Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:17:01 Player: YenYu Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (5140) 5140 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 11351 Bonus ------- High Alert Combat Kills 510 Follower Combat Kills 247 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -1091 Cogmind --------- Core Integrity 676/1000 Matter 20/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1400) Ox27 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer > --- WEAPON (4) ------- Impact Mace > --- INVENTORY (25) --- Fission Core Improved Heat Sink Advanced Heat Sink Medium Matter Pod (0) Large Matter Pod (0) Target Analyzer Core Analyzer Weapon Cycler Weapon Cycler Focal Shield Gauss Rifle Heavy Machine Gun Mini Assault Cannon Smartbomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Gravity Neutralizer Improved Signal Interpreter Armor Integrity Analyzer Matter Filter Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Heat Sink Medium Matter Pod Large Matter Pod Advanced Visual Processing Unit Target Analyzer Core Analyzer Weapon Cycler Weapon Cycler Improved Light Armor Plating Focal Shield Recalibrator Enhanced Autogun Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Impact Mace [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . 2 1 . 1 . . . 1 Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 195 | 8 17 15 20 52 39 12 3 5 21 3 Power 13 | 1 . 1 1 3 3 . 1 . 3 . Engine 7 | 1 . 1 1 1 2 . . . 1 . Core 6 | . . . . 2 1 . 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 53 | 2 6 4 7 16 10 . . . 8 . Treads 1 | . . . 1 . . . . . . . Leg 46 | 2 2 4 6 16 8 . . . 8 . Wheel 6 | . 4 . . . 2 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 2 3 . 6 8 9 5 . 3 2 2 Device 18 | 1 . . 3 4 2 4 . 1 2 1 Storage 3 | 1 2 . . . . . . . . . Processor 6 | . 1 . 3 . 1 . . . . 1 Hackware 2 | . . . . 1 . . . 1 . . Protection 11 | . . . . 3 6 1 . 1 . . Artifact . | . . . . . . . . . . . Weapon 89 | 3 8 10 6 25 17 7 2 2 8 1 Energy Gun 8 | 2 1 . 1 2 2 . . . . . Energy Cannon 7 | . . . . 7 . . . . . . Ballistic Gun 28 | 1 4 5 4 5 1 3 1 1 3 . Ballistic Cannon 15 | . . . . 4 7 3 . . 1 . Launcher 20 | . 2 5 1 4 4 1 1 . 2 . Special Weapon 6 | . 1 . . 1 1 . . 1 2 . Impact Weapon 2 | . . . . . 1 . . . . 1 Slashing Weapon 2 | . . . . 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 10 | . . . 1 2 6 . . 1 . . Parts Lost 55 | . 2 . 6 12 12 1 1 . 18 3 Power 5 | . . . . 1 . . 1 . 3 . Propulsion 25 | . 1 . 4 6 7 . . . 7 . Utility 15 | . 1 . 1 2 4 1 . . 3 3 Weapon 10 | . . . 1 3 1 . . . 5 . Highest Loss Streak 15 | . 1 . 3 10 6 1 1 . 15 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 95 96 91 85 86 86 82 45 Engine 6 | . 14 11 9 5 3 6 5 . 3 . Core 1 | . . . . 1 2 . . 6 1 . Leg 21 | . 22 44 28 29 18 . . . 15 . Wheel 3 | . 4 . . . 5 13 13 13 2 . Device 8 | . 10 . 8 7 11 13 13 8 5 9 Storage 8 | . 14 11 9 7 7 6 6 6 6 5 Processor 12 | . 1 11 17 15 11 13 13 13 13 17 Hackware 1 | . . . . 1 . . . 3 6 5 Protection 3 | . . . . 4 6 5 6 6 4 . Energy Gun 1 | . 7 . 6 1 . . . . . . Energy Cannon 1 | . . . . 5 . . . . . . Ballistic Gun 8 | . 19 21 11 10 . 5 6 5 4 . Ballistic Cannon 7 | . . . . 1 20 19 20 20 15 . Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 15 92 93 95 105 118 115 115 112 112 88 Greatest Support 63 | 20 32 40 45 63 56 56 56 56 56 3 Greatest Overweight (x) 34 | 1 5 2 4 3 3 2 2 1 34 29 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 2 28 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 16 Average Carried 20 | 4 12 21 23 22 22 22 24 24 22 14 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 22 23 23 18 25 24 24 25 16 15 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Skirmisher 19% | Gunner 15% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Matter Collected 5720 | 326 351 337 636 991 2054 365 59 84 517 . Remotely 633 | . . . . . 