Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.05 @ 16:01:54 Player: Alexbot Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (127) 635 Value Destroyed (5071) 5071 Prototype IDs (54) 1080 Alien Tech Used (9) 1800 Bonus (28956) 28956 TOTAL SCORE: 48242 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 132 Follower Combat Kills 375 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 200 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -51 Cogmind --------- Core Integrity 1665/1850 Matter 188/300 Energy 84/100 System Corruption 2% Temperature Cool (20) Movement Flying (28) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Propulsion Shielding EM Disruption Field Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (22) --- Electron Diverter Cooled Q-thruster Faulty Cooled Q-thruster Cooled Q-thruster Experimental Energy Well (1000) Improved Force Booster Advanced Powered Armor Army-in-a-Box (30/30) Transdimensional Reconstructor Integrity Redistributor Stasis Generator Nova Cannon Core Stripper Sigix Broadsword Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Nuclear Pulse Array Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Experimental Propulsion Shielding Experimental Utility Shielding Hacking Suite System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Sigix Broadsword Lance > --- INVENTORY -------- Electron Diverter Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Improved Force Booster Advanced Powered Armor EM Disruption Field Army-in-a-Box Transdimensional Reconstructor Integrity Redistributor Stasis Generator Nova Cannon Core Stripper Self-destruct Interrupter [Rating: 155] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Lance Energy Gun Electrolaser Energy Cannon Vortex Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Utility 13 | . . . 2 . . . 2 2 . . . . . . . . . 2 . . . . 1 . . . 1 . . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 249 | . 4 4 3 2 2 . 6 7 2 5 . 3 10 4 1 1 8 13 1 . 12 4 9 5 21 32 22 21 33 4 10 Power 13 | . . 2 1 . . . 1 1 . . . . 1 1 . . 1 2 . . . . 1 . 1 1 . . . . . Engine 7 | . . 2 1 . . . . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | . 2 . . . 1 . 1 1 1 4 . . 6 . . . 1 . . . . . 1 . 1 8 6 1 2 . . Treads 8 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Leg 6 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . 3 . . . . . Wheel 9 | . . . . . . . 1 . 1 2 . . 5 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 12 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 5 1 2 . . Utility 145 | . 2 . . 2 1 . 2 2 . . . 1 1 2 . . 4 7 . . 9 4 7 4 15 14 9 20 27 4 8 Device 77 | . . . . 1 . . . . . . . . . . . . 1 2 . . 2 2 3 4 10 7 6 13 20 3 3 Storage 20 | . 2 . . 1 1 . . . . . . . . . . . . 2 . . 3 1 3 . 1 . 1 2 1 1 1 Processor 11 | . . . . . . . 1 1 . . . . . . . . 2 1 . . . 1 . . 2 2 . . . . 1 Hackware 10 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 2 1 . . 1 . 2 Protection 27 | . . . . . . . . 1 . . . 1 1 2 . . 1 . . . 4 . . . . 4 2 5 5 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . . 2 2 . . . 2 3 1 1 . 2 2 1 1 1 2 4 1 . 3 . . 1 4 9 7 . 4 . 2 Energy Gun 9 | . . . 2 . . . 2 2 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . Energy Cannon 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 1 1 2 . . . 1 Ballistic Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 . . 2 . . Launcher 11 | . . . . . . . . 1 1 . . 1 1 1 . . 1 . 1 . 1 . . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 17 | . . . . . . . . . . . . . . . 1 1 1 2 . . 1 . . . 1 4 5 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . . . . . . 1 . . . . . . . 3 . 2 . 2 4 . 2 2 . . Parts Lost 36 | . 1 3 1 . . . . 1 1 4 . 1 7 1 . . 5 1 . . 2 . . . 2 2 2 . . . 2 Power 6 | . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . Propulsion 11 | . 1 . . . . . . . 1 1 . . 2 1 . . 2 . . . . . . . 1 1 1 . . . . Utility 11 | . . . . . . . . . . 1 . . 2 . . . 3 1 . . 2 . . . . . . . . . 2 Weapon 8 | . . 2 . . . . . 1 . 1 . 1 2 . . . . . . . . . . . . 1 . . . . . Highest Loss Streak 5 | . 1 2 1 . . . . 1 1 4 . 1 3 1 . . 5 1 . . 2 . . . 1 1 2 . . . 1 Average Slot Usage (%) 84 | . 94 99 77 85 90 100 93 94 99 86 69 84 74 89 91 86 75 79 76 76 80 82 83 81 78 84 82 80 76 68 70 Engine 3 | . 14 13 11 11 11 11 2 4 7 3 . . 1 3 4 . 4 1 . . . . . . . . . . . . . Core 1 | . . . . . . . 6 2 . . . . . . . . . 3 5 5 5 5 5 5 4 2 4 4 1 . . Treads 5 | . 3 28 22 22 22 22 13 14 9 3 . . . . . . . . . . . . . . . 4 5 . . . . Leg 2 | . 23 . . . . . . . . . 15 15 9 . . . . . . . . . . . . 6 2 . . . . Wheel 3 | . . . . . . . 4 . 4 6 . . 3 22 20 20 3 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 10 10 10 5 5 13 14 13 12 Device 3 | . . . . . . . . . . . . . . . . . 4 11 5 5 5 9 6 6 4 7 8 8 8 12 10 Storage 23 | . 24 28 22 30 34 44 36 30 30 30 30 30 26 26 26 26 14 11 17 17 21 24 25 26 23 21 15 12 16 13 15 Processor 7 | . . . . . . . 7 12 15 11 7 7 6 6 6 6 10 11 11 11 10 11 10 10 10 10 9 9 9 8 8 Hackware 8 | . . . . . . . 4 7 7 7 7 7 6 6 6 6 6 10 11 11 10 5 8 10 17 15 19 19 12 8 16 Protection 5 | . . . . . . . . 4 7 7 7 10 11 9 13 13 11 7 5 5 6 5 5 3 . 1 3 3 6 7 5 Energy Gun 4 | . 14 . 3 22 22 22 18 14 9 4 . 7 2 . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 27 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 4 7 . 