Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 23:24:59 Player: 7604 Result: Destroyed self with Improved Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (229) 1145 Value Destroyed (8614) 8614 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2448) 2448 TOTAL SCORE: 17347 Bonus ------- High Alert Combat Kills 1083 Follower Combat Kills 323 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 18/150 System Corruption 27% Temperature Warm (120) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Energy Filter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY (20) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Weight Redist. System Seismic Detector Seismic Detector Modified TNC Encrypted Comm Array Improved Light Armor Plating Hacking Suite Variable Charge Gun AWS/Thermal Improved EM Pulse Cannon Heavy Particle Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System High-capacity Storage Unit Machine Analyzer Hardened Medium Armor Plating Powered Armor Powered Armor > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Improved Deuterium Engine Seismic Detector Seismic Detector Modified TNC Energy Filter Powered Armor Powered Armor Hacking Suite Variable Charge Gun AWS/Thermal Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Bore Cannon Heavy Missile Launcher Heavy Missile Launcher Datajack Plasma Cutter Powered Hammer [Rating: 55] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Reflective Plating Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 136 | 7 13 1 13 2 1 . 26 7 9 50 4 . 3 Power 16 | 1 . 1 2 . . . 2 3 . 6 . . 1 Engine 13 | 1 . 1 1 . . . 1 2 . 6 . . 1 Core 3 | . . . 1 . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 1 . 7 . . . 10 . 3 18 1 . 1 Treads 28 | 2 1 . 6 . . . 8 . 3 8 . . . Leg 13 | . . . . . . . 2 . . 9 1 . 1 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 40 | 3 3 . 1 . . . 7 2 2 18 3 . 1 Device 17 | 2 1 . 1 . . . 4 . . 7 2 . . Storage 5 | 1 2 . . . . . . 1 . 1 . . . Processor 2 | . . . . . . . . . . 2 . . . Hackware . | . . . . . . . . . . . . . . Protection 16 | . . . . . . . 3 1 2 8 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 1 9 . 3 2 1 . 7 2 4 8 . . . Energy Gun 16 | . 4 . . 2 1 . 1 . 2 6 . . . Energy Cannon 11 | . 2 . 3 . . . 4 . 2 . . . . Ballistic Gun 2 | 1 . . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 4 | . 2 . . . . . . 2 . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . Unidentified Prototypes 6 | . . . 3 . . . 2 . . 1 . . . Corrupted Parts 4 | . . . . . . . . . . 1 1 . 2 System Corruption 21 | . . . . . . . . . . 4 7 . 10 Parts Lost 38 | . . . 1 1 . . 11 2 . 22 . . 1 Power 4 | . . . 1 . . . 1 . . 2 . . . Propulsion 13 | . . . . . . . 5 1 . 7 . . . Utility 17 | . . . . 1 . . 4 1 . 10 . . 1 Weapon 4 | . . . . . . . 1 . . 3 . . . Highest Loss Streak 11 | . . . 1 1 . . 6 1 . 11 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 3 18 19 19 19 19 19 18 18 19 18 17 19 19 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | . . 2 1 3 3 3 1 1 2 1 1 2 2 Utility 7 | . 8 8 9 7 7 8 6 5 6 6 6 7 6 Weapon 8 | 2 7 8 8 9 9 8 9 9 8 7 6 7 7 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 3 1 5 . 1 . 2 2 2 4 1 . 8 Power 1 | . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . . . 2 . . 1 . 2 Utility 13 | . 2 . 5 . . . 1 . . 3 . . 2 Weapon 8 | . 1 . . . 1 . 1 . 2 1 . . 2 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 98 100 98 99 93 100 97 99 99 94 97 100 99 Engine 6 | . 14 14 2 . . . 2 5 9 6 7 7 7 Core 3 | . . . 8 11 11 11 6 3 . . . . . Treads 27 | . 28 28 32 33 33 33 34 35 36 21 . . . Leg 4 | . . . . . . . 1 . . 7 30 30 30 Device 17 | . 