Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 18:47:11 Player: MetallicSaladFork Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (139) 695 Value Destroyed (5649) 5649 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (844) 844 TOTAL SCORE: 13788 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 516 Met Zhirov 300 Friendly Fire -57 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 600/600 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Energy Well (fused) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (35) Recoil Stabilizer Improved Focal Shield Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Hacking Suite Drone Bay > --- WEAPON ----------- Arc Thrower Tesla Rifle HERF Cannon HERF Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Advanced Energy Well Recoil Stabilizer Improved Medium Armor Plating Hacking Suite Advanced System Shield Field Laser Plasma Rifle [Rating: 110] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . . . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 3 | . . . . 1 . 2 . . . . . . . . Utility 5 | . . 2 . . 1 . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . 1 Parts Attached 154 | 7 4 27 . 21 4 26 7 2 13 6 6 8 6 17 Power 24 | 1 1 4 . 3 . 3 . 1 2 1 1 2 . 5 Engine 12 | 1 1 4 . 3 . . . . 1 . 1 . . 1 Core 7 | . . . . . . 2 . 1 1 1 . . . 2 Reactor 5 | . . . . . . 1 . . . . . 2 . 2 Propulsion 41 | 2 . 9 . 7 . 5 2 1 5 4 1 3 . 2 Treads 20 | . . 7 . 7 . 5 1 . . . . . . . Leg 21 | 2 . 2 . . . . 1 1 5 4 1 3 . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 54 | 1 1 10 . 10 2 12 4 . 3 1 3 3 2 2 Device 18 | . 1 3 . 3 1 2 2 . 2 . 1 1 1 1 Storage 9 | 1 . 2 . 1 . 1 . . . . . 2 1 1 Processor 2 | . . . . . 1 . . . . . 1 . . . Hackware 4 | . . . . . . 2 . . 1 . 1 . . . Protection 21 | . . 5 . 6 . 7 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 3 2 4 . 1 2 6 1 . 3 . 1 . 4 8 Energy Gun 17 | . . 3 . . 1 2 1 . 2 . . . 2 6 Energy Cannon 12 | . 2 1 . 1 1 4 . . 1 . . . 1 1 Ballistic Gun 4 | 3 . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 1 . . . . 6 . . Corrupted Parts 5 | . . . . . . . 1 . . . 1 . 1 2 System Corruption 33 | . . . . . . . 7 . . . 10 . 5 11 Parts Lost 77 | . . 6 . 3 . 6 7 5 3 7 . . 3 37 Power 15 | . . 2 . . . 1 1 . 1 3 . . . 7 Propulsion 26 | . . 1 . 1 . 5 3 2 . 2 . . . 12 Utility 15 | . . 1 . 2 . . 1 . 1 . . . 2 8 Weapon 21 | . . 2 . . . . 2 3 1 2 . . 1 10 Highest Loss Streak 20 | . . 3 . 2 . 1 6 5 3 2 . . 1 20 To Critical Strikes 2 | . . . . . . . . . . 1 . . . 1 Average Backups 11 | 4 7 7 7 8 9 10 13 14 12 14 12 13 14 11 Power 1 | . 1 1 2 . . . 2 2 1 . . 2 2 . Propulsion 2 | 2 2 2 2 1 2 . . . 1 7 6 6 7 5 Utility 6 | . 2 1 . 3 4 7 10 11 9 7 5 4 4 4 Weapon 1 | . 1 2 3 3 2 2 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 2 10 1 4 1 4 . . . . 1 3 2 5 Power 4 | . . 3 . . . . . . . . . . 1 . Propulsion 9 | . 2 2 . . . . . . . . . 3 1 1 Utility 14 | . . 3 . 3 . 3 . . . . 1 . . 4 Weapon 6 | . . 2 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 97 100 99 99 93 65 52 58 82 86 92 91 71 Engine 4 | . 14 10 11 17 15 1 . . 2 1 4 3 . 2 Core 3 | . . . . . . 5 6 5 5 6 5 3 . . Reactor 3 | . . . . . . 3 5 6 1 . . 3 11 7 Treads 10 | . . 18 22 26 23 28 3 2 . . . . . . Leg 9 | . 