Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 18:01:13 Player: btmk16 Result: Destroyed by M6-N91(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1665) 1665 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6805 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 283/500 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit High-capacity Matter Pod Terrain Scan Processor Zionite Weapon Casing > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (15) --- Hacking Drone Bay (1/1) Makeshift Shrapnel Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor Energy Filter Hacking Drone Bay > --- WEAPON ----------- Makeshift Laser Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Cooling System Hardened Medium Armor Plating Minigun Grenade Launcher Missile Launcher Missile Launcher Missile Launcher Missile Launcher Heavy Mace Makeshift Sword [Rating: 46] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 4 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 65 | . 6 6 . 2 14 3 3 5 5 21 Power 8 | . 2 . . 1 1 2 . 1 1 . Engine 4 | . 2 . . 1 1 . . . . . Core 3 | . . . . . . 2 . 1 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 13 | . 2 1 . . 3 . 2 . . 5 Treads 2 | . 2 . . . . . . . . . Leg 7 | . . . . . 3 . . . . 4 Wheel 4 | . . 1 . . . . 2 . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | . 2 1 . . 7 1 . 1 2 3 Device 11 | . 1 1 . . 5 1 . 1 1 1 Storage 3 | . 1 . . . 2 . . . . . Processor 1 | . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 27 | . . 4 . 1 3 . 1 3 2 13 Energy Gun 6 | . . 1 . . 1 . . 1 1 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . 1 . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . . 2 . 1 . . . 1 . 7 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 Slashing Weapon 3 | . . . . . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 1 Parts Lost 33 | . . 3 . 1 5 . 1 1 . 22 Power 5 | . . . . 1 1 . . 1 . 2 Propulsion 10 | . . 1 . . 2 . . . . 7 Utility 8 | . . 1 . . 1 . 1 . . 5 Weapon 10 | . . 1 . . 1 . . . . 8 Highest Loss Streak 12 | . . 2 . 1 5 . 1 1 . 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 91 98 94 97 100 71 Engine 5 | . 14 14 14 14 9 3 . . . . Core 5 | . . . . . . 10 15 14 9 3 Reactor 1 | . . . . . . . . . 4 3 Treads 6 | . 14 26 14 14 2 . . . . . Leg 6 | . 14 . . . 12 15 11 . . 3 Wheel 6 | . . 1 14 14 2 . 3 15 15 7 Device 22 | . 12 13 14 14 24 29 24 28 31 14 Storage 18 | . 14 14 14 14 24 23 23 23 15 15 Processor 1 | . . . . . . . . . 5 7 Energy Gun 5 | . 14 8 . . 3 . . 3 7 . Ballistic Gun 9 | . 14 18 28 14 3 7 7 6 6 3 Slashing Weapon 2 | . . . . . 7 7 7 3 . 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 11 29 31 28 28 41 54 54 61 61 63 Greatest Support 40 | 20 40 40 10 10 28 28 28 20 20 33 Greatest Overweight (x) 8 | . 1 2 2 2 3 1 2 3 3 8 Average Overweight (x) 1 | . . . 2 2 1 1 1 2 2 2 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 15 15 13 15 15 15 15 15 15 15 Average Carried 13 | . 10 13 13 12 14 14 15 15 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 13 13 15 15 15 15 15 15 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1305 | 200 183 244 . . 292 43 30 102 40 171 Remotely . | . . . . . . . . . . . Salvage Created 1787 | . 320 189 . 6 675 109 84 80 . 324 Parts 104 | . 30 21 . 3 27 5 . 3 . 15 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 53 | . 12 10 . 3 11 2 . 3 . 12 Melee 14 | . . . . . 11 2 . . . 1 Guns 20 | . 12 5 . . . . . 1 . 2 AOE 19 | . . 5 . 3 . . . 2 . 9 Classes Destroyed 11 | . 5 . . . 3 . 1 . . 2 Worker 2 | . 