Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.28 @ 02:11:54 Player: Finestep Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (285) 1425 Value Destroyed (11058) 11058 Prototype IDs (119) 2380 Alien Tech Used (11) 2200 Bonus (32943) 32943 TOTAL SCORE: 61306 Bonus ------- High Alert Combat Kills 1803 Follower Combat Kills 275 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4272 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -7207 Cogmind --------- Core Integrity 1288/1850 Matter 204/300 Energy 89/950 System Corruption 12% Temperature Cool (30) Movement Hovering (27) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Zionite Metafield Generator Long-range Sensor Array Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Powered Armor Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (3) ------- Cooled Nova Cannon Nanosword Nanosword > --- INVENTORY (16) --- Cooled Antimatter Reactor Improved Quantum Reactor Zero-point Reactor Superbattery (2000) Quantum Capacitor Femtoactuators Experimental Weapon Shielding Experimental Force Field Subatomic Replicator Firepult Gamma Bomb Array Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Zionite Metafield Generator Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Centrium Linked Plating Experimental Powered Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Nanosword Nanosword Force Lance > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Superbattery Quantum Capacitor Femtoactuators Improved Utility Shielding Experimental Weapon Shielding Experimental Powered Armor Experimental Focal Shield Experimental Force Field Subatomic Replicator Firepult Cooled Nova Cannon Gamma Bomb Array [Rating: 224] Favorites ----------- Power Backup Power VII Engine Deuterium Engine Power Core Backup Power VII Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Experimental Weapon Shielding Artifact Matter Drive Weapon Nanosword Energy Gun Heavy EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Vortex Catalyst Activator Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 517 | 7 14 5 6 3 40 38 1 . 2 11 29 1 . 2 14 . 20 4 2 3 . 11 4 4 38 2 16 34 42 8 35 22 84 15 Power 38 | 1 1 3 . . 3 1 . . . . 3 . . . 2 . 4 . 1 . . 1 . . 4 . . 2 1 . 2 1 8 . Engine 7 | 1 . 2 . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 11 | . 1 1 . . 1 . . . . . 3 . . . 1 . 2 . 1 . . . . . 1 . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 3 . . 2 1 . 2 1 8 . Propulsion 63 | 2 2 1 2 . 16 10 . . 1 . 1 . . . . . . . . . . . . . . . 1 . 6 . . 1 16 4 Treads 24 | 2 2 1 2 . 11 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 4 Flight 14 | . . . . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . 1 . 5 . . 1 2 . Utility 282 | 2 4 . 3 . 12 22 1 . 1 3 12 1 . 2 10 . 14 4 1 3 . 8 2 2 17 1 15 19 25 8 22 11 47 10 Device 169 | . . . . . 4 9 . . . 2 4 1 . 1 4 . 10 4 1 2 . 3 1 2 9 1 8 13 18 7 18 7 34 6 Storage 27 | 2 4 . 3 . 3 1 . . . . 2 . . . 1 . 2 . . 1 . . . . . . 2 . 4 . . . 2 . Processor 13 | . . . . . . 3 . . 1 . 1 . . . 1 . . . . . . . . . 1 . 3 . . . . 2 1 . Hackware 8 | . . . . . . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Protection 60 | . . . . . 5 7 1 . . 1 3 . . 1 4 . 1 . . . . 4 1 . 7 . 1 6 3 . 2 2 7 4 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Weapon 134 | 2 7 1 1 3 9 5 . . . 8 13 . . . 2 . 2 . . . . 2 2 2 17 1 . 13 10 . 11 9 13 1 Energy Gun 16 | 2 2 . 1 . 7 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . Energy Cannon 45 | . . . . 1 . 2 . . . 4 6 . . . 1 . 2 . . . . 1 1 1 2 1 . 4 3 . 6 5 4 1 Ballistic Gun 14 | . 4 1 . 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . Ballistic Cannon 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Launcher 11 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 7 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 30 | . . . . . . 1 . . . 4 5 . . . . . . . . . . . . . . . . 4 5 . 5 4 2 . Piercing Weapon 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 4 . . 2 . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . . . 6 1 . . . . 1 . . . 5 . . . . 2 . . . . 11 . . 7 6 . 5 . 14 5 Parts Lost 30 | . 2 1 . 1 5 2 . . . . . . . . 2 . 1 . . . . . . 1 1 . . . 1 . 2 2 3 6 Power 8 | . 1 1 . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . Propulsion 6 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Utility 12 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 2 6 Weapon 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Highest Loss Streak 4 | . 1 1 . 1 2 1 . . . . . . . . 2 . 1 . . . . . . 1 1 . . . 1 . 1 2 2 4 Average Slot Usage (%) 85 | . 99 100 92 84 88 90 69 69 69 68 74 80 80 79 79 80 81 82 82 81 82 84 84 83 80 84 84 84 82 82 81 83 83 93 Engine 1 | . 5 5 . . 5 6 7 7 7 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Core 4 | . 8 8 14 14 2 . . . . . 5 6 6 6 2 . 2 5 5 5 5 5 5 5 5 5 8 6 4 4 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 . 1 4 4 5 7 5 3 Treads 9 | . 27 28 28 28 33 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 22 Flight 8 | . . . . . . . 15 15 15 15 20 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 12 13 12 11 6 . Device 9 | . . . . . 8 9 7 7 2 6 6 9 13 14 10 13 8 5 5 4 5 4 4 9 5 5 8 8 9 7 9 16 19 22 Storage 11 | . 28 28 20 14 9 7 7 7 7 7 12 9 6 6 6 6 7 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 7 Processor 9 | . . . . . . 6 7 7 12 7 6 6 6 6 11 13 11 11 11 11 11 10 10 10 14 15 18 19 17 17 16 15 18 14 Hackware 4 | . . . . . . 2 . . . . 6 6 6 6 6 6 11 11 11 11 11 15 15 10 10 10 13 14 13 13 12 6 . . Protection 4 | . . . . . 8 2 15 15 15 15 6 6 6 4 3 . . . . . . 5 5 5 4 5 . . 2 4 2 1 8 7 Energy Gun 1 | . 6 4 10 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 2 6 6 6 4 6 4 5 5 5 5 3 4 4 1 5 4 3 . 4 2 1 . . Ballistic Gun 4 | . 21 9 14 24 11 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 7 5 3 . . . . . . . . . . . . . . . . 1 7 4 5 9 6 7 Piercing Weapon 1 | . . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 6 5 5 2 5 4 2 . . . . 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 15 75 75 91 91 128 116 42 42 42 51 51 42 40 40 47 37 60 60 62 61 59 77 77 80 96 73 75 72 98 93 94 112 123 132 Greatest Support 600 | 40 40 40 40 40 80 80 77 77 79 77 82 82 82 82 86 82 86 82 86 82 82 82 82 82 82 82 88 90 600 94 94 104 180 180 Greatest Overweight (x) 12 | 2 1 1 2 2 12 10 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 4 . Average Overweight (x) . | . . 1 1 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 8 20 20 24 24 44 30 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 16 | 7 14 20 21 24 24 23 10 10 10 10 10 10 10 10 10 10 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 26 | 5 20 20 24 24 26 24 10 10 10 9 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 16 | 3 13 19 20 23 23 23 10 10 8 8 9 9 10 9 9 10 11 16 15 15 16 15 15 15 15 16 15 15 15 15 15 14 15 15 Final Capacity 24 | 8 20 20 24 24 24 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 24 | 5 20 20 24 24 24 10 10 10 10 9 10 10 10 10 10 10 16 16 16 16 16 16 16 15 16 16 16 16 16 16 16 16 16 14 Class Distribution -------------------- 29% | Hacker-Mutant 27% | Hauler-Mutant 9% | Scavenger-Mutant 7% | Mutant 6% | Hacker-Sprinter 5% | Machinist-Mutant 4% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Hacker-Ninja | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7562 | 270 316 441 50 92 743 878 80 7 . 