Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 16:39:47 Player: Waste Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (295) 1475 Value Destroyed (9306) 9306 Prototype IDs (102) 2040 Alien Tech Used (8) 1600 Bonus (15692) 15692 TOTAL SCORE: 41813 Bonus ------- High Alert Combat Kills 736 Follower Combat Kills 928 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -72 Cogmind --------- Core Integrity 397/1850 Matter 285/300 Energy 327/950 System Corruption 12% Temperature Cool (8) Movement Hovering (61) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Large Storage Unit Experimental Energy Well Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Experimental Sensor Array Transdimensional Reconstructor Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Experimental Gyrokinetic Inverter > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Experimental Energy Well Quantum Shading Machine Spectral Analyzer Experimental Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Utility Shielding Advanced Powered Armor Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Sigix Shearcannon Nanosword > --- INVENTORY -------- Quantum Reactor Antigrav System Improved Antigrav System Improved Antigrav System Experimental Sensor Array Nanoactuators Advanced Transmission Jammer Advanced Reaction Control System Makeshift Cloaking Device Advanced Force Field Transdimensional Reconstructor Transdimensional Reconstructor Heavy Plasma Cannon Fusion Bomb Launcher Enhanced Force Lance [Rating: 232] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Combat Airjet Treads Armored Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Experimental Utility Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 16 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 10 | . . . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | . 9 10 20 4 24 10 2 11 3 . 2 3 3 2 2 . . 4 . 9 . . 7 . 8 2 . 4 . 2 20 8 2 13 8 24 Power 32 | . 1 3 3 2 1 1 . 2 . . . . . . . . . . . 1 . . 1 . 1 1 . 1 . . 2 . . 4 3 5 Engine 13 | . 1 3 3 1 1 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . 4 3 5 Propulsion 51 | . 3 3 11 . 8 3 . 3 . . . . . . . . . . . 2 . . 2 . 1 . . . . . 1 2 1 3 3 5 Treads 17 | . . 3 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . 1 3 . 3 . . . . . . . . . . . 2 . . 2 . 1 . . . . . 1 2 1 3 3 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 2 2 2 2 9 4 . 4 1 . 2 3 3 . . . . 2 . 5 . . 4 . 2 1 . 3 . 2 13 4 1 5 1 7 Device 38 | . 2 2 . 1 4 1 . . . . . . 2 . . . . 1 . 2 . . 3 . . 1 . 1 . 1 8 1 . 3 1 4 Storage 8 | . . . 2 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 Processor 13 | . . . . . . 1 . 3 . . 1 . 1 . . . . . . 1 . . . . 2 . . . . . 2 1 . . . 1 Hackware 7 | . . . . . . . . . . . 1 2 . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . Protection 18 | . . . . 1 4 2 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 2 2 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | . 3 2 4 . 6 2 2 2 2 . . . . 2 2 . . 2 . 1 . . . . 4 . . . . . 4 2 . 1 1 7 Energy Gun 9 | . . 1 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Ballistic Gun 8 | . 2 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 Launcher 10 | . 1 . 1 . 1 . . 2 . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Impact Weapon 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . 1 3 1 . 3 . . 2 . . . . . . . 1 1 . . 4 . 3 . . 4 . . 12 4 . 8 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 73 | . . 3 . 3 8 1 . . . . . 4 . . . . . 1 . . . . . . . 1 . . . . 2 . 1 2 6 41 Power 17 | . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 8 Propulsion 18 | . . 1 . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 2 9 Utility 23 | . . . . 1 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 15 Weapon 15 | . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 9 Highest Loss Streak 14 | . . 1 . 2 1 1 . . . . . 3 . . . . . 1 . . . . . . . 1 . . . . 2 . 1 2 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 13 | . 7 7 10 14 14 12 13 14 14 14 14 13 12 13 13 14 14 13 13 13 14 14 13 13 12 13 13 13 13 12 13 13 13 14 14 9 Power 1 | . 1 2 1 1 1 . 1 1 1 1 1 . 1 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . Propulsion 1 | . 4 2 1 3 4 1 1 1 2 2 2 2 1 1 1 1 1 . . . . . . 1 1 2 2 2 1 . . . . 2 3 2 Utility 5 | . . 1 2 3 3 4 4 5 5 7 6 5 4 6 7 6 6 6 6 7 8 8 8 8 7 6 6 6 7 7 8 8 9 7 5 3 Weapon 4 | . 1 2 4 5 4 6 7 7 6 4 5 4 4 4 3 5 5 5 5 5 5 5 3 3 3 4 4 3 3 3 2 3 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 8 . 3 . 7 . . 5 . 1 2 1 1 . 5 . . . 1 1 . . 2 . 2 . . 2 1 2 2 1 1 3 2 3 Power 8 | . 2 . 1 . 1 . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Propulsion 11 | . 4 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 Utility 19 | . . . 2 . 2 . . 1 . . 1 1 . . 2 . . . 1 1 . . 2 . 2 . . . 1 1 1 1 . . . . Weapon 14 | . 2 . . . 3 . . 2 . 1 1 . . . 2 . . . . . . . . . . . . 1 . 1 1 . . . . . Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Average Slot Usage (%) 95 | . 93 97 98 97 96 73 80 91 92 92 92 91 92 94 100 100 100 100 94 98 100 100 100 100 97 96 100 96 100 98 99 94 93 88 95 84 Engine 6 | . 14 13 10 7 9 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 5 4 6 8 8 7 10 7 Treads 10 | . . 25 39 44 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 29 30 30 30 30 30 30 33 33 33 33 33 33 31 32 33 33 33 33 30 30 30 30 30 30 30 29 27 23 24 21 Device 12 | . 8 14 11 2 13 9 15 15 14 15 14 13 9 13 13 12 12 10 9 15 15 15 16 15 15 14 14 15 14 13 12 15 10 10 14 13 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 7 5 Processor 9 | . . . . . . 1 7 22 23 23 18 15 13 13 13 13 13 13 12 11 11 11 11 11 13 15 15 15 15 13 13 12 16 15 15 16 Hackware 6 | . . . . . . . . . . . 4 7 13 13 13 13 13 13 12 11 11 11 11 11 10 10 10 10 10 11 13 12 12 11 11 5 Protection 3 | . . . . 6 11 2 7 . . . . . 2 . . . . 2 2 . . . . . 3 5 5 5 5 4 4 4 5 4 . 1 Energy Gun 3 | . . 8 11 11 15 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 27 14 10 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 5 . . . . 3 . 1 . . 2 . . . 6 6 . . . 5 5 5 5 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 6 6 7 5 5 7 13 6 6 1 . . . . . . . . . . . . . . 2 3 5 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 11 12 5 . . . . 5 5 4 6 9 9 8 6 3 1 . . Peak Build Rating 232 | . 9 11 23 31 39 54 50 60 59 59 71 69 76 75 77 77 77 82 77 94 94 94 106 106 123 122 120 127 128 139 155 185 197 232 226 216 Average Rating 81 | . 6 10 20 22 33 37 43 58 58 58 65 66 74 74 75 76 76 75 75 89 93 93 99 105 118 115 118 117 127 136 143 176 186 210 213 175 On Entrance 86 | 6 6 9 10 23 24 30 42 47 57 57 59 62 53 74 75 73 73 77 71 75 90 90 94 104 106 122 117 118 125 127 139 155 185 192 218 209 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 15 17 34 38 56 36 36 43 45 36 49 46 40 41 50 50 50 42 41 64 64 58 67 59 70 70 55 70 63 55 79 105 96 116 90 106 Greatest Support 127 | 20 20 40 83 83 84 36 36 38 38 38 38 42 50 46 46 46 46 46 45 58 58 58 68 68 68 68 68 68 68 77 77 106 127 113 114 116 Greatest Overweight (x) 1 | . . . 