Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 21:36:56 Player: Jetpackmatt9 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (81) 405 Value Destroyed (2677) 2677 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (580) 580 TOTAL SCORE: 8082 Bonus ------- Pacifist 200 Follower Combat Kills 80 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 75/100 System Corruption 0% Temperature Cool (66) Movement Flying (32) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Melee Analysis Suite Target Analyzer > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Deuterium Engine Gauss Rifle Improved Remote Datajack Powered Hammer Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Target Analyzer Microactuators > --- WEAPON ----------- Improved Remote Datajack Greatsword > --- INVENTORY -------- Improved Deuterium Engine Aerolev Unit Gauss Rifle Katana Axe [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility Transport Network Coupler Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Katana Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 2 | . . 1 . . . 1 . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 109 | 6 2 12 2 . 12 35 19 1 3 5 9 . 3 Power 24 | 1 . 2 . . 2 9 3 . 2 1 3 . 1 Engine 14 | 1 . 2 . . 2 3 2 . 2 . 2 . . Core 10 | . . . . . . 6 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 46 | 2 . 3 2 . 5 16 12 . . . 4 . 2 Treads 3 | . . . 2 . 1 . . . . . . . . Leg 25 | 2 . 3 . . 4 8 8 . . . . . . Wheel 4 | . . . . . . . 4 . . . . . . Hover 6 | . . . . . . 5 . . . . 1 . . Flight 8 | . . . . . . 3 . . . . 3 . 2 Utility 18 | 1 1 3 . . 4 5 2 . . 1 1 . . Device 5 | . . . . . 1 1 2 . . . 1 . . Storage 1 | 1 . . . . . . . . . . . . . Processor 6 | . . 3 . . . 2 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . 1 . . . 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 1 4 . . 1 5 2 1 1 3 1 . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 1 4 . . 1 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon 2 | . . . . . . . 1 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 4 1 . 1 2 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 1 . . 1 . . . . Parts Lost 40 | . . 3 1 . 3 13 2 . . 5 7 . 6 Power 8 | . . 1 . . 1 2 . . . 1 1 . 2 Propulsion 18 | . . 1 1 . 1 5 2 . . 1 3 . 4 Utility 9 | . . 1 . . 1 4 . . . 2 1 . . Weapon 5 | . . . . . . 2 . . . 1 2 . . Highest Loss Streak 6 | . . 2 1 . 1 6 2 . . 3 4 . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 91 90 100 99 85 83 92 92 71 64 69 43 Engine 8 | . 14 9 11 11 10 4 4 15 15 7 5 . . Core 2 | . . . . . . 4 10 . . . . 7 1 Treads 2 | . . . 8 22 . . . . . . . . . Leg 17 | . 28 30 15 11 32 19 10 . . . . . . Wheel 3 | . . . . . . . 7 23 23 15 6 . . Hover 1 | . . . . . . 4 . . . . 1 7 4 Flight 3 | . . . . . . 4 8 7 7 7 15 23 6 Device 6 | . . . . . 10 7 8 15 15 9 3 7 7 Storage 3 | . 14 11 11 11 3 . . . . . . . . Processor 13 | . . 7 22 22 11 10 18 15 15 12 15 15 15 Protection 5 | . 9 10 . . 7 11 . . . . . . . Ballistic Gun 10 | . 28 22 22 22 22 . . . . . . . . Special Weapon 1 | . . . . . . . 6 7 6 . . . . Slashing Weapon 6 | . . . . . . 17 7 7 7 12 11 7 7 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 27 | 11 13 20 19 19 24 25 26 27 27 26 22 7 7 Greatest Support 57 | 20 20 33 40 40 40 57 36 36 36 36 26 21 21 Greatest Overweight (x) 4 | . . . 1 . 1 1 4 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 6 8 7 7 8 5 5 5 5 5 5 5 5 Average Carried 5 | 1 5 7 7 7 5 4 4 5 5 5 4 5 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 7 | 4 6 7 7 7 5 4 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Mutant 13% | Scavenger-Gladiator 4% | Scavenger-Sprinter 4% | Gladiator 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -7/Waste Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 1801 | 200 . 