68 333 6 27 60 152 32 140 131 50 30 . 114 117 53 475 19 121 422 468 87 306 398 986 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14952 | 227 744 421 . 104 1641 1007 80 56 22 68 842 . . . 272 . 783 86 30 109 . 724 547 257 1326 . 328 544 1434 117 429 647 1873 234 Parts 666 | 15 47 38 . 5 94 51 3 . 2 4 42 . . . 14 . 35 2 2 6 . 35 19 6 41 . 10 22 45 10 25 22 53 18 Haulers Intercepted 24 | . 2 . . . 6 2 . . . . 4 . . . . . 1 . . . . 3 . . . . 1 . 4 . . 1 . . Recyclers Shooed 11 | . 1 . . . 1 1 . . . . 3 . . . . . 1 . . . . . . . . . . 1 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . . 4 . . . . . . . 6 2 6 . . 3 . 104 . . . . . . . . . Prevented 41 | . . . . . . . . . . . . . . . . . . 7 . . . . 14 7 13 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 181 | . 13 20 . 1 28 12 . . . 3 4 . . . 6 . 2 . . . . 10 8 3 34 . 1 5 7 . 4 8 9 3 Melee 39 | . . . . . . . . . . 3 3 . . . 3 . 2 . . . . 4 . . . . 1 3 7 . 3 3 4 3 Guns 59 | . 13 7 . . 28 10 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . 11 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 54 | . . 2 . . . . . . . . . . . . 3 . . . . . . 6 6 . 33 . . 2 . . . 2 . . Classes Destroyed 26 | 3 5 . . 1 1 3 . . . . . . . . 2 . . . 1 . . . . . 7 . . . 1 . . 1 1 . Worker 10 | 1 1 1 . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Builder 7 | . . . . 1 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . Tunneler 10 | 6 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 24 | . 2 . . . 6 2 . . . . 4 . . . . . 1 . . . . 3 . . . . 1 . 4 . . 1 . . Recycler 21 | 1 2 . . . 2 3 . . . . 1 . . . . . 4 . . . . . . . . . 1 3 2 . . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 24 | . 1 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . 2 1 2 3 2 3 . Swarmer 52 | . 3 12 . . 11 3 . . . 3 . . . . . . . . . . . 5 2 . 5 . . 2 1 . . 5 . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 56 | . 10 8 . . 13 2 . . . . 1 . . . . . . . . . . . 3 3 11 . . 3 2 . . . . . Brawler 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 15 | . . . . . 4 3 . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . 1 . 3 . Hunter 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . Programmer 26 | . . . . . . 1 . . . . 2 . . . . . 2 . . . . 4 . . 8 . . . 2 . 3 2 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Commander 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 . 1 7 4 . . 1 3 2 . . . 3 . 3 . 1 . . 7 8 3 10 . 2 3 6 1 3 5 3 2 Combat Bots Only 10 | . 4 3 . 1 7 3 . . . 3 1 . . . 3 . 2 . . . . 6 8 3 10 . 1 3 2 . 1 5 2 2 Max Kills in Single Turn 10 | 1 1 2 . 1 2 1 1 . 1 1 1 . . . 1 . 1 . 1 . . 7 2 2 10 . 1 1 1 1 1 3 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 10 | . . 2 . . . . . . . . . . . . 1 . . . . . . 6 2 . 10 . . 1 . . . 1 . . Melee 1 | . . . . . . . . . . 1 1 . . . 1 . 1 . . . . 1 . . . . 1 1 1 . 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 YI-UF0 (-9/Mines) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 13883 | 32 629 612 . 187 1278 653 . 32 227 262 295 . . . 958 . 324 . 69 . . 638 279 206 341 . 344 354 259 131 1139 571 1437 2626 Core 1736 | . 78 53 . . 113 23 . . 43 87 57 . . . 162 . 20 . . . . 92 57 . . . 104 50 84 . 105 71 112 425 Absorbed by Shields 4124 | . . . . . . 244 . . . . . . . . . . . . . . . . . . 66 . . . 48 . 210 . 1112 2444 Core Remaining (%) 79 | 100 . . . 47 79 . . . . 78 . . . . . 74 . . . . 98 . . . . 87 . 88 . . 73 . . 69 Volleys Fired 882 | 16 84 61 . 6 124 88 . . . 11 36 32 . . 49 12 46 8 2 . 4 24 11 10 17 1 18 37 7 48 30 4 37 59 Largest 2 | 2 2 2 . 2 2 2 . . . 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 250 | 90 90 80 . 63 116 90 . . . 90 90 90 . . 90 90 90 98 98 . 98 98 98 98 46 98 98 150 50 50 94 250 94 50 Shots Fired 1239 | 32 167 120 . 6 248 165 . . . 11 36 32 . . 49 12 46 8 2 . 4 24 11 9 17 1 18 37 7 48 30 4 36 59 Gun 674 | 32 167 61 . 4 248 156 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Cannon 526 | . . 59 . 2 . 9 . . . 11 30 32 . . 42 12 46 8 2 . 4 24 4 5 . 1 18 33 7 48 30 4 36 59 Launcher 38 | . . . . . . . . . . . . . . . 7 . . . . . . . 7 4 16 . . 4 . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 532 | . 128 94 . 2 146 156 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Thermal 577 | 16 31 . . . 102 9 . . . 11 30 32 . . 42 12 46 8 2 . 4 24 4 5 . 1 18 33 7 48 25 4 4 59 Explosive 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Electromagnetic 118 | 16 8 26 . 4 . . . . . . . . . . 7 . . . . . . . 7 4 9 . . . . . 5 . 32 . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Hit Streak 19 | 19 11 11 . 4 14 12 . . . . 4 1 . . . . . . 2 . . . 3 2 2 . . 4 5 . 9 2 9 . Robot Miss Streak 7 | 3 4 7 . 1 4 4 . . . . . 1 . . . . . 1 . . . . 1 1 3 . . 5 . . 1 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 858 | 24 102 60 . 4 165 105 1 1 1 4 29 1 . . 12 . 16 2 4 2 . 27 3 2 9 . 5 17 46 4 16 17 112 67 Core Hits 473 | 9 38 26 . 2 66 37 1 . 1 3 17 . . . 13 . 11 1 2 2 . 21 15 3 66 . 4 16 20 2 8 16 44 29 Critical Hits 37 | . 2 1 . . . 3 . . . . 1 . . . . . 3 . . . . 4 . . 1 . . 1 2 . 2 . 12 5 Critical Kills 9 | . 1 . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 1 Critical Parts Destroyed 17 | . 1 1 . . . 1 . . . . . . . . . . 1 . . . . 3 . . 1 . . 1 1 . 1 . 4 2 Melee Attacks 646 | . . . . . . . 1 2 5 7 61 . . 15 19 . 31 2 2 2 . 43 . . 25 . 18 25 70 9 35 55 125 94 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 332 | . . . . . . . 1 2 5 7 53 . . . . . . . . . . . . . . . . 3 70 9 35 55 63 29 Piercing 314 | . . . . . . . . . . . 8 . . 15 19 . 31 2 2 2 . 43 . . 25 . 18 22 . . . . 62 65 Sneak Attacks 59 | . . . . . . . 1 . 1 . 9 . . . . . 6 . . . . 4 . . 5 . 2 5 16 2 1 5 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Follow-up Attacks 61 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 5 . 1 4 22 23 Damage Inflicted 52178 | 322 1096 1047 . 94 2904 1993 133 175 169 207 2287 30 . . 616 . 1235 255 152 224 . 2771 860 442 11115 . 500 2013 4567 528 1107 2153 9974 3209 Guns 6405 | 284 1096 309 . 42 2904 1743 . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1912 | . . 623 . 43 . 250 . . . . . 30 . . . . . . 70 . . 36 . . . . . 86 44 . 133 19 578 . Explosions 14417 | 38 . 80 . . . . . . . . . . . . 167 . . . . . . 1155 860 442 10587 . . 689 . . . 399 . . Melee 29400 | . . . . . . . 133 175 169 207 2260 . . . 449 . 1235 255 82 224 . 1580 . . 528 . 500 1238 4523 528 974 1735 9396 3209 Ramming 44 | . . 35 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5087 | . 884 854 . 28 1551 1743 . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Thermal 4067 | 150 202 80 . . 1353 250 . . . . . 30 . . . . . . 70 . . 1191 143 . . . . 86 44 . . 418 50 . Explosive 689 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 689 . . . . . . Electromagnetic 2942 | 172 10 78 . 57 . . . . . . . . . . 167 . . . . . . . 