Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 22:20:54 Player: CrossedViper Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1506) 1506 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 4837 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 100/100 System Corruption 18% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Coolant Injector Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Deuterium Engine Quantum Capacitor Medium Reactive Plating Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Visual Processing Unit Quantum Capacitor > --- WEAPON ----------- Plasma Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Light Angular Momentum Engine Armored Treads Armored Treads Long-range Terrain Scanner Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Katana [Rating: 49] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 . 2 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 67 | 7 2 11 . 5 19 11 12 Power 6 | 1 . 2 . . 1 1 1 Engine 3 | 1 . 2 . . . . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 16 | 3 1 2 . . 3 4 3 Treads 11 | 2 . 2 . . 3 3 1 Leg . | . . . . . . . . Wheel 2 | 1 1 . . . . . . Hover 3 | . . . . . . 1 2 Flight . | . . . . . . . . Utility 26 | 1 . 3 . 5 9 3 5 Device 12 | . . 3 . 1 4 1 3 Storage 4 | 1 . . . 2 1 . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . . 1 Protection 8 | . . . . 2 3 2 1 Artifact . | . . . . . . . . Weapon 19 | 2 1 4 . . 6 3 3 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon 3 | . . 1 . . 2 . . Ballistic Gun 10 | 1 . 2 . . 4 1 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 Parts Lost 24 | . 2 3 . . 4 7 8 Power 3 | . 1 . . . . 1 1 Propulsion 6 | . . . . . 1 2 3 Utility 6 | . . 1 . . 1 2 2 Weapon 9 | . 1 2 . . 2 2 2 Highest Loss Streak 7 | . 2 3 . . 2 7 6 Average Slot Usage (%) 85 | . 81 78 100 96 99 42 50 Engine 3 | . 10 6 11 9 1 . . Core 3 | . . . . . 5 3 5 Treads 13 | . 14 21 22 18 14 6 . Wheel 1 | . 14 . . . . . . Hover 1 | . . . . . . 1 9 Device 12 | . . 18 22 18 14 8 6 Storage 11 | . 14 11 11 12 15 5 . Processor 4 | . . . . . 6 7 7 Protection 9 | . . . . 11 15 2 5 Energy Gun 1 | . 14 4 . . . . . Energy Cannon 6 | . . 2 11 9 10 1 . Ballistic Gun 12 | . 14 13 22 18 10 4 9 Naked Turns . | . . . . . . . . Heaviest Build 83 | 11 11 21 21 52 79 83 26 Greatest Support 40 | 40 12 40 40 40 40 40 36 Greatest Overweight (x) 6 | 2 1 . . 1 1 2 6 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 18 | 6 6 6 6 16 18 18 4 Average Capacity 11 | 4 6 6 6 9 17 9 4 Most Carried 16 | 2 6 6 6 6 14 16 4 Average Carried 6 | . 4 5 6 5 8 7 3 Final Capacity 18 | 6 6 6 6 16 18 4 4 Final Carried 14 | 2 5 6 6 6 14 3 4 Class Distribution -------------------- 52% | Tank 39% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1057 | 176 117 256 6 126 376 . . Remotely . | . . . . . . . . Salvage Created 1804 | . 197 453 . 248 881 . 25 Parts 83 | . 6 21 . 7 48 . 1 Haulers Intercepted 3 | . . 2 . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 33 | . 5 6 . 5 16 . 1 Guns 22 | . 5 6 . 4 6 . 1 Cannons 11 | . . . . 1 10 . . Classes Destroyed 11 | . 1 4 . 1 4 . 1 Worker 2 | . . 2 . . . . . Builder 1 | . . . . . 1 . . Hauler 3 | . . 2 . . 1 . . Recycler 1 | . . 1 . . . . . Swarmer 1 | . . . . . . . 1 Grunt 24 | . 5 5 . 4 10 . . Brawler 2 | . . 1 . . 1 . . Duelist 1 | . . . . . 1 . . Sentry 1 | . . . . 1 . . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 5 | . 3 3 . 3 5 . 1 Combat Bots Only 4 | . 3 2 . 3 4 . 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 3741 | . 329 306 . 291 935 396 1484 Core 845 | . 64 55 . 23 62 309 332 Absorbed by Shields 251 | . . . . . 251 . . Core Remaining (%) 88 | 100 74 . 86 95 . . . Volleys Fired 138 | . 16 30 . 13 56 15 8 Largest 3 | . 2 3 . 3 3 2 2 Hottest 148 | . 70 114 . 114 148 80 56 Shots Fired 277 | . 30 51 . 39 133 14 10 Gun 166 | . 30 44 . 26 54 2 10 Cannon 110 | . . 7 . 13 79 11 . Launcher 1 | . . . . . . 1 . Special . | . . . . . . . . Kinetic 146 | . 16 38 . 26 54 2 10 Thermal 123 | . 7 13 . 13 79 11 . Explosive 1 | . . . . . . 1 . Electromagnetic 7 | . 7 . . . . . . Robot Hit Streak 15 | . 11 14 . 15 14 13 15 Robot Miss Streak 4 | . 2 2 . 2 4 1 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Capacitor 11 | . . . . . . 