411 59 . 273 437 203 . 30 83 80 . 25 Remotely . | . . . . . . . . . . . . . . Salvage Created 3252 | . . 505 118 . 308 1111 526 . 219 171 243 . 51 Parts 198 | . . 39 10 . 23 67 25 . 10 8 13 . 3 Haulers Intercepted 4 | . . 3 . . . 1 . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 8 10 . 7 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . . 7 2 . 11 23 7 . 4 4 8 . 2 Melee 47 | . . . . . . 23 7 . 4 3 8 . 2 Guns 20 | . . 7 2 . 11 . . . . . . . . AOE 1 | . . . . . . . . . . 1 . . . Classes Destroyed 11 | . . 5 . . 3 1 2 . . . . . . Worker 1 | . . 1 . . . . . . . . . . . Builder 3 | . . 2 . . . . 1 . . . . . . Hauler 4 | . . 3 . . . 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . 3 1 . . . . . . Swarmer 21 | . . . . . 7 6 . . . . 6 . 2 Grunt 31 | . . 6 . . 2 11 5 . 2 3 2 . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 10 | . . 1 2 . . 4 1 . 2 . . . . Hunter 4 | . . . . . 1 2 . . . 1 . . . Best Kill Streak 5 | . . 4 2 . 4 4 5 . 2 3 3 . 2 Combat Bots Only 5 | . . 3 2 . 4 4 5 . 2 3 3 . 2 Max Kills in Single Turn 2 | . . 2 1 . 2 1 1 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . Melee 1 | . . . . . . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 528 | . . 55 24 . 57 190 61 . 21 28 47 . 45 Missed 147 | . . 7 5 . 10 55 25 . 6 9 17 . 13 Damage Taken 4902 | . . 620 276 . 480 1675 493 . 128 318 451 . 461 Core 1185 | . . 98 44 . 57 282 152 . 21 107 187 . 237 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 52 | . . 52 . . . . . . . . . . . Regen/Repaired (Parts) 271 | . . . . . . 271 . . . . . . . Core Remaining (%) 74 | 100 100 . . . 50 48 . . . . . . . Volleys Fired 86 | . 1 40 8 . 29 3 3 . . 2 . . . Largest 2 | . 2 2 2 . 2 1 1 . . 1 . . . Hottest 51 | . 40 46 46 . 51 28 5 . . 39 . . . Shots Fired 166 | . 2 80 16 . 59 4 3 . . 2 . . . Gun 161 | . 2 80 16 . 59 4 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . . . Special 3 | . . . . . . . 3 . . . . . . Kinetic 161 | . 2 80 16 . 59 4 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | . . 14 7 . 5 2 1 . . . . . . Robot Miss Streak 6 | . 2 3 1 . 6 1 2 . . 1 . . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 233 | . . 58 14 . 34 66 25 . 6 9 13 . 8 Core Hits 99 | . . 21 4 . 14 31 9 . 4 5 8 . 3 Critical Kills 3 | . . 1 . . 2 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 16 | . . 1 . . 2 5 5 . . . 1 . 2 Destroy 3 | . . 1 . . 2 . . . . . . . . Sever 13 | . . . . . . 5 5 . . . 1 . 2 Melee Attacks 176 | . . . . . . 101 30 . 7 9 21 . 8 Impact . | . . . . . . . . . . . . . . Slashing 176 | . . . . . . 101 30 . 7 9 21 . 8 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 3 . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . Follow-up Attacks 8 | . . . . . . 8 . . . . . . . Damage Inflicted 6396 | . . 870 236 . 602 2124 1176 . 313 369 437 . 269 Guns 1740 | . . 865 236 . 602 37 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 81 | . . . . . . . . . . 81 . . . Melee 4570 | . . . . . . 2087 1176 . 313 288 437 . 269 Ramming 5 | . . 5 . . . . . . . . . . . Kinetic 1740 | . . 865 236 . 602 37 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 81 | . . . . . . . . . . 81 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 4570 | . . . . . . 2087 1176 . 313 288 437 . 269 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 5 8 . . . . . . . Average Corruption 5 | . . . . . 5 7 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 40 | . . . . . 28 12 . . . . . . . Message Errors 10 | . . . . . 