Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:48:26 Player: Gargash Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (7256) 7256 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 14103 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 158 Friendly Fire -215 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 79/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Improved Transmission Jammer Phase Shifter System Restoration Module Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Armor Integrity Analyzer Phase Shifter Improved Medium Armor Plating Remote Force Field Dynamic Insulation System > --- WEAPON ----------- Quantum Rifle Disruptor Cannon Matter Neutralizer Linear Accelerator > --- INVENTORY -------- Fission Core Improved Medium Treads Improved Medium Treads High-capacity Storage Unit Compact Battery Compact Battery Improved Transmission Jammer Improved Transmission Jammer Remote Force Field Tesla Rifle Wave Gun Wave Gun Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Coil Gun KE Penetrator Heavy Rocket Launcher Improved Plasma Cutter Enhanced Force Lance [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 1 1 . . . . 1 Utility 7 | . . . 1 . 1 . . 2 . 2 1 Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 290 | 6 18 5 9 28 21 39 8 40 43 22 51 Power 34 | 1 2 1 2 4 3 3 3 3 4 4 4 Engine 18 | 1 2 1 2 4 2 3 . . 2 . 1 Core 11 | . . . . . 1 . 3 3 2 1 1 Reactor 5 | . . . . . . . . . . 3 2 Propulsion 81 | 2 6 2 4 7 9 12 . 10 12 7 10 Treads 15 | . . . . . . 5 . . 6 1 3 Leg 60 | 2 6 2 4 7 9 7 . 10 4 6 3 Wheel 3 | . . . . . . . . . 2 . 1 Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 93 | 1 3 . 1 11 8 16 3 14 7 9 20 Device 44 | . 1 . . 2 2 7 3 9 2 5 13 Storage 14 | 1 2 . . 1 . 2 . 1 2 1 4 Processor 5 | . . . . . . . . 2 . . 3 Hackware . | . . . . . . . . . . . . Protection 30 | . . . 1 8 6 7 . 2 3 3 . Artifact . | . . . . . . . . . . . . Weapon 82 | 2 7 2 2 6 1 8 2 13 20 2 17 Energy Gun 32 | 2 3 2 2 . . 2 . 4 9 . 8 Energy Cannon 17 | . 1 . . 4 . 2 . 4 2 2 2 Ballistic Gun 20 | . 2 . . . . 4 1 3 7 . 3 Ballistic Cannon 5 | . . . . 1 1 . . 2 . . 1 Launcher 3 | . . . . 1 . . . . 1 . 1 Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 . . . . . Parts Lost 112 | . 7 1 . 1 2 7 1 20 19 2 52 Power 13 | . 1 . . . . 1 . 2 3 . 6 Propulsion 38 | . 2 . . . 1 4 . 8 8 . 15 Utility 25 | . . . . 1 1 1 . 2 2 2 16 Weapon 36 | . 4 1 . . . 1 1 8 6 . 15 Highest Loss Streak 31 | . 6 1 . 1 1 3 1 10 8 1 31 To Critical Strikes 2 | . . . . . . . . 1 . . 1 Average Slot Usage (%) 93 | . 87 99 96 98 99 99 99 91 80 98 89 Engine 5 | . 7 14 11 11 8 6 . . 3 . . Core 2 | . . . . . . . 12 9 2 5 . Treads 6 | . . . . . . 13 33 5 2 16 5 Leg 21 | . 25 28 33 32 35 24 . 19 10 9 13 Device 13 | . 8 14 11 10 15 11 6 13 12 19 20 Storage 9 | . 15 14 11 11 9 7 6 5 12 7 9 Processor 2 | . . . . . . . . 9 5 5 6 Protection 6 | . . . 7 11 11 10 13 2 2 8 2 Energy Gun 7 | . 17 13 18 3 . 4 13 6 10 6 6 Energy Cannon 5 | . 1 . . 10 11 7 . 3 4 5 5 Ballistic Gun 5 | . 8 14 3 . . 10 11 7 3 7 2 Ballistic Cannon 1 | . . . . 6 6 . . 2 . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 135 | 11 18 16 24 31 32 78 78 92 96 111 135 Greatest Support 133 | 20 20 25 35 35 45 100 100 100 133 133 115 Greatest Overweight (x) 24 | 3 3 . . . . 2 . 3 24 . 23 Average Overweight (x) . | . . . . . . . . . 