Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 15:51:50 Player: H3-MLN Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (657) 3285 Value Destroyed (31650) 31650 Prototype IDs (114) 2280 Alien Tech Used (6) 1200 Bonus (37507) 37507 TOTAL SCORE: 85422 Bonus ------- Triggered High Security 500 High Alert Combat Kills 14749 Follower Combat Kills 2057 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9700 Subatomizer Sterilization 3000 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/1290 Matter 319/900 Energy 1400/1400 System Corruption 26% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Experimental Core Analyzer > --- WEAPON (15) ------ Vibroblade > --- INVENTORY (5) ---- Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Microactuators Advanced Actuator Array Advanced Force Field > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon Enhanced Hardcell Cannon Gravity Flail Core Stripper Vibroblade Vibroblade Nanosword Nanosword Sigix Broadsword Sigix Broadsword Enhanced Force Lance > --- INVENTORY -------- Improved Quantum Reactor Zero-point Reactor Biometal Medium Treads Myomer Leg Biometal Leg Biometal Leg Biometal Leg Wheel Wheel Wheel Wheel Wheel Experimental Heat Sink Experimental Coolant Injector Experimental Energy Well Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Advanced Actuator Array Zionite Weapon Casing Mobile Refinery Mk. CCLXVII Terrabomb Mini Smartbomb Launcher CPS Tube [Rating: 258] Favorites ----------- Power Zero-point Reactor Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Zero-point Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Flight Unit Cooled VTOL Module Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Makeshift Ablative Armor Artifact Phase Redirector Weapon Cooled Phase Gun Energy Gun Cooled Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypercooled Linear Accelerator Launcher Mini Smartbomb Launcher Special Weapon CPS Tube Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 . . . . . 4 . . . 2 . . . . 2 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . Utility 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Weapon 13 | . . . 1 . 1 . . . . . 1 . . . 2 . . . . 2 2 . 2 2 . Parts Attached 315 | 7 5 2 12 2 4 3 . 11 1 . 24 9 7 8 49 2 8 14 3 6 39 36 10 21 32 Power 28 | 1 . . 2 1 . 2 . . . . 4 . . . 6 . 1 1 . . 1 2 2 4 1 Engine 9 | 1 . . 2 1 . 1 . . . . 2 . . . 2 . . . . . . . . . . Core 8 | . . . . . . 1 . . . . 2 . . . 4 . 1 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 2 4 1 Propulsion 64 | 2 2 . 5 . . 1 . . . . 8 2 2 3 8 . 4 . 1 . 7 6 1 3 9 Treads 39 | . 2 . 5 . . 1 . . . . 2 . . 2 8 . 2 . . . 3 6 1 1 6 Leg 13 | 2 . . . . . . . . . . 4 . 2 1 . . 1 . 1 . 1 . . 1 . Wheel 9 | . . . . . . . . . . . 2 . . . . . 1 . . . 3 . . . 3 Hover 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 2 1 . . 2 . . 6 . . 3 4 4 2 15 1 1 5 . . 11 10 2 6 10 Device 58 | 1 1 . . . 2 . . 5 . . 1 4 3 2 5 . 1 3 . . 9 8 2 5 6 Storage 9 | 1 1 1 . . . . . . . . . . . . 3 . . . . . 1 1 . 1 . Processor 10 | . . . . . . . . 1 . . 1 . . . 2 1 . 1 . . 1 . . . 3 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protection 8 | . . . . . . . . . . . 1 . 1 . 4 . . 1 . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 136 | 2 1 1 5 1 2 . . 5 1 . 9 3 1 3 20 1 2 8 2 6 20 18 5 8 12 Energy Gun 39 | 1 . . 4 . . . . . . . 3 1 1 . 6 1 . 2 . 3 2 6 1 2 6 Energy Cannon 22 | . 1 . 1 . . . . 1 . . . . . . 4 . . 4 . 1 3 3 1 3 . Ballistic Gun 22 | 1 . 1 . . . . . 1 . . 3 2 . . 5 . . . 1 1 4 . . . 3 Ballistic Cannon 13 | . . . . . . . . 1 . . . . . . 2 . 2 . . 1 1 4 . 2 . Launcher 9 | . . . . 1 2 . . 2 . . 1 . . 1 . . . 2 . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 . . Impact Weapon 5 | . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 . . . Slashing Weapon 18 | . . . . . . . . . . . 1 . . . 2 . . . . . 6 4 1 1 3 Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 2 . 2 . . 3 . . 3 1 2 . 3 . . 7 . 1 12 7 2 4 5 Corrupted Parts 9 | . . . . . . . . . . . 1 . . . . . . . . . 1 6 1 . . System Corruption 49 | . . . . . . . . . . . 6 . . . . . . . . . 3 35 5 . . Parts Lost 110 | . . . 2 1 1 . . . . . 14 1 . 8 19 . 5 . . . 11 5 1 16 26 Power 10 | . . . . 1 . . . . . . 4 . . 1 2 . . . . . . . 1 1 . Propulsion 21 | . . . . . 1 . . . . . 4 . . 2 3 . 1 . . . 1 . . 3 6 Utility 12 | . . . . . . . . . . . 1 . . 3 3 . . . . . 1 . . . 4 Weapon 67 | . . . 2 . . . . . . . 5 1 . 2 11 . 4 . . . 9 5 . 12 16 Highest Loss Streak 17 | . . . 1 1 1 . . . . . 6 7 . 8 4 . 5 . . . 5 1 1 6 17 To Critical Strikes 7 | . . . . . . . . . . . 1 . . 1 1 . 1 . . . 1 . . . 2 Average Backups 19 | 2 9 15 14 15 19 19 20 19 19 19 18 15 17 16 20 21 21 22 22 22 23 23 22 22 17 Power . | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . 2 Propulsion 2 | 1 2 4 2 3 3 3 3 3 3 3 1 3 3 2 2 2 2 1 1 1 . 1 1 . 3 Utility 8 | . 2 6 6 6 8 8 8 7 7 6 6 6 6 5 9 9 7 8 9 9 11 9 8 10 8 Weapon 6 | . 2 3 4 4 6 7 7 8 8 7 5 2 4 4 3 4 8 9 9 10 8 9 7 6 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . . . 10 3 5 . 1 3 7 4 2 . 2 . 11 2 1 3 . 1 11 4 . 4 16 Power 11 | . . . 1 . . . . . . . . . . . 2 1 . . . . 1 . . 3 3 Propulsion 31 | . . . 5 1 . . 1 2 4 . . . 1 . 2 . . 2 . . 1 2 . . 10 Utility 36 | . . . 1 2 4 . . . 3 2 . . 1 . 6 1 1 1 . 1 8 2 . 1 2 Weapon 10 | . . . 3 . 1 . . 1 . 1 2 . . . 1 . . . . . 1 . . . . Tool/Special 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 93 97 98 97 100 99 98 90 87 96 86 84 92 93 76 94 91 88 92 88 88 81 69 Engine 3 | . 14 14 9 8 9 15 9 6 . . . . 8 9 1 . . . . . . . . . . Core 3 | . . . 1 . . . 9 8 9 6 6 11 3 . 8 5 5 3 . . . . . . . Reactor 4 | . . . . . . . . 2 9 11 3 . . . . 4 4 5 11 10 9 8 8 6 3 Treads 13 | . 13 27 31 33 26 18 18 18 16 9 12 . . 2 17 15 14 19 16 15 12 12 10 5 6 Leg 3 | . 15 . 1 . . . . . . . 4 19 15 6 . . 1 1 4 . . . . . . Device 15 | . 14 14 11 11 17 18 18 16 18 18 11 20 22 20 14 15 13 14 13 18 15 13 16 15 10 Storage 6 | . 14 14 11 11 9 9 9 9 9 9 6 6 6 6 7 5 5 5 5 5 4 4 4 3 2 Processor 1 | . . . . . . . . . . . 2 . 1 . 2 5 7 7 8 . . 2 . . 2 Energy Gun 9 | . 8 . 7 . 7 6 16 4 . . 2 12 6 . 6 16 19 31 11 11 17 23 11 5 8 Energy Cannon 6 | . 5 15 8 8 . . 6 23 29 10 . 1 . . 5 10 . 1 . 3 6 7 7 11 . Ballistic Gun 3 | . 14 11 . . . . . . . 9 5 6 . . 14 7 . . . 1 5 . . . . Ballistic Cannon 6 | . . 1 11 17 27 29 12 4 . 3 7 . . . 2 1 1 1 18 19 7 2 16 12 1 Impact Weapon 1 | . . . . . . . . 1 2 . 9 . . 2 . . . . . . . 1 2 3 4 Slashing Weapon 2 | . . . . . . . . . . . . . 1 . 2 . . . . . 4 5 7 7 19 Piercing Weapon 3 | . . . . . . . . . 4 12 6 8 8 27 3 . . . . . . . 2 3 . Peak Build Rating 258 | 9 17 20 37 39 61 63 66 70 81 85 94 100 106 105 122 134 134 140 138 162 194 216 236 254 258 Average Rating 120 | 5 9 17 30 33 57 60 63 61 75 83 85 86 101 89 109 125 106 130 130 148 178 182 231 232 218 On Entrance 92 | . 9 17 20 37 39 58 62 66 70 81 82 45 100 102 80 122 134 117 133 122 162 148 216 236 136 Avg Prop Armor Cover (%) 5 | . . 7 4 . . . . . . . 7 3 5 7 9 . 12 3 2 . 8 2 6 2 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 259 | 11 28 54 57 72 81 94 86 96 101 108 116 76 87 82 166 162 148 175 178 198 212 219 239 259 224 Greatest Support 155 | 20 40 40 68 72 78 56 52 50 70 75 125 60 70 48 126 140 140 126 109 125 132 150 140 140 155 Greatest Overweight (x) 20 | . . 2 1 . 1 1 1 2 2 1 2 1 8 4 5 1 5 2 2 3 18 1 2 6 20 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 . 1 1 2 1 1 . 1 1 1 2 1 1 1 3 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 16 15 15 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 15 17 16 17 20 20 20 20 20 20 20 19 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 9 15 14 15 19 19 19 19 19 19 18 16 19 18 23 24 23 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 20 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 15 16 15 17 20 20 20 20 20 20 20 17 20 15 25 25 25 25 25 25 24 25 25 25 2 Transmogrified Parts 277 | . . 4 19 5 4 9 9 18 13 17 13 10 26 8 26 13 8 25 18 5 12 15 . . . Integrity Recovered 5278 | . . 