28 3 . . . . 4 4 9 28 29 29 29 21 Device 11 | . 12 13 11 8 7 9 11 13 13 15 11 15 16 8 Storage 6 | . 14 11 11 9 7 6 6 6 5 5 5 5 5 6 Hackware 1 | . . . . . . 1 . . 3 5 4 5 5 4 Protection 9 | . . 17 22 17 15 11 4 . . . 11 11 11 6 Energy Gun 8 | . . 12 22 12 15 11 6 6 7 8 5 5 2 7 Energy Cannon 7 | . 16 9 . 5 7 7 12 5 4 4 . . . 3 Peak Build Rating 110 | 6 7 18 18 28 33 56 67 72 84 87 77 88 97 110 Average Rating 50 | 5 6 15 18 25 32 44 60 57 62 80 70 72 84 77 On Entrance 45 | . 6 7 18 18 26 33 55 67 49 84 67 68 88 97 Avg Prop Armor Cover (%) 4 | . . 9 . . . . 4 4 . 3 . . . 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 115 | 10 17 31 29 55 59 69 80 69 74 74 68 70 85 115 Greatest Support 128 | 20 20 40 40 62 60 100 60 40 81 90 87 126 126 128 Greatest Overweight (x) 26 | . . 2 . . . 1 26 17 20 . . . . 1 Average Overweight (x) . | . . . . . . . 3 6 3 . . . . . Largest Inventory Capacity 15 | 8 8 10 8 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 10 11 15 15 15 15 15 15 15 13 Most Carried 15 | 6 8 10 8 10 10 15 15 15 15 15 15 15 15 15 Average Carried 11 | 4 7 7 7 8 9 10 13 14 12 14 12 13 14 11 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 7 8 10 10 15 14 15 15 13 13 15 15 5 Class Distribution -------------------- 22% | Gunner 21% | Mutant 20% | Scavenger-Tank 19% | Scavenger-Mutant 5% | Derelict-Mutant 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Derelict-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Matter Collected 4609 | 211 . 466 . 205 . 311 1318 344 252 380 547 . 290 285 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6490 | 26 . 1350 78 1449 51 1379 611 298 252 249 . . . 747 Parts 295 | 2 . 90 5 65 3 60 20 6 6 7 . . . 31 Haulers Intercepted 2 | . . . . 2 . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 17 . . 10 1 . 17 . Prevented 2 | . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 124 | . . 35 1 27 1 24 12 4 4 4 . . . 12 Guns 57 | . . 18 1 15 . 6 6 1 1 3 . . . 6 Cannons 54 | . . 16 . 9 1 15 5 2 2 1 . . . 3 AOE 1 | . . . . . . 1 . . . . . . . . Classes Destroyed 15 | 1 . 6 1 1 1 2 2 . . . . . . 1 Builder 4 | . . . 1 1 . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 2 | . . . . 2 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . 1 Watcher 6 | . . 3 . 3 . . . . . . . . . . Swarmer 28 | . . 13 . 4 . . 4 . . 2 . . . 5 Grunt 57 | . . 14 1 17 . 12 5 . 3 . . . . 5 Brawler 5 | . . 1 . 4 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 14 | . . 7 . 2 . 2 1 . 1 1 . . . . Hunter 4 | . . . . . 1 3 . . . . . . . . Programmer 10 | . . . . . . 6 1 . . 1 . . . 2 Heavy 1 | . . . . . . 1 . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . 1 2 . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . Best Kill Streak 7 | 1 . 6 2 7 1 4 4 3 3 1 . . . 5 Combat Bots Only 6 | . . 6 1 6 1 4 4 3 3 1 . . . 3 Max Kills in Single Turn 2 | 1 . 2 1 2 1 1 2 1 1 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1416 | . 8 237 4 154 17 207 117 26 35 162 . . 48 401 Missed 463 | . 3 72 1 43 9 66 32 4 9 64 . . 18 142 Hits 953 | . 5 165 3 111 8 141 85 22 26 98 . . 30 259 Melee 17 | . . . . 5 . . 5 6 . . . . . 1 Projectile 936 | . 5 165 3 106 8 141 80 16 26 98 . . 30 258 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 43 | . . 