1 . 1 . . 1 1 . 1 1 . . 1 1 1 1 . 1 1 . . . 1 1 . 1 . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 7 10 14 14 13 14 14 14 14 14 14 13 14 14 15 15 14 14 14 15 15 14 15 14 15 15 14 15 14 14 14 13 14 14 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 7 14 15 14 15 15 15 15 15 15 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 3 Class Distribution -------------------- 23% | Hacker-Scout 23% | Mutant 19% | Hacker-Ninja 15% | Scout 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Scout | -2/Research Hacker-Gladiator | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Scout | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 7430 | 147 274 349 719 213 882 88 236 140 122 30 40 576 269 142 . 29 79 . 98 210 . 69 . 61 171 143 34 26 110 30 460 363 168 522 192 438 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11514 | . 615 341 924 364 2705 169 . 673 254 118 . 19 171 . 39 . 85 . . 261 . 106 . . 149 500 . 116 . 189 642 421 364 1251 516 522 Parts 556 | . 33 35 48 17 123 14 . 41 4 2 . 1 13 . 6 . 1 . . 20 . 10 . . 6 8 . 1 . 15 37 8 10 60 24 19 Haulers Intercepted 23 | . 2 . 3 . 6 . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 . 1 . . Recyclers Shooed 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 1 . . 1 . . . . . . . . . 9 . . . 4 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 173 | . 12 16 18 11 51 5 . . 4 . . 5 . . . . 2 . . 4 . 5 . . . 3 . . . . 6 . 1 13 12 5 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . 2 4 Guns 79 | . 10 8 12 8 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 13 1 1 AOE 67 | . 2 8 6 2 10 5 . . 4 . . 5 . . . . 2 . . 4 . 4 . . . 2 . . . . 4 . . . 9 . Classes Destroyed 20 | . 6 . 5 . 2 1 . 1 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . Worker 29 | . 1 . 3 1 3 1 . 4 . . . . . . . . . . . 4 . . . . 2 . . . . . 5 . 1 2 . 2 Builder 20 | . . . 2 . 3 2 . 3 . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 1 . . 1 1 . Tunneler 6 | . . . . . 1 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Hauler 23 | . 2 . 3 . 6 . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 2 . 1 . . Recycler 18 | . 1 . 4 . 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 Minesweeper 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 2 . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 1 2 . 1 Swarmer 50 | . 3 10 4 4 9 4 . . . . . 2 . . . . . . . 4 . 5 . . . . . . . . . . . 1 4 . Grunt 80 | . 9 6 10 8 28 . . . 4 . . . . . . . 2 . . . . . . . . 3 . . . . 2 . . 1 5 2 Brawler 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 14 | . . . 2 . 8 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 Hunter 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 15 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 7 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 10 | . 4 3 8 3 9 7 . 3 4 . . 3 1 . 1 . 3 . . 4 . 5 . . 1 3 . . . 2 8 2 3 4 10 3 Combat Bots Only 10 | . 3 3 5 3 7 5 . . 4 . . 3 . . . . 2 . . 4 . 5 . . . 3 . . . . 4 . 1 4 10 3 Max Kills in Single Turn 4 | . 2 3 3 2 2 3 . 1 2 . . 2 1 . 1 . 1 . . 4 . 4 . . 1 2 . . . 1 3 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 2 2 2 3 . . 2 . . 2 . . . . 1 . . 4 . 4 . . . 2 . . . . 1 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1166 | . 50 61 57 55 263 28 . 4 13 . . 32 10 . . . 4 7 . 11 . 3 . . 10 18 . . . . 28 1 69 105 47 290 Missed 384 | . 7 12 11 19 70 13 . 1 2 . . 9 5 . . . 1 5 . 6 . 2 . . 6 3 . . . . 13 . 36 40 11 112 Hits 782 | . 43 49 46 36 193 15 . 3 11 . . 23 5 . . . 3 2 . 5 . 1 . . 4 15 . . . . 15 1 33 65 36 178 Melee 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 780 | . 43 49 45 36 192 15 . 3 11 . . 23 5 . . . 3 2 . 5 . 1 . . 4 15 . . . . 15 1 33 65 36 178 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Critical Strikes 26 | . 1 . . 1 5 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . 1 8 1 5 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Part Disruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 6 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Taken 15136 | . 497 549 583 465 2716 190 . 46 221 . . 673 52 . . . 58 92 . 83 . 67 . . 73 397 . . . . 556 . 848 1700 858 4412 Core 2733 | . 48 82 118 49 367 11 . 30 37 . . 92 6 . . . 20 . . . . 15 . . 18 33 . . . . 68 . 158 128 88 1365 Absorbed by Shields 703 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 703 Redirected to Shielding 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . 53 . 45 76 . 152 Ignored by Resistances 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 380 | . . . . . 11 . . 22 . . 7 . 18 . 29 . . . . 26 . . 20 . . . . . . . . 67 . 99 81 . Core Remaining (%) 72 | 100 . 48 . 58 33 . . . . . . 75 . . . . . . 96 . . . . 98 . . . . 95 . 94 . . 77 . 21 Volleys Fired 501 | . 47 33 55 39 177 5 9 . 4 . . 16 . . . . 3 . . 17 . 14 . 1 11 4 . . . . 9 3 8 23 10 13 Largest 3 | . 2 2 2 2 2 2 1 . 2 . . 2 . . . . 1 . . 1 . 1 . 1 1 1 . . . . 1 1 1 1 1 3 Hottest 180 | . 40 85 88 79 112 112 30 . 110 . . 72 . . . . 43 . . 90 . 90 . 90 90 49 . . . . 90 90 90 180 180 106 Shots Fired 836 | . 90 60 96 73 343 7 9 . 6 . . 17 . . . . 3 . . 17 . 14 . 1 11 4 1 . . . 9 3 8 24 10 30 Gun 642 | . 86 55 85 69 323 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Cannon 91 | . . . . . . . . . . . . . . . . . . . . 16 . 13 . 1 11 . 1 . . . 2 2 8 24 2 11 Launcher 101 | . 4 5 11 4 20 3 9 . 4 . . 17 . . . . 3 . . 1 . 1 . . . 4 . . . . 7 . . . 8 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 284 | . 86 53 44 34 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Thermal 425 | . . 2 41 35 283 4 . . . . . . . . . . . . . 16 . 13 . 1 11 . 1 . . . 2 2 8 4 . 2 Explosive 101 | . 4 5 11 4 20 3 9 . 4 . . 17 . . . . 3 . . 1 . 1 . . . 4 . . . . 7 . . . 8 . Electromagnetic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 . Robot Hit Streak 16 | . 12 6 16 9 16 4 8 . 12 . . 4 . . . . 7 . . 9 . 15 . . 4 1 . . . . 1 2 . 10 15 7 Robot Miss Streak 7 | . 4 3 2 4 7 1 . . 1 . . 4 . . . . . . . . . 1 . . . 3 . . . . 1 . . 4 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 697 | . 62 37 71 42 237 5 4 24 8 2 . 4 13 . 2 . 3 1 . 13 . 9 . . 5 9 . 2 . 7 17 10 7 24 19 60 Core Hits 471 | . 31 25 40 17 125 14 2 10 7 1 . 11 3 . . . 7 . . 11 . 8 . . 2 12 . 1 . 3 22 4 2 63 26 24 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . . . 2 . 18 1 . 1 . . . . 1 . . . . . . 1 . . . . 2 1 . 1 . 2 1 2 2 3 7 3 Burn 20 | . . . 1 . 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 14 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 7 2 Impale 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . 2 1 2 2 . . . Melee Attacks 477 | . . . . . . 10 . 54 5 2 1 11 33 . 42 2 . 29 3 38 . . . . 30 8 . 2 . 11 33 31 18 35 21 58 Impact 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 245 | . . . . . . . . 