47 243 77 129 233 185 358 289 157 300 266 269 18 1039 231 174 220 342 157 205 339 . . . Class Distribution -------------------- 23% | Gunner 18% | Executioner 17% | Scavenger-Executioner 11% | Mutant 6% | Tank 5% | Commander-Executioner 4% | Derelict-Gunner 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Derelict-Gunner | -8/Garrison Derelict-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Tank | -8/Scraptown Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Zion Gladiator | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Tank | -5/Upper Caves Commander-Executioner | -5/Warlord Commander-Executioner | -4/Proximity Caves Executioner | -4/Factory Executioner | -3/Research Executioner | -3/Quarantine Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Matter Collected 16450 | 271 175 156 871 172 845 491 183 497 36 139 1250 319 137 135 2556 254 428 . 537 706 1999 814 1030 1679 770 Remotely 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . Salvage Created 32686 | 19 213 236 1326 254 942 554 178 1473 495 . 1943 256 . 117 4415 191 292 . 622 889 2955 2476 2494 4385 5961 Parts 1343 | 4 21 23 71 17 47 25 10 82 25 . 66 15 . . 208 20 8 . 23 36 138 142 90 129 143 Haulers Intercepted 20 | . . . 5 . 1 . 1 6 . . . . . . 2 . . . . . 1 . 3 1 . Recyclers Shooed 19 | . . . . . . . . 4 1 . 1 . . . 3 . . . . . 1 . 4 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . . . . . . . . . . 13 . 9 . 14 5 . 38 . . . . . . Prevented 3 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Combat Hostiles Destroyed 487 | . 6 8 27 11 22 10 3 28 3 . 28 9 . 6 61 11 9 . 14 10 41 31 30 46 73 Melee 65 | . . . . . . . . . . . 3 . . 2 2 . . . . . . . 2 . 56 Guns 119 | . 4 1 9 . 1 . 1 2 . . 10 2 . . 32 . 5 . 3 3 17 10 7 7 5 Cannons 169 | . 2 7 18 4 11 10 2 19 3 . 7 . . 1 16 1 . . 7 4 4 7 16 29 1 AOE 103 | . . . . 7 10 . . 6 . . 6 7 . 3 11 9 4 . 4 3 20 1 4 4 4 Classes Destroyed 26 | 1 5 1 6 1 1 . . 1 . . 3 . . 1 2 . . . . . 2 . . . 2 Worker 48 | . . 1 . . 2 . . 1 . . 3 . . . 8 . . . . 3 13 . 2 5 10 Builder 24 | . 1 . 2 . 2 . . . 1 . 1 . . . 6 . . . . . 4 . 2 5 . Tunneler 8 | 1 . 1 . 2 . . . . . . . . . . 3 . . . . . . . 1 . . Hauler 20 | . . . 5 . 1 . 1 6 . . . . . . 2 . . . . . 1 . 3 1 . Recycler 41 | . . . 2 . 2 . . 1 4 . 5 . . . 6 . . . . 1 7 . 2 8 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 5 | . . . 1 . . . . . . . 1 . . . 1 . . . . . 1 1 . . . Operator 6 | . 2 . . . . . . . . . 2 . . . . . . . . . . 1 1 . . Drone 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . Watcher 19 | . 1 . 4 . 3 . . 1 . . 1 . . . 3 . . . . 1 1 3 . 1 . Swarmer 93 | . 4 6 6 4 7 . 1 8 . . 4 7 . . 5 10 4 . 4 . 14 . 4 5 . Saboteur 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Grunt 184 | . 2 2 10 5 9 6 . 11 . . 18 . . 1 32 . 3 . 7 4 2 7 12 22 31 Brawler 19 | . . . 4 . 1 2 . . . . 1 . . 1 3 . 1 . . . . 1 . 3 2 Duelist 15 | . . . 1 . . . . . . . . . . 2 1 . . . . . . 3 1 . 7 Protector 9 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 5 Sentry 44 | . . . 6 1 4 2 2 8 3 . . . . 1 5 . . . 1 . 2 4 2 3 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 10 | . . . . . . . . . . . 2 . . . . . . . . 2 4 . . . 2 Hunter 30 | . . . . . 1 . . . . . . . . . 1 . . . 2 4 4 . 3 5 10 Programmer 48 | . . . . . . . . . . . 2 2 . . 12 . . . . . 9 5 6 6 6 Heavy 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Behemoth 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Botcube 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 1 3 3 9 4 8 2 2 6 4 . 12 8 . 4 12 5 4 . 4 8 16 8 11 16 13 Combat Bots Only 12 | . 3 3 5 4 7 2 2 5 1 . 9 8 . 4 8 5 4 . 4 6 11 6 11 12 12 Max Kills in Single Turn 6 | 1 1 1 3 2 4 2 1 2 1 . 3 3 . 2 3 3 2 . 2 3 6 2 4 5 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Exploded 5 | . . . . 2 3 . . 2 . . 2 3 . 2 3 3 2 . 2 2 5 1 3 4 3 Melee 2 | . . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Hostile Shots Fired 2781 | . 23 28 128 16 32 39 7 81 4 . 172 31 . 55 370 26 31 . 102 80 278 93 103 388 694 Missed 770 | . 4 1 42 5 7 10 2 22 1 . 48 12 . 15 90 6 6 . 37 37 92 21 32 128 152 Deflected 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Hits 2011 | . 19 27 86 11 25 29 5 59 3 . 124 19 . 40 280 20 25 . 65 43 186 72 71 260 542 Melee 107 | . . . 4 . . . . . . . 1 . . 16 3 . 14 . . . . 16 1 3 49 Projectile 1904 | . 19 27 82 11 25 29 5 59 3 . 123 19 . 24 277 20 11 . 65 43 186 56 70 257 493 AOE 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 111 | . . . 6 . 3 2 . 2 . . 7 1 . 5 17 . 1 . 4 1 8 2 3 12 37 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Damage Taken 39547 | . 161 250 1241 250 369 442 55 886 47 . 3133 299 . 1351 4678 258 516 . 730 598 3922 1829 1726 5384 11422 Core 3169 | . 41 43 90 23 61 50 14 129 17 . 271 47 . 278 380 16 22 . 50 45 144 97 44 166 1141 Absorbed by Shields 4783 | . . . . . . 26 . . . . . . . 22 1240 45 . . 446 201 121 4 . . 2678 Reduced by Siege Mode 305 | . . . . . . . . . . . . . . . . . . . . . . . . . 305 Redirected to Core 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . Redirected to Shielding 61 | . . . . . . . . . . . . . . . 61 . . . . . . . . . . Ignored by Resistances 406 | . . . . . . . . . . . 69 . . 57 90 . . . . . . 53 . 137 . Regen/Repaired (Parts) 4756 | . . . . . . . . 55 . . . . 534 . . . . . . . . 48 608 1023 2488 Core Remaining (%) 69 | 100 . 16 . 54 . . . . . 58 . . . 50 . . . . 83 94 . 75 96 . . Volleys Fired 929 | 1 32 18 98 22 39 29 6 58 5 . 64 13 . 3 119 12 14 1 21 24 72 60 53 104 61 Largest 10 | 2 2 2 3 3 4 4 4 4 4 . 4 3 . 1 7 7 6 1 6 9 10 8 10 10 8 Hottest 652 | 60 80 105 195 168 192 210 218 245 181 . 147 99 . 80 444 338 353 78 322 545 527 563 415 652 485 Shots Fired 3093 | 2 62 36 199 33 89 74 22 188 22 . 140 30 1 3 438 25 41 1 96 70 339 273 267 490 152 Gun 1477 | 2 54 13 57 5 24 18 12 32 . . 70 25 1 . 312 10 32 1 34 29 237 207 108 88 106 Cannon 1525 | . 8 23 142 25 60 56 10 153 22 . 67 . . . 111 5 5 . 59 34 89 65 156 399 36 Launcher 86 | . . . . 3 5 . . 3 . . 3 5 . 3 13 10 4 . 3 7 12 . 2 3 10 Special 5 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 . . Kinetic 1210 | 1 32 18 107 15 60 56 8 38 . . 109 19 . . 262 6 . . 59 30 109 5 93 160 23 Thermal 1428 | 1 30 18 35 10 . 18 8 132 16 . 28 6 1 . 143 5 32 1 18 21 194 142 149 308 112 Explosive 79 | . . . . 3 5 . . 3 . . 3 5 . 3 13 10 4 . 3 . 12 . 2 3 10 Electromagnetic 358 | . . . 57 5 24 . 6 15 6 . . . . . 18 4 5 . 16 19 23 112 22 19 7 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . Robot Hit Streak 28 | 1 5 4 12 5 6 5 6 14 7 . 11 4 . . 13 3 6 . 7 10 15 16 28 16 22 Robot Miss Streak 7 | . 3 3 7 3 5 2 2 6 3 . 5 3 . . 5 2 3 . 4 3 3 4 2 5 4 Penetration Max 2 | . . . 1 1 2 . . 1 . . 1 . . . 1 . . . 1 1 1 1 . . . Secondary Targets 13 | . . . 1 . . . . . . . . . . . 7 . 1 . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 Shots Hit Robots 2025 | 1 37 19 122 14 49 35 10 95 18 . 106 15 . 16 287 5 22 . 53 41 176 171 182 226 325 Core Hits 1175 | 1 16 12 50 14 48 15 4 56 7 . 85 13 . 15 162 12 14 . 42 29 136 84 76 108 176 Critical Kills 47 | . . 1 1 3 10 9 . 2 . . 4 1 . . 7 1 . . . . 2 . . 3 3 Critical Parts Destroyed 60 | . 1 . 2 2 18 8 1 1 . . 9 . . . 10 . . . . . 1 . . . 7 Critical Strikes 199 | . 1 1 10 5 29 17 1 4 . . 14 1 . 2 21 1 . . 3 3 7 9 10 18 42 Burn 25 | . . . . . . . . 1 . . . . . . . . . . . 1 2 4 5 10 2 Meltdown 6 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . 3 . Destroy 90 | . 1 1 3 5 29 17 1 2 . . 9 1 . . 18 . . . . . 3 . . . . Blast 25 | . . . 6 . . . . . . . 1 . . . 2 . . . 3 2 2 . 4 5 . Smash 16 | . . . . . . . . . . . 4 . . . . . . . . . . . . . 12 Sever 30 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 28 Impale 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Melee Attacks 483 | . . . . . . . . 5 7 . 26 10 1 27 30 . . . . . 4 12 20 6 335 Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Impact 74 | . . . . . . . . 5 . . 20 . . 1 2 . . . . . 1 2 4 . 39 Slashing 331 | . . . . . . . . . . . . . 1 . 