4 1 10 11 6 4 3 2 5 4 5 5 4 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 6 8 4 5 5 5 5 5 2 5 5 4 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 11 39 41 43 75 83 83 87 92 92 89 74 81 92 100 100 85 87 72 60 51 71 69 77 77 88 84 86 62 71 57 63 Greatest Support 150 | 20 40 40 40 40 40 40 40 40 40 40 40 40 52 52 42 42 72 72 72 72 72 72 81 81 90 150 150 63 63 58 63 Greatest Overweight (x) 9 | . 1 1 1 1 2 2 7 7 7 7 1 2 9 2 2 2 4 . . . . . . . . 3 . 1 1 . . Average Overweight (x) . | . . . . 1 1 2 4 2 5 6 1 1 5 1 2 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | . 16 16 16 24 28 28 28 28 28 28 28 28 28 28 28 28 28 22 20 20 24 24 26 26 32 28 28 22 22 22 30 Average Capacity 24 | . 13 16 16 22 24 28 28 28 28 28 28 28 28 28 28 28 19 18 20 20 22 24 24 26 29 28 23 20 22 22 22 Most Carried 32 | . 9 9 15 22 24 25 28 28 28 28 25 24 28 28 28 28 28 18 20 20 24 22 26 26 32 28 28 22 22 22 22 Average Carried 22 | . 6 7 10 18 22 24 25 27 27 25 25 23 26 27 26 27 19 17 18 20 21 21 23 25 28 27 22 20 21 21 21 Final Capacity 28 | 6 16 16 16 24 28 28 28 28 28 28 28 28 28 28 28 28 18 20 20 20 24 24 26 26 28 28 16 22 22 22 22 Final Carried 28 | 6 8 7 15 22 24 25 25 28 27 24 25 23 28 28 27 28 18 18 20 20 21 21 26 26 28 28 16 22 21 22 22 Class Distribution -------------------- 46% | Hauler-Mutant 19% | Hacker-Mutant 11% | Mutant 5% | Hacker-Assassin 4% | Hacker-Sprinter 4% | Hacker-Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hauler-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Assassin | -4/Armory Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Matter Collected 4348 | 200 52 206 129 62 . 30 . 126 64 106 . 223 295 313 2 38 70 132 73 39 204 58 82 99 257 492 110 315 543 10 18 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5138 | . 167 245 261 59 . 44 60 383 44 175 . 104 430 377 2 . 73 584 126 57 129 90 82 127 154 568 110 315 372 . . Parts 237 | . 6 16 18 . . 3 . 17 5 4 . 8 8 14 4 . 6 27 10 1 5 3 3 7 4 43 4 5 16 . . Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . Recyclers Shooed 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . . . 4 6 . 12 . 3 4 3 3 . 9 . 60 . . . . . . . . . . Prevented 25 | . . . . . . . . . . . . . . 11 . . . . . . 12 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Combat Hostiles Destroyed 100 | . 3 7 5 1 . 1 1 10 6 11 . 3 5 6 1 . 1 3 8 3 2 1 . 9 . 12 . . 1 . . Melee 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 . . 1 . . Guns 22 | . 3 7 5 . . 1 1 3 1 . . 1 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . AOE 58 | . . . . . . . . 7 5 11 . 2 4 6 1 . . . 8 3 2 1 . 8 . . . . . . . Classes Destroyed 14 | . 2 1 2 . . 1 . 2 . 2 . . 1 . 1 . 1 1 . . . . . . . . . . . . . Worker 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . Recycler 11 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 1 2 2 . . Watcher 8 | . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . 1 1 . . Swarmer 32 | . . 3 . . . . . . 6 4 . . . . . . . . 7 . . . . 8 . 4 . . . . . Grunt 34 | . 3 4 2 1 . . . 8 . 2 . 2 3 5 . . . . . 2 2 . . . . . . . . . . Brawler 5 | . . . . . . . . . . 2 . . 1 1 . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 3 . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . 1 . . Hunter 5 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . Programmer 12 | . . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . 7 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 3 3 2 1 . 1 1 11 6 8 . 2 6 4 1 . 1 2 8 3 1 1 1 8 2 4 1 1 2 . . Combat Bots Only 9 | . 3 3 2 1 . 1 1 9 6 8 . 2 4 4 1 . 1 2 8 3 1 1 . 8 . 4 . . 1 . . Max Kills in Single Turn 4 | . 1 2 2 1 . 1 1 3 2 2 . 2 2 4 1 . 1 1 3 2 1 1 1 3 1 1 1 1 1 . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 3 2 2 . 2 2 4 1 . . . 3 2 1 1 . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Damage Taken 11689 | . 231 449 345 93 . 32 76 597 240 818 . 391 733 191 22 . 865 380 222 95 201 212 194 483 896 1875 668 . 206 306 868 Core 2339 | . 32 69 57 . . . 46 106 61 229 . 115 65 . . . 312 60 34 20 . 74 25 91 205 268 160 . 35 147 128 Absorbed by Shields 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Core Remaining (%) 72 | 100 . 59 . . . 85 91 . . . . 27 . . . . 55 . . . . 81 . . . 48 . . 74 91 90 Volleys Fired 267 | . 12 30 26 4 . 2 7 23 6 19 . 12 28 9 2 . . 13 8 6 5 6 . 21 11 1 7 . 4 . 5 Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . 1 1 1 1 . . 1 1 1 1 1 . 1 1 1 1 . 1 . 1 Hottest 160 | . 60 60 40 126 . 126 126 160 80 80 . 80 48 43 30 . . 98 30 30 43 43 . 46 57 57 50 . 65 . 113 Shots Fired 361 | . 24 59 52 8 . 4 14 37 6 19 . 12 28 9 2 . . 13 8 6 5 6 . 21 11 1 7 . 4 . 5 Gun 206 | . 24 59 52 8 . 4 14 28 2 6 . 9 . . . . . . . . . . . . . . . . . . . Cannon 65 | . . . . . . . . . . . . . 24 . . . . 13 . . . . . . 11 1 7 . 4 . 5 Launcher 90 | . . . . . . . . 9 4 13 . 3 4 9 2 . . . 8 6 5 6 . 21 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 155 | . 12 54 52 . . . . . . . . . 24 . . . . . . . . . . . 8 1 . . 4 . . Thermal 89 | . . . . 8 . 4 14 28 2 6 . 9 . . . . . 13 . . . . . . . . . . . . 5 Explosive 55 | . . . . . . . . 9 4 13 . 3 4 . 2 . . . 8 6 . . . 6 . . . . . . . Electromagnetic 52 | . 12 5 . . . . . . . . . . . 9 . . . . . . 5 6 . 15 . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . . . . Robot Hit Streak 13 | . 5 9 12 10 . 13 3 12 2 12 . 10 11 4 . . . 3 4 . 5 5 . 12 . 1 6 . . . . Robot Miss Streak 9 | . 1 4 3 . . . 2 4 2 9 . 3 1 2 1 . . 2 1 . . 1 . . 2 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 312 | . 17 38 36 8 . 3 8 32 3 11 . 11 21 4 6 . 7 19 3 . 5 5 4 7 3 31 7 11 10 2 . Core Hits 271 | . 6 13 13 1 . 2 2 32 10 46 . 17 19 13 4 . 3 9 10 11 12 3 2 9 2 21 1 5 5 . . Critical Hits 9 | . 