Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.01 @ 10:29:58 Player: ME Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (229) 1145 Value Destroyed (8302) 8302 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 14492 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 458 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -593 Cogmind --------- Core Integrity 40/850 Matter 250/300 Energy 3/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Kinecellerator Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON (3) ------- Spear (fused) > --- INVENTORY (10) --- Carbon-fiber Leg Flexi-carbon Leg Encrypted Comm Array Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Transmission Jammer Improved Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Field Laser Spear > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Kinecellerator Authchip [R/Combat] Component Analysis Suite [Rating: 67] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 2 | . . . 1 . . . . . 1 . Propulsion 1 | . . . 1 . . . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon 1 | . . . . . . . . . 1 . Parts Attached 181 | 7 9 5 25 . 33 17 11 17 45 12 Power 40 | 1 1 . 7 . 5 3 4 5 12 2 Engine 23 | 1 1 . 6 . 2 2 2 2 7 . Core 16 | . . . 1 . 3 1 2 3 4 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 61 | 2 4 2 10 . 15 6 2 5 11 4 Treads . | . . . . . . . . . . . Leg 56 | 2 4 2 5 . 15 6 2 5 11 4 Wheel 5 | . . . 5 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 43 | 1 2 . 3 . 4 4 2 6 15 6 Device 31 | . 1 . 2 . 3 2 2 3 12 6 Storage 4 | 1 1 . 1 . . . . 1 . . Processor 4 | . . . . . 1 2 . 1 . . Hackware 4 | . . . . . . . . 1 3 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 37 | 3 2 3 5 . 9 4 3 1 7 . Energy Gun 10 | 1 1 2 2 . . . . . 4 . Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 18 | 2 . . 2 . 8 4 2 . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 59 | . . . 13 . 6 3 6 1 16 14 Power 17 | . . . 5 . 1 1 1 . 4 5 Propulsion 18 | . . . 4 . 2 . 1 1 6 4 Utility 13 | . . . 1 . 2 2 1 . 4 3 Weapon 11 | . . . 3 . 1 . 3 . 2 2 Highest Loss Streak 12 | . . . 7 . 3 2 3 1 3 12 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 94 | . 95 100 88 100 97 97 97 91 92 75 Engine 10 | . 14 14 14 22 13 12 7 6 9 2 Core 5 | . . . 1 . 4 2 6 7 8 8 Leg 21 | . 28 28 19 . 25 23 22 23 19 16 Wheel 1 | . . . 11 33 . . . . . . Device 14 | . 10 14 10 11 16 18 14 11 13 17 Storage 7 | . 14 14 10 11 9 7 7 6 6 6 Processor 14 | . . . . . 9 16 23 23 13 6 Hackware 1 | . . . . . . . . 2 3 6 Energy Gun 6 | . 23 25 13 22 2 . . . 8 3 Ballistic Gun 5 | . . . 5 . 15 15 11 . . . Ballistic Cannon 1 | . . . . . . . 1 6 1 . Piercing Weapon 1 | . . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 10 16 16 27 27 33 42 43 43 53 44 Greatest Support 55 | 20 20 20 30 30 40 54 52 49 55 55 Greatest Overweight (x) 4 | . . . 2 . 1 . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 9 10 10 10 10 9 10 10 Most Carried 10 | 4 10 10 10 9 10 10 10 10 10 10 Average Carried 9 | 2 8 9 7 8 9 9 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 8 9 10 10 10 10 8 4 Class Distribution -------------------- 73% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Matter Collected 4497 | 167 184 50 295 2 883 645 766 858 610 37 Remotely . | . . . . . . . . . . . Salvage Created 8634 | . 396 76 665 22 1364 894 924 1508 2522 263 Parts 471 | . 25 8 51 4 68 45 58 104 98 10 Haulers Intercepted 7 | . . . 1 . 2 1 . 1 2 . Recyclers Shooed 3 | . 1 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Combat Hostiles Destroyed 154 | . 