19 . . . . . 3 10 15 5 278 Piercing 64 | . . . . . . . . . 7 . 6 10 . 26 9 . . . . . . . 1 1 4 Sneak Attacks 62 | . . . . . . . . . 4 . 12 1 . 2 9 . . . . . 2 1 6 3 22 Combat Hostiles 16 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 13 Follow-up Attacks 202 | . . . . . . . . . . . . . . 6 2 . . . . . . 2 7 . 185 Martial Strikes 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Damage Inflicted 93698 | 10 371 347 3550 811 2143 801 188 3089 710 . 4489 1026 . 1120 11792 885 1271 . 2275 1948 11157 5887 7926 11020 20882 Guns 24106 | 10 301 33 757 81 378 151 91 328 . . 1266 314 . . 6071 55 576 . 493 567 4056 3572 2207 1243 1556 Cannons 29525 | . 70 311 2571 262 887 650 97 2382 359 . 1034 . . 77 2608 103 136 . 1236 691 1356 2100 3874 8036 685 Explosions 17909 | . . . 221 449 878 . . 341 . . 657 530 . 481 1788 727 559 . 546 690 5528 69 512 1167 2766 Melee 22029 | . . . . . . . . . 351 . 1532 182 . 562 1314 . . . . . 174 146 1323 570 15875 Ramming 129 | . . 3 1 19 . . . 38 . . . . . . 11 . . . . . 43 . 10 4 . Kinetic 21961 | . 162 68 2111 212 887 650 68 356 . . 1631 261 . 77 5714 . . . 1236 580 1637 26 2557 2683 1045 Thermal 26761 | 10 209 276 681 229 184 151 93 2119 274 . 1002 53 . . 2767 129 601 . 317 749 3463 2471 3075 6076 1832 Explosive 16011 | . . . . 270 694 . . 276 . . 324 530 . 481 1716 727 559 . 461 . 5528 . 512 1167 2766 Electromagnetic 6678 | . . . 757 81 378 . 27 300 85 . . . . . 270 29 111 . 261 619 312 2422 449 448 129 Impact 3358 | . . . . . . . . . . . 1249 . . . . . . . . . 64 . 118 . 1927 Slashing 16038 | . . . . . . . . . . . . . . . 1088 . . . . . 110 146 1103 570 13021 Piercing 1868 | . . . . . . . . . 351 . 283 182 . 562 226 . . . . . . . 102 . 162 Entropic 822 | . . . . . . . . . . . . . . . . . . . . . . 822 . . . Phasic 72 | . . . . . . . . . . . . . . . . . . . . . . . . 72 . Highest Corruption 41 | . . . 3 14 . . . 20 20 . 6 25 25 6 12 1 7 7 . 2 24 41 7 7 26 Average Corruption 8 | . . . 2 6 . . . 20 17 . 4 18 25 5 6 1 6 7 . 1 8 8 3 6 11 Corruption Purged 8 | . . . . . . . . . . . 5 3 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 466 | . . . 17 19 . . . 49 17 . 22 43 6 10 64 4 19 4 . 3 38 43 21 27 60 Message Errors 80 | . . . 2 1 . . . 9 2 . 4 10 1 2 8 1 3 1 . . 6 12 7 . 11 Matter Fused 115 | . . . 8 5 . . . 14 2 . 9 11 1 . 21 3 7 . . 1 7 5 2 10 9 Heat Flow Errors 51 | . . . 2 4 . . . 4 3 . 1 5 . 2 8 . 1 1 . . 5 5 4 4 2 Energy Discharges 66 | . . . 1 3 . . . 7 4 . 3 9 1 . 12 . 2 . . . 6 3 2 2 11 Parts Rejected 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . 2 Parts Fused 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 60 | . . . . 3 . . . 6 1 . 3 5 . 3 3 . 3 . . 1 3 10 2 5 12 Data Loss (major) 28 | . . . 3 . . . . 3 3 . . . . 2 1 . 2 2 . . 3 3 1 2 3 Misfires 23 | . . . . 2 . . . 1 2 . . 3 2 . 4 . . . . 1 2 2 1 1 2 Alerts 10 | . . . . . . . . 3 . . 1 . 1 1 . . 1 . . . 1 . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 23 | . . . . . . . . 2 . . . . . . 6 . . . . . 5 2 . 3 5 Overload Shots 12 | . . . . . . . . . . . . . . . 1 . . 1 . . 3 . 3 4 . Overflow Damage 4140 | . . . 34 36 74 . . 61 99 . 573 60 . 75 351 13 51 . 60 14 271 116 292 559 1401 Projectiles 618 | . . . 33 11 5 . . 43 21 . . . . . 47 3 . . 47 3 32 30 149 176 18 Explosions 624 | . . . 1 25 69 . . 18 . . 110 . . . 72 10 51 . 13 11 188 15 3 . 38 Melee 2898 | . . . . . . . . . 78 . 463 60 . 75 232 . . . . . 51 71 140 383 1345 Knockbacks 76 | . . . 11 1 4 2 1 2 . . 18 . . . 1 . . . 9 2 1 . 12 8 4 Impact 12 | . . . . 1 . . . 1 . . 6 . . . . . . . . . . . . . 4 Kinetic 60 | . . . 9 . 4 2 1 1 . . 10 . . . 1 . . . 9 2 1 . 12 8 . Secondary 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 792 | . . . 100 106 24 . . 35 . . 174 . . 90 35 . 65 . . 36 51 70 . . 6 Shots 22 | . . . 3 3 2 . . 1 . . 3 . . 3 1 . 1 . . 2 1 1 . . 1 Rammed 14 | . . 1 1 1 . . . 5 . . . . . . 1 . . . . . 2 . 1 2 . Targets Rammed 17 | . . 1 1 1 . . . 6 . . . . . . 2 . . . . . 3 . 1 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . Highest Temperature 419 | 20 180 219 399 281 243 268 370 317 165 . 291 234 . 110 386 180 419 120 247 222 358 404 182 308 300 Average Temperature 95 | 15 43 67 97 71 79 94 143 101 58 . 84 89 . 45 97 78 144 78 103 81 115 130 79 114 73 Received Heat Transfer 5691 | . 24 57 543 72 153 243 9 405 9 . 774 . . 102 1206 . 72 . 54 130 241 153 252 657 535 Effects 17 | . . . 5 . . . 2 1 . . 1 . . . 4 . 1 . . . . 3 . . . Shutdowns 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . Interference 11 | . . . 3 . . . 2 1 . . . . . . 3 . . . . . . 2 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 217 | . . . . . . . . . . . . . . . . . . . . . . . . . 217 Longest Duration 135 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 Martial Activations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . Longest Duration 30 | . . . . . . . . . . . . . . 30 . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 25 | . . . . . 1 . . . . . 5 . . . . . . . . 1 . 12 . 1 5 Combat Hostiles 20 | . . . . . . . . . . . 2 . . . . . . . . . . 12 . 1 5 Parts Fried 72 | . . . 3 . 1 . . . . . 6 . . . 2 . . . . 4 3 35 2 5 11 Impact Corruptions 31 | . . . . . . . . . . . 12 . . . . . . . . . 2 . . . 17 Robots Melted 13 | . . . 1 . 1 . . 1 . . . . . . . 1 . . . . . 1 1 6 1 Combat Hostiles 10 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 5 1 Parts Melted 89 | . 1 . 1 1 . . . 8 . . 2 . . . 3 2 1 . . . 19 15 18 17 1 Heat Transferred 37284 | 25 473 518 903 274 200 314 148 3054 398 . 1675 87 . . 3291 148 851 . 383 942 4440 4317 5248 7245 2350 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 Parts Stolen 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Power Chain Reactions 17 | . . . 5 1 3 . . 1 . . . . . . 1 . . . 1 4 . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Maximum Alert Level 5 | . . . 2 1 2 3 2 3 1 . 3 . . . 5 . . . . 1 4 4 4 5 5 Low Security (%) 17 | 100 100 100 31 . 26 . . 2 13 . 24 . . . 4 . . . . 60 66 . . . . Level 1 21 | . . . 17 100 65 20 90 15 86 . 20 . . . 24 . . . . 39 1 . . . . Level 2 19 | . . . 51 . 7 72 9 45 . . 53 . . . 22 . . . . . 6 17 28 2 . Level 3 16 | . . . . . . 7 . 35 . . . . . . 6 . . . . . 9 59 54 35 . Level 4 10 | . . . . . . . . . . . . . . . 19 . . . . . 16 23 17 13 18 Level 5 9 | . . . . . . . . . . . . . . . 22 . . . . . . . . 48 24 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 57 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 3307 | 5 62 187 626 347 541 745 410 871 374 . 705 . . . 1918 . . . . 359 1280 1137 1262 2536 3307 Initial 1555 | . . 11 69 234 86 343 362 139 334 . . . . . 302 . . . . 53 160 717 633 748 1555 Average 779 | . 21 45 354 271 247 509 358 633 277 . 402 . . . 926 . . . . 156 349 898 948 1607 2175 Influence Increases 19969 | 5 202 360 1051 372 707 402 130 1206 463 . 1205 225 . 311 2916 250 260 . 517 463 1747 1071 1148 2591 2367 Destroy 0b10 Robot/C 10520 | . 120 160 540 240 440 200 60 540 60 . 560 180 . 240 1320 220 180 . 420 200 900 660 620 1260 1400 Destroy 0b10 Robot/NC 1005 | 5 20 10 70 10 50 5 5 55 25 . 65 5 . 15 145 . . . . 25 180 25 55 140 95 Destroy Leader 1942 | . 32 30 148 30 98 10 32 144 . . 112 40 . 10 248 30 20 . 30 42 156 156 116 218 240 Allied During Kill 525 | . . . . 12 . . . . . . . . . 46 11 . . . 67 . 150 10 24 193 12 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Successful Hack 168 | . . . 39 7 12 . 14 11 5 . 22 . . . 34 . . . . . . . 24 . . Select Force Hacks 210 | . . . . . . . . . 210 . . . . . . . . . . . . . . . . Disable Machine 1365 | . . . 105 30 30 15 . 60 30 . 75 . . . 540 . . . . 90 75 150 75 75 15 Anti-Garrison Action 350 | . . . . . . 100 . . . . 200 . . . . . . . . . . . . . 50 Destroy Structure 2192 | . . 1 59 43 62 27 4 66 5 . 96 . . . 278 . . . . 106 256 70 219 675 225 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 Lose Combat Pursuer 780 | . 30 15 90 . 15 45 15 30 . . 75 . . . 30 . 60 . . . 15 . 15 30 315 Miscellaneous 572 | . . 144 . . . . . 