1 . . . . . . . . . . . 4 . . . . 2 . . . . . . . 2 . . . . . Critical Kills 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Melee Attacks 228 | . . . . . . . . . . . . . . . 10 . 13 18 . . 1 . 20 . 21 56 14 30 25 18 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing 227 | . . . . . . . . . . . . . . . 10 . 13 18 . . 1 . 20 . 21 56 14 30 25 18 1 Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 1 . 2 3 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Damage Inflicted 15593 | . 315 446 402 137 . 49 132 1281 568 1696 . 519 1125 664 235 . 215 1077 671 410 576 138 307 1256 217 1046 517 735 689 153 17 Guns 2256 | . 233 446 402 137 . 49 132 546 10 118 . 183 . . . . . . . . . . . . . . . . . . . Cannons 1353 | . . . . . . . . . . . . . 606 . . . . 384 . . . . . . . 19 344 . . . . Explosions 7569 | . 82 . . . . . . 735 558 1578 . 336 519 664 64 . . . 671 410 541 138 . 1256 . . . . . . 17 Melee 4415 | . . . . . . . . . . . . . . . 171 . 215 693 . . 35 . 307 . 217 1027 173 735 689 153 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1569 | . 106 436 402 . . . . . . . . . 606 . . . . . . . . . . . . 19 . . . . . Thermal 1837 | . 82 . . 137 . 49 132 546 10 118 . 183 . 179 . . . 384 . . . . . . . . . . . . 17 Explosive 6019 | . . . . . . . . 735 558 1578 . 336 519 . 64 . . . 671 410 . . . 1148 . . . . . . . Electromagnetic 1409 | . 127 10 . . . . . . . . . . . 485 . . . . . . 541 138 . 108 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 4415 | . . . . . . . . . . . . . . . 171 . 215 693 . . 35 . 307 . 217 1027 173 735 689 153 . Entropic 344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 344 . . . . Highest Corruption 10 | . . . . . . . . . . 3 3 5 . . . . . 3 3 3 8 8 . . 3 10 6 6 . . 2 Average Corruption 4 | . . . . . . . . . . 3 3 3 . . . . . 2 3 3 5 8 . . 2 4 3 6 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . . . 4 3 14 . . . . . 5 3 5 . 4 . . 1 28 8 6 . . . Message Errors 20 | . . . . . . . . . . 1 1 2 . . . . . 2 1 2 . . . . . 7 2 2 . . . Matter Fused 24 | . . . . . . . . . . 1 1 3 . . . . . 1 2 1 . 3 . . . 9 2 1 . . . Heat Flow Errors 12 | . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . 4 1 2 . . . Energy Discharges 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 11 | . . . . . . . . . . . 1 2 . . . . . 1 . 2 . . . . 1 2 1 1 . . . Targeting Errors 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 750 | . . . . . . . . 11 12 59 . . . 11 . . . 83 55 . 4 . . 24 53 . 142 253 13 30 . Projectiles 79 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 71 . . . . Explosions 176 | . . . . . . . . 11 12 59 . . . 11 . . . . 55 . 4 . . 24 . . . . . . . Melee 495 | . . . . . . . . . . . . . . . . . . 75 . . . . . . 53 . 71 253 13 30 . Knockbacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . 40 . . . . . . 37 60 231 . . . 1 . . . . 62 . . 14 . . . . . . . . . Shots 16 | . 1 . . . . . . 1 2 8 . . . 1 . . . . 2 . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . 96 8 . 279 . 114 252 417 26 311 . 196 11 20 . . . 199 5 . . 204 313 . 18 174 107 231 2 . 90 Average Temperature 101 | . 55 2 . 148 . 58 103 149 19 212 . 38 5 14 . . . 92 4 . . 78 158 . 9 66 68 118 1 . 45 Received Heat Transfer 1765 | . 84 192 111 51 . . . 243 . 72 . 63 153 90 . . 132 9 9 45 21 27 33 43 99 108 45 . 18 27 90 Effects 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 2 . . 1 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . Heat Transferred 3073 | . 150 . . 296 . 111 296 1150 25 275 . 375 . 50 . . . 333 . . . . . . . . . . . . 12 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 9 | . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Peak Influence 2309 | . 97 97 216 114 . 30 79 325 . . . . 167 . . . . 195 . . . . 478 494 336 645 348 133 2309 2057 1799 Initial 1298 | . . 37 . 84 . . 11 . . . . . 46 . . . . 18 . . . . 40 120 259 77 338 133 41 1298 1233 Average 227 | . 39 62 92 65 . 22 17 176 . . . . 112 . . . . 70 . . . . 180 268 180 296 281 55 461 1754 1642 Maximum Alert Level 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 2 1 2 1 . 5 5 5 Low Security (%) 74 | . 100 100 78 100 . 100 100 54 . . . . 100 . . . . 100 . . . . 71 57 49 52 26 100 78 . . Level 1 13 | . . . 21 . . . . 45 . . . . . . . . . . . . . . 21 3 50 1 73 . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . 7 38 . 46 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 92 91 Squads Dispatched 51 | . 1 . 2 . . . . 4 . 1 . . 2 . . . . 1 . . . . 1 . 4 4 1 1 15 1 13 Investigation 4 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Extermination 12 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 2 1 1 3 . . Reinforcement 8 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . 1 1 Assault 26 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 12 . 12 Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Distress Signals 13 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . 1 5 . Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 13 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 13 Times Spotted 373 | . 5 7 12 3 . 1 2 13 6 14 . 5 10 13 5 . 1 13 8 3 20 5 22 15 33 32 12 4 42 24 43 Peak Tracking Total 40 | . 3 3 5 3 . . 1 8 5 7 . 3 4 4 5 . 1 3 5 3 8 4 13 9 13 11 10 2 38 23 40 Tactical Retreats 38 | . . . 1 . . . . . . 2 . . . 3 . . . 4 1 . . 1 5 1 5 2 1 . 5 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Traps Triggered 21 | . 2 . . . . . . 1 . . . . 3 . . . . 1 . . 3 . 1 8 1 . 1 . . . . Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Machines Disabled 27 | . . . . . . . 1 1 . 2 . . 3 . . . . 1 . . . . . 1 1 4 . 5 6 1 1 Max in Single Turn 1 | . . . . . . . 1 1 . 1 . . 1 . . . . 1 . . . . . 1 1 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Machines Accessed 76 | . 1 . 1 1 2 . 2 3 . 1 4 . 3 . . . . 3 1 . 3 . 9 . 11 5 3 12 10 . 1 Terminals 47 | . 1 . 1 . . . 2 2 . . . . 3 . . . . 1 . . . . 6 . 7 2 2 9 10 . 1 Fabricators 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 3 . . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . Total Hacks 225 | . 2 . 2 1 2 . 9 10 . 1 23 . 9 . . . . 15 1 . 7 . 24 . 47 13 16 23 19 . 1 Successful 150 | . 2 . 1 1 2 . 5 3 . 1 23 . 4 . . . . 5 1 . 7 . 10 . 37 11 10 15 12 . . Failed 74 | . . . 1 . . . 4 7 . . . . 5 . . . . 10 . . . . 14 . 9 2 6 8 7 . 1 Catastrophic 10 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . 2 1 . . 1 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 92 | . . . . . 1 . 8 8 . . . . 7 . . . . 4 . . 1 . 15 . 24 6 . 10 8 . . Terminals 131 | . 2 . 2 . . . 9 8 . . . . 9 . . . . 2 . . . . 20 . 31 6 6 16 19 . 1 Fabricators 27 | . . . . . . . . . . . . . . . . . . 9 . . . . . . 11 7 . . . . . Repair Stations 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . 10 6 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 9 | . . . . . . . . 2 . . . . . . . . . 4 . . . . 3 . . . . . . . . Terminal Hacks 84 | . 2 . 1 1 2 . 4 1 . 1 23 . 2 . . . . . 1 . 7 . 3 . 15 2 1 9 9 . . Record 22 | . 2 . . . 1 . . . . . 11 . . . . . . . . . 6 . . . . . . 2 . . . Part Schematic 11 | . . . . . . . 1 . . . 4 . . . . . . . . . . . 1 . 3 1 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . Open Door 9 | . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 1 3 . . Branch Access Points 5 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . . Locate Traps 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Hauler Manifests 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 18 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 7 7 . . . . . Load Schematic 8 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 3 . . . . . Build 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 4 . . . . . Repair Station Hacks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 2 . . . Scan Component 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 2 . . . Repair 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 32 | . . . . . . . 1 2 . . . . 2 . . . . 1 . . . . 6 . 11 2 . 4 3 . . Terminals 27 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . 6 . 8 2 . 3 3 . . Track 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 1 . 2 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Botnet 13 | . . . . . . . 1 2 . . . . 2 . . . . . . . . . 3 . 3 . . . 2 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . 1 . . . 2 3 . . . . 3 . . . . 3 . . . . 8 . 9 2 2 7 7 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . . . 4 . . . . . . . . . . . 1 . 3 1 . 1 . . . Parts Built 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 4 . . . . . Matter 2282 | . . . . . . . . . . . . . . . . . . 426 . . . . . . 716 1140 . . . . . Time 908 | . . . . . . . . . . . . . . . . . . 304 . . . . . . 300 304 . . . . . Total Part Build Rating 36 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 11 20 . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Time 378 | . . . . . . . . . . . . . . . . . . . . . . . . . 136 . 242 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Total Allies 6 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 1 . . Largest Group 1 | . . . . 1 1 . . . . . . 1 1 . . . . . . . . . . . 1 1 . 1 1 1 1 Highest-Rated Group 1075 | . . . . 31 31 . . . . . . 94 94 . . . . . . . . . . . 10 10 . 44 1075 1075 1075 Highest-Rated Ally 1075 | . . . . 31 31 . . . . . . 94 94 . . . . . . . . . . . 10 10 . 44 1075 1075 1075 Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 59 | . . . . . . . . . . . . 12 11 . . . . . . . . . . . . . . . 7 18 11 Total Damage 2991 | . . . . . . . . . . . . 440 278 . . . . . . . . . . . . . . . 609 844 820 Kills 11 | . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . . 4 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Robot Analysis Total 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Derelict Logs Recovered 12 | . . 2 . 2 . . . . . 1 . . . 2 . 2 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Turns Passed 15663 | . 320 819 396 696 462 195 474 619 297 437 166 727 607 442 322 1202 224 739 209 203 594 115 419 309 828 1162 646 687 984 239 124 Spaces Moved 14048 | 1 188 442 179 373 247 93 219 266 163 239 98 410 293 369 256 1054 303 842 379 382 732 178 740 307 986 505 531 975 1568 480 250 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2102 | . 24 442 179 373 247 93 104 247 49 . . . . . . . . . . . . . . . . 229 115 . . . . Legs 969 | 1 164 . . . . . . . . 7 98 410 135 . . . . . . . . . . . . 154 . . . . . Wheels 2335 | . . . . . . . 115 19 114 232 . . 158 369 256 1054 18 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8642 | . . . . . . . . . . . . . . . . . 285 842 379 382 732 178 740 307 986 122 416 975 1568 480 250 Fastest Speed 28 | 120 120 160 160 180 180 200 150 160 160 150 170 170 100 100 113 113 50 50 50 50 50 50 37 37 34 39 32 28 28 32 28 Average Speed 82 | 120 140 163 166 180 183 200 179 201 173 156 170 170 168 107 113 113 53 50 50 50 50 50 37 37 38 140 58 31 30 32 30 Slowest Speed 260 | 120 160 180 180 180 200 200 240 205 205 230 170 200 260 113 113 113 140 50 50 50 50 50 37 37 39 230 145 109 117 32 32 Overloaded Moves 1085 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 162 829 . 