2 . . Largest Inventory Capacity 20 | 8 8 8 8 10 10 20 20 20 20 20 20 Average Capacity 14 | 7 8 8 8 9 10 12 20 20 20 20 20 Most Carried 20 | 6 8 8 8 10 10 20 20 20 20 20 20 Average Carried 13 | 3 7 8 7 9 9 11 19 16 18 19 15 Final Capacity 20 | 8 8 8 8 10 10 20 20 20 20 20 20 Final Carried 20 | 4 8 8 8 10 10 20 20 18 20 19 5 Class Distribution -------------------- 34% | Scavenger-Mutant 32% | Scavenger-Tank 23% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Matter Collected 4990 | 241 206 141 107 555 346 673 390 568 904 379 480 Remotely . | . . . . . . . . . . . . Salvage Created 7996 | . 318 184 390 959 694 1171 199 1131 1603 560 787 Parts 399 | . 22 8 24 62 39 74 8 45 48 21 48 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 143 | . 8 8 11 24 20 19 3 19 14 6 11 Melee 7 | . . . . . . . . . 1 . 6 Guns 70 | . 6 8 11 4 . 8 3 12 9 5 4 Cannons 56 | . 2 . . 16 20 8 . 7 2 1 . AOE 8 | . . . . 4 . 2 . . 2 . . Classes Destroyed 14 | . 2 1 2 . 1 5 . . 3 . . Worker 9 | . . . . . . 4 . 1 1 . 3 Builder 11 | . . . . . . 7 . 2 2 . . Tunneler 2 | . . . . . . . . . 2 . . Hauler 1 | . . . . . . . . . 1 . . Recycler 6 | . . . . . . 1 . . 4 1 . Operator 1 | . . . . . 1 . . . . . . Watcher 10 | . 1 . . 2 . 5 1 . 1 . . Swarmer 22 | . . 5 3 3 8 3 . . . . . Grunt 65 | . 8 3 6 13 8 6 . 13 5 . 3 Duelist 2 | . . . 1 . 1 . . . . . . Sentry 25 | . . . 1 8 3 5 . 3 3 1 1 Hunter 13 | . . . . . . 2 2 1 2 4 2 Programmer 14 | . . . . . . 3 1 2 2 1 5 Behemoth 2 | . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | . 3 3 8 3 5 11 2 10 10 3 4 Combat Bots Only 8 | . 3 3 8 3 4 4 2 6 2 2 3 Max Kills in Single Turn 10 | . 1 1 1 2 1 10 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . 1 . . Melee 1 | . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Hostile Shots Fired 1598 | . 85 35 33 61 63 305 62 167 202 72 513 Missed 483 | . 15 10 7 18 15 124 13 30 64 30 157 Damage Taken 18674 | . 861 271 316 769 702 2188 712 3009 2759 676 6411 Core 2622 | . 169 60 34 104 80 150 73 312 308 28 1304 Absorbed by Shields 334 | . . . . . . . . . 11 . 323 Regen/Repaired (Parts) 381 | . . . . 218 . . . . . 163 . Core Remaining (%) 70 | 100 . 8 . 65 85 78 91 . 38 97 . Volleys Fired 408 | . 44 19 19 69 46 59 13 45 53 16 25 Largest 4 | . 2 2 2 2 2 3 4 4 4 4 4 Hottest 346 | . 140 85 110 129 158 235 191 244 296 297 346 Shots Fired 1052 | . 77 36 38 137 88 171 35 159 190 64 57 Gun 614 | . 67 36 38 19 . 99 35 86 144 43 47 Cannon 409 | . 9 . . 106 88 72 . 73 34 21 6 Launcher 28 | . . . . 12 . . . . 12 . 4 Special 1 | . 1 . . . . . . . . . . Kinetic 394 | . 28 19 9 37 34 82 14 66 56 27 22 Thermal 504 | . 49 17 19 69 54 89 8 69 76 32 22 Explosive 28 | . . . . 12 . . . . 12 . 4 Electromagnetic 126 | . . . 10 19 . . 13 24 46 5 9 Robot Hit Streak 13 | . 6 8 10 7 12 8 6 12 13 12 10 Robot Miss Streak 9 | . 2 3 3 5 3 9 4 4 4 4 3 Penetration Max 1 | . . . . . . 1 . 1 1 1 1 Secondary Targets 5 | . . 1 1 . . . . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 . . Shots Hit Robots 667 | . 48 20 24 64 59 96 21 123 111 42 59 Core Hits 346 | . 17 10 19 31 33 57 11 59 62 20 27 Critical Kills 6 | . . . . . . 2 . 2 . 1 1 Critical Parts Destroyed 6 | . . . . . . 2 . . 3 . 1 Critical Strikes 33 | . . 1 1 . 2 5 . 7 6 1 10 Burn 6 | . . 1 1 . . . . 1 2 . 1 Meltdown 1 | . . . . . . 1 . . . . . Destroy 13 | . . . . . . 4 . 2 3 1 3 Blast 6 | . . . . . 2 . . 