300 128 . . . . . . . . . . . . . . . . Influence Decreases 16685 | 5 172 211 628 752 400 186 543 679 1047 275 584 675 171 306 1005 1108 554 764 431 243 777 1221 1025 1410 1513 Entered New Map 6883 | . . 19 110 368 136 186 383 193 525 275 . 231 171 . 3 710 202 764 . 33 146 559 493 501 875 Time Decay 8150 | 5 172 192 498 334 254 . 160 486 522 . 444 434 . 184 692 398 302 . 391 190 451 612 522 589 318 Lost Part 1100 | . . . 20 10 10 . . . . . 140 10 . 80 190 . 50 . . . 110 50 10 160 260 Lost Ally 552 | . . . . 40 . . . . . . . . . 42 120 . . . 40 20 70 . . 160 60 Squads Dispatched 113 | . 2 1 4 1 4 . . 3 . . 11 . . 1 15 . . . . 2 6 6 10 8 39 Investigation 9 | . 1 1 1 . 1 . . 2 . . 1 . . . 2 . . . . . . . . . . Extermination 20 | . . . . . . . . . . . 3 . . . 6 . . . . . 3 2 3 2 1 Reinforcement 25 | . 1 . 1 . 2 . . . . . 7 . . . 2 . . . . 2 2 . 3 2 3 Assault 57 | . . . 2 1 . . . 1 . . . . . 1 4 . . . . . 1 4 4 4 35 Garrison 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . 1 . . . . . 1 . . . 1 . . . . 1 . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Distress Signals 28 | . 2 . 5 . 3 . . 1 . . 3 . . 1 2 . . . . . 4 1 1 2 3 Communications Jammed 218 | . . . . . . . . . . . . . . . . . . . . . 131 8 20 59 . Distress Signals 217 | . . . . . . . . . . . . . . . . . . . . . 131 8 19 59 . Times Spotted 754 | . 13 9 42 12 29 15 5 30 1 . 47 8 . 22 87 8 10 . 21 13 56 35 32 87 172 Peak Tracking Total 36 | . 5 3 7 4 7 3 3 5 1 . 7 5 . 8 10 5 3 . 6 7 13 4 5 12 36 Tactical Retreats 40 | . 1 1 6 . 1 3 1 2 . . 4 . . . 2 . 4 . . . 1 . 1 1 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Traps Triggered 10 | . 1 . 2 . 1 4 . 1 . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Machines Disabled 100 | . . . 7 2 2 3 . 4 2 . 5 . . 1 36 . . 1 2 6 5 10 5 6 3 Max in Single Turn 14 | . . . 1 1 1 1 . 1 1 . 4 . . . 14 . . 1 1 6 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Machines Accessed 52 | . 2 . 6 1 3 . 1 5 12 . 5 1 1 . 4 1 1 3 1 . . 3 2 . . Terminals 21 | . 2 . 4 1 1 . 1 3 5 . 3 . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . 1 . . . . . . . . . 1 . . . . . . 2 1 . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . . . Total Hacks 157 | . 6 . 29 3 11 . 2 12 30 . 16 12 6 . 11 1 1 6 4 . . 4 3 . . Successful 92 | . 1 . 23 1 7 . 1 5 14 . 5 12 6 . 4 1 1 6 4 . . . 1 . . Failed 65 | . 5 . 6 2 4 . 1 7 16 . 11 . . . 7 . . . . . . 4 2 . . Catastrophic 10 | . 1 . 1 1 1 . . . 1 . 2 . . . . . . . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 5 . 3 3 1 . 2 7 26 . 11 . 1 . 8 . . . . . 10 17 10 9 . Terminals 64 | . 6 . 10 3 1 . 2 6 21 . 11 . . . . . . . 4 . . . . . . Fabricators 6 | . . . . . . . . . . . 3 . . . 2 . . . . . . . 1 . . Repair Stations 8 | . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . Scanalyzers 35 | . . . 19 . 7 . . . . . . . . . 4 . . . . . . 3 2 . . Garrison Access 9 | . . . . . 3 . . . . . 2 . . . 3 . . . . . . 1 . . . Terminal Hacks 37 | . 1 . 2 1 . . . . . . 3 12 6 . . 1 1 6 4 . . . . . . Record 16 | . . . . . . . . . . . . 12 . . . . . . 4 . . . . . . Part Schematic 8 | . . . . 1 . . . . . . 1 . 6 . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Scan Component 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 28 | . . . 19 . 6 . . . . . . . . . 2 . . . . . . . 1 . . Insert Component 9 | . . . 6 . 2 . . . . . . . . . 1 . . . . . . . . . . Analyze 11 | . . . 8 . 2 . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 8 | . . . 5 . 2 . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 19 | . . . 2 . . . 1 1 13 . 2 . . . . . . . . . . . . . . Terminals 10 | . . . 2 . . . 1 1 6 . . . . . . . . . . . . . . . . Botnet 5 | . . . 1 . . . 1 1 2 . . . . . . . . . . . . . . . . Skim 5 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 5 1 3 . 1 5 5 . 4 . . . 3 . . . . . . 3 2 . . Full Trace Events 4 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . 6 1 2 . . . . . 1 . 21 . . . . . . . . 37 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 5 . 2 . . . . . . . . . . . . . . . . . 1 . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . 168 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 6 . 2 . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 10 . . . . . . . . . . . . . . . . . 4 . Machine Destruction 14 | . . . . . . 10 . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 2 . . . 5 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Total Allies 43 | . . . . 4 . . . . . . . . 4 2 7 . . 5 . . 8 . 1 8 4 Largest Group 5 | . . . . 3 . . . . . . . . 4 4 3 . . 5 5 2 4 1 1 3 2 Highest-Rated Group 444 | . . . . 47 . . . . . . . . 158 158 210 . . 253 253 128 183 183 146 444 141 Highest-Rated Ally 183 | . . . . 31 . . . . . . . . 41 41 70 . . 64 64 64 183 183 146 148 141 Zionite Dispatches 6 | . . . . . . . . . . . . . . . 3 . . . . . 2 . 1 . . Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Initial Warlord ECA Mod 4 | . . . . . . . 4 4 4 4 2 2 2 . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . DROP 3 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Ally Attacks 325 | . . . . 14 . . . . . . . . . 21 36 . . . 43 . 24 11 16 143 17 Total Damage 12091 | . . . . 185 . . . . . . . . . 1317 599 . . . 1594 . 1302 546 375 5349 824 Kills 65 | . . . . 1 . . . . . . . . . 9 5 . . . 7 . 12 2 1 26 2 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . X0-1V1 Amusement Gains 758 | . 5 5 27 36 14 13 9 61 13 . 55 21 . 97 57 15 11 10 25 67 34 40 36 52 55 Average Entertainment 66 | . 9 3 16 37 37 42 57 65 56 . 57 50 . 30 99 56 44 35 39 99 100 87 100 100 83 Good Acts 142 | . . 2 8 1 7 3 . 3 5 . 7 1 . 4 20 4 3 . 8 1 12 5 7 18 23 Bad Acts 66 | . . 4 7 6 . 2 . 7 3 . 4 6 . 1 8 3 . . 4 . . 7 1 . 3 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Active Infowar (turns) 7030 | 11 500 . . . 1 . . 28 . . 464 . . 28 1544 . . . 60 . 512 1406 1444 1032 . Sensors 29 | . . . . . 1 . . . . . . . . 28 . . . . . . . . . . . Terrain 437 | 11 426 . . . . . . . . . . . . . . . . . . . . . . . . Traps 464 | . . . . . . . . . . . 464 . . . . . . . . . . . . . . Seismic 333 | . 74 . . . . . . . . . . . . . 259 . . . . . . . . . . Decoding 1283 | . . . . . . . . . . . . . . . 1283 . . . . . . . . . . Machine Analysis 28 | . . . . . . . . 28 . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jamming 4452 | . . . . . . . . . . . . . . . . . . . 60 . 510 1406 1444 1032 . ECM 4 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . 1 . 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 34 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Items 22 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . Machines 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . . . . . 1 4 1 1 . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Turns Passed 31082 | 82 549 564 1330 747 541 698 329 1264 1444 1116 1302 1078 2241 919 2838 950 673 1780 1705 394 1563 2007 1444 1841 1683 Spaces Moved 11401 | 58 315 264 596 447 209 254 131 383 572 416 532 524 978 307 946 373 272 686 564 114 459 692 511 491 307 Core 23 | 7 . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 9046 | . 136 264 596 447 209 254 131 383 572 416 381 . . 96 846 373 270 686 564 114 400 692 511 491 214 Legs 2067 | 51 179 . . . . . . . . . 129 524 973 211 . . . . . . . . . . . Wheels 264 | . . . . . . . . . . . 22 . 4 . 100 . 2 . . . 59 . . . 77 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 150 150 150 230 212 217 217 237 110 186 145 245 160 240 160 226 240 252 185 230 230 245 50 Average Speed 227 | 111 137 178 154 150 196 238 233 247 243 267 181 188 225 275 232 242 223 249 285 260 247 240 239 299 234 Slowest Speed 625 | 120 160 320 240 153 240 250 245 345 345 270 260 196 562 490 400 249 360 332 360 435 405 255 320 625 545 Overloaded Moves 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 50 56 53 91 29 46 20 75 96 34 21 58 87 44 31 64 52 81 76 6 14 82 25 26 9 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 10 | . . 1 . . . . . . 7 . . 1 . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 . . . 