14 14 21 21 22 22 14 15 9 17 18 23 20 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 Processor 2 | . . . . . . . . . . 6 7 7 7 Protection 5 | . . . . . . . 11 10 17 9 9 7 9 Energy Gun 5 | . 3 . . 17 5 7 9 . 5 13 . . . Energy Cannon 10 | . 20 9 19 3 . . 7 17 11 . 14 . 14 Launcher 2 | . . 18 1 1 . 13 . . . . . . . Peak Build Rating 55 | 7 13 17 23 28 22 27 43 40 38 55 42 42 51 Average Rating 28 | 5 10 14 20 24 19 23 31 36 34 43 40 39 43 On Entrance 24 | . 7 12 17 21 17 22 22 38 35 32 41 42 42 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 12 54 54 61 63 57 63 68 76 77 94 81 79 79 Greatest Support 106 | 40 40 40 60 60 60 60 106 104 98 98 56 55 60 Greatest Overweight (x) 6 | . 1 1 1 1 . 1 1 . . 6 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 18 19 19 19 19 20 19 19 20 19 19 20 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 20 20 20 16 20 20 20 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Matter Collected 4247 | 282 314 190 733 94 . 100 620 232 150 1124 233 . 175 Remotely . | . . . . . . . . . . . . . . Salvage Created 8187 | 83 635 23 1279 19 . 56 1514 741 785 2583 204 . 265 Parts 475 | 12 44 . 94 3 . 16 80 40 46 119 12 . 9 Haulers Intercepted 14 | . 2 . 2 . . . 5 . 2 3 . . . Recyclers Shooed 3 | 1 . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 8 . 4 Prevented 8 | . . . . . . . . . . . 4 . 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Combat Hostiles Destroyed 182 | . 15 9 32 2 . 8 22 19 16 51 6 . 2 Guns 64 | . . . . 1 . . 16 . 1 46 . . . Cannons 75 | . 11 2 25 . . . 6 13 13 2 2 . 1 AOE 39 | . 4 7 7 1 . 8 . 5 2 1 3 . 1 Classes Destroyed 18 | 1 7 1 2 . . 1 1 2 . 3 . . . Worker 4 | . . . 2 . . . . . . 2 . . . Builder 7 | . 1 . 1 . . . 2 . . 3 . . . Tunneler 5 | 4 . . . . . 1 . . . . . . . Hauler 14 | . 2 . 2 . . . 5 . 2 3 . . . Recycler 2 | . 1 . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 5 | . 1 . 1 . . . 2 . 1 . . . . Watcher 17 | . 3 . 4 . . . 5 . 2 3 . . . Swarmer 55 | . 9 . 12 2 . 8 4 3 6 8 3 . . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 65 | . 6 . 11 . . . 10 6 4 24 3 . 1 Brawler 3 | . . . . . . . . . . 3 . . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 32 | . . . 9 . . . 6 6 5 5 . . 1 Hunter 6 | . . . . . . . 2 . 1 3 . . . Programmer 9 | . . . . . . . . 2 . 7 . . . Zionite 1 | . . . . . . 1 . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . Best Kill Streak 6 | 1 5 2 5 1 . 5 5 3 4 6 3 . 1 Combat Bots Only 6 | . 3 2 4 1 . 4 5 3 4 6 3 . 1 Max Kills in Single Turn 5 | 1 2 2 3 1 . 5 2 3 2 2 2 . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . Exploded 4 | . 2 2 3 1 . 4 . 3 2 1 2 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Hostile Shots Fired 953 | . 54 6 64 12 . 13 119 88 38 512 23 . 24 Missed 239 | . 21 1 19 4 . 1 22 17 11 127 7 . 9 Hits 714 | . 33 5 45 8 . 12 97 71 27 385 16 . 15 Melee 17 | . . . . . . . . . . 17 . . . Projectile 697 | . 33 5 45 8 . 12 97 71 27 368 16 . 15 Critical Strikes 32 | . 1 . 1 . . . 8 6 1 15 . . . Part Disruptions 1 | . . . . . . . . . . 1 . . . Damage Taken 9576 | . 357 124 584 102 . 180 1402 917 267 5167 264 . 212 Core 1181 | . 77 14 98 . . 41 127 105 15 587 60 . 57 Absorbed by Shields 256 | . . . . . . . 48 44 . 164 . . . Ignored by Resistances 349 | . . . . . . . 42 103 51 153 . . . Regen/Repaired (Parts) 394 | . 75 . 105 . . . 136 . . 78 . . . Core Remaining (%) 70 | 100 . 63 . . . 65 . . 55 . . . . Volleys Fired 555 | 26 41 11 90 6 . 4 81 83 34 163 8 . 8 Largest 2 | 1 2 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 225 | 20 136 136 136 150 . 60 150 150 150 225 138 . 138 Shots Fired 1022 | 26 74 22 163 14 . 