Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 06:36:34 Player: Keyes Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2733) 2733 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7163 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 100/100 System Corruption 6% Temperature Cool (14) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Cesium-ion Thruster > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Light Fission Core Gravity Neutralizer Improved Hacking Suite Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Cooled Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer ECM Suite Improved Hacking Suite > --- WEAPON ----------- Backup Laser III Hypervelocity Gauss Rifle > --- INVENTORY -------- Backup Power III Nuclear Core Light Angular Momentum Engine Flexi-carbon Leg Improved Gravmag System Combat Airjet Gravmag Array Cesium-ion Thruster Cesium-ion Thruster Target Analyzer Improved Reaction Control System Makeshift Propulsion Shielding Improved Hardlight Generator Improved System Restoration Module Advanced Trap Extractor Lightning Gun Makeshift Laser Hypervelocity Gauss Rifle Missile Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 6 | . . 1 2 1 . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 158 | 6 8 13 42 44 22 1 17 4 1 Power 14 | 1 1 1 4 2 3 . 1 1 . Engine 5 | 1 . . 2 . 1 . . 1 . Core 9 | . 1 1 2 2 2 . 1 . . Reactor . | . . . . . . . . . . Propulsion 62 | 2 2 5 16 18 8 . 7 3 1 Treads 21 | 2 2 2 8 6 1 . . . . Leg 31 | . . 3 8 11 3 . 6 . . Wheel 2 | . . . . . 2 . . . . Hover 2 | . . . . 1 . . . 1 . Flight 6 | . . . . . 2 . 1 2 1 Utility 34 | 1 2 3 9 8 3 1 7 . . Device 9 | . . 2 1 4 . 1 1 . . Storage 4 | 1 1 . . . 1 . 1 . . Processor 11 | . 1 1 3 2 . . 4 . . Hackware 1 | . . . . . . . 1 . . Protection 9 | . . . 5 2 2 . . . . Artifact . | . . . . . . . . . . Weapon 48 | 2 3 4 13 16 8 . 2 . . Energy Gun 13 | . 3 . 3 6 1 . . . . Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 10 | 2 . 1 4 . 1 . 2 . . Ballistic Cannon 10 | . . 3 1 3 3 . . . . Launcher . | . . . . . . . . . . Special Weapon 3 | . . . . 1 2 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 10 | . . . 3 6 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 3 . . 1 1 . Parts Lost 32 | . 1 . 7 2 16 . . 5 1 Power 5 | . 1 . 1 . 2 . . 1 . Propulsion 14 | . . . 3 . 9 . . 2 . Utility 9 | . . . 2 2 3 . . 1 1 Weapon 4 | . . . 1 . 2 . . 1 . Highest Loss Streak 6 | . 1 . 3 1 6 . . 3 1 To Critical Strikes 2 | . . . . . 2 . . . . Average Slot Usage (%) 92 | . 94 98 98 99 89 61 96 59 18 Engine 1 | . 6 . 4 . 2 . . . . Core 5 | . 7 11 4 7 4 7 5 1 . Treads 8 | . 28 19 13 4 2 . . . . Leg 16 | . . 12 12 24 19 . 21 7 . Device 9 | . . 11 5 17 12 15 7 4 . Storage 7 | . 14 11 9 7 6 . 4 1 . Processor 18 | . 9 11 23 13 15 15 33 30 17 Protection 3 | . . . 6 5 5 . . . . Energy Gun 5 | . 10 7 5 8 . 7 7 4 . Ballistic Gun 3 | . 17 2 2 . . . 4 1 . Ballistic Cannon 4 | . . 11 5 2 11 . . . . Slashing Weapon 1 | . . . 2 3 1 . . . . Peak Build Rating 64 | 6 12 18 27 45 42 25 64 63 14 Average Rating 31 | 4 8 15 24 40 35 24 57 31 11 On Entrance 22 | . 6 12 18 27 41 25 25 63 11 Naked Turns . | . . . . . . . . . . Heaviest Build 57 | 14 21 28 33 31 33 10 57 57 . Greatest Support 68 | 40 40 40 66 62 50 10 68 68 6 Greatest Overweight (x) 3 | 3 . 