 20 44 52 46 18 11 37 95 . 5 47 Critical Kills 4 | . . . . 2 . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . . 1 . 2 4 Critical Strikes 56 | . 2 8 1 10 1 8 2 6 . 4 14 Burn 8 | . 2 6 . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 12 | . . . . 1 . . . 2 . 2 7 Blast 35 | . . 2 1 8 1 8 2 4 . 2 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21980 | 47 599 1615 2523 2937 1297 1281 2113 6134 . 608 2826 Guns 8323 | 47 596 1175 206 226 . . 775 3323 . 366 1609 Cannons 13185 | . . 440 2317 2711 1297 1281 1300 2380 . 242 1217 Explosions 197 | . . . . . . . . 197 . . . Melee . | . . . . . . . . . . . . Ramming 237 | . 3 . . . . . . 234 . . . Kinetic 17847 | 22 292 868 1089 1994 1243 1281 1921 5703 . 608 2826 Thermal 3896 | 25 304 747 1434 943 54 . 192 197 . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 4 4 1 3 . . 5 Average Corruption 2 | . . . . 1 2 4 1 1 . . 3 Corruption Purged 5 | . . . . . . . 1 4 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . . 7 11 6 . 9 . . 3 Message Errors 12 | . . . . 2 5 1 . 2 . . 2 Matter Fused 11 | . . . . 1 3 4 . 3 . . . Heat Flow Errors 3 | . . . . 1 1 . . 1 . . . Energy Discharges 3 | . . . . 2 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 . . . Misfires 1 | . . . . . . 1 . . . . . Weapon Failures 3 | . . . . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 284 | . . . 43 43 23 61 . 102 . . 12 Projectiles 284 | . . . 43 43 23 61 . 102 . . 12 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 69 | . . . 8 12 5 14 2 20 . . 8 Impact . | . . . . . . . . . . . . Kinetic 63 | . . . 7 12 5 14 2 18 . . 5 Secondary 6 | . . . 1 . . . . 2 . . 3 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 35 | . 1 . . . . . . 34 . . . Kicked 35 | . 1 . . . . . . 34 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | 18 210 28 11 452 316 354 317 136 . 92 74 Average Temperature 102 | 10 61 12 4 145 155 126 81 17 . 46 27 Received Heat Transfer 3988 | . 210 210 407 283 338 447 204 667 . 45 1177 Effects 11 | . 2 . . 6 3 . . . . . . Shutdowns 4 | . . . . 4 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 3 | . 1 . . . 2 . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 17 | . 3 10 2 1 . . 1 . . . . Heat Transferred 7555 | 74 962 2183 2331 1369 74 . 462 100 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Peak Influence 675 | 5 188 544 551 410 . . 223 675 . . . Initial 138 | . 2 7 23 138 . . 102 76 . . . Average 194 | 2 43 269 291 280 . . 111 161 . . . Maximum Alert Level 2 | . . 2 2 2 . . 1 2 . . . Low Security (%) 57 | 100 100 32 32 17 . . 95 71 . . . Level 1 28 | . . 47 43 74 . . 4 10 . . . Level 2 13 | . . 20 24 8 . . . 18 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . . 2 2 7 . . 4 10 . . . Investigation 10 | . . 1 1 3 . . 3 2 . . . Extermination 7 | . . . . 2 . . 1 4 . . . Reinforcement 3 | . . 1 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . 2 . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Distress Signals 2 | . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 250 | . 12 35 45 25 11 9 18 47 . 1 47 Peak Tracking Total 15 | . 2 4 5 3 9 7 4 5 . 1 15 Tactical Retreats 7 | . . . 2 1 . 2 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Traps Triggered 17 | . 2 3 . 4 . . 3 5 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 17 | . 6 . 4 . . . 6 1 . . . Reprogrammed 6 | . . . . 6 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 12 | . . . . 2 . . . . . . 10 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Disabled 26 | . . 3 2 5 1 . 2 13 . . . Max in Single Turn 2 | . . 1 1 1 1 . 1 2 . . . Garrison Access 5 | . . . 1 2 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Machines Accessed 77 | . 10 11 13 11 . . 8 14 . . 