8 152 123 63 346 13 . 18 Gun 485 | 26 12 . . 12 . 1 107 . 10 317 . . . Cannon 487 | . 58 6 150 . . . 44 120 52 28 11 . 18 Launcher 41 | . 3 16 6 2 . 7 . 3 1 1 2 . . Special 9 | . 1 . 7 . . . 1 . . . . . . Kinetic 63 | 26 6 . . . . . 3 . . 28 . . . Thermal 871 | . 59 6 156 12 . . 141 120 60 317 . . . Explosive 41 | . 3 16 6 2 . 7 . 3 1 1 2 . . Electromagnetic 47 | . 6 . 1 . . 1 8 . 2 . 11 . 18 Robot Hit Streak 24 | 5 7 4 11 1 . 1 16 21 13 24 4 . 13 Robot Miss Streak 7 | 1 4 1 7 3 . 1 3 2 4 6 5 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 3 . . 4 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 . . . Autonomous 63 | . . . . . . . . . . 63 . . . Shots Hit Robots 623 | 20 41 5 83 3 . 1 95 59 38 256 5 1 16 Core Hits 391 | 10 25 12 44 2 . 16 53 24 25 168 6 . 6 Critical Kills 5 | . . . . . . . 2 1 . 2 . . . Critical Parts Destroyed 5 | . . . . . . . . . . 5 . . . Critical Strikes 22 | . . . . . . . 13 1 . 8 . . . Burn 11 | . . . . . . . 11 . . . . . . Meltdown 2 | . . . . . . . 1 1 . . . . . Destroy 8 | . . . . . . . 1 . . 7 . . . Smash 1 | . . . . . . . . . . 1 . . . Melee Attacks 16 | . . . . . . . . . . 13 . 1 2 Impact 13 | . . . . . . . . . . 12 . . 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 1 . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17265 | 173 970 473 2332 137 . 646 2176 1803 1180 6521 422 . 432 Guns 7737 | 165 98 . . 72 . . 1410 . 88 5904 . . . Cannons 6497 | . 695 82 1750 . . . 694 1492 887 360 156 . 381 Explosions 2674 | . 151 391 553 48 . 635 . 311 200 68 266 . 51 Melee 80 | . . . . . . . . . . 80 . . . Ramming 277 | 8 26 . 29 17 . 11 72 . 5 109 . . . Kinetic 582 | 165 27 . . . . . 30 . . 360 . . . Thermal 13026 | . 778 82 1750 72 . 36 1918 1492 900 5904 43 . 51 Explosive 2461 | . 68 391 553 48 . 599 . 311 200 68 223 . . Electromagnetic 839 | . 71 . . . . . 156 . 75 . 156 . 381 Impact 80 | . . . . . . . . . . 80 . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . . . 8 8 8 8 . . 2 10 17 17 27 Average Corruption 7 | . . . 5 8 8 8 . . 2 2 12 17 19 Corruption Purged 1 | . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 189 | . . . 40 20 9 21 . . 1 36 23 8 31 Message Errors 37 | . . . 6 3 1 5 . . . 9 2 3 8 Matter Fused 56 | . . . 12 6 5 4 . . 1 8 8 3 9 Heat Flow Errors 22 | . . . 1 1 1 6 . . . 4 6 . 3 Energy Discharges 24 | . . . 7 2 1 1 . . . 5 2 . 6 Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 21 | . . . 6 4 . 1 . . . 6 1 1 2 Data Loss (major) 5 | . . . 1 1 1 1 . . . . 1 . . Misfires 12 | . . . 2 2 . 2 . . . 3 1 . 2 Alerts 8 | . . . 3 1 . 1 . . . 1 1 1 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . 3 . . . Overflow Damage 321 | . 12 30 103 . . 19 6 7 92 37 . . 15 Projectiles 174 | . 12 13 42 . . . . 7 60 25 . . 15 Explosions 129 | . . 17 61 . . 19 . . 32 . . . . Melee 18 | . . . . . . . 6 . . 12 . . . Knockbacks 5 | . . . . . . . 1 . . 4 . . . Impact 1 | . . . . . . . . . . 1 . . . Kinetic 4 | . . . . . . . 1 . . 3 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . 40 61 40 32 . 92 . . . . . . 50 Shots 11 | . 2 2 2 1 . 3 . . . . . . 1 Rammed 33 | 1 4 . 3 1 . 2 9 . 1 12 . . . Targets Rammed 38 | 1 4 . 3 1 . 2 9 . 1 17 . . . Kicked 2 | . . . . . . . . . . 2 . . . Crushed 3 | . . . . . . . . . . 3 . . . Highest Temperature 366 | . 238 150 279 270 167 257 366 336 132 292 258 . 189 Average Temperature 67 | . 70 39 60 146 86 96 74 93 40 62 88 . 61 Received Heat Transfer 3443 | . 69 40 243 . . . 738 474 117 1612 72 . 78 Effects 6 | . . . . 4 . . 1 1 . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . Interference 4 | . . . . 3 . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . Parts Fried 3 | . . . . . . . 1 . 1 . 1 . . Impact Corruptions 2 | . . . . . . . 1 . . 1 . . . Robots Melted 3 | . . . . . . . 1 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . Parts Melted 47 | . 4 . 5 . . . 12 9 1 16 . . . Heat Transferred 21217 | . 1321 148 3145 111 . 50 4107 2146 1369 8770 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Maximum Alert Level 4 | . 1 . 1 . . . 1 4 3 3 . . . Low Security (%) 53 | 100 67 100 82 100 . 100 78 7 . . . . . Level 1 20 | . 32 . 17 . . . 21 7 . 41 . . . Level 2 13 | . . . . . . . . 21 26 42 . . . Level 3 11 | . . . . . . . . 43 73 16 . . . Level 4 1 | . . . . . . . . 19 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1364 | 5 255 81 331 86 . 128 239 1364 861 865 . . . Initial 664 | . . 81 . 75 . . . 142 664 350 . . . Average 280 | . 106 8 125 17 . 42 140 815 763 495 . . . Influence Increases 6778 | 20 562 94 1089 101 . 267 919 1282 482 1624 185 . 153 Destroy 0b10 Robot/C 3660 | . 300 . 640 60 . 160 440 500 320 1020 120 . 100 Destroy 0b10 Robot/NC 280 | 20 40 . 50 . . 5 70 . 25 65 . . 5 Destroy Leader 840 | . 70 . 182 10 . 20 140 20 108 260 20 . 10 Allied During Kill 45 | . . . . 5 . . . 13 4 . . . 23 Successful Hack 155 | . 15 . 33 . . . 13 40 . 54 . . . Select Force Hacks 120 | . 30 . 60 . . . 30 . . . . . . Disable Machine 270 | . 30 . 75 . . 15 45 75 . 30 . . . Anti-Garrison Action 500 | . . . . . . . . 500 . . . . . Destroy Structure 428 | . 32 94 49 11 . 67 16 89 25 45 . . . Partial Spotted 15 | . . . . . . . . 15 . . . . . Lose Combat Pursuer 465 | . 45 . . 15 . . 165 30 . 150 45 . 15 Influence Decreases 6733 | 20 354 302 894 296 . 267 700 137 1076 1533 566 480 108 Entered New Map 2244 | . . 127 . 120 . . . 77 700 420 320 480 . Time Decay 3559 | 20 354 175 584 126 . 267 600 . 356 743 246 . 88 Lost Part 360 | . . . 10 10 . . 100 20 . 220 . . . Lost Ally 120 | . . . . 40 . . . 40 20 . . . 20 Purge Threat 450 | . . . 300 . . . . . . 150 . . . Squads Dispatched 34 | . 2 . 6 . . . 3 . 4 19 . . . Investigation 14 | . 2 . 5 . . . 1 . 1 5 . . . Extermination 6 | . . . . . . . . . . 6 . . . Reinforcement 9 | . . . 1 . . . 2 . 3 3 . . . Assault 5 | . . . . . . . . . . 5 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Distress Signals 19 | . 1 . 7 . . . 4 . 3 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 280 | . 29 9 49 4 . 8 41 23 22 79 11 . 5 Peak Tracking Total 9 | . 4 2 6 3 . 4 7 4 4 9 3 . 4 Tactical Retreats 20 | . 2 1 . 1 . . 7 1 . 6 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Traps Triggered 17 | . . . 6 . . . 1 2 2 6 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Machines Disabled 27 | . 2 . 5 . . 1 3 14 . 2 . . . Max in Single Turn 2 | . 2 . 1 . . 1 1 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 8 | . . . . . . . . 8 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Machines Accessed 60 | . 10 . 14 . 2 . 8 2 2 17 1 4 . Terminals 32 | . 7 . 9 . . . 4 2 2 7 1 . . Fabricators 4 | . . . . . . . . . . 4 . . . Repair Stations 8 | . 1 . 2 . . . 2 . . 3 . . . Recycling Units 7 | . 2 . 2 . . . 1 . . 2 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 185 | . 43 . 42 . 2 . 27 6 3 36 1 25 . Successful 107 | . 18 . 22 . 2 . 20 3 1 15 1 25 . Failed 77 | . 24 . 20 . . . 7 3 2 21 . . . Catastrophic 11 | . 3 . 1 . . . . 1 1 5 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 86 | . 30 . 25 . 1 . 12 4 3 11 . . . Terminals 105 | . 33 . 32 . . . 17 6 3 13 1 . . Fabricators 13 | . . . . . . . . . . 13 . . . Repair Stations 18 | . 4 . 4 . . . 6 . . 4 . . . Recycling Units 17 | . 6 . 4 . . . 3 . . 4 . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 2 . . . Terminal Hacks 44 | . 5 . 3 . 2 . 4 2 . 2 1 25 . Record 13 | . . . . . 1 . . . . . 1 11 . Part Schematic 10 | . 1 . . . . . . . . 1 . 8 . Robot Schematic 3 | . . . . . . . . . . . . 3 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . . 1 . . . . 3 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 2 . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 6 . . . Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . 3 . . . Build 2 | . . . . . . . . . . 2 . . . Repair Station Hacks 14 | . 2 . 4 . . . 6 . . 2 . . . Scan Component 7 | . 1 . 2 . . . 3 . . 1 . . . Repair 7 | . 1 . 2 . . . 3 . . 1 . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . 1 . . . Retrieve Components 3 | . 1 . 1 . . . . . . 1 . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 36 | . 10 . 12 . . . 9 1 1 3 . . . Terminals 31 | . 9 . 10 . . . 8 1 1 2 . . . Track 2 | . 1 . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . Botnet 10 | . 1 . 3 . . . 2 1 1 2 . . . Operators 1 | . 1 . . . . . . . . . . . . Skim 17 | . 6 . 7 . . . 4 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . 1 . . . . . . Tunnel 4 | . 1 . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 50 | . 9 . 12 . . . 8 2 2 17 . . . Full Trace Events 8 | . 2 . 1 . . . . . . 5 . . . Feedback Events 2 | . . . . . . . . . . 2 . . . Corruption 2 | . . . . . . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . 1 . 8 . Parts Built 4 | . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . Parts Repaired 7 | . 1 . 2 . . . 3 . . 1 . . . Time 238 | . 26 . 76 . . . 114 . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 . . . . . . 3 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . 1 1 Non-combat 1 | . . . . . . . . . . 1 . . . Combat 2 | . . . . . . . . . . . . 1 1 Robot Hacks Applied 3 | . . . . . . . . . . 1 . 1 1 parse_system 2 | . . . . . . . . . . . . 1 1 find_chute 1 | . . . . . . . . . . 1 . . . Relay Couplers Released 31 | . . . . . . . . 31 . . . . . Machine Destruction 31 | . . . . . . . . 31 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Total Allies 6 | . . . . 2 . . . 3 . . . . 1 Largest Group 3 | . . . . 2 . . . 3 1 . . . 1 Highest-Rated Group 96 | . . . . 43 . . . 54 18 . . . 96 Highest-Rated Ally 96 | . . . . 31 . . . 18 18 . . . 96 Initial Warlord ECA Mod 55 | . . . . . . . . . 12 11 11 11 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 52 | . . . . 6 . . . 25 3 . . . 18 Total Damage 1612 | . . . . 61 . . . 684 98 . . . 769 Kills 10 | . . . . 1 . . . 6 . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Active Infowar (turns) 13831 | 159 2292 1227 2725 722 344 799 4 360 . 3845 533 175 646 Terrain 2738 | . . . 2584 154 . . . . . . . . . Structural 2907 | . . . . . . . . . . 1777 533 175 422 Seismic 12368 | 159 2292 1227 2409 722 344 799 4 360 . 3012 239 175 626 Machine Analysis 5198 | . . . . . . . . . . 3844 533 175 646 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Turns Passed 17942 | 271 2323 1227 2725 733 344 799 2189 1325 807 3845 533 175 646 Spaces Moved 7876 | 127 942 395 1221 281 213 423 870 620 372 1765 253 89 305 Core 4 | 4 . . . . . . . . . . . . . Treads 6884 | 123 942 395 1221 281 213 423 870 620 372 1424 . . . Legs 983 | . . . . . . . . . . 336 253 89 305 Wheels . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 156 156 156 155 190 190 190 Average Speed 180 | 156 220 240 166 218 160 180 167 157 156 170 190 190 190 Slowest Speed 420 | 160 240 240 240 240 160 240 240 160 156 420 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 6 97 63 90 59 61 86 74 79 46 47 54 74 39 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 2 1 3 . 