1 . . . 1 . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 20 | . 9 8 . 3 . . . . . . Grunt 20 | . 3 2 . . 10 2 . 3 . . Sentry 1 | . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . 8 Samaritan 1 | . . . . . . . 1 . . . Assembled 3 | . . . . . . . . . . 3 Best Kill Streak 4 | . 3 3 . 3 4 2 . 3 . 3 Combat Bots Only 4 | . 3 3 . 3 4 2 . 3 . 3 Max Kills in Single Turn 3 | . 1 3 . 2 1 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . 1 . 2 Melee 1 | . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 4853 | . 349 412 . 85 843 13 89 174 . 2888 Core 1172 | . 93 80 . 19 268 . 1 21 . 690 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 23 51 . . . . . Volleys Fired 116 | . 43 28 . 2 . 1 . 9 . 33 Largest 2 | . 2 2 . 2 . 1 . 2 . 2 Hottest 86 | . 70 53 . 50 . 23 . 86 . 72 Shots Fired 201 | . 86 55 . 4 . 1 . 15 . 40 Gun 175 | . 86 53 . 2 . 1 . 12 . 21 Cannon . | . . . . . . . . . . . Launcher 26 | . . 2 . 2 . . . 3 . 19 Special . | . . . . . . . . . . . Kinetic 119 | . 43 53 . 2 . 1 . 6 . 14 Thermal 56 | . 43 . . . . . . 6 . 7 Explosive 26 | . . 2 . 2 . . . 3 . 19 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | . 8 5 . . . . . 1 . 7 Robot Miss Streak 6 | . 3 6 . . . . . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 154 | . 51 25 . . 44 2 3 5 . 24 Core Hits 102 | . 21 16 . 4 16 2 1 5 . 37 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . 4 . . . 3 . . . . 3 Burn 5 | . 4 . . . . . . . . 1 Smash 1 | . . . . . . . . . . 1 Sever 4 | . . . . . 3 . . . . 1 Melee Attacks 82 | . . . . . 56 9 3 1 7 6 Impact 8 | . . . . . . . . . 7 1 Slashing 74 | . . . . . 56 9 3 1 . 5 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 . 2 . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5214 | . 586 430 . 218 1731 72 236 358 . 1583 Guns 1016 | . 586 200 . . . . . 13 . 217 Cannons . | . . . . . . . . . . . Explosions 2042 | . . 230 . 218 . . . 345 . 1249 Melee 2147 | . . . . . 1731 72 236 . . 108 Ramming 9 | . . . . . . . . . . 9 Kinetic 546 | . 186 200 . . . . . 13 . 147 Thermal 470 | . 400 . . . . . . . . 70 Explosive 2042 | . . 230 . 218 . . . 345 . 1249 Electromagnetic . | . . . . . . . . . . . Impact 36 | . . . . . . . . . . 36 Slashing 2111 | . . . . . 1731 72 236 . . 72 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 206 | . . . . 9 144 . 37 16 . . Projectiles . | . . . . . . . . . . . Explosions 25 | . . . . 9 . . . 16 . . Melee 181 | . . . . . 144 . 37 . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 205 | . . 125 . 3 . . . 23 . 54 Shots 9 | . . 4 . 1 . . . 2 . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 182 | . 182 31 . . . . . . . . Average Temperature 46 | . 51 11 . . . . . . . . Received Heat Transfer 1652 | . 66 96 . . 531 9 12 81 . 857 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . 1 Heat Transferred 1702 | . 1480 . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 221 | . 184 221 . 81 206 156 . . . . Initial 70 | . . 17 . . 31 70 . . . . Average 101 | . 62 169 . 77 104 58 . . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . Low Security (%) 81 | . 100 41 . 100 89 100 . . . . Level 1 18 | . . 58 . . 10 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . . . 2 1 . . . . Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 71 | . 18 7 . 4 20 4 1 3 . 14 Peak Tracking Total 6 | . 4 3 . 4 5 2 1 3 . 6 Tactical Retreats 6 | . 1 . . . 4 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 10 | . . 8 . . . . . 1 . 1 Max in Single Turn 8 | . . 8 . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 9 | . 