4 . . . Corrupt 2 | . . . . . . . . . 1 . 1 Impale 5 | . . . . . . . . . . . 5 Melee Attacks 26 | . . . . . . . . . 7 . 19 Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . . . 7 . . Piercing 19 | . . . . . . . . . . . 19 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18809 | . 638 297 345 1665 1277 3433 422 3486 4023 1069 2154 Guns 8798 | . 485 297 345 231 . 1541 422 1596 2290 630 961 Cannons 6251 | . 122 . . 1113 1261 995 . 1683 591 439 47 Explosions 2700 | . . . . 321 . 884 . 192 973 . 330 Melee 985 | . . . . . . . . . 169 . 816 Ramming 51 | . 7 . . . 16 13 . 15 . . . Kinetic 5547 | . 206 134 52 525 396 1157 91 1366 872 344 404 Thermal 8154 | . 425 163 182 877 865 1379 150 1736 1240 692 445 Explosive 2219 | . . . . 32 . 884 . . 973 . 330 Electromagnetic 1853 | . . . 111 231 . . 181 369 769 33 159 Impact . | . . . . . . . . . . . . Slashing 169 | . . . . . . . . . 169 . . Piercing 816 | . . . . . . . . . . . 816 Highest Corruption 13 | . . . . . . 2 . 6 13 1 4 Average Corruption 7 | . . . . . . 2 . 5 10 1 2 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . . . . 4 . 13 71 . 9 Message Errors 20 | . . . . . . 2 . 2 13 . 3 Matter Fused 22 | . . . . . . 1 . 6 14 . 1 Heat Flow Errors 9 | . . . . . . . . 1 7 . 1 Energy Discharges 16 | . . . . . . 1 . 3 10 . 2 Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . . . . 12 . 1 Data Loss (major) 4 | . . . . . . . . 1 3 . . Misfires 3 | . . . . . . . . . 3 . . Alerts 3 | . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 488 | . . . . 43 4 227 . 69 111 14 20 Projectiles 164 | . . . . 27 4 19 . 62 38 14 . Explosions 324 | . . . . 16 . 208 . 7 73 . 20 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . 2 4 . . 3 . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 8 | . . . . 2 3 . . 3 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 814 | . . . . 225 . 330 . 67 101 . 91 Shots 17 | . . . . 7 . 4 . 1 3 . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 11 | . 4 . . . 3 1 . 3 . . . Kicked 11 | . 4 . . . 3 1 . 3 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 933 | . 373 21 54 114 405 528 224 933 199 199 197 Average Temperature 115 | . 205 12 23 25 208 115 119 246 92 82 57 Received Heat Transfer 3501 | . 519 75 108 255 288 456 . 1008 463 9 320 Effects 39 | . 4 . . . 1 10 . 24 . . . Shutdowns 10 | . . . . . . 1 . 9 . . . Energy Bleed 5 | . 1 . . . . 2 . 2 . . . Interference 10 | . 2 . . . . 4 . 4 . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 4 | . 1 . . . 1 . . 2 . . . Damage (major) 8 | . . . . . . 3 . 5 . . . Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 8 | . . . . 2 . . 1 . 1 . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 29 | . 1 2 2 1 3 6 1 6 6 . 1 Heat Transferred 13737 | . 934 457 518 1362 1480 2095 325 2903 2183 814 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Peak Influence 575 | . 122 195 335 487 574 575 303 357 183 236 70 Initial 261 | . . 46 19 56 172 261 251 77 53 65 63 Average 199 | . 58 79 216 326 397 318 224 221 67 83 34 Maximum Alert Level 2 | . . . 1 2 2 2 1 1 . 1 . Low Security (%) 54 | 100 100 100 44 11 8 19 30 37 100 95 100 Level 1 29 | . . . 55 52 38 41 69 62 . 4 . Level 2 16 | . . . . 35 52 38 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 2 4 2 5 2 6 1 2 3 Investigation 6 | . 1 . . 1 2 . 1 1 . . . Extermination 8 | . . . . . . 3 1 1 . 1 2 Reinforcement 14 | . 