1 . 6 . 5 3 3 2 4 . . 1 18 Part Disruptions 2 | . . . . . . 1 . . . . . . . 1 Damage Taken 15869 | . 61 1751 67 1785 139 2598 1458 562 532 1578 . . 541 4797 Core 2083 | . 12 189 17 221 22 104 84 63 38 161 . . 17 1155 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 370 | . . 191 . 179 . . . . . . . . . . Core Remaining (%) 77 | 100 95 . 48 59 96 . . 70 . . . . 72 . Volleys Fired 360 | 5 1 87 4 92 1 63 24 16 16 19 . . 6 26 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 . . 1 4 Hottest 318 | 40 40 120 111 115 191 239 250 250 223 223 . . 69 318 Shots Fired 841 | 10 2 173 8 184 3 185 78 28 22 55 4 . 9 80 Gun 490 | 10 2 96 8 126 2 82 45 16 6 36 4 . 9 48 Cannon 351 | . . 77 . 58 1 103 33 12 16 19 . . . 32 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 20 | 10 2 . . . . . . . . . . . . 8 Thermal 767 | . . 173 8 184 3 185 78 28 22 55 4 . 7 20 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 54 | . . . . . . . . . . . . . 2 52 Robot Hit Streak 25 | 5 3 11 1 8 2 12 15 15 25 7 1 . 1 7 Robot Miss Streak 5 | 2 . 4 4 4 1 4 3 5 1 4 2 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 513 | 6 2 104 2 113 2 111 42 22 20 30 1 . 2 56 Core Hits 250 | 3 1 48 3 54 2 47 22 18 6 8 . . . 38 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . . 3 . 6 1 2 3 . 1 . . . . 3 Burn 15 | . . 3 . 6 1 1 3 . . . . . . 1 Meltdown 2 | . . . . . . 1 . . 1 . . . . . Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12675 | 52 16 1896 52 2369 40 3311 1180 651 605 899 19 . 46 1539 Guns 6150 | 52 16 1142 52 1465 14 916 553 375 130 496 19 . 46 874 Cannons 6097 | . . 754 . 899 26 2000 627 276 475 403 . . . 637 Explosions 356 | . . . . . . 356 . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 72 | . . . . 5 . 39 . . . . . . . 28 Kinetic 240 | 52 16 . . . . . . . . . . . . 172 Thermal 11063 | . . 1896 52 2364 40 2916 1180 651 605 899 19 . 46 395 Explosive 356 | . . . . . . 356 . . . . . . . . Electromagnetic 944 | . . . . . . . . . . . . . . 944 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . 2 9 9 . 3 13 13 19 33 Average Corruption 5 | . . . . . . 1 4 9 . 2 3 13 14 25 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 271 | . . . . . . 32 102 17 . 6 37 10 36 31 Message Errors 69 | . . . . . . 8 26 4 . 4 6 3 12 6 Matter Fused 59 | . . . . . . 8 25 2 . . 9 2 10 3 Heat Flow Errors 32 | . . . . . . 2 16 1 . . 4 2 4 3 Energy Discharges 32 | . . . . . . 8 8 3 . . 6 1 4 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . 1 . . 1 . . . 1 Data Loss (minor) 29 | . . . . . . . 12 3 . 1 5 2 2 4 Data Loss (major) 12 | . . . . . . 2 5 2 . . 2 . 1 . Misfires 14 | . . . . . . . 7 . . . 4 . 3 . Alerts 6 | . . . . . . 2 2 1 . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . 8 Weapon Failures 6 | . . . . . . 2 . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 177 | . . . . 3 . 51 48 . 17 58 . . . . Projectiles 177 | . . . . 3 . 51 48 . 17 58 . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . . . 1 . 5 . . . . . . . 1 Targets Rammed 11 | . . . . 2 . 5 . . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . . 3 Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 524 | . . 330 22 226 87 326 385 258 332 375 238 181 207 524 Average Temperature 117 | . . 