7 3 . . . . . . . Matter Fused 12 | . . . . . 8 4 . . . . . . . Heat Flow Errors 5 | . . . . . 4 1 . . . . . . . Energy Discharges 7 | . . . . . 4 3 . . . . . . . Data Loss (minor) 4 | . . . . . 4 . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 321 | . . . . . . 81 222 . . 12 6 . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 321 | . . . . . . 81 222 . . 12 6 . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 241 | . . 7 26 . 241 184 . . . . 9 . . Average Temperature 53 | . . 2 14 . 71 75 . . . . 9 . . Received Heat Transfer 1561 | . . 324 135 . 108 432 177 . 48 111 63 . 163 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 404 | . 5 148 103 . 155 377 404 42 195 . . . . Initial 136 | . . 1 57 . . 1 136 42 29 . . . . Average 106 | . 1 60 86 . 77 109 238 42 92 . . . . Maximum Alert Level 2 | . . . . . . 1 2 . . . . . . Low Security (%) 83 | 100 100 100 100 . 100 82 28 100 100 . . . . Level 1 16 | . . . . . . 17 70 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 4 2 . 4 . . . . Investigation 6 | . . . . . . 3 . . 3 . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . 1 2 . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 8 | . . 4 . . . 3 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | . 2 12 2 . 13 38 14 . 5 5 8 . 10 Peak Tracking Total 6 | . 1 4 2 . 4 5 6 . 2 3 3 . 5 Tactical Retreats 9 | . . . . . 1 3 4 . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 4 | . . . . . . 2 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 25 | . 1 3 . 1 . 6 3 . 5 . 2 4 . Terminals 12 | . 1 3 . . . 4 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 111 | . 3 4 . 23 . 28 4 . 12 . 6 31 . Successful 90 | . 2 3 . 23 . 18 3 . 4 . 6 31 . Failed 21 | . 1 1 . . . 10 1 . 8 . . . . Catastrophic 5 | . . . . . . 2 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . . . 3 2 . 1 . . . . Terminals 29 | . 3 4 . . . 17 3 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . 11 . . 8 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 76 | . 2 3 . 23 . 8 2 . 1 . 6 31 . Record 41 | . . 2 . 23 . . . . . . 5 11 . Part Schematic 11 | . . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Robot Analysis 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . . . 3 . Open Door 1 | . . . . . . . . . . . 1 . . Alert Level 3 | . . . . . . 3 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Transport Status 2 | . 1 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 10 . . 2 . . . . Scan Component 8 | . . . . . . 6 . . 2 . . . . Repair 4 | . . . . . . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . . 2 . . . 6 2 . 4 . . . . Full Trace Events 7 | . . . . . . 4 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 4 . . . . . . . Time 165 | . . . . . . 165 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . find_recycling 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . 1 . . . . 1 Largest Group 1 | . . . . . . . . 1 . . . . 1 Highest-Rated Group 96 | . . . . . . . . 31 . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 31 . . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . 10 Total Damage 390 | . . . . . . . . . . . . . 390 Kills 3 | . . . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 6630 | 71 222 704 85 748 1139 1629 803 109 381 288 316 25 110 Spaces Moved 5385 | 51 180 378 38 468 794 1331 644 125 395 282 472 87 140 Core 75 | 4 . . . . . . 4 . . . . . 67 Treads 491 | . . . 22 468 1 . . . . . . . . Legs 2242 | 47 180 378 16 . 793 512 316 . . . . . . Wheels 1152 | . . . . . . . 221 125 395 282 129 . . Hover 398 | . . . . . . 398 . . . . . . . Flight 1027 | . . . . . . 