1 . 1 . . . 1 1 . Known Exits Taken 3 | . . . . . . 1 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 1 . . . . 2 . . Spaces Dug 259 | . 22 70 41 12 . . 2 38 13 42 18 . 1 Terrain Destroyed 503 | . 34 154 48 12 . 78 9 39 23 61 42 . 3 Melee 10 | . . . . . . . . . . 9 . . 1 Projectile 61 | . 1 . 6 . . . 9 1 13 31 . . . AOE 432 | . 33 154 42 12 . 78 . 38 10 21 42 . 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Dat Pro Total 10506 | 175 1105 655 1715 386 217 448 1440 844 535 2249 291 93 353 Wait 1482 | 6 67 238 315 89 . 15 388 93 102 137 8 . 24 Move 7864 | 126 941 394 1220 280 212 422 870 619 371 1764 252 88 305 Hop . | . . . . . . . . . . . . . . Pick Up 92 | 9 15 4 10 1 2 . 17 5 4 18 5 . 2 Fast Attach 71 | 4 3 . 6 . . . 12 3 5 31 5 . 2 Attach 41 | 2 1 . 4 1 1 . 11 2 . 16 2 . 1 Detach 14 | . 2 . . 1 . . 3 . . 5 3 . . Swap 212 | 1 23 3 50 6 . 5 30 16 8 55 5 4 6 Drop 106 | . 8 5 17 1 2 . 19 8 10 30 3 . 3 Fire 555 | 26 41 11 90 6 . 4 81 83 34 163 8 . 8 Melee 16 | . . . . . . . . . . 13 . 1 2 Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . 2 . . . Crush 36 | 1 4 . 3 1 . 2 9 . 1 15 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . 15 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 272 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 851 | -10/Materials | Discovered new exit (range 11) 1135 | -10/Materials | Discovered new exit (range 15) 1321 | -10/Materials | Discovered new exit (range 8) 1433 | -10/Materials | Central database locked down 1436 | -10/Materials | Learned 2 Storage zone layouts 1491 | -10/Materials | Learned location of Subcaves (-10) 1538 | -10/Materials | Identified exit to Subcaves 1558 | -10/Materials | Discovered new exit (range 10) 1604 | -10/Materials | Learned Storage trap positions 1642 | -10/Materials | Learned Storage trap positions 1963 | -10/Materials | Repaired Lgt. Treads 1972 | -10/Materials | Derelicts attacked the area 2595 | -10/Materials | Entered Mines 2732 | -10/Mines | Met a Derelict bent on vengeance 2739 | -10/Mines | Assembled infested the area 2744 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3754 | -10/Mines | Discovered new exit (range 6) 3822 | -10/Mines | Entered Materials 3822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4036 | -9/Materials | Discovered new exit (range 12) 4285 | -9/Materials | Build established: Scavenger-Mutant 4305 | -9/Materials | Repaired Phase Shifter? 4534 | -9/Materials | Discovered new exit (range 10) 4794 | -9/Materials | Discovered new exit (range 16) 5024 | -9/Materials | Repaired Lgt. Treads 5515 | -9/Materials | Discovered new exit (range 4) 5886 | -9/Materials | Discovered new exit (range 10) 5948 | -9/Materials | Learned Storage trap positions 5994 | -9/Materials | Learned Storage trap positions 5998 | -9/Materials | Discovered new exit (range 15) 6032 | -9/Materials | Identified exit to Materials 6059 | -9/Materials | Learned location of 1 exit from Storage 6085 | -9/Materials | Learned location of Recycling (-9) 6093 | -9/Materials | Loaded intel: 14 trap records 6136 | -9/Materials | Learned location of 2 exits from Materials 6547 | -9/Materials | Entered Mines 6975 | -9/Mines | Discovered exit to Materials (range 13) 7268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7268 | -9/Mines | Discovered new exit (range 5) 7280 | -9/Mines | Entered Exiles 7304 | -9/Exiles | Discovered new exit (range 15) 7319 | -9/Exiles | Met 8R-AWN 7346 | -9/Exiles | Met EX-HEX 7396 | -9/Exiles | Met EX-BIN 7416 | -9/Exiles | Aligned with FarCom system 7418 | -9/Exiles | Given EX-Vault access code 