114 16 48 50 91 154 128 126 173 79 93 90 202 Received Heat Transfer 3565 | . 33 534 36 882 . 597 474 180 216 255 . . 39 319 Effects 24 | . . 2 . . . 1 3 . 1 3 . . . 14 Shutdowns 13 | . . . . . . 1 2 . 1 . . . . 9 Energy Bleed 2 | . . . . . . . . . . 1 . . . 1 Interference 5 | . . 2 . . . . . . . 2 . . . 1 Matter Decay 2 | . . . . . . . 1 . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 9 | . . 1 . 3 . 2 1 1 1 . . . . . Combat Hostiles 9 | . . 1 . 3 . 2 1 1 1 . . . . . Parts Melted 53 | . . 10 . 8 . 17 4 5 4 1 . . . 4 Heat Transferred 20500 | . . 4144 111 4958 161 5008 2271 1183 816 1147 9 . 74 618 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . 1 . 2 1 1 . . . . . . . . Low Security (%) 73 | 100 100 76 100 39 84 59 . . 100 . . . . 100 Level 1 20 | . . 23 . 10 15 40 . . . . . . . . Level 2 6 | . . . . 50 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 582 | . 30 248 79 582 231 341 . . 77 . . . . 135 Initial 231 | . . . 67 7 231 7 . . . . . . . . Average 123 | . 2 125 23 296 108 141 . . 17 . . . . 42 Influence Increases 4263 | 5 30 990 79 907 30 749 275 . 132 225 . . 312 529 Destroy 0b10 Robot/C 2700 | . . 700 60 540 20 480 240 . 80 80 . . 240 260 Destroy 0b10 Robot/NC 75 | 5 . 20 5 30 . . 5 . . . . . . 10 Destroy Leader 546 | . . 176 10 100 10 140 30 . 20 10 . . 30 20 Allied During Kill 31 | . . . 4 . . . . . . . . . 27 . Successful Hack 49 | . . 2 . 21 . 22 . . . . . . . 4 Disable Machine 165 | . . 45 . 45 . 75 . . . . . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . Destroy Structure 52 | . . 2 . 6 . 32 . . 2 . . . . 10 Lose Combat Pursuer 495 | . 30 45 . 15 . . . . 30 135 . . 15 225 Influence Decreases 4154 | 5 30 815 233 418 525 498 541 . 110 208 39 . 312 420 Entered New Map 525 | . . . 108 14 279 8 99 . . 9 8 . . . Time Decay 2841 | 5 30 462 125 374 246 425 372 . 110 159 31 . 292 210 Lost Part 470 | . . 60 . 30 . 60 70 . . 40 . . 20 190 Lost Ally 20 | . . . . . . . . . . . . . . 20 Purge Threat 298 | . . 293 . . . 5 . . . . . . . . Squads Dispatched 28 | . 2 9 . 5 . 9 . . 1 . . . . 2 Investigation 13 | . . 6 . 3 . 3 . . . . . . . 1 Extermination 6 | . . . . . . 5 . . . . . . . 1 Reinforcement 7 | . 2 3 . . . 1 . . 1 . . . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Distress Signals 6 | . 1 3 . 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 230 | . 10 56 3 38 2 30 12 4 5 21 . . 13 36 Peak Tracking Total 13 | . 5 6 3 5 1 4 4 4 3 8 . . 4 13 Tactical Retreats 23 | . 1 5 . 1 . . . . 2 5 . . 1 8 ECM-based Alert Blocks 3 | . . 3 . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . . 2 . 1 1 2 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . . 3 . 4 . 5 . . . . . . . . Max in Single Turn 3 | . . 1 . 1 . 3 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Machines Accessed 50 | . 1 10 . 7 3 12 2 . 3 . 1 9 . 2 Terminals 28 | . 1 6 . 5 3 8 . . 2 . 1 . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 4 | . . 2 . 1 . 1 . . . . . . . . Recycling Units 4 | . . 1 . 1 . 1 . . 1 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 136 | . 2 27 . 22 3 22 2 . 5 . 1 48 . 4 Successful 99 | . 1 13 . 11 . 17 2 . 5 . 1 48 . 1 Failed 37 | . 1 14 . 11 3 5 . . . . . . . 3 Catastrophic 10 | . 1 3 . 