10 Terminals 39 | . 8 6 9 6 . . 4 6 . . . Fabricators 4 | . . . . 1 . . 2 1 . . . Repair Stations 6 | . . 2 1 1 . . . 2 . . . Recycling Units 10 | . 2 2 1 1 . . 1 3 . . . Scanalyzers 3 | . . 1 1 . . . . 1 . . . Garrison Access 5 | . . . 1 2 . . 1 1 . . . Total Hacks 195 | . 32 33 35 26 . . 18 31 . . 20 Successful 132 | . 24 25 27 14 . . 8 14 . . 20 Failed 63 | . 8 8 8 12 . . 10 17 . . . Catastrophic 6 | . 1 2 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 110 | . 28 21 23 16 . . 8 14 . . . Fabricators 8 | . . . . 2 . . 5 1 . . . Repair Stations 18 | . . 5 2 2 . . . 9 . . . Recycling Units 18 | . 4 3 1 4 . . 2 4 . . . Scanalyzers 13 | . . 4 8 . . . . 1 . . . Garrison Access 8 | . . . 1 2 . . 3 2 . . . Terminal Hacks 91 | . 21 17 15 9 . . 3 6 . . 20 Record 40 | . 9 6 4 1 . . . . . . 20 Part Schematic 3 | . . . . 3 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . Emergency Access Points 3 | . 1 1 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . Unreport Threat 3 | . . 1 . . . . . 2 . . . Locate Traps 6 | . 2 2 1 1 . . . . . . . Disarm Traps 4 | . 1 . 1 . . . 1 1 . . . Reprogram Traps 1 | . . . . 1 . . . . . . . Maintenance Status 3 | . 2 . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Zone Layout 12 | . 3 2 2 1 . . 2 2 . . . Fabricator Hacks 6 | . . . . 2 . . 3 1 . . . Network Status 2 | . . . . . . . 1 1 . . . Load Schematic 2 | . . . . 1 . . 1 . . . . Build 2 | . . . . 1 . . 1 . . . . Repair Station Hacks 9 | . . 4 2 . . . . 3 . . . Scan Component 5 | . . 2 1 . . . . 2 . . . Repair 4 | . . 2 1 . . . . 1 . . . Recycling Unit Hacks 11 | . 3 3 1 1 . . . 3 . . . Report Inventory 8 | . 2 2 1 1 . . . 2 . . . Retrieve Components 3 | . 1 1 . . . . . 1 . . . Scanalyzer 9 | . . 1 8 . . . . . . . . Insert Component 5 | . . 1 4 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks 6 | . . . 1 2 . . 2 1 . . . Seal Access 5 | . . . 1 2 . . 1 1 . . . Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 7 | . . 1 4 2 . . . . . . . Used 1 | . . 1 . . . . . . . . . Hacking Detections 53 | . 10 7 9 8 . . 7 12 . . . Full Trace Events 7 | . . . 1 2 . . 2 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 3 . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 205 | . . . . 36 . . 169 . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . Parts Repaired 4 | . . 2 1 . . . . 1 . . . Time 118 | . . 64 32 . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 17 | . 10 6 . . . . . 1 . . . Parts Scanalyzed 4 | . . 1 3 . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . 2 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Turns Passed 13340 | 44 1471 1774 1756 1446 685 295 1191 2960 480 408 830 Spaces Moved 8012 | 29 783 1130 1067 856 470 99 768 1572 395 318 525 Core 14 | 11 . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . Legs 7062 | 18 783 1130 1067 856 470 99 19 1385 395 318 522 Wheels 936 | . . . . . . . 749 187 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 127 127 120 115 108 120 120 120 Average Speed 129 | 93 163 125 126 137 127 189 119 118 120 120 128 Slowest Speed 1050 | 120 260 190 130 200 130 260 400 260 120 120 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 3 99 95 89 22 63 11 19 43 62 50 62 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . 4 . . . 4 2 . Spaces Dug 23 | . . 1 3 . . . . 19 . . . Terrain Destroyed 159 | . . 1 16 11 7 7 12 76 . 2 27 Melee . | . . . . . . . . . . . . Projectile 133 | . . 1 16 11 7 7 1 61 . 2 27 AOE 26 | . . . . . . . 11 15 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp War Total 9932 | 41 920 1336 1290 996 510 156 930 2421 401 329 602 Wait 876 | . 63 73 69 27 5 24 27 577 . . 11 Move 8001 | 28 782 1129 1066 855 469 98 767 1571 394 317 525 Hop . | . . . . . . . . . . . . Pick Up 157 | 5 21 15 20 15 3 5 25 39 4 1 4 Fast Attach 39 | 1 1 5 3 7 . 