Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.23 @ 16:44:48 Player: VoodooWoodoo Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (11) 55 Value Destroyed (279) 279 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5554 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 69/100 System Corruption 18% Temperature Cool (9) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Impulse Thruster Array > --- UTILITY ---------- Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Maneuvering Thrusters Improved Maneuvering Thrusters Hacking Suite Corruption Screen > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Improved Maneuvering Thrusters [Rating: 72] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Enhanced Optical Array Device Advanced Sensor Array Storage Compact Battery Processor Enhanced Optical Array Hackware System Shield Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . 1 1 . . Propulsion 2 | . . . 1 . . 1 . . Utility 9 | . . 1 1 2 1 . 2 2 Weapon 1 | . . 1 . . . . . . Parts Attached 57 | 5 5 6 3 10 9 . 7 12 Power 6 | 1 . 1 1 . 1 . 1 1 Engine 5 | 1 . 1 1 . 1 . 1 . Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 14 | 2 1 2 1 3 1 . 2 2 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 3 | 2 1 . . . . . . . Hover 3 | . . . . . . . 2 1 Flight 8 | . . 2 1 3 1 . . 1 Utility 25 | 1 1 1 . 5 7 . 2 8 Device 15 | . . 1 . 2 3 . 2 7 Storage 2 | 1 . . . 1 . . . . Processor 3 | . 1 . . 1 1 . . . Hackware 5 | . . . . 1 3 . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 12 | 1 3 2 1 2 . . 2 1 Energy Gun 4 | . 2 1 . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . . 1 . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . . 1 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . 1 1 . . . Parts Lost 41 | . 2 1 . 5 10 1 7 15 Power 4 | . . . . . 2 . 1 1 Propulsion 9 | . 1 . . 1 3 1 1 2 Utility 23 | . . 1 . 3 5 . 3 11 Weapon 5 | . 1 . . 1 . . 2 1 Highest Loss Streak 9 | . 2 1 . 5 6 1 5 9 Average Slot Usage (%) 56 | . 88 89 47 75 55 27 20 29 Engine 6 | . 14 11 9 7 7 . 1 . Wheel 6 | . 26 15 . . . . . . Flight 7 | . . 6 19 23 10 3 . . Device 7 | . . 9 . 11 9 5 3 12 Storage 5 | . 14 8 . 6 6 . . . Processor 9 | . 5 11 9 10 13 11 10 6 Hackware 2 | . . . . 3 7 5 2 . Energy Gun 2 | . 5 15 . . . . . . Ballistic Gun 1 | . 8 2 4 . . . . . Ballistic Cannon 3 | . 13 8 . . . . . . Launcher 1 | . . . 6 11 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 22 | 11 15 18 11 16 13 1 22 22 Greatest Support 33 | 26 32 32 16 20 20 6 16 33 Greatest Overweight (x) 7 | . . . . . . . 7 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 Most Carried 6 | 5 6 6 4 4 4 3 3 2 Average Carried 3 | 2 5 5 3 3 3 2 2 . Final Capacity 6 | 6 6 4 4 4 4 4 4 4 Final Carried 5 | 5 4 4 3 3 3 3 3 . Class Distribution -------------------- 53% | Mutant 19% | Sprinter 14% | Scout 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 712 | 170 234 . 20 . 6 276 6 . Remotely . | . . . . . . . . . Salvage Created 323 | . 234 . 59 . . . 30 . Parts 22 | . 13 . 9 . . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 8 | . 6 . 2 . . . . . Guns 2 | . 2 . . . . . . . Cannons 4 | . 4 . . . . . . . AOE 2 | . . . 2 . . . . . Classes Destroyed 5 | . 2 . 2 . . . 1 . Worker 1 | . . . . . . . 1 . Builder 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 2 | . . . 2 . . . . . Grunt 6 | . 6 . . . . . . . Best Kill Streak 3 | . 3 . 3 . . . 1 . Combat Bots Only 3 | . 3 . 2 . . . . . Max Kills in Single Turn 1 | . 1 . 1 . . . 1 . Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 5334 | . 418 63 84 312 769 200 1554 1934 Core 3150 | . 80 15 7 47 429 180 1087 1305 Absorbed by Shields 25 | . . . . . . . . 25 Core Remaining (%) 73 | 100 68 96 98 93 49 82 5 . Volleys Fired 38 | . 29 . 6 1 . . 2 . Largest 2 | . 2 . 1 1 . . 2 . Hottest 108 | . 100 . 36 39 . . 108 . Shots Fired 67 | . 56 . 6 1 . . 4 . Gun 32 | . 