54 5 2 1 11 33 . 42 2 . . . . . . . . . . . . . . . . . 16 21 58 Piercing 222 | . . . . . . . . . . . . . . . . . . 29 3 38 . . . . 30 8 . 2 . 11 33 31 18 19 . . Sneak Attacks 65 | . . . . . . . . 17 2 . . . 4 . 2 . . 1 . 8 . . . . 3 3 . . . 4 7 4 3 2 1 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 5 8 Damage Inflicted 32656 | . 810 869 1959 902 5394 496 760 2350 878 174 . 376 976 . 206 . 309 75 . 1109 . 642 . . 360 1262 . 142 . 545 2079 701 661 3341 2325 2955 Guns 7015 | . 701 484 997 629 3761 35 . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . 387 Cannons 3526 | . . . . . . . . . . . . . . . . . . . . 31 . 319 . . 31 . . . . . . . . 2575 291 279 Explosions 9526 | . 109 373 908 239 1505 461 760 . 419 . . 376 . . . . 309 . . 305 . 313 . . . 727 . . . . 1126 . . 254 1342 . Melee 12351 | . . . . . . . . 2350 438 174 . . 976 . 206 . . 75 . 773 . . . . 329 535 . 142 . 545 953 701 661 512 692 2289 Ramming 238 | . . 12 54 34 128 . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Kinetic 2830 | . 701 467 428 317 332 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 Thermal 4924 | . . 17 569 312 3481 35 . . 48 . . . . . . . . . . 31 . 319 . . 31 . . . . . . . . . . 81 Explosive 9358 | . 109 373 908 239 1453 461 760 . 371 . . 376 . . . . 309 . . 237 . 313 . . . 727 . . . . 1126 . . 254 1342 . Electromagnetic 89 | . . . . . . . . . 21 . . . . . . . . . . 68 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10285 | . . . . . . . . 2350 438 174 . . 976 . 206 . . . . . . . . . . . . . . . . . . 2869 983 2289 Piercing 4932 | . . . . . . . . . . . . . . . . . . 75 . 773 . . . . 329 535 . 142 . 545 953 701 661 218 . . Highest Corruption 12 | . . . . . 4 . . . . . . 6 1 . . . . . . . . . . . 1 1 1 1 1 . 1 . 6 9 2 12 Average Corruption 3 | . . . . . 4 . . . . . . 6 1 . . . . . . . . . . . 1 1 1 1 1 . 1 . 5 6 1 5 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . 13 . . . . . . 3 . . . . . . . . . . . . 2 . 2 . 1 . 1 . 2 26 1 18 Message Errors 15 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 6 . 3 Matter Fused 24 | . . . . . 5 . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . 1 7 . 7 Heat Flow Errors 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Data Loss (minor) 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3724 | . . . 69 . 5 8 . 760 220 71 . 26 228 . 136 . . 15 . 151 . 141 . . 134 186 . 65 . 248 188 190 426 223 109 125 Projectiles 120 | . . . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . 9 . . Explosions 360 | . . . 69 . 5 8 . . . . . 26 . . . . . . . 7 . 23 . . . 22 . . . . 55 . . 98 47 . Melee 3244 | . . . . . . . . 760 220 71 . . 228 . 136 . . 15 . 144 . 7 . . 134 164 . 65 . 248 133 190 426 116 62 125 Knockbacks 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 657 | . . 16 14 . 45 29 . . 49 . . 46 . . . . . . . . . 52 . . . 103 . . . . 63 . . 240 . . Shots 17 | . . 1 1 . 3 2 . . 2 . . 1 . . . . . . . . . 1 . . . 3 . . . . 1 . . 2 . . Rammed 28 | . . 5 5 3 14 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 40 | . . 5 11 4 19 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 11 | . . . 5 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 12 . 2 83 247 36 . . 43 . . 212 . . . . 1 . . 150 . 142 . 50 86 49 66 . . . 2 48 . 456 169 50 Average Temperature 43 | . 6 . 2 34 33 20 . . 24 . . 78 . . . . 1 . . 55 . 56 . 26 41 26 38 . . . 1 23 . 83 89 50 Received Heat Transfer 3425 | . 246 198 252 240 1107 15 . . 99 . . 48 21 . . . 27 . . 27 . . . . 18 105 . . . . 48 . 54 496 108 316 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . . . 1 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 11912 | . . 37 1369 777 8856 148 . . 50 . . . . . . . . . . 50 . 500 . . 50 . . . . . . . . . . 75 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . . 2 1 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 2 2 Low Security (%) 64 | . 100 100 61 66 37 . 100 44 . . . . 100 100 100 . . . . 100 . . . . 100 . . . . 100 49 75 67 37 . 26 Level 1 22 | . . . 16 33 24 94 . 48 . . . . . . . . . . . . . . . . . . . . . . 40 24 32 44 43 30 Level 2 11 | . . . 21 . 29 5 . 6 . . . . . . . . . . . . . . . . . . . . . . 9 . . 17 56 43 Level 3 1 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 883 | . 123 118 445 288 883 501 184 413 . . . . 47 3 48 . . . . 196 . . . . 129 . . . . 20 421 241 366 652 684 496 Initial 424 | . . 38 31 156 5 330 171 85 . . . . 25 3 . . . . . . . . . . . . . . . . . 219 96 205 387 424 Average 183 | . 77 50 183 143 353 326 159 225 . . . . 9 . 8 . . . . 91 . . . . 40 . . . . 3 154 172 165 259 527 319 Influence Increases 9724 | . 351 460 768 367 1721 361 61 899 100 . . 70 167 . 193 . 45 . . 444 . 115 24 . 348 80 . . . 72 706 260 470 877 487 278 Destroy 0b10 Robot/C 3920 | . 240 320 420 280 1020 100 . 220 80 . . 60 . . . . 40 . . 80 . 100 20 . 80 60 . . . . 120 40 20 280 240 100 Destroy 0b10 Robot/NC 630 | . 30 . 60 5 100 20 . 100 10 . . 10 25 . 10 . 5 . . 40 . 5 . . 15 10 . . . 25 55 30 20 30 5 20 Destroy Leader 822 | . 48 70 96 50 256 20 . 70 10 . . . 2 . . . . . . 14 . 10 . . 12 10 . . . 4 14 18 12 44 40 22 Allied During Kill 153 | . . 10 26 10 . . . 80 . . . . . . . . . . . . . . 4 . 19 . . . . . 1 3 . . . . Successful Hack 830 | . 17 . 11 . 60 4 . 134 . . . . 80 . 120 . . . . 119 . . . . 12 . . . . 37 51 25 49 43 28 40 Select Force Hacks 30 | . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 810 | . . . 60 . 90 30 . 180 . . . . 15 . . . . . . 60 . . . . 30 . . . . . 120 15 . 165 15 30 Destroy Structure 1359 | . 16 30 80 22 105 22 61 70 . . . . 15 . 33 . . . . 86 . . . . 60 . . . . 6 300 69 39 180 144 21 Partial Spotted 210 | . . . . . . 15 . 15 . . . . . . . . . . . . . . . . . . . . . . 45 . . 75 15 45 Lose Combat Pursuer 960 | . . 30 15 . 90 150 . 30 . . . . 30 . . . . . . 45 . . . . 120 . . . . . . 60 330 60 . . Influence Decreases 9724 | . 252 477 448 754 1009 597 430 704 279 138 . 28 200 9 193 . 20 25 . 341 99 92 35 16 348 80 . . . 72 315 478 277 597 469 942 Entered New Map 2309 | . . 61 51 246 10 397 320 37 119 27 . . 17 6 . . . 25 . . 39 2 27 16 . . . . . . . 172 77 161 259 240 Time Decay 6178 | . 252 386 377 478 639 190 110 480 160 111 . 18 173 3 193 . 20 . . 341 60 90 8 . 298 80 . . . 72 285 286 190 416 150 312 Lost Part 640 | . . 30 . 30 60 10 . . . . . 10 . . . . . . . . . . . . . . . . . . 20 . 10 20 60 390 Lost Ally 297 | . . . 20 . . . . 187 . . . . 10 . . . . . . . . . . . 50 . . . . . 10 20 . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . . . 10 2 . 9 . . . . 3 . 7 . . . . 7 . . . . 4 . . . . 1 2 1 4 9 4 3 Investigation 19 | . 1 . . . 3 1 . 1 . . . . 2 . 4 . . . . 2 . . . . 1 . . . . . . 1 . 1 1 1 Extermination 25 | . . . . . . 1 . 3 . . . . 1 . 3 . . . . 4 . . . . 2 . . . . 1 2 . 2 3 1 2 Reinforcement 19 | . 1 . . . 4 . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 4 1 . Assault 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 29 | . 