9 3 20 1 22 14 24 30 27 4 Melee 14 | . . . . . . . . . 10 4 Guns 95 | . 7 3 20 1 22 13 18 . 11 . Cannons 40 | . 2 . . . . . 6 29 3 . AOE 3 | . . . . . . 1 . 1 1 . Classes Destroyed 16 | . 2 1 5 2 1 1 2 1 1 . Worker 24 | . . . 3 . 4 2 . 11 4 . Builder 7 | . . . . . . . . 4 3 . Tunneler 2 | . . . . 1 1 . . . . . Hauler 7 | . . . 1 . 2 1 . 1 2 . Recycler 14 | . . . 2 . 1 1 . 4 6 . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . . . 1 . . . . . 2 . Watcher 16 | . 2 . 2 . 2 1 1 4 4 . Swarmer 26 | . . 1 11 . . . 9 3 2 . Grunt 85 | . 9 2 7 . 19 5 4 19 17 3 Duelist 2 | . . . . . . . 2 . . . Sentry 13 | . . . 2 . 2 3 3 . 2 1 Specialist 4 | . . . . . . . 4 . . . Hunter 5 | . . . . . 1 1 . 3 . . Programmer 20 | . . . . . . 5 4 5 6 . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 15 | . 3 2 7 1 10 4 5 15 5 1 Combat Bots Only 6 | . 3 2 4 1 6 4 5 4 4 1 Max Kills in Single Turn 13 | . 1 1 3 1 1 1 2 13 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 1 | . . . . . . 1 . 1 1 . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Hostile Shots Fired 1118 | . 30 24 157 . 150 114 189 82 278 94 Missed 339 | . 6 3 44 . 39 32 63 31 100 21 Damage Taken 8812 | . 224 177 924 44 1211 882 1142 757 2331 1120 Core 1700 | . 55 34 101 . 178 129 252 141 383 427 Absorbed by Shields 53 | . . . 4 . 49 . . . . . Ignored by Resistances 2575 | . 69 55 284 12 360 259 347 217 659 313 Regen/Repaired (Parts) 466 | . . . . . . . . 460 6 . Core Remaining (%) 66 | 100 . 64 . 74 67 . . 25 . . Volleys Fired 527 | . 28 25 78 2 86 62 69 79 96 2 Largest 2 | . 2 2 2 2 2 2 2 1 2 1 Hottest 149 | . 100 140 121 121 121 56 60 60 149 60 Shots Fired 882 | . 56 50 129 4 169 124 119 80 149 2 Gun 745 | . 48 37 125 4 169 124 102 . 134 2 Cannon 120 | . 8 . . . . . 17 80 15 . Launcher . | . . . . . . . . . . . Special 17 | . . 13 4 . . . . . . . Kinetic 510 | . . . 29 . 143 124 119 80 15 . Thermal 343 | . 56 50 100 4 26 . . . 107 . Explosive . | . . . . . . . . . . . Electromagnetic 29 | . . . . . . . . . 27 2 Robot Hit Streak 57 | . 22 26 29 2 29 57 19 28 27 4 Robot Miss Streak 4 | . 1 . 4 2 3 2 2 2 4 . Penetration Max 1 | . . . . . . 1 1 1 . . Secondary Targets 16 | . 2 . 6 . 5 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 . . . Shots Hit Robots 775 | . 49 22 98 3 148 105 87 67 169 27 Core Hits 418 | . 22 11 64 6 78 33 39 46 109 10 Critical Kills 4 | . . . . . . 2 2 . . . Critical Parts Destroyed 10 | . . . . . 3 3 4 . . . Critical Strikes 42 | . . . . . 3 6 7 11 13 2 Burn 5 | . . . . . . . . . 5 . Destroy 16 | . . . . . 3 6 7 . . . Blast 13 | . . . . . . . . 11 2 . Corrupt 2 | . . . . . . . . . 1 1 Impale 6 | . . . . . . . . . 5 1 Melee Attacks 81 | . . . . . 6 . . . 49 26 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 75 | . . . . . . . . . 49 26 Sneak Attacks 18 | . . . . . 4 . . . 14 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 20682 | . 603 275 1666 45 2438 2090 2753 5000 5046 766 Guns 10651 | . 479 244 1205 45 2425 2090 1613 . 2499 51 Cannons 4976 | . 121 . . . . . 761 3442 652 . Explosions 2493 | . . . 371 . . . 372 1556 194 . Melee 2415 | . . . . . . . . . 1700 715 Ramming 75 | . 3 31 18 . 13 . 7 2 1 . Kinetic 10860 | . . . 278 . 2024 2090 2374 3442 652 . Thermal 6142 | . 600 244 1370 45 401 . . 1210 2272 . Explosive 718 | . . . . . . . 372 346 . . Electromagnetic 472 | . . . . . . . . . 421 51 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 2415 | . . . . . . . . . 1700 715 Highest Corruption 6 | . . . . . 4 5 6 6 4 4 Average Corruption 3 | . . . . . 