80 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 . 7 5 4 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 2 35 95 19 78 61 25 24 13 37 45 72 65 13 61 54 83 59 20 57 57 86 43 19 57 23 28 14 72 68 17 10 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 6 | . . 1 . 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . . . . 1 . 2 1 3 1 . 1 . . . . . . . . . . . . Spaces Dug 105 | . . . . . . . . . . . . . 1 . . . . 2 12 . . . 12 . 25 5 10 11 11 14 2 Terrain Destroyed 459 | . 2 . . . . . . 17 26 65 . 21 18 6 11 . . 3 60 18 . 4 12 95 29 5 12 11 12 14 18 Melee 82 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 18 5 10 11 10 14 2 Projectile 25 | . . . . . . . . . . . . . 3 . . . . 3 . . . . . . 11 . 2 . 2 . 4 AOE 352 | . 2 . . . . . . 17 26 65 . 21 15 6 11 . . . 60 18 . 4 . 95 . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Gar Fac Arm Res Qua Sec Res Acc Total 17345 | . 222 478 226 391 260 99 293 306 170 283 98 426 375 404 277 1067 345 1119 389 387 954 196 853 477 1384 882 836 1307 2022 532 287 Wait 2043 | . 8 . 6 . . 4 40 . . 12 . 1 32 18 . 4 14 198 . . 182 7 51 44 319 234 235 235 356 32 11 Move 13951 | . 187 441 178 372 246 92 218 265 162 238 97 409 292 368 255 1053 302 841 378 381 731 177 733 306 970 504 518 965 1559 470 243 Hop 30 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 . 5 4 4 4 3 Pick Up 192 | . 6 2 9 10 3 1 8 6 . 3 . 1 9 3 6 4 6 7 2 . 11 . 11 . 14 20 16 21 8 1 4 Fast Attach 93 | . 1 . 2 . 1 . 5 4 . 2 . . 7 1 . 1 5 5 . . 2 . . 1 6 15 5 5 20 1 4 Attach 81 | . 2 3 1 2 . . 1 1 1 3 . 3 4 2 . . 2 2 . . 3 2 3 . 10 5 11 6 6 1 7 Detach 69 | . 1 . 2 1 . . 3 1 . 3 1 . 1 . . . 3 3 . . 2 2 1 3 11 3 7 7 7 2 5 Swap 87 | . 1 1 . . 1 . . 2 1 . . . . 1 1 . 1 6 1 . 7 2 6 4 5 12 6 11 16 2 . Drop 180 | . 4 1 2 2 9 . 11 4 . 3 . . 2 2 3 5 3 8 . . 10 . 7 3 10 34 13 23 17 1 3 Fire 267 | . 12 30 26 4 . 2 7 23 6 19 . 12 28 9 2 . . 13 8 6 5 6 . 21 11 1 7 . 4 . 5 Melee 221 | . . . . . . . . . . . . . . . 10 . 9 18 . . 1 . 20 . 21 54 13 30 25 18 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . . . . . . . . . . . . . 18 . . . . 18 95 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Arm / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / *Ext x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 6) 321 | -10/Materials | Entered Mines 361 | -10/Mines | Discovered new exit (range 4) 382 | -10/Mines | Learned location of Storage (-7) 446 | -10/Mines | Learned Materials stockpile data 459 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 661 | -10/Mines | Discovered new exit (range 15) 1140 | -10/Mines | Entered Materials 1140 | -9/Materials | Evolved 2 slots: Utility x2 1458 | -9/Materials | Discovered new exit (range 13) 1536 | -9/Materials | Entered Mines 1547 | -9/Mines | Escorted by a lone wolf Derelict 1651 | -9/Mines | Learned Materials interactive machine intel 1656 | -9/Mines | Found a hidden stash of uninstalled traps 1709 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1967 | -9/Mines | Build established: Hauler-Mutant 1973 | -9/Mines | Discovered new exit (range 13) 2029 | -9/Mines | Learned location of Zion (-6) 2072 | -9/Mines | Found the Drone Emporium 2080 | -9/Mines | Found Prototype Device 2081 | -9/Mines | Identified Sensor Drone Bay 2102 | -9/Mines | Discovered new exit (range 9) 2223 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2224 | -9/Mines | Discovered new exit (range 5) 2232 | -9/Mines | Entered Exiles 2232 | -9/Exiles | Accompanied by 1 ally 2256 | -9/Exiles | Discovered new exit (range 15) 2277 | -9/Exiles | Met 8R-AWN 2306 | -9/Exiles | Met EX-HEX 2358 | -9/Exiles | Met EX-BIN 2385 | -9/Exiles | Aligned with FarCom system 2387 | -9/Exiles | Given EX-Vault access code 2429 | -9/Exiles | Opened EX-Vault 2446 | -9/Exiles | Found Modified TNC 2455 | -9/Exiles | Found Army-in-a-Box 2458 | -9/Exiles | Found Flying Fortress v7 2495 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2551 | -9/Exiles | Met EX-DEC 2670 | -9/Exiles | Discovered new exit (range 14) 2694 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Army-in-a-Box 2694 | -9/Exiles | Entered Mines 2871 | -8/Mines | Discovered new exit (range 4) 2889 | -8/Mines | Entered Materials 2889 | -8/Materials | Evolved 2 slots: Utility x2 2890 | -8/Materials | Loaded intel: 19 interactive machine locations 3350 | -8/Materials | Discovered new exit (range 4) 3361 | -8/Materials | Identified exit to Factory 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Utility x2 3365 | -7/Factory | FarCom data flow suspended 3469 | -7/Factory | Garrison activated, responded to threat 3531 | -7/Factory | Destroyed 9 combat bots 3814 | -7/Factory | Identified exit to Storage 3814 | -7/Factory | Identified exit to Lower Caves 3982 | -7/Factory | Entered Lower Caves 4261 | -7/Lower Caves | Discovered new exit (range 14) 4277 | -7/Lower Caves | Identified exit to Lower Caves 4279 | -7/Lower Caves | Entered another Lower Caves area 4519 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4532 | -7/Lower Caves | Core integrity fell below 50% 4550 | -7/Lower Caves | Encountered a Warlord checkpoint 4553 | -7/Lower Caves | Destroyed 8 combat bots 4555 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4636 | -7/Lower Caves | Spotted HR-BKZ(f) 4636 | -7/Lower Caves | Spotted B5-2NE(f) 4637 | -7/Lower Caves | Encountered a Master Thief 4637 | -7/Lower Caves | Encountered a Master Thief 4637 | -7/Lower Caves | Spotted K7-UHI(f) 4637 | -7/Lower Caves | Spotted 21-GJ5(f) 4638 | -7/Lower Caves | Encountered a Master Thief 4638 | -7/Lower Caves | Encountered a Master Thief 4639 | -7/Lower Caves | Sensor Drone Bay stolen by Master Thief 4642 | -7/Lower Caves | Microactuators stolen by Master Thief 4648 | -7/Lower Caves | Gatling Laser stolen by Master Thief 4663 | -7/Lower Caves | Gatling Laser stolen by Master Thief 4673 | -7/Lower Caves | Discovered new exit (range 13) 4690 | -7/Lower Caves | Identified exit to Data Miner 4716 | -7/Lower Caves | Entered Data Miner 4717 | -7/Data Miner | Discovered new exit (range 6) 4749 | -7/Data Miner | Met Data Miner 4797 | -7/Data Miner | Learned location of Section 7 (-3) 4797 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4827 | -7/Data Miner | Received God Mode back door access code from Data Miner 4880 | -7/Data Miner | Identified exit to Proximity Caves 4882 | -7/Data Miner | Entered Proximity Caves 5113 | -6/Proximity Caves | Escorted by Enhanced Grunt 5320 | -6/Proximity Caves | Spotted B-75 Beast 5334 | -6/Proximity Caves | Allies destroyed B-75 Beast 5595 | -6/Proximity Caves | Discovered new exit (range 8) 5606 | -6/Proximity Caves | Identified exit to Factory 5609 | -6/Proximity Caves | Entered Factory 5609 | -6/Factory | Accompanied by 1 ally 5609 | -6/Factory | Evolved 2 slots: Propulsion x2 5626 | -6/Factory | Discovered new exit (range 5) 5706 | -6/Factory | Incoming investigation squad redirected 5882 | -6/Factory | Lost 3 parts (1n1u1w) 6079 | -6/Factory | Identified exit to Lower Caves 6216 | -6/Factory | Entered Lower Caves 6219 | -6/Lower Caves | Learned 12 Factory zone layouts 6243 | -6/Lower Caves | Learned Factory stockpile data 6243 | -6/Lower Caves | Spotted B-75 Beast 6630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6646 | -6/Lower Caves | Discovered new exit (range 9) 6657 | -6/Lower Caves | Identified exit to Lower Caves 6658 | -6/Lower Caves | Entered another Lower Caves area 6698 | -6/Lower Caves | Discovered new exit (range 6) 6920 | -6/Lower Caves | Discovered new exit (range 16) 6922 | -6/Lower Caves | Spotted 6O-1RJ(f) 6922 | -6/Lower Caves | Spotted 5B-5Z1(f) 6922 | -6/Lower Caves | Spotted IQ-EIA(f) 6923 | -6/Lower Caves | Spotted NO-PCM(f) 6924 | -6/Lower Caves | Encountered a Master Thief 6924 | -6/Lower Caves | Encountered a Master Thief 6924 | -6/Lower Caves | Encountered a Master Thief 6924 | -6/Lower Caves | Encountered a Master Thief 6925 | -6/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6928 | -6/Lower Caves | Spotted OS-KDC(f) 6929 | -6/Lower Caves | Encountered a Master Thief 6929 | -6/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 6929 | -6/Lower Caves | Adv. Heat Sink stolen by Master Thief 6929 | -6/Lower Caves | Matter Compressor stolen by Master Thief 6943 | -6/Lower Caves | Imp. Transmission Jammer stolen by Master Thief 6948 | -6/Lower Caves | Destroyed OS-KDC(f) 6979 | -6/Lower Caves | Identified exit to Zion 6980 | -6/Lower Caves | Entered Zion 7050 | -6/Zion | Discovered new exit (range 14) 7055 | -6/Zion | Found CR-A16's Pointy Stick 7067 | -6/Zion | Identified exit to Proximity Caves 7191 | -6/Zion | Given A8's code to call for help 7250 | -6/Zion | Found Prototype Device 7413 | -6/Zion | Learned Factory emergency access door positions 7542 | -6/Zion | Identified exit to Deep Caves 8182 | -6/Zion | Entered Proximity Caves 8187 | -5/Proximity Caves | Spotted B-75 Beast 8243 | -5/Proximity Caves | Destroyed B-75 Beast 8270 | -5/Proximity Caves | Lost 5 parts (2n3u) 8358 | -5/Proximity Caves | Learned location of 1 exit from Factory 8401 | -5/Proximity Caves | Discovered new exit (range 10) 8406 | -5/Proximity Caves | Entered Factory 8406 | -5/Factory | Evolved 2 slots: Utility x2 8407 | -5/Factory | Identified exit to Factory 8408 | -5/Factory | Identified exit to Upper Caves 8714 | -5/Factory | Build established: Hacker-Mutant 8861 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 9145 | -5/Factory | Entered Upper Caves 9256 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9263 | -5/Upper Caves | Learned Factory terminal intel 9289 | -5/Upper Caves | Destroyed 8 combat bots 9348 | -5/Upper Caves | Learned Factory security intel 9353 | -5/Upper Caves | Discovered new exit (range 2) 9354 | -5/Upper Caves | Entered another Upper Caves area 9551 | -5/Upper Caves | Discovered new exit (range 15) 9557 | -5/Upper Caves | Entered Warlord 9575 | -5/Warlord | System corruption cleaned by Quarantine Array 9674 | -5/Warlord | Learned 4 Armory zone layouts 9674 | -5/Warlord | Learned 4 Access zone layouts 9674 | -5/Warlord | Learned 4 Quarantine zone layouts 9674 | -5/Warlord | Learned Research security intel 9674 | -5/Warlord | Learned Factory terminal intel 9674 | -5/Warlord | Learned Armory repair station intel 9710 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 9773 | -5/Warlord | Visited the Vortex Lab 9777 | -5/Warlord | Found Prototype Energy Cannon 9777 | -5/Warlord | Identified Vortex Cannon 9782 | -5/Warlord | Found Vortex Cannon 9793 | -5/Warlord | Warlord's base attacked by MAIN.C 9809 | -5/Warlord | Met Warlord 9816 | -5/Warlord | Opened Warlord's prototype stash 9819 | -5/Warlord | Found Prototype Device 9820 | -5/Warlord | Identified Exp. Phase Shifter 9830 | -5/Warlord | Found Prototype Processor 10083 | -5/Warlord | Build