2 . 2 1 4 1 . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . 8 1 4 . 2 Communications Jammed 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 . 7 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 6 . 7 Times Spotted 467 | . 18 18 26 12 85 16 5 15 5 . . 5 9 . 1 . 5 4 . 12 . 1 . . 17 3 . . . 2 16 17 33 68 15 59 Peak Tracking Total 11 | . 4 4 6 4 9 7 2 4 6 . . 4 3 . 1 . 3 4 . 4 . 1 . . 5 3 . . . 1 6 5 10 11 6 6 Tactical Retreats 27 | . . 1 1 . 4 3 . 2 . . . . 2 . . . . . . 2 . . . . 3 . . . . . . 1 6 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . 2 . . . 3 1 . 2 . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . 1 . 2 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 58 | . . . 4 . 6 2 . 12 . . . . 1 . . . . 1 1 4 . . 1 . 2 . . . . . 9 1 . 11 1 2 Max in Single Turn 2 | . . . 2 . 2 1 . . . . . . 1 . . . . 1 1 2 . . . . 1 . . . . . 1 . . 1 1 1 Garrison Access 9 | . . . . . 1 . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 164 | . 5 1 2 . 12 3 . 26 1 1 . . 10 . 16 . . 3 . 18 . 1 7 . 7 . 1 4 . 4 9 4 4 12 7 6 Terminals 107 | . 5 1 2 . 9 3 . 16 . . . . 7 . 10 . . . . 13 . . . . 5 . . . . 4 7 2 2 10 5 6 Fabricators 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 12 | . . . . . 1 . . 2 . . . . 1 . 2 . . . . 2 . . . . . . . . . . . . 1 1 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . 3 . . . . . . 3 . . . . 1 . . . . . . . . . . 1 1 1 . . . Garrison Access 12 | . . . . . 1 . . 3 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . 1 1 . 1 . . Total Hacks 474 | . 17 2 6 . 43 8 . 57 1 1 . . 32 . 65 . . 23 . 44 . 1 24 . 16 . 1 17 . 12 23 16 14 27 14 10 Successful 260 | . 4 . 2 . 20 1 . 22 1 1 . . 14 . 40 . . 23 . 16 . 1 24 . 4 . 1 17 . 7 15 12 6 15 9 5 Failed 212 | . 12 2 4 . 23 7 . 35 . . . . 18 . 25 . . . . 28 . . . . 12 . . . . 5 8 4 8 11 5 5 Catastrophic 47 | . 2 . . . 3 1 . 5 . . . . 5 . 8 . . . . 6 . . . . 4 . . . . 3 3 1 2 . 2 2 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 272 | . 19 2 6 . 35 8 . 35 . . . . 25 . 22 . . . . 37 . . 1 . 13 . . . . 8 17 5 8 18 7 6 Terminals 295 | . 17 2 6 . 35 8 . 37 . . . . 26 . 25 . . . . 38 . . . . 13 . . . . 12 17 9 9 21 10 10 Fabricators 7 | . . . . . . . . 4 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations 28 | . . . . . 2 . . 4 . . . . 1 . 7 . . . . 3 . . . . . . . . . . . . 3 4 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 56 | . . . . . 4 . . 8 . . . . . . 30 . . . . 1 . . . . . . . . . . 5 6 2 . . . Garrison Access 20 | . . . . . 2 . . 4 . . . . 5 . 3 . . . . 1 . . . . 1 . . . . . 1 1 . 2 . . Terminal Hacks 119 | . 4 . 2 . 4 . . 3 1 1 . . 2 . 4 . . 23 . 3 . 1 24 . . . 1 17 . 4 1 5 2 9 5 3 Record 12 | . . . . . . . . . . 1 . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . 1 . . 1 1 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 33 | . 2 . . . . . . 1 . . . . . . . . . 3 . . . . 22 . . . . 4 . . . . . . 1 . Open Door 13 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 . . . 1 . . . . . . 5 1 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Branch Access Points 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Terminal Index 9 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 . 1 1 . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . . . 2 . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . 2 2 1 . Scan Component 7 | . . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 . Repair 5 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 39 | . . . . . 2 . . 3 . . . . . . 22 . . . . . . . . . . . . . . . 5 6 1 . . . Insert Component 21 | . . . . . 1 . . 2 . . . . . . 10 . . . . . . . . . . . . . . . 4 3 1 . . . Analyze 18 | . . . . . 1 . . 1 . . . . . . 12 . . . . . . . . . . . . . . . 1 3 . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 . . Seal Access 9 | . . . . . 1 . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 77 | . . . . . 11 1 . 11 . . . . 10 . 10 . . . . 11 . . . . 3 . . . . 3 8 . 1 3 3 2 Terminals 73 | . . . . . 11 1 . 11 . . . . 9 . 9 . . . . 10 . . . . 3 . . . . 3 8 . 1 3 2 2 Assimilate 8 | . . . . . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . . 1 1 . . . 1 . Botnet 36 | . . . . . 5 . . 5 . . . . 3 . 3 . . . . 4 . . . . 2 . . . . 1 6 . 1 3 1 2 Skim 29 | . . . . . 6 1 . 5 . . . . 3 . 5 . . . . 6 . . . . 1 . . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Patch 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 118 | . 5 1 2 . 7 3 . 23 . . . . 8 . 15 . . . . 15 . . . . 7 . . . . 4 8 3 3 7 4 3 Full Trace Events 9 | . . . . . 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . . . . . 1 . . 1 . . 16 . . . 12 . . 10 . . . . . . . . . 4 . 1 1 3 1 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Time 304 | . . . . . 108 . . 39 . . . . . . 86 . . . . . . . . . . . . . . . . . 45 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . 1 . . 1 . . . . . . 7 . . . . . . . . . . . . . . . 1 3 . . . . Part Schematics Acquired 13 | . . . . . 1 . . 1 . . . . . . 7 . . . . . . . . . . . . . . . 1 3 . . . . Parts Damaged 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 36 | . . 2 . 3 . . 19 . . . . . 1 . 1 . . . . . . . 5 . . . . . . 1 2 1 . . 1 . Largest Group 19 | . . 2 2 3 2 . 19 13 . . . . 1 . 1 . . . . . . . 5 3 3 . . . . 1 1 1 . . 1 . Highest-Rated Group 465 | . . 40 40 40 24 . 465 382 . . . . 10 . 26 . . . . . . . 257 173 173 . . . . 10 124 148 . . 45 . Highest-Rated Ally 148 | . . 31 31 16 16 . 35 35 . . . . 10 . 26 . . . . . . . 68 68 68 . . . . 10 124 148 . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 278 | . . . 18 21 6 . 131 59 . . . . . . . . . . . . . . 8 . 13 . . . . . 1 21 . . . . Total Damage 8006 | . . . 212 160 65 . 4062 1309 . . . . . . . . . . . . . . 561 . 607 . . . . . 392 638 . . . . Kills 40 | . . . 3 3 . . 12 13 . . . . . . . . . . . . . . 1 . 4 . . . . . 2 2 . . . . Allies Corrupted 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Active Infowar (turns) 13823 | . . . . 1 . 299 224 1291 321 358 410 500 581 83 925 444 230 178 188 1245 123 186 498 182 862 206 100 100 244 263 760 624 389 1001 305 702 Optics 12797 | . . . . . . . . 789 321 358 410 500 581 83 925 444 230 178 188 1245 123 186 498 182 862 206 100 100 244 263 760 624 389 1001 305 702 Sensors 11978 | . . . . 1 . 65 224 1291 302 358 406 454 580 83 920 441 217 129 186 1233 121 179 483 181 859 187 99 96 243 263 693 611 232 535 302 4 Structural 11526 | . . . . . . 299 224 1291 321 358 403 440 322 83 925 444 230 129 98 1245 123 186 498 182 862 206 100 98 244 263 720 624 258 84 263 3 Cloaking 688 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 42 462 . 166 Jamming 5144 | . . . . . . . . . . . . . . . . . . . . 1126 123 186 498 182 862 28 . 44 244 263 580 . . 484 . 524 Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 1 1 2 3 . . . . 1 . 1 . . 1 . 1 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 20486 | . 