633 . . . . . Salvage Created 4978 | 163 571 560 701 727 1659 180 51 71 295 . Parts 313 | 9 36 49 52 42 84 16 2 8 15 . Haulers Intercepted 5 | . . 2 1 . 2 . . . . . Recyclers Shooed 7 | . 3 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 107 | . 10 15 13 17 32 3 3 1 13 . Melee 4 | . . . . 2 . . . . 2 . Guns 33 | . 9 4 9 7 . 2 1 . 1 . Cannons 34 | . . . . 5 18 1 2 1 7 . AOE 36 | . 1 11 4 3 14 . . . 3 . Classes Destroyed 21 | 3 4 3 2 4 2 1 . . 2 . Worker 13 | 1 . 3 1 1 7 . . . . . Builder 15 | . 2 1 2 1 9 . . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 5 | . . 2 1 . 2 . . . . . Recycler 7 | 1 2 . . . 4 . . . . . Mechanic 3 | . . 1 1 . 1 . . . . . Operator 5 | . . 1 . 1 2 . . 1 . . Watcher 11 | . 2 4 1 . 2 1 . 1 . . Swarmer 26 | . 3 7 3 3 3 . 3 . 4 . Cutter 1 | . . . . 1 . . . . . . Saboteur 2 | . . . . . . . . . 2 . Grunt 58 | . 7 8 6 10 21 . . 1 5 . Brawler 3 | . . . . 1 2 . . . . . Duelist 4 | . . . . . 3 . . . 1 . Protector 1 | . . . . . 1 . . . . . Sentry 9 | . . . 3 . 5 1 . . . . Specialist 1 | . . . . . . 1 . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 4 | . . . . 1 2 1 . . . . Heavy 1 | . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 14 | 2 3 9 6 5 14 3 3 1 6 . Combat Bots Only 11 | . 3 8 3 3 11 2 3 1 6 . Max Kills in Single Turn 6 | 1 2 5 2 3 6 1 1 1 3 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 4 1 1 4 . . . 3 . Melee 1 | . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Hostile Shots Fired 799 | . 32 47 65 156 233 34 6 7 178 41 Missed 236 | . 10 19 13 42 80 10 1 3 44 14 Damage Taken 9128 | . 314 308 804 2409 1890 382 144 74 2257 546 Core 1678 | . 25 20 164 335 191 25 51 . 543 324 Absorbed by Shields 115 | . . . . 85 . . . . 30 . Regen/Repaired (Parts) 269 | . . . 66 . 203 . . . . . Core Remaining (%) 67 | 100 90 95 70 . 24 . . . 27 . Volleys Fired 308 | 16 33 41 34 56 74 8 5 10 31 . Largest 4 | 2 2 2 2 3 3 4 4 4 4 . Hottest 183 | 100 100 66 80 183 144 174 174 174 174 . Shots Fired 768 | 32 65 78 66 142 220 32 14 25 94 . Gun 337 | 32 64 70 65 69 . 8 3 5 21 . Cannon 373 | . . . . 59 200 24 9 15 66 . Launcher 43 | . . 8 1 8 19 . 2 . 5 . Special 15 | . 1 . . 6 1 . . 5 2 . Kinetic 591 | . 52 70 41 77 200 32 12 20 87 . Thermal 103 | 32 13 . . 57 1 . . . . . Explosive 43 | . . 8 1 8 19 . 2 . 5 . Electromagnetic 24 | . . . 24 . . . . . . . Robot Hit Streak 14 | 8 12 4 7 13 14 2 2 5 8 . Robot Miss Streak 8 | 3 8 6 5 5 4 4 1 5 7 . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 418 | 16 39 44 51 90 109 9 4 10 46 . Core Hits 291 | 5 30 41 37 43 98 6 3 5 23 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 21 | 4 3 . . 3 5 . 1 . 5 . Burn 7 | 4 3 . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 11 | . . . . . 5 . 1 . 5 . Sever 2 | . . . . 2 . . . . . . Melee Attacks 17 | . . . . 16 1 . . . . . Impact . | . . . . . . . . . . . Slashing 16 | . . . . 16 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13872 | 214 635 1355 1268 2150 5750 263 133 213 1891 . Guns 3260 | 214 606 557 800 651 . 100 21 21 290 . Cannons 5399 | . . . . 906 3124 163 112 192 902 . Explosions 4851 | . 29 798 468 244 2626 . . . 686 . Melee 349 | . . . . 349 . . . . . . Ramming 13 | . . . . . . . . . 13 . Kinetic 7215 | . 