3 . 2 3 . 2 . 1 1 1 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Distress Signals 15 | . 1 . . 3 2 5 . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 222 | . 18 10 15 31 26 37 4 22 26 9 24 Peak Tracking Total 12 | . 6 3 6 4 4 4 2 5 4 3 12 Tactical Retreats 13 | . 1 . 1 1 3 3 . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Traps Triggered 7 | . 1 . . 1 1 1 1 . 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Machines Disabled 25 | . 1 1 . 4 1 6 1 3 5 3 . Max in Single Turn 3 | . 1 . . 1 1 3 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Machines Accessed 35 | . 1 . 2 6 4 8 . 4 7 2 1 Terminals 19 | . . . 1 4 3 3 . 1 6 . 1 Fabricators 3 | . . . . . . 1 . 1 . 1 . Repair Stations 6 | . . . 1 2 . 1 . . 1 1 . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 4 | . . . . . 1 2 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 68 | . 2 . 4 16 13 10 . 7 9 6 1 Successful 41 | . 1 . . 12 8 6 . 2 7 4 1 Failed 27 | . 1 . 4 4 5 4 . 5 2 2 . Catastrophic 5 | . . . . . 2 . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 28 | . . . 1 7 6 4 . 2 7 . 1 Fabricators 5 | . . . . . . 1 . 3 . 1 . Repair Stations 20 | . . . 3 9 . 1 . . 2 5 . Recycling Units 3 | . 2 . . . . 1 . . . . . Scanalyzers 11 | . . . . . 7 3 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 17 | . . . . 4 2 4 . 1 5 . 1 Record 5 | . . . . . . 3 . . 1 . 1 Open Door 8 | . . . . 4 . . . . 4 . . Open DSF 2 | . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 14 | . . . . 8 . . . . 2 4 . Scan Component 7 | . . . . 4 . . . . 1 2 . Repair 7 | . . . . 4 . . . . 1 2 . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 6 1 . . . . . Insert Component 4 | . . . . . 3 1 . . . . . Analyze 3 | . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 . 1 2 3 4 . 3 3 2 1 Full Trace Events 3 | . . . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . . 4 . . . . . 2 . Time 280 | . . . . 146 . . . . 28 106 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Total Allies 7 | . . 3 . . . . . . 4 . . Largest Group 3 | . . 3 . . . . . . 2 . . Highest-Rated Group 74 | . . 74 . . . . . . 70 . . Highest-Rated Ally 39 | . . 31 . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . 10 . . . . . . 37 . . Total Damage 942 | . . 382 . . . . . . 560 . . Kills 5 | . . 2 . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Turns Passed 11340 | 51 617 643 435 1633 711 2332 576 824 1757 636 1125 Spaces Moved 5750 | 35 337 453 287 837 401 1417 305 319 649 282 428 Core 37 | 18 8 . . . . . . . 9 . 2 Treads 1048 | . . . . . . 471 305 46 82 125 19 Legs 4267 | 17 329 453 287 837 401 946 . 273 250 157 317 Wheels 309 | . . . . . . . . . 308 . 1 Hover 89 | . . . . . . . . . . . 89 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 168 120 120 120 120 Average Speed 144 | 104 121 120 120 120 120 136 168 166 210 138 171 Slowest Speed 1250 | 200 200 120 120 120 120 330 168 410 1250 162 1200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 49 84 22 89 30 33 5 7 49 7 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 49 | . . . . 49 . . . . . . . Terrain Destroyed 291 | . . . . 116 3 19 . 5 94 7 47 Melee . | . . . . . . . . . . . . Projectile 46 | . . . . 13 3 15 . 2 1 7 5 AOE 245 | . . . . 103 . 4 . 3 93 . 42 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Ext Fac Res Total 7897 | 49 468 518 342 1332 544 1681 343 497 902 490 731 Wait 1091 | . 