421 103 . . . 343 87 73 Fastest Speed 29 | 50 120 120 120 160 120 32 32 86 86 86 29 29 29 Average Speed 94 | 114 120 120 148 160 120 74 91 86 86 89 51 29 40 Slowest Speed 250 | 120 120 120 190 160 190 190 250 86 86 90 117 29 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 40 37 12 79 100 59 13 77 15 52 59 74 19 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . . . 1 . . . . . 1 1 1 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . 1 . . . . 2 4 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 26 | . . . . . 1 . . . . 25 . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . . . . . AOE 25 | . . . . . . . . . . 25 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 6490 | 60 183 548 50 467 920 1823 805 126 425 301 514 86 182 Wait 654 | . . 102 3 . 75 338 72 . 19 3 11 . 31 Move 5369 | 50 179 377 37 467 793 1326 644 124 394 281 471 86 140 Hop 2 | . . . . . . 2 . . . . . . . Pick Up 25 | 4 1 6 . . 1 8 3 . . . 2 . . Fast Attach 75 | 6 1 4 2 . 6 27 15 1 2 4 4 . 3 Attach 13 | . . 1 . . . 4 4 . . . 4 . . Detach 9 | . . . . . . 3 4 . . . 2 . . Swap 21 | . 1 7 . . 6 4 . . 1 1 1 . . Drop 55 | . . 9 . . 10 20 12 1 2 1 . . . Fire 86 | . 1 40 8 . 29 3 3 . . 2 . . . Melee 161 | . . . . . . 88 30 . 7 9 19 . 8 Ram . | . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 3) 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 960 | -9/Materials | Discovered new exit (range 6) 998 | -9/Materials | Entered Mines 1075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1077 | -9/Mines | Discovered new exit (range 5) 1083 | -9/Mines | Entered Exiles 1107 | -9/Exiles | Discovered new exit (range 14) 1130 | -9/Exiles | Met 8R-AWN 1167 | -9/Exiles | Met EX-HEX 1263 | -9/Exiles | Met EX-DEC 1306 | -9/Exiles | Learned location of Zion (-6) 1411 | -9/Exiles | Discovered new exit (range 11) 1528 | -9/Exiles | Visited The Gauntlet 1831 | -9/Exiles | Entered Mines 1866 | -8/Mines | Discovered new exit (range 10) 2143 | -8/Mines | Build established: Scavenger-Mutant 2462 | -8/Mines | Discovered new exit (range 12) 2970 | -8/Mines | Entered Materials 2970 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3192 | -8/Materials | Repaired Imp. Assault Rifle 3231 | -8/Materials | Repaired Carbon-fiber Leg 3385 | -8/Materials | Repaired Deuterium Engine 3532 | -8/Materials | Lost 3 parts (2n1u) 3788 | -8/Materials | Repaired Katana 4249 | -8/Materials | Lost 6 parts (1p1n3u1w) 4490 | -8/Materials | Core integrity fell below 50% 4596 | -8/Materials | Discovered new exit (range 3) 4599 | -8/Materials | Entered Factory 4599 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4613 | -7/Factory | Discovered new exit (range 7) 4621 | -7/Factory | Build established: Scavenger-Sprinter 4746 | -7/Factory | Discovered new exit (range 13) 5238 | -7/Factory | Build established: Scavenger-Gladiator 5402 | -7/Factory | Sucked down chute 5402 | -7/Factory | Entered Waste 5402 | -7/Waste | The area was eerily silent 5403 | -7/Waste | Met a frightened Derelict 5497 | -7/Waste | Discovered new exit (range 18) 5511 | -7/Waste | Entered Factory 5888 | -7/Factory | Discovered new exit (range 4) 5890 | -7/Factory | Discovered new exit (range 10) 5892 | -7/Factory | Entered Lower Caves 5948 | -7/Lower Caves | Encountered a Warlord checkpoint 5983 | -7/Lower Caves | Spotted B-75 Beast 6018 | -7/Lower Caves | Lost 3 parts (2u1w) 6175 | -7/Lower Caves | Discovered new exit (range 6) 6180 | -7/Lower Caves | Entered another Lower Caves area 6244 | -7/Lower Caves | Discovered new exit (range 5) 6330 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6342 | -7/Lower Caves | Core