Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.27 @ 17:28:19 Player: cptwinky Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (343) 1715 Value Destroyed (14181) 14181 Prototype IDs (48) 960 Alien Tech Used (6) 1200 Bonus (2846) 2846 TOTAL SCORE: 30602 Bonus ------- High Alert Combat Kills 2190 Follower Combat Kills 966 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1910 Cogmind --------- Core Integrity 0/1600 Matter 265/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Enhanced Nova Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Huge Storage Unit Active Sensor Suite Phase Armor Advanced Force Field > --- WEAPON ----------- Heavy Beamcaster Enhanced Force Rifle Sigix Broadsword > --- INVENTORY -------- Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Reinforced Quantum Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Phase Redirector Advanced Component Analysis Suite Improved Trap Extractor Transdimensional Reconstructor Subatomic Replicator Matter Drive Enhanced Force Rifle Precision Rocket Launcher Improved Datajack Advanced Remote Datajack [Rating: 197] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Centrium Leg Hover Unit Improved Linear Gravjet Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Enhanced Force Rifle Energy Gun Enhanced Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . Utility 9 | . . . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 396 | 2 5 4 28 8 25 32 30 19 9 1 14 2 12 29 14 5 6 5 13 7 10 23 16 40 16 21 Power 27 | . 2 . 3 . 3 2 1 . . . 1 1 . 1 1 . 1 . . 1 2 . . 6 2 . Engine 11 | . 2 . 1 . 3 2 1 . . . 1 . . 1 . . . . . . . . . . . . Core 4 | . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . Reactor 12 | . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . 6 2 . Propulsion 90 | 2 . 2 14 1 7 8 6 2 3 . 3 . 5 1 . . 2 . 2 3 2 1 3 7 2 14 Treads 78 | 2 . 2 14 1 7 8 6 2 3 . 2 . 5 1 . . 1 . 2 3 2 1 3 7 2 4 Leg 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 141 | . 3 . 5 5 3 8 6 8 3 . 5 1 6 9 9 2 2 2 10 2 4 13 6 17 8 4 Device 82 | . 1 . 2 5 . 6 3 6 1 . 5 . 1 4 7 1 2 1 7 1 2 12 5 7 3 . Storage 5 | . 1 . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . . . Processor 8 | . . . 1 . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 2 1 Hackware 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Protection 39 | . 1 . 1 . 3 1 2 2 1 . . . 4 4 2 1 . 1 1 1 1 1 . 8 3 1 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Weapon 138 | . . 2 6 2 12 14 17 9 3 1 5 . 1 18 4 3 1 3 1 1 2 9 7 10 4 3 Energy Gun 74 | . . . . . 5 8 12 5 2 . 3 . 1 14 3 2 . 2 1 1 1 7 3 4 . . Energy Cannon 14 | . . . 2 1 4 . . . . . . . . . . . . . . . . . . 2 2 3 Ballistic Gun 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Launcher 22 | . . . . . 2 3 4 3 . 1 1 . . 2 . 1 1 1 . . 1 . . 2 . . Special Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 3 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . 1 . 2 1 1 . . 1 . . 2 . . . . . . . 1 . . . . Unidentified Prototypes 17 | . . . . . . 3 . . . . 1 . . 1 . . 4 . . 1 . . 2 3 . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 61 | . 1 . 3 . 2 1 1 2 . . . . 2 2 . . . . . . 1 3 . 17 16 10 Power 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 2 2 . Propulsion 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 5 7 Utility 26 | . . . 1 . . 1 . 1 . . . . 2 1 . . . . . . . 2 . 9 6 3 Weapon 14 | . . . 1 . 1 . 1 . . . . . . 1 . . . . . . 1 1 . 5 3 . Highest Loss Streak 15 | . 1 . 2 . 1 1 1 2 . . . . 1 1 . . . . . . 1 2 . 4 15 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 97 100 98 100 94 95 99 99 100 100 100 100 100 99 99 100 98 100 99 80 73 70 70 66 65 29 Engine 4 | . 13 14 4 . 6 8 7 7 7 7 7 6 6 4 5 5 2 . . . . . . . . . Core 1 | . . . 6 11 2 . . . . . . . . . . 5 5 5 5 1 . 4 4 . . . Reactor 2 | . . . . . . . . . . . . 6 6 5 4 . 2 5 5 8 9 4 4 7 7 . Treads 26 | . 28 28 32 33 27 26 30 30 30 30 30 26 26 29 29 29 28 29 30 22 15 14 14 15 15 5 Device 12 | . 10 14 6 11 9 14 8 12 6 7 12 13 13 15 16 16 15 16 15 15 15 19 19 18 10 . Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 . Processor 7 | . . . 10 11 4 6 7 7 10 15 9 6 6 11 11 11 11 11 15 5 4 . . . 4 8 Protection 5 | . . . 4 . 8 2 6 8 12 7 7 6 9 6 5 5 5 5 5 5 5 3 2 4 11 2 Energy Gun 14 | . . . . . 7 25 22 22 22 22 22 20 20 16 16 16 17 16 15 15 14 18 15 5 3 . Energy Cannon 2 | . . . 7 21 19 . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 2 | . 28 27 14 . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 222 | 12 28 28 56 55 78 74 72 76 74 66 73 83 91 116 108 93 90 92 88 96 156 179 199 221 222 10 Greatest Support 280 | 40 40 40 60 63 63 60 88 96 99 96 96 93 108 135 135 135 135 135 165 194 210 210 210 270 280 80 Greatest Overweight (x) 4 | . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 5 Average Capacity 20 | 8 11 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 24 5 Most Carried 25 | 6 11 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 21 25 25 25 20 5 Average Carried 19 | 6 8 14 19 19 19 19 19 19 19 20 19 18 18 19 19 19 19 20 19 19 19 23 24 21 17 4 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 5 Final Carried 25 | 6 11 15 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 21 24 25 20 5 3 Class Distribution -------------------- 16% | Scavenger-Skirmisher 15% | Scavenger-Mutant 14% | Tank 13% | Mutant 13% | Scavenger-Gunner 9% | Gunner 8% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Gunner | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Matter Collected 7591 | 204 292 233 897 85 283 335 330 338 90 . 