44 36 7 366 50 103 8 53 105 148 171 Move 5739 | 34 336 452 286 836 400 1416 304 318 648 281 428 Hop . | . . . . . . . . . . . . Pick Up 189 | 9 12 1 9 12 9 35 6 30 26 11 29 Fast Attach 33 | 1 4 1 3 4 2 8 . . 6 3 1 Attach 108 | 5 5 . 1 1 3 8 3 27 15 4 36 Detach . | . . . . . . . . . . . . Swap 149 | . 9 4 5 23 16 23 5 13 22 15 14 Drop 138 | . 10 5 12 21 15 28 4 8 15 12 8 Fire 408 | . 44 19 19 69 46 59 13 45 53 16 25 Melee 26 | . . . . . . . . . 7 . 19 Ram . | . . . . . . . . . . . . Kick 11 | . 4 . . . 3 1 . 3 . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Lost 6 parts (1p2n3w) 296 | -10/Materials | Core integrity fell below 50% 425 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Build established: Scavenger-Mutant 669 | -10/Materials | Entered Mines 814 | -10/Mines | Discovered new exit (range 16) 847 | -10/Mines | Received a Mining Laser from a helpful Derelict 889 | -10/Mines | Found a hidden stash of uninstalled traps 937 | -10/Mines | Discovered new exit (range 10) 1083 | -10/Mines | Core integrity fell below 20% 1123 | -10/Mines | Learned Materials garrison access intel 1312 | -10/Mines | Entered Materials 1312 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1313 | -9/Materials | Identified exit to Storage 1463 | -9/Materials | Discovered exit to Storage (range 14) 1514 | -9/Materials | Destroyed 8 combat bots 1698 | -9/Materials | Discovered new exit (range 7) 1747 | -9/Materials | Entered Storage 1748 | -9/Storage | Identified exit to Recycling 1809 | -9/Storage | Learned location of Armory (-4) 1884 | -9/Storage | Repaired Carbon-fiber Leg 2531 | -9/Storage | Repaired Particle Cannon 2571 | -9/Storage | Repaired Carbon-fiber Leg 2610 | -9/Storage | Repaired Imp. Heat Sink 3331 | -9/Storage | Discovered new exit (range 13) 3380 | -9/Storage | Entered Materials 3380 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -8/Materials | Loaded intel: 1 garrison access location 3820 | -8/Materials | Discovered new exit (range 3) 4091 | -8/Materials | Entered Factory 4091 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4387 | -7/Factory | Build established: Scavenger-Tank 5486 | -7/Factory | Lost 3 parts (1p2n) 5791 | -7/Factory | Build established: Tank 6083 | -7/Factory | Discovered new exit (range 15) 6355 | -7/Factory | Build established: Scavenger-Tank 6423 | -7/Factory | Entered another Factory area 6423 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6431 | -6/Factory | Discovered new exit (range 14) 6999 | -6/Factory | Entered another Factory area 6999 | -5/Factory | Evolved 2 slots: Utility x2 7093 | -5/Factory | Garrison activated, responded to threat 7199 | -5/Factory | Lost 10 parts (1p4n2u3w) 7457 | -5/Factory | Build established: Scavenger-Gunner 7546 | -5/Factory | Lost 4 parts (1p2n1w) 7795 | -5/Factory | Discovered new exit (range 15) 7823 | -5/Factory | Entered Extension 8062 | -5/Extension | System corruption reached 10% 8080 | -5/Extension | Spotted B-75 Beast 8127 | -5/Extension | Destroyed B-75 Beast 8148 | -5/Extension | Disrupted transfer network 8158 | -5/Extension | Lost 8 parts (2p3n1u2w) 8506 | -5/Extension | Rescued a captive Derelict 8507 | -5/Extension | Rescued a captive Derelict 8894 | -5/Extension | Core integrity fell below 50% 9082 | -5/Extension | Rescued a captive Derelict 9114 | -5/Extension | Rescued a captive Derelict 9403 | -5/Extension | Spotted B-75 Beast 9476 | -5/Extension | Destroyed B-75 Beast 9542 | -5/Extension | Discovered new exit (range 3) 9580 | -5/Extension | Entered Factory 9580 | -4/Factory | Evolved 2 slots: Utility x2 9733 | -4/Factory | Build established: Scavenger-Tank 9774 | -4/Factory | Repaired Fission Core 9832 | -4/Factory | Repaired Imp. Coolant Injector 10197 | -4/Factory | Discovered new exit (range 12) 10216 | -4/Factory | Entered Research 10216 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10600 | -3/Research | Found Enh. Force Lance 10906 | -3/Research | Lost 20 parts (3p6n5u6w) 11153 | -3/Research | Build established: Scavenger-Gunner 11328 | -3/Research | Core integrity fell below 50% 11337 | -3/Research | Core integrity fell below 20% 11341 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Enh. Force Lance destroyed. Penetrated by Slug. Slug penetrates Subatomic Condenser. Penetrated by Slug. K-01 Serf collects debris. Terminal collapses. Terminal disabled. Slug penetrates Terminal. Penetrated by Slug. Slug penetrates Subatomic Condenser. Penetrated by Slug. K-01 Serf collects debris. K-01 Serf cleans the Subatomic Condenser. Penetrated by Slug. Slug penetrates Terminal. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #?????# [ #???########## # # | | # #?????# #????# # # "" | | # ####### #????# # # "" | | # + #????#""" # # T" | | # #### #????#""" + + "" | | """ # #??# #????#""" # # "" | | """ # ##############?# # # | | """ + # #?# ## ## | | """ # + #?# ## ### ##### | | """ + # #?## ######### #?###???? | | """ # # """ #??#?????????# #???????? | | """ # # """ #????????????# #???????? | | # # """ #?????????####+#####???? | | # # """ #?????????# #???? | | # # """ #?????????# #???? | | # # """ #?????????#!! #???? | | # # """ !/ #?????????#!! #???? | | ######### # ! ! #?????????#! #???? | | ????????# # #?????????# #???? | | ######### #####+#########????????# #???? | | """"" #????????# #???? | | ^ "T"" #????????# #???? | | g ^ * ==h################+###### | | Ag % [!!hk==*%=% % % | | #########+###### *%=!u############# | | ?????# # |*=@h##?# ??????# | | ?????# # """!*=#??# ??????# | | ?????# """ # """!k=#??# ?????# | | ?????# """" # """*!!#??# ?????# | | ?????# """" # *%= ??/ ????# | | ?????# """ # ##?# "F" + !! | | ?????# # #??# """ # | | ?????# ?? # """ #??? # | | ?????#####????## """ #??? ! ?# | | ???????????????+ """ =*#???#######?########+## | | ???????????????? ? !k=#??????????????????? ? | | ???????????????? ? ! #??????????????????? ? | | ??????#????????? ?? #?????????????????????? | | ???? #?????????###???? #?????????????????????? | | ??G #???????????????? ??????????????????????? | | "" !#???????????????? h??????????????????????? | | " #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ?? #??????????????????????????????????????????? | | ???? #??????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 80 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 2 Armor Coverage 525 Phase Shifting 5 Evasion (%) 60 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings I Spy Challenges ------------ None Game ------ Seed AdvancedTeslaBarrier Manual? 0 Play Time 03:07:05 Cumulative 20.8 hours Start 2024.04.19 @ 18:31:18 End 2024.04.19 @ 21:48:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3c25bb2-f286-4cd5-88e8-22820c2c2f51