1 1 2 1 . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 5 20 20 5 Average Capacity 10 | 7 9 10 10 10 9 5 16 8 5 Most Carried 20 | 5 10 10 10 10 10 5 20 20 5 Average Carried 9 | 4 8 9 9 9 7 5 13 7 4 Final Capacity 20 | 8 10 10 10 10 5 5 20 5 5 Final Carried 20 | 5 10 10 10 9 5 5 20 4 5 Class Distribution -------------------- 72% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Matter Collected 2588 | 194 234 189 831 369 625 61 70 . 15 Remotely . | . . . . . . . . . . Salvage Created 2674 | . 234 161 742 1008 452 . 77 . . Parts 152 | . 11 18 44 55 20 . 4 . . Haulers Intercepted 3 | . . . 1 2 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 61 | . 5 5 18 16 16 . 1 . . Melee 3 | . . . . 1 2 . . . . Guns 34 | . 5 4 10 13 1 . 1 . . Cannons 23 | . . 1 8 1 13 . . . . Classes Destroyed 11 | . 2 2 2 4 1 . . . . Worker 2 | . . . 1 1 . . . . . Builder 1 | . . . . 1 . . . . . Hauler 3 | . . . 1 2 . . . . . Watcher 7 | . 1 3 1 2 . . . . . Swarmer 12 | . . 2 2 3 5 . . . . Grunt 29 | . 5 2 9 7 6 . . . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 11 | . . 1 7 2 1 . . . . Hunter 2 | . . . . 1 . . 1 . . Programmer 2 | . . . . 2 . . . . . Wasp 2 | . . . . . 2 . . . . Thug 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 2 3 3 5 3 . 1 . . Combat Bots Only 4 | . 2 2 3 4 3 . 1 . . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 . . Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Hostile Shots Fired 680 | . 59 34 155 141 175 . 15 3 98 Missed 224 | . 17 17 34 55 52 . 5 . 44 Damage Taken 6704 | . 568 174 1858 1189 1839 . 171 144 761 Core 1718 | . 145 36 167 206 312 . 42 91 719 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 65 | 100 42 91 69 . . 26 . . . Volleys Fired 230 | . 31 14 73 55 51 . 6 . . Largest 2 | . 2 2 2 2 2 . 2 . . Hottest 140 | . 130 130 120 140 96 . 70 . . Shots Fired 419 | . 62 26 128 109 82 . 12 . . Gun 274 | . 62 18 70 96 16 . 12 . . Cannon 144 | . . 8 58 13 65 . . . . Launcher . | . . . . . . . . . . Special 1 | . . . . . 1 . . . . Kinetic 244 | . 53 14 77 13 81 . 6 . . Thermal 160 | . 9 12 51 82 . . 6 . . Explosive . | . . . . . . . . . . Electromagnetic 14 | . . . . 14 . . . . . Robot Hit Streak 16 | . 7 7 16 15 10 . 7 . . Robot Miss Streak 10 | . 7 9 10 3 5 . 1 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 292 | . 33 20 104 74 53 . 8 . . Core Hits 148 | . 12 12 64 34 22 . 4 . . Critical Kills 2 | . . . 1 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 15 | . . . 1 8 6 . . . . Burn 6 | . . . . 6 . . . . . Destroy 2 | . . . 1 . 1 . . . . Blast 5 | . . . . . 5 . . . . Sever 2 | . . . . 2 . . . . . Melee Attacks 52 | . . . 12 34 6 . . . . Impact . | . . . . . . . . . . Slashing 52 | . . . 12 34 6 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5928 | . 427 300 2074 1703 1311 . 113 . . Guns 3264 | . 427 234 1013 1382 95 . 113 . . Cannons 2273 | . . 66 1048 98 1061 . . . . Explosions . | . . . . . . . . . . Melee 378 | . . . . 223 155 . . . . Ramming 13 | . . . 13 . . . . . . Kinetic 3012 | . 349 154 1198 98 1156 . 57 . . Thermal 2394 | . 78 146 863 1251 . . 56 . . Explosive . | . . . . . . . . . . Electromagnetic 131 | . . . . 131 . . . . . Impact . | . . . . . . . . . . Slashing 378 | . . . . 223 155 . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 4 4 4 . 