210 . 130 602 160 80 50 115 80 108 130 239 189 1859 292 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15981 | . 331 187 1352 104 1504 1383 843 623 277 . 247 . 415 1528 301 170 130 207 210 . 510 1784 368 2112 1342 53 Parts 771 | . 18 12 81 13 83 69 54 26 17 . 7 . 14 54 17 5 6 8 13 . 26 60 24 88 72 4 Haulers Intercepted 20 | . 2 . 5 . 3 6 1 . . . . . . 2 . . . . . . . . . . 1 . Recyclers Shooed 12 | . . . . 1 1 1 . . . . . . . 2 . . . . . . 2 . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . 19 . . 12 . . . 8 4 6 7 . . . . . . . . Prevented 5 | . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Combat Hostiles Destroyed 275 | . 6 6 28 7 26 21 20 16 . . 7 . 11 30 2 4 . 6 3 . 6 19 2 35 17 3 Melee 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 3 Guns 143 | . 6 6 20 . 1 16 13 3 . . 3 . 11 15 2 1 . 3 3 . 3 17 2 10 8 . Cannons 53 | . . . 7 6 18 . . . . . . . . . . . . . . . . . . 14 8 . AOE 58 | . . . . . 4 3 7 10 . . 4 . . 13 . 3 . 3 . . 3 . . 7 1 . Classes Destroyed 24 | . 2 1 5 1 2 1 3 2 1 . . . 1 . . . . . . . 1 . 1 2 . 1 Worker 14 | . . . 1 1 3 . 1 . . . . . . . . . . . . . 3 . 1 2 2 . Builder 9 | . . . . . . 1 2 . . . . . . 1 . . . . . . . . 1 3 1 . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 5 . 3 6 1 . . . . . . 2 . . . . . . . . . . 1 . Recycler 10 | . . . 1 . 1 1 2 . . . . . . 1 . . . . . . . 2 1 . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Watcher 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Swarmer 72 | . . 3 9 6 . 3 9 4 . . 3 . 7 12 . . . 4 . . . . . 6 4 2 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 96 | . 6 3 11 . 13 7 6 4 . . 2 . 3 12 . 4 . . . . 4 9 . 7 5 . Brawler 10 | . . . . . 2 . . 4 . . 1 . . . 1 . . . . . . . . 2 . . Duelist 7 | . . . 1 . 1 . 1 2 . . . . . 1 . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 37 | . . . 7 . 9 11 . 1 . . 1 . . 2 . . . . 1 . 1 2 . 1 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 12 | . . . . . 1 . . . . . . . . 3 1 . . 2 . . . . . 4 1 . Programmer 26 | . . . . . . . 4 . . . . . . . . . . . 2 . . 7 2 7 4 . Heavy 7 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 1 . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Commander 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 3 3 6 3 8 3 6 6 . . 5 . 4 11 1 3 . 4 2 . 8 7 3 6 7 3 Combat Bots Only 9 | . 3 3 5 3 7 3 5 8 . . 5 . 4 9 1 3 . 4 2 . 5 7 2 5 5 3 Max Kills in Single Turn 4 | . 1 1 2 1 2 3 3 4 1 . 2 . 1 4 1 2 . 2 1 . 3 1 2 4 3 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 2 4 . . 2 . . 4 . 2 . 2 . . 2 . . 4 1 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Damage Taken 31178 | . 383 193 1360 111 966 642 931 633 . . 180 . 701 1242 148 95 . 337 460 . 840 2026 700 9682 5910 3638 Core 3417 | . 56 45 178 7 143 46 17 29 . . 17 . 54 27 . . . 24 . . 18 34 . 1115 439 1168 Absorbed by Shields 1096 | . . . 155 . . . . 92 . . . . . . . . . . . . . 317 96 436 . . Reduced by Siege Mode 721 | . . . . . . . . . . . . . . . . . . . . . 81 71 42 510 17 . Redirected to Core 895 | . . . . . . . . . . . . . . . . . . . . . . . . 895 . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Regen/Repaired (Parts) 854 | . . . 272 . 104 64 102 . . . . . . 24 . . . . 95 . . . 24 169 . . Core Remaining (%) 76 | 100 . 59 . 53 . 65 . . . . 91 . 93 . . . . 94 . . 98 . 97 17 . . Volleys Fired 742 | . 28 22 114 10 58 44 40 32 32 . 12 . 26 52 15 4 3 6 14 . 16 48 10 109 43 4 Largest 4 | . 2 2 2 2 3 3 3 3 3 . 3 . 3 3 3 3 3 3 3 . 3 4 4 3 3 1 Hottest 324 | . 40 100 136 136 211 183 191 185 177 . 177 . 177 223 243 243 243 243 243 . 243 324 324 284 284 120 Shots Fired 1766 | . 56 40 228 20 150 122 84 71 70 . 30 . 78 127 33 8 9 12 43 . 38 185 34 207 117 4 Gun 1349 | . 56 36 182 . 17 121 76 67 70 . 27 . 78 121 33 6 9 9 43 . 36 185 34 97 46 . Cannon 366 | . . . 46 20 127 . . . . . . . . . . . . . . . . . . 98 71 4 Launcher 44 | . . . . . 3 1 8 4 . . 3 . . 6 . 2 . 3 . . 2 . . 12 . . Special 7 | . . 4 . . 3 . . . . . . . . . . . . . . . . . . . . . Kinetic 386 | . 56 36 182 . . . . . . . . . . . . . . . . . . . . 73 39 . Thermal 1281 | . . 4 46 20 147 121 59 47 70 . 27 . 78 109 27 6 9 9 43 . 36 185 34 122 78 4 Explosive 44 | . . . . . 3 1 8 4 . . 3 . . 6 . 2 . 3 . . 2 . . 12 . . Electromagnetic 55 | . . . . . . . 17 20 . . . . . 12 6 . . . . . . . . . . . Robot Hit Streak 42 | . 8 9 21 10 13 31 10 19 15 . 16 . 12 16 4 9 16 24 7 . 12 42 13 26 15 2 Robot Miss Streak 5 | . 2 2 3 1 3 2 2 2 2 . 3 . 5 3 4 . . 1 4 . 2 5 1 4 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 20 | . 2 . 2 . . 1 3 1 . . . . 4 4 . . . . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . . 1 1 . . . . 1 . . 1 . . . . Shots Hit Robots 1225 | . 39 26 173 12 86 90 56 52 59 . 22 . 50 89 10 7 7 10 14 . 