1 1 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . . 4 . 3 3 7 1 . . . . . . . Terminals 58 | . 2 14 . 14 3 16 . . 4 . 1 . . 4 Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 13 | . . 8 . 4 . 1 . . . . . . . . Recycling Units 8 | . . 2 . 4 . 1 . . 1 . . . . . Scanalyzers 5 | . . 3 . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 80 | . 1 3 . 8 . 12 2 . 4 . 1 48 . 1 Record 48 | . 1 . . 4 . 4 . . 2 . 1 36 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . 2 . . . . . . . Open DSF 3 | . . . . . . 2 . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . . 1 . . . 1 . . . . . . . . Unreport Threat 3 | . . 2 . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 5 | . . . . 2 . 2 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 9 | . . 6 . 3 . . . . . . . . . . Scan Component 6 | . . 4 . 2 . . . . . . . . . . Repair 3 | . . 2 . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . 2 . . . 1 . . 1 . . . . . Process 1 | . . 1 . . . . . . . . . . . . Report Inventory 2 | . . 1 . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . 2 . . . 2 . . . . . . . . Insert Component 3 | . . 2 . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 8 . 6 2 7 . . 1 . 1 . . 2 Full Trace Events 14 | . 1 6 . 3 . 3 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 152 | . . . . . . 152 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . . . . Time 146 | . . 108 . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 87 | . . 87 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . . 1 . . . . . . . 1 . . . Largest Group 1 | . . . 1 . . . . . . . 1 1 1 . Highest-Rated Group 99 | . . . 31 . . . . . . . 99 99 99 . Highest-Rated Ally 99 | . . . 31 . . . . . . . 99 99 99 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . . 4 . . . . . . . . . 27 . Total Damage 1965 | . . . 64 . . . . . . . . . 1901 . Kills 14 | . . . 2 . . . . . . . . . 12 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 1061 | . 387 672 . 2 . . . . . . . . . . Sensors 1061 | . 387 672 . 2 . . . . . . . . . . ECM 504 | . . 504 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . . 2 . . . 1 1 . 1 2 . 2 . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Turns Passed 17624 | 117 400 2300 517 1069 530 2499 5143 406 455 577 1599 276 934 802 Spaces Moved 8419 | 79 230 1141 315 440 315 1297 1367 74 127 368 1241 206 686 533 Core 239 | 14 . . . . . . 48 23 18 . . . . 136 Treads 4025 | . . 935 315 440 315 1297 685 38 . . . . . . Legs 4155 | 65 230 206 . . . . 634 13 109 368 1241 206 686 397 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 152 160 160 246 210 120 120 120 120 120 50 Average Speed 181 | 107 120 154 160 157 160 169 360 479 290 120 120 120 120 113 Slowest Speed 1350 | 120 120 260 160 160 160 246 1350 900 1050 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 26 70 85 37 11 25 88 12 3 63 90 62 83 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . Known Exits Taken 2 | . . . 1 . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . 1 . . . 1 1 . . 3 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 67 | . . . . 7 . 30 13 3 1 7 . . . 6 Melee . | . . . . . . . . . . . . . . . Projectile 49 | . . . . 7 . 12 13 3 1 7 . . . 6 AOE 18 | . . . . . . 