5 6 Average Corruption 3 | . . . . 3 4 3 . 5 5 Corruption Purged 1 | . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . 25 20 2 . 1 7 Message Errors 15 | . . . . 5 5 1 . . 4 Matter Fused 12 | . . . . 7 3 . . 1 1 Heat Flow Errors 6 | . . . . 3 3 . . . . Energy Discharges 4 | . . . . 2 2 . . . . Parts Rejected 2 | . . . . 1 1 . . . . Data Loss (minor) 10 | . . . . 5 2 1 . . 2 Data Loss (major) 2 | . . . . . 2 . . . . Misfires 4 | . . . . 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 30 | . . . . . 30 . . . . Projectiles 1 | . . . . . 1 . . . . Explosions . | . . . . . . . . . . Melee 29 | . . . . . 29 . . . . Knockbacks 30 | . . 1 21 1 7 . . . . Impact . | . . . . . . . . . . Kinetic 29 | . . 1 20 1 7 . . . . Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 441 | . 183 132 404 309 441 . . . . Average Temperature 109 | . 56 39 98 154 155 . . . . Received Heat Transfer 2295 | . 363 36 891 348 579 . . . 78 Effects 12 | . . . 3 2 7 . . . . Shutdowns 3 | . . . 1 . 2 . . . . Energy Bleed 3 | . . . . . 3 . . . . Interference 3 | . . . 1 2 . . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 10 | . 1 1 3 5 . . . . . Heat Transferred 4736 | . 185 333 1628 2442 . . 148 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Peak Influence 336 | . 173 210 336 293 . . 110 15 295 Initial 101 | . . 9 3 101 . . . 2 . Average 115 | . 51 75 151 177 . . 33 4 88 Maximum Alert Level 1 | . . 1 1 1 . . . . 1 Low Security (%) 73 | 100 100 95 64 49 . . 100 100 81 Level 1 26 | . . 4 35 50 . . . . 18 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 1 3 3 . . 1 . 2 Investigation 3 | . . . . . . . 1 . 2 Extermination 2 | . . . . 2 . . . . . Reinforcement 2 | . . 1 . 1 . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Distress Signals 4 | . 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 9 13 29 30 22 . 1 6 15 Peak Tracking Total 9 | . 3 6 5 4 4 . 1 6 9 Tactical Retreats 22 | . . . 8 6 4 . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Traps Triggered 9 | . 1 . 4 1 . . 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Disabled 5 | . 2 . . 1 . . 2 . . Max in Single Turn 1 | . 1 . . 1 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Machines Accessed 39 | . 6 . 4 13 1 . 9 . 6 Terminals 23 | . 5 . 2 8 . . 5 . 3 Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 5 | . . . 1 2 . . 1 . 1 Recycling Units 5 | . 1 . 1 . . . 1 . 2 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . Total Hacks 89 | . 16 . 13 23 1 . 20 . 16 Successful 41 | . 9 . 9 7 1 . 9 . 6 Failed 48 | . 7 . 4 16 . . 11 . 10 Catastrophic 10 | . 1 . . 5 . . 1 . 3 Database Lockouts . | . . . . . . . . . . Manual 15 | . 8 . 1 . . . 2 . 4 Terminals 53 | . 15 . 6 15 . . 12 . 5 Fabricators 4 | . . . . 2 . . 2 . . Repair Stations 9 | . . . 2 3 . . 1 . 3 Recycling Units 18 | . 1 . 5 . . . 4 . 8 Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 3 . . 1 . . Terminal Hacks 25 | . 8 . 5 5 1 . 5 . 1 Record 2 | . . . . 1 . . 1 . . Robot Analysis 4 | . 3 . 1 . . . . . . Prototype ID Bank 4 | . 2 . . 1 . . 1 . . Open Door 1 | . . . . . 1 . . . . Open DSF 3 | . . . . 2 . . . . 1 Branch Access Points 2 | . 1 . . . . . 1 . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 2 . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 2 | . . . . 1 . . 1 . . Refit 2 | . . . . 