4 2 5 5 1 2 Corruption Purged 14 | . . . . . . . . 6 8 . Corruption Blocked . | . . . . . . . . . . . Effects 128 | . . . . . 24 26 30 26 16 6 Message Errors 22 | . . . . . 5 5 6 4 1 1 Matter Fused 34 | . . . . . 6 7 6 11 3 1 Heat Flow Errors 17 | . . . . . 2 3 3 3 3 3 Energy Discharges 19 | . . . . . 4 2 8 2 3 . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . 1 . 2 . Data Loss (minor) 13 | . . . . . 1 5 1 4 2 . Data Loss (major) 6 | . . . . . 2 . 1 1 1 1 Misfires 3 | . . . . . . 1 1 1 . . Alerts 6 | . . . . . 1 2 2 . 1 . Weapon Failures 4 | . . . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1270 | . . . 149 . . . 70 576 475 . Projectiles 496 | . . . . . . . 48 380 68 . Explosions 483 | . . . 149 . . . 22 196 116 . Melee 291 | . . . . . . . . . 291 . Knockbacks 21 | . . . . . . . 1 17 3 . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . . . 1 16 3 . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 327 | . . . . . . . 86 191 50 . Shots 5 | . . . . . . . 1 3 1 . Rammed . | . . . . . . . . . . . Targets Rammed 20 | . 2 10 4 . 1 . 1 1 1 . Kicked 20 | . 2 10 4 . 1 . 1 1 1 . Crushed . | . . . . . . . . . . . Highest Temperature 451 | . 270 6 252 36 243 198 268 254 451 235 Average Temperature 71 | . 96 3 78 20 64 73 70 53 89 106 Received Heat Transfer 3497 | . 177 102 347 12 785 267 195 252 765 595 Effects 5 | . 1 . . . . . . . 4 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 2 | . 1 . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Melted 22 | . 2 . 1 . . . . 1 18 . Heat Transferred 10591 | . 1334 550 2144 67 687 . . 900 4909 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Peak Influence 960 | . 271 188 294 100 435 240 702 960 348 . Initial 343 | . . 35 13 95 26 78 20 319 343 . Average 247 | . 130 115 174 87 214 67 401 636 162 . Maximum Alert Level 3 | . 1 . 1 . 2 1 3 3 1 . Low Security (%) 56 | 100 84 100 62 100 55 89 13 1 63 . Level 1 24 | . 15 . 37 . 29 10 35 20 36 . Level 2 10 | . . . . . 14 . 45 29 . . Level 3 9 | . . . . . . . 4 48 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 3 . 2 . 4 8 . 13 12 . Investigation 17 | . 3 . . . 2 2 . 6 4 . Extermination 16 | . . . . . . 5 . 6 5 . Reinforcement 9 | . . . 2 . 2 1 . 1 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Distress Signals 8 | . . . 2 . 5 1 . . . . Communications Jammed 41 | . . . . . . 1 19 18 3 . Distress Signals 40 | . . . . . . . 19 18 3 . Times Spotted 238 | . 12 6 28 4 36 23 29 37 56 7 Peak Tracking Total 8 | . 4 3 5 4 8 4 4 5 3 4 Tactical Retreats 28 | . . 1 1 . 4 1 3 6 10 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Traps Triggered 14 | . 1 . . . . 4 2 2 5 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Machines Disabled 69 | . . . 8 . 1 . 5 35 20 . Max in Single Turn 18 | . . . 7 . . . 2 18 2 . Garrison Access 1 | . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Machines Accessed 42 | . 4 . 3 . 4 10 1 8 12 . Terminals 30 | . 4 . 3 . 3 6 1 5 8 . Fabricators 6 | . . . . . . 2 . 2 2 . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 112 | . 10 . 8 . 11 19 1 25 38 . Successful 52 | . 2 . 6 . 4 7 . 13 20 . Failed 60 | . 8 . 2 . 7 12 1 12 18 . Catastrophic 10 | . . . . . . 5 . 2 3 . Database Lockouts . | . . . . . . . . . . . Manual 49 | . 10 . 4 . 8 10 1 8 8 . Terminals 74 | . 10 . 8 . 9 12 1 13 21 . Fabricators 19 | . . . . . . 4 . 4 11 . Repair Stations 12 | . . . . . . . . 8 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 2 . . . . Garrison Access 3 | . . . . . . 1 . . 2 . Terminal Hacks 22 | . 