7456 | -9/Exiles | Opened EX-Vault 7466 | -9/Exiles | Found AWS/Thermal 7471 | -9/Exiles | Found Modified TNC 7502 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7525 | -9/Exiles | Exiles lab attacked by MAIN.C 7555 | -9/Exiles | Learned location of Zion (-6) 7611 | -9/Exiles | Discovered new exit (range 10) 7624 | -9/Exiles | Stole two prototypes: Modified TNC, AWS/Thermal 7624 | -9/Exiles | Entered Mines 7831 | -8/Mines | Discovered exit to Materials (range 9) 8074 | -8/Mines | Discovered exit to Materials (range 8) 8423 | -8/Mines | Entered Materials 8423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8424 | -8/Materials | Identified exit to Factory 9323 | -8/Materials | Lost 6 parts (3n3u) 9601 | -8/Materials | Discovered exit to Factory (range 16) 9837 | -8/Materials | Repaired Reflective Plating 9914 | -8/Materials | Build established: Mutant 10413 | -8/Materials | Repaired Hardlight Generator 10456 | -8/Materials | Repaired Reflective Plating 10612 | -8/Materials | Identified exit to Garrison 10612 | -8/Materials | Entered Garrison 10727 | -8/Garrison | Garrison Relay disabled 10740 | -8/Garrison | Triggered checkpoint 10814 | -8/Garrison | Garrison Relay disabled 10816 | -8/Garrison | Garrison Relay disabled 10826 | -8/Garrison | Garrison Relay disabled 10828 | -8/Garrison | Garrison Relay disabled 10914 | -8/Garrison | Triggered checkpoint 11004 | -8/Garrison | Triggered checkpoint 11051 | -8/Garrison | Garrison Relay disabled 11100 | -8/Garrison | Triggered checkpoint 11212 | -8/Garrison | Discovered new exit (range 10) 11280 | -8/Garrison | Triggered checkpoint 11318 | -8/Garrison | Triggered checkpoint 11362 | -8/Garrison | Garrison Relay disabled 11767 | -8/Garrison | Discovered new exit (range 10) 11804 | -8/Garrison | Triggered checkpoint 11834 | -8/Garrison | Garrison Relay disabled 11863 | -8/Garrison | Discovered new exit (range 61) 11863 | -8/Garrison | Discovered new exit (range 46) 11863 | -8/Garrison | Discovered new exit (range 14) 11937 | -8/Garrison | Entered Materials 11937 | -8/Materials | Accompanied by 1 ally 12716 | -8/Materials | Discovered exit to Factory (range 16) 12744 | -8/Materials | Entered Factory 12744 | -7/Factory | Evolved 2 slots: Utility x2 12746 | -7/Factory | FarCom data flow suspended 12804 | -7/Factory | Build established: Scavenger-Mutant 12981 | -7/Factory | Discovered new exit (range 12) 14315 | -7/Factory | Discovered new exit (range 10) 14575 | -7/Factory | Identified exit to Factory 14744 | -7/Factory | First assault squad dispatched 14993 | -7/Factory | Fabricated Powered Armor (x2) 15326 | -7/Factory | Build established: Mutant 15563 | -7/Factory | Repaired Imp. Deuterium Engine 16105 | -7/Factory | Fabricated Powered Armor (x2) 16210 | -7/Factory | Core integrity fell below 50% 16224 | -7/Factory | Lost 4 parts (2u2w) 16264 | -7/Factory | System corruption reached 10% 16279 | -7/Factory | Core integrity fell below 20% 16306 | -7/Factory | Lost 11 parts (2p4n4u1w) 16589 | -7/Factory | Entered Lower Caves 16589 | -7/Lower Caves | Spotted BH-EY0(f) 16591 | -7/Lower Caves | Encountered a Master Thief 16595 | -7/Lower Caves | Met a Warlord Commander 16596 | -7/Lower Caves | Learned location of Warlord (-5) 16597 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16600 | -7/Lower Caves | Found Encrypted Comm Array 16837 | -7/Lower Caves | Build established: Scavenger-Mutant 17034 | -7/Lower Caves | Encountered a Warlord checkpoint 17087 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17122 | -7/Lower Caves | Entered Data Miner 17122 | -7/Data Miner | Discovered new exit (range 6) 17163 | -7/Data Miner | Met Data Miner 17224 | -7/Data Miner | Learned location of Section 7 (-2) 17224 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17252 | -7/Data Miner | Received God Mode back door access code from Data Miner 17297 | -7/Data Miner | Entered Proximity Caves 17706 | -6/Proximity Caves | Escorted by Enhanced Grunt 17848 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 17943 | -6/Proximity Caves | Destroyed self with Improved Deuterium Engine chain reaction Last Messages --------------- 17808_ M8-26Y(l) destroyed. 17813_ Dropped Aluminum Leg. 17814_ Acquired Corrupted Carbon-fiber Leg. 17814_ Integrated Corrupted Carbon-fiber Leg (+4). 17817_ Dropped Aluminum Leg. 17818_ Acquired Carbon-fiber Leg. 17819_ Acquired 10 matter. 17822_ System corrupted: Energy discharge (-49). 17837_ M2C&O 17852_ System corrupted: Energy discharge (-33). 17872_ System corrupted: Energy discharge (-58). 17889_ System corrupted: Matter fused (-8). 17906_ System corrupted: Heat flow error (+105). 17909_ Y-54 Guardian destroyed. 17913_ Enhanced Grunt destroyed. 17941_ 0VW,9SJ2KFSREGM3BHW%8S&YGSH00A 17943_ Chain reaction triggered in Imp. Deuterium Engine. 17943_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# !#???????????????????????? | | ????????????????????#[%#???????????????????????? | | ??????????????????### !##??????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????????#% #???????????????????????? | | ????????????????????#= #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????#++#???????????????????????? | | ????????????????????# #???????????????????????? | | ???#####????????????# #???????????????????????? | | ?#### ##????????????# ##??????????????????????? | | #### ????????????# ###????????????????????? | | ### ???????????# =%@;????????????????????? | | ???????????## ! ;####????????????????? | | ? ?????????????### ####????????????????? | | ?? ??????????###### ##????????????????? | | ?? ?????????## % ##????????????????? | | ??## ????????## == ##????????????????? | | ??## ###???????# % ##????????????????? | | ??## ####??##### / # ###???????????????? | | #### ########## *## ####??????????????? | | #### ######"### ## ####?????????????? | | ### #" ####### ###?????????????? | | !##### ##?????????????? | | % [ "%" ####?????????????? | | * " #######?????????????? | | ### ## "##### #####???????????????? | | #### #### ###### ##??????????????????? | | ######## ##### ##?????????????? | | ###### ##??### ##?????????????? | | ##?## ##??#### ##?????????????? | | # #####?#######???### ###?????????????? | | #######?#######????### ####?????????????? | | ####???????????????#### ####??????????????? | | ?????????????????????###########???????????????? | | ??????????????????????#########????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 20 Resistance: TH 10 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Powered Armor | x2 | -7/Factory Powered Armor | x2 | -7/Factory Repaired ---------- Lgt. Treads | 46% | -10/Materials Phase Shifter | 62% | -9/Materials Lgt. Treads | 34% | -9/Materials Reflective Plating | 31% | -8/Materials Hardlight Generator | 43% | -8/Materials Reflective Plating | 69% | -8/Materials Imp. Deuterium Engine | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedRefineryDoublenader Manual? 0 Play Time 01:56:33 Cumulative 398.6 hours Start 2025.05.29 @ 21:26:17 End 2025.05.29 @ 23:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 133 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 84 Gallery% 77 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6eb9de3d-b234-4004-8009-3aa13a4cad92