717 442 638 . . . . . 133 . 528 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17365 | . . . . . . . 133 175 169 207 1881 . . . . . . . . . . . . . . . . 257 4523 528 974 1735 5610 1173 Piercing 12035 | . . . . . . . . . . . 379 . . . 449 . 1235 255 82 224 . 1580 . . 528 . 500 981 . . . . 3786 2036 Entropic 9949 | . . . . . . . . . . . . . . . . . . . . . . . . . 9949 . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 1 3 3 3 3 3 1 1 1 1 . . 8 8 8 8 8 5 5 5 5 . . . 3 5 10 3 11 12 Average Corruption 4 | . 1 2 2 2 1 2 3 3 3 3 1 1 1 1 . . 7 8 8 8 8 4 5 5 5 . . . 2 3 9 2 7 4 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Effects 331 | . 10 12 7 7 3 15 6 4 4 8 1 1 . . . . 11 11 5 3 4 4 5 8 . . . . 18 12 41 1 121 9 Message Errors 78 | . 4 3 5 2 1 4 . 2 2 4 . . . . . . 3 4 1 1 1 1 3 2 . . . . 3 1 7 . 23 1 Matter Fused 60 | . . . . . . 4 1 . 1 3 . . . . . . 3 2 3 1 1 . 1 2 . . . . 3 5 4 . 23 3 Heat Flow Errors 38 | . 1 4 1 1 . . 4 . . . . . . . . . 2 . . . 1 1 . . . . . . 3 2 2 1 15 . Energy Discharges 38 | . 3 2 . . . 1 1 1 . . . . . . . . 1 2 . . . . 1 . . . . . 4 2 5 . 15 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 41 | . 1 1 1 3 . 3 . 1 1 1 1 . . . . . 2 1 1 1 . . . 1 . . . . 3 1 1 . 16 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Misdirections 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 10 . Targeting Errors 37 | . 1 2 . . 2 1 . . . . . 1 . . . . . 2 . . . 2 . 2 . . . . 2 1 8 . 9 4 Weapon Failures 6 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 4785 | . . . . 10 . 12 . 148 . . 485 17 . . 9 . 102 98 . . . 230 . 25 585 . . 287 1088 136 38 511 956 48 Projectiles 39 | . . . . 10 . 12 . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Explosions 812 | . . . . . . . . . . . . . . . . . . . . . . 112 . 25 573 . . 51 . . 38 13 . . Melee 3934 | . . . . . . . . 148 . . 485 . . . 9 . 102 98 . . . 118 . . 12 . . 236 1088 136 . 498 956 48 Knockbacks 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 167 | 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . 92 . . . Shots 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 362 | 150 338 292 245 168 105 214 282 . 3 240 171 98 . . 235 96 237 200 96 . 252 208 126 59 99 60 173 200 362 143 82 195 158 . Average Temperature 63 | 45 90 74 125 50 28 39 121 . 3 86 48 45 . . 58 45 61 96 32 . 86 78 50 19 22 34 61 52 69 69 29 133 77 . Received Heat Transfer 1759 | . 243 153 . . 450 136 . 18 30 . . . . . 252 . 9 . . . . 36 39 45 13 . 75 33 22 9 45 . 47 104 Effects 9 | . 2 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . Energy Bleed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 . . . . . 1 . 4 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 . . . . . 1 . 4 . Parts Fried 15 | 2 . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . . . . 4 . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Melted 17 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Heat Transferred 7405 | 333 592 100 . . 2516 296 . . . . . 37 . . . . . . 74 . . 687 100 . . . . 36 37 . . 2560 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1017 | 40 301 430 . 5 479 402 . . . . 439 . . . . . 595 . . . . 935 . . . . 218 649 994 564 899 878 1017 . Initial 558 | . 26 40 . . 1 177 . . . . 72 . . . . . . . . . . 9 . . . . . 122 324 558 238 359 369 . Average 307 | 19 147 216 . 1 350 169 . . . . 143 . . . . . 169 . . . . 387 . . . . 139 331 649 405 539 566 809 . Maximum Alert Level 4 | . 1 2 . . 2 2 . . . . 2 . . . . . 2 . . . . 3 . . . . 1 2 3 2 3 3 4 . Low Security (%) 31 | 100 70 37 . 100 9 64 . . . . 85 . . . . . 72 . . . . 47 . . . . 70 19 . . . 6 . . Level 1 22 | . 29 61 . . 54 26 . . . . 12 . . . . . 6 . . . . . . . . . 29 38 32 48 18 27 . . Level 2 14 | . . . . . 36 8 . . . . 1 . . . . . 20 . . . . 25 . . . . . 42 16 51 63 26 1 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . 50 . 18 38 13 . Level 4 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 1 . . 4 5 . . . . 4 . . . . . 3 . . . . 4 . . . . 1 2 7 3 2 6 3 . Investigation 19 | . 3 1 . . 1 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . 3 . . 4 1 . Extermination 12 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . 1 1 . 2 1 1 1 . Reinforcement 13 | . . . . . 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . . 4 1 1 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 54 | . 2 . . . 3 1 . . . . . . . . . . 2 . . . . 3 . . . . . 2 14 . 1 4 22 . Communications Jammed 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7 50 23 1 . Distress Signals 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7 50 6 1 . Times Spotted 493 | . 25 27 . 1 44 15 . 3 4 8 14 . . . 6 . 15 1 5 . 1 30 10 7 77 . 8 13 38 12 39 25 36 29 Peak Tracking Total 17 | . 4 5 . 1 7 4 . 3 4 5 4 . . . 6 . 8 1 5 . 1 10 9 4 17 . 4 4 7 6 8 7 16 17 Tactical Retreats 61 | . . 5 . . 2 2 . . . 2 . . . . . . 3 1 . . 1 3 . . 4 . 1 2 5 1 10 9 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 22 | . 3 . . . 1 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 13 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . 1 1 . . . . 2 . . 1 . . . 7 1 . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 60 | . 3 4 . . 1 1 . . 1 . 1 . . . 2 . 2 . . . . 5 3 . 1 . . 4 1 5 13 . 6 7 Max in Single Turn 2 | . 1 1 . . 1 1 . . 1 . 1 . . . 1 . 1 . . . . 2 2 . 1 . . 1 1 1 1 . 2 1 Garrison Access 13 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 1 3 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 170 | . 10 1 2 . 10 5 3 1 3 . 18 1 1 . . . 16 . . 4 . 9 . . 5 . 6 12 7 13 14 18 11 . Terminals 98 | . 7 . . . 5 3 1 1 . . 11 1 . . . . 8 . . . . 5 . . . . 3 6 3 10 12 12 10 . Fabricators 17 | . . . . . . 1 . . . . 4 . . . . . 4 . . . . 1 . . . . 1 2 1 . . 3 . . Repair Stations 8 | . 1 . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . . 1 1 . . . . 1 . Recycling Units 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzers 11 | . . . . . 2 . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . 2 2 . . . Garrison Access 13 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 1 . 3 . . Total Hacks 505 | . 37 1 5 . 35 10 6 1 23 . 63 1 1 . . . 57 . . 17 . 19 . . 12 . 21 34 24 31 34 55 18 . Successful 335 | . 20 1 5 . 20 5 6 1 23 . 40 1 1 . . . 36 . . 17 . 9 . . 12 . 13 27 12 20 25 31 10 . Failed 168 | . 17 . . . 15 5 . . . . 22 . . . . . 21 . . . . 10 . . . . 8 7 12 11 9 23 8 . Catastrophic 25 | . 4 . . . 1 2 . . . . . . . . . . 2 . . . . 1 . . . . 1 . 3 2 1 3 5 . Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Manual 205 | . 17 . 1 . 14 2 . . . . 33 . . . . . 22 . . . . 19 . . . . 7 12 10 15 20 22 11 . Terminals 283 | . 27 . . . 17 6 1 1 . . 39 1 . . . . 29 . . . . 11 . . . . 9 16 16 23 32 39 16 . Fabricators 67 | . . . . . . 2 . . . . 14 . . . . . 20 . . . . 3 . . . . 7 6 2 . . 13 . . Repair Stations 22 | . 4 . . . 4 . . . . . 2 . . . . . 4 . . . . . . . . . 4 2 . . . . 2 . Recycling Units 11 | . 6 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzers 35 | . . . . . 9 . . . . . 8 . . . . . 2 . . . . . . . . . . 9 . 5 2 . . . Garrison Access 23 | . . . . . 2 2 . . . . . . . . . . 2 . . . . 4 . . . . 1 1 5 3 . 