469 557 392 872 3124 263 133 213 1192 . Thermal 1446 | 214 137 . 410 685 . . . . . . Explosive 4441 | . 29 798 58 244 2626 . . . 686 . Electromagnetic 408 | . . . 408 . . . . . . . Impact . | . . . . . . . . . . . Slashing 349 | . . . . 349 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . 5 . 5 1 . . . 1 6 Average Corruption 1 | . . 4 . 1 1 . . . 1 3 Corruption Purged 5 | . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 12 | . . 2 . 6 4 . . . . . Matter Fused 4 | . . 1 . 2 1 . . . . . Heat Flow Errors 2 | . . . . 1 1 . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Data Loss (major) 2 | . . 1 . 1 . . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 264 | . 8 50 . 20 88 . . . 98 . Projectiles 50 | . . . . . 47 . . . 3 . Explosions 194 | . 8 50 . . 41 . . . 95 . Melee 20 | . . . . 20 . . . . . . Knockbacks 30 | . . . . . 22 . 1 . 7 . Impact . | . . . . . . . . . . . Kinetic 25 | . . . . . 19 . 1 . 5 . Secondary 5 | . . . . . 3 . . . 2 . Self-Inflicted Damage 644 | . 87 . . 155 397 . . . 5 . Shots 13 | . 1 . . 5 7 . . . . . Rammed 3 | . . . . . . . . . 3 . Targets Rammed 4 | . . . . . . . . . 4 . Kicked 1 | . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 624 | 156 189 19 108 345 415 223 132 217 624 . Average Temperature 97 | 67 82 9 31 94 72 73 75 85 219 . Received Heat Transfer 2838 | . 87 141 297 795 450 . . 55 1013 . Effects 12 | . . . . 1 1 . . . 10 . Shutdowns 3 | . . . . 1 . . . . 2 . Energy Bleed 3 | . . . . . 1 . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | 2 2 . 1 . . . . . . . Heat Transferred 3101 | 925 629 . 400 1147 . . . . . . Parts Sabotaged 2 | . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Peak Influence 939 | 20 282 491 389 273 939 523 516 370 531 199 Initial 417 | . 13 79 169 108 79 417 366 265 259 199 Average 264 | 11 121 281 236 135 436 442 432 323 391 197 Maximum Alert Level 3 | . 1 2 1 1 3 2 2 1 2 . Low Security (%) 45 | 100 92 34 30 82 14 . . . . 100 Level 1 31 | . 7 40 69 17 26 . 32 100 59 . Level 2 22 | . . 24 . . 56 100 67 . 40 . Level 3 . | . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 1 6 9 2 . . . 1 Investigation 4 | . 1 . 1 1 1 . . . . . Extermination 6 | . . . . 2 2 1 . . . 1 Reinforcement 10 | . 1 1 . 3 4 1 . . . . Assault 2 | . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Distress Signals 7 | . . 3 . . 3 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 17 24 18 28 50 4 4 8 19 2 Peak Tracking Total 9 | . 4 8 3 5 9 2 5 4 7 2 Tactical Retreats 7 | . . . . 3 3 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Traps Triggered 7 | . . 3 . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Machines Disabled 18 | . 1 1 1 4 7 . 2 . 2 . Max in Single Turn 3 | . 1 1 1 3 1 . 1 . 1 . Garrison Relay 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Machines Accessed 19 | . 5 2 2 3 2 3 . 2 . . Terminals 11 | . 4 2 1 1 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . 1 1 1 . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 58 | . 14 9 7 4 10 7 . 7 . . Successful 30 | . 9 3 5 . 7 2 . 4 . . Failed 27 | . 5 5 2 4 3 5 . 3 . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . Manual 8 | . 2 . . 2 . 4 . . . . Terminals 33 | . 11 9 3 2 4 4 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 11 | . . . 4 1 6 . . . . . Recycling Units 9 | . 3 . . 1 . . . 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . 2 . . Terminal Hacks 16 | . 7 3 2 . 3 1 . . . . Record 10 | . 5 2 . . 3 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . 3 . 4 . . . . . Scan Component 4 | . . . 