27 137 23 160 74 2 Core Hits 593 | . 15 10 52 7 42 35 42 34 15 . 16 . 16 65 7 8 2 8 6 . 17 53 9 92 38 4 Critical Kills 30 | . 1 . 2 1 2 . . . . . . . . 2 3 . . 1 2 . 1 3 1 6 5 . Critical Parts Destroyed 29 | . . . 1 . . . . . . . . . . 2 1 . . . 1 . 3 5 3 7 6 . Critical Strikes 121 | . 1 . 3 1 5 6 5 4 2 . 2 . 7 15 4 . 1 1 3 . 4 24 5 16 12 . Burn 56 | . . . . . 3 6 5 4 2 . 2 . 7 11 . . . . . . . 15 1 . . . Meltdown 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Destroy 57 | . 1 . 2 . . . . . . . . . . 4 4 . 1 1 3 . 4 9 4 13 11 . Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Melee Attacks 83 | . . . . . . 3 2 . 17 . 1 . . 3 19 . . . . . . 5 15 18 . . Impact 55 | . . . . . . . . . 17 . . . . . 19 . . . . . . 5 14 . . . Slashing 19 | . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 2 . . . 1 . . 3 . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41113 | . 515 318 2932 317 2613 2091 2103 1876 1192 . 985 . 1301 3859 213 450 211 635 476 . 1259 3864 736 9112 3949 106 Guns 21087 | . 508 318 2122 . 280 1864 983 927 1192 . 366 . 1301 2010 213 141 211 191 476 . 677 3864 557 2059 827 . Cannons 9272 | . . . 750 290 1661 . . . . . . . . . . . . . . . . . . 4207 2279 85 Explosions 9537 | . . . . . 672 184 1042 949 . . 619 . . 1792 . 309 . 444 . . 582 . . 2160 784 . Melee 795 | . . . . . . . . . . . . . . . . . . . . . . . 179 616 . . Ramming 422 | . 7 . 60 27 . 43 78 . . . . . . 57 . . . . . . . . . 70 59 21 Kinetic 7979 | . 508 318 2122 . . . . . . . . . . . . . . . . . . . . 3629 1402 . Thermal 22056 | . . . 750 290 1941 1864 835 810 1192 . 366 . 1301 1933 194 141 211 191 476 . 714 3864 557 2637 1704 85 Explosive 9401 | . . . . . 672 184 1042 916 . . 619 . . 1726 . 309 . 444 . . 545 . . 2160 784 . Electromagnetic 460 | . . . . . . . 148 150 . . . . . 143 19 . . . . . . . . . . . Impact 179 | . . . . . . . . . . . . . . . . . . . . . . . 179 . . . Slashing 616 | . . . . . . . . . . . . . . . . . . . . . . . . 616 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 . 4 . 1 1 1 . . . . . . . . . . 1 . . 13 10 30 4 5 Average Corruption 7 | . 1 1 . 4 . 1 1 1 . . . . . . . . . . 1 . . 4 4 21 3 4 Corruption Purged 25 | . . . . . . . . 1 . . . . . . . . . . 2 . . 8 7 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . 2 3 . 1 . 1 . 4 . . . . . . . . . . 2 . . 21 19 68 5 6 Message Errors 25 | . . 2 . 1 . . . 3 . . . . . . . . . . . . . 2 2 12 2 1 Matter Fused 29 | . . 1 . . . . . . . . . . . . . . . . 1 . . 7 5 13 2 . Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . . . . . . 2 2 8 . 2 Energy Discharges 13 | . . . . . . 1 . . . . . . . . . . . . . . . 2 3 4 . 3 Parts Rejected 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Data Loss (minor) 14 | . 1 . . . . . . 1 . . . . . . . . . . . . . 2 4 6 . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . . Misfires 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . . 4 . 11 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1080 | . . . 10 3 57 12 62 31 . . 48 . . 24 . . . 8 . . 22 . 149 443 211 . Projectiles 533 | . . . 10 3 12 . . . . . . . . . . . . . . . . . . 334 174 . Explosions 330 | . . . . . 45 12 62 31 . . 48 . . 24 . . . 8 . . 22 . . 41 37 . Melee 217 | . . . . . . . . . . . . . . . . . . . . . . . 149 68 . . Knockbacks 31 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 16 12 . Impact 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . 15 10 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 456 | . . . . . 62 . . 26 . . . . . 19 . . . 13 . . . . . 238 97 1 Shots 10 | . . . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . 5 1 . Rammed 54 | . 1 . 5 3 1 5 6 . . . . . . 5 . . . . . . . . . 4 1 23 Targets Rammed 65 | . 1 . 7 4 1 6 8 . . . . . . 6 . . . . . . . . . 5 1 26 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . . . 2 1 . 1 2 . . . . . . 1 . . . . . . . . . 1 . 3 Highest Temperature 357 | . . 60 51 30 259 313 196 174 357 . 54 . 12 310 12 44 . . . . 90 161 45 229 313 116 Average Temperature 61 | . . 26 9 13 98 96 45 64 128 . 24 . 4 94 7 43 . . . . 46 25 45 67 102 59 Received Heat Transfer 3644 | . 195 69 355 . 396 369 198 224 . . 15 . 81 300 9 64 . . 27 . 60 264 . 424 378 216 Effects 8 | . . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Interference 5 | . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . 1 4 1 4 2 . Total Turns 338 | . . . . . . . . . . . . . . . . . . . . . 22 96 41 152 27 . Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . 22 48 41 72 20 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Robots Melted 15 | . . . 1 1 3 2 . 3 . . . . . 1 . . . . . . . 2 . 2 . . Combat Hostiles 15 | . . . 1 1 3 2 . 3 . . . . . 1 . . . . . . . 2 . 2 . . Parts Melted 98 | . . . 5 2 9 9 6 1 . . 2 . 1 15 . 1 . 2 6 . 4 24 . 11 . . Heat Transferred 37500 | . . . 1258 481 3626 3700 1887 1752 2368 . 851 . 2479 3713 296 222 259 296 518 . 975 6327 962 3458 1998 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Peak Influence 1123 | . 189 168 398 225 367 343 451 . . . . . 206 728 . . . . 183 21 679 739 737 1120 1123 1004 Initial 660 | . . 73 . 135 33 51 112 . . . . . . 107 . . . . 88 21 . 