573 1019 1017 1229 2743 382 224 1291 321 358 410 500 581 83 925 444 230 178 188 1245 123 186 498 182 862 206 100 100 244 263 760 624 389 1001 305 702 Spaces Moved 28399 | 1 322 552 474 651 1166 627 270 2274 611 569 868 559 1135 191 1771 773 536 153 419 2422 300 378 943 406 1760 415 247 185 249 602 1113 1424 657 1750 548 1078 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2792 | . . 532 443 651 1166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 374 | 1 322 20 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 25233 | . . . . . . 627 270 2274 611 569 868 559 1135 191 1771 773 536 153 419 2422 300 378 943 406 1760 415 247 185 249 602 1113 1424 657 1750 548 1078 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 23 | 120 120 120 90 167 155 45 45 45 45 45 45 40 35 40 40 40 40 40 40 39 39 39 39 39 39 39 39 39 39 34 30 27 23 38 36 32 Average Speed 52 | 120 120 158 161 167 156 45 45 45 45 45 45 45 39 40 40 40 40 40 40 40 39 39 39 39 39 39 39 39 39 34 33 28 32 41 39 42 Slowest Speed 237 | 120 120 160 180 167 237 45 45 107 107 45 107 107 40 40 102 102 102 107 40 105 105 39 39 39 100 100 39 100 39 39 95 82 38 96 41 101 Overloaded Moves 49 | . . . . . . . . . . . . 21 12 . . . . . . . . . . . . . . . . . . . 16 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 20 43 Exploration Rate (%) 63 | 2 75 95 38 98 88 23 95 73 87 70 84 73 39 95 51 72 67 82 62 66 56 70 97 66 41 58 51 61 51 15 87 46 78 80 18 31 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 15 | . . 2 . . 1 . . . 1 1 3 . . . 2 . . 1 . 1 . . . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . . . . 8 5 2 5 . . . 1 . . 2 . 1 1 . 1 . 2 1 . 2 . . . . . . . Spaces Dug 251 | . . . . . . 8 . 27 1 . . 32 15 . 33 2 . . 1 26 . 17 . 1 27 . . . . 3 9 18 12 7 5 7 Terrain Destroyed 1045 | . 14 34 81 37 130 24 17 27 45 . . 136 15 . 33 2 23 . 1 45 . 18 . 1 30 72 1 . . 3 98 19 15 72 45 7 Melee 194 | . . . . . . 8 . 27 1 . . 11 15 . 33 2 . . 1 20 . . . . 21 . . . . 3 8 17 9 6 5 7 Projectile 41 | . . . . . . . . . . . . . . . . . . . . 15 . 3 . 1 9 . 1 . . . 1 2 6 3 . . AOE 809 | . 14 34 81 37 130 16 17 . 44 . . 125 . . . . 23 . . 10 . 15 . . . 72 . . . . 89 . . 62 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 32162 | . 432 631 620 716 1726 708 363 2445 637 667 884 764 1196 197 1924 903 543 216 432 2592 304 401 1072 427 1878 434 249 203 395 643 1427 1590 774 1943 600 1226 Wait 1956 | . 37 18 38 6 297 18 76 58 1 90 1 149 11 . 100 127 2 34 5 91 3 8 65 20 52 . 1 . 143 21 211 102 58 70 2 41 Move 28363 | . 321 551 473 650 1165 627 269 2273 610 568 867 557 1135 190 1770 772 535 152 418 2421 299 377 942 405 1759 414 246 184 248 601 1112 1423 656 1749 547 1077 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | . 5 1 8 5 14 10 3 15 5 3 3 5 8 3 6 . . . 2 6 . . 5 . 7 . . 3 1 4 5 8 4 11 9 3 Fast Attach 73 | . 1 3 5 2 7 4 . 2 . . 2 2 . . . . . . 1 2 . . 1 . . 1 . 1 . 1 6 . 1 14 2 15 Attach 89 | . . 3 5 1 6 11 2 2 3 1 2 8 4 2 . . . 1 . 1 . . . . 2 . . 1 . 1 2 2 1 7 7 14 Detach 15 | . . . . . . 6 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Swap 284 | . 10 11 13 5 23 4 1 10 4 . 3 5 3 . 7 2 3 6 3 13 2 1 8 1 13 6 2 9 2 1 41 17 19 25 3 8 Drop 186 | . 11 6 12 4 18 13 2 18 5 3 5 7 2 2 6 . . . 1 6 . . 8 . 7 1 . 3 1 4 10 8 3 13 4 3 Fire 501 | . 47 33 55 39 177 5 9 . 4 . . 16 . . . . 3 . . 17 . 14 . 1 11 4 . . . . 9 3 8 23 10 13 Melee 425 | . . . . . . 10 . 54 5 2 1 11 33 . 35 2 . 23 2 35 . . . . 27 8 . 2 . 10 30 26 18 29 16 46 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . . 5 10 4 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 13 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . 4 Rewire 46 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . . . . 1 1 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 434 | -10/Materials | Central database locked down 482 | -10/Materials | Discovered new exit (range 3) 567 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Entered Mines 733 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 771 | -10/Mines | Learned location of Zion (-7) 952 | -10/Mines | Core integrity fell below 50% 1182 | -10/Mines | Discovered new exit (range 3) 1209 | -10/Mines | Learned location of Storage (-9) 1399 | -10/Mines | Found a hidden stash of uninstalled traps 1491 | -10/Mines | Discovered new exit (range 10) 1523 | -10/Mines | Build established: Scavenger-Mutant 1593 | -10/Mines | Entered Materials 1593 | -9/Materials | Accompanied by 2 allies 1593 | -9/Materials | Evolved 2 slots: Propulsion x2 1598 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1598 | -9/Materials | Discovered new exit (range 12) 1870 | -9/Materials | Discovered new exit (range 5) 2206 | -9/Materials | Discovered new exit (range 10) 2610 | -9/Materials | Entered Mines 2696 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2867 | -9/Mines | Assembled infested the area 2988 | -9/Mines | Discovered new exit (range 9) 3023 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3108 | -9/Mines | Build established: Mutant 3138 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3371 | -9/Mines | Learned Materials garrison access intel 3371 | -9/Mines | Discovered new exit (range 7) 3485 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3489 | -9/Mines | Found Prototype Device 3489 | -9/Mines | Identified Exp. Sensor Array 3839 | -9/Mines | Entered Materials 3839 | -8/Materials | Accompanied by 2 allies 3839 | -8/Materials | Evolved 2 slots: Utility x2 3840 | -8/Materials | Loaded intel: 1 garrison access location 4166 | -8/Materials | Build established: Scavenger-Mutant 4471 | -8/Materials | Discovered new exit (range 14) 4512 | -8/Materials | Build established: Mutant 4876 | -8/Materials | Garrison activated, responded to threat 4954 | -8/Materials | Discovered new exit (range 11) 5559 | -8/Materials | Learned 2 Lower Caves zone layouts 5611 | -8/Materials | Learned Storage stockpile data 5653 | -8/Materials | Learned location of 2 exits from Factory 5684 | -8/Materials | Learned location of Extension (-5) 5720 | -8/Materials | Learned Factory emergency access door positions 5745 | -8/Materials | Learned Storage stockpile data 5747 | -8/Materials | Core integrity fell below 50% 6151 | -8/Materials | Repaired Exp. Sensor Array 6239 | -8/Materials | First assault squad dispatched 6302 | -8/Materials | Destroyed 7 combat bots 6438 | -8/Materials | Sterilization system engaged 6438 | -8/Materials | Non-combat units ordered to evacuate 6538 | -8/Materials | Combat units ordered to evacuate 6582 | -8/Materials | Entered Factory 6582 | -7/Factory | Evolved 2 slots: Utility x2 6583 | -7/Factory | Identified exit to Factory 6964 | -7/Factory | Sucked down chute 6964 | -7/Factory | Entered Waste 6979 | -7/Waste | Spotted C-40 Crusher 6997 | -7/Waste | Warlord forces began an assault 7031 | -7/Waste | Spotted C-40 Crusher 7051 | -7/Waste | Allies destroyed C-40 Crusher 7052 | -7/Waste | Spotted C-40 Crusher 7055 | -7/Waste | Spotted C-40 Crusher 7057 | -7/Waste | Allies destroyed C-40 Crusher 7058 | -7/Waste | Allies destroyed C-40 Crusher 7061 | -7/Waste | Spotted C-40 Crusher 7066 | -7/Waste | Allies destroyed C-40 Crusher 7067 | -7/Waste | Spotted C-40 Crusher 7081 | -7/Waste | Lost 6 allies 7118 | -7/Waste | Discovered new exit (range 11) 7125 | -7/Waste | Identified exit to Factory 7188 | -7/Waste | Entered Factory 7188 | -7/Factory | Accompanied by 13 allies 7218 | -7/Factory | Build established: Scout 7495 | -7/Factory | Discovered exit to Factory (range 5) 7813 | -7/Factory | Discovered exit to Factory (range 9) 7912 | -7/Factory | Discovered new exit (range 11) 7974 | -7/Factory | Repaired Broken Imp. Transmission Jammer 8160 | -7/Factory | Discovered new exit (range 10) 8164 | -7/Factory | Identified exit to Lower Caves 8353 | -7/Factory | Discovered exit to Factory (range 6) 8479 | -7/Factory | Entered Lower Caves 8509 | -7/Lower Caves | Encountered a Warlord checkpoint 8632 | -7/Lower Caves | Entered a destroyed Warlord outpost 8732 | -7/Lower Caves | Discovered new exit (range 8) 8735 | -7/Lower Caves | Identified exit to Lower Caves 8800 | -7/Lower Caves | Entered another Lower Caves area 9037 | -7/Lower Caves | Entered a destroyed Warlord outpost 9106 | -7/Lower Caves | Discovered new exit (range 13) 9112 | -7/Lower Caves | Identified exit to Zion 9158 | -7/Lower Caves | Entered Zion 9171 | -7/Zion | Discovered new exit (range 17) 9192 | -7/Zion | Given the Hacking Drone Bay 9227 | -7/Zion | Found CR-A16's Pointy Stick 9294 | -7/Zion | Found Prototype Hackware 9294 | -7/Zion | Identified Exp. Hacking Suite 9296 | -7/Zion | Found Prototype Processor 9296 | -7/Zion | Identified Exp. Signal Interpreter 9364 | -7/Zion | Learned location of Data Miner (-6) 9399 | -7/Zion | Learned Factory trap positions 9422 | -7/Zion | Learned Factory terminal intel 9505 | -7/Zion | Found GAL Module 9562 | -7/Zion | Identified exit to Proximity Caves 9568 | -7/Zion | Entered Proximity Caves 9642 | -6/Proximity Caves | Learned location of 1 exit from Factory 9724 | -6/Proximity Caves | Spotted B-75 Beast 9782 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10008 | -6/Proximity Caves | Crushed by falling debris 10034 | -6/Proximity Caves | Learned 4 Factory zone layouts 10039 | -6/Proximity Caves | Lost 3 parts (1p2u) 10049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10064 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10068 | -6/Proximity Caves | Entered Factory 10068 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10069 | -6/Factory | Identified exit to Factory 10071 | -6/Factory | Loaded intel: 73 trap records 10072 | -6/Factory | Loaded intel: 26 terminal locations 10269 | -6/Factory | Identified exit to Lower Caves 10286 | -6/Factory | Build established: Hacker-Scout 10444 | -6/Factory | Spotted B-75 Beast 10526 | -6/Factory | Discovered exit to Factory (range 14) 10649 | -6/Factory | Manually triggered Chute Trap 10649 | -6/Factory | Sucked down chute 10649 | -6/Factory | Entered Waste 10649 | -6/Waste | The area was eerily silent 10723 | -6/Waste | Discovered new exit (range 10) 10731 | -6/Waste | Identified exit to Factory 10732 | -6/Waste | Entered Factory 10751 | -6/Factory | Discovered exit to Factory (range 2) 10894 | -6/Factory | Discovered exit to Factory (range 15) 11205 | -6/Factory | Learned Extension trap positions 11252 | -6/Factory | Loaded intel: 6 repair station locations 11288 | -6/Factory | Learned location of 1 exit from Cetus 11332 | -6/Factory | Learned Extension security intel 11360 | -6/Factory | Loaded intel: 112 trap records 11443 | -6/Factory | Discovered exit to Lower Caves (range 12) 11449 | -6/Factory | Learned location of Proximity Caves (-4) 11618 | -6/Factory | Repaired Broken Micro-nuke Launcher? 11657 | -6/Factory | Entered Lower Caves 12030 | -6/Lower Caves | Encountered a Warlord checkpoint 12089 | -6/Lower Caves | Discovered new exit (range 5) 12091 | -6/Lower Caves | Identified exit to Lower Caves 12101 | -6/Lower Caves | Entered another Lower Caves area 12168 | -6/Lower Caves | Encountered a Warlord checkpoint 12176 | -6/Lower Caves | Identified exit to Data Miner 12214 | -6/Lower Caves | Spotted B-75 Beast 12331 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12331 | -6/Lower Caves | Entered Data Miner 12333 | -6/Data Miner | Discovered new exit (range 6) 12338 | -6/Data Miner | Met Data Miner 12353 | -6/Data Miner | Learned location of Section 7 (-2) 12353 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12356 | -6/Data Miner | Received God Mode back door access code from Data Miner 12380 | -6/Data Miner | Data Conduit disabled 12509 | -6/Data Miner | Identified exit to Proximity Caves 12509 | -6/Data Miner | Entered Proximity Caves 12556 | -5/Proximity Caves | Found Alien Artifact 12556 | -5/Proximity Caves | Identified Core Expander 12556 | -5/Proximity Caves | Installed Core Expander, added new Power slot 12588 | -5/Proximity Caves | Learned 8 Factory zone layouts 12662 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12674 | -5/Proximity Caves | Spotted B-75 Beast 12697 | -5/Proximity Caves | Entered Factory 12697 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12698 | -5/Factory | Identified exit to Upper Caves 12698 | -5/Factory | Identified exit to Extension 13099 | -5/Factory | Build established: Hacker-Ninja 13142 | -5/Factory | Noticed a derelict Sapper rigging charges 13171 | -5/Factory | Spotted B-75 Beast 13211 | -5/Factory | Discovered new exit (range 13) 13221 | -5/Factory | Identified exit to Factory 13696 | -5/Factory | Discovered exit to Factory (range 4) 13848 | -5/Factory | Learned 2 Armory zone layouts 13941 | -5/Factory | Learned location of 1 exit from Extension 13942 | -5/Factory | Entered Upper Caves 14032 | -5/Upper Caves | Discovered new exit (range 11) 14041 | -5/Upper Caves | Identified exit to Upper Caves 14065 | -5/Upper Caves | Entered another Upper Caves area 14209 | -5/Upper Caves | Encountered a Warlord checkpoint 14210 | -5/Upper Caves | Found DCF Scrap (16 items) 14225 | -5/Upper Caves | Discovered new exit (range 20) 14245 | -5/Upper Caves | Build established: Hacker-Scout 14250 | -5/Upper Caves | Identified exit to Warlord 14251 | -5/Upper Caves | Entered Warlord 14266 | -5/Warlord | Discovered new exit (range 12) 14497 | -5/Warlord | Opened Warlord's prototype stash 14504 | -5/Warlord | Found Prototype Device 14504 | -5/Warlord | Identified Exp. Phase Shifter 14509 | -5/Warlord | Found Prototype Device 14509 | -5/Warlord | Identified System Purifier 14517 | -5/Warlord | Found Prototype Reactor 14533 | -5/Warlord | Warlord's base attacked by MAIN.C 14563 | -5/Warlord | Met Warlord 14662 | -5/Warlord | Opened side exit 14724 | -5/Warlord | Identified exit to Proximity Caves 14749 | -5/Warlord | Entered Proximity Caves 14749 | -4/Proximity Caves | Accompanied by 3 allies 14765 | -4/Proximity Caves | Learned Research trap positions 14881 | -4/Proximity Caves | Discovered exit to Factory (range 6) 14931 | -4/Proximity Caves | Entered Factory 14931 | -4/Factory | Accompanied by 3 allies 14931 | -4/Factory | Evolved 2 slots: Utility x2 14932 | -4/Factory | Identified exit to Upper Caves 14956 | -4/Factory | Discovered new exit (range 4) 14959 | -4/Factory | Identified exit to Research 15266 | -4/Factory | Discovered exit to Research (range 5) 15338 | -4/Factory | Discovered exit to Upper Caves (range 3) 15409 | -4/Factory | Build established: Hacker-Ninja 15484 | -4/Factory | Discovered exit to Research (range 12) 15793 | -4/Factory | Entered Upper Caves 15984 | -4/Upper Caves | Encountered a Warlord checkpoint 15988 | -4/Upper Caves | Discovered new exit (range 18) 15996 | -4/Upper Caves | Identified exit to Upper Caves 15999 | -4/Upper Caves | Entered another Upper Caves area 16096 | -4/Upper Caves | Discovered new exit (range 10) 16099 | -4/Upper Caves | Identified exit to Zhirov 16099 | -4/Upper Caves | Entered Zhirov 16100 | -4/Zhirov | Discovered new exit (range 3) 16107 | -4/Zhirov | Met Zhirov 16114 | -4/Zhirov | Learned location of Quarantine (-2) 16114 | -4/Zhirov | Learned location of Testing (-3) 16114 | -4/Zhirov | Learned location of Command (-1) 16118 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16132 | -4/Zhirov | Found Alien Artifact 16132 | -4/Zhirov | Identified Integrated Dissipator 16132 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16175 | -4/Zhirov | Found Alien Artifact 16195 | -4/Zhirov | Identified exit to Proximity Caves 16199 | -4/Zhirov | Entered Proximity Caves 16284 | -3/Proximity Caves | Discovered exit to Research (range 23) 16410 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16443 | -3/Proximity Caves | Entered Research 16443 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16444 | -3/Research | Loaded intel: 65 trap records 16451 | -3/Research | Discovered new exit (range 8) 16455 | -3/Research | Identified exit to Testing 16496 | -3/Research | Found Fusion Bomb Launcher 16510 | -3/Research | Identified exit to Armory 16706 | -3/Research | Entered Testing 16728 | -3/Testing | Found Prototype Launcher 16728 | -3/Testing | Identified Z-bomb Delivery System 16935 | -3/Testing | Found Prototype Device 16935 | -3/Testing | Identified Adv. Kinecellerator 16950 | -3/Testing | Found Prototype Processor 16950 | -3/Testing | Identified Spectral Analyzer 17147 | -3/Testing | Found Prototype Device 17147 | -3/Testing | Identified Exp. Thermal Defense Suite 17155 | -3/Testing | Found Prototype Device 17155 | -3/Testing | Identified 2N-1CE's Frost Array 17205 | -3/Testing | Found Prototype Hackware 17205 | -3/Testing | Identified System Mapper 17288 | -3/Testing | Identified Vortex Chain Reactor 17288 | -3/Testing | Identified Transdimensional Reconstructor 17291 | -3/Testing | Found Prototype Processor 17291 | -3/Testing | Identified Exp. Target Analyzer 17313 | -3/Testing | Spotted Striker 17334 | -3/Testing | Rewired PD-YWMU04CS7L 17365 | -3/Testing | Allies destroyed PD-YWMU04CS7L 17388 | -3/Testing | Discovered new exit (range 24) 17393 | -3/Testing | Found Prototype Energy Gun 17393 | -3/Testing | Identified Tachyon Dispersion Ray 17462 | -3/Testing | Identified exit to Research 17466 | -3/Testing | Entered Research 17466 | -2/Research | Warlord forces began assault on 0b10 17466 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17476 | -2/Research | Identified exit to Quarantine 17498 | -2/Research | Met up with Warlord 17576 | -2/Research | Research machine network offline 17613 | -2/Research | Found Prototype Protection 17623 | -2/Research | Lost 5 allies 17659 | -2/Research | Found Adv. Powered Armor 17660 | -2/Research | Found Adv. Powered Armor 17699 | -2/Research | Build established: Hacker-Scout 17717 | -2/Research | Spotted B-90 Cyclops 17758 | -2/Research | Borebot progress halted 17801 | -2/Research | Spotted Executioner 17837 | -2/Research | Spotted Executioner 17857 | -2/Research | Spotted B-90 Cyclops 17864 | -2/Research | Spotted B-90 Cyclops 17871 | -2/Research | Spotted Striker 17907 | -2/Research | Lost 12 allies 17924 | -2/Research | Spotted Striker 17959 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 17960 | -2/Research | Spotted Executioner 17972 | -2/Research | Allies destroyed Executioner 17991 | -2/Research | Spotted Striker 18068 | -2/Research | Found Prototype Processor 18068 | -2/Research | Identified Exp. Core Analyzer 18090 | -2/Research | Entered Quarantine 18138 | -2/Quarantine | Repaired Broken Nanosword 18146 | -2/Quarantine | Found Alien Artifact 18179 | -2/Quarantine | Lost 3 allies 18221 | -2/Quarantine | Identified Core Reset Matrix 18235 | -2/Quarantine | Discovered new exit (range 24) 18281 | -2/Quarantine | Warped through subspace 18414 | -2/Quarantine | Found Transdimensional Reconstructor 18447 | -2/Quarantine | Spotted Fortress 18471 | -2/Quarantine | Discovered new exit (range 5) 18471 | -2/Quarantine | Discovered new exit (range 6) 18472 | -2/Quarantine | Identified exit to Section 7 18479 | -2/Quarantine | Entered Section 7 18508 | -2/Section 7 | Repaired Cld. Aerolev Unit 18581 | -2/Section 7 | Found Prototype Device 18581 | -2/Section 7 | Identified Thermal Barrier 18589 | -2/Section 7 | Identified exit to Access 18610 | -2/Section 7 | Spotted Executioner 18610 | -2/Section 7 | Spotted Executioner 18631 | -2/Section 7 | Spotted B-99 Colossus 18664 | -2/Section 7 | Found Core Expander 18664 | -2/Section 7 | Installed Core Expander, added new Weapon slot 18666 | -2/Section 7 | Found Core Expander 18666 | -2/Section 7 | Installed Core Expander, added new Utility slot 18683 | -2/Section 7 | Found Alien Artifact 18683 | -2/Section 7 | Identified LRC Armor 18683 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 18686 | -2/Section 7 | Found Alien Artifact 18686 | -2/Section 7 | Identified LRC Energy Well 18686 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 18706 | -2/Section 7 | Found Integrated Dissipator 18706 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18751 | -2/Section 7 | Found Transdimensional Reconstructor 18764 | -2/Section 7 | Spotted Striker 18764 | -2/Section 7 | Spotted Striker 18837 | -2/Section 7 | Spotted Striker 18837 | -2/Section 7 | Spotted Striker 18863 | -2/Section 7 | Found Alien Energy Cannon 18906 | -2/Section 7 | Found Transdimensional Reconstructor 18953 | -2/Section 7 | Spotted Alpha 7 19028 | -2/Section 7 | Found Integrated Dissipator 19028 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19064 | -2/Section 7 | Spotted S7 Guard 19066 | -2/Section 7 | Identified Sigix Shearcannon 19080 | -2/Section 