2 . 2 . . . . . Repair 3 | . . . 1 . 2 . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 2 . . Recycle Component 1 | . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 2 1 2 3 2 3 . 1 . . Full Trace Events 4 | . 1 . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . Time 166 | . . . 26 . 140 . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . 2 . . formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 3 | . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . 3 . . . Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Total Allies 14 | . . . . . 12 . . 2 . . Largest Group 10 | . . . . . 10 . . 2 2 . Highest-Rated Group 173 | . . . . . 173 . . 58 58 . Highest-Rated Ally 31 | . . . . . 31 . . 29 29 . Total Orders 1 | . . . . . 1 . . . . . GUARD 1 | . . . . . 1 . . . . . Ally Attacks 105 | . . . . . 89 . . 9 7 . Total Damage 1210 | . . . . . 978 . . 137 95 . Kills 7 | . . . . . 6 . . 1 . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Turns Passed 6790 | 237 647 623 901 1505 1256 369 164 280 453 355 Spaces Moved 2332 | 93 248 176 212 508 384 245 111 201 131 23 Core 34 | 4 . . . . . . . . 7 23 Treads . | . . . . . . . . . . . Legs 1489 | 89 182 176 212 508 237 . . . 85 . Wheels 809 | . 66 . . . 147 245 111 201 39 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 260 260 192 115 115 115 115 115 1400 Average Speed 214 | 182 195 260 310 224 194 129 129 115 234 1491 Slowest Speed 1750 | 190 400 260 400 330 330 130 130 115 1750 1500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 9 38 19 19 10 64 8 17 8 26 1 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . 1 . . 1 . . . . . . Terrain Destroyed 418 | . 35 54 24 77 191 4 21 4 8 . Melee 1 | . . . . 1 . . . . . . Projectile 65 | . 1 . . . 56 4 . 4 . . AOE 352 | . 34 54 24 76 135 . 21 . 8 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Gar Fac Total 3459 | 127 340 262 397 731 726 277 121 235 208 35 Wait 371 | . 17 14 101 44 174 3 . 9 2 7 Move 2323 | 92 247 175 211 507 383 244 110 201 130 23 Hop . | . . . . . . . . . . . Pick Up 147 | 11 23 10 18 32 33 7 2 5 5 1 Fast Attach 7 | . . . . 1 2 . . . 4 . Attach 81 | 7 4 2 10 19 17 6 1 . 12 3 Detach 8 | . . . 1 1 4 . . . 1 1 Swap 107 | 1 13 13 10 32 20 6 2 5 5 . Drop 78 | . 3 7 12 23 18 3 1 5 6 . Fire 308 | 16 33 41 34 56 74 8 5 10 31 . Melee 17 | . . . . 16 1 . . . . . Ram 3 | . . . . . . . . . 3 . Kick 1 | . . . . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 833 | -10/Materials | Discovered new exit (range 13) 884 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Propulsion x2 1110 | -9/Materials | Discovered new exit (range 13) 1155 | -9/Materials | Identified exit to Mines 1226 | -9/Materials | Destroyed 8 combat bots 1477 | -9/Materials | Central database locked down 1500 | -9/Materials | Discovered new exit (range 4) 1505 | -9/Materials | Identified exit to Materials 1508 | -9/Materials | Entered another Materials area 1508 | -8/Materials | Evolved 2 slots: Utility x2 1601 | -8/Materials | Lost 3 parts (2n1u) 1650 | -8/Materials | Repaired Aluminum Leg 1952 | -8/Materials | Build established: Scavenger-Mutant 2200 | -8/Materials | Discovered new exit (range 15) 2407 | -8/Materials | Identified exit to Factory 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2694 | -7/Factory | Build established: Scavenger-Skirmisher 3561 | -7/Factory | Discovered new exit (range 14) 3580 | -7/Factory | Lost 10 parts (1p4n2u3w) 3878 | -7/Factory | Cargo convoy interrupted 3912 | -7/Factory | Identified exit to Storage 3914 | -7/Factory | Entered Storage 3934 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4135 | -7/Storage | Lost 5 allies 4168 | -7/Storage | Core integrity fell below 50% 4231 | -7/Storage | Lost 3 parts (2n1u) 4233 | -7/Storage | Lost 3 allies 4609 | -7/Storage | Lost 6 parts (4n2u) 4886 | -7/Storage | Repaired Mni. Assault Cannon 4957 | -7/Storage | Repaired Hvy. Deuterium Engine 5028 | -7/Storage | Discovered new exit (range 10) 5037 | -7/Storage | Identified exit to Factory 5093 | -7/Storage | Met a pair of Derelict thieves 5170 | -7/Storage | Entered Factory 5170 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5172 | -6/Factory | Destroyed 11 combat bots 5219 | -6/Factory | Build established: Gunner 5532 | -6/Factory | Identified exit to Garrison 5539 | -6/Factory | Entered Garrison 5564 | -6/Garrison | Installed Relay Interface Framework 5594 | -6/Garrison | Triggered checkpoint 5676 | -6/Garrison | Triggered checkpoint 5680 | -6/Garrison | Discovered new exit (range 5) 5702 | -6/Garrison | Identified exit to Factory 5703 | -6/Garrison | Entered Factory 5983 | -6/Factory | Identified exit to Garrison 5983 | -6/Factory | Entered Garrison 5983 | -6/Garrison | Accompanied by 2 allies 6147 | -6/Garrison | Spotted B-75 Beast 6186 | -6/Garrison | Destroyed B-75 Beast 6229 | -6/Garrison | Triggered checkpoint 6283 | -6/Garrison | Triggered checkpoint 6418 | -6/Garrison | Core integrity fell below 50% 6421 | -6/Garrison | Discovered new exit (range 5) 6433 | -6/Garrison | Identified exit to Factory 6436 | -6/Garrison | Entered Factory 6436 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6458 | -5/Factory | Lost 15 parts (3p7n1u4w) 6707 | -5/Factory | Build established: Mutant 6791 | -5/Factory | Self-destructed Last Messages --------------- 06424_ Slammed into G-50 Soldier. 06427_ Mic. Nuclear Core destroyed. 06433_ EXIT=IDENTIFIED: FACTORY 06435_ Critical hit (Burn: +50). 06436_ Attempting to access garrison exit controls... RIF authorized. [Achievement: Infiltrator] PARAMETERS=POWER+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE 06567_ Acquired Fission Core. 06686_ ALERT: Rogue bot located, Programmers report to Factory Zone 6J. 06753_ ALERT: All DSF locations entering lockdown mode. 06756_ Imp. Shock Absorption System destroyed. 06759_ Gravity Neutralizer destroyed. 06759_ Assembly Bed disabled. 06790_ Relay Coupler [Grunt] destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????##############??????????????? | | ?????# #??????????????? | | ?????# #??????????????? | | ?????#! @ #??????????????? | | ?????# p #??????????????? | | ?????# "" """" #??????????????? | | ?????# """ """" #??????????????? | | ?????# """ p"""" #??????????????? | | ?????# """" """" #??????????????? | | ?????# """" #??????????????? | | ?????# """" #??????????????? | | ?????# #??????????????? | | ?????# #??????????????? | | ?????#######+################????? | | ????????# #??? | | ????????# #??? | | ????????# #??? | | ????????# #??? | | ??????? #??? | | ??????######+############ ???? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: EX 50 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 5 Armor Integrity Analysis 30 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Backstab Collateral Damage I Spy Infiltrator Remodeling Challenges ------------ None Game ------ Seed WarpRefineryLauncher Manual? 0 Play Time 02:03:58 Cumulative 20.5 hours Start 2024.04.04 @ 20:01:23 End 2024.04.05 @ 01:17:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcc4a11f-b650-433a-aaed-b8d56fed43af