1 . . 1 . . Recycling Unit Hacks 12 | . 1 . 4 . . . 2 . 5 Recycle Component 1 | . . . 1 . . . . . . Process 2 | . . . . . . . . . 2 Report Inventory 3 | . 1 . 1 . . . 1 . . Retrieve Matter 4 | . . . 1 . . . . . 3 Retrieve Components 2 | . . . 1 . . . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 5 . 4 8 . . 7 . 4 Full Trace Events 4 | . . . 1 . . . 1 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . Recycled Matter 1 | . . . . . . . . . 1 Retrieved Matter 1 | . . . . . . . . . 1 Retrieved Components 3 | . . . 1 . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 147 | . . . . . . . . 147 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Turns Passed 5861 | 85 512 551 1213 1581 800 55 720 82 262 Spaces Moved 4006 | 55 246 250 583 880 567 166 648 99 512 Core 519 | 26 . . . . . . . 82 411 Treads 939 | 29 246 223 251 190 . . . . . Legs 1842 | . . 27 332 690 404 . 379 10 . Wheels 59 | . . . . . 59 . . . . Hover . | . . . . . . . . . . Flight 647 | . . . . . 104 166 269 7 101 Fastest Speed 32 | 50 160 160 120 113 32 32 32 50 35 Average Speed 110 | 125 160 169 138 128 106 32 97 70 47 Slowest Speed 260 | 200 160 240 240 260 200 32 190 120 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 45 31 43 27 61 18 16 87 19 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 39 | . . . 12 27 . . . . . Terrain Destroyed 54 | . . . 12 28 14 . . . . Melee 39 | . . . 12 27 . . . . . Projectile 15 | . . . . 1 14 . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac Total 4959 | 71 303 356 844 1170 675 167 729 111 533 Wait 248 | . 4 48 82 96 11 . 6 1 . Move 3996 | 54 245 249 582 879 566 165 648 98 510 Hop 1 | . . . . . . . . . 1 Pick Up 132 | 11 10 16 25 25 10 . 29 2 4 Fast Attach 50 | . 4 2 15 14 3 1 11 . . Attach 69 | 6 4 9 19 11 15 . 3 1 1 Detach 12 | . 1 . 2 2 4 . 2 1 . Swap 39 | . . 2 8 19 4 . 3 3 . Drop 114 | . 4 16 25 35 5 1 21 5 2 Fire 230 | . 31 14 73 55 51 . 6 . . Melee 52 | . . . 12 34 6 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Core integrity fell below 50% 490 | -10/Materials | Discovered new exit (range 13) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 6) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x2 1385 | -8/Materials | Garrison activated, responded to threat 1448 | -8/Materials | Lost 3 parts (1p2n) 1666 | -8/Materials | Lost 3 parts (1n1u1w) 1736 | -8/Materials | Build established: Scavenger-Mutant 2253 | -8/Materials | Discovered new exit (range 4) 2258 | -8/Materials | Discovered new exit (range 15) 2258 | -8/Materials | Identified exit to Storage 2362 | -8/Materials | Entered Factory 2362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2989 | -7/Factory | Build established: Mutant 3320 | -7/Factory | Build established: Scavenger-Mutant 3585 | -7/Factory | Discovered new exit (range 4) 3590 | -7/Factory | Identified exit to Lower Caves 3629 | -7/Factory | Discovered new exit (range 3) 3632 | -7/Factory | Identified exit to Factory 3752 | -7/Factory | Build established: Mutant 3943 | -7/Factory | Entered Lower Caves 4068 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4495 | -7/Lower Caves | Core integrity fell below 50% 4551 | -7/Lower Caves | Lost 6 parts (1p4n1u) 4576 | -7/Lower Caves | Ambushed by wild Derelicts 4653 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 