integrity fell below 50% 6388 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6416 | -7/Lower Caves | Learned Factory trap positions 6416 | -7/Lower Caves | Learned Armory terminal intel 6494 | -7/Lower Caves | Learned location of 1 exit from Factory 6495 | -7/Lower Caves | Discovered new exit (range 4) 6496 | -7/Lower Caves | Entered Data Miner 6496 | -7/Data Miner | Discovered new exit (range 6) 6502 | -7/Data Miner | Met Data Miner 6510 | -7/Data Miner | Learned location of Section 7 (-2) 6510 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6515 | -7/Data Miner | Received God Mode back door access code from Data Miner 6521 | -7/Data Miner | Entered Proximity Caves 6526 | -6/Proximity Caves | Escorted by Enhanced Grunt 6526 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6568 | -6/Proximity Caves | Lost 4 parts (1p3n) 6599 | -6/Proximity Caves | Core integrity fell below 20% 6631 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06537_ Y-54 Guardian Lgt. Treads severed. 06537_ VTOL Module destroyed. 06541_ Y-54 Guardian destroyed. 06554_ Imp. Heat Sink fries itself beyond repair. 06592_ S-27 Virus destroyed. 06596_ Aerolev Unit destroyed. 06600_ VTOL Module fries itself beyond repair. 06601_ Acquired VTOL Module. 06603_ Chain reaction triggered in Lgt. Nuclear Core. 06603_ S-27 Virus destroyed. 06604_ Lgt. Nuclear Core fries itself beyond repair. 06605_ Acquired 6 matter. 06605_ Acquired Lgt. Nuclear Core. 06607_ Acquired 19 matter. 06610_ Autogun fries itself beyond repair. 06623_ Lgt. Nuclear Core destroyed. 06631_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 06631_ G-50 Soldier Carbon-fiber Leg severed. 06631_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????###???????????????????????? | | ??????????????????# ???????????????????????? | | ?????????????????? ???????????????????????? | | ??????????????????#$ ??#####????????????????? | | ??????????????????# ### ##???????????????? | | ????????????????### ## ##??????????????? | | ????????????????# # ##???????????### | | ????????????????# #??????????## | | ????????????????# g #??######?## | | ????????????????## g ## ##?## ### | | ?????????????????## g #?# #### | | ??????????????????##gg #?# | | ??????????????????##@ #?# #" % | | ?????????????????## #?### ###### !=[ | | ????????????????## ##???# #????## | | ????????????????# ####????####?????# | | ????????????????# ##????????????????# | | ????????????????# ##?????????????###?# | | ????????????????# g#??????????????# ######## | | ????????????????# #??????????????# ????# | | ???????????????## #????????####??? ???# | | ??????????????## #???????? ##???# ??# | | ??????????????# ###?????? #???# #?# | | ??????????????# ##????? #??## ## | | ??????????????## ###??# #?## | | ??????????????## ### #??# | | ??????????????# ##?### ### | | ??????????????# #???#????### | | ??????????????## ###????# ##### | | ???????????????# ## #??????# | | ???????????????# #### #??????#### ## | | ???????????????# ####" ##?????##### ## | | ??????????????## ## [ ##???#### | | ??????????????# ###" #????# | | ??????????????### #?#"" ###??# | | ????????????????# ##### %#### | | ???????????????## #??## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free System Guard | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Leap Before You Look Librarian Party Time The Oracle Universal Adapter Challenges ------------ None Game ------ Seed MachineSwordDrive Manual? 0 Play Time 01:40:27 Cumulative 8.3 hours Start 2024.07.02 @ 19:54:54 End 2024.07.02 @ 21:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f347aa3-a247-49e6-b2eb-03dd7e116b93