established: Scavenger-Mutant 10102 | -5/Warlord | Spotted Striker 10105 | -5/Warlord | Spotted Executioner 10105 | -5/Warlord | Warlord forces counterattacked 10124 | -5/Warlord | Spotted Striker 10145 | -5/Warlord | Discovered new exit (range 14) 10151 | -5/Warlord | Entered Proximity Caves 10199 | -4/Proximity Caves | Spotted B-86 Titan 10226 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10257 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10266 | -4/Proximity Caves | Entered Factory 10266 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10268 | -4/Factory | Loaded intel: 21 terminal locations 10444 | -4/Factory | Incoming investigation squad redirected 10533 | -4/Factory | Discovered new exit (range 17) 10595 | -4/Factory | Discovered new exit (range 14) 10681 | -4/Factory | Identified exit to Garrison 10685 | -4/Factory | Entered Garrison 10708 | -4/Garrison | Triggered checkpoint 10863 | -4/Garrison | Triggered checkpoint 10883 | -4/Garrison | Build established: Hauler-Mutant 10883 | -4/Garrison | Spotted B-86 Titan 10893 | -4/Garrison | Triggered checkpoint 10896 | -4/Garrison | Destroyed 8 combat bots 10910 | -4/Garrison | Triggered checkpoint 10916 | -4/Garrison | Discovered new exit (range 16) 10986 | -4/Garrison | Discovered new exit (range 13) 10992 | -4/Garrison | Installed Relay Interface Framework 10994 | -4/Garrison | Entered Factory 10995 | -4/Factory | Loaded intel: 21 terminal locations 11058 | -4/Factory | Repaired Mic. Fission Core 11191 | -4/Factory | Fabricated Hacking Suite (x1) 11231 | -4/Factory | Fabricated Hacking Suite (x1) 11313 | -4/Factory | Discovered new exit (range 17) 11314 | -4/Factory | Identified exit to Upper Caves 11314 | -4/Factory | Identified exit to Extension 11314 | -4/Factory | Identified exit to Armory 11318 | -4/Factory | Central database locked down 11413 | -4/Factory | Fabricated Exp. Sensor Array (x1) 11439 | -4/Factory | Found Prototype Device 11439 | -4/Factory | Identified Exp. ECM Suite 11480 | -4/Factory | Build established: Hacker-Mutant 11577 | -4/Factory | Repaired Exp. Energy Well 11777 | -4/Factory | Discovered new exit (range 7) 11783 | -4/Factory | Discovered new exit (range 18) 11822 | -4/Factory | Entered Armory 11824 | -4/Armory | Loaded intel: 2 repair station locations 11993 | -4/Armory | Fabricated Exp. Propulsion Shielding? 12015 | -4/Armory | Fabricated Exp. Signal Interpreter? 12047 | -4/Armory | Fabricated Exp. Utility Shielding? 12303 | -4/Armory | Fabricated Exp. Utility Shielding? 12427 | -4/Armory | Local fabrication network quarantined 12572 | -4/Armory | First assault squad dispatched 12600 | -4/Armory | Incoming assault squad redirected 12860 | -4/Armory | System corruption reached 10% 12929 | -4/Armory | Discovered new exit (range 24) 12952 | -4/Armory | Identified Exp. Target Analyzer 12980 | -4/Armory | Identified exit to Research 12981 | -4/Armory | Core integrity fell below 50% 12984 | -4/Armory | Entered Research 12984 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13049 | -3/Research | Identified exit to Quarantine 13097 | -3/Research | Repaired Exp. Sensor Array 13179 | -3/Research | Repaired Exp. Utility Shielding 13236 | -3/Research | Repaired Lance 13263 | -3/Research | Repaired Lrg. Storage Unit 13539 | -3/Research | Discovered new exit (range 20) 13547 | -3/Research | Found Powered Armor 13574 | -3/Research | Identified exit to Research 13574 | -3/Research | Found Adv. Powered Armor 13623 | -3/Research | Spotted B-90 Cyclops 13630 | -3/Research | Entered Quarantine 13833 | -3/Quarantine | Met incapacitated Sigix Warrior 13833 | -3/Quarantine | Lockdown squad dispatched 13834 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13835 | -3/Quarantine | Unlocked Sigix quarantine chamber 13855 | -3/Quarantine | Found Alien Artifact 13855 | -3/Quarantine | Identified Core Reset Matrix 13855 | -3/Quarantine | Used Core Reset Matrix 13859 | -3/Quarantine | Sensed 17 artifacts in vicinity 13967 | -3/Quarantine | Found Sigix Broadsword 13998 | -3/Quarantine | Found Subatomic Replicator 14056 | -3/Quarantine | Discovered exit to Research (range 17) 14089 | -3/Quarantine | Found Transdimensional Reconstructor 14092 | -3/Quarantine | Build established: Hacker-Sprinter 14094 | -3/Quarantine | Found Dimensional Node Initializer 14171 | -3/Quarantine | Found Core Stripper 14248 | -3/Quarantine | Found Stasis Generator 14297 | -3/Quarantine | Spotted Fortress 14316 | -3/Quarantine | Discovered new exit (range 6) 14317 | -3/Quarantine | Identified exit to Section 7 14317 | -3/Quarantine | Entered Section 7 14318 | -3/Section 7 | Sensed 20 artifacts in vicinity 14356 | -3/Section 7 | Found Integrity Redistributor 14356 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-76) 14368 | -3/Section 7 | Found Unknown Piercing Weapon 14368 | -3/Section 7 | Identified Enh. Force Lance 14382 | -3/Section 7 | Found Integrity Redistributor 14403 | -3/Section 7 | Discovered exit to Research (range 22) 14415 | -3/Section 7 | Spotted B-86 Titan 14421 | -3/Section 7 | Initialized slip node 14616 | -3/Section 7 | Found Prototype Device 14616 | -3/Section 7 | Identified EM Disruption Field 14715 | -3/Section 7 | Spotted S7 Guard 14729 | -3/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 14730 | -3/Section 7 | Found Integrated Singularity Reactor 14730 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14732 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 