4702 | -7/Lower Caves | Lost 3 parts (2n1w) 4728 | -7/Lower Caves | Discovered new exit (range 8) 4742 | -7/Lower Caves | Identified exit to Lower Caves 4743 | -7/Lower Caves | Entered another Lower Caves area 4743 | -7/Lower Caves | Discovered exit to Factory (range 7) 4798 | -7/Lower Caves | Entered Factory 4798 | -6/Factory | Evolved 2 slots: Utility x2 4956 | -6/Factory | Identified exit to Lower Caves 4956 | -6/Factory | Identified exit to Extension 5518 | -6/Factory | Sucked down chute 5518 | -6/Factory | Entered Waste 5519 | -6/Waste | Met a frightened Derelict 5528 | -6/Waste | Spotted C-40 Crusher 5533 | -6/Waste | EMP discharged 5541 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5554 | -6/Waste | Spotted C-40 Crusher 5555 | -6/Waste | Spotted C-40 Crusher 5556 | -6/Waste | Spotted C-40 Crusher 5572 | -6/Waste | Lost 3 parts (1p2n) 5572 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5579 | -6/Waste | Spotted C-40 Crusher 5581 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5592 | -6/Waste | Discovered new exit (range 16) 5593 | -6/Waste | Spotted C-40 Crusher 5600 | -6/Waste | Entered Factory 5628 | -6/Factory | Identified exit to DSF 5731 | -6/Factory | Core integrity fell below 50% 5793 | -6/Factory | Core integrity fell below 20% 5862 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05838_ Dropped Arm. Leg. 05840_ Acquired Cld. Airjet. 05844_ System corrupted: Component data lost. 05847_ Connecting with Recycling Unit... >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Imp. Trap Scanner (1) >>Retrieve(Matter) Matter ejected: 1 >>Recycling(Process) Analyzing inventory... 05847_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 05849_ Dropped Cld. Airjet. 05851_ Acquired Imp. Hacking Suite. 05853_ Connecting with Terminal... 05860_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05861_ N D0EA2DTA9AAAPINYWREFHVOCQ QT Map ----- +----------------------------------------------------+ | # """ "??????????????????????????? | | + """ "??????????????????????????? | | # ???????????????????????? | | #??""" """ #????????????????????? | | ############## #????" 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"" # #????????????????????? | | ??????????????# # #????????????????????? | | ????????##########+## #????????????????????? | | ????????# + #????????????????????? | | ????????# = "####+#### #????????????????????? | | ????????# T#?# ?? #????????????????????? | | ????????# "#?# #? #????????????????????? | | ????????# ]! #?# #? #????????????????????? | | ????????# ]! """ #?# #? #????????????????????? | | ????????# !! """ #?# #? #????????????????????? | | ????????# """ #?# #?? #????????????????????? | | ????????#] #?# #?? ????????????????????? | | ????????##########?# #??? ????????????????????? | | ???????????????????# #??? ????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Propulsion Shielding 15 Evasion (%) 69 Targeting Accuracy 40 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Perfect Aim Challenges ------------ None Game ------ Seed ReflectiveGravitonReactor Manual? 0 Play Time 03:24:03 Cumulative 12.5 hours Start 2024.12.28 @ 02:43:14 End 2024.12.28 @ 06:36:34 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18ccf674-17a4-459c-a198-9f304e8cebe6