1 . 1 . . . 1 1 1 1 1 . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 . . . . 1 1 . 1 . 1 1 1 . . . . . 1 . . 1 1 . Scrap Searched 24 | . . 2 . 2 . . . . . 6 . 3 4 . . 4 1 . 2 . . . . . . Spaces Dug 65 | . . . . 4 . . . 2 . . 3 5 . . 4 . . . 3 1 7 3 8 20 5 Terrain Destroyed 1369 | . . 1 57 50 72 6 4 68 6 . 128 45 . 7 160 61 34 . 62 58 164 32 75 187 92 Melee 17 | . . . . . . . . . . . 3 5 . . 2 . . . . . 2 2 . . 3 Projectile 559 | . . 1 41 18 19 6 4 50 6 . 21 4 . . 57 3 . . 38 16 53 15 36 158 13 AOE 793 | . . . 16 32 53 . . 18 . . 104 36 . 7 101 58 34 . 24 42 109 15 39 29 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Sto Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Res Qua Res Acc Com Total 14387 | 70 374 324 806 492 277 295 143 554 604 423 700 573 1014 348 1265 402 308 756 593 166 720 901 633 691 955 Wait 738 | . 11 34 56 12 8 1 1 71 4 . 30 8 1 1 32 . 5 1 . 12 42 41 21 21 325 Move 11377 | 57 314 263 595 446 209 253 130 382 571 415 531 523 977 306 945 372 271 685 563 113 458 691 510 490 307 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 5 11 3 18 5 9 1 3 9 9 4 12 4 9 1 35 8 4 5 1 4 30 20 4 13 34 Fast Attach 199 | 7 . . 5 1 1 1 . 7 . . 10 3 5 3 30 . 4 12 1 6 32 26 10 16 19 Attach 122 | . . . 4 . 2 . . . . . 10 7 4 6 17 . 3 1 1 1 8 13 4 10 31 Detach 38 | . . . . . 1 . . . . . 1 . 2 1 7 . 2 . 2 . 3 1 . 6 12 Swap 112 | . 5 2 6 2 3 2 . 5 1 . 7 5 2 . 14 5 3 1 3 . 16 8 7 7 8 Drop 301 | . 1 3 20 3 5 1 3 11 8 4 11 . 13 . 35 5 2 20 1 6 52 31 12 18 36 Fire 929 | 1 32 18 98 22 39 29 6 58 5 . 64 13 . 3 119 12 14 1 21 24 72 60 53 104 61 Melee 231 | . . . . . . . . 5 6 . 24 10 1 14 27 . . . . . 4 10 11 4 115 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . . 1 1 1 . . . 6 . . . . . . 2 . . . . . 3 . 1 2 . Escape Stasis 16 | . . . 3 . . 7 . . . . . . . . . . . . . . . . . . 6 Rewire 43 | . . . . . . . . . . . . . . 13 . . . 30 . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / *Mat) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access -1/Command (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 83 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 3) 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 553 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 583 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 632 | -10/Materials | Entered Mines 644 | -10/Mines | Met a Derelict bent on vengeance 656 | -10/Mines | X0-1V1 activates XOMVISION 689 | -10/Mines | Core integrity fell below 50% 850 | -10/Mines | Identified exit to Exiles 984 | -10/Mines | Discovered new exit (range 9) 1021 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1156 | -10/Mines | Core integrity fell below 20% 1186 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 1196 | -10/Mines | Entered Materials 1196 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1256 | -9/Materials | Identified exit to Materials 1256 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 1504 | -9/Materials | Build established: Gunner 1590 | -9/Materials | Discovered new exit (range 15) 1969 | -9/Materials | X0-1V1 activates XOMVISION 2330 | -9/Materials | Identified exit to Mines 2396 | -9/Materials | First assault squad dispatched 2526 | -9/Materials | Entered Mines 2560 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2572 | -9/Mines | Assembled infested the area 2682 | -9/Mines | Discovered exit to Materials (range 11) 2830 | -9/Mines | Received a Mining Laser from a helpful Derelict 2860 | -9/Mines | X0-1V1 sent hostile Y-45 Defender (x2) 3041 | -9/Mines | System corruption reached 10% 3059 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3063 | -9/Mines | Found Prototype Device 3125 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 3218 | -9/Mines | Discovered exit to Materials (range 9) 3273 | -9/Mines | Entered Materials 3273 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3273 | -8/Materials | Identified Exp. Sensor Array 3369 | -8/Materials | Destroyed 7 combat bots 3384 | -8/Materials | X0-1V1 foreshadows a heat wave 3493 | -8/Materials | Build established: Derelict-Gunner 3553 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 3589 | -8/Materials | X0-1V1 put everyone to sleep 3702 | -8/Materials | Ambient heat levels rising (+10) 3776 | -8/Materials | Garrison activated, responded to threat 3814 | -8/Materials | Identified exit to Garrison 3814 | -8/Materials | Entered Garrison 3828 | -8/Garrison | Build established: Gunner 3894 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | X0-1V1 mutated your Propulsion slot to Power slot 3976 | -8/Garrison | Identified exit to Factory 3976 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 4007 | -8/Garrison | Garrison Relay disabled 4036 | -8/Garrison | Triggered checkpoint 4096 | -8/Garrison | Triggered checkpoint 4199 | -8/Garrison | Discovered exit to Factory (range 12) 4266 | -8/Garrison | Triggered checkpoint 4296 | -8/Garrison | Garrison Relay disabled 4394 | -8/Garrison | Triggered checkpoint 4430 | -8/Garrison | Build established: Derelict-Gunner 4462 | -8/Garrison | Triggered checkpoint 4487 | -8/Garrison | Core integrity restored by X0-1V1 (+63) 4503 | -8/Garrison | Discovered new exit (range 5) 4512 | -8/Garrison | Entered Materials 4598 | -8/Materials | Discovered new exit (range 3) 4764 | -8/Materials | Discovered exit to Factory (range 15) 4798 | -8/Materials | Discovered new exit (range 8) 4841 | -8/Materials | Entered Storage 5024 | -8/Storage | System corruption reached 10% 5073 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (major) 5291 | -8/Storage | Repaired Disposable Heat Sink 5407 | -8/Storage | Repaired Broken Exp. Sensor Array 5482 | -8/Storage | Core integrity fell below 50% 5558 | -8/Storage | Build established: Gunner 5841 | -8/Storage | X0-1V1 activates XOMVISION 6091 | -8/Storage | Used back door to open Recycling access 6091 | -8/Storage | Discovered new exit (range 5) 6105 | -8/Storage | Entered Recycling 6312 | -8/Recycling | Core integrity restored by X0-1V1 (+78) 6824 | -8/Recycling | X0-1V1 added 0b10 threat records associated with you (minor) 6997 | -8/Recycling | Discovered new exit (range 15) 7057 | -8/Recycling | Identified exit to Scraptown 7057 | -8/Recycling | X0-1V1 revealed exit location to -8/Scraptown 7490 | -8/Recycling | Scanned before Scraplab entrance 7527 | -8/Recycling | Entered Scraplab 7549 | -8/Recycling | Entered Scraptown 7659 | -8/Scraptown | Build established: Mutant 7905 | -8/Scraptown | Visited IN-MT5's Study 7931 | -8/Scraptown | Visited The Evicted 7952 | -8/Scraptown | Visited Bundlers 8268 | -8/Scraptown | Build established: Tank 8430 | -8/Scraptown | Visited CPS Storage 8655 | -8/Scraptown | Discovered new exit (range 5) 8665 | -8/Scraptown | Entered Factory 8665 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8855 | -6/Factory | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 8873 | -6/Factory | Discovered new exit (range 16) 8976 | -6/Factory | Identified exit to Lower Caves 8976 | -6/Factory | Identified exit to Extension 8998 | -6/Factory | Discovered new exit (range 16) 9003 | -6/Factory | X0-1V1 sent you to a vault 9037 | -6/Factory | Found Prototype Slashing Weapon 9038 | -6/Factory | Identified Scimitar of Distortion 9224 | -6/Factory | X0-1V1 activates XOMVISION 9265 | -6/Factory | Build established: Mutant 9317 | -6/Factory | X0-1V1 put everyone to sleep 9459 | -6/Factory | Cargo convoy interrupted 9488 | -6/Factory | X0-1V1 sent hostile G-47 Trooper (x3) 9555 | -6/Factory | Lost 6 parts (1p3n2w) 9573 | -6/Factory | Destroyed 9 combat bots 9967 | -6/Factory | Entered Lower Caves 9969 | -6/Lower Caves | Core integrity fell below 50% 9990 | -6/Lower Caves | Met a Warlord Commander 9991 | -6/Lower Caves | Learned location of Warlord (-5) 9992 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10001 | -6/Lower Caves | Found Encrypted Comm Array 10004 | -6/Lower Caves | Lost 7 parts (2p1n1u3w) 10045 | -6/Lower Caves | Identified exit to Lower Caves 10251 | -6/Lower Caves | System corruption reached 10% 10303 | -6/Lower Caves | Encountered a Warlord checkpoint 10678 | -6/Lower Caves | Build established: Gunner 10832 | -6/Lower Caves | Utility slot count permanently improved by X0-1V1 (+1) 10852 | -6/Lower Caves | Entered a destroyed Warlord outpost 10963 | -6/Lower Caves | Destroyed 8 combat bots 11027 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11045 | -6/Lower Caves | Entered Zion 11065 | -6/Zion | Given A8's code to call for help 11147 | -6/Zion | System corruption cleaned by Quarantine Array 11237 | -6/Zion | Discovered new exit (range 12) 11394 | -6/Zion | Received a visual enhancement algorithm 11396 | -6/Zion | Ran a visual enhancement algorithm 11513 | -6/Zion | Build established: Mutant 12034 | -6/Zion | Found Prototype Energy Gun 12074 | -6/Zion | Build established: Gunner 12415 | -6/Zion | Visited the Megawrench Repair Shop 12415 | -6/Zion | Megawrench repaired 11 parts 12544 | -6/Zion | Identified Storm Laser 12549 | -6/Zion | Found Mni. Smartbomb Launcher 12667 | -6/Zion | Found Prototype Device 12667 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12753 | -6/Zion | Met Imprinter 12802 | -6/Zion | Imprinted 12805 | -6/Zion | Declared Zion's savior 13286 | -6/Zion | Entered Proximity Caves 13286 | -5/Proximity Caves | Accompanied by 4 allies 13289 | -5/Proximity Caves | Spotter reported a threat 13291 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13375 | -5/Proximity Caves | Spotter reported a threat 13546 | -5/Proximity Caves | Build established: Gladiator 13799 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13829 | -5/Proximity Caves | Core integrity fell below 20% 13846 | -5/Proximity Caves | X0-1V1 rescued you from certain death 13854 | -5/Proximity Caves | Lost 4 allies 13874 | -5/Proximity Caves | Lost 8 parts (1p2n3u2w) 14198 | -5/Proximity Caves | Discovered new exit (range 3) 14205 | -5/Proximity Caves | Entered Factory 14205 | -5/Factory | Accompanied by 1 ally 14205 | -5/Factory | Evolved 2 slots: Weapon x2 14347 | -5/Factory | X0-1V1 announced a LAN party 14415 | -5/Factory | Zion Light squad teleported in 14481 | -5/Factory | Lost 3 allies 14507 | -5/Factory | Found Prototype Protection 14507 | -5/Factory | Identified Zio. Weapon Casing 14541 | -5/Factory | X0-1V1 whisked you away to safety 14644 | -5/Factory | Zion Hover Resupply teleported in 14819 | -5/Factory | Build established: Scavenger-Tank 15064 | -5/Factory | Destroyed 8 combat bots 15094 | -5/Factory | Garrison activated, responded to threat 15111 | -5/Factory | Zion Infowar Resupply teleported in 15195 | -5/Factory | Build established: Scavenger-Executioner 15523 | -5/Factory | P-70 Sage assimilated allied 2J-YIU(A) 15605 | -5/Factory | Terminal network hard line cut 15713 | -5/Factory | Identified exit to Factory 15713 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 15729 | -5/Factory | Lost 4 parts (1p1n1u1w) 15828 | -5/Factory | Spotted B-75 Beast 15840 | -5/Factory | Attached CPS modules to B-75 Beast 15840 | -5/Factory | Destroyed B-75 Beast 15870 | -5/Factory | Lost 4 parts (1p3w) 16005 | -5/Factory | First assault squad dispatched 16053 | -5/Factory | Identified exit to Upper Caves 16053 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 16093 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 16299 | -5/Factory | System corruption reached 10% 16343 | -5/Factory | Destroyed 7 combat bots 16492 | -5/Factory | Build established: Executioner 16612 | -5/Factory | Core integrity restored by X0-1V1 (+189) 16829 | -5/Factory | Lost 3 parts (1n2w) 16844 | -5/Factory | X0-1V1 sent allied Thug (x2) 16868 | -5/Factory | Destroyed 8 combat bots 16896 | -5/Factory | Found Prototype Processor 16896 | -5/Factory | Identified Exp. Signal Interpreter 16966 | -5/Factory | Found Exp. Signal Interpreter 16989 | -5/Factory | Attached CPS modules to Y-64 Sentinel 17035 | -5/Factory | X0-1V1 sent hostile H-66 Slayer (x2) 17043 | -5/Factory | Entered Upper Caves 17043 | -5/Upper Caves | Spotted B-75 Beast 17043 | -5/Upper Caves | Destroyed B-75 Beast 17312 | -5/Upper Caves | Build established: Scavenger-Executioner 17509 | -5/Upper Caves | Learned 4 Factory zone layouts 17897 | -5/Upper Caves | X0-1V1 activates XOMVISION 17927 | -5/Upper Caves | Discovered new exit (range 3) 17991 | -5/Upper Caves | Identified exit to Upper Caves 17993 | -5/Upper Caves | Entered another Upper Caves area 17996 | -5/Upper Caves | Build established: Executioner 18003 | -5/Upper Caves | Imp. Coolant Injector reconfigured into Item Mimic 18044 | -5/Upper Caves | Lost 5 parts (1n4w) 18111 | -5/Upper Caves | Discovered exit to Factory (range 9) 18301 | -5/Upper Caves | Build established: Tank 18525 | -5/Upper Caves | Encountered a Warlord checkpoint 18613 | -5/Upper Caves | Discovered new exit (range 15) 18644 | -5/Upper Caves | Identified exit to Warlord 18666 | -5/Upper Caves | Entered Warlord 18691 | -5/Warlord | Build established: Executioner 18748 | -5/Warlord | System corruption cleaned by Quarantine Array 19232 | -5/Warlord | Found Prototype Energy Gun 19232 | -5/Warlord | Identified Plasma Storm 19690 | -5/Warlord | Build established: Commander-Executioner 19758 | -5/Warlord | Found Prototype Device 19758 | -5/Warlord | Identified System Purifier 19778 | -5/Warlord | Found Prototype Processor 19778 | -5/Warlord | Identified Exp. Targeting Computer 19785 | -5/Warlord | Found Prototype Reactor 19785 | -5/Warlord | Identified Vortex Chain Reactor 19848 | -5/Warlord | Warlord's base attacked by MAIN.C 19859 | -5/Warlord | Rebuked by Warlord 20074 | -5/Warlord | Found Prototype Energy Gun 20074 | -5/Warlord | Identified Vortex Rifle 20085 | -5/Warlord | Found Prototype Energy Cannon 20085 | -5/Warlord | Identified Vortex Driver 20092 | -5/Warlord | Found Vortex Driver 20198 | -5/Warlord | Warlord forces counterattacked 20355 | -5/Warlord | Opened side exit 20418 | -5/Warlord | Discovered new exit (range 10) 20442 | -5/Warlord | Identified exit to Proximity Caves 20446 | -5/Warlord | Entered Proximity Caves 20446 | -4/Proximity Caves | Accompanied by 5 allies 20513 | -4/Proximity Caves | Spotted B-86 Titan 20526 | -4/Proximity Caves | Allies destroyed B-86 Titan 20820 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21083 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21091 | -4/Proximity Caves | Learned Armory garrison access intel 21192 | -4/Proximity Caves | Learned location of 1 exit from Research 21329 | -4/Proximity Caves | X0-1V1 sent hostile G-67 Veteran (x4) 21333 | -4/Proximity Caves | X0-1V1 whisked you away to safety 21338 | -4/Proximity Caves | Core integrity restored by X0-1V1 (+161) 21448 | -4/Proximity Caves | X0-1V1 activates XOMVISION 21594 | -4/Proximity Caves | X0-1V1 downgraded hostiles (x1) 21638 | -4/Proximity Caves | Build established: Executioner 22099 | -4/Proximity Caves | X0-1V1 caused items to flee you 22151 | -4/Proximity Caves | Entered Factory 22151 | -4/Factory | Accompanied by 2 allies 22151 | -4/Factory | Evolved 2 slots: Weapon x2 22250 | -4/Factory | X0-1V1 sent you to a vault 22535 | -4/Factory | Discovered new exit (range 4) 22545 | -4/Factory | Entered Research 22545 | -3/Research | Evolved 2 slots: Weapon x2 22546 | -3/Research | Identified exit to Quarantine 22607 | -3/Research | Retrieved Zion intel report: Branch Access 22608 | -3/Research | Zion Melee Resupply teleported in 22738 | -3/Research | Found Unknown Device 22738 | -3/Research | Identified Launcher Loader 23155 | -3/Research | Spotted B-90 Cyclops 23185 | -3/Research | X0-1V1 sent you to a vault 23192 | -3/Research | Found Prototype Slashing Weapon 23192 | -3/Research | Identified Hvy. Scimitar of Distortion 23199 | -3/Research | Found Prototype Device 23245 | -3/Research | Identified Exp. Weapon Cycler 23248 | -3/Research | Found Zero-point Reactor 23297 | -3/Research | Found Prototype Device 23301 | -3/Research | Identified Adv. Kinecellerator 23388 | -3/Research | Found Prototype Device 23392 | -3/Research | Found Prototype Processor 23397 | -3/Research | Identified Exp. Armor Integrity Analyzer 23404 | -3/Research | Identified Active Sensor Suite 23412 | -3/Research | Botcube activated 23428 | -3/Research | Botcube completed mutation into wheeled form, armed with 2 melee weapons 23437 | -3/Research | Found Adv. Kinecellerator 23532 | -3/Research | Zion Kinetic Resupply teleported in 23598 | -3/Research | Attached CPS modules to *Knappe 1.0 23615 | -3/Research | Destroyed 9 combat bots 23654 | -3/Research | Destroyed *Knappe 1.0 23677 | -3/Research | System corruption reached 10% 23721 | -3/Research | Lost 3 parts (1u2w) 23726 | -3/Research | Destroyed 11 combat bots 23736 | -3/Research | Cargo convoy interrupted 23739 | -3/Research | Spotted Executioner 23745 | -3/Research | X0-1V1 sent allied Savage (x4) 23745 | -3/Research | Destroyed Executioner 23776 | -3/Research | Destroyed 10 combat bots 23776 | -3/Research | Found Prototype Device 23776 | -3/Research | Identified Exp. Focal Shield 23795 | -3/Research | First assault squad dispatched 23795 | -3/Research | P-80 Master assimilated allied D6-F8W(b) 23808 | -3/Research | Terminal network hard line cut 23817 | -3/Research | Found Prototype Processor 23817 | -3/Research | Identified Exp. Core Analyzer 23838 | -3/Research | Lost 3 allies 23879 | -3/Research | Found Exp. Core Analyzer 23884 | -3/Research | Found Exp. Focal Shield 24012 | -3/Research | X0-1V1 sent allied H-81 Overseer (x1) 24037 | -3/Research | Lost 5 parts (5w) 24108 | -3/Research | Entered Quarantine 24108 | -3/Quarantine | Accompanied by 1 ally 24123 | -3/Quarantine | Identified exit to Research 24123 | -3/Quarantine | X0-1V1 revealed exit location to -2/Research 24139 | -3/Quarantine | Found Alien Impact Weapon 24162 | -3/Quarantine | X0-1V1 activates XOMVISION 24237 | -3/Quarantine | Cryocooling Duct disabled 24252 | -3/Quarantine | Ambient heat levels rising (+20) 24252 | -3/Quarantine | Non-combat units ordered to evacuate 24282 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 24370 | -3/Quarantine | Identified Core Stripper 24465 | -3/Quarantine | Found Alien Artifact 24465 | -3/Quarantine | Identified Phase Redirector 24526 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 24592 | -3/Quarantine | Nova Cannon reconfigured into Greater Item Mimic 24652 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 24820 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 24858 | -3/Quarantine | First assault squad dispatched 24936 | -3/Quarantine | X0-1V1 announced a LAN party 25075 | -3/Quarantine | Found Alien Artifact 25123 | -3/Quarantine | Cryocooling Duct disabled 25138 | -3/Quarantine | Ambient heat levels rising (+20) 25138 | -3/Quarantine | Combat units ordered to evacuate 25238 | -3/Quarantine | Quarantine Guard activated 25266 | -3/Quarantine | Found Alien Reactor 25296 | -3/Quarantine | Spotted Quarantine Guard 25300 | -3/Quarantine | Destroyed Quarantine Guard 25331 | -3/Quarantine | Spotted Quarantine Guard 25334 | -3/Quarantine | Destroyed Quarantine Guard 25428 | -3/Quarantine | Spotted Quarantine Guard 25431 | -3/Quarantine | Attached CPS modules to Quarantine Guard 25432 | -3/Quarantine | Destroyed Quarantine Guard 25455 | -3/Quarantine | Spotted Quarantine Guard 25457 | -3/Quarantine | Destroyed Quarantine Guard 25511 | -3/Quarantine | Spotted Quarantine Guard 25515 | -3/Quarantine | Destroyed Quarantine Guard 25548 | -3/Quarantine | Terminal network hard line cut 25557 | -3/Quarantine | Spotted Quarantine Guard 25578 | -3/Quarantine | Destroyed Quarantine Guard 25578 | -3/Quarantine | Spotted Quarantine Guard 25587 | -3/Quarantine | Destroyed Quarantine Guard 25594 | -3/Quarantine | Found Alien Artifact 25647 | -3/Quarantine | Spotted Quarantine Guard 25660 | -3/Quarantine | Destroyed Quarantine Guard 25707 | -3/Quarantine | Found Alien Slashing Weapon 25746 | -3/Quarantine | Build established: Scavenger-Executioner 25875 | -3/Quarantine | Spotted Quarantine Guard 25878 | -3/Quarantine | Destroyed Quarantine Guard 25945 | -3/Quarantine | Identified Sigix Broadsword 26026 | -3/Quarantine | Spotted Quarantine Guard 26031 | -3/Quarantine | Destroyed Quarantine Guard 26080 | -3/Quarantine | System corruption reached 30% 26115 | -3/Quarantine | Entered Research 26115 | -2/Research | Evolved 2 slots: Weapon x2 26365 | -2/Research | First assault squad dispatched 26615 | -2/Research | Destroyed 11 combat bots 26659 | -2/Research | X0-1V1 whisked you away to safety 26977 | -2/Research | Spotted B-90 Cyclops 26977 | -2/Research | X0-1V1 put everyone to sleep 26987 | -2/Research | Zion hero teleported in (NK-0LA) 27147 | -2/Research | Destroyed B-90 Cyclops 27151 | -2/Research | Attached CPS modules to NK-0LA 27437 | -2/Research | Discovered new exit (range 22) 27462 | -2/Research | X0-1V1 activates XOMVISION 27520 | -2/Research | Retrieved Zion intel report: Active Garrisons 27559 | -2/Research | Entered Access 27559 | -1/Access | Accompanied by 1 ally (NK-0LA) 27559 | -1/Access | Evolved 2 slots: Weapon x2 27699 | -1/Access | X0-1V1 released a cloud of subatomizers 28037 | -1/Access | X0-1V1 destroyed Energy Cycler 28037 | -1/Access | Energy Cycler disabled 28059 | -1/Access | First assault squad dispatched 28267 | -1/Access | X0-1V1 whisked you away to safety 28415 | -1/Access | Destroyed 8 combat bots 28438 | -1/Access | Sterilization system engaged 28478 | -1/Access | Retrieved Zion intel report: Trap Installations 28483 | -1/Access | Enhanced Grunt warped into view, answering call for help 28485 | -1/Access | Spotted B-99 Colossus 28491 | -1/Access | Destroyed B-99 Colossus 28492 | -1/Access | Enhanced Grunt warped into view, answering call for help 28579 | -1/Access | Found Prototype Device 28580 | -1/Access | Identified Exp. Thermal Shield 28586 | -1/Access | Destroyed 12 combat bots 28628 | -1/Access | X0-1V1 turns hostiles against one another 28646 | -1/Access | X0-1V1 whisked you away to safety 28665 | -1/Access | Lost 3 allies 28707 | -1/Access | X0-1V1 downgraded hostiles (x1) 28738 | -1/Access | Ambient heat levels rising (+10) 28744 | -1/Access | Lost 3 parts (3w) 28816 | -1/Access | Terminal network hard line cut 28888 | -1/Access | Ambient heat levels rising (+10) 28948 | -1/Access | X0-1V1 downgraded hostiles (x2) 28955 | -1/Access | X0-1V1 sent allied B-90 Cyclops (x3) 28976 | -1/Access | Lost 3 parts (1p2w) 29038 | -1/Access | Ambient heat levels rising (+10) 29131 | -1/Access | Found Vortex Chain Reactor 29152 | -1/Access | Found Vortex Chain Reactor 29188 | -1/Access | Ambient heat levels rising (+10) 29229 | -1/Access | Identified Matter Drive 29287 | -1/Access | Discovered new exit (range 3) 29331 | -1/Access | Spotted B-99 Colossus 29331 | -1/Access | Spotted B-99 Colossus 29338 | -1/Access | Ambient heat levels rising (+10) 29376 | -1/Access | Lost 6 parts (1n5w) 29391 | -1/Access | Allies destroyed B-90 Cyclops 29400 | -1/Access | Entered Command 29423 | -1/Command | Lost 3 allies 29441 | -1/Command | Identified Subatomic Replicator 29441 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 29650 | -1/Command | First assault squad dispatched 29717 | -1/Command | Build established: Scavenger-Gladiator 29749 | -1/Command | X0-1V1 sent you to a vault 29822 | -1/Command | Found Centrium Heavy Armor Plating 29833 | -1/Command | Found Prototype Device 29838 | -1/Command | Identified Exp. Shock Absorption System 29861 | -1/Command | Found Alien Artifact 29889 | -1/Command | Lrg. Botcube activated 29980 | -1/Command | Destroyed 7 combat bots 30029 | -1/Command | Identified exit to Surface 30029 | -1/Command | X0-1V1 revealed exit location to -0/Surface 30091 | -1/Command | System corruption reached 10% 30115 | -1/Command | High security lockdown imminent 30181 | -1/Command | Phase Generator disabled 30195 | -1/Command | High security lockdown engaged 30243 | -1/Command | Identified Emergency Decompositor 30243 | -1/Command | Installed Emergency Decompositor, gained core-matter conversion pathway 30282 | -1/Command | Found Adv. Force Booster 30288 | -1/Command | Found Vortex Chain Reactor 30429 | -1/Command | Spotted Investigator 30430 | -1/Command | Scanned by Researcher 30528 | -1/Command | X0-1V1 turns hostiles against one another 30583 | -1/Command | Spotted Executioner 30587 | -1/Command | Destroyed 7 combat bots 30590 | -1/Command | Spotted Executioner 30599 | -1/Command | Destroyed Executioner 30602 | -1/Command | Spotted Executioner 30603 | -1/Command | X0-1V1 sent allied H-77 Assassin (x2) 30626 | -1/Command | Destroyed Executioner 30641 | -1/Command | Destroyed Executioner 30649 | -1/Command | Spotted Striker 30655 | -1/Command | Spotted Executioner 30656 | -1/Command | Destroyed Executioner 30744 | -1/Command | Destroyed 12 combat bots 30855 | -1/Command | Spotted Executioner 30862 | -1/Command | Spotted Striker 30863 | -1/Command | Spotted Executioner 30867 | -1/Command | Spotted Investigator 30872 | -1/Command | Spotted Striker 30880 | -1/Command | Destroyed Striker 30886 | -1/Command | Destroyed Striker 30889 | -1/Command | X0-1V1 whisked you away to safety 31019 | -1/Command | Spotted Executioner 31019 | -1/Command | Spotted Striker 31019 | -1/Command | Spotted Executioner 31023 | -1/Command | Spotted Striker 31023 | -1/Command | Spotted Striker 31023 | -1/Command | Spotted Striker 31023 | -1/Command | Spotted Executioner 31033 | -1/Command | Core integrity fell below 50% 31044 | -1/Command | Spotted Striker 31052 | -1/Command | Core integrity fell below 20% 31071 | -1/Command | Destroyed Striker 31076 | -1/Command | Destroyed Striker 31083 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 31067_ Biometal Heavy Treads destroyed. 31069_ M-36 Artificer repairs G-73 Enforcer. 31070_ System corrupted: Matter fused (-9). 31070_ C-45 Heavy ARC bursts open, deploying its payload. 31070_ G-73 Enforcer unfolds itself. 31070_ B-74 Champion unfolds itself. 31070_ G-73 Enforcer unfolds itself. 31071_ Striker destroyed. 31072_ Acquired 40 matter. 31073_ Movement behavior is fully back under control. 31074_ Destroyed Lgt. Quantum Reactor. 31075_ Slug penetrates Wall. 31076_ Striker destroyed. 31076_ M-36 Artificer repairs Executioner. 31078_ R-10 Processor collects Prototype Device. 31079_ Striker Lgt. Quantum Reactor severed. 31080_ R-10 Processor collects Biometal Leg. 31081_ R-10 Processor collects Lgt. Quantum Reactor. 31082_ Biometal Heavy Treads destroyed. 31083_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ??????????? ??"" % #?????????????????????????? | | ?????????? """"% #???####??????????????????? | | ????????# "" #?? ???????????????????? | | ????????# #? ????????????????????? | | ????????# "" #? ?????????????????????? | | ????????# "%%" " # ??????????????????????? | | ???????## " " %"%" # ???????????????????????? | | ??????? "%""""" " # ????????????????????????? | | ?????? " " "#+########"#+##??????????? | | ?????? % % ! ??????????? | | ????? *!%%! ?????????? | | ????? /!%==!* [ ?????????? | | ???????# [%= !=%![%!% %[ ?????????? | | ????? = #*!#!%###;#######????????????????? | | ????????# # =/!*!# "" #?? #??????????? | | ????????+ / % |! # """" *#?? ???????????? | | ????????# # " # """" ## ?????????????? | | ????????+ + """ # "" / ? ?????????????? | | ????????###### """" #R i #?? ?????????????? | | ?????????????# ""% "bg #?? #????????????? | | ?????????????# !#gg #?? #????????????? | | ?????????????# # h #?# #????????????? | | ?????????????###########E g #?# #????????????? | | ???????????????????????##p#######?# #????????????? | | ????????????????????????#%#???????# #????????????? | | ????????????????????????#@#???????# #????????????? | | ????????????????????????#K##??????# ###??????????? | | ????????????????????????#/R########"" #??????????? | | ????????????????????????# "" "#???????????? | | ????????????????????????# """"% ##???????????? | | ????????????????????????# "" % #????????????? | | ????????????????????????# %############## | | ??????????????????????### !![%* ! | | ??????????????????????# ; h ! *#[ ! | | ??????????????????????### %# %"" "" | | ????????????????????????# " """" "" | | ????????????????????????# # """" T | | ???????????????????????## # "" * "" | | ???????????????????????#" # "" | | ???????????????????????## " | | ????????????????????????# # | | ????????????????????????##""""#+#"#"############## | | ?????????????????????????# ! ??????? | | ?????????????????????????# ??????? | | ?????????????????????????######### #####????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 217 Coolant Potential 120 Energy Generation 75 Energy Capacity 2170 Matter Stores 900 Matter Capacity 900 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 22 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 26 Resistance: EX 75 Resistance: EM 50 Power Shielding 66 Utility Shielding 66 Point Defense Rating 80 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 50 Force Boost 40 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hammer | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Huge Storage Unit | -9/Mines | Hacked Gatling Laser | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Ripper | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Imp. Transmission Jammer | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mass Driver | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Electron Diverter | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Exp. Melee Analysis Suite | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Enh. Multireflex Exoskeleton | -3/Quarantine | Z-intel Imp. Energy Well | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Hvy. Proton Cannon | -3/Quarantine | Z-intel Centrium Medium Armor Plating | -3/Quarantine | Z-intel Thunder Hammer | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Energy Well | -3/Quarantine | Z-intel Adv. Medium Treads | -3/Quarantine | Z-intel Maul | -3/Quarantine | Z-intel Machine Analyzer | -3/Quarantine | Z-intel Adv. Power Amplifier | -3/Quarantine | Z-intel Imp. Recalibrator | -3/Quarantine | Z-intel Imp. Thermal Shield | -3/Quarantine | Z-intel Adv. Launcher Guidance Computer | -3/Quarantine | Z-intel Hardcell Cannon | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Cmb. Antigrav System | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Adv. Hacking Suite | -3/Quarantine | Z-intel Imp. Melee Analysis Suite | -3/Quarantine | Z-intel Imp. Reaction Control System | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Phase Gun | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Hpw. Tractor Beam | -3/Quarantine | Z-intel Lgt. Antimatter Reactor | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Adv. Point Defense System | -3/Quarantine | Z-intel Adv. Reaction Control System | -3/Quarantine | Z-intel Shock Absorption System | -3/Quarantine | Z-intel Imp. Particle Charger | -3/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Disposable Heat Sink | 12% | -8/Storage Exp. Sensor Array | 62% | -8/Storage | Broken Studied --------- Rocket Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hammer | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Enh. Force Lance | -2/Research | Hacked Alien Tech Used ----------------- Core Stripper Phase Redirector Sigix Broadsword Matter Drive Subatomic Replicator Emergency Decompositor Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricImprinterEngine Manual? 0 Play Time 05:14:05 Cumulative 1808.7 hours Start 2026.09.11 @ 20:10:51 End 2026.09.12 @ 15:51:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 539 Adventurer 4 Explorer 4 Win Type - Total 76 Types 31/12/6/4/2/5/9/2/3/2 Lore% 98 Gallery% 96 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b152f4-313c-4b76-9300-91506db1e85a