341 415 155 660 648 Average 265 | . 93 95 140 75 189 157 133 . . . . . 94 350 . . . . 109 20 320 480 472 622 856 729 Maximum Alert Level 4 | . . . 1 1 1 1 2 . . . . . 1 3 . . . . . . 2 3 3 4 4 3 Low Security (%) 54 | 100 100 100 65 76 58 70 82 . . . . 100 80 23 . . . . 100 100 51 . 3 11 . . Level 1 21 | . . . 34 23 41 29 13 . . . . . 19 26 . . . . . . 1 35 38 17 . . Level 2 16 | . . . . . . . 4 . . . . . . 48 . . . . . . 47 53 55 35 35 68 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 10 2 34 60 31 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Squads Dispatched 69 | . 4 1 3 . 1 1 4 . . . 1 . 1 6 . . . . 2 . 4 10 7 11 7 6 Investigation 18 | . 3 . 1 . . . 1 . . . . . . . . . . . 1 . 1 3 5 1 1 1 Extermination 14 | . . . . . . . 2 . . . . . . 1 . . . . 1 . 1 2 1 3 2 1 Reinforcement 25 | . 1 . 2 . 1 1 1 . . . . . 1 2 . . . . . . 2 1 1 6 2 4 Assault 6 | . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 . Garrison 6 | . . . . . . . . . . . . . . 3 . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 1 . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Distress Signals 25 | . 1 . 4 . 7 3 2 . . . . . . 1 . . . . . . 4 . . 1 2 . Communications Jammed 271 | . . . . . . . . . . . . . . . . . . . . . 3 11 . 165 92 . Distress Signals 246 | . . . . . . . . . . . . . . . . . . . . . . 11 . 147 88 . Times Spotted 490 | . 11 9 51 12 40 40 33 26 1 . 11 . 11 41 5 3 . 6 3 . 27 21 13 58 36 32 Peak Tracking Total 18 | . 3 4 7 4 7 5 5 9 1 . 7 . 4 7 4 2 . 3 2 . 5 6 5 7 14 18 Tactical Retreats 24 | . . 3 4 1 2 . 2 . . . . . . . . 1 . . . . 1 . . 2 1 7 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Traps Triggered 12 | . 3 . . . . 3 1 . . . . . . 1 . . . . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 129 | . . . . 25 . 71 15 . . . . . . 12 . . . . . . . 6 . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . 2 . 6 3 . . . . . . 1 . . . . . . . 3 . . . . Reused 16 | . . . 2 . . 5 . 2 . . 2 . . . . . . . . . . . . 4 1 . Traps Extracted 16 | . . . . 2 . 3 3 2 . . 3 . . . 2 . . . . . . . . 1 . . Installed 23 | . . . 4 . . 2 . 6 . . 5 . . . . . . . . . . . . 5 1 . Triggered 19 | . . . 2 . . 5 . 2 . . 2 . . . 2 1 . . . . . . . 4 1 . Most Traps Carried 6 | . . 4 4 2 2 3 6 6 6 6 6 4 4 4 6 6 6 6 6 6 6 6 6 6 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Machines Disabled 30 | . . . . 1 1 4 1 . 1 . . . . 4 1 . . . 2 . 3 1 5 1 5 . Max in Single Turn 2 | . . . . 1 1 1 1 . 1 . . . . 1 1 . . . 1 . 2 1 1 1 1 . Garrison Access 6 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Machines Accessed 99 | . 6 . 13 1 8 13 12 1 2 3 . 1 . 6 4 . 4 . 2 . 2 6 6 4 2 3 Terminals 51 | . 5 . 9 . 6 8 5 . . . . 1 . 4 1 . . . . . . 3 4 2 1 2 Fabricators 5 | . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . . Repair Stations 12 | . . . 2 . 1 2 2 . . . . . . . . . . . 1 . 1 1 1 . 1 . Recycling Units 8 | . 1 . 1 . 1 2 1 . . . . . . 1 . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 6 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . 1 1 . . Total Hacks 272 | . 20 . 47 1 21 30 24 1 2 27 . 3 . 12 11 . 17 . 5 . 5 14 18 6 3 5 Successful 166 | . 8 . 29 1 12 14 16 1 2 27 . 1 . 7 11 . 17 . 5 . 2 4 7 2 . . Failed 103 | . 11 . 17 . 8 16 8 . . . . 2 . 5 . . . . . . 3 10 11 4 3 5 Catastrophic 23 | . 1 . 4 . 3 2 3 . . . . . . 2 . . . . . . 1 . 2 2 . 3 Database Lockouts 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 9 . 20 . 14 13 6 . . . . . . 7 . . . . . . . 4 4 2 2 1 Terminals 135 | . 18 . 29 . 15 19 9 . . . . 3 . 9 1 . . . . . . 8 16 3 2 3 Fabricators 12 | . . . . . . . 7 . . . . . . . . . . . . . 2 3 . . . . Repair Stations 34 | . . . 12 . 3 4 5 . . . . . . . . . . . 4 . 3 1 1 . 1 . Recycling Units 20 | . 2 . 4 . 3 5 2 . . . . . . 2 . . . . . . . . . . . 2 Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . . . . . . 2 . 2 . . Garrison Access 7 | . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . 1 1 . . Terminal Hacks 99 | . 5 . 12 1 7 4 3 1 2 27 . 1 . 3 11 . 17 . . . . . 5 . . . Record 21 | . . . . . . . . . 1 6 . . . . 9 . 5 . . . . . . . . . Part Schematic 16 | . . . . . . . 1 . . 11 . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 2 . 2 1 . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 3 . 3 . 1 1 . . . 3 . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . 1 . 1 . 1 1 . . . . . 2 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Unreport Threat 10 | . . . 3 . 3 1 . . . . . . . . . . . . . . . . 3 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . 2 . . . Fabricator Hacks 5 | . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . . Network Status 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . . . 11 . 2 4 4 . . . . . . . . . . . 4 . 1 . . . . . Scan Component 14 | . . . 6 . 1 2 2 . . . . . . . . . . . 2 . 1 . . . . . Repair 12 | . . . 5 . 1 2 2 . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . 1 2 1 . . . . . . 1 . . . . . . . . . . . . Retrieve Components 7 | . 1 . 1 . 1 2 1 . . . . . . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Insert Component 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . Seal Access 4 | . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 2 . 