7 | Destroyed S7 Guard 19089 | -2/Section 7 | Found Alien Artifact 19089 | -2/Section 7 | Identified Navigation Efficiency Matrix 19089 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 19123 | -2/Section 7 | Found Alien Artifact 19123 | -2/Section 7 | Identified Integrated Reactor 19123 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19146 | -2/Section 7 | Spotted B-90 Cyclops 19197 | -2/Section 7 | Central database locked down 19360 | -2/Section 7 | Build established: Hacker-Mutant 19418 | -2/Section 7 | Spotted S7 Guard 19419 | -2/Section 7 | Spotted Alpha 7 19426 | -2/Section 7 | Found Integrated Reactor 19426 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19464 | -2/Section 7 | Spotted S7 Guard 19479 | -2/Section 7 | First assault squad dispatched 19480 | -2/Section 7 | Entered Access 19662 | -1/Access | Destroyed 10 combat bots 19666 | -1/Access | Lost 4 parts (2p1n1w) 19725 | -1/Access | Identified exit to Command 19730 | -1/Access | First assault squad dispatched 19733 | -1/Access | Identified exit to Surface 19784 | -1/Access | Build established: Hacker-Scout 19785 | -1/Access | Entered Command 19912 | -1/Command | Disengaged cave seal 19913 | -1/Command | Welcomed Warlord to Command 19975 | -1/Command | Lost 7 allies 20041 | -1/Command | Disengaged cave seal 20041 | -1/Command | Derelicts emerged from the dark tunnel 20058 | -1/Command | Spotted M Guard 20058 | -1/Command | Spotted Combat Programmer 20059 | -1/Command | Spotted M Guard 20059 | -1/Command | Spotted Combat Programmer 20085 | -1/Command | Destroyed Combat Programmer 20119 | -1/Command | Warlord commented on Warlord statues 20127 | -1/Command | All MAIN.C guards destroyed 20155 | -1/Command | Lost 4 allies 20171 | -1/Command | Lost 12 parts (3p2n5u2w) 20213 | -1/Command | Met MAIN.C 20214 | -1/Command | 0b10 Conduit disabled 20283 | -1/Command | Warlord shut down involuntarily 20288 | -1/Command | System corruption reached 10% 20293 | -1/Command | Lost 5 allies 20300 | -1/Command | Found Exp. Melee Analysis Suite 20339 | -1/Command | Lost 14 parts (2p6n4u2w) 20407 | -1/Command | Spotted Striker 20407 | -1/Command | Spotted Alpha 7 20408 | -1/Command | Spotted Executioner 20408 | -1/Command | Spotted Executioner 20408 | -1/Command | Spotted Alpha 7 20411 | -1/Command | Lost 4 parts (1p1u2w) 20438 | -1/Command | Spotted Executioner 20445 | -1/Command | Lost 3 allies 20451 | -1/Command | Spotted B-99 Colossus 20452 | -1/Command | Spotted B-99 Colossus 20463 | -1/Command | Core integrity fell below 50% 20486 | -1/Command | Discovered exit to Surface (range 2) 20487 | *** | Escaped! Last Messages --------------- 20483_ Field strength at 76. 20484_ Field strength at 52. 20485_ R-10 Processor collects Nuclear Pulse Thruster. 20485_ Field strength at 20. 20486_ Stasis field depleted. 20486_ Triggered Stasis Trap. 20486_ A bubble of rippling energy engulfs the area. 20486_ Field strength at 76. 20486_ Imp. System Shield destroyed. 20486_ Critical hit (Blast). 20486_ Knocked back. 20486_ Triggered Stasis Trap. 20486_ A bubble of rippling energy engulfs the area. 20486_ Field strength at 76. 20486_ Slug penetrates Wall. 20486_ Quantum Shading Machine destroyed. 20486_ Slug penetrates Wall. 20486_ Slug penetrates Access Shell. 20486_ Navigation matrix triggers involuntary quantum shift. 20486_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | # ] "" # #% = #??????? | | # "" + " #+#####+###### #??????? | | # Y" " "% [!# #????????? | | # "" # " %[ # +????????? | | # "" # %"% [ " #????????? | | # "" # "%[ " #????????? | | + %! # " % " #????????? | | " ! ########"""%=% ##############????????? | | #######+#???????#""////##????????????????????? | | !=#????????# ^ #????????????????????? | | %![#???????## ^^ ##???????????????????? | | /[==#???????# ^ ^ #???????????????????? | | ! !!!=#???????## ^^ ^##???????????????????? | | ]= !%[%!#???????# ^^ #???????????????????? | | [###+###+##"#???????## % ##???????????????????? | | "#? ? *#??????# ^ #???????????????????? | | "## ? ##??????## ^^##???????????????????? | | # ???????# ^ % #???????????????????? | | # = #???????##^ ^ ##???????????????????? | | ###########??????? ???????????????????? | | #???????????????# ??????????????????? | | #???????????????# ^^ #?????????????????? | | #???????????????# """""" #?????????????????? | | #???????????????# " " #?????????????????? | | #???????????????# " "" " #?????????????????? | | #???????????????# " "@ " #?????????????????? | | +???????????????# ?" " #?????????????????? | | #???????????????# ?"""""" #?????????????????? | | #???????????????# ??????? #?????????????????? | | #???????????????# ???????? #?????????????????? | | #???????????????# ???????? #?????????????????? | | ###???????????????##????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 212 Energy Generation 91 Energy Capacity 1980 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Armor Coverage 400 Resistance: KI 20 Utility Shielding 90 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 83 Melee Accuracy 20 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Factory | Scanalyzed Med. Treads | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Force Field | -7/Zion | Archive Flak Gun | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Force Booster | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Imp. Utility Shielding | -6/Factory | Scanalyzed Imp. Phase Shifter | -6/Factory | Scanalyzed Micro-nuke Launcher | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Extracted Huge Storage Unit | -6/Factory | Extracted Arm. Leg | -6/Factory | Extracted Drone Bay | -6/Factory | Extracted Energy Filter | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Utility Shielding | -3/Research | Hacked Nanosword | -3/Testing | Scanalyzed Adv. Transmission Jammer | -2/Research | Scanalyzed Exp. Phase Shifter | -2/Research | Scanalyzed Lyr. Medium Armor Plating | -2/Research | Scanalyzed Cmb. Linear Gravjet | -2/Quarantine | Hacked Exp. Core Analyzer | -2/Section 7 | Archive Cld. Phase Gun | -2/Section 7 | Archive Exp. Actuator Array | -2/Section 7 | Archive Neutron Missile Launcher | -2/Section 7 | Archive Imp. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Imp. Transmission Jammer | 12% | -7/Factory | Broken Micro-nuke Launcher | 72% | -6/Factory | Broken Nanosword | 99% | -2/Quarantine | Broken Cld. Aerolev Unit | 1% | -2/Section 7 Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor LRC Armor LRC Energy Well Sigix Shearcannon Navigation Efficiency Matrix Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeVariableMachine Manual? 0 Play Time 04:26:01 Cumulative 366.0 hours Start 2025.05.20 @ 18:55:55 End 2025.05.21 @ 16:39:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type 0 Total 29 Types 13/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7609e871-7a52-4456-b646-0ba4852b9493