3 . . Terminal Hacks 160 | . 11 1 5 . 6 2 6 1 23 . 10 1 1 . . . 7 . . 17 . 1 . . 12 . 5 5 5 9 14 14 4 . Record 39 | . . . 4 . . . 5 1 11 . . 1 . . . . . . . 5 . . . . 11 . . . . 1 . . . . Part Schematic 24 | . 1 . . . . 1 . . 9 . 3 . . . . . 1 . . 4 . . . . . . . . 1 2 . 2 . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 11 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 3 3 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 12 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 3 4 . . Locate Traps 6 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . Transport Status 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 7 | . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Zone Layout 11 | . 3 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 3 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 41 | . . . . . . 2 . . . . 8 . . . . . 14 . . . . 2 . . . . 2 4 2 . . 7 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 19 | . . . . . . 1 . . . . 4 . . . . . 6 . . . . 1 . . . . 1 2 1 . . 3 . . Build 21 | . . . . . . 1 . . . . 4 . . . . . 8 . . . . 1 . . . . 1 2 1 . . 3 . . Repair Station Hacks 15 | . 4 . . . 1 . . . . . 2 . . . . . 3 . . . . . . . . . 1 2 . . . . 2 . Scan Component 7 | . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Repair 6 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Refit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Retrieve Components 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer 33 | . . . . . 7 . . . . . 8 . . . . . 2 . . . . . . . . . . 9 . 5 2 . . . Insert Component 18 | . . . . . 3 . . . . . 4 . . . . . 1 . . . . . . . . . . 3 . 5 2 . . . Analyze 15 | . . . . . 4 . . . . . 4 . . . . . 1 . . . . . . . . . . 6 . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 1 . 2 . . Seal Access 11 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 1 . 2 . . Unauthorized Hacks 71 | . 4 . . . 4 1 . . . . 12 . . . . . 9 . . . . 3 . . . . 4 6 2 5 9 8 4 . Terminals 56 | . 2 . . . 3 . . . . . 9 . . . . . 6 . . . . 1 . . . . 3 6 1 5 9 7 4 . Track 21 | . . . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . 1 4 . 2 5 2 2 . Assimilate 11 | . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . 1 1 1 1 . 1 1 . Botnet 19 | . 1 . . . . . . . . . 3 . . . . . 4 . . . . . . . . . 1 1 . 2 2 4 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Operators 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 3 . . . . . 3 . . . . 1 . . . . 1 . . . . . . . Prioritize 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Siphon 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Reprogram 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 9 . . . 9 5 . . . . 17 . . . . . 15 . . . . 8 . . . . 5 10 5 11 8 16 9 . Full Trace Events 14 | . 1 . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . 3 . . 4 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . 3 1 . . 9 . 7 . . . . . 2 . . 4 . . . . . . . 1 1 1 . 2 . . Parts Built 22 | . . . . . . 2 . . . . 4 . . . . . 7 . . . . 1 . . . . 1 2 1 . . 4 . . Matter 4236 | . . . . . . 190 . . . . 961 . . . . . 845 . . . . 288 . . . . 285 768 285 . . 614 . . Time 1369 | . . . . . . 95 . . . . 221 . . . . . 486 . . . . 204 . . . . 76 136 50 . . 101 . . Total Part Build Rating 114 | . . . . . . 10 . . . . 20 . . . . . 26 . . . . 8 . . . . 5 16 5 . . 24 . . Parts Repaired 6 | . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . Time 207 | . 52 . . . . . . . . . 40 . . . . . 25 . . . . . . . . . . 54 . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 10 | . . . . . 3 . . . . . 4 . . . . . 1 . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 9 | . . . . . 3 . . . . . 4 . . . . . 1 . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 22 | . . . . 1 . . . . . . 2 . . . . . . . . . . 3 2 . 5 . 1 1 2 1 . 3 1 . Largest Group 5 | . . . . 1 1 . . . . . 1 1 . . . . . . . . . 2 2 . 5 . 1 1 1 1 . 2 1 . Highest-Rated Group 261 | . . . . 31 31 . . . . . 26 26 . . . . . . . . . 112 79 . 261 . 44 44 44 26 . 138 44 . Highest-Rated Ally 69 | . . . . 31 31 . . . . . 26 26 . . . . . . . . . 56 49 . 60 . 44 44 44 26 . 69 44 . Total Orders 14 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . 10 . . . . 1 . . . . STAY 7 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . 4 . . . . 1 . . . . FOLLOW 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 82 | . . . . . 20 . . . . . . . . . . . . . . . . 6 . . 30 . . . . . . 26 . . Total Damage 2574 | . . . . . 336 . . . . . . . . . . . . . . . . 344 . . 523 . . . . . . 1371 . . Kills 21 | . . . . . 5 . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . 10 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . 2 3 . . . 2 1 2 . 2 . 1 . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 26867 | 336 1397 1431 1470 760 2033 1595 246 203 80 336 1203 249 45 730 500 214 1003 292 167 73 154 630 214 223 1022 142 335 1023 1040 699 726 566 5195 535 Spaces Moved 34893 | 172 612 679 760 368 827 880 497 422 136 574 2008 370 130 1361 744 514 1819 571 515 165 370 1195 359 329 1791 395 610 1753 2577 1816 1974 1613 5137 850 Core 649 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 644 . Treads 3374 | 167 612 679 760 368 736 47 . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 892 | . . . . . 91 801 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2372 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1522 850 Flight 27606 | . . . . . . 32 497 422 136 574 2008 370 130 1361 744 514 1819 571 515 165 370 1195 359 329 1791 395 610 1753 2572 1816 1974 1613 2971 . Fastest Speed 13 | 50 160 180 160 200 120 39 39 39 34 39 34 34 34 34 26 34 13 34 17 25 34 34 34 17 17 34 34 31 17 18 18 14 17 27 Average Speed 51 | 158 171 180 188 200 178 140 39 39 38 39 34 34 34 48 38 34 33 34 28 34 34 34 34 32 28 34 34 34 28 23 21 17 47 30 Slowest Speed 275 | 160 180 180 200 200 200 185 39 39 39 39 34 34 34 50 50 34 34 34 34 50 34 34 34 34 110 34 35 35 275 37 37 95 225 64 Overloaded Moves 62 | . . . . . . . . . 16 . . . . . 5 . 9 . 15 . . . . . . . . 3 . . . 10 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . . . . . 2 2 1 . . 2 . 2 . . . . 3 1 . 8 . 1 6 4 4 17 4 12 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 63 | 9 90 99 70 75 68 20 70 59 77 78 51 58 30 89 79 74 42 72 65 62 56 28 53 57 91 63 16 83 63 94 89 39 92 49 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 11 | . 2 1 1 1 1 . . . 1 . . . . . . . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 29 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . . 1 6 . 1 . . 2 2 . 3 . 3 2 . . . 1 1 . 2 . . . . . . . . Spaces Dug 310 | . . . . . . . . 1 . 6 41 7 . 3 18 3 34 4 . . 2 21 2 2 13 1 20 23 15 29 16 24 17 8 Terrain Destroyed 885 | 6 . 16 . . . 1 . 1 . 14 55 31 . 3 38 12 54 8 . . 4 48 9 5 140 1 25 115 20 40 75 25 77 62 Melee 145 | . . . . . . . . 1 . 3 25 . . 3 . . 9 . . . . 8 . . 13 . 7 7 15 2 8 24 17 3 Projectile 378 | . . . . . . 1 . . . 11 30 31 . . 38 12 45 8 . . 4 21 3 5 . 1 18 28 5 38 16 1 3 59 AOE 362 | 6 . 16 . . . . . . . . . . . . . . . . . . . 19 6 . 127 . . 80 . . 51 . 