2 . 6 . 2 2 . 2 8 . Record 3 | . . . . . . 1 . . 2 . Part Schematic 1 | . . . . . . . . 1 . . Robot Schematic 3 | . . . . . . . . 1 2 . Robot Analysis 4 | . 1 . 3 . . . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 5 | . . . 2 . 1 1 . . 1 . Unreport Threat 2 | . . . 1 . 1 . . . . . Fabricator Hacks 14 | . . . . . . 2 . 4 8 . Network Status 2 | . . . . . . 1 . . 1 . Load Schematic 6 | . . . . . . . . 2 4 . Build 6 | . . . . . . 1 . 2 3 . Repair Station Hacks 9 | . . . . . . . . 7 2 . Scan Component 5 | . . . . . . . . 4 1 . Repair 4 | . . . . . . . . 3 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . Insert Component 2 | . . . . . 1 1 . . . . Analyze 2 | . . . . . 1 1 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 2 . Unlock Access 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 4 . 1 . 4 9 1 8 9 . Full Trace Events 16 | . 2 . . . 2 2 . 6 4 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 1 2 . Robots Built 8 | . . . . . . 3 . . 5 . Authchips 2 | . . . . . . . . . 2 . Time 349 | . . . . . . 67 . . 282 . Total Robot Build Rating 29 | . . . . . . 12 . . 17 . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 168 | . . . . . . . . 168 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 4 | . . . . . . . . 3 1 . Time 152 | . . . . . . . . 108 44 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 2 | . . . . . 2 . . . . . no_distress 2 | . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Total Allies 17 | . . 1 . 3 . 6 . . 7 . Largest Group 4 | . . 1 . 3 2 3 3 . 4 . Highest-Rated Group 130 | . . 31 . 40 24 93 90 . 130 . Highest-Rated Ally 37 | . . 31 . 16 16 31 30 . 37 . Total Orders 1 | . . . . . . . . . 1 . AID 1 | . . . . . . . . . 1 . Ally Attacks 100 | . . 10 . 3 20 29 1 . 37 . Total Damage 1526 | . . 122 . 14 226 504 . . 660 . Kills 18 | . . 4 . . 2 3 . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Robot Analysis Total 4 | . 1 . 3 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Turns Passed 13003 | 81 487 472 565 364 898 2559 1093 2291 3930 263 Spaces Moved 7417 | 60 244 280 283 346 460 1588 592 1294 2142 128 Core 11 | 8 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 6885 | 52 244 280 115 . 453 1588 592 1294 2142 125 Wheels 521 | . . . 168 346 7 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 80 80 80 120 103 103 116 120 Average Speed 119 | 110 120 120 99 80 126 124 112 113 127 122 Slowest Speed 270 | 120 120 120 190 80 190 130 195 116 270 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 4 43 59 28 74 38 47 75 29 38 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . . . . . . 2 Known Exits Taken 5 | . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 2 | . . 1 . . . . . 1 . . Terrain Destroyed 247 | . . 1 33 . . . 86 116 11 . Melee . | . . . . . . . . . . . Projectile 37 | . . 1 . . . . 9 23 4 . AOE 210 | . . . 33 . . . 77 93 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Fac Low Total 10491 | 71 383 339 421 428 631 2055 894 1991 3088 190 Wait 2158 | . 90 15 23 80 27 362 211 589 740 21 Move 7406 | 59 243 279 282 345 459 1587 590 1293 2141 128 Hop . | . . . . . . . . . . . Pick Up 43 | 4 4 1 5 1 6 10 4 4 4 . Fast Attach 62 | 7 3 . 10 . 4 6 3 9 16 4 Attach 43 | . . . 9 . 8 3 3 1 13 6 Detach 6 | . 1 . . . . . . 1 3 1 Swap 76 | . 6 5 6 . 21 8 5 7 16 2 Drop 67 | 1 6 4 4 . 13 17 7 7 8 . Fire 527 | . 28 25 78 2 86 62 69 79 96 2 Melee 81 | . . . . . 6 . . . 49 26 Ram . | . . . . . . . . . . . Kick 20 | . 2 10 4 . 1 . 1 1 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 1 . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 5) 509 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Entered Mines 572 | -10/Mines | Received a Mining Laser from a helpful Derelict 852 | -10/Mines | Discovered new exit (range 11) 881 | -10/Mines | Learned location of Recycling (-7) 910 | -10/Mines | Excavation squad dispatched 910 | -10/Mines | A large section of the Mines collapsed 1041 | -10/Mines | Entered Materials 1041 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1282 | -9/Materials | Lost 7 parts (3p2n1u1w) 1287 | -9/Materials | Build established: Scavenger-Mutant 1380 | -9/Materials | Lost 6 parts (2p2n2w) 1598 | -9/Materials | Discovered new exit (range 7) 1606 | -9/Materials | Entered Mines 1607 | -9/Mines | Assembled infested the area 1611 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1612 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1629 | -9/Mines | Build established: Mutant 1651 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1755 | -9/Mines | Learned 2 Materials zone layouts 1931 | -9/Mines | Discovered new exit (range 11) 1970 | -9/Mines | Entered Materials 1970 | -8/Materials | Accompanied by 2 allies 1970 | -8/Materials | Evolved 2 slots: Utility x2 2260 | -8/Materials | Build established: Scavenger-Mutant 2474 | -8/Materials | Lost 3 parts (1p1n1u) 2864 | -8/Materials | Discovered new exit (range 4) 2867 | -8/Materials | Identified exit to Factory 2868 | -8/Materials | Entered Factory 2868 | -7/Factory | Evolved 2 slots: Utility x2 3270 | -7/Factory | Discovered new exit (range 15) 3383 | -7/Factory | Allied Derelicts emerged from ambush trap array 3610 | -7/Factory | Discovered new exit (range 11) 3622 | -7/Factory | Identified exit to Factory 4059 | -7/Factory | Build established: Mutant 5380 | -7/Factory | Fabricated L-41 Fighter (x3) 5425 | -7/Factory | Identified exit to Garrison 5427 | -7/Factory | Entered Garrison 5427 | -7/Garrison | Accompanied by 3 allies 5468 | -7/Garrison | Phase Generator disabled 5565 | -7/Garrison | Triggered checkpoint 5589 | -7/Garrison | Triggered checkpoint 5627 | -7/Garrison | Lost 3 parts (1u2w) 5664 | -7/Garrison | Discovered new exit (range 4) 5667 | -7/Garrison | Identified exit to Factory 5787 | -7/Garrison | Triggered checkpoint 5818 | -7/Garrison | Build established: Scavenger-Mutant 6152 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6233 | -7/Garrison | Triggered checkpoint 6271 | -7/Garrison | Core integrity fell below 50% 6432 | -7/Garrison | Triggered checkpoint 6509 | -7/Garrison | Discovered exit to Factory (range 10) 6520 | -7/Garrison | Entered Factory 6844 | -7/Factory | Discovered exit to Factory (range 11) 7370 | -7/Factory | Fabricated System Restoration Module (x2) 7849 | -7/Factory | Repaired Hvy. Assault Cannon 7877 | -7/Factory | Repaired Med. Storage Unit 7981 | -7/Factory | Repaired Imp. Deuterium Engine 8811 | -7/Factory | Entered another Factory area 8811 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9265 | -6/Factory | Repaired System Restoration Module 9413 | -6/Factory | Identified exit to DSF 9558 | -6/Factory | Spotted B-75 Beast 9765 | -6/Factory | Discovered new exit (range 6) 9769 | -6/Factory | Identified exit to Extension 10348 | -6/Factory | Lost 3 parts (1p2u) 10915 | -6/Factory | Fabricated P-60 Hacker (x2) 11015 | -6/Factory | Hacker 5a assimilated hostile Y-54 Guardian 11413 | -6/Factory | Discovered new exit (range 8) 11690 | -6/Factory | Fabricated P-60 Hacker (x2) 11710 | -6/Factory | Hacker 5d assimilated hostile Y-54 Guardian 12158 | -6/Factory | Fabricated O-16 Technician (x1) 12193 | -6/Factory | Lost 3 allies 12707 | -6/Factory | Discovered new exit (range 12) 12736 | -6/Factory | Identified exit to Lower Caves 12741 | -6/Factory | Entered Lower Caves 12744 | -6/Lower Caves | Learned Factory stockpile data 12747 | -6/Lower Caves | Met a Warlord Commander 12748 | -6/Lower Caves | Learned location of Warlord (-4) 12749 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12758 | -6/Lower Caves | Found Encrypted Comm Array 12870 | -6/Lower Caves | Core integrity fell below 50% 12904 | -6/Lower Caves | Core integrity fell below 20% 12944 | -6/Lower Caves | Lost 12 parts (3p4n3u2w) 12970 | -6/Lower Caves | Learned location of Zion (-6) 12977 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13004 | -6/Lower Caves | Self-destructed Last Messages --------------- malfunctions. Acquired Flexi-carbon Leg. Acquired 10 matter. Acquired Corrupted Flexi-carbon Leg. Integrated Corrupted Flexi-carbon Leg (+2). Acquired 10 matter. System corrupted: Heat flow error (+170). System corrupted: Substantial component data lost. Acquired derelict log, extracted data. World map updated: -6/Zion. Lgt. Nuclear Core destroyed. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Slug penetrates Wall. Penetrated by Slug. Mic. Nuclear Core destroyed. Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Y-64 Sentinel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# ## | | ?????????????????????# ### ###? | | ?????????????????????# ##?### ##?## | | ????????????????????## #????## #??# | | ????????????????????# #### #?????# ##?## | | ????????????? ???# ##??## #????####?## | | ??????????? ??## #????## ??????## | | ?????????? ### ####??## #?????# | | ?????????? #???# #?????## | | ?????????? #???## ####?????## | | ?????????? ## #####?##????????# | | ??????????### ??## ### ##??????????# | | ????????????## #????## ##% ##?????????# | | ?????????????###???????### ###???????## | | ?????????????????????????## %% ####?????### | | ??????????????????????????# [ #####???## | | ??????????????????????#####% ####?# | | ??????????????????????# ##? | | ??????????????????????# #? | | ??????????????????????# ? | | ???????????????????##?## ## ##????? | | ??????????????###### ??## ### ##?????? | | ??????????????? ##?####?### ##??????? | | ??????????????# ### #####????# ###???????? | | ??????????????# [%[#???## ##????????? | | ??????????????# ### ###@##### ##???????? | | ?????????????????# ?# ;# #???????? | | ?????????????????# ?# #; #??????? | | ???????????????? # "# ## ### #??????? | | ???????????????# #? 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"# # ##??###??###???????? | | ???????????????# #""??""# #####??????????????????? | | ???????????????#?###??### #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 22 Authchip Count 4 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked O-16 Technician | -6/Factory | Hacked M-28 Smith | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded System Restoration Module | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory | Authchip P-60 Hacker | x2 | -6/Factory | Authchip O-16 Technician | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Total Silence Challenges ------------ None Game ------ Seed NullEncryptedNullifier Manual? 0 Play Time 02:07:00 Cumulative 14.0 hours Start 2024.06.01 @ 08:23:43 End 2024.06.01 @ 10:29:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 44581dd7-b803-4b56-b159-f7ed92fa701c