3 . 2 3 4 . . . . . . 2 . . . . . . . 2 2 1 . . Terminals 12 | . 1 . 3 . 1 1 2 . . . . . . 2 . . . . . . . 1 1 . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . . . 2 . 1 1 2 . . . . . . 2 . . . . . . . 1 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Report 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 5 . 11 . 7 10 8 . . . . 1 . 5 . . . . 1 . 2 5 5 3 2 3 Full Trace Events 12 | . 2 . 2 . . . 1 . . . . . . . . . . . 1 . 1 1 2 . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . . . 1 . . 11 . . . . . . 4 . . . . . 5 . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . 5 . 1 2 2 . . . . . . . . . . . 1 . . . . . . . Time 532 | . . . 142 . 32 76 104 . . . . . . . . . . . 178 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 3 . 4 . 9 19 . . . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Machine Destruction 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . 3 . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Total Allies 34 | . . 1 . 3 . . . 2 . . 4 . . 4 . . . . . 20 . . . . . . Largest Group 20 | . . 1 . 3 . . . 2 2 2 3 2 2 3 . . . . . 20 20 . . . . . Highest-Rated Group 722 | . . 31 . 40 . . . 48 48 48 121 58 58 93 . . . . . 722 722 . . . . . Highest-Rated Ally 96 | . . 31 . 16 . . . 32 32 32 96 29 29 31 . . . . . 50 50 . . . . . Total Orders 11 | . . . . 2 . . . 2 2 2 2 . . 1 . . . . . . . . . . . . STAY 6 | . . . . 1 . . . 1 1 1 2 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 226 | . . 9 . 30 . . . . 4 . 22 . 17 20 . . . . . . 124 . . . . . Total Damage 5385 | . . 150 . 251 . . . . 73 . 347 . 248 340 . . . . . . 3976 . . . . . Kills 41 | . . 1 . 7 . . . . 1 . 6 . . 4 . . . . . . 22 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Robot Analysis Total 10 | . 1 . 2 . 2 1 . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 1 2 . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 24 | . . . . . . . . . . . . . . . . . . . 21 3 . . . . . . Items 24 | . . . . . . . . . . . . . . . . . . . 21 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Turns Passed 27859 | 10 732 899 2241 1273 1365 2218 1713 2353 2319 127 864 32 298 1240 2622 1035 284 315 531 415 525 1092 876 1490 647 343 Spaces Moved 13633 | 5 380 488 989 613 482 849 886 1363 1308 78 455 16 104 576 1277 591 153 165 257 237 227 445 406 550 279 454 Core 317 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 315 Treads 13183 | 5 380 488 989 613 482 849 886 1363 1308 78 455 16 104 576 1277 591 153 165 257 237 227 445 406 550 277 6 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Fastest Speed 27 | 160 160 160 160 160 160 160 156 158 160 162 162 165 165 170 170 170 170 170 168 165 165 170 163 158 161 27 Average Speed 162 | 160 160 160 160 160 206 179 158 159 161 162 162 165 174 170 170 170 170 170 168 165 172 172 168 168 161 48 Slowest Speed 250 | 160 160 160 240 160 240 240 160 162 162 162 165 165 250 170 170 170 170 170 170 168 173 173 170 170 250 200 Overloaded Moves 128 | . . . . . . . . . . . . . . . . . . . . . . . . . . 128 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 53 | 2 68 96 85 98 53 94 23 97 97 68 62 1 77 23 98 73 60 36 7 96 11 14 60 20 11 25 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 6 | . 1 1 . . . . . . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 1 1 . . 1 . 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . . . 1 1 . . . . . . . . . . 1 . 1 1 . Scrap Searched 19 | . . 1 . 2 . . . 3 2 . 3 . . . 5 3 . . . . . . . . . . Spaces Dug 93 | . . 4 . . 3 . . . 15 . 13 . . . 7 9 . 15 6 . . 4 8 8 . 1 Terrain Destroyed 692 | . . 4 . . 48 10 92 52 15 . 49 . . 64 8 14 . 46 20 . 40 9 8 147 64 2 Melee 33 | . . . . . . . . . 15 . . . . . 7 . . . . . . 4 6 1 . . Projectile 99 | . . 4 . . 6 . . . . . . . . 2 1 . . . 20 . 3 5 2 33 21 2 AOE 560 | . . . . . 42 10 92 52 . . 49 . . 62 . 14 . 46 . . 37 . . 113 43 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Acc Com Total 17534 | 6 448 559 1435 881 730 1442 1109 1479 1409 78 552 22 164 721 1663 613 170 187 320 267 330 634 546 845 368 556 Wait 2083 | . 25 30 246 215 130 405 109 49 32 . 34 5 6 27 325 12 . 12 32 . 70 97 87 75 18 42 Move 13601 | 4 379 487 988 612 481 848 885 1362 1307 77 454 15 103 575 1276 590 152 164 257 236 226 444 405 549 278 447 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 160 | . 7 10 22 4 14 9 11 3 4 . 2 . 6 9 6 1 1 . 2 7 . 8 5 21 5 3 Fast Attach 95 | . 3 . 8 . 5 12 4 1 4 . 3 . . 3 1 . 6 . 2 2 5 3 4 10 3 16 Attach 84 | . 1 . 7 . 6 1 4 2 1 . . 2 2 4 . . . . 2 4 . 6 4 23 10 5 Detach 30 | . . . 1 . 4 1 . . . . 1 . . . . . 1 . . 7 3 . 1 4 3 4 Swap 219 | 2 1 4 13 8 14 19 22 16 4 1 11 . 10 22 13 5 1 5 9 1 5 14 8 8 3 . Drop 185 | . 3 6 25 3 17 21 9 2 8 . 4 . 10 8 8 1 6 . 2 10 5 3 7 18 3 6 Fire 742 | . 28 22 114 10 58 44 40 32 32 . 12 . 26 52 15 4 3 6 14 . 16 48 10 109 43 4 Melee 83 | . . . . . . 3 2 . 17 . 1 . . 3 19 . . . . . . 5 15 18 . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 63 | . 1 . 7 4 1 6 8 . . . . . . 6 . . . . . . . . . 5 1 24 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . 6 . . 25 . 1 . . . . . . . . . . . . . Trap 152 | . . . 4 25 . 73 15 6 . . 5 . . 