57 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 42000 | 199 817 775 806 384 1175 1140 547 455 154 659 2379 460 130 1410 872 541 2120 655 532 180 393 1320 437 431 2252 400 685 2084 2783 2028 2170 1831 7770 1026 Wait 4467 | . 61 21 . 4 121 89 46 32 3 51 198 55 1 15 38 14 181 71 4 . 20 51 46 89 309 3 11 179 64 130 92 132 2318 18 Move 34729 | 171 611 678 759 367 826 879 496 421 135 570 2003 367 129 1360 739 513 1814 570 514 164 369 1188 356 328 1778 394 607 1740 2570 1807 1941 1603 5114 848 Hop 55 | . . . . . . . . . . 1 2 1 . . 2 . 2 . . . . 3 1 . 4 . 1 6 2 4 15 4 7 . Pick Up 261 | 5 28 3 25 2 22 15 1 . 4 . 21 2 . 9 3 1 13 . 2 4 . 4 2 . 13 . 4 18 12 10 6 8 18 6 Fast Attach 232 | 7 4 1 2 . 24 13 . . . 4 9 . . . 6 . 7 . . 3 . 1 . . 26 . 4 16 20 2 15 6 52 10 Attach 91 | . 3 1 2 1 8 6 . . . 4 12 . . 1 1 . 1 . 1 1 . 2 . 1 6 . 2 1 4 . 6 9 12 6 Detach 32 | . . . . . 2 . . . . 4 3 . . . 1 . . . . . . . . . 4 . . 3 . . 1 3 8 3 Swap 208 | . 7 3 2 2 8 19 1 . 2 3 8 1 . 1 7 . 12 4 1 . . 8 4 3 6 2 10 17 18 6 24 7 21 1 Drop 408 | . 19 5 16 1 40 31 2 . 5 4 26 2 . 9 7 1 13 . 2 6 . 3 2 . 38 . 10 34 28 12 9 10 64 9 Fire 882 | 16 84 61 . 6 124 88 . . . 11 36 32 . . 49 12 46 8 2 . 4 24 11 10 17 1 18 37 7 48 30 4 37 59 Melee 546 | . . . . . . . 1 2 5 7 61 . . 15 19 . 31 2 2 2 . 36 . . 24 . 18 24 58 9 31 44 90 65 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . 1 28 1 Rewire 43 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 27 . . . . . . . 1 . Trap 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 337 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 13) 1143 | -10/Materials | Repaired Lgt. Treads 1171 | -10/Materials | Repaired Lgt. Treads 1284 | -10/Materials | Discovered new exit (range 13) 1363 | -10/Materials | Build established: Hauler-Mutant 1467 | -10/Materials | Discovered new exit (range 12) 1734 | -10/Materials | Entered Mines 1746 | -10/Mines | Met a Derelict shopkeep closing up shop 1804 | -10/Mines | Learned location of Storage (-7) 1996 | -10/Mines | Learned 2 Materials zone layouts 2314 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2417 | -10/Mines | Core integrity fell below 50% 2534 | -10/Mines | Discovered new exit (range 8) 2734 | -10/Mines | Learned Materials emergency access door positions 2866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2866 | -10/Mines | Discovered new exit (range 5) 2936 | -10/Mines | Discovered new exit (range 10) 3165 | -10/Mines | Entered Exiles 3218 | -10/Exiles | Met 8R-AWN 3244 | -10/Exiles | Met EX-HEX 3314 | -10/Exiles | Met EX-DEC 3323 | -10/Exiles | Learned location of Zion (-6) 3352 | -10/Exiles | Met EX-BIN 3657 | -10/Exiles | Aligned with FarCom system 3659 | -10/Exiles | Given EX-Vault access code 3700 | -10/Exiles | Opened EX-Vault 3740 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4137 | -10/Exiles | Found Firepult 4144 | -10/Exiles | Found Superbattery 4150 | -10/Exiles | Found Flying Fortress v7 4617 | -10/Exiles | Discovered new exit (range 10) 4635 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Superbattery, Firepult 4635 | -10/Exiles | Entered Mines 4771 | -9/Mines | Destroyed YI-UF0 5099 | -9/Mines | Found a hidden stash of uninstalled traps 5237 | -9/Mines | Discovered new exit (range 10) 5249 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5254 | -9/Mines | Found Prototype Device 5338 | -9/Mines | Escorted by a lone wolf Derelict 5395 | -9/Mines | Entered Materials 5395 | -8/Materials | Accompanied by 1 ally 5395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5396 | -8/Materials | Identified exit to Factory 5487 | -8/Materials | Identified Exp. Sensor Array 5698 | -8/Materials | Destroyed 7 combat bots 5763 | -8/Materials | Garrison activated, responded to threat 6120 | -8/Materials | Build established: Scavenger-Mutant 6636 | -8/Materials | Build established: Hauler-Mutant 6712 | -8/Materials | Discovered exit to Factory (range 3) 7428 | -8/Materials | Entered Factory 7428 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7430 | -7/Factory | FarCom data flow suspended 7906 | -7/Factory | Fabricated Phase Cannon (x2) 8007 | -7/Factory | Discovered new exit (range 15) 8019 | -7/Factory | Found Powered Armor 8032 | -7/Factory | Identified exit to Lower Caves 8170 | -7/Factory | Discovered exit to Lower Caves (range 5) 8737 | -7/Factory | Garrison activated, responded to threat 9023 | -7/Factory | Entered Lower Caves 9059 | -7/Lower Caves | Identified exit to Lower Caves 9099 | -7/Lower Caves | Encountered a Warlord checkpoint 9160 | -7/Lower Caves | Learned Armory emergency access door positions 9160 | -7/Lower Caves | Learned Factory terminal intel 9160 | -7/Lower Caves | Learned Armory garrison access intel 9163 | -7/Lower Caves | Destroyed M2-ICP(g) 9269 | -7/Lower Caves | Entered another Lower Caves area 9270 | -7/Lower Caves | Identified exit to Factory 9285 | -7/Lower Caves | Build established: Mutant 9326 | -7/Lower Caves | Learned Factory stockpile data 9330 | -7/Lower Caves | Learned Factory trap positions 9368 | -7/Lower Caves | Encountered a Warlord checkpoint 9436 | -7/Lower Caves | Learned 4 Factory zone layouts 9453 | -7/Lower Caves | Discovered new exit (range 11) 9471 | -7/Lower Caves | Identified exit to Data Miner 9472 | -7/Lower Caves | Entered Data Miner 9472 | -7/Data Miner | Discovered new exit (range 6) 9480 | -7/Data Miner | Met Data Miner 9487 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9487 | -7/Data Miner | Learned location of Section 7 (-2) 9494 | -7/Data Miner | Received God Mode back door access code from Data Miner 9504 | -7/Data Miner | Identified exit to Proximity Caves 9518 | -7/Data Miner | Destroyed Data Miner 9522 | -7/Data Miner | Found Prototype Hackware 9527 | -7/Data Miner | Data Conduit disabled 9552 | -7/Data Miner | Entered Proximity Caves 9609 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9888 | -6/Proximity Caves | Entered Factory 9888 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9889 | -6/Factory | Identified exit to Factory 9891 | -6/Factory | Loaded intel: 113 trap records 9893 | -6/Factory | Loaded intel: 20 terminal locations 9896 | -6/Factory | Identified System Mapper 10127 | -6/Factory | Repaired Exp. Sensor Array 10160 | -6/Factory | Build established: Hacker-Mutant 10231 | -6/Factory | Discovered exit to Factory (range 2) 10341 | -6/Factory | Identified exit to Lower Caves 10574 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 10748 | -6/Factory | Fabricated Kinetic Spear (x1) 10979 | -6/Factory | Fabricated Adv. Melee Analysis Suite? 