18 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Total 10068 | 102 353 1513 321 637 338 1457 1536 105 191 459 1350 239 792 675 Wait 784 | . 106 185 . 38 15 14 119 10 24 56 82 . 79 56 Move 8405 | 78 229 1140 314 439 314 1296 1366 73 126 367 1240 205 685 533 Hop . | . . . . . . . . . . . . . . . Pick Up 177 | 12 8 32 2 22 3 29 7 3 11 3 10 11 7 17 Fast Attach 15 | . . 5 . 2 . 1 . 1 2 1 . . 3 . Attach 102 | 6 1 15 . 6 2 6 10 2 10 3 7 6 4 24 Detach 13 | . . 4 . . . . 4 . . . 1 2 1 1 Swap 93 | 1 3 18 . 16 2 24 2 . 1 7 6 6 1 6 Drop 108 | . 5 27 1 20 1 19 4 . 1 3 4 9 6 8 Fire 360 | 5 1 87 4 92 1 63 24 16 16 19 . . 6 26 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . 3 Crush 7 | . . . . 2 . 5 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 518 | -10/Materials | Entered another Materials area 518 | -9/Materials | Evolved 2 slots: Utility x2 993 | -9/Materials | Lost 3 parts (1p1n1w) 1464 | -9/Materials | Discovered new exit (range 14) 1470 | -9/Materials | Build established: Scavenger-Mutant 2059 | -9/Materials | Discovered new exit (range 6) 2148 | -9/Materials | Repaired Broken Hvy. Particle Gun 2221 | -9/Materials | Repaired Hrd. Light Armor Plating 2818 | -9/Materials | Entered Mines 2838 | -9/Mines | Learned Materials terminal intel 3029 | -9/Mines | Received a Mining Laser from a helpful Derelict 3159 | -9/Mines | Identified exit to Materials 3185 | -9/Mines | Core integrity fell below 50% 3335 | -9/Mines | Entered Materials 3335 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3336 | -8/Materials | Loaded intel: 12 terminal locations 3999 | -8/Materials | Repaired Imp. Light Armor Plating 4219 | -8/Materials | Discovered new exit (range 8) 4404 | -8/Materials | Entered Factory 4404 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4681 | -7/Factory | Build established: Scavenger-Tank 4916 | -7/Factory | Discovered new exit (range 6) 4934 | -7/Factory | Entered another Factory area 4934 | -6/Factory | Evolved 2 slots: Propulsion x2 5060 | -6/Factory | Identified exit to DSF 5977 | -6/Factory | Discovered new exit (range 18) 7167 | -6/Factory | Discovered new exit (range 16) 7433 | -6/Factory | Entered Lower Caves 7481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8024 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 8283 | -6/Lower Caves | Build established: Tank 8524 | -6/Lower Caves | Learned 4 Factory zone layouts 8861 | -6/Lower Caves | Found Prototype Device 8898 | -6/Lower Caves | Identified Heart of Steel 9185 | -6/Lower Caves | Build established: Gunner 12556 | -6/Lower Caves | Discovered new exit (range 7) 12576 | -6/Lower Caves | Entered another Lower Caves area 12626 | -6/Lower Caves | Learned Factory garrison access intel 12652 | -6/Lower Caves | Discovered new exit (range 11) 12740 | -6/Lower Caves | Ambushed by wild Derelicts 12810 | -6/Lower Caves | Lost 5 parts (2n3w) 12982 | -6/Lower Caves | Entered Factory 12982 | -5/Factory | Evolved 2 slots: Utility x2 12984 | -5/Factory | Loaded intel: 4 garrison access locations 13039 | -5/Factory | Build established: Mutant 13190 | -5/Factory | Lost 3 parts (1p1u1w) 13326 | -5/Factory | Discovered new exit (range 15) 13437 | -5/Factory | Entered Upper Caves 13502 | -5/Upper Caves | Build established: Scavenger-Gunner 13512 | -5/Upper Caves | Encountered a Warlord checkpoint 13572 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13740 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13830 | -5/Upper Caves | Spotted B-75 Beast 14007 | -5/Upper Caves | Discovered new exit (range 7) 14014 | -5/Upper Caves | Entered another Upper Caves area 14037 | -5/Upper Caves | Discovered new exit (range 6) 14304 | -5/Upper Caves | Build established: Mutant 14808 | -5/Upper Caves | Heart of Steel transformed into Warbot 14943 | -5/Upper Caves | Learned location of 1 exit from Factory 14977 | -5/Upper Caves | Discovered new exit (range 8) 15117 | -5/Upper Caves | Build established: Derelict-Mutant 15563 | -5/Upper Caves | System corruption reached 10% 15613 | -5/Upper Caves | Entered Zhirov 15613 | -5/Zhirov | Accompanied by 1 ally (Warbot) 15613 | -5/Zhirov | Discovered new exit (range 3) 15635 | -5/Zhirov | Met Zhirov 15658 | -5/Zhirov | Learned location of Quarantine (-2) 15658 | -5/Zhirov | Learned location of Testing (-3) 15658 | -5/Zhirov | Learned location of Command (-1) 15689 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15711 | -5/Zhirov | Found Alien Artifact 15712 | -5/Zhirov | Identified Integrated Reactor 15712 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15731 | -5/Zhirov | Found Alien Artifact 15733 | -5/Zhirov | Identified Transdimensional Reconstructor 15733 | -5/Zhirov | Warped through subspace 15889 | -5/Zhirov | Entered Proximity Caves 15889 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 15890 | -4/Proximity Caves | Identified exit to Factory 15907 | -4/Proximity Caves | Spotted B-86 Titan 15943 | -4/Proximity Caves | Allies destroyed B-86 Titan 15969 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16073 | -4/Proximity Caves | Build established: Mutant 16746 | -4/Proximity Caves | Learned Research emergency access door positions 16775 | -4/Proximity Caves | Learned Research emergency access door positions 16823 | -4/Proximity Caves | Entered Factory 16823 | -4/Factory | Accompanied by 2 allies 16823 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16824 | -4/Factory | Identified exit to Upper Caves 17017 | -4/Factory | Build established: Derelict-Tank 17190 | -4/Factory | Lost 3 parts (1u2w) 17248 | -4/Factory | System corruption reached 10% 17278 | -4/Factory | Lost 4 parts (3u1w) 17366 | -4/Factory | Lost 6 parts (3p2n1w) 17422 | -4/Factory | System corruption reached 30% 17491 | -4/Factory | Core integrity fell below 50% 17522 | -4/Factory | Lost 20 parts (3p10n2u5w) 17587 | -4/Factory | Core integrity fell below 20% 17625 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17494_ Slug penetrates Door. 17498_ System corrupted: Matter fused (-9). 17498_ Slug penetrates Wall. 17498_ Slug penetrates Repair Station. 17532_ K-01 Serf cleans the Nuclear Reactor. 17534_ System corrupted: Energy discharge (-220). 17539_ Penetrated by Slug. 17541_ K-01 Serf cleans the Nuclear Reactor. 17549_ Penetrated by Slug. 17559_ WMLEGIL,DDYNVCMMMR 0E,INQ 17561_ Slammed into K-01 Serf. 17574_ System corrupted: Adv. Energy Well fused. 17586_ Critical hit (Burn: +37). 17590_ 3VEA#2>D:YLO8ZZB|,GX J 5=CZQ3 17605_ MI#V,D=6GEU:S>FFARU54