12 . . . . . . . 6 . 5 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Quarantine -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Central database locked down 695 | -10/Materials | Discovered new exit (range 13) 711 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Entered Mines 868 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1021 | -10/Mines | Found a hidden stash of uninstalled traps 1244 | -10/Mines | Met a Derelict testing a Signal Generator 1268 | -10/Mines | Found Signal Generator 1390 | -10/Mines | Discovered new exit (range 9) 1436 | -10/Mines | Discovered new exit (range 8) 1481 | -10/Mines | Learned Materials terminal intel 1642 | -10/Mines | Entered Materials 1642 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -9/Materials | Loaded intel: 12 terminal locations 1948 | -9/Materials | Build established: Scavenger-Mutant 2202 | -9/Materials | Discovered new exit (range 16) 2674 | -9/Materials | Central database locked down 3014 | -9/Materials | Discovered new exit (range 13) 3083 | -9/Materials | Discovered new exit (range 16) 3387 | -9/Materials | Repaired Lgt. Nuclear Core 3414 | -9/Materials | Repaired Lgt. Treads 3538 | -9/Materials | Repaired Lgt. Treads 3565 | -9/Materials | Repaired Lgt. Treads 3593 | -9/Materials | Repaired Lgt. Armor Plating 3653 | -9/Materials | Discovered new exit (range 10) 3861 | -9/Materials | Discovered new exit (range 14) 3883 | -9/Materials | Entered Mines 3885 | -9/Mines | Met a Derelict bent on vengeance 4071 | -9/Mines | Assembled infested the area 4076 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4166 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4281 | -9/Mines | Discovered new exit (range 5) 4361 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4707 | -9/Mines | Discovered new exit (range 7) 4824 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5156 | -9/Mines | Entered Materials 5156 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5269 | -8/Materials | Destroyed 7 combat bots 5446 | -8/Materials | Build established: Scavenger-Gunner 5701 | -8/Materials | Identified exit to Storage 5761 | -8/Materials | Central database locked down 5897 | -8/Materials | Repaired Imp. Treads 6429 | -8/Materials | Build established: Tank 6521 | -8/Materials | Entered Storage 6522 | -8/Storage | Identified exit to Recycling 7515 | -8/Storage | Build established: Scavenger-Gunner 7867 | -8/Storage | Discovered new exit (range 16) 8621 | -8/Storage | Repaired Cooling System? 8646 | -8/Storage | Repaired Adv. Beam Rifle? 8739 | -8/Storage | Entered Factory 8739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8833 | -7/Factory | Identified exit to DSF 8947 | -7/Factory | Identified exit to Lower Caves 9328 | -7/Factory | Build established: Gunner 9588 | -7/Factory | Fabricated Arc Projector (x1) 9676 | -7/Factory | Repaired Imp. Medium Armor Plating 9838 | -7/Factory | Repaired Adv. Beam Rifle? 10381 | -7/Factory | Discovered new exit (range 15) 10452 | -7/Factory | Entered Lower Caves 10459 | -7/Lower Caves | Identified exit to Lower Caves 10641 | -7/Lower Caves | Encountered a Warlord checkpoint 10771 | -7/Lower Caves | Build established: Tank 10947 | -7/Lower Caves | Spotted B-75 Beast 10959 | -7/Lower Caves | Destroyed B-75 Beast 11773 | -7/Lower Caves | Build established: Mutant 12149 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12213 | -7/Lower Caves | Destroyed 8 combat bots 12506 | -7/Lower Caves | Build established: Tank 12805 | -7/Lower Caves | Entered another Lower Caves area 12805 | -7/Lower Caves | Accompanied by 2 allies 12826 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12840 | -7/Lower Caves | Discovered new exit (range 9) 12861 | -7/Lower Caves | Encountered a Warlord checkpoint 13219 | -7/Lower Caves | Learned Factory terminal intel 13511 | -7/Lower Caves | Identified exit to Data Miner 14536 | -7/Lower Caves | Destroyed QP-IGE(g) 14947 | -7/Lower Caves | Build established: Scavenger-Gunner 15124 | -7/Lower Caves | Entered Data Miner 15124 | -7/Data Miner | Accompanied by 2 allies 15124 | -7/Data Miner | Discovered new exit (range 6) 15159 | -7/Data Miner | Met Data Miner 15188 | -7/Data Miner | Learned location of Section 7 (-2) 15188 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15209 | -7/Data Miner | Received God Mode back door access code from Data Miner 15251 | -7/Data Miner | Entered Proximity Caves 15251 | -6/Proximity Caves | Accompanied by 2 allies 15265 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15413 | -6/Proximity Caves | Escorted by Enhanced Grunt 15676 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16047 | -6/Proximity Caves | Discovered new exit (range 12) 16115 | -6/Proximity Caves | Entered Factory 16115 | -6/Factory | Accompanied by 2 allies 16115 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16116 | -6/Factory | Loaded intel: 26 terminal locations 16147 | -6/Factory | Identified exit to DSF 16147 | -6/Factory | Entered DSF 16147 | -6/DSF | Accompanied by 2 allies 16190 | -6/DSF | Additional patrols routed to DSF 16316 | -6/DSF | Found Prototype Device 