11011 | -6/Factory | Central database locked down 11066 | -6/Factory | Local fabrication network quarantined 11076 | -6/Factory | Fabricated Component Analysis Suite (x1) 11091 | -6/Factory | Entered Lower Caves 11091 | -6/Lower Caves | Accompanied by 1 ally 11150 | -6/Lower Caves | Identified exit to Lower Caves 11255 | -6/Lower Caves | Learned Factory stockpile data 11340 | -6/Lower Caves | Entered another Lower Caves area 11382 | -6/Lower Caves | Discovered new exit (range 8) 11385 | -6/Lower Caves | Identified exit to Zion 11385 | -6/Lower Caves | Entered Zion 11407 | -6/Zion | Discovered new exit (range 16) 11437 | -6/Zion | System corruption cleaned by Quarantine Array 11452 | -6/Zion | Learned 4 Factory zone layouts 11538 | -6/Zion | Learned 4 Factory zone layouts 11745 | -6/Zion | Found Prototype Launcher 11761 | -6/Zion | Identified Gui. Missile Launcher 11886 | -6/Zion | Discovered new exit (range 5) 11886 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12114 | -6/Zion | Identified exit to Deep Caves 12115 | -6/Zion | Entered Deep Caves 12239 | -6/Deep Caves | Z-Facility disabled 12245 | -6/Deep Caves | Attacked by Z-Imprinter 12294 | -6/Deep Caves | Destroyed Z-Imprinter 12299 | -6/Deep Caves | Found Prototype Device 12299 | -6/Deep Caves | Identified Zio. Metafield Generator 12319 | -6/Deep Caves | Found Prototype Protection 12319 | -6/Deep Caves | Identified Zio. Weapon Casing 12471 | -6/Deep Caves | Discovered new exit (range 6) 12473 | -6/Deep Caves | Identified exit to Proximity Caves 12615 | -6/Deep Caves | Entered Proximity Caves 12618 | -5/Proximity Caves | Learned Factory emergency access door positions 12682 | -5/Proximity Caves | Learned Factory emergency access door positions 12806 | -5/Proximity Caves | Discovered exit to Factory (range 4) 12829 | -5/Proximity Caves | Entered Factory 12829 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12830 | -5/Factory | Identified exit to Factory 13051 | -5/Factory | Repaired Phase Cannon 13071 | -5/Factory | Identified exit to Upper Caves 13355 | -5/Factory | Fabricated Lrg. Storage Unit? 13421 | -5/Factory | Fabricated Lrg. Storage Unit? 13455 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 13546 | -5/Factory | Fabricated Powered Armor? 13624 | -5/Factory | Fabricated Imp. Powered Armor? 13628 | -5/Factory | Local fabrication network quarantined 13662 | -5/Factory | Fabricated Tactical Coordination Suite? 13832 | -5/Factory | Entered Upper Caves 13906 | -5/Upper Caves | Learned Factory terminal intel 14123 | -5/Upper Caves | Discovered new exit (range 6) 14124 | -5/Upper Caves | Identified exit to Upper Caves 14124 | -5/Upper Caves | Entered another Upper Caves area 14127 | -5/Upper Caves | Discovered exit to Factory (range 14) 14198 | -5/Upper Caves | Encountered a Warlord checkpoint 14206 | -5/Upper Caves | Spotted 6H-8NV(f) 14207 | -5/Upper Caves | Spotted M4-M3R(f) 14208 | -5/Upper Caves | Encountered a Master Thief 14212 | -5/Upper Caves | Encountered a Master Thief 14220 | -5/Upper Caves | Spotted VY-D79(f) 14223 | -5/Upper Caves | Encountered a Master Thief 14223 | -5/Upper Caves | Spotted O2-C7M(f) 14224 | -5/Upper Caves | Encountered a Master Thief 14228 | -5/Upper Caves | Spotted Y7-1PB(f) 14229 | -5/Upper Caves | Encountered a Master Thief 14290 | -5/Upper Caves | Discovered new exit (range 6) 14291 | -5/Upper Caves | Identified exit to Zhirov 14291 | -5/Upper Caves | Entered Zhirov 14291 | -5/Zhirov | Discovered new exit (range 3) 14296 | -5/Zhirov | Met Zhirov 14301 | -5/Zhirov | Learned location of Testing (-3) 14301 | -5/Zhirov | Learned location of Quarantine (-2) 14306 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14311 | -5/Zhirov | Found Alien Artifact 14311 | -5/Zhirov | Identified Integrated Reactor 14311 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14317 | -5/Zhirov | Found Alien Artifact 14363 | -5/Zhirov | Identified exit to Proximity Caves 14364 | -5/Zhirov | Entered Proximity Caves 14499 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14518 | -4/Proximity Caves | Entered Factory 14518 | -4/Factory | Evolved 2 slots: Utility x2 14519 | -4/Factory | Identified exit to Extension 14521 | -4/Factory | Loaded intel: 21 terminal locations 14650 | -4/Factory | Identified exit to Upper Caves 14650 | -4/Factory | Identified exit to Armory 14756 | -4/Factory | Discovered new exit (range 15) 14761 | -4/Factory | Identified exit to Research 14817 | -4/Factory | Local fabrication network quarantined 14872 | -4/Factory | Fabricated Exp. Transmission Jammer? 14937 | -4/Factory | Spotted B-86 Titan 15148 | -4/Factory | Entered Upper Caves 15150 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15185 | -4/Upper Caves | Destroyed 8 combat bots 15249 | -4/Upper Caves | Encountered a Warlord checkpoint 15251 | -4/Upper Caves | Identified exit to Upper Caves 15287 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15362 | -4/Upper Caves | Entered another Upper Caves area 15375 | -4/Upper Caves | Discovered exit to Research (range 8) 15579 | -4/Upper Caves | Spotted DG-1J1(f) 15579 | -4/Upper Caves | Spotted ID-HPK(f) 15581 | -4/Upper Caves | Encountered a Master Thief 15581 | -4/Upper Caves | Encountered a Master Thief 15581 | -4/Upper Caves | Spotted H7-951(f) 15582 | -4/Upper Caves | Discovered new exit (range 12) 15583 | -4/Upper Caves | Encountered a Master Thief 15584 | -4/Upper Caves | Identified exit to Warlord 15585 | -4/Upper Caves | Entered Warlord 15591 | -4/Warlord | System corruption cleaned by Quarantine Array 15667 | -4/Warlord | Learned Research security intel 15667 | -4/Warlord | Learned Factory repair station intel 15667 | -4/Warlord | Learned 4 Quarantine zone layouts 15667 | -4/Warlord | Learned 4 Testing zone layouts 15667 | -4/Warlord | Learned 4 Research zone layouts 15667 | -4/Warlord | Learned Research stockpile data 15667 | -4/Warlord | Learned Quarantine stockpile data 15667 | -4/Warlord | Learned Quarantine trap positions 15730 | -4/Warlord | Found Prototype Device 15730 | -4/Warlord | Identified Minesniffer Drone Bay 15762 | -4/Warlord | Found Prototype Processor 15762 | -4/Warlord | Identified Spectral Analyzer 15767 | -4/Warlord | Found Prototype Device 15767 | -4/Warlord | Identified Exp. Phase Shifter 15772 | -4/Warlord | Found Prototype Reactor 15772 | -4/Warlord | Identified Vortex Chain Reactor 15791 | -4/Warlord | Found System Mapper 15802 | -4/Warlord | Warlord's base attacked by MAIN.C 15807 | -4/Warlord | Met Warlord 15871 | -4/Warlord | Found Prototype Energy Gun 15871 | -4/Warlord | Identified Vortex Rifle 15874 | -4/Warlord | Found Prototype Energy Gun 15874 | -4/Warlord | Identified Vortex Rail 15877 | -4/Warlord | Found Prototype Launcher 15877 | -4/Warlord | Identified Vortex Catalyst Activator 16038 | -4/Warlord | Found Prototype Ballistic Cannon 16038 | -4/Warlord | Identified Hvy. Autocannon 16130 | -4/Warlord | Spotted Striker 16152 | -4/Warlord | Warlord forces counterattacked 16159 | -4/Warlord | Destroyed Executioner 16186 | -4/Warlord | Build established: Hacker-Scout 16205 | -4/Warlord | Spotted Executioner 16207 | -4/Warlord | P-80 Master assimilated allied LM-4GJ(g) 16212 | -4/Warlord | Spotted Executioner 16283 | -4/Warlord | Discovered new exit (range 15) 16302 | -4/Warlord | Spotted Striker 16302 | -4/Warlord | Spotted Striker 16318 | -4/Warlord | Allies destroyed Striker 16323 | -4/Warlord | Destroyed 10 combat bots 16403 | -4/Warlord | Spotted Striker 16413 | -4/Warlord | Destroyed Striker 16434 | -4/Warlord | Destroyed 9 combat bots 16477 | -4/Warlord | Warlord base infiltrated, sounded retreat 16496 | -4/Warlord | Spotted Striker 16507 | -4/Warlord | Spotted Executioner 16600 | -4/Warlord | Identified exit to Proximity Caves 16607 | -4/Warlord | Entered Proximity Caves 16717 | -3/Proximity Caves | Discovered exit to Research (range 9) 16749 | -3/Proximity Caves | Entered Research 16749 | -3/Research | Evolved 2 slots: Utility x2 16775 | -3/Research | Identified exit to Testing 16807 | -3/Research | Discovered new exit (range 17) 17045 | -3/Research | Fabricated Exp. Propulsion Shielding? 