28 . . . . . 4 . Cannon 28 | . 28 . . . . . . . Launcher 7 | . . . 6 1 . . . . Special . | . . . . . . . . . Kinetic 50 | . 48 . . . . . 2 . Thermal 10 | . 8 . . . . . 2 . Explosive 1 | . . . . 1 . . . . Electromagnetic 6 | . . . 6 . . . . . Robot Hit Streak 6 | . 6 . 2 . . . 4 . Robot Miss Streak 7 | . 7 . 1 1 . . . . Penetration Max 2 | . . . . . . . 2 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 45 | . 35 . 2 . . . 4 4 Core Hits 20 | . 9 . 4 . . . 4 3 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 890 | . 522 . 167 75 . . 101 25 Guns 328 | . 264 . . . . . 64 . Cannons 258 | . 258 . . . . . . . Explosions 242 | . . . 167 75 . . . . Melee . | . . . . . . . . . Ramming 62 | . . . . . . . 37 25 Kinetic 483 | . 456 . . . . . 27 . Thermal 137 | . 66 . 34 . . . 37 . Explosive 75 | . . . . 75 . . . . Electromagnetic 133 | . . . 133 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . . 7 18 Average Corruption 7 | . . . . . . . 5 8 Corruption Purged . | . . . . . . . . . Effects 13 | . . . . . . . 2 11 Message Errors 2 | . . . . . . . 1 1 Matter Fused 4 | . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 8 | . 8 . . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . 6 . . . . . . . Secondary 2 | . 2 . . . . . . . Self-Inflicted Damage 37 | . . . 9 . . . 17 11 Shots 1 | . . . 1 . . . . . Rammed 14 | . . . . . . . 8 6 Targets Rammed 14 | . . . . . . . 8 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 255 | . 205 . . 16 . . 9 255 Average Temperature 65 | . 58 . . 7 . . 9 122 Received Heat Transfer 735 | . 213 18 . 93 66 . 306 39 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 272 | . 148 . 50 . . . 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 192 | . 192 147 151 181 126 99 108 120 Average Influence 77 | . 67 87 104 108 80 61 85 56 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 4 1 1 3 4 . . 3 Investigation 3 | . 2 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 12 | . 2 1 1 2 3 . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 2 | . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 13 11 5 23 29 9 13 28 Peak Tracking Total 18 | . 3 8 3 18 12 5 10 12 Tactical Retreats 25 | . . 2 1 2 5 3 5 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . . 2 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 19 | . 2 2 . 4 7 3 . 1 Terminals 13 | . 2 1 . 3 5 2 . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 39 | . 4 4 . 5 21 4 . 1 Successful 22 | . 2 2 . 2 15 . . 1 Failed 17 | . 2 2 . 3 6 4 . . Catastrophic 3 | . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . Manual 11 | . . 2 . . 8 1 . . Terminals 28 | . 4 2 . 3 17 2 . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 4 2 . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 15 | . 2 . . . 13 . . . Prototype ID Bank 1 | . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . . . . . 2 . . . Maintenance Status 1 | . . . . . 1 . . . Investigation Status 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Zone Layout 5 | . 1 . . . 4 . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . Retrieve Matter 2 | . . . . . 2 . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Coupler Status 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . . 4 3 3 . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built 1 | . . . . 1 . . . . Matter 146 | . . . . 146 . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 3 | . . . . 3 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat 1 | . . . . . . . . 1 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 2 | . . . . . . . . 2 no_distress 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2518 | 48 355 341 88 335 461 185 264 441 Spaces Moved 4583 | 41 246 496 190 745 1293 479 397 696 Core 393 | 2 . . . . . 92 224 75 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 506 | 39 246 221 . . . . . . Hover 585 | . . . . . . . 