16391 | -6/DSF | Sterilization system engaged 16411 | -6/DSF | Ambient heat levels rising (+10) 16412 | -6/DSF | Discovered new exit (range 16) 16426 | -6/DSF | Ambient heat levels rising (+10) 16441 | -6/DSF | Ambient heat levels rising (+10) 16445 | -6/DSF | Entered Factory 16445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16855 | -5/Factory | Garrison activated, responded to threat 16882 | -5/Factory | Build established: Gunner 16969 | -5/Factory | Destroyed 9 combat bots 17308 | -5/Factory | Allied Derelicts emerged from ambush trap array 17563 | -5/Factory | Identified exit to Upper Caves 17667 | -5/Factory | Destroyed 8 combat bots 17685 | -5/Factory | Entered Upper Caves 18101 | -5/Upper Caves | Build established: Skirmisher 18310 | -5/Upper Caves | Learned Factory emergency access door positions 18443 | -5/Upper Caves | Learned 8 Research zone layouts 18443 | -5/Upper Caves | Learned Research trap positions 18443 | -5/Upper Caves | Learned Research emergency access door positions 18443 | -5/Upper Caves | Learned Research stockpile data 18443 | -5/Upper Caves | Learned Factory garrison access intel 19595 | -5/Upper Caves | Discovered new exit (range 12) 20051 | -5/Upper Caves | Destroyed 60-29W(g) 20306 | -5/Upper Caves | Identified exit to Upper Caves 20307 | -5/Upper Caves | Entered another Upper Caves area 20338 | -5/Upper Caves | Build established: Scavenger-Skirmisher 20367 | -5/Upper Caves | Discovered new exit (range 7) 20381 | -5/Upper Caves | Identified exit to Factory 20854 | -5/Upper Caves | Discovered new exit (range 15) 20905 | -5/Upper Caves | Identified exit to Zhirov 21342 | -5/Upper Caves | Entered Zhirov 21342 | -5/Zhirov | Discovered new exit (range 3) 21373 | -5/Zhirov | Met Zhirov 21410 | -5/Zhirov | Learned location of Quarantine (-3) 21410 | -5/Zhirov | Learned location of Testing (-2) 21410 | -5/Zhirov | Learned location of Command (-1) 21421 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21450 | -5/Zhirov | Found Alien Artifact 21450 | -5/Zhirov | Identified Integrated Dissipator 21450 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21557 | -5/Zhirov | Found Alien Artifact 21622 | -5/Zhirov | Identified exit to Proximity Caves 21626 | -5/Zhirov | Entered Proximity Caves 21922 | -4/Proximity Caves | Discovered exit to Factory (range 11) 21941 | -4/Proximity Caves | Entered Factory 21941 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21943 | -4/Factory | Loaded intel: 4 garrison access locations 22197 | -4/Factory | Repaired Enh. Force Rifle 22472 | -4/Factory | Sucked down chute 22472 | -4/Factory | Entered Waste 22473 | -4/Waste | Joined by Warlord forces that had cleared the area 22507 | -4/Waste | Identified Active Sensor Suite 22840 | -4/Waste | Discovered new exit (range 11) 22887 | -4/Waste | Entered Factory 22887 | -4/Factory | Accompanied by 20 allies 23373 | -4/Factory | Discovered new exit (range 15) 23410 | -4/Factory | Identified exit to Research 23412 | -4/Factory | Entered Research 23412 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 23414 | -3/Research | Loaded intel: 61 trap records 23927 | -3/Research | Incoming investigation squad redirected 24197 | -3/Research | Garrison activated, responded to threat 24245 | -3/Research | Destroyed 7 combat bots 24252 | -3/Research | Spotted B-86 Titan 24285 | -3/Research | Destroyed B-86 Titan 24380 | -3/Research | System corruption reached 10% 24412 | -3/Research | First assault squad dispatched 24440 | -3/Research | Discovered new exit (range 16) 24504 | -3/Research | Entered Quarantine 24583 | -3/Quarantine | Found Alien Artifact 24629 | -3/Quarantine | Found Alien Artifact 24749 | -3/Quarantine | Found Alien Artifact 24971 | -3/Quarantine | Incoming investigation squad redirected 25034 | -3/Quarantine | Incoming investigation squad redirected 25064 | -3/Quarantine | Scanned by Researcher 25080 | -3/Quarantine | Found Alien Artifact 25080 | -3/Quarantine | Identified Phase Armor 25315 | -3/Quarantine | Found Alien Slashing Weapon 25315 | -3/Quarantine | Identified Sigix Broadsword 25360 | -3/Quarantine | Incoming investigation squad redirected 25369 | -3/Quarantine | Discovered new exit (range 8) 25378 | -3/Quarantine | Identified exit to Research 25380 | -3/Quarantine | Entered Research 25380 | -2/Research | Evolved 2 slots: Propulsion x2 25664 | -2/Research | Build established: Assassin 25729 | -2/Research | Identified Transdimensional Reconstructor 25729 | -2/Research | Warped through subspace 25758 | -2/Research | Lost 4 parts (2u2w) 25896 | -2/Research | Identified Matter Drive 25928 | -2/Research | System corruption reached 10% 26023 | -2/Research | Lost 3 parts (1p2u) 26039 | -2/Research | Identified Phase Redirector 26162 | -2/Research | Build established: Scavenger-Tank 26415 | -2/Research | Incoming investigation squad redirected 26431 | -2/Research | Core integrity fell below 50% 26452 | -2/Research | System corruption reached 30% 26630 | -2/Research | First assault squad dispatched 26731 | -2/Research | Incoming assault squad redirected 26742 | -2/Research | Core integrity fell below 