17084 | -3/Research | Entered Testing 17156 | -3/Testing | Found Enh. Force Lance 17224 | -3/Testing | Repaired Centrium Medium Armor Plating 17248 | -3/Testing | Found Prototype Energy Gun 17248 | -3/Testing | Identified Tachyon Dispersion Ray 17500 | -3/Testing | Spotted PY-E97YF1ON7E 17520 | -3/Testing | Build established: Hacker-Mutant 17595 | -3/Testing | Found Prototype Energy Cannon 17595 | -3/Testing | Identified Cld. Nova Cannon 17606 | -3/Testing | Found Prototype Launcher 17609 | -3/Testing | Found Prototype Slashing Weapon 17611 | -3/Testing | Identified Nanosword 17611 | -3/Testing | Identified Tactical Quantum Warhead 17640 | -3/Testing | Found Prototype Device 17640 | -3/Testing | Identified AEGIS Remote Shield 17655 | -3/Testing | Discovered new exit (range 12) 17731 | -3/Testing | Spotted PH-FP20AVBM5U 17747 | -3/Testing | Protovariant out of control (PH-FP20AVBM5U) 17747 | -3/Testing | Unleashed a protovariant (PH-FP20AVBM5U) 17851 | -3/Testing | Fabricated Nanosword (x1) 17878 | -3/Testing | Local fabrication network quarantined 17919 | -3/Testing | Fabricated Nanosword? 18068 | -3/Testing | Found Prototype Protection 18070 | -3/Testing | Found Prototype Protection 18070 | -3/Testing | Identified Med. Regenerative Plating 18093 | -3/Testing | Identified exit to Research 18099 | -3/Testing | Found Prototype Energy Cannon 18099 | -3/Testing | Identified Imp. Potential Cannon 18107 | -3/Testing | Entered Research 18107 | -2/Research | Warlord forces began assault on 0b10 18107 | -2/Research | Evolved 2 slots: Utility x2 18108 | -2/Research | Identified exit to Quarantine 18193 | -2/Research | Found Exp. Shock Absorption System 18200 | -2/Research | Identified Hvy. Regenerative Plating 18217 | -2/Research | Research machine network offline 18224 | -2/Research | Fabricated Exp. Weapon Shielding? 18461 | -2/Research | Discovered new exit (range 5) 18501 | -2/Research | Met up with Warlord 18513 | -2/Research | Borebot progress halted 18533 | -2/Research | Spotted Executioner 18533 | -2/Research | Spotted Executioner 18617 | -2/Research | Local fabrication network quarantined 18654 | -2/Research | Spotted B-90 Cyclops 18690 | -2/Research | Borebot progress halted 18731 | -2/Research | Borebot progress halted 18765 | -2/Research | Spotted Striker 18842 | -2/Research | Found Megatreads 18851 | -2/Research | Found Prototype Device 18851 | -2/Research | Identified Vortex Field Projector 19107 | -2/Research | Warlord invited to help at Command 19147 | -2/Research | Entered Quarantine 19149 | -2/Quarantine | Loaded intel: 11 trap records 19270 | -2/Quarantine | Discovered new exit (range 14) 19409 | -2/Quarantine | Build established: Hacker-Sprinter 19424 | -2/Quarantine | Identified Transdimensional Reconstructor 19654 | -2/Quarantine | Found Alien Artifact 19664 | -2/Quarantine | Identified Stasis Generator 19706 | -2/Quarantine | Found Alien Artifact 19727 | -2/Quarantine | Identified Subatomic Replicator 19758 | -2/Quarantine | Found Alien Artifact 19813 | -2/Quarantine | Identified Core Reset Matrix 19831 | -2/Quarantine | Spotted Fortress 19844 | -2/Quarantine | Discovered new exit (range 6) 19845 | -2/Quarantine | Identified exit to Section 7 19846 | -2/Quarantine | Entered Section 7 19851 | -2/Section 7 | Identified exit to Access 19913 | -2/Section 7 | Found Integrated Reactor 19913 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19922 | -2/Section 7 | Found Alien Artifact 19949 | -2/Section 7 | System corruption reached 10% 19971 | -2/Section 7 | Identified Integrated Dissipator 19971 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20096 | -2/Section 7 | Spotted S7 Guard 20102 | -2/Section 7 | Found Alien Artifact 20109 | -2/Section 7 | Found Integrated Reactor 20109 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20122 | -2/Section 7 | Identified Integrated Heat Negator 20123 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 20210 | -2/Section 7 | Found Integrated Dissipator 20210 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20249 | -2/Section 7 | Found Alien Artifact 20249 | -2/Section 7 | Identified Integrity Redistributor 20249 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-133) 20261 | -2/Section 7 | Spotted Executioner 20261 | -2/Section 7 | Spotted Executioner 20275 | -2/Section 7 | Spotted B-99 Colossus 20283 | -2/Section 7 | Found Alien Artifact 20283 | -2/Section 7 | Identified Core Expander 20283 | -2/Section 7 | Installed Core Expander, added new Utility slot 20308 | -2/Section 7 | Found Alien Artifact 20308 | -2/Section 7 | Identified LRC Armor 20308 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20310 | -2/Section 7 | Found Alien Artifact 20310 | -2/Section 7 | Identified LRC Energy Well 20310 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20345 | -2/Section 7 | Found Alien Artifact 20345 | -2/Section 7 | Identified Matter Drive 20434 | -2/Section 7 | Spotted Alpha 7 20446 | -2/Section 7 | Warped through subspace 20507 | -2/Section 7 | Found Matter Drive 20508 | -2/Section 7 | Found Transdimensional Reconstructor 20514 | -2/Section 7 | Found Matter Drive 20572 | -2/Section 7 | Entered Access 20572 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20662 | -1/Access | Central database locked down 20739 | -1/Access | Discovered new exit (range 16) 20752 | -1/Access | Fabricated Nanoactuators? 20823 | -1/Access | Found Antimissile System 20869 | -1/Access | Fabricated Adv. Melee Analysis Suite (x1) 20900 | -1/Access | Fabricated Adv. Melee Analysis Suite (x1) 20941 | -1/Access | Crushed by falling debris 21057 | -1/Access | Found Gamma Bomb Array 21063 | -1/Access | Spotted B-99 Colossus 21137 | -1/Access | Discovered new exit (range 7) 21138 | -1/Access | Identified exit to Command 21138 | -1/Access | Entered Command 21206 | -1/Command | Phase Generator disabled 21210 | -1/Command | Found Powered Armor 21231 | -1/Command | Build established: Machinist-Sprinter 21328 | -1/Command | Disengaged cave seal 21328 | -1/Command | Derelicts emerged from the dark tunnel 21328 | -1/Command | Welcomed Warlord to Command 21353 | -1/Command | Spotted M Guard 21353 | -1/Command | Spotted M Guard 21353 | -1/Command | Spotted Combat Programmer 21353 | -1/Command | Spotted Combat Programmer 21369 | -1/Command | Combat Programmer assimilated allied HB-MTR(s) 21399 | -1/Command | Destroyed M Guard 21418 | -1/Command | Warlord commented on Warlord statues 21419 | -1/Command | All MAIN.C guards destroyed 21459 | -1/Command | Found Quantum Capacitor 21476 | -1/Command | Repaired Nanosword 