173 412 Flight 3099 | . . 275 190 745 1293 387 . 209 Fastest Speed 29 | 50 90 32 30 29 29 35 40 40 Average Speed 45 | 87 93 62 31 29 32 37 57 58 Slowest Speed 400 | 90 100 100 32 30 35 50 400 70 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 68 | . . 4 1 19 27 11 . 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 37 42 20 39 39 29 20 34 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 5 | . . . . 5 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 5 | . . . . 5 . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4846 | 50 314 526 212 833 1296 472 426 717 Wait 141 | . 28 8 2 71 20 1 10 1 Move 4453 | 40 245 487 187 710 1244 459 396 685 Hop 54 | . . 4 1 15 21 8 . 5 Pick Up 35 | 5 5 9 5 4 2 2 2 1 Fast Attach 34 | 5 . 2 2 6 6 . 5 8 Attach 16 | . 4 1 1 2 2 . 2 4 Detach 1 | . . . 1 . . . . . Swap 7 | . 1 3 . 2 1 . . . Drop 27 | . 2 12 7 4 . 2 . . Fire 38 | . 29 . 6 1 . . 2 . Melee 4 | . . . . . . . . 4 Ram 14 | . . . . . . . 8 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 21 | . . . . 18 . . . 3 Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 49 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 403 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 576 | -9/Materials | Discovered new exit (range 7) 581 | -9/Materials | Identified exit to Storage 704 | -9/Materials | Discovered new exit (range 6) 743 | -9/Materials | Discovered new exit (range 6) 744 | -9/Materials | Identified exit to Materials 745 | -9/Materials | Entered another Materials area 745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -8/Materials | Discovered new exit (range 4) 828 | -8/Materials | Identified exit to Factory 833 | -8/Materials | Entered Factory 833 | -7/Factory | Evolved 2 slots: Utility x2 857 | -7/Factory | Discovered new exit (range 8) 859 | -7/Factory | Identified exit to Lower Caves 915 | -7/Factory | Build established: Sprinter 951 | -7/Factory | Fabricated Adv. Sensor Array (x1) 959 | -7/Factory | Discovered exit to Lower Caves (range 15) 1152 | -7/Factory | Garrison activated, responded to threat 1164 | -7/Factory | Discovered new exit (range 15) 1167 | -7/Factory | Identified exit to Factory 1168 | -7/Factory | Entered another Factory area 1168 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1196 | -6/Factory | Lost 5 parts (1n3u1w) 1553 | -6/Factory | Spotted B-75 Beast 1624 | -6/Factory | Core integrity fell below 50% 1626 | -6/Factory | Discovered new exit (range 9) 1628 | -6/Factory | Identified exit to Factory 1629 | -6/Factory | Entered another Factory area 1629 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1652 | -5/Factory | Lost 6 parts (1p1n4u) 1704 | -5/Factory | Spotted B-75 Beast 1807 | -5/Factory | Discovered new exit (range 15) 1814 | -5/Factory | Identified exit to Factory 1814 | -5/Factory | Entered another Factory area 1814 | -4/Factory | Evolved 2 slots: Utility x2 1881 | -4/Factory | Build established: Mutant 1929 | -4/Factory | Discovered new exit (range 5) 1931 | -4/Factory | Identified exit to Upper Caves 1941 | -4/Factory | Lost 5 parts (1p1n1u2w) 1991 | -4/Factory | Core integrity fell below 50% 2053 | -4/Factory | Core integrity fell below 20% 2073 | -4/Factory | Discovered new exit (range 8) 2077 | -4/Factory | Identified exit to Research 2078 | -4/Factory | Entered Research 2078 | -3/Research | Evolved 2 slots: Utility x2 2297 | -3/Research | Lost 4 parts (4u) 2372 | -3/Research | Core integrity fell below 50% 2373 | -3/Research | Lost 9 parts (1p2n5u1w) 2413 | -3/Research | System corruption reached 10% 2461 | -3/Research | Core integrity fell below 20% 2519 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 02401_ Slammed into K-01 Serf. 02402_ Slammed into W-44 Eye. 02412_ Slammed into K-01 Serf. 02412_ Adv. Signal Interpreter destroyed. 02412_ System corrupted by crushing effect (+5). 02420_ GUZSJ8LF