2 . 1 1 1 2 1 1 . . Terminals 4 | . 2 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 17 | . 6 . 1 1 3 4 1 1 . . Successful 9 | . 2 . 1 1 1 2 1 1 . . Failed 8 | . 4 . . . 2 2 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals 11 | . 6 . . . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 7 | . 1 . 1 1 1 1 1 1 . . Record 2 | . . . 1 . . . . 1 . . Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . 1 . 1 . Drone Launches 1 | . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 5893 | . 847 822 141 75 670 556 537 496 1303 446 Spaces Moved 3651 | 1 452 463 129 59 272 274 331 386 1023 261 Core 1 | . . . . . . . . . . 1 Treads 585 | . 187 398 . . . . . . . . Legs 946 | 1 265 . . . 160 274 203 . . 43 Wheels 2119 | . . 65 129 59 112 . 128 386 1023 217 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 110 | 120 120 110 110 110 110 190 110 110 110 110 Average Speed 134 | 120 136 152 110 110 160 190 159 115 110 126 Slowest Speed 450 | 120 190 160 110 110 190 190 190 125 125 450 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 70 83 50 12 30 7 48 50 90 39 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . 2 2 3 . Spaces Dug 10 | . . . . . . 7 . . 3 . Terrain Destroyed 120 | . . 35 . 12 . 7 . 17 3 46 Melee 10 | . . . . . . 7 . . 3 . Projectile . | . . . . . . . . . . . AOE 110 | . . 35 . 12 . . . 17 . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 4314 | . 607 530 128 65 424 295 337 420 1182 326 Wait 355 | . 90 32 . . 70 6 . 16 137 4 Move 3641 | . 451 462 128 58 271 273 330 385 1022 261 Hop . | . . . . . . . . . . . Pick Up 29 | . 11 2 . 3 7 1 . 2 3 . Fast Attach 16 | . 1 . . . 6 3 . 2 3 1 Attach 22 | . . 3 . 1 5 . . . . 13 Detach . | . . . . . . . . . . . Swap 27 | . 5 3 . 1 3 . 3 3 2 7 Drop 24 | . 6 . . . 6 2 1 2 7 . Fire 116 | . 43 28 . 2 . 1 . 9 . 33 Melee 82 | . . . . . 56 9 3 1 7 6 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 16) 759 | -10/Materials | Discovered new exit (range 15) 848 | -10/Materials | Entered Mines 851 | -10/Mines | Core integrity fell below 50% 1007 | -10/Mines | Identified exit to Materials 1067 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1292 | -10/Mines | Discovered exit to Materials (range 2) 1336 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1403 | -10/Mines | Learned location of Zion (-7) 1659 | -10/Mines | Learned Materials terminal intel 1663 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1664 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Entered Exiles 1700 | -10/Exiles | Met 8R-AWN 1713 | -10/Exiles | Met EX-HEX 1761 | -10/Exiles | Met EX-DEC 1799 | -10/Exiles | Discovered new exit (range 12) 1811 | -10/Exiles | Entered Mines 1857 | -9/Mines | Discovered new exit (range 6) 1868 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1886 | -9/Mines | Entered Materials 1886 | -8/Materials | Evolved 4 slots: Utility x4 1887 | -8/Materials | Loaded intel: 12 terminal locations 2153 | -8/Materials | Lost 5 parts (1p2n1u1w) 2524 | -8/Materials | Discovered new exit (range 16) 2556 | -8/Materials | Entered Factory 2556 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2889 | -7/Factory | Identified exit to Lower Caves 3112 | -7/Factory | Entered Lower Caves 3246 | -7/Lower Caves | Spotted B-75 Beast 3596 | -7/Lower Caves | Learned Factory stockpile data 3607 | -7/Lower Caves | Discovered new exit (range 14) 3649 | -7/Lower Caves | Entered another Lower Caves area 4129 | -7/Lower Caves | Discovered new exit (range 12) 4145 | -7/Lower Caves | Entered Zion 4213 | -7/Zion | Given the Hacking Drone Bay 4216 | -7/Zion | Found Prototype Device 4216 | -7/Zion | Identified Hacking Drone Bay 4270 | -7/Zion | Discovered new exit (range 15) 4536 | -7/Zion | Learned location of Warlord (-5) 4765 | -7/Zion | Received a hallucinogenic algorithm 4923 | -7/Zion | Learned Factory emergency access door positions 5443 | -7/Zion | Discovered new exit (range 4) 5446 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5448 | -7/Zion | Entered Deep Caves 5629 | -7/Deep Caves | Attacked by Z-Imprinter 5673 | -7/Deep Caves | Destroyed Z-Imprinter 5706 | -7/Deep Caves | Lost 12 parts (2p3n4u3w) 5755 | -7/Deep Caves | Z-Facility disabled 5756 | -7/Deep Caves | Core integrity fell below 50% 5790 | -7/Deep Caves | Core integrity fell below 20% 5823 | -7/Deep Caves | Found Prototype Protection 5823 | -7/Deep Caves | Identified Zio. Weapon Casing 5831 | -7/Deep Caves | Lost 9 parts (3n1u5w) 5894 | -7/Deep Caves | Destroyed by M6-N91(z) with Zionite Laser-S Last Messages --------------- 05780_ Imp. Carbon-fiber Leg destroyed. 05782_ Imp. Assault Rifle destroyed. 05784_ IE-RQM(z) suffers critical hit (Smash). 05784_ IE-RQM(z) knocked back. 05785_ Carbon-fiber Leg destroyed. 05792_ IE-RQM(z) destroyed. 05798_ Hvy. Mace destroyed. 05800_ 48-IS2(z) suffers critical hit (Burn). 05800_ Mak. Laser destroyed. 05805_ Acquired 64 matter. 05807_ Slammed into 48-IS2(z). 05816_ 48-IS2(z) Prototype Protection severed. 05818_ Prototype Device melted. 05818_ 48-IS2(z) destroyed. 05823_ Acquired Prototype Protection. 05823_ Identified Zio. Weapon Casing. 05831_ Acquired 55 matter. 05852_ Acquired 16 matter. 05854_ Acquired 36 matter. 05893_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????## # """""""" | | ????????????????# """""""" | | ????????????????#=!# """""""" | | ????????????????##?## """????? | | ???????????????????## """????? | | ???????????????????# ""?????? | | ???????????????????## ""?????? | | ?????????????????#### "??????? | | ????????????????## # ??????? | | ????????????????# ???????? | | ????????????????# ?????????? | | ????????????????# ??????????? | | ????????????????## ??????????? | | ?????????????????### ??????????? | | ???????????????????# ??????????? | | ???????????????????## ??????????? | | ????????????????????# ??????????? | | ?????????????????##?## ??????????? | | ????????????????## ?# ??????????? | | ????????????????# ## ??????????? | | ????????????????# # ??????????? | | ???????????????## ?????????? | | ???????????##### ?????????? | | ???????? ????????? | | ???????? ????????? | | ???????? @ ????????? | | ????????? ## ## ????????? | | ?????????? ??# ????????? | | ???????????????### ?????????? | | ?????????????????# ?????????? | | ?????????????????## ??????????? | | ??????????????????# z ??????????? | | ??????????????????# ###z ##??????????? | | ??????????????????## ###??? z#???????????? | | ???????????????????# #??????##???????????? | | ???????????????????## #######???????????????????? | | ?????????????????????##??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 30 Energy Capacity 455 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Weapon Shielding 100 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexThrowingHammer Manual? 0 Play Time 00:31:50 Cumulative 344.7 hours Start 2022.06.24 @ 17:24:38 End 2022.06.24 @ 18:01:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 419 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc04e96-f6c8-4d49-b727-b7d2c50d4854