21505 | -1/Command | Disengaged cave seal 21675 | -1/Command | First assault squad dispatched 21678 | -1/Command | Met MAIN.C 21683 | -1/Command | 0b10 Conduit disabled 21686 | -1/Command | Spotted B-99 Colossus 21717 | -1/Command | Build established: Hacker-Sprinter 21798 | -1/Command | Discovered new exit (range 12) 21805 | -1/Command | Found Prototype Device 21805 | -1/Command | Identified Exp. Focal Shield 21808 | -1/Command | Found Prototype Device 21808 | -1/Command | Identified Exp. Force Field 21810 | -1/Command | Found Prototype Device 21810 | -1/Command | Identified Femtoactuators 21813 | -1/Command | Found Femtoactuators 21815 | -1/Command | Found Prototype Reactor 21815 | -1/Command | Identified Zero-point Reactor 21893 | -1/Command | System corruption reached 10% 21903 | -1/Command | MAIN.C activated Command garrisons 21928 | -1/Command | Destroyed MAIN.C 21930 | -1/Command | Found Prototype Protection 21930 | -1/Command | Identified Exp. Powered Armor 21937 | -1/Command | Found Exp. Powered Armor 22319 | -1/Command | Build established: Machinist-Mutant 22887 | -1/Command | Attacked by Warlord forces 22921 | -1/Command | Found Exp. Shock Absorption System 22928 | -1/Command | Spotted B-99 Colossus 22960 | -1/Command | Spotted B-99 Colossus 22992 | -1/Command | Destroyed B-99 Colossus 23296 | -1/Command | Build established: Scavenger-Mutant 25016 | -1/Command | Build established: Machinist-Mutant 25319 | -1/Command | Destroyed B-99 Colossus 25509 | -1/Command | Found AEGIS Remote Shield 25512 | -1/Command | Found Vortex Chain Reactor 26019 | -1/Command | Discovered new exit (range 16) 26023 | -1/Command | Found Prototype Device 26023 | -1/Command | Identified Adv. Kinecellerator 26032 | -1/Command | Found Prototype Device 26032 | -1/Command | Identified Exp. ECM Suite 26305 | -1/Command | Build established: Scavenger-Sprinter 26327 | -1/Command | Warped through subspace to slip node 26327 | -1/Command | Discovered new exit (range 5) 26332 | -1/Command | Identified exit to Access_0 26333 | -1/Command | Entered Access_0 26334 | -1/Access_0 | Met Architect 26352 | -1/Access_0 | Found Alien Artifact 26352 | -1/Access_0 | Identified Core Regenerator 26352 | -1/Access_0 | Used Core Regenerator, restored core integrity (+286) 26367 | -1/Access_0 | Architect warped through subspace 26380 | -1/Access_0 | Subspace Access Node disabled 26397 | -1/Access_0 | Destroyed A8 26411 | -1/Access_0 | Subspace Access Node disabled 26433 | -1/Access_0 | Architect warped through subspace 26434 | -1/Access_0 | Found Prototype Protection 26434 | -1/Access_0 | Identified Centrium Linked Plating 26465 | -1/Access_0 | A6 warped into view 26545 | -1/Access_0 | Architect warped through subspace 26592 | -1/Access_0 | A5 warped into view 26699 | -1/Access_0 | A4 warped into view 26704 | -1/Access_0 | Subspace Access Node disabled 26731 | -1/Access_0 | Found Alien Artifact 26731 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor 26731 | -1/Access_0 | Warped through subspace to slip node 26731 | -1/Access_0 | Discovered new exit (range 8) 26859 | -1/Access_0 | Crushed by falling debris 26863 | -1/Access_0 | Crushed by falling debris 26868 | *** | Establishing 0b11! Last Messages --------------- 26731_ Warped through subspace, drawn to slip node. 26731_ EXIT=FOUND 26732_ System corrupted: Matter fused (-9). 26753_ System corrupted: Cld. Nova Cannon targeting data glitched. 26766_ C86 SRTY5AG=XYTKUV3 HMJ 5C7CP 26774_ System corrupted: Cld. Nova Cannon targeting data glitched. 26848_ Identified Adv. Overload Regulator. 26849_ Dropped Adv. Overload Regulator. 26859_ The unstable cave ceiling collapses. 26859_ Crushed by falling debris. 26859_ Imp. Utility Shielding destroyed. 26859_ Adv. Signal Interpreter destroyed. 26859_ System corrupted by crushing effect (+3). 26863_ The unstable cave ceiling collapses. 26863_ Crushed by falling debris. 26863_ Adv. Melee Analysis Suite destroyed. 26863_ System corrupted by crushing effect (+4). 26863_ Adv. Power Amplifier destroyed. 26863_ System corrupted by crushing effect (+1). 26868_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????#; !##?????????????????????? | | ??????????????????????##;;"#?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# # ##???????????????????? | | ????????????????????# # "" ##??????????????????? | | ???????????????????# ###;; #??????????????????? | | ??????????????????# #??# # ##??????????????????? | | ?????????????????# #???# # #???????????????????? | | ????????????????# #????# ## #???????????????????? | | ????????????????##?????## #? ???????????????????? | | ????????????????????????# #?# #??????????????????? | | ????????????????????????# #?? ??????????????????? | | ????????????????????????###??# #?????????????????? | | ????????????????????????# #??? ?????????????????? | | ????????????????????????# #????##????????????????? | | ????????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 100 Energy Capacity 2740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Power Amplification 30 Additional Mass Support 25 Armor Coverage 800 Resistance: KI 30 Resistance: EX 75 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 90 Melee Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 6 Offensive Hacking 52 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Phase Cannon | -7/Factory | Hacked Kinetic Spear | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Propulsion Shielding | -6/Factory | Hacked Imp. VTOL Module | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Lgt. Neutrino Core | -5/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Nanosword | -3/Testing | Scanalyzed Exp. Weapon Shielding | -2/Research | Hacked Adv. Actuator Array | -2/Quarantine | Hacked Nanoactuators | -1/Access | Hacked Adv. Reaction Control System | -1/Access | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Phase Cannon | x2 | -7/Factory Exp. Propulsion Shielding | x1 | -6/Factory Kinetic Spear | x1 | -6/Factory Adv. Melee Analysis Suite | x1 | -6/Factory Component Analysis Suite | x1 | -6/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Powered Armor | x2 | -5/Factory Imp. Powered Armor | x1 | -5/Factory Tactical Coordination Suite | x1 | -5/Factory Exp. Transmission Jammer | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Nanosword | x1 | -3/Testing Nanosword | x1 | -3/Testing Exp. Weapon Shielding | x1 | -2/Research Nanoactuators | x2 | -1/Access Adv. Melee Analysis Suite | x1 | -1/Access Adv. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Integrated Dissipator Integrated Heat Negator Integrity Redistributor Core Expander LRC Armor LRC Energy Well Matter Drive Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed SupersonicArmoredDetonator Manual? 0 Play Time 07:10:45 Cumulative 645.5 hours Start 2021.09.26 @ 19:43:43 End 2021.09.28 @ 02:11:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 375 Rogue 375 Adventurer 0 Explorer 0 Win Type 1 Total 9 Types 4/2/1/1/1/0/0/0/0 Lore% 90 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0f84bd3-fd5d-4c27-911b-e326cb76ea4b