2 4 12 . 2 2 Attach 70 | 5 7 3 2 6 3 2 20 15 . . 7 Detach 5 | . 2 . 1 . . . . 2 . . . Swap 98 | . 6 13 18 9 4 . 9 33 1 . 5 Drop 114 | . 8 14 20 14 2 1 12 32 2 1 8 Fire 537 | 2 29 84 91 63 24 24 66 106 . 8 40 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 35 | . 1 . . . . . . 34 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 4 exits: [*Fac x2] / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 16) 716 | -10/Materials | Discovered new exit (range 15) 906 | -10/Materials | Build established: Scavenger-Mutant 1009 | -10/Materials | Discovered new exit (range 16) 1516 | -10/Materials | Entered another Materials area 1516 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1752 | -9/Materials | Discovered new exit (range 14) 2169 | -9/Materials | Discovered new exit (range 16) 2348 | -9/Materials | Identified exit to Mines 2371 | -9/Materials | Identified exit to Materials 2659 | -9/Materials | Repaired Imp. Aluminum Leg 2719 | -9/Materials | Build established: Mutant 3109 | -9/Materials | Repaired Med. Armor Plating 3290 | -9/Materials | Entered another Materials area 3290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3938 | -8/Materials | Discovered new exit (range 6) 4298 | -8/Materials | Discovered new exit (range 4) 4918 | -8/Materials | Repaired Shield Generator 4998 | -8/Materials | Discovered new exit (range 16) 5046 | -8/Materials | Entered Factory 5046 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5329 | -7/Factory | Build established: Tank 5579 | -7/Factory | Garrison activated, responded to threat 5911 | -7/Factory | Destroyed 8 combat bots 6051 | -7/Factory | Fabricated Carbon-fiber Leg? 6382 | -7/Factory | Discovered new exit (range 11) 6428 | -7/Factory | Discovered new exit (range 5) 6492 | -7/Factory | Entered Lower Caves 6613 | -7/Lower Caves | Spotted B-75 Beast 6634 | -7/Lower Caves | Destroyed B-75 Beast 6775 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6838 | -7/Lower Caves | Learned Factory garrison access intel 6839 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6841 | -7/Lower Caves | Destroyed 8 combat bots 7162 | -7/Lower Caves | Discovered new exit (range 15) 7177 | -7/Lower Caves | Entered another Lower Caves area 7227 | -7/Lower Caves | Learned location of 1 exit from Factory 7269 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 7392 | -7/Lower Caves | Discovered new exit (range 10) 7472 | -7/Lower Caves | Entered Factory 7472 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7473 | -6/Factory | Identified exit to Lower Caves 7474 | -6/Factory | Loaded intel: 4 garrison access locations 7513 | -6/Factory | Spotted B-75 Beast 7597 | -6/Factory | Destroyed B-75 Beast 7611 | -6/Factory | Lost 6 parts (3n2u1w) 7734 | -6/Factory | Discovered exit to Lower Caves (range 17) 8119 | -6/Factory | Build established: Gunner 8655 | -6/Factory | Discovered new exit (range 9) 8663 | -6/Factory | Entered another Factory area 8663 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8994 | -5/Factory | Build established: Tank 9266 | -5/Factory | Discovered new exit (range 15) 9694 | -5/Factory | Repaired Imp. Shield Generator 10197 | -5/Factory | Discovered new exit (range 4) 11003 | -5/Factory | Destroyed 7 combat bots 11086 | -5/Factory | Discovered new exit (range 6) 11165 | -5/Factory | Discovered new exit (range 14) 11228 | -5/Factory | Garrison activated, responded to threat 11392 | -5/Factory | Lost 5 parts (1p2n2u) 11623 | -5/Factory | Entered Upper Caves 11626 | -5/Upper Caves | Learned location of 1 exit from Factory 11690 | -5/Upper Caves | Build established: Scavenger-Tank 12079 | -5/Upper Caves | Discovered new exit (range 16) 12103 | -5/Upper Caves | Entered another Upper Caves area 12289 | -5/Upper Caves | Spotted B-75 Beast 12310 | -5/Upper Caves | Destroyed B-75 Beast 12497 | -5/Upper Caves | Discovered new exit (range 13) 12511 | -5/Upper Caves | Entered Warlord 12715 | -5/Warlord | Met Warlord 12740 | -5/Warlord | Warlord's base attacked by MAIN.C 12899 | -5/Warlord | Learned location of Armory (-4) 12899 | -5/Warlord | Learned location of Command (-1) 12899 | -5/Warlord | Learned Armory trap positions 12899 | -5/Warlord | Learned Testing trap positions 12899 | -5/Warlord | Learned Quarantine trap positions 12900 | -5/Warlord | Learned 4 Access zone layouts 12903 | -5/Warlord | Learned Armory fabricator intel 12903 | -5/Warlord | Learned Research terminal intel 13090 | -5/Warlord | Warlord forces counterattacked 13125 | -5/Warlord | Spotted Executioner 13159 | -5/Warlord | Lost 3 allies 13165 | -5/Warlord | Found Prototype Processor 13165 | -5/Warlord | Identified Exp. Core Analyzer 13168 | -5/Warlord | Found Prototype Processor 13168 | -5/Warlord | Identified Exp. Targeting Computer 13177 | -5/Warlord | Spotted Striker 13185 | -5/Warlord | Spotted Executioner 13249 | -5/Warlord | Spotted Executioner 13260 | -5/Warlord | Destroyed Executioner 13285 | -5/Warlord | Lost 27 allies 13286 | -5/Warlord | Core integrity fell below 50% 13301 | -5/Warlord | Discovered new exit (range 14) 13333 | -5/Warlord | Core integrity fell below 20% 13341 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13284_ BN/GHY7JUM1RACNQWFQNGYY#HJ> 13286_ Enh. Flexi-carbon Leg destroyed. 13287_ Mass Driver destroyed. 13288_ Acquired 5 matter. 13300_ ,KOZM4WGB> TV>B4E8ZC3CB,GUR>F16, 13300_ Imp. Kinecellerator destroyed. 13301_ EXIT=FOUND 13318_ Myomer Leg destroyed. 13319_ Rnf. Fission Core destroyed. 13329_ Critical hit (Burn: +37). 13330_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13333_ Adv. Cooling System destroyed. 13337_ X-72 Disruptor triggered Dirty Bomb Trap. 13337_ An explosion rips through the floor. 13337_ G-50 Soldier shuts down. 13338_ Critical hit (Burn: +37). 13339_ G-50 Soldier misfires. 13340_ ANNOUNCEMENT: Detected 3 Melee squads, 1 Mixed squad. 13341_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????#####????? | | ????????????????????## ###??? | | ???????????????????## ##?? | | ??????????????????## < #?? | | ??????? ?????????# #?? | | ???????? ???????# #??? | | ????????? ??????# @#???? | | ?????????# ??????## #???? | | ??????????# ??????## ;#???? | | ???????????# ????##;g x;;#???? | | ???????????# #####i ;##???? | | ???????????# gg ###?? | | ???????????## ;;;g g;;; #?? | | ????????????## #### #? | | ?????????????##; ##?# #? | | ?????###?????# ; #?# ##? | | ????## ###### ;; ### #?? | | ????? ###" ### ##? | | ##????## #### ##?# #? | | "###### # ## ##### ### ##? | | """ ## # ### # ##?? | | ="" *=!""%% "#??? | | %%=!%% % * %%% ==! ##??? | | !%[%%!% *% ! =%%[%"# #??? | | %==%% = %%%%%=%###=%=#??? | | *=%[[! !/[**%"#?# " ?? | | !! % = %# ##==%%% "" ? | | """"" " = "" =" # | | "##### # " " ""* % %"## | | ##???# ### ###### " "[%[ ? | | ?????# ??# ????? %""%!% ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Hcp. Battery | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Hacked Gyrokinetic Inverter | -7/Factory | Hacked Imp. Corruption Screen | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTachyonGreatsword Manual? 0 Play Time 02:49:55 Cumulative 236.4 hours Start 2024.04.14 @ 17:36:49 End 2024.04.29 @ 08:06:28 Sessions 11 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 176 Rogue 0 Adventurer 113 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2801f8f-f3ec-400a-9662-d97f7f5b4dfd