14924 | -3/Section 7 | Found Transdimensional Reconstructor 14926 | -3/Section 7 | Found Transdimensional Reconstructor 14999 | -3/Section 7 | Spotted B-99 Colossus 15014 | -3/Section 7 | Found Integrated Reactor 15014 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15016 | -3/Section 7 | Found Integrated Reactor 15016 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15032 | -3/Section 7 | Found LRC Armor 15032 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 15052 | -3/Section 7 | Found Integrity Redistributor 15079 | -3/Section 7 | Activated Sigix Exoskeleton 15079 | -3/Section 7 | Received instructions from Sigix Warrior 15104 | -3/Section 7 | Warped through subspace to slip node 15301 | -3/Section 7 | Entered Research 15301 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 15301 | -2/Research | Warlord forces began assault on 0b10 15301 | -2/Research | Evolved 2 slots: Utility x2 15378 | -2/Research | Met up with Warlord 15378 | -2/Research | Attacked by Warlord 15378 | -2/Research | Spotted W7-WKL(K) 15378 | -2/Research | Spotted YF-E5A(K) 15411 | -2/Research | Research machine network offline 15414 | -2/Research | Borebot progress halted 15435 | -2/Research | Warlord destroyed during the assault 15500 | -2/Research | Spotted DY-SZL(L) 15519 | -2/Research | Discovered new exit (range 24) 15538 | -2/Research | Identified exit to Access 15540 | -2/Research | Entered Access 15540 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 15540 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15575 | -1/Access | Energy Cycler disabled 15618 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-57) 15654 | -1/Access | Discovered new exit (range 24) 15661 | -1/Access | Identified exit to Surface 15664 | *** | Destroyed 0B10! Last Messages --------------- 15646_ Dropped Lance. 15647_ Dropped Sigix Broadsword. 15649_ Acquired Sigix Broadsword. 15649_ I-47 Archangel distress signal jammed. 15649_ Penetrated by Slug. 15649_ Exp. Utility Shielding destroyed. 15649_ Slug penetrates Y-72 Warden. 15649_ Slug penetrates Wall. 15650_ Acquired 18 matter. 15650_ Synergy achieved. Target locked: H-88 Terminator. 15650_ I-47 Archangel distress signal jammed. 15652_ Slug penetrates Sigix Warrior. 15652_ Sigix Warrior suffers critical hit. 15652_ Slug penetrates Sigix Warrior. 15652_ Quantum Shear penetrates H-88 Terminator. 15653_ I-47 Archangel distress signal jammed. 15654_ EXIT=FOUND 15656_ ALERT: Assault forces dispatched. 15660_ The Access Shell folds into the floor. 15661_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???? ??? + #####################?## ### ###### | | ??? ? ? ? ??#####?################# ### ###### | | ????? ?? ? # # """G""" ############ ### ###### | | ???? ? ? #? 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"""" | | ??#?#? ?? ? ### ""#?#?### # ? | | ??#?#? ?? ?????? ### ""####### # ?? | | ?#????? ?? ? ? ? ??## ""####?## ##?##?###? | | ????##? ??? ## ##?##? #?###??## | | ?#??#? ?? ? ? ??? ### X ####?# ? ? | | ??#?#???? ????### ##??## ? ? ?? | | ????## ??? ?? ?### ###### ###?#?#?# | | ???#?# ?? ? ? ### #?#####+##### ? | | ?##?##??? ? ? ? ??## @" ### ?? # ?? | | ???####?#?#??#??##??# "" ### ?? ?# ? ? | | ?#?###??####?#? ??#?# #?#??? ??# ""? | | ????###???#?#?#?#?#?# #?#?? ? ? ? ?"?" | | ?????????#?#?## ###?# #?#? " ?# ?"? | | ???##????????## ??#?#""""""""""### ? """ ?#?? ?? | | ???##??????? ????#?##"??"?""?"?#?#? """ ?? ??? | | ????????? ?? ?# ##????"?""?????### ???"? ?? ??? | | ????#?? ? ? ?##????#?"?"?"""?""#?######?#?####???? | | ??????? ? ## #???? ?? ? ? ### ? ? ????#??? | | ????#???? ? ?#??????#? ? ?? ??##? ??? ??#????? | | ????? ??? ???? #??#? ? ? ? #?? ???##?#???? | | ?????????? ? +?? #?##? ? ?#?? ????????????? | | ????? ? ? ????? ????? ? ? ???#?#? ? ??????????? | | ???????? ???? ? #??#? ????? ?#? ? ? ?? ?#?????? | | ?????#???#?###? ??#??????? ??? #?#? ? ? ? ???????? | | ??????? ?? ??#?????#?#?# ##?#??? ? ???????????? | | ??????????? ??? ?####### ?? ??#?#???? ? ????????? | | ????????? ???# ??#????#? ##????#?#???#????????? | | ???????????????? ??##?#? ???? ? ? ??????????????? | | ??????????? ??????#????? ??? ? ? ????????????????? | | ?????????????? ??#??????????????? ? ???????????? | | ??????????????? ?#???#?#? ??? ?? ???????????????? | | ???????????????????#?#???#####???????????????????? | | ??????????????????????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 65 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 5 Jamming Range 16 Cloak Strength 3 Armor Coverage 400 Resistance: EM 50 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 4 Force Boost 4 Offensive Hacking 30 Defensive Hacking 38 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Terrain Scan Processor | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Armory Exp. Signal Interpreter | x1 | -4/Armory Exp. Utility Shielding | x1 | -4/Armory Exp. Utility Shielding | x1 | -4/Armory Alien Tech Used ----------------- Core Reset Matrix Integrity Redistributor Dimensional Node Initializer Subatomic Replicator Integrated Singularity Reactor Integrated Reactor LRC Armor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalPoweredPick Manual? 0 Play Time 03:57:17 Cumulative 1009.7 hours Start 2020.12.09 @ 06:45:19 End 2021.09.05 @ 16:01:54 Sessions 26 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type 3 Total 70 Types 43/4/8/6/4/1/2/1/1 Lore% 98 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6c3f6d7-6c01-4743-be08-8b5666d8a392