11 . Shots Hit Robots 191 | . 24 32 . 28 88 14 5 Core Hits 67 | . 9 14 . 9 32 2 1 Critical Hits 8 | . . . . 1 7 . . Critical Kills 3 | . . . . . 3 . . Critical Parts Destroyed 5 | . . . . 1 4 . . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3441 | . 371 441 . 460 1665 417 87 Guns 1629 | . 317 418 . 274 495 38 87 Cannons 1608 | . . 20 . 186 1141 261 . Explosions 158 | . 54 . . . . 104 . Melee 14 | . . . . . . 14 . Ramming 32 | . . 3 . . 29 . . Kinetic 1401 | . 150 357 . 274 495 38 87 Thermal 1801 | . 132 81 . 186 1141 261 . Explosive 104 | . . . . . . 104 . Electromagnetic 89 | . 89 . . . . . . Impact . | . . . . . . . . Slashing 14 | . . . . . . 14 . Piercing . | . . . . . . . . Highest Corruption 18 | . . 5 5 . 4 14 18 Average Corruption 6 | . . 5 5 . 2 12 15 Corruption Purged . | . . . . . . . . Effects 60 | . . 10 4 . 18 6 22 Message Errors 12 | . . 2 2 . 4 . 4 Matter Fused 10 | . . 3 1 . 3 1 2 Heat Flow Errors 7 | . . . . . 3 . 4 Energy Discharges 5 | . . . . . 3 . 2 Parts Rejected 4 | . . 1 . . . 1 2 Data Loss (minor) 2 | . . . 1 . 1 . . Data Loss (major) 1 | . . 1 . . . . . Alerts 3 | . . . . . . 1 2 Misdirections 7 | . . . . . . 1 6 Targeting Errors 6 | . . 2 . . 4 . . Weapon Failures 3 | . . 1 . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 10 | . 4 . . . 6 . . Projectiles 6 | . . . . . 6 . . Explosions 4 | . 4 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . 37 . . . . 44 . Shots 2 | . 1 . . . . 1 . Rammed 5 | . . . . . 1 . 4 Targets Rammed 6 | . . 1 . . 1 . 4 Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 324 | . 52 30 . 197 324 180 191 Average Temperature 97 | . 24 12 . 75 125 93 81 Received Heat Transfer 726 | . 135 138 . 135 231 . 87 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 1 . . . 4 . . Heat Transferred 3411 | . 322 198 . 333 2058 500 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 286 | . 203 269 104 274 286 36 176 Initial 124 | . . 85 104 40 124 36 . Average 113 | . 109 163 104 163 128 11 27 Maximum Alert Level 1 | . 1 1 . 1 1 . . Low Security (%) 87 | 100 93 63 100 83 87 100 100 Level 1 12 | . 6 36 . 16 12 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 3 1 . 1 5 . 2 Investigation 4 | . 1 . . 1 1 . 1 Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 2 1 . . 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 5 | . . 3 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 10 12 . 9 17 4 23 Peak Tracking Total 12 | . 3 4 . 3 4 4 12 Tactical Retreats 8 | . 1 . . 1 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 3 | . . . . . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 4 | . . 1 . . 3 . . Max in Single Turn 1 | . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 9 | . 3 1 . 1 1 . 3 Terminals 6 | . 2 1 . . 1 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 8 4 . 2 4 . 4 Successful 8 | . 4 2 . 1 1 . . Failed 14 | . 4 2 . 1 3 . 4 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 14 | . 8 . . 2 4 . . Terminals 18 | . 7 4 . . 4 . 3 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 2 . . 1 . . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . . Terminals 1 | . 1 . . . . . . Assimilate 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Tunnel 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 1 . 1 1 . 3 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 1 . . Highest-Rated Group 40 | . . . 40 40 16 . . Highest-Rated Ally 16 | . . . 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 41 | . . . . 37 4 . . Total Damage 336 | . . . . 323 13 . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 2752 | 48 213 381 85 264 1258 111 392 Spaces Moved 1747 | 38 171 177 54 129 563 96 519 Core 218 | 17 . . . . . 71 130 Treads 923 | 4 . 166 54 129 563 7 . Legs . | . . . . . . . . Wheels 199 | 17 171 11 . . . . . Hover 407 | . . . . . . 18 389 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 160 160 180 50 50 Average Speed 126 | 93 90 155 160 165 184 68 66 Slowest Speed 350 | 160 90 160 160 180 190 210 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 43 22 12 20 19 87 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . 2 . . . . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . 2 . . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 2041 | 47 199 236 53 150 671 136 549 Wait 21 | . 6 6 . . 4 5 . Move 1741 | 37 170 176 53 128 563 95 519 Hop . | . . . . . . . . Pick Up 38 | 3 4 8 . 1 17 2 3 Fast Attach 32 | 5 . 5 . 3 7 2 10 Attach 25 | 1 1 6 . 1 6 8 2 Detach 4 | . . . . . . 4 . Swap 10 | 1 1 . . 1 6 1 . Drop 24 | . 1 4 . 3 11 2 3 Fire 138 | . 16 30 . 13 56 15 8 Melee 2 | . . . . . . 2 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 4 | . . 1 . . 1 . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 262 | -10/Materials | Entered another Materials area 262 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 309 | -9/Materials | Build established: Mutant 425 | -9/Materials | Lost 3 parts (1u2w) 611 | -9/Materials | Discovered new exit (range 15) 643 | -9/Materials | Entered Mines 687 | -9/Mines | Discovered new exit (range 15) 712 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 728 | -9/Mines | Entered Materials 728 | -8/Materials | Accompanied by 3 allies 728 | -8/Materials | Evolved 2 slots: Utility x2 929 | -8/Materials | Discovered new exit (range 16) 992 | -8/Materials | Entered Factory 992 | -7/Factory | Accompanied by 1 ally 992 | -7/Factory | Evolved 2 slots: Utility x2 1062 | -7/Factory | Build established: Tank 1305 | -7/Factory | Identified exit to Lower Caves 1511 | -7/Factory | Discovered new exit (range 13) 2250 | -7/Factory | Sucked down chute 2250 | -7/Factory | Entered Waste 2264 | -7/Waste | Found Quantum Capacitor 2265 | -7/Waste | EMP discharged 2265 | -7/Waste | System corruption reached 10% 2269 | -7/Waste | Spotted C-40 Crusher 2281 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2287 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2290 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2293 | -7/Waste | Crushed by Compactor (1 part destroyed) 2296 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2299 | -7/Waste | Crushed by Compactor (1 part destroyed) 2302 | -7/Waste | Crushed by Compactor (1 part destroyed) 2303 | -7/Waste | Core integrity fell below 50% 2311 | -7/Waste | Spotted C-40 Crusher 2318 | -7/Waste | Spotted C-40 Crusher 2328 | -7/Waste | Spotted C-40 Crusher 2329 | -7/Waste | Spotted C-40 Crusher 2332 | -7/Waste | Spotted C-40 Crusher 2333 | -7/Waste | Lost 7 parts (1p2n2u2w) 2353 | -7/Waste | Discovered new exit (range 11) 2361 | -7/Waste | Entered Factory 2548 | -7/Factory | Build established: Mutant 2686 | -7/Factory | Core integrity fell below 20% 2721 | -7/Factory | Lost 6 parts (1p2n2u1w) 2750 | -7/Factory | Discovered exit to Lower Caves (range 14) 2753 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02679_ Slug penetrates Wall. 02682_ Dropped Gauss Rifle. 02682_ Slammed into S-27 Virus. 02686_ U-05 Engineer builds a Door. 02690_ Cmb. Gravmag System destroyed. 02691_ XPM G>CZXIKOBZPOQG7QUFUK3 02697_ Acquired Med. Reactive Plating. 02706_ System corrupted: Matter fused (-10). 02716_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02723_ O-24 Administrator uses terminal to summon reinforcements. 02723_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 02723_ O-24 Administrator locks terminal. 02728_ Critical hit. 02728_ Arm. Treads destroyed. 02729_ System corrupted: IFF burst signal emitted. 02740_ K-01 Serf cleans the Power Conduit. 02745_ System corrupted: Matter fused (-8). 02750_ EXIT=FOUND: LOWER CAVES 02751_ Slammed into K-01 Serf. 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"""############### ##?????????????? | | """#?????????????# #??????????????? | | """#?????????????# #??????????????? | | ! [ #?????????????# ????????????????? | | #?????????????? """" ?????????????????? | | ####/###?????????????? """"??????????????????? | | ???# #???????????????? ""????????????????????? | | ???# #???????????????? "?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 51 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticReclamationPod Manual? 0 Play Time 00:20:52 Cumulative 415.0 hours Start 2021.05.28 @ 21:54:16 End 2021.05.28 @ 22:20:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 313 Adventurer 0 Explorer 7 Win Type - Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 570f6567-0bbd-4fa9-8278-1d6fd10b8b8e