20% 26836 | -2/Research | Discovered new exit (range 15) 26870 | -2/Research | Entered Access 26870 | -1/Access | Evolved 2 slots: Utility x2 27047 | -1/Access | Incoming investigation squad redirected 27157 | -1/Access | First assault squad dispatched 27174 | -1/Access | Incoming assault squad redirected 27493 | -1/Access | Spotted B-99 Colossus 27493 | -1/Access | Spotted B-99 Colossus 27497 | -1/Access | Incoming assault squad redirected 27513 | -1/Access | Discovered new exit (range 3) 27517 | -1/Access | Entered Command 27544 | -1/Command | Lost 15 parts (2p5n5u3w) 27696 | -1/Command | Incoming investigation squad redirected 27707 | -1/Command | Found Prototype Processor 27707 | -1/Command | Identified Exp. Signal Interpreter 27793 | -1/Command | Core integrity fell below 50% 27828 | -1/Command | Core integrity fell below 20% 27847 | -1/Command | Lost 8 parts (6n2u) 27860 | -1/Command | Crushed by falling debris 27860 | -1/Command | Smashed by cave-in Last Messages --------------- 27801_ Acquired Cld. Q-thruster. 27803_ K-01 Serf cleans the Terminal. 27811_ Cld. Q-thruster destroyed. 27814_ Exp. Signal Interpreter severed. 27816_ Penetrated by Slug. 27816_ Core Analyzer destroyed. 27816_ Slug penetrates Wall. 27816_ Penetrated by Slug. 27822_ Slug penetrates Wall. 27826_ Critical hit (Burn: +37). 27836_ Adv. Target Analyzer severed. 27838_ Slammed into K-01 Serf. 27839_ System corrupted: Heat flow error (+145). 27854_ Penetrated by Slug. 27854_ Slug penetrates Wall. 27857_ Slug penetrates Earth. 27860_ The unstable cave ceiling collapses. 27860_ Crushed by falling debris. 27860_ Matter Drive destroyed. 27860_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | #?########????????????????????????? | | "" ! [ #?#! ! !#????????????????????????? | | """" #?# #????????????????????????? | | """" #?# #????????????????????????? | | "" #?# [ ]#?##########?????????????? | | #?# #?# #?????????????? | | #??? ??# ! #?????????????? | | #+###################/##### #?????????????? | | # "" #?????????????? | | + """" #?????????????? | | ############### #####/##### """" #?????????????? | | #?????????????# #?#= ] ?#! "" #?????????????? | | #?????????????# #?# ?# #?????????????? | | #?????????????# #?# ?# #?????????????? | | #?????????????# #?# ! ##+########?????????????? | | #?????????????# #?# ;# #????????????????????? | | ###########???# #?# ; #????????????????????? | | + #???# #?######p;;##????????????????????? | | ######### #???# #?????? #?????????????????????? | | #???????# #???# #??????# #?????????????????????? | | #??????##+##### #??????#p #?????????????????????? | | #??????# # #??????# ##????????????????????? | | ######## # #??????# c #????????????????????? | | # + "" # #??????# c #????????????????????? | | ######## "" # #??????# #????????????????????? | | ???????# "Y # ##?????##@###????????????????????? | | ???????# "" # "#??????###??????????????????????? | | ???????# "" " ##???????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# # #????????????????????????????????? | | ???????# # #???##???????????????????????????? | | ???????# / #???!#???????????????????????????? | | ???????# # # ? #???????????????????????????? | | ???????######## # #???????????????????????????? | | ???????# # # #########???????????????????? | | ???????# """ # # ! # === !#???????????????????? | | ???????# """" + # # === #???????????????????? | | ???????# """" # # / == = #???????????????????? | | ???????# T"" # + !# #???????????????????? | | ???????# # # ! # ! ]#???????????????????? | | ???????######## #########+####???????????????????? | | ????????####### #??????????????????????? | | ????????# # #??????????????????????? | | ????????# # #??????????????????????? | | ??????""# # #??????????????????????? | | ??????""# ! # #??????????????????????? | | ?????"""# # ##### #####??????????????????? | | ???? ?# # # #??????????????????? | | ??? ??#= / # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 43 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3600 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Particle Charging 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Armor Plating | -9/Materials | Scanalyzed Arc Projector | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanosword | -3/Quarantine | Archive Cld. Field Propulsion Drive | -3/Quarantine | Archive Exp. Energy Well | -3/Quarantine | Archive Imp. Matter Compressor | -3/Quarantine | Archive Hdn. Centrium Wheel | -3/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-30 Cleanser | -3/Quarantine | Archive Fabricated ------------ Arc Projector | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Phase Armor Sigix Broadsword Transdimensional Reconstructor Matter Drive Phase Redirector Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveHardcellGravjet Manual? 0 Play Time 02:35:35 Cumulative 1060.3 hours Start 2022.02.27 @ 14:18:35 End 2022.02.27 @ 17:28:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 745 Rogue 741 Adventurer 4 Explorer 